Hirokazu Yasuhara who was one of the original designers for Sonic 1 & 2 has recently been discussing a lot of early concept and development work which went into Sonic 1 & Sonic 2. Continue reading Hirokazu Yasuhara’s Sonic 1 & 2 Development Talk Now Online
New Animated Sonic Mania Trailer, Digital Pre-Orders Live
Today has brought with it a spate of new information on Sonic Mania, which has been officially confirmed for worldwide release on August 15, 2017 for Sony PlayStation 4, Microsoft Xbox One, Nintendo Switch and PC, the latter of which can now be pre-ordered through the Steam store. Continue reading New Animated Sonic Mania Trailer, Digital Pre-Orders Live
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Sonic Mania’s European Steam trailer reveals a release date
While SEGA has remained vague about Sonic Mania’s release date, we may finally have an answer. Sonic Mania’s UK and German Steam pages’ new trailer ends with a confirmation of the release date: August 15 2017. Continue reading Sonic Mania’s European Steam trailer reveals a release date
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Sonic Talk 44: Schrodinger’s Sonic
Right now, Archie Sonic is much like Schrodinger’s Cat. Until we get an official confirmation, he is both cancelled and not-cancelled. In this week’s Sonic Talk, we discuss Sonic’s apparent comic cancellation and what this means for the future of non-game Sonic media. We also discuss what recent games we’ve been playing and the flat level design of the Green Hill Zone in Sonic Forces. All that, and more so stay tuned! Sadly, this was recorded just before the news broke about the third character. Continue reading Sonic Talk 44: Schrodinger’s Sonic
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New Sonic Mania Zone Leaked?
It’s the licensing expo in Vegas this week, once again Sega is in attendance. Only this time they might have leaked an unannounced stage in Sonic Mania. Continue reading New Sonic Mania Zone Leaked?
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Yasuhara Reveals Concept Art for Sonic 2 and Sonic 1; Sonic 2 was Going to Have Time Travel
There’s a wealth of information to be gained from these previously unseen images!
It turns out that Sonic the Hedgehog co-creator Hirokazu Yasuhara was in Krakow, Poland to hold a presentation at the Digital Dragons Conference Centre. And with him, he brought some interesting new insights into the development process of the first two Sonic games!
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Sonic Mania is Now ESRB-Certified for All Platforms Except Nintendo Switch
Receiving news about a delay for a video game is a bittersweet occasion. On one hand, it means having to wait all the longer for a game’s already highly anticipated release as its launch is pushed further ahead, but on the other hand, one can’t really complain about extra polish to ensure greater quality from the final product. Continue reading Sonic Mania is Now ESRB-Certified for All Platforms Except Nintendo Switch
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Custom Character Creator Revealed For Sonic Forces
The third character for Sonic Forces has been announced and the rumours were true – you can now create your own playable custom character! Continue reading Custom Character Creator Revealed For Sonic Forces
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Official Sonic Twitter Hints More Sonic Forces Info Coming Tomorrow
The Sonic the Hedgehog Twitter account has just released an image which appears to be a portion of a piece of concept art. Following the concept art shown at SXSW back in March, this is likely to be more concept art related to Sonic Forces. The image appears to show some form of machinery, possibly in the Green Hill Zone.
The image was simply captioned with the word “tomorrow”. It is unclear at the moment as to whether tomorrow’s release will include more of the concept piece, or any more information on the title.
As always, The Sonic Stadium will keep you up to date!
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New Footage and Screenshots of Flying Battery Act 1 Released for Sonic Mania
Like a bolt from the blue, a minute of new footage and some screenshots of Sonic Mania have been released. The new video gives us our first proper look at Flying Battery Zone act 1, which for a while only had little snippets to tease at what could be to come. Follows Knuckles as he scales both inside and outside the ship; Continue reading New Footage and Screenshots of Flying Battery Act 1 Released for Sonic Mania
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Rejected Sonic Extreme Concept Became Sonic Riders, Claims US Developer
The concept for rejected spinoff Sonic Extreme was lifted by Sonic Team years later to develop Sonic Riders internally, claims a US developer responsible for pitching the early-2000s Xbox demo to SEGA. Continue reading Rejected Sonic Extreme Concept Became Sonic Riders, Claims US Developer
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Gameplay Footage of Classic Sonic in Sonic Forces has Surfaced
A video showing Classic Sonic playing through Green Hill Zone has been uploaded today. Much longer than the snippet seen in the Nintendo Direct, it follows Classic Sonic as he traverses the entirety of the zone, presumably the first one Classic Sonic will go through in the game. Get the video below and screenshots;
Continue reading Gameplay Footage of Classic Sonic in Sonic Forces has Surfaced
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UPDATE: Amazon Points to ‘September’ Release Date for Sonic Mania
It looks like we might have an idea as to when Sonic Mania may be released – and for those of you banking on a ‘Summer’ window as described by SEGA America recently, you may want to try asking Father Time to re-adjust the seasons so that Summer also includes September 4. Continue reading UPDATE: Amazon Points to ‘September’ Release Date for Sonic Mania
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Official Japanese Sonic Mania Website Launches
SEGA Japan’s official Sonic Mania site has launched this week, complete with slick animations and rammed with information on characters, stages and other game content. Continue reading Official Japanese Sonic Mania Website Launches
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Rumour: Sonic Mania to Include Animated Cut Scenes?
Sonic Mania continues to build levels of excitement in our senior staffers not seen since the nineties; we’ve adored every little element and reveal of what is set to be a fitting homage to Saturn/Genesis/Megadrive-era Sonic, lovingly crafted by the Mania team. Continue reading Rumour: Sonic Mania to Include Animated Cut Scenes?
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Second Sonic Synergy Trailer Discovered
A few days ago, a few websites reported the discovery of a trailer for Sonic Synergy, the game which would become Sonic Boom: Rise of Lyric, the trailer showed a number of differences to the final product, such as some very different Eggman designs, better looking graphics and a completely different title.
httpv://www.youtube.com/watch?v=6n59nR71Gx4
Well, a few hours ago, a member on our forums revealed that they had an extended version of this trailer which shows even more differences, and that they had it for 2 years but were under the impression it was already known! Well… we know about it now!
Some of the more noticeable differences include Sonic who has finger-less gloves and his arms are not completely blue, the chao were also going to be in the game at some point.
Check out the trailer and see the differences yourself.
Source: SSMB (special thanks to BxB-Meister for posting the goods).
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Detective TSS & The Case of The Third Character
Well there he/she is, the mysterious third character, all we know, is that it’s not Boom Sonic. But that hasn’t stopped people from guessing who it could be, so we here at The Number 1 Sonic Stadium Detective Agency have been looking at this image for all of a few seconds and have decided to come up with our own theories as to who this mysterious man could be.
We have one clue, the character is facing away from us, so whoever it is, the first time we saw them was from their rear side… make your own joke at that one.
Without further ado, here are the candidates and we’ve rated them out of 5 as to the likelihood of being the candidate.
Bubsy
It’s the silhouette that launched a thousand YouTube videos of people staring into the camera and blankly saying ‘is that Bubsy?’ Followed by, ‘Ok guys! I don’t know it looks like Bubsy!’ And they’re right! It does look like Bubsy.
Alas, he doesn’t look like he’s wearing his trademark T-Shirt.
The Third Man: 2/5
Fang/Nack
Yes folks, the man with two names is being called by some people as being the potential candidate. It would be quite fitting for the theme of the game to include a bounty hunter type character.
Just a few problems, no hat, and no tail.
The Third Man: 1/5
Dave The Intern
Paid below the minimum wage, stuck in a dead end job, gets disrespected by his boss, by his customers, by his friends! Could it be he’s finally snapped and is ready to be the hero we deserve?
Probably not.
The Third Man: 2/5
Original The Character Aka, Your Fan Character
One upon a time, people liked to create fan characters, this was very popular in the early – mid 2000’s with everyone making their own fan character. Many people saw the rise of MMO’s and thought ‘Yes! Danny the Echidna will save the day!’ Today, these are not anywhere near as popular but people still make them.
So why not have a character creator in the next Sonic game!? … … … Erm well… actually…
The Third Man: 3/5
Necky The Fox
This one comes from TSS’ own Jason and… Well… it’s not as far fetched as you may think. Who is Necky? Necky is the mascot for the Japanese gaming magazine ‘Famitsu’.
What are the odds of this being Necky? Well… Necky has had several parts and cameos in lots of games over the years, Sega of Japan has recently been doing a lot of exclusive reveals with Famitsu regarding Sonic Forces.
Necky also tends to change outfit quite a lot too, so don’t think he’s wearing the wrong clothes, the silhouette kinda looks like Necky and… it wouldn’t be the first time Sega has done something like this, Just ask Danica Patrick and Ralph.
Just one potential mark against him, no sign of a tail.
The Third Man: 4/5.
Conclusion
The third character, will be a character, in a game, made by Sega.
Until next time, Detective TSS & SSMB will keep investigating.
httpv://www.youtube.com/watch?v=rMxaaEqkHy8
P.S. Max the Spider for ASRT DLC!
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Check Out Tee Lopes’ Fresh New Sonic Mania Remix for Green Hill Act 2
It’s no secret by now that Sonic Mania will be borrowing many classic elements from the Blue Blur’s genesis years to shape up for one hell of a throwback experience. One of these elements that will no doubt delight Sonic 3 & Knuckles fans is how Tee Lopes has been composing the game’s soundtrack, as SEGA already confirmed that each Act of a given stage will be given a unique musical score. Continue reading Check Out Tee Lopes’ Fresh New Sonic Mania Remix for Green Hill Act 2
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New Sonic Forces Footage Revealed in Nintendo Direct
If you’re hungry for a few seconds of new Sonic Forces footage, Nintendo has you covered. The company showcased the game in today’s Nintendo Direct, giving us our first glimpse of classic Sonic game play. The level appears to be themed after Green Hill. The Direct also teased the game’s “unexpected character,” confirming it will be a “new ally”.
While it was technically teasing the Switch version, it is currently unknown if this footage was running on Switch or another console. Regardless, this seems to confirm that the Switch will be getting the same version of the game as Xbox and Playstation.
Check out the footage for yourself in the video below:
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First Images of New Sonic Character In Sonic Forces
Today’s Nintendo Direct Live Stream revealed more footage from Sonic Forces today, but more interestingly gave a glimpse of a “new ally”, very likely connected to the third style of game play heavily alluded to in previous announcements. Continue reading First Images of New Sonic Character In Sonic Forces
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Sonic Talk 43: Switching Forces
In this month’s Sonic Talk, it’s all about the Nintendo Switch. We go into our obsession with Zelda and our overall thoughts on the system. We then discuss the upcoming Sonic Forces along with the fact that Sonic Boom seems to only be on Boomerang now. This and a whole lot more. Just strap it to your veins! Continue reading Sonic Talk 43: Switching Forces
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Morio Kishimoto is Directing Sonic Forces, No Boom Sonic, Will Be At E3
The director behind Sonic Colors and Sonic Lost World will be taking the helm once more for Sonic Forces, it has been revealed – and if you were hoping for that ‘third playable character’ to be Boom-universe Sonic, prepare to be disappointed. Continue reading Morio Kishimoto is Directing Sonic Forces, No Boom Sonic, Will Be At E3
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Rumour: Sonic Runners Adventure info detailed in FAQ
As we reported earlier today, news of a new Sonic mobile game from Gameloft, Sonic Runners Adventure, appears to have been leaked. Amongst the leaks was a support page on Gameloft’s website detailing much of the gameplay which, if true, suggests this new Runners game will bring some significant changes to the original game’s formula.
As we mentioned in our news article earlier today, this game will only need to be connected to the internet once, when it is launched for the first time on a device – surely welcome news for anyone who has poor internet signal or commutes on the subway. The original Sonic Runners was free-to-play, but included a premium currency in the form of red rings which were used to unlock special characters, continue after death, and to play a roulette mini game that could be used to win characters or items; Sonic Runners Adventure instead employs a system in which everything within the game is purchased with normal rings, which can be collected in levels or earned by completing achievements. The roulette mini game, the source of much contention in the first title, is not mentioned in the FAQ.
Sonic Runners included a feature in which friends could send gifts and be competed against via leaderboards; this currently appears to have been dropped for Runners Adventure. The story and timed modes look to have been retained, although the way progression works in story mode will be different, with new chapters unlocked through earning stars, which can beobtained by completing missions in each level.
The FAQ also details three different types of levels, each of which will have their own means of completion:
- Finite levels can only be beaten by crossing a finish line and any stars earned in them can only be kept if the level is beaten
- Looped levels can only be beaten by completing a certain number of laps around a short stage
- Infinite levels go on indefinitely until all mission goals in that level are completed, or until the player dies or runs out of time
In addition to these three level types, there are also bonus levels that can only be accessed by collecting a bonus item and beating the stage; in these stages the player flies around and collects rings. The controls are simple: hold or tap the screen to go up, release to go down. These levels have no enemies or obstacles.
Similar to the first game, characters are divided into three types: speed, flying, and power. However, the characters no longer have “personality” types, but instead are designated a team: Hero, Chaotix, and Dark. Each team has a unique skill that can be temporarily activated after 300 rings are collected:
- Team Heroes has invincibility and magnetic abilities
- Team Chaotix can turn 30 percent of their rings into 10x rings
- Team Dark can turn their enemies into golden enemies, which count for two enemies each.
A team screen can be used to purchase and equip “buddies”, purchase and equip boosters, purchase characters, and find out character attributes. The number of equippable boosters goes up as more characters in a given team are unlocked and much like the original game, that number tops out at three.
Characters level up over the course of the game, with the character level determining the duration of the booster item’s effect; the maximum level a character can reach is level 5.
Finally, the game makes mention of a “camera angle” that will shift when a character is performing certain stunts and cannot be controlled. This particular detail is rather unusual, given that the original Sonic Runners was a sidescrolling game and didn’t have camera angles. This would seem to suggest that Sonic Runners Adventure might have some sort of 3D polygonal component, though this is pure speculation.
It’s pretty rare for a new Sonic game to get an info dump the day it is announced, let alone before its announced. Stay tuned to Sonic Stadium for more information as it comes!
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Rumour: ‘Sonic Runners Adventure’ Coming to Mobile Devices
To those of you who were sad to see Sonic Runners leave our phones last year, listen up. It looks like SEGA is working with Gameloft to bring the concept back, in a new title called ‘Sonic Runners Adventure’. Continue reading Rumour: ‘Sonic Runners Adventure’ Coming to Mobile Devices
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Sonic Mania Will Feature Levels Inspired By Scrapped Mega Drive Stages
SEGA has revealed that the team working on Sonic Mania has been given access to a wealth of scrapped levels from past 2D Sonic games, opening the possibility of seeing levels like Dust Hill Zone and Genocide City in a completed form for the first time. Continue reading Sonic Mania Will Feature Levels Inspired By Scrapped Mega Drive Stages
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Sonic games 75% off on Steam for 24 hours
Anyone who’s ever wanted to own every Sonic game on Steam is in luck today: from now until 1 p.m. EST/6 p.m. BST tomorrow, every Sonic game on the service will be on sale for 75 percent off.
For those of you who have never bought a Sonic game on the service before, Steam has an even better deal for you: a bundle that not only includes Dr. Robotnik’s Mean Bean Machine, but also gives you Sonic Generations and its Casino Nights DLC completely free.
The Sonic Games Collection Steam bundle is currently going $28.24/£19.49. The Collection usually goes for $112.99/£77.99. You can check out the bundle and individual games here.
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AFD 2017: SEGA Reveals Big the Cat as Sonic Mania’s Fourth Playable Character
The cat is out of the bag! SEGA has announced that the happy-go-lucky purple feline, Big the Cat, will be a playable character in retro 2D platformer Sonic Mania as part of a cross-promotion with officially-sanctioned fan game Big’s Big Fishing Adventure 3. Continue reading AFD 2017: SEGA Reveals Big the Cat as Sonic Mania’s Fourth Playable Character
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IGN Eyes-on impressions hints at Sonic Forces’ tone
Going by what little we’ve seen of Sonic Forces, the game looks a little grim. But according to IGN, which was one of several major gaming media outlets to be given a more extensive eyes-on of the game, SEGA told them the level we’ve been seeing was “one of the more aesthetically grim parts of the game”. So Sonic Forces may not be as dark and apocalyptic as footage of the game has suggested.
IGN went on to explain the game play on display, saying it clearly shared lineage with Sonic Colors and Sonic Generations. It also featured alternative paths with “verticality”.
Check out the complete preview here.
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Knuckles, Amy Rose and the Chaotix Confirmed for Sonic Forces
A lot of different news on Sonic Forces has been dropping these past 24 hours, and now word from Game Informer is that Knuckles, Amy Rose and the Chaotix can be heard communicating to Sonic on the chaos going on near them via radio. This likely puts them as NPC characters rather than playable, but they are in the game in some form. Still, “Forces” usually implies armies of some sort, so it’s possible the game has characters set in groups, but that’s just a theory.
Sonic Forces will be out this holiday season on PC, Switch, Xbox One and PS4
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HQ Gameplay Video and Screenshots of Sonic Forces Released
As promised, Sega have uploaded the HQ gameplay of Modern Sonic that was shown last night at SXSW onto YouTube for all to see. Also we have two high-quality screenshots straight from Sega to share as well!
Continue reading HQ Gameplay Video and Screenshots of Sonic Forces Released
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Shun Nakamura is The Producer On Sonic Forces
If Sonic Forces is leaving you with a bit of a Sonic ’06 vibe, what with it’s burning, apocalyptic cities and all, it shouldn’t surprise you. After all, the producer of Sonic Forces is none other than Shun Nakamura, the director on Sonic ’06 as well as Samba De Amigo, Billy Hatcher and The Giant Egg and the well-reviewed, but often overlooked, Rhythm Thief & The Emperor’s Treasure. Nakamura himself posted his involvement on his Twitter account.
This news comes just shortly after the game’s title reveal as well as the announcement that Tomoya Ohtani will be composing the game’s music. An official gameplay reveal video is expected to arrive sometime tomorrow.
Sonic Forces is due on Nintendo Switch, PS4 and Xbox One this holiday season.
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UPDATE: Sonic Forces’ Theme Song Has Already Been uploaded
UPDATE: SEGA has later uploaded the theme via the official Sonic YouTube channel! Original story follows below.
The SXSW Sonic panel ended with a sneak preview of the Sonic Forces theme. The theme was composed by Tomoya Ohtani, who served as Sound Director for Sonic 2006, Sonic Unleashed and Sonic Colors. While this version of the theme is strictly instrumental, the final version of the theme will have vocals.
Check out the theme song in the embedded video below, courtesy of Blue Paradox:
https://www.youtube.com/watch?v=Bm7N5__Scm0
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UPDATE: Sonic Forces reveals Modern Sonic gameplay
Sonic Forces has shown us a sneak peek of its gameplay, showing off an evolved version of the boost gameplay.
Boasting “three unique gameplay styles”, the title has been built on an advanced version of an existing engine exclusively for the new title – which Iizuka titles the Hedgehog Engine 2.
The footage showed Sonic blasting through a city under assault from Eggman’s forces, showing a clear evolution in visual fidelity. Iizuka also confirms Wisps will return, and there’s plenty of platforming to enjoy alongside high speed action.
The gameplay will be uploaded to social media channels tomorrow, which we’ll update our story with when available.
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Sonic Forces is the title for Project Sonic 2017
Update (7:18PM EST): There was also a skit before the reveal that seemed to indicate the plot of the game. Apparently, it might take place in a world where Sonic has failed, and Eggman has finally won.
Update (6:48PM EST): Logo from here, HQ PNG one soon:
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It was just announced at the panel that the official name for Project Sonic 2017 is now Sonic Forces. More as it happens!
This post will be updated by as it comes in.
We’ll get the official assets and will update here in just over 15 minutes.
Sonic Forces will be released on PlayStation 4, Xbox One, Nintendo Switch, and PC as announced before.
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Flying Battery Zone confirmed for Sonic Mania, trailer revealed
Flying Battery is the second returning zone coming to Sonic Mania, as confirmed at the SXSW 2017 panel. A snippet of footage was shown of the zone, which we will update with shortly when available. Continue reading Flying Battery Zone confirmed for Sonic Mania, trailer revealed
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Sonic Mania Box Art revealed
Sonic Mania’s box art has just been revealed at the SXSW panel. The Tails Channel Twitter @SonicNewsNow posted the above image.