RUMOUR: Sonic Generations Coming to Sony’s NGP?

PlayStation news website PSPgweber has published what is apparently the launch line-up for Sony’s Next Generation Portable (final name now rumoured to be PS Vita) and Sonic Generations is among the titles featured. The website also claims the title is coming to PC, a platform SEGA themselves listed in a recent financial report before being later removed and unheard of since. No other info is given, but PSPgweber says to expect details to be revealed during E3.

The full list of titles includes:

Uncharted NGP
Little Deviants
Call of Duty
Lumines NGP
Sonic Generations
Mortal Kombat
Lego Harry Potter (5-7 years)
Pro Evolution Soccer 2012
Super Street Fighter IV: Arcade Edition
F1 2011
Hot Shot Golf Next
FIFA 12
Wipeout

Nintendo Power recently unveiled a Nintendo 3DS version of Sonic Generations, so could the NGP and PC be two more mystery platforms for Sonic’s big 20th Anniversary game? E3 is just around the corner, so if the game is coming to those platforms, we should definitely find out there.

Source: PSPgweber

Thanks to Woun at the SSMB for the heads up!

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A history of ArchangelUK and The Sonic Show

Someone recently asked my why I picked on Kevin (best known as ArchangelUK) in one of our recent videos, as they found it a bit unfair. What they didn’t realise was that AAUK has been frequently popping up in this little podcast since the very beginning. I view AAUK as the lucky charm of The Sonic Show. Lets not forget that he was the first major Sonic site (Sonic Wrecks) to support the show, long before anyone else did! It’s his promotion that got SCD to see the show and begin its long journey to where it is today. Every so often we always feel it’s important we do a “Kev Kameo” (we spell it with a K intentionally okay?!?!) so while you may have only just noticed, lets take you through his many appearances (with and without his consent) in The Sonic Show’s timeline.

 

#1 The BIG crossover. 2007.

Back in 2007, The Sonic Show and Radio Redux merged into one big thing! Kevin hosted in his usual style and unsurprisingly The Sonic Show suddenly gained a ton of attention!

#2 The BIG crossdresser. 2008.

 

Hop along to early 2008 and we have our first “Kev Kameo”. Featured in season 2 of The Sonic Show, we for some reason got very bored.

#3 The BIG stroke. 2009

We managed to catch AAUK for a chat during Summer Of Sonic 2009. Bless him he was completely fucked and the day had only begun (yes it got worse, can you blame him from retiring from organising this thing!) but managed to show such energy for the event in his brief natter. He also sent a message direct to you guys who watched at home through The Sonic Show live stream getting everyone to wave and shout for Crush 40 to come (which worked).

#4 The BIG Afro. 2009

 

The Sonic Show site went offline for about a month while we did a whole site redo on a new server. In that time the site had one working video, our second “Kev Kameo”, in the form of AfroangelUK getting on the soul train.

#5 The BIG kidnap. 2009

In what is simply a bizarre and disturbing opening sequence to any episode we’ve done, AAUK discusses how much he loves the show. To the point that he will lay a trap and kidnap so he can take over my show. The next shot has me locked in an empty room tied and gagged by him… o_O

#6 The BIG sequel. 2009

We announced we had an exclusive launch trailer on the show. Which we did…. of course it was fake. And it featured our favourite “Kev Kameo”. We imagine this is how he worked at SEGA.

#7 The BIG stroke PART 2. 2010 

We interviewed AAUK the next year for our big Summer Of Sonic blowout. His answer for “How is it going”, pretty much sums up how his “I may collapse and die” metre was at it’s max, even if his charm says otherwise. He must love the fact we come up in his face every year when he’s really busy to ask how busy he is. If you’re reading this Kev, <3 your efforts these 4 years! We will be bothering you on June 25th, sticking a microphone in your face as your being taken out on a stretcher.

#8 The BIG rainbow. 2011

The most recent “Kev Kameo” is the oddest one. If you know Nyan Cat then you know what this is. We stuck it in at the end to see if people watch all the way through. It would appear they did!

So that’s AAUK’s numerous times with the show (that we can recall) forgetting all the mentions of Wrecks on our news segments. Will we continue to do it, yes. Why do we do it, because we <3 him and even though we only shove his face in on average once a year, we feel it’s a stupid nod to what he’s done for us. Well that’s our excuse anyway.

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Richard Jacques Attends Signing in Burbank. Possibly at Sonic Boom.

 

Music man of awesomeness Richard Jacques. Composer of well-known Sega games such as Sonic R, Sonic 3-D Blast, Headhunter and Jet Set Radio will be signing at “The Maestros of Video Games” event at Dark Delicacies Books & Collectables in Burbank, California on June 11th. Several other game composers such as Greg Edmonson, Mike Reagan and more will attend for an hour-long Q&A panel followed by a meet and greet signing.

With this news and Aaron Webber mentioning “special musical guests” for Sonic Boom, the chances of Jacques attending Sonic Boom seem pretty high. I’m getting my Jet Grind Radio and 3-D Blast covers ready to sign. Oh man! Can you feel the sunshine? Everybody jump around and get excited!

Source
 

 

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SEGA Europe Gets Kids Running in Run Sonic Run Initiative

SEGA Europe has teamed up with local schools and communities in the UK and set up a fun run initiative called Run Sonic Run to get kids running. The first event was held on Sunday May 15th in Walpole Park, which supported the Ealings Schools Fun Run, and as you can see in the photos, Sonic, the blue blur himself attended the event to show his support. 10 schools took part including Mount Carmel, Hobbayne, The Grange, Fielding, St. Saviours, Montpelier, St. Johns, Christchurch, St. Gregory’s and Blair Peach. The event is reported to have been a great success and got over 500 children running. Adults even took part afterwards in a 5k run.

SEGA is hoping to bring this initiative to future events and says to keep an eye out for details, so we’ll do just that and bring them to you as they’re announced.

Source: SEGA Europe Blog

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Nintendo Power Sonic Generations 3DS Details

As revealed yesterday, copies of the new issue of Nintendo Power have been delivered to subscribers, which unveil a Nintendo 3DS version of Sonic’s big 20th Anniversary game Sonic Generations. Details from the issue have been shared by Sonic Retro forum member Effexor, and it appears this version of the game will be very unique and not just a port.

Here’s all of the main details:
* The Nintendo 3DS version is being co-developed by Sonic Team and Dimps.
* The director of the 3DS version is Tetsu Katano, who directed Sonic and the Black Knight.
* 2D side-scrolling gameplay for both Classic Sonic and Modern Sonic.
* Momentum based gameplay and platforming are fully featured in the Classic Sonic gameplay.
* Modern Sonic plays a lot like the Sonic Rush games and Nintendo DS version of Sonic Colours.
* Nintendo 3DS version will have exclusive stages and boss stages.
* Green Hill Zone will be the only shared stage in both the HD console version and Nintendo 3DS version.
* Casino Night Zone from Sonic the Hedgehog 2 is confirmed for the Nintendo 3DS version.
* Story has some differences between the console and Nintendo 3DS versions, but will be fundamentally the same.
* Console version will have many characters, but the Nintendo 3DS version will only feature the ones who are integral to the story.
* There is no Wii version. Sonic Team head Takashi Iizuka says this is because “The primary goal for the console versions of Generations was reimagining the series’s classic zones in vivid, high-definition graphics.”
* Sonic the Hedgehog 3‘s Launch Base Zone ‘Big Arm’ boss fight is in the game, which suggests that stage is also in the game.
* Classic Eggman appears in the above mentioned boss.
* Exclusive to the Nintendo 3DS version are challenges that you can unlock via StreetPass or Play Coins.
* The game also features an exclusive two-player race mode via local wireless connection.
* Modern Sonic stages take advantage of the 3D feature more than the Classic Sonic stages. An example shown and detailed is a part in the Green Hill Zone where Modern Sonic smashes through the bottom of a giant totem pole. The camera then moves to the front of Sonic and lets you see the rest of the pole collapse behind Sonic as he escapes.
* The 3D depth is also highlighted when Modern Sonic occasionally moves between the foreground and the background.
* Jun Senoue and his music team are working on the music for the game.
* Nintendo Power thinks the handful of tracks they’ve heard so far are “fantastic”.
* Special Stages are confirmed and are designed in Sonic Heroes style. As expected, you earn Chaos Emeralds from these stages. Whether or not Super Sonic will be your reward for earning all Chaos Emeralds is unclear right now.

For more information, screenshots and interviews with Takashi Iizuka and Jun Senoue, pick up a copy of Nintendo Power when it hits retailers later this week.

Thanks to Blue Blood for the heads up!

Note: Links to scans are not permitted, so please keep them out of the comments section. Any comments with links to scans will be edited/deleted.

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Nintendo Power Confirms Sonic Generations For Nintendo 3DS

The above alleged front cover of Nintendo Power’s upcoming issue has hit the net, which if real confirms past retailer and SEGA earnings report listings for Sonic Generations on Nintendo 3DS. At the moment though there are no scans of the article, just the magazine cover, and while we can’t post article scans here, if we see anything more we’ll update with all of the details.

Source: Neuro at Ninstation forums

Thanks to Hero of Legend at the SSMB and damnhedge in the TSS comments for the heads up!

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Sonic Free Riders Joins Games on Demand on Xbox Live Marketplace

SEGA has today made their first Xbox 360 Kinect title Sonic Free Riders available for download on Xbox Live Marketplace among the Games on Demand range. The game is the third entry in SEGA’s Sonic Riders racing series and features full-body control using Kinect to steer, jump, attack and boost your way through the game’s courses. Sonic Free Riders contains lots of new content, such as new courses, more characters (including Avatar support), more extreme gear, leaderboards and both offline and online multiplayer.

If you’re interested in Sonic Free Riders, you can buy and download it for £29.99/$49.99 from your Xbox 360 console, or you can purchase it from the official Xbox website. If you want to give the game a try, a demo is also available to download.

Source: SEGA of America Blog

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UK Sonic the Hedgehog Chess Collection Magazine Cancelled

A few months ago Hachette Partworks Ltd. announced the production of a fortnightly Sonic the Hedgehog Chess Set Collection, in which fans could subscribe to a magazine in order to receive their chess set piece-by-piece over the course of several months. This stirred several fans into a frenzy, with promise of individually tailored pawns in the form of eight different chao and classic badniks. However, no launch date was given, and fans subscribing to the magazine earlier this year have grown increasingly frustrated with no news, confirmation of their subscription or delivery date being announced.

SSMB forum member Stiv has been one of the first to receive a letter of apology this week stating the reason for delay: the magazine will not be making it into mass production. Quoting from Stiv’s letter:

Unfortunately, due to circumstances beyond our control, we have had to cease publication of Sonic the Hedgehog Chess Set Collection.
As we are unable to complete the series at this time, we would like to apologise by enclosing a LED keyring free of charge.
We apologise for any inconvenience caused.

No doubt many fans will be disappointed and frustrated to hear this news. However with the huge array of Sonic the Hedgehog 20th Anniversary merchandise being released over the course of the next few months, some fans may be relieved that they will now have a little money in their pockets.

Did you subscribe to the Sonic Chess Collection Magazine? Let us know your thoughts and feelings in the comments!

 

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#67 Sonic Generations Trailer Music Full Length!

For anyone who was tapping their foot along to the music in the gameplay trailer for Sonic Generations, we have the full track for your earful pleasure! The song is titled “TENDERONI” by Kele Okereke. Check him out here.

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Nintendo Acción Magazine Confirms 3DS Sonic Game

Spanish magazine Nintendo Acción has confirmed in their latest issue that a Sonic game is on the way for Nintendo 3DS.

The small piece (Google Translated) states:

Just at the end of this issue, Sega confirmed to us that a new Sonic is coming to 3DS. And not just talking about the next Olympic challenge, with Mario, but a new unique product.

Whether this game is an exclusive 3DS title or the much rumoured 3DS version of Sonic Generations is anyone’s guess. Hopefully SEGA will reveal all soon or at E3.

Source: Sonic Paradise

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Sonic Generations 3DS & PC Listings Removed, Cream the Rabbit Teased

SEGA has now removed the Nintendo 3DS and PC versions of Sonic Generations that were listed in SEGA Sammy’s earnings report May 17th. NeoGAF member Shiggy, who admins claim is very reliable, says retail sources have also been informed about this by SEGA. Now this could mean that the listings were an error or it could be SEGA patching a leak. Hopefully SEGA will speak out on this soon.

In others news, Cream the Rabbit’s Japanese voice actress Sayaka Aoki has revealed on her blog that she has been recording some voice work for Sonic Generations and posted the above image.

Here’s a Google translation of the blog entry:

We have been recording a new Sonic game!

Cute as ever grinded in Cream ♪

Chocolate ice cream with Itadai until after recording,
Kanamaru’s behind me is (Sonic’s), and
Be able to talk to you a long time,
Recording was fun!

All means for your interest ~ ♪

From this we can only assume that Cream the Rabbit will be one of Sonic’s friends Sonic Team head Takashi Iizuka said would be appearing in Sonic Generations’ story.

Sources: SEGA Sammy Financial Report PDF, NeoGAF and Sayaka Aoki’s blog

Thanks to Woun for the heads up on both news pieces!

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Sonic 4: Episode 1 Priced and Dated For Windows Phone

Microsoft has priced and dated its line-up of what they’re calling ‘Must Have Games’ for Windows Phone. Six titles are planned for release on Xbox Live individually each week from Wednesday May 25th and they will all feature achievements, leaderboards and more. Sonic the Hedgehog 4: Episode 1 will launch on June 15th and will cost you £5.49/$6.99 to download. Check out an official screenshot and gameplay footage of the Windows Phone version at the 0:34 mark in the trailer below.

[youtube]http://www.youtube.com/watch?v=qkdornqZQis[/youtube]

Here’s the full line-up of Windows Phone games:
Hydro Thunder Go

Microsoft Game Studios
Release date: 5/25/2011
Price: £3.99/$4.99

Doodle Jump

GameHouse
Release Date: 6/1/2011
Price: £2.49/$2.99

geoDefense

Microsoft Game Studios
Release Date: 6/8/2011
Price: £2.49/$2.99

Sonic the Hedgehog 4 Episode I

Sega
Release Date: 6/15/2011
Price: £5.49/$6.99

Plants vs. Zombies

PopCap Games
Release Date: 6/22/2011
Price: £3.99/$4.99

Angry Birds

Rovio
Release Date: 6/29/2011
Price: £2.49/$2.99

Sources: SocialTimes.com, Windows Phone UK Facebook page and Xbox.com

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SEGA Considered Peripheral For Latest Mario & Sonic Game

SEGA has told Videogamer.com that they once considered launching a peripheral together with Mario & Sonic at the London 2012 Olympic Games in the early days of development.

“In the very early stage of this project, we even considered creating a new peripheral that works – that matches best for this game. We always try to look for new alternatives or possibilities.”

No information was given as to what the peripheral may have looked like, what its function was or which platform it was for, but with Mario & Sonic’s brand power and SEGA’s success with past entries in the series, their new game doesn’t really need peripherals to sell it anyway.

Source: Videogamer.com

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SEGA Earnings Report Lists Sonic Generations For 3DS and PC

SEGA Sammy has released a PDF of their Japanese earnings report, and inside is the above chart listing titles for the current fiscal year. The chart reveals new platforms for Sonic Generations (second title down), including Nintendo 3DS and PC. If this is true and not a big mistake, then it’s good news for fans who would rather play on the go or on their computer. CVG has contacted SEGA UK, but they responded with “no comment”.

If we hear any confirmation, we’ll let you know.

Source: Andriasang (via CVG)

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First Mario & Sonic at the London 2012 Olympic Games Screenshots

Official Nintendo Magazine UK has gotten hold of the first screenshots of both Wii and 3DS versions of Mario & Sonic at the London 2012 Olympic Games. The screenshots were posted on their website this afternoon, together with details of new events (including Dream Events) shown off at a recent press event SEGA held for the game.

New 3DS events include 1000m Kayak, Breaststroke, the Race Walk, Judo and Balance Beam (this event not shown in screenshots). New Wii events in the game are canoeing, equestrian, Dream Long Jump and Dream Discus.

ONM confirms that no new characters have been added to the game and online multiplayer will again not be included, but the game will feature 4 player local multiplayer. The website also reports that the Wii version doesn’t support Wii Motion Plus.

For full details of the various events, head over to ONM. (Wii, 3DS)

Check out the screenshots below and see if you recognise the Dream Event locations:
Wii

3DS

Thanks to Woun at the SSMB for the heads up!

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Teaser Image of Sonic 20th Anniversary Statue Appears

SSMB forumer Woun has kept their finger to the pulse with SEGA Japan’s 20th Anniversary twitter feed, who treated followers to a sneaky peak of a piece of official 20th anniversary merchandise we will be hopefully able to get our merch mittens on soon! There’s no indication of sizes, costs or availability yet, so I all of you fans hungry for some anniversary goodies will have to wait for more details to come to light. Still, gotta love that nice shiny base!

Stay tuned for more details!

UPDATE 1: Looks like this item will be a Japan UFO catcher figurine, roughly 18cm tall, and will be released i late June.

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Aaron Webber Gives More Hints at Sonic Boom Event

[youtube]http://www.youtube.com/watch?v=tpA3_-Jn4ss&feature=player_embedded[/youtube]

Aaron Webber was recently on Gamespot’s Daily Demo. He discussed Sonic Generations for awhile and also talked about the upcoming Sonic Boom event on June 8th at Club Nokia. Some hints of what to be expected include “Musical Guests” and “stars from Sonic’s history”.

As always we’ll keep you informed as more details of this event emerge.

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Sonic 20th Anniversary Tokyo Joypolis Commercial

[youtube]http://www.youtube.com/watch?v=XjNLgU5iT1s&feature=player_embedded[/youtube]

A new Japanese commercial has hit the net showcasing SEGA Japan’s plans to celebrate Sonic’s 20th Anniversary. As well as Sonic Generations launching this year, it appears SEGA might be holding an event at Tokyo Joypolis. The publisher also doesn’t want fans to forget that Wii and DS game Sonic Colours is on store shelves, if you don’t own it already.

Source: Sonic Scene

Thanks to Woun for the heads up!

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Graphic Novels and Large B&W Books Come to Archie’s Sonic

 

TSSZ news got word from an article in Publishers’ Weekly that a new “phone book” size comic will be coming out called Sonic Legacy. The first 512 page black and white Sonic book chronicling his first two years at Archie comics. These large B&W volumes are similar to Marvel’s “Essentials” series. Due to using black and white newsprint, these large volumes can come out at cheaper prices.

Meanwhile, Sonic Universe titles will be given the graphic novel treatment. Starting with the four-part Shadow saga. There will be extras included in the graphic novels to encourage fans to buy the hard copies instead of digital download. This is great news as these books will be available in standard book stores and not just comic shops. Ian Flynn has stated “And now, some two years after the fact, you know the reason why SU has always have a 4-issue arc format. We’ve been tailor-making this series for GN production from the start.”

Also, the Archives series of digests continue with the Knuckles Archives. Which will feature several of the first issues of Knuckles 32 issue chronicles.

Publishers Weekly Article can be found here.

Sonic Legacy Volume one is due to hit bookshelves in December.

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New Issue of OXM UK Reveals More Sonic Generations Details

Some pieces of new information about Sonic Generations have arisen in a new four page preview in the new issue of Official Xbox Magazine UK, which includes a short interview with Sonic Team head Takashi Iizuka.

New details from the feature are below:
* Current story details are:
“A mysterious new nemesis (Sega isn’t saying more than that at this time) arrives on the scene and immediately sets about eradicating the very fabric of space and time, as you do when you want to impress the new neighbours, The net result is that modern-day Sonic falls through a wormhole and winds up back in 1991, where he comes-to-face with his younger, squatter, flatter self.

1990’s Sonic isn’t much of a conversationalist, but since the entire world around them has suddenly been drained of colour, it doesn’t take a 30-minute PowerPoint presentation for the two of them to realise that something has gone desperately wrong. Hence, the two ‘hogs combine forces to form what Sega is calling a ‘Dream Team’ partnership, with the aim of restoring colour and vitality to some of Sonic lore’s most famous zones by besting them in both 2D and 3D.”

* Iizuka tells OXM that like Green Hill Zone’s new cave section, every classic level will feature a new visual element to keep things fresh.

* “One of the main rules Sonic Team has abided by during Sonic Generations’ development is that there would be no re-using of old assets or level designs – these are brand new courses with a stunning HD lick of paint.”

* While OXM feels Sonic 4: Episode 1 is an excellent platformer in its own right, they think Sonic Generations feels more like a true follow-up.

* “Sonic’s jumps are weighted perfectly and the sense of speed is as breathtaking as it was 20 years ago.”

* When asked how past levels were selected for the game, Takashi Iizuka responded:
“We took a democratic approach. We only get to celebrate Sonic’s 20th birthday once, so we wanted to make sure everyone got a say. What we did was poll every Sega worker – including those in Europe and America – and asked them to nominate their favourite Sonic levels of all time. Then we did some research with the core fanbase and we were able to draw up a shortlist from there.”

* OXM also asked Iizuka if it was harder to reverse-engineer 3D levels to work in 2D, or vice-versa, to which he answered:
“It was definitely harder to get the 3D levels working in 2D, because some of the famous contraptions – the things that define those levels – have been designed to work freely in three dimensions. It was a real challenge to get them to work recognisably in a 2D plain. Of course, many modern 3D stages also have 2D sub-sections within them, but Sonic has a different moveset in Generations than he did in those games, so that was another thing we had to take into consideration.”

* When asked if Sonic’s friends will be making an appearance, Iizuka replied:
“Of course, because they’re a big part of Sonic history! But they’ll only be making cameos, be it as part of the story or in the backgrounds. Classic Sonic and Modern Sonic will be the only two playable characters in the game.”

You can check out the full interview and the rest of the preview by grabbing the new issue of Official Xbox Magazine UK in stores now, or order a subscription online at myfavouritemagazines.co.uk

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SEGA Japan Planning Special Surprise For Sonic’s Birthday?

Brazillian Sonic fansites Power Sonic and Sonic Zone are reporting that SEGA Japan has revealed news to press that the company will be bringing lots of Sonic content on our favourite blue hedgehog’s big 20th Birthday. SEGA is said to be adding lots of items to its official Sonic Channel website, some news to its official Sonic Generations website and unveiling a surprise. Could this surprise have something to do with the Sonic Generations demo that was recently approved at the Australian Classification Board’s website or the possible Nintendo 3DS version of the game in the works? I guess we’ll find out June 23rd.

Sources: Power Sonic and Sonic Zone

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Sonic ’06 TGS ’05 Trailer Theme Music Found

Via Mefiresu from the Russian Sonic community, fellow fansite Sonic Scene has received an MP3 file of what is believed to be the theme music played in the Sonic the Hedgehog (2006) TGS 2005 trailer.

[youtube]http://www.youtube.com/watch?v=k59_cHorjNk&feature=related[/youtube]
When compared to the faint music heard in the highest quality version (it was never made available outside of camera recordings) of the trailer on YouTube recorded by Kikizo (above), it does sound identical.

You can grab the full 4 minutes and 58 seconds long track over at Sonic Scene.

Thanks to Woun for the heads up!

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RUMOUR: Sonic Generations Coming to Nintendo 3DS?

We’ve just heard word from SSMB member Hero of Legend that his local GameStop store in Canada is listing a portable version of Sonic Generations for Nintendo 3DS. The game is currently scheduled to just be coming to Sony’s PlayStation 3 and Microsoft’s Xbox 360 consoles.

Here’s Hero of Legend’s report:

So I went to my local GS in Canada, and I asked if the person working there could print out their system game schedule, as their websites suck now for new game findings (US and Canada sites).

So I looked in the 3DS section, and found this:

Release Date – Description – System – Price – SKU

12/31/11 – SONIC GENERATIONS – 3DS – 39.99 – 7031719

It’s not in the Wii or DS section sadly. But this makes sense given the 3DS’ PS360 shading capabilities.

A Sonic game was listed to be coming to Nintendo 3DS in a press document at last year’s E3 and recently it was revealed that Nintendo Power’s latest issue hints at the possibility of Sonic Generations coming to a Nintendo platform(s) in its next issue page. Fellow fansite Sonic Paradise also reported in March that the SEGA representative they spoke to in October told them that ‘Sonic Anniversary’ would be coming to Nintendo 3DS. If true, this would all tie together perfectly.

If we hear any more news regarding this, we’ll be sure to pass it along.

Source: SSMB

Thanks to Hero of Legend for the heads up!

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Sonic Generations Demo Approved For Australia

Australia’s Classification Board today approved a demo for Sonic’s new PS3 and Xbox 360 title Sonic Generations. The board rated the demo ‘General’, which deems it fit for all audiences to play. With the demo being rated now and the full game not due out until the holiday season later this year, could we be getting to download a sample of the game sooner rather than later?

A demo for Sonic the Hedgehog (2006) was released on Xbox Live Marketplace in September, rather than around the full game’s November release, as with most game’s demos. There’s always the possibility that this could just be a rating for a demo being shown to the press and/or public at various events though, so don’t get your hopes too high.

Sonic’s 20th Birthday is June 23rd and we’re sure a demo release around then would be a welcome surprise for fans.

Source: Australia’s Classification Board (via Siliconera)

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SoA Community Team Member RubyEclipse Bids Farewell…

SEGA in recent years have had greater invested interest in the opinions and the involvement of the Sonic the Hedgehog fan community with many aspects to the franchise. One of their greatest assests are the people who work as the community teams, and liase with the fans; this line of communication has definitely had a hand in shaping the face of games over the past half decade.

Three years ago a new member joined the crew at SEGA of America, appearing frequently on the SEGA blogs and known only as RubyEclipse. Today, after many Free Stuff Fridays and blogs (and the occasional festive fanmail reading video), Aaron Webber has become one of the most well-known community members – and with good reason. Aaron has struck a fantastic balance over three years on the community team with SEGA, between being a professional, effective representative and ambassador for SEGA, as well as being a Sonic the Hedgehog fan himself. Aaron’s enthusiasm for his work along with the rest of his team has shone through and has remained unwavered in his time at SoA.

It will therefore sadden many of you to hear that Aaron has announced he will be departing the community team, however I’m sure you will all join us in congratulating Aaron in his promotion to Associate Brand Manager at SoA. We wish him all the best in managing his first assignment of the highly anticipated Sonic Generations (and we hope we will still see him pop up occasionally on FSF vids too!). You can read his final heartfelt blog on the SEGA blogs site.

I’d like to end on my favourite Webber moments from the last few years – if you haven’t seen these before…enjoy!

[youtube]http://www.youtube.com/watch?v=bB3Mk0cHY_E&feature=channel[/youtube]

[youtube]http://www.youtube.com/watch?v=JwYScW9ZC4Y&feature=channel[/youtube]

 

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Sonic Adventure Coming to the Art of Video Games Exhibit

According to our good friends over at SEGAbits, the original Sonic Adventure will be appearing as part of the Smithsonian American Art Museum’s “Art of Video Games” exhibit. The game won via a public vote the Smithsonian held earlier in the year, over Jet Set Radio and Crazy Taxi.

Sonic Adventure wasn’t the only Sonic Team game to win, though. Phantasy Star 1 and 4 also made it, as well as Chu Chu Rocket. Unfortunately, Sonic CD lost to Earthworm Jim for the Sega Genesis/CD action game placement, and NiGHTS -criminally- lost to Tomb Raider for the SEGA Saturn’s action game placement. For a full list of winners, including a full list of every single SEGA game that made it in, head over to SEGAbits.

The Smithsonian’s “Art of Video Games” exhibit will run from March 16th to September 30th, 2012.

 

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Rumor: New Sonic Game Announced in Nintendo Power Next Month


Earlier today, TSSZ reported that the latest issue of Nintendo Power hints at a new Nintendo-specific Sonic game being mentioned in next month’s issue. They don’t go into any specifics, we do know that there’s already a Mario and Sonic preview in this issue so it cancels that out as a possibility.  It could be Sonic Generations on Wii, a new 3DS Sonic title, or something else entirely. Guess we’ll have to wait until early June to find out.

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More Sonic Extreme Gameplay Videos & Information Revealed

Following Saturday’s discovery of the unreleased game Sonic Extreme, ProtonX has released more gameplay footage, including a full race mode video. Information about who this lost game was developed by has also come to light, along with footage of another cancelled and similar looking game on ProtonX’s Xbox dev kit that the same game developers created. Continue reading More Sonic Extreme Gameplay Videos & Information Revealed

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Summer of Sonic Reservation Service Open (Not Anymore)

UPDATE: Well, that was fast. After ten hours, reservations were all taken up!

The Summer of Sonic convention has opened its advance registration service to potential attendees. The process, which was established to give peace of mind to those traveling from far and wide to attend the event, was launched at 10am this morning to a mad mob of fans desperate to be guaranteed entry for Sonic’s 20th Anniversary.

You can apply for a reservation card – which is not proof of entry and must be exchanged at the door for a wristband on the day – at the special registration page on the Summer of Sonic website, where you’ll receive a special card to print off for exchange.

Places are extremely limited – within 90 minutes over 350 people had signed up for reservation – so if you’re umming and ahhing about your travel plans, now is the time to get sorted out.

Source: The Summer of Sonic 2011

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