Takashi Iizuka is Really Interested in Remaking Sonic Adventure

Speaking with Retro Gamer magazine in their newest issue featuring a making of Sonic Adventure feature as teased before, Sonic Team’s boss Takashi Iizuka, who also directed Sonic Adventure (as well as Sonic Adventure 2, Sonic Heroes, and Shadow the Hedgehog), said the following:

Continue reading Takashi Iizuka is Really Interested in Remaking Sonic Adventure

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Sonic Triple Trouble is Getting a 16-Bit Makeover in a Fan-made Remake

Sonic Triple Trouble had all the makings of a fantastic 2D Sonic adventure, but—shackled by the 8-bit restrictions of the SEGA Game Gear back in 1994—fell short in a number of ways by no real fault of its own.

Enter Noah Copeland, in collaboration with Overbound Game Studio (the same team of fans responsible for Sonic Time Twisted), who seeks to correct this injustice with a question:

What if [Sonic Triple Trouble] became a Genesis/Mega Drive game?

Continue reading Sonic Triple Trouble is Getting a 16-Bit Makeover in a Fan-made Remake

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AFD 2015: Sonic The Hedgehog: Remastered Announced

Today, SEGA have announced a remastered version of the notorious 2006 game, Sonic the Hedgehog, slated to hold a slew of new features to improve the gameplay experience and story. The title is coming to Playstation 4 and Xbox One consoles, with no specific release date given as of yet – but the 25th Anniversary is highlighted by Takashi Iizuka, head of Sonic Team. Continue reading AFD 2015: Sonic The Hedgehog: Remastered Announced

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Sonic Adventure DX To Be Ported/Remade?

Sonic Adventure DX PAL GC

According to a recent ratings entry at the Australian classifications board the OFLC it looks like we could be getting a new port/remake of the Sonic Adventure Gamecube/PC port Sonic Adventure DX: Director’s Cut. All we know right now is this new entry was rated on the 18th August 2009 as ‘G General’ and will be multi-platform.

The original port basically added some glossy changes to character models, a mission mode and all 12 Sonic Game Gear games. There’s no limit to what a new version on current consoles could add to the game if Sonic Team really worked at it.

We’ll be keeping an eye out for any future info/media on this, so stay tuned.

OFLC

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