Welcome to the Archive site of The Sonic Stadium (2008-2023)
Please note that this site is no longer being updated or maintained; as a result, there may be design issues, and links to images and other media may be broken. Links to posts may redirect you to the same article on the current Sonic Stadium website.
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Sumo Digital has been a close partner of SEGA’s for many years, ever since the Sheffield-based studio worked on a console port of OutRun2 back in 2003. But in recent years, the developer has worked on several racing games featuring Sonic the Hedgehog – Sonic & SEGA All-Stars Racing and Sonic & All-Stars Racing Transformed, which were released to critical acclaim.
For the third outing, the company’s new Nottingham studio has taken a brand new direction with the series, focusing on Sonic’s friends and co-operative teamwork. We caught up with Derek Littlewood and Ben Wilson to find out more about the creative process that went into making Team Sonic Racing! Continue reading TSS Interview: Sumo Digital on Team Sonic Racing
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The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
Alongside the release of “MAXIMUM OVERDRIVE”, the 130-track soundtrack to the soon-to-be-released Team Sonic Racing, comes Sonic Sound Team Director Jun Senoue‘s third installment of “The Works” compilation album series.
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Speaking with Retro Gamer magazine in their newest issue featuring a making of Sonic Adventure feature as teased before, Sonic Team’s boss Takashi Iizuka, who also directed Sonic Adventure (as well as Sonic Adventure 2, Sonic Heroes, and Shadow the Hedgehog), said the following:
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The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
Just over a month ago, I set myself a little personal project, I decided to research the various official Sonic Mascot costumes which have been used over the years, I wanted to see how they changed, if there was any relation in design to the games, as well as how other regions created their mascots.
It was supposed to be a short project, I thought ‘there can’t be ‘that many, this will probably be just a 5 min video at best’, I was very wrong. Not only did this project take a full month to complete, it ended up being one of the strangest research trips I have ever undertaken. You can view the full end result video at the end of the article.
For now, enjoy these highlights.
If you’ve ever attend any video game convention or event, chances are you’ll see at least one official mascot, every big publisher tries to have one near their stand. They’re like people magnets, you put a mascot at your stand, people go over to it, it’s a great way to get people to look at your game who may have otherwise past it by.
Sega knows this well, and with nearly 30 years of Sonic games, there has been nearly 30 years of these official Sonic Mascot costumes… And some of them are wild…
The Classic Era (1990 – 1995)
During the madness which was Sonic 2’s release, Sega created a Sonic & Tails mascot in the UK. The costumes appeared numerous times in the pages of Sonic the Comic but also appeared in video form on Bad Influence’s 1992 Christmas Special. The Mascots also entertained visitors to the Future Entertainment show in 1992 as well as the 1992 Sega Championship Finals.
The United states also had their own Sonic & Tails mascots at this time, whilst the Sonic was similar in design, their Tails took a different approach, it was still huge but was much less furry and and was a different colour tone.
Japan had a few costumes around this time, but this is the most infamous of the lot, because it hung out with Michael Jackson during the promotion of Sonic 3.
The costume has a very friendly look to it and a “Nice smile” but what you might not realise, the smile is actually a vital part of the design… it’s where the performer looks out of.
Adventure Era (1999 – 2005)
At the 1999 E3 expo, Sega debuted an entire cast of new costumes, Sonic, Tails, Amy and Knuckles all got the mascot treatment. Whilst this was a major E3 for Sega, there exists very little media of the costumes at the event.
However, the costumes were so good and popular that they also appeared at several events in Japan and were even brought back into service when Sega were promoting both Sonic Adventure 2, Sonic X and even Sonic Battle!
Over time, Sega increased the number of characters to go along with this line, such as Rouge, Shadow, Eggman and even Cream! Cream made her only appearance at the 2002 Worlds Hobby Fair in Japan and from all accounts has never appeared at any other event since.
Shadow and Sonic’s costume was brought back temporarily to help promote Shadow the Hedgehog, but the other cast would remain dormant until eventually re-designed for later events.
Joypolis (? – Present Day)
This is probably the longest running Sonic costume in history, probably because it’s so good! Tokyo Joypolis has had this guy entertaining guests for at least 10 years, he’s normally available daily for photos at the park and during special occasions like Halloween and Christmas, Sonic will often dress up to get into the spirit of things.
Sega Republic (2009)
Sega Republic was Dubai’s answer to Tokyo Joypolis, a huge indoor theme park with Sega themed rides and attractions. To help promote the park, they had three mascots based on Sonic, Tails and Amy.
Whilst Tails and Amy were reserved for media events, Sonic was a daily sight in the park, guests could get a photo with him and he would even attend birthday parties which you could book at the park itself!
Sonic Boom (2014 – Present Day)
Regardless as to what you may think of Boom, a lot of effort went into these creations, Tails and Amy especially since they’re completely original. Whilst the Sonic was based off the main Sega Sonic costume used at the time, they still went to the effort to give him new shoes and accessories.
Modern Era (2010 – Present Day)
Chances are you are more than familiar with these two costumes, they have been used at almost every video-game event since 2010, the above one has been a regular feature of Summer of Sonic.
The modern design has slimmed down the costume from the more bulky ones seen in the 90’s and in Japan, this means the performer is able to make more energetic motions, at Summer of Sonic this costume was even seen dancing with Crush 40 on stage and even attended the Alton Towers Sonic Spinball launch event and entertained guests with a number of recognisable poses.
It was used worldwide up until very recently… until this costume replaced it…
This costume uses much higher grade materials which means it still looks really good after a long days use. The shoes are much higher quality and it has a ‘nice smile’ instead of the creepy Sonic Heroes grin that the other costume has.
The Werehog
It was only ever used for one Tokyo Game Show, yet… look at it! They made a Werehog costume to help promote the launch of Sonic Unleashed, despite the size of the costume the performer is able to move very easily in it.
What little video exists shows the costume jumping, waving their arms in the air, walking quickly with confidence and even pulling some of the Werehog poses from the game
And from what I can tell… it was used for less than a week at one event, despite being one of the best costumes Sega have ever made!
…And The Rest
This was just a little look at some of the better and most iconic costumes which span the 27 years (technically 28) in which Sega have been promoting Sonic. There are many more and some of them….
…Are certainly unique…
Check out the video below if you’re interested and want to see the full history since it’s quite in depth.
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Sonic Adventure celebrates it’s 20th anniversary today after hitting screens in Japan way back in 1998.
We take a look back at what made this game one of the most enduring Sonic the Hedgehog titles, and why SA1 was such a trailblazing title in not only the series, but in video game history.
The Hype
SEGA of the 90’s certainly knew how to pull out all of the stops when it came to generating a buzz around the next Sonic game, and the anticipation of what was in store brought kids and grown-ups alike to fever pitch…and the announcement of Sonic Adventure was no different.
On the 22nd of August 1998, a few thousand lucky punters were invited to attend the first presentation of Sonic Adventure at the Tokyo International Forum – an event that was luckily recorded for posterity (which you can watch below). The first foray into the world of 128-bit high speed action was introduced by Yuji Naka, entering the stage in Rock star fashion by emerging from a balloon to a face-melting guitar riff.
https://www.youtube.com/watch?v=8LEoZs_s_oQ
The event also showcased a “Making of Sonic Adventure” semi-documentary presented in a light-hearted manor, in which Sonic Team embarked on a fact-finding trip to central America to visit the Tulum Ruins, the Caribbean Sea, the Tikal Ruins of Guatemala, and Machu Pichu amongst other locations – all of which influenced stages in the game.
Some members of the Team even became ill on their research trip from altitude sickness – talk about dedication to the cause!
The design
Sonic has undergone several redesigns in his 27 ½ year history (we won’t mention the most recent!), but most fans regard the Sonic Adventure iteration of the neon protagonists to be one of the most successful. Characters traded their pot-bellies in for coloured irises and longer limbs, allowing for some incredibly elastic posturing that would become Yuji Uekawa’s instantly recognisable stylisation which remains the norm for modern Sonic artwork to this day. While the classic design of Sonic has since been translated to 3D, the modern Sonic style allowed for a much easier transition to the medium.
Dr Eggman was given a particularly significant redesign, along with both western and eastern franchises aligning on the Japanese name (although Robotnik would be kept as the name for his grandfather in the sequel).
The story mode
Story was not an element that featured heavily in Sonic the Hedgehog games until Sonic Adventure; in fact, one of the initial ideas while the game was on the development bench was to in fact create a Sonic RPG. For Sonic Adventure to include cut scenes and a narrative was a significant change to the game, and novel in that it in itself was derived from the intertwining stories of six different protagonists (one in fact executed in very few other video games at the time).
The seventh and final story in the game, and the true conclusion only accessible once all six main stories were completed, crescendos in the final showdown with Chaos with the player taking the controls of Super Sonic – something undoubtedly cemented as one of the most memorable video game conclusions for many Sonic fans.
Sonic Adventure was also the first Sonic the hedgehog game to include voice acting (besides SEGASonic Arcade) – and while the jury might still be out on the quality of the dialogue, SA1 is definitely one of the most quotable!
The soundtrack
Hum the Green Hill Zone theme and just about any video game fan will tell you that its from a Sonic game – indeed, the soundtrack has always been a core component of what makes a Sonic game so, well, Sonical!
While Sonic Adventure is not the first video game to include vocal tracks (Sonic CD was doing that five years before) it is one of the first to have a fully-fledged album-like feel, complete with a swathe of character themes and a main anthem Open Your Heart, performed Crush 40, that is unparalleled in magnitude. The intro FMV undoubtedly still brings goose bumps to many!
The shift to a rock-centric soundtrack, a decision made by first-time Sonic Sound Director Jun Senoue, was a bold move; the music for the original trinity of Sonic games were after all composed by Masato Nakamura of Dreams Come True (and most likely Michael Jackson), resulting in a prolific pop influence. However, the move would prove highly successful and would be followed up with the equally popular Live & Learn in the sequel.
The magic of the soundtrack however derives from a brilliant use of multiple genres – rock, pop, rap, electronic, and jazz to name a few all feature throughout.
The game’s soundtrack has endured long enough that it has been celebrated since with the Sonic Adventure Music Experience, which saw Senoue-san and company re-record and perform key songs from the game and its sequel.
DLC
The Dreamcast was the very first games console to provide a connection to the internet as standard, and as such, Sonic Adventure is the very first game in history to include downloadable content! This came in the form of the Sonic Adventure Christmas download, which was only available for the first few days of release (it was no longer available after Christmas day). While this content only included Christmas trees in station square which played played music and gave a seasonal message when interacted with, it was another example of how SEGA and Sonic games were well ahead of the curb.
Happy birthday Sonic Adventure!
What makes Sonic Adventure special to you? Let us know in the comments!
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The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
SEGA AGES has already provided us with some fantastic retro Sonic goodness on Nintendo Switch, with the original Mega Drive classic Sonic the Hedgehog available on the eShop. But, if a new Famitsu interview is any indication, it seems that developer M2 could be on the cusp of being able to deliver Dreamcast titles on the hybrid console too. Continue reading SEGA AGES Close To Bringing Dreamcast to Nintendo Switch
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Microsoft just held their weekly sale and among the games on sale are a bunch of Sonic’s titles for Xbox 360 for up to 50% off. While the games below have their US prices listed, the sale should be available worldwide and presumably the same discounts should apply. The sales for these games below shouldn’t require XBL Gold as well. Continue reading Various Sonic games for Xbox 360 are on sale worldwide for up to 50% off
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Over the years we have seen some absolutely amazing Sonic the Hedgehog cosplayers (including hundreds of original costumes at Summer of Sonic), but as far as size goes, this is definitely the biggest, in both name and nature! Continue reading Amazing Big the Cat Cosplay Debuts at Katsucon
The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
Pre-orders have just commenced for the limited edition versions of the soundtracks (each containing 2 x coloured 12″ vinyl records) which can be purchased individually at the cost of $40/40€, or $100/100€ for a box set containing both soundtracks totally 4 vinyl records and a certificate of authenticity signed by Sonic Team sound director and composer Jun Senoue. The box set is to be strictly limited to 300 copies worldwide.
Orders from Europe can be made through French music purveyors Bigwax as of publication of this article, with US, Canadian and Latin American sales going live at 12PM PST today through Fangamer (links below).
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Sonic music aficionados, get excited! Record label Brave Wave have announced that they will be collaborating with SEGA in order to produce both the SONIC ADVENTURE and SONIC ADVENTURE 2 soundtracks in vinyl format.
The albums will each contain a selection of songs from both games, each coming complete with two 180 gram records (in either a special edition blue / white or blue / red for SA1 and SA2 respectively, or a standard black edition), and will include a booklet containing “a reflective interview with Jun Senoue and head of Sonic Team Takashi Iizuka” in addition to song lyrics and artwork (track listing below).
While no pricing or release date has been announced, Brave Wave expect the albums to see a release this winter.
Stay tuned to TSS for more information on these releases as they come!
SONIC ADVENTURE VINYL SOUNDTRACK LISTING
Side-A
A1. Introduction …featuring “Open Your Heart”
A2. It Doesn’t Matter …Theme of “SONIC”
A3. Welcome to Station Square
A4. Azure Blue World …for Emerald Coast
A5. Run Through The Speed Highway …for Speed Highway
A6. Pleasure Castle …for Twinkle Park
Side-B
B1. Believe In Myself …Theme of “MILES”
B2. Be Cool, Be Wild and Be Groovy …for Ice Cap
B3. Theme of “Dr. EGGMAN”
B4. Mt. Red: a Symbol of Thrill …for Red Mountain
B5. Blue Star …for Casinopolis
B6. Lazy Days ~Livin’ in Paradise~ …Theme of “BIG”
Side-C
C1. My Sweet Passion …Theme of “AMY”
C2. Mystic Ruin
C3. Theme of “TIKAL”
C4. Unknown from M.E. …Theme of “KNUCKLES”
C5. Theme of “CHAO”
Side-D
D1. Bad Taste Aquarium …for Hot Shelter
D2. Egg Carrier – A Song That Keeps Us On The Move
D3. Skydeck A Go! Go! …for Sky Deck
D4. Theme of “E-102γ”
D5. Open Your Heart …Main Theme of “SONIC ADVENTURE”
SONIC ADVENTURE VINYL SOUNDTRACK LISTING:
Side-A
A1. SA2 …Main Riff for “Sonic Adventure 2”
A2. It Doesn’t Matter …Theme of “SONIC”
A3. Event: Let’s Make It!
A4. Escape From The City …for City Escape
A5. That’s The Way I Like It …for Metal Harbor
A6. Won’t Stop, Just Go! …for Green Forest
A7. Live & Learn …Main Theme of “SONIC ADVENTURE 2”
Side-B
B1. Unknown from M.E. …Theme of “KNUCKLES”
B2. A Ghost’s Pumpkin Soup …for Pumpkin Hill
B3. Dive Into The Mellow …for Aquatic Mine
B4. Believe In Myself …Theme of “MILES”
B5. This Way Out …for Prison Lane
Side-C
C1. Throw It All Away …Theme of “SHADOW”
C2. Vengeance Is Mine …for Radical Highway
C3. Rhythm And Balance …for White Jungle
C4. The Supernatural …for Final Chase
C5. For True Story …for Sonic vs. Shadow
C6. Supporting Me …for Biolizard
Side-D
D1. Fly In The Freedom …Theme of “ROUGE”
D2. Lovely Gate 3 …for Egg Quarters
D3. I’m A Spy …for Security Hall
D4. E.G.G.M.A.N. …Theme of “Dr. EGGMAN”
D5. Soarin’ Over The Space …for Cosmic Wall
The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
Remember the PC port of Sonic Adventure DX? Ever noticed how it looked a little… too… washed out? Bright? Lifeless? Well, thanks to a bunch of fan modders, you don’t have to worry about that anymore, as you can now patch the game to play and feel just like the original Dreamcast version. Continue reading These Mods for Sonic Adventure DX on PC Bring Back Dreamcast’s Glory
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Websites for games are a common thing, some last the test of time, others are deleted or fade out of existence when the domains expire. Sonic Adventure suffered this fate, it had a pretty good website for it’s day, but sadly as time moved on and the Adventure series ended, so did the site.
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A large proportion of the fan base to this day cite the Sonic Adventure series as being the pinnacle of the Sonic the Hedgehog gaming experience; on the most part, the games were their first jaunt into the Sonic Universe, and have defined what they come to expect from titles to this day. Being one of the more senior fans, Sonic Adventure was an exciting revival of my favourite video game franchise, after several years of stagnation and the glory days of the Megadrive now a distant echo. Continue reading TSS REVIEW: Sonic Adventure Music Experience 2016, Tokyo
The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
Sonic music lovers, get ready to rock! As we reported not long ago, a brand new album titled “Passion & Pride: Anthems with Attitude” featuring a collection of music from the Sonic Adventure era was set for release in Japan – but now it’s made its way across the waters (or rather, across the internet) to the rest of the world too!
That’s right, if you’re happy to forgo a physical disc and avoid all the hassle of pre-ordering from Japan, you can now download yourself a copy of this new compilation from iTunes. The album is split into two separate volumes – Vox Collection and Instrumental Collection – which cost £7.99 apiece, or 79p for individual tracks if you don’t want the lot. The track listing for these albums is as follows:
Vox Collection
It Doesn’t Matter (Sonic Adventure)
Believe in Myself (Sonic Adventure)
Unknown from M.E. (Sonic Adventure)
My Sweet Passion
Lazy Days -Livin’ in Paradise-
Theme of Dr. Eggman
Theme of E-102 Gamma
It Doesn’t Matter (Sonic Adventure 2)
Believe in Myself (Sonic Adventure 2)
Unknown from M.E. (Sonic Adventure 2)
Throw It All Away
E.G.G.M.A.N.
Fly in the Freedom
Instrumental Collection
It Doesn’t Matter (Sonic Adventure)
Believe in Myself (Sonic Adventure)
Unknown from M.E. (Sonic Adventure)
My Sweet Passion
Lazy Days -Livin’ in Paradise-
It Doesn’t Matter (Sonic Adventure 2)
Believe in Myself (Sonic Adventure 2)
Unknown from M.E. (Sonic Adventure 2)
Throw It All Away
E.G.G.M.A.N.
Fly in the Freedom
Now, eagle eyed readers will notice that one track, the much anticipated “It Doesn’t Matter” 2014 remix from Tony Harnell and Jun Senoue – arguably the biggest draw of the entire album – is missing from these digital releases. Well, fear not! You can download the remix on iTunes as well – it’s just listed as its own individual single (priced at 99p) rather than being bundled in with either of the albums. A strange decision, but at least we still get it!
Click on the handy album covers below to take you straight to the UK iTunes links:
Happy listening! Time to rock and roll! If you’re planning on downloading any of the music, let us know in the comments!
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As you may or may not know, the Windy Valley which appeared in the final version of Sonic Adventure wasn’t the same one that was shown through pre-release material. A year ago (today, in fact!), Sonic Retro unearthed data from a Sonic Adventure prototype which contained a partial amount of this stage, as well as data from old versions of Ice Cap and At Dawn. Cut to today, and we have the above video thanks to Retro member evilhamwizard – a mostly complete version of what was once Windy Valley. Obviously this is still a work in progress with clearly unfinished camera and textures, but seeing a playable version is certainly a treat wouldn’t you say?
That’s not all though. There’s a second video available showing off the first “act” of Windy Valley also. This one’s a little more complete with more enemies and rings abound, and a little bit of camera work. Of course it’s not perfect, but like it’s been said, it’s all a work in progress.
Three cheers to evilhamwizard, and everyone else over at Retro who made this possible! If you wanna give these levels a shot, you’re free to do so if you own the SADX Mod Loader and the US version of Sonic Adventure DX for your PC. You can download the mod here, but be warned you’ll be fighting the camera. If you want more info, be sure to check out the original article over on Sonic Retro. Also, make sure you let us know what you think of this prototype Windy Valley in the comments below – good or bad?
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Sega are no strangers to doing promotions with fast food chains, I’m sure most Sonic fans out there are familiar with the many McDonalds or Burger King toys which accompanied kids meals back in the 90’s. Well… it seems that there was another line of toys planned for Burger King, however for whatever reason the line was cancelled.
The documentation which came to light earlier this week shows that the toyline was going to be very extensive, the following toys were planned to be included.
* Walk em’ Sock Em Knuckles (No that’s not a typo, it’s really called ‘Walk’ and not Whack’)
Rip Roaring Robotnik
Twistin’ Twirlin’ Tails
Go Gamma Go
Somersaultin’ Snowboardin’ Sonic
Super Sonic Sled
Frog-Catchin’ Cat
Noisy Amy!
Knuckles Goes for a Spin
Turbo Prop Tails
Aside from the odd names, some of the toys look quite cool for meal toys, some however look… well… look…
I almost wanted to save this for Freak Out Friday, What’s going on with the artwork/look of Amy!? It looks like something you’d find in Demon’s Souls!
However there are one or two awesome looking toys in the documents, Gamma for instance looks great.
And who wouldn’t want a rocking action big the cat?
What I like about a number of these designs is that a few of them come with some smaller accessories or additional bits, for example, the Robotnik toy comes with a smaller Sonic figure, and the Knuckles spin toy also has Robotnik chasing him.
Sadly there are no models of these toys, it seems that these were scrapped at the design stage.
The full documentation can be found in our gallery and all images are at their full size.
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Steam’s Autumn sale is currently underway and among the savings is an incredible offer for the entire Sonic collection – just £9.99 for 14 games, old and new, along with their respective DLC in the case of Sonic Adventure 2, Sonic Generations, and Sonic & All-Stars Racing Transformed.
For under a tenner you can get all of the following:
Dr Robotnik’s Mean Bean Machine
Sonic & All-Stars Racing Transformed
Sonic & SEGA All-Stars Racing
Sonic 3 & Knuckles
Sonic 3D Blast
Sonic Adventure 2: Battle
Sonic Adventure DX
Sonic CD
Sonic Generations
Sonic Spinball
Sonic the Hedgehog
Sonic the Hedgehog 2
Sonic the Hedgehog 4: Episode I
Sonic the Hedgehog 4: Episode II
Individually, the price of these games would total over £100, so this is an absolutely fantastic deal if you don’t already own the entire collection. You’ll have to act fast though – the sale is only on until tomorrow, so head on over to Steam quickly and splash your cash!
A direct link to the Sonic Hits Collection can be found by clicking here
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A few years back, a wineglass emblazoned with the Sonic 10th Anniversary emblem cropped up for sale on eBay. While most seasoned merch-hogs were aware of the trinity of 10th anniversary items that had been offered by the Sonic Factory in 2001 (the statue, the crystal cube and the pewter ring), this was the first time most had seen this item; its authenticity and origin (along with that of the 10th anniversary lighter) has been much debated amongst Sonic collectors.
Luckily, one fan account reveals the origin of these items, and details the happenings of the “Sonic 10th Anniversary Birthday Party in Japan” which took place a day after Sonic’s 10th birthday on the 24th of June, 2001.
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Have you ever wanted to own every digitally released Sonic game on the PlayStation Network? Well now is your chance! For a limited time only, PSN will be selling the “Sonic Master Collection” for a paltry $29.99. This collection contains the following:
1. Sonic Adventure
2. Sonic Adventure DX Upgrade
3. Sonic Adventure 2
4. Sonic Adventure 2 DLC
5. Sonic CD
6. Sonic The Hedgehog
7. Sonic The Hedgehog 2
8. Sonic the Hedgehog 4: Episode 1
9. Sonic the Hedgehog 4: Episode 2
This content usually goes for $61 collectively, so you will be saving a little over 50% in this deal. That is, if you haven’t bought these games already!
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What, another well made recreation via Source Filmmaker? Strange, isn’t it!
Here is a little something to tickle your nostalgia on this lovely Thursday morning! Dive back into the mellow that was 1998, back when the voices of Ryan Drummond, the young Corey Bringar, and the late Deem Bristow kicked off the Dreamcast era, as HypotheDragon recreates the initial confrontation between Sonic, Tails, and Eggman from Sonic Adventure for your viewing pleasure!
httpv://www.youtube.com/watch?v=Ta-1PfBZmjg
Wait, he animated this within two days!? No way, I can’t believe this!
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Hello and welcome to a new feature that I’m going to do every now and again. Normally we look at the current news regarding Sega and Sonic, but for now, I’d quite like to look at some of the older and more obscure items Sonic’s history because, sometimes it’s fun to do that.
We all know how Sonic Adventure 1 & 2 has recently been re-released right? Well how many of you downloaded the DLC? On the Dreamcast?
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You know you broke the speed limit in Speed Highway when…
httpv://www.youtube.com/watch?v=5ZK0Ul1N–g
…REALLY!?
Talk about “Speed Limit Enforced by Aircraft”, am I right?
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Now how many of you aren’t familiar with Gloria Gaynor’s I Will Survive? It’s only been played a million times over the past few decades!
Whether you are familiar with the tune or not, here’s a mash-up of it and At Dawn… for Speed Highway, brought to you by MegaMacTV!
httpv://www.youtube.com/watch?v=GuGmc3u2j2c
Found an interesting mash-up somewhere on the world wide web? Have one of your own? If yes, then send what you have over to vizardjeffhog@sonicstadium.org!
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Greetings Blue Believers, Sega have just announced that the PSN & XBLA versions of Sonic Adventure and the directors cut DLC will be permanently reduced by 50%!
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Rocketing temperatures, trips planned to a number of resorts, schools closing their doors, burdens of all sorts being lifted from people’s shoulders… It can only mean one thing!
What time is it? Summertime! It’s our vacation!
And, to celebrate the oncoming season, it’s only fair that this week’s Sound Test Saturday joins in on the party as well, wouldn’t you say? We’ve got a total of five tracks to mark this joyous occasion (barring insanely hot temperatures), so kick back, take a nice swig of whatever you have in your glass or bottle, and relax!
First up on the playlist is a cover of Emerald Coast’s “Azure Blue World” from Sonic Adventure, put together by jparecki95!
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…wait, wait, no! Not “slamjam“, you got me all wrong! What I mean is “Jellyfish Jam”!
That’s right, we’re going down to Bikini Bottom, to the absorbent, yellow and porous sponge living under the sea, for this week’s Mash-Up Monday! “Jellyfish Jam” from Spongebob Squarepants combines with Speed Highway Act 1 from Sonic Generations.
I hope this makes up for what I’ve put you all through on Friday… but who am I kidding? I love torturing you guys every once in a while!
httpv://www.youtube.com/watch?v=dfYgyxoM8P0
Tune in for additional jams next week!
Found an interesting mash-up somewhere on the net? Mashed one together yourself? If you’ve answered yes to either of these questions, then send them over to vizardjeffhog@sonicstadium.org!
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In 1999, to promote Sonic Adventure, an advertising campaign was launched which showed several Sonic Adventure plush toys being thrown out of a plane and dropped into Amazonian jungle rivers to be carried away. However, due to the difficulty of filming from a plane and near rushing water was than many shots didn’t come out right, so many boxes of these plushes had to be used during the filming. Due to their location there was no way to recover the ‘merchandise’ after it was thrown from the aircraft. Continue reading AFD 2012: Lost Sonic Plushies Found By a Lost Tribe
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