Sonic Jump is FREE on Amazon App Store Today (Update: Works on Android devices)

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Today, those on Kindle tablets or other related devices can pick up Sonic Jump totally free via the Amazon App Store. Sonic Jump usually puts you back $1.99/£0.99p-ish to purchase, so if you haven’t already had the chance to nab this little pick up and play title starring our very own blue hedgehog himself, now’s your chance. Bounce your way to victory with the 48 different levels available with multiple different characters and defeat Dr. Eggman in boss battles in the main mode, or try out Arcade Mode to see how high you can get and challenge your friends.

Go get Sonic Jump now!

Update @ 8:17PM EST: If you have an Android capable device like a phone, you can grab Sonic Jump on it as well. Simply grab the game on the page as you would normally, then follow the steps on the page. If you don’t have a device registered, you may need to do so in advance. Then download the Amazon Store App (should be able to be done via your device’s browser on Amazon’s website), then once that’s installed, and you grabbed the game on Amazon’s site, go to the App on the device, go to Apps, then Cloud, then it should be right there ready to install, I know this because I did it on my Android OS Samsung smartphone! – Hero of Legend

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SEGAbits talks Sonic Boom with Stephen Frost

[youtube]https://www.youtube.com/watch?v=wE4mF9D–d0[/youtube]

As well the new behind the scenes video we got of Sonic Boom today, we also got this little gem from the folks over at SEGAbits! The Swingin’ Report Show hosts, Barry and George, plus David of Sonic Retro, sit down with Sonic Boom producer Stephen Frost to chat all about the new branch of the Sonic franchise, leaving some hints for what fans can expect from both the video game and show. It’s an hour long of goodness, so sit down, relax, and get your headphones on.

So, are you on the Sonic Boom hype train yet?

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Preview: Sonic Universe #61

It’s comrade against comrade as stakes get pushed further in this month’s issue of Sonic Universe!

sonicuniverse61a

We jump back to the new Black Comet for this month’s issue of Sonic Universe with a preview from Comic Book Resources. Shadow has been brainwashed by Black Death and is currently doing his bidding in trying to take out the rest of team Dark. How can Rouge and Omega snap him out of it when the Black Arms have such control? More importantly, how will they able to stand their ground when the Ultimate Lifeform is aiming to eliminate them? Meanwhile, the Black Arms are also making a move on securing a nuclear weapon, and Eclipse is at the forefront of the attack on G.U.N. How much closer will they get? Find out in “Shadow Fall”: Part 3.

“Shadow Fall” Part Three: Shadow – agent of the brutal Black Arms?! It’s up to Rouge and Omega to bring their former friend to his senses – if he doesn’t destroy them all first! Meanwhile, the vicious alien race have stolen G.U.N.’s tactical nuclear device for – and that can only spell trouble! Will Team Dark survive the mission with the deadly and devious ECLIPSE lurking in the shadows? Find out in the penultimate chapter to this expansive space epic, featuring cover art from Tracy Yardley! and a special SEGA variant cover!

The issue is due out February 26th for digital media, and will be out in comic stores soon after. In the meantime, the preview pages for the conflicts are below!

Sources: Comic Book Resources, Comics Continuum (for the covers which were not present in the CBR preview)

 

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Johnny Gioeli Interview: New Crush 40 Material Lined Up for 2014

Crush40-fanclub.de founder Angie Fabian had a chance to catch up with Crush 40 superstar Johnny Gioeli while he was out on the Axel Rudi Pell last week. In amongst many Johnny-oriented queries, Johnny fields questions on Crush 40, including their future direction, and hints that 2014 will yield new Crush 40 material.

Johnny also answers questions about his favourite films, his artists, how much Chinese chicken was consumed during the recording of the Crush 40 album and his favourite ice cream (also my favourite!) Want to know the answers? Check out the video of the interview below!

(Warning! Some swears and lewd material…but it is Johnny!)

[youtube]http://www.youtube.com/watch?v=yuI86DoVnYM[/youtube]

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Who is at Big Red Button? What is their long quiet history? Let’s have a look and see…

Big Red Button Entertainment Logo

So as my first own created post where I don’t just post big news, I decided to make it about the results of my research about the developer of the Wii U version of Sonic Boom; Big Red Button Entertainment.

Most may have never heard of them before, and you’d be right to not have, because they were formed in 2008, and have not put out a SINGLE title under their name, Sonic Boom will be their first. What on Earth was going on for the last 6 years you ask?

I have some answers, which is why I made this post. 😉 As you may know from the recent interviews, Big Red Button was co-formed by Bob Rafei, who was a AAA veteran from Naughty Dog, so much so he was actually their first employee, how about that?

He joined NDI in early ’95 as its first employee while in the visual development stage of Crash Bandicoot. He played a key role in establishing the look of this series; touching on all aspects of production, from back ground modeling, lighting, texturing, to character rigging and animation.

He worked on all of their Crash Bandicoot games, all of their Jak & Daxter games, and the original Uncharted (that’s where Sonic got his new scarf from you know).

He is also seemingly credited for the art design of Daxter himself:

He was part of the team who earned Best New Character of the Year for his art design of Daxter in the Jak series.

So that’s enough about Bob Rafei, he isn’t the only pebble on the beach. 😉 So who else is there?

Well E. Daniel Arey was the other founder of the company, and he was ALSO a Naughty Dog member. I am having trouble at the moment finding his exact positions in the company. He’s credited with scripts and cutscenes for Daxter on PSP, Jak & Daxter: The Lost Frontier on PSP and PS2, and the original Uncharted. IN FACT, he and Bob worked on The Lost Frontier as part of Big Red Button.

Remember I said Sonic Boom is their first proper game? That’s still true, because The Lost Frontier actually was developed by High Impact Games who earlier worked on Ratchet & Clank: Size Matters on PSP and PS2 and Secret Agent Clank for PSP (Sazaru Games who’s behind Sonic Boom 3DS actually ported Secret Agent Clank to PS2 later on). Big Red Button only have two sneaked in credits through the involvement of the two founders alone.

Where’s E. Daniel Arey now? Well he’s now Senior World Designer II at Blizzard Entertainment.

Next on the employee list is a 3rd Naughty Dog veteran, named Eric Iwasaki, who began with Crash 2 and ended at Uncharted 2. He is more of a tech person, working on models and engines. At Big Red Button as the Lead Technical Artist, he’s tasked with getting CryEngine 3 just right for Sonic Boom on Wii U:

Currently lighting, creating FX, authoring tools, and customizing CryEngine 3’s shaders and rendering tech for SEGA’s Sonic Boom™

Next, we’ll move on to an Insomniac person; Victor Murillo, who was an Environment Artist there, but again worked more on realizing 2D concepts into 3D. He began on Ratchet 2/Going Commando and ended at Resistance 3. Now he’s Senior Environment Artist at Big Red Button.

Now we’ll move on to a group of folks while they weren’t at Naughty Dog or Insomniac, they worked at their “Junior” versions so to speak, most specifically High Impact Games (that one’s most known from Insomniac), the three are Justin Rasch, who’s a Lead Animator, Adam Yeager, an Environment Artist, and Shiva Adloori, an Animator. All three worked on at least one of the Ratchet and Jak spin-offs at High Impact (the 3rd person just on Lost Frontier). MobyGames claims Justin was a stunt person in Uncharted 2, but it doesn’t fit with his other work so I’m curious if it’s a different person or not. Hey, could always have been the same person.

Finally as far as employees are concerned, is neither a Naughty Dog, nor an Insomniac veteran, but someone most of the Sonic fandom know very well.

That person is Chris Senn, who many know was basically the man behind Sonic X-Treme. Well he’s now at Big Red Button as Lead Level Implementer. He actually did work on one game that key Insomniac folks worked on previous but it’s questionable how much of his influence remained since this was way before it was even unveiled; Spyborgs for Wii as Design Director. Spyborgs was developed by Bionic Games, which was really a different label for High Impact Games, since most ended up working under High Impact Games on their output afterwards such as Phineas & Ferb: Across the 2nd Dimension for Wii and PS3.

So you’re asking “great, we know the names, what the hell did they do for 6 years? Tap their fingers?”, NO! The following as an astounding find by a talented research group who apparently is part of Kotaku called Superannuation. Superannuation ran their own website and they’d uncover stuff you wouldn’t believe, from canned games to who’s at where, etc. The site closed years ago and now mostly run their twitter account. They were a common source for neat finds. Shame they sort of stopped or at least went low.

So about what they found, well back a year ago Superannuation at Kotaku posted this fascinating article about various finds, including what on Earth Big Red Button was up to, and the bold reveals some juicy tidbits:

Big Red Button Entertainment is something of a rarity: a studio that has existed for five years and operated under the radar without having shipped a single game.

Founded in early 2008 by two Naughty Dog veterans—art director Bob Rafei and creative director E. Daniel Arey—Big Red Button had ambitions to become “the United Artists of games.” The duo wanted to use Big Red Button as a vehicle to AAA games that were genuinely accessible and solve the one of the major issues of contemporary games: players not necessarily completing the games they buy.

Arey seems to have left the company several years back to join Blizzard, and he currently appears nowhere on the studio’s list of employees. Curiously, a since-removed page of “Advisors & Consultants” listed him as a “Creative Consultant” alongside Doug Church, who apparently served as a “Creative Advisor” to Big Red Button prior to joining Valve.

Big Red Button spent the first few years of its existence creating a portfolio of original IP, and secured an alternative financing arrangement contingent on the signing of a publisher or similar partner. They briefly worked with the now-defunct Jerry Bruckheimer Games on an IP called “Ten Minute Man.” (The relationship between the two companies actually led a Jerry Bruckheimer Games production assistant to jump ship to Big Red Button.)

As of mid-2010, Big Red Button was pitching IP “to publishers such as Sony, Konami, and Activision.” By spring of the following year, Big Red Button landed an “unannounced major project with third-party publisher,” which seems to be the title they are presently working on.

Big Red Button’s recruitment copy describes the project as a “next-gen landmark AAA console project,” and job openings hint at a cross-generation “character driven, 3rd person action” title with co-op gameplay and some sort of mobile integration. The Big Red Button copy also mentions the company is keen on “delivering authentic gaming experiences that are as fun to watch as they are to play,” so perhaps the game is not too far removed from a cinematic action-adventure title like Uncharted?

Finally, a producer at the studio says the project has a “$19.9 million budget” with an estimated “34-month” production cycle and a present studio headcount of 28 people. Also, the domains itsasnowday.com and monstersurgeon.com—both registered in fall 2011—redirect to Big Red Button’s site, though neither of those quite sounds like a name of a AAA action title

So there you have it, we might know what the budget potentially was for Sonic Boom (granted said info could certainly have changed) and Sonic Boom may have been a cross-gen (meaning released on PS360 as well as Wii U, PS4, and Xbox One for instance), plus it was confirmed the game was multi-platform at one point.

And that’s that! For now. I may create a Part 2 if I find any more information about who may be at the company, there’s still so much to do, so much to see! Thank you very much for reading, hope you enjoyed it. 🙂

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Sonic Amateur Games Expo 2014 is a go!

[youtube]https://www.youtube.com/watch?v=tVzyVkAf_A8[/youtube]

It’s that time of year again! SAGE 2014 Act 1 has begun, the central hub for fangame developers to show off their work to the Sonic community. From February 23rd to March 1st, you can head on over to the SAGE website and try out a ton of fangames. This year has a plethora of titles to try including the Sonic CD-esque Sonic Time Twisted, the 3D Sonic Lost Adventure, and a game by a member of our community, Shirou Emiya, Digimon Heroic Battle Spirit – yep, it’s not just limited to Sonic titles!

You can head over to the SAGE website now to try these and tons more – plus, members of the SAGE team are doing a livestream showcasing the various entries to the expo this year. What’re you waiting for? Go go go!

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Covers and Solicitations for Sonic the Hedgehog #261 and Sonic Universe #64 Revealed

A new month brings new issue details, and this month is bringing in the monsters on the covers!

Midtown Comics is covering both of the new issue details this time. Firstly from them, Sonic, Amy and Rotor continue their underwater recovery of the Chaos Emeralds, only to run afoul of political problems when their new friend Coral (who isn’t actually on the regular cover at all, he’s a new Mantis Shrimp character!) gets in bad books with her own government. Then, continuing the back-up story of last issue, the plan that Sally concocted to tackle Eggman’s plans appears to have gone awry! This is “Waves of Change”: Part 2 and back-up “Light in the Dark”: Part 2;

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(W) Ian Flynn, Aleah Baker (A) Evan Stanley & Various (CA) Matt Herms, Tracy Yardley
Dive into the action in ‘Waves of Change’ Part Two! Sonic, Amy, and Rotor-in the deep sea and in deeper trouble! When their new friend Coral has run afoul of her government, will Sonic and the Freedom Fighters stand by her side? Or will they risk becoming fugitives? Then, in ‘The Light in the Dark,’ Sally’s simple raiding plans take a turn for the worse! Featuring new cover art from Sonic superstar Ben Bates and a hilarious new ‘Is it Summer Yet??’ Variant cover by Tracy Yardley! and Matt Herms!

Then, as was simultaneously revealed, the fight between team Chaotix and team Hooligan wages on. Knuckles has his own job to do so he has to work on through the mad grab for the Chaos Emerald. But who he finds is arguably more striking (not the match on the regular cover, though)…and dare I say possibly more important. This is “The Great Chaos Caper”: Part 2.

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(W) Ian Flynn (A) Jim Amash & Various (CA) Tracy Yardley
‘The Great Chaos Caper,’ Part Two. The chaos continues! It’s hijinks and high explosives galore with Knuckles caught in the middle of all the action! The Chaotix and the Hooligans are falling over each other to get to a Chaos Emerald – the key to saving (or dooming) the world! It’s up to Knuckles to power through the madness and complete his own mission, and in his travels, you’ll never believe who he finds! Featuring new cover art from Tracy Yardley and a rad red SEGA Variant cover!

Whatever happens in these issues, you can guarantee that there will at least be a good amount of Gaia minion thrashing! We’ll have more info on these issues closer to their release.

Source: Midtown Comics

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Has Jazwares cancelled its entire 2014 Sonic Toyline?

So this is an update/article that I’ve wanted to make for a few weeks now, however I kept telling myself ‘wait until New York Toy Fair, just wait and see.’ Well… In the run up to Toy Fair,  few other bits of information came to light which didn’t fill me with much confidence… following images of their booth at Toy Fair, I think the party is over.

There is a lot of mounting evidence to say that Jazwares have cancelled or lost the rights to make new Sonic toys.

Back in September, we brought you news that Jazwares had cancelled it’s highly anticipated Metal Sonic & Classic Amy plush. Since then however, there’s been a development. Classic Amy has in fact been released in a so far very limited form from online retailers, SSMB member PatMac posted images of it a few days ago.

However… despite this surprise release, Metal Sonic is nowhere in sight, and another worrying sign is that Jazwares have changed their product page for their Sonic toys. Here is what it originally looked like after Jazwares redesigned their website in late 2013.

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However, a few months ago, Jazwares since removed the ‘New Fall 2013 product’ from their site, there have been no additional products added to their Sonic page of any kind. See for yourself.

More significant a hint that the Sonic line is no more comes from the Jazwares Facebook page, in the run up to the New York Toy Fair, Jazwares has out rightly stated that multiple products in the Sonic line have been cancelled.

Rouge the Bat, Classic Knuckles and The Sonic & Shadow Reversible Plushies have all been stated to have been cancelled.jazfacebook

There has needless to say been quite a backlash on Jazwares’ Facebook Page to this news, this is quite understandable considering Classic Knuckles and Rouge have been teased and hinted at as far back as early 2012.

In fact, on the 28th of March 2012. Jazwares posted this on their Facebook page.

jazclassicknuckles2

 

So ladies and gentlemen, unless this was an outright lie. A classic Knuckles figure was not only in development and ready, he was just waiting for a release line to fit into. Since then there has been no mention of this particular character. So were we all lied to on this? Or was Knuckles ready to go?

As for Rouge? Well…

You might remember how we reported on this particular product page? The one which clearly shows a comic book pack of Shadow and Rouge with the word ‘new’ next to it, suggesting it was indeed on the way. Unlike Classic Knuckles which had nothing released to support it other than the Facebook outlet, Rouge had a product number and even this promotional material to back it up.

Which begs the question… why was this cancelled?

Following the huge backlash on the cancellation, Jazwares have been sporting this reason.

 it’s up to the retail stores for what products get made.

Placing the blame firmly on the retailers, if they don’t order them, then they don’t get made.

There’s just one thing with this reasoning that I question. That being there’s evidence to suggest that this isn’t the case. In the Sonic Black Knight line, the following figures were spotted and in some cases are still up for order.

  • -Sonic – Excalibur
  • -Knuckles – Sir Gawain
  • -Silver – Sir Galahad
  • -Shadow – Sir Lancelot
  • -Jet – Sir Lamorak

This information and listings dates back to June 2012 and can be found across several toy news and retailer sites.

This is also the case for some of the ASRT toys which were announced and even shown at last years Nuremberg Toy Fair. Many of those toys over 2013 appeared as pre-orders at the United States branch of Toys R Us… that’s one if not the biggest toy retailer in the world isn’t it? There was even a product photo of it, this is taken from the old listing on TRU.Com’s website.

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Anyone own that? Anyone ever seen that for sale outside of the internet listing? So why was it cancelled?

The same applies to Metal Sonic. Announced, then cancelled. Only this one is even more strange, not only has the Metal Sonic plush appeared on Jazwares’ website (and at the time of posting is still there). But it has also appeared as a product on the website for ‘Smyths’ who are one of the largest toy retailers in the UK.OLYMPUS DIGITAL CAMERAThere was even an official product photo of it on a UK site… this was very rare since normally there’s a 1 year gap between US and UK releases.

It’s around now you might be thinking… wait… they were announced in prior to 2014, what about this years toys?

There aren’t any.

So far we have The Black Knight Silver figure (just released) and a Silver Super Poser. And that’s it. Everything else, all those toys from Nuremberg last year, all those toys which popped up on retailers, not happening.

At least that’s based on what Jazwares itself are suggesting from their own booth at the 2014 NYTF. The following image are the press releases for Jazwares at NYTF.

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Sonic has no 2014 product list.

In conjunction with this, we now thanks to figures.com, have photos of Jazwares’ booth at New York Toy Far. They show no new Sonic products aside from Black Knight & Super Poser Silver.

jazbooth

There’s even an image of the plush box which has appeared predominantly at 2013’s toy fair, only this time both Metal and Super Sonic are missing from it.

This is the biggest toy fair of the year for America, and Jazwares have no new Sonic products at it for 2014. If there were new products, it’s absolute madness that they’re not here, even if it were just a prototype or concept image. But there’s nothing. You can view more images of Jazwares NYTF booth at Figures.com, but there is nothing new, everything is already out or about to be released.

Even at Nuremberg, there were no new toys aside from Black Knight Silver and ‘that sign.’

So, what is going on? We went from being told ‘those figures are coming’ for over 2 years, we had so much new toys promised an shown in 2013, yet now the whole product line seems to have stopped.

You might be thinking ‘maybe Tomy is the reason?’ Possibly… but Tomy has a license for Sonic Boom toys, Jazwares has the modern and classic games.

It does sound like the Jazwares run of Sonic toys is at or nearing it’s end, no press releases, no new products on show and cancellation notices. It seems that the party is over on this one. Which is a shame because despite what you may say about the quality of the products, Jazwares did give us figures that fans have been crying out for since 1991.

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This Product Description for Silver the Hedgehog is Amazing…

So in the new Entertainment Earth product catalogue, there’s a listing for GE Entertainments new Silver the Hedgehog plush. Only there’s a slight problem with the description.

silverdescription

… … how is that..?

Ok lets take it slowly. First of all, they’ve used the classic Sonic logo for a modern Sonic character, which to be fair is an easy mistake to make.

However… Silver the Hedgehog is now the evil boss of the Scrambled Egg Zone and he’s also a robot? A robot version of Sonic for that matter too.

Oh wait, I see the problem. They would appear to believe that this character is actually a robot version of Sonic, specifically Silver Sonic, from the Game Gear version of Sonic 2!

Well I suppose it’s an easy mistake to make, after all just look at how…

silversonic

 

…They look look nothing like each other?

Thanks to Blue Blood who sent this in.

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Sonic Boom: Even More Sonic Toys Revealed

Following on from an earlier report regarding the new Sonic toys, more information and images of the toys have come to light including some new toys and toys in their prototype stage.

boomknuklesplush

First up is a Knuckles plush based on the Sonic Boom design. He doesn’t look too bad if you ask me, there’s no obvious problems with it and it’s very accurate to the final design. You can also just make Amy out in this image.

boomtailsplush

Up next is Tails. Tails looks… alright I guess? It’s hard to say, Tails hasn’t really changed too much during his Boom transformation other than the accessories so really it’s just a question as to if you like tool belts or not.

boomamyplushAnd the last one in this plush line is Amy. I might be alone here but is it just me or does it look kinda bad? It’s accurate to her design, no question about that, and I like the Amy Boom design, but in a plush form it looks a little messy.

Actually… I know what the problem is, it looks like someone took the head off an Amy plush and slapped it onto a completely different plush toy. Her head doesn’t look like its part of that body.

boomeggmanYES! YES! YES! YES! YES! Finally! We have not only an awesome looking Eggman, but also the Egg-O-Matic! It’s still in the prototype stage, but hopefully this one will get put into production. Eggman looks really great here, paint job seems accurate and his model is accurate too. But even though it lacks paint, just look at the detail on the Egg-O-Matic, also from the looks of it, Eggman can actually stand inside it!

Really hope this one gets into production, UK release please.

boomprotoplaysets2

Another prototype now, looks like Burnbot will be tormenting our action figures at some point. He looks great, really well detailed model, just hope the paintjob matches… also… what’s going on with Sonic there? A spin attack form? Or… something else? I might have the answer in a later image.

boomknuckles

I’ve highlighted this photo not just because of Knuckles, but also because there’s a strong suggestion that the Sonic characters will be using vehicles at some point. Behind him is what appears to be a Sonic Riders style hover board. Might we see this popping up in both the game and cartoon?

boomsonicmask

Ok then, I’ve highlighted this one not because of the face mask, but because of what’s under it, see that concept image? That would appear to show some kind of play set, and the Sonic figure with it looks like the one I pointed out earlier next to Burn Bot.

boomsonicelectronicWell now! This is a very interesting photo! We’ve got a Sonic figure which appears to have some kind of electronic component. But look at the size of that thing, I assume it’s going to be a talking figure but, look at the size of that speaker, I hope that gets minimised at some point.

Also look at the top left of the photo, another hint that Sonic and Co may drive vehicles in this series. Also this photo does make me want to ponder the question “Why does Sonic’s car need sports tape?”

boomsonicplushAnd finally we have a much larger Sonic plush. I think I like this plush not sure why, Sonic has a huge forehead and his watch looks a bit tacked on, but considering the Boom design, this plush looks really good.

With any luck we’ll see these products come out later this year in both the UK and the US, because I really want the Eggman toy.

For more photos from Toy Fair and to see the images in their full size, check out our gallery.

Source: ToyWiz

P.S. Why does Sonic’s car have sports tape on it? So when he runs down people who complain he has a car, he can bandage them up of course!

 

 

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Preview: Sonic the Hedgehog #257

It’s a rescue mission in Station Square in this month’s issue of Sonic the Hegdehog.

STH-257-RC-1-8678b

Comic Book Resources has the preview pages for Sonic the Hedgehog #257. In this issue, the Freedom Fighters engage on their first mission in the context of the soft reboot. Following on from the Countdown to Chaos, havoc has already hit Station Square (isn’t it always under some havoc though?) and the Freedom Fighters go out to help everyone in the city. Learn more about the new team dynamic in an applied context. Also find out what effect the memory jolts had on their work. Meanwhile, Eggman is hatching a new scheme and it’s going to be big…and perhaps involving cucumber sandwiches. This is “Damage Control”.

The “COUNTDOWN” is over, the “CHAOS” has just begun! “Damage Control”: The shattered world is causing chaos everywhere, and Station Square is about to implode! Sonic and the Freedom Fighters must spring into action to save the day, unless someone beats them to the punch. Cue: Dr. Eggman. Will the evil doctor be the one to save the world? Or will his newfound power give him ultimate control? If the ending to issue 256 left you breathless, you cannot miss the next chapter in the ALL-NEW saga of Sonic’s comic adventures! Featuring a special wrap-around cover by Rafa Knight and Variant art from Lamar Wells!

The issue is already out digitally and should be out in comic stores February 12th. Check out the aftermath of the countdown here!

Source: Comic Book Resources

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Sum-Up Sunday: Sonic Boom Details Aplenty!

Sonic Boom Logo

Well, Thursday proved to be quite the whirlwind of new information, didn’t it? TSS posted several updates about what was happening as it happened, but for those who may have been away from their monitors when the information dropped, or are looking for a one-stop-shop for everything Sonic Boom related that was revealed, here’s the run-down.

 

Sonic Boom: An Introduction

Sonic Boom is basically, SEGA trying something entirely new with the Sonic mythos. Whilst an awful lot of media for this series has surfaced, SEGA is keen to stress that this isn’t the definitive new direction for the franchise as a whole, and instead is more of a sub-series, and won’t replace the currently established franchise. This should basically allow them to be more liberal with design choices and such.

For example, with this ‘new take’ comes an all new set of character designs.

Sonic Boom's new designs for the main cast
Sonic Boom’s new designs for the main cast

Those who have been in the franchise for a while will immediately notice the differences between the current cast and the Sonic Boom cast. Sonic’s spines are a little messier, Amy is rocking a new outfit, Tails has a new mechanic motif, whilst Knuckles is… definitely bigger.

Of course, it wouldn’t be much use to create new characters if you weren’t going to do something with them! Enter….

Sonic Boom: The Video Game

Boom1

The Sonic Boom video game is what is believed to be the third and final Nintendo Exclusive title that SEGA will be producing under the ‘3 game deal’ announced in 2013. The game will be coming to both Nintendo Wii U as well as Nintendo 3DS, and will be developed by Big Red Button Entertainment and Sanzaru games respectively. Sonic Team will not be involved in the creation of either of these two games, aside from being a collaborative partner.

There is currently no release date, or release time frame beyond the normal ‘Coming Soon’.

Several screenshots of the game were released, and an official teaser/gameplay trailer was also revealed, showing the bright new world that Sonic and his friends will now adventure through. The game looks to be a vibrant, charismatic platforming adventure, in which it has been confirmed that all four characters will be playable in both single player and multi-player modes.

[youtube]http://www.youtube.com/watch?v=FTP-JbDBSCw[/youtube]

It’s also been stated that this game will serve as a prequel to…

Sonic Boom: The TV Show

Sonic Boom cartoon screenshot

The Sonic Boom TV show will feature Sonic and friends in the aforementioned designs, in a sizable series spanning 52, 11 minute long episodes. The series is being produced by the french based OuiDo studios, and is heading to Cartoon Network in the States as well as both CANAL J and GULLI in France towards the end of 2014, possibly at the start of 2015. No details on whether the series will be released in other regions just yet.

It’s worth knowing that the show has made it to production with the current voice cast intact. Roger Craig Smith is still the Blue Blur, Kate Higgins is reprising her role as Tails, and the ever-brilliant Mike Pollock is returning once again to give us more classic quotes as Dr. Eggman.

In the same vain as the video game, the series looks to be a fun, colorful outing filled with character driven stories, and some excellent looking action sequences. OuiDO has even produced a little 2-and-a-bit minute teaser of the cartoon to show us the kinds of antics we can expect Sonic and co to be getting up to:

[youtube]http://www.youtube.com/watch?v=3dm-AFKUmFw#[/youtube]

This wasn’t the last of the information that we got though. Oh no, there’s more.

Sonic Boom: The ‘Everything Else’

Aside from the details of a game and a television series, there were also details of a tie in merchandise line to be produced by TOMY. This has been confirmed to include toys and apparel, but no further information has been revealed beyond these facts. It still gives all the merch-hogs (like me) something to be on the lookout for in the coming months.

It has also been stated that Sonic Boom will remain in western territories only. Japan won’t be getting any of the Sonic Boom action. Head of Sonic Team Takashi Iizuka has stated however that he WILL be overseeing the project.

Finally, SEGA’s official Sonic Boom website has also gone live. The current layout suggests that we’ll be seeing a LOT more information to come in the way of proper character bios, details of the video game, merchandise list and potentially more.

 

…That was a lot of info. Anybody still alive after all that? Anyway, now that we’ve had the chance to digest all the information from the last few days, what are your thoughts? Are you still eagerly anticipating this new direction, or are you still skeptical about the whole concept?

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Sonic Boom TV Series Trailer Emerges

httpv://www.youtube.com/watch?v=3dm-AFKUmFw

Sonic Boom has had many heads turning with how fast and how much news has been dropping over the past couple of hours — the game based off of the upcoming CGI cartoon has been revealed to be the highly anticipated third Nintendo exclusive title, Big Red Entertainment (as well as a particularly X-treme individual) is involved in its development, the redesigns of the major cast have been shown, it just keeps on rolling!

Now, SEGA has finally and formally unveiled the big daddy of ’em all – the cartoon itself, produced by the good folks at OuiDO!

What are your thoughts on the teaser? Let us know in the comments!

EDIT: The Vizard is pleased by the teaser. Very pleased.

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Preview: Sonic Universe #60

The adventure in space continues in this month’s issue of Sonic Universe!

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We have a preview for Sonic Universe #60 courtesy of Den of Geek. Our journey into Black Arms territory continues this month as team Dark and the military venture deeper into the Black Comet. Rouge and Omega have been left with the Spider troupe to get to the heart of it all and stop the alien menace with whatever force necessary as they get assaulted by the enemies. It’s not all fun and games for Shadow either when his scouting leads him into the company of Eclipse the Darkling, self-proclaimed “brother” of Shadow who seems…cheerfully keen on bringing him to their side. It’s both brute force and mind games in “Shadow Fall”: Part 2.

SONIC UNIVERSE #60
Shadow and Team Dark versus an invading alien army! “Shadow Fall” Part Two: The mission to save humanity is falling to pieces!  With Rouge, Omega and G.U.N. are on the run from murderous aliens and Shadow battling for his life – and his free will – against the malicious Black Death and Eclipse, the world is running out of time! Loyalties are tested, aliens are blasted, and NEW characters make their debut in this space-faring new issue! Featuring cover art from Tracy Yardley and an Alien Invasion Variant from Vincent Riley (Native Drums).
SCRIPT: Ian Flynn
ART: Jamal Peppers, Jim Amash, Jack Morelli and Matt Herms
Cover: Tracy Yardley, Jim Amash and Matt Herms
“Alien Invasion” Variant cover by Vince Riley
On Sale at Comic Specialty Shops: 2/5
32-page, full color comic
$2.99 US.

Sonic Universe #60 is out now digitally and should be out in comic stores this Wednesday. Don’t miss the second part of this otherworldly adventure!

Source: Den of Geek!

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Preview: Sonic Super Special Magazine #10 and Sonic Archives #22

To continue on with the gaming mood the Sonic franchise has been put in, we have some gaming-related trade paperbacks that have hit shelves!

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Firstly, SSSM#10 has been previewed by Comixology. Most of it is reprints of older Archie Sonic stories, but it has some new content in the form of a Sonic Dash adaptation. How can the fastest thing alive not be quick enough to get some time alone? Pick up the issue to read about Sonic’s follies with a red ring and some friends!

Dash along with Sonic on another all-new story featuring the world of the hit SEGA iOS game: SONIC DASH! The SONIC SUPER SPECIAL MAGAZINE gives you the world of Sonic the Hedgehog comics as you’ve never seen it before, with tons of comic stories, special features and exclusive articles on the latest and greatest in the world of everyone’s favorite blue hedgehog-hero! This issue also features a special spotlight on SHADOW THE HEDGEHOG, and what place he and Team Dark have in the NEW Sonic comic universe! All this plus all of the extra features you love, and interview with Sonic colorist Steve Downer!

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Then, we take a trip back to the past as Archie gives the low-down on Sonic Archives #22. It is a reprint of the latter half of the Sonic Adventure saga (the first half being in Sonic Archives #21), containing  Sonic the Hedgehog #83-#84 and Sonic Super Special #13 (not to be confused with the magazine series!). I suppose most people won’t need a reminder of the story, but it’s still a classic adaptation.

Archie’s bestselling Sonic Archives graphic novel series continues! Get ready for super Sonic adventure as Sonic and his Freedom Fighter friends continue their battle in the lost city of Station Square amidst its mysterious human inhabitants! Buckle up for the dramatic conclusion to the Sonic Adventure videogame tie-in story as Super Sonic and Knuckles take on the gigantic monster Perfect Chaos in a battle that will leave you breathless! SONIC ARCHIVES VOLUME 22 collects SONIC THE HEDGEHOG #83-84 and SONIC SUPER SPECIAL #13.
Script & Art: Various
Cover: Patrick “SPAZ” Spaziante
978-1-936975-77-8
$7.99/$8.99CAN
5 x 7 3/8”
Trade Paperback

Both of these trade paperbacks are out right now digitally, and should be in their respective grocery stores and comic shops. Pick up the pace and make a dash for your own copy!

Sources: Comixology, Archie Comics

 

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Happy 20th Birthday Sonic the Hedgehog 3!

Sonic3_titleIt still feels like only yesterday! Sonic the Hedgehog 3 turns the grand old age of 20 today, marking two decades since the title hit the shelves way back in 1994 for the SEGA Megadrive / Genesis; this date also marks the anniversary of the introduction of Knuckles the Echidna to the franchise. While not one of the best selling Sonic the Hedgehog titles to date, Sonic 3 is heralded by many as one of the definitive titles released, along with it’s sister title Sonic & Knuckles, which will also be celebrating it’s birthday later this year.

Sonic the Hedgehog 3 still causes debate to this day with regards to the level of involvement Michael Jackson may have had in the creation of the soundtrack.

How will you be celebrating today? Maybe you’re having a speed-run party, rocking out to some remixes of your favorite levels, or perhaps you’re digging a hole in the back garden to hide your emeralds in? Share your thoughts, ideas and reflections in the comments!

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[UPDATE!] New Sonic Game Coming 2015 For PS4, Xbox One & Wii U,

sonicboom film[UPDATE: SEGA have since released the following statement in the wake of the Nuremberg Toy fair:

SEGA is yet to announce details of upcoming console video games for Sonic the Hedgehog or further details regarding the new Sonic CG TV series.  The recent information coming out of Nuremburg Toy Fair was incorrect.  For official and up to date news regarding Sonic the Hedgehog please go to www.sonicthehedgehog.com or follow Sonic on Twitter (@sonic_hedgehog).

We will, as always, keep you dudes and dudettes up-to-date on any and all announcements! – T]

At the Nuremberg toy fair held last week, toy maker Jazwares had a booth showcasing it’s Sonic toys along with this very interesting sign.

If this is correct, it would suggest that Sega have already started work on a new Sonic game which is heading to the PS4, Xbox One and the Wii U.

We all know that Sega intends to release a 3rd exclusive Sonic game on a Nintendo platform at some point, however this photograph would suggest that Sega are already working on the other next gen systems and a Sonic game is in development or at the early planning stages.

If you’ve not been keeping track, this is how the Sonic games are currently lined up.

  • Sonic Lost World (2013)
  • Mario & Sonic at Sochi (2013)
  • Unannounced 3rd Nintendo exclusive (expected 2014).
  • Unannounced Next Gen Sonic title (2015).

What is however significant about this image is that there are no logos for any current gen consoles, suggesting that all future Sonic games will be on next gen systems.

Keep checking TSS for more information as and when we get it.

Source: Spindash.de

 

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The 13th Annual Sonic London Meetup

On February 23rd, the 13th annual SonicLondon event will be taken place, and Sonic fans aged 18 or over are invited to come along!

SonicLondoneposter_zps3f0c80fa

What’s SonicLondon? Well, Sonic London is basically a community meetup started by long time Sonic community member HelenBaby, who has been organising the event since 2010 and it’s grown in size and recognition over the years.

Entry is free, but spaces are limited so make sure you confirm your attendance on the Facebook Page so the organisers have an idea as to how many are going to attend.

 

“Sonic fans over the age of 18 are invited to attend SonicLondon, a public meet-up of Sonic fans that takes place regularly in the UK capital. The next meet is set to take place in Meltdown London, an eSports bar in North London, on February the 23rd.

Inspired by a bunch of Summer of Sonic fans talking about meeting up more frequently than the annual con, SSMB member HelenBaby went ahead and set up the group in 2010. The first meet-up was held shortly afterwards, and the upcoming meet will mark the group’s 13th gathering.

The theme for the upcoming meet will be Sonic Lost World in celebration of Sonic’s latest adventure. As the last meet was also Lost World-themed this one will be deemed ‘Hard Mode’ in homage to the extra mode players unlock when completing Lost World’s main story. In addition there will be a competition at the event which will require a copy of the 3DS version of Sonic Lost World in order to participate. The other contests, however, are open to everyone. Also, just to clarify : despite Sonic Lost World being the meet’s theme it will still be a general Sonic meet, just like the others!

Aside from the contests activities at the meet will include chatting, drinking (seeing as it’s held in a bar) and drawing (paper and pencils provided).

For more details and to RSVP please see here :https://www.facebook…71207212959354/

For information/photos from our previous meets please see here :http://soniclondon.com/ “

Source: SonicLondon

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Sonic Themed Doodle Jump Figures Spotted at London Toy Fair

Based on photos taken by toy website Idle Hands, it would appear that the gift company Paladone are making figures based on the popular game Doodle Jump. And one of the more interesting photos taken was this…

doodlejump2

That is the ‘Doodler’ wearing a Sonic costume. Well I wasn’t expecting to see that today but alrighty then. So you might be asking, is this official? Well it would seem so, Paladone have a huge banner above their booth displaying the Sonic the Hedgehog logo and from another photo taken have several other items on show at their booth too.

sonicpenciltoppers

Which then begs the question, is there going to be some kind of Sonic Doodle Jump cross over? Or is this one of those one off bits of fan service?

No details on when these will be available yet or prices, but stick to TSS and we’ll update you with more information when we get it.

Source: Idle Hands

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Covers and Solicitations for Sonic the Hedgehog #260 and Sonic Universe #63 Revealed

New stories are abound in April/May’s comic offering, and it’s sure to make a splash!

Thanks to Den of Geek!, we know that Sonic the Hedgehog #260 begins a new story which looks to be somewhat based on the events of Sonic Unleashed. As he deals with the now shattered planet, dark monsters have started to come out to play too! This starts off the search for the Chaos Emeralds anew, and it’s not going to be an easy one, especially when it requires a dive under the ocean and a scrap against Eggman’s latest scheme! This is “Waves of Change”: Part 1.

sonic260

Journey under the sea with Sonic the Hedgehog in the first chapter of an EPIC new SAGA! “Waves of Change”: Part One – What could be worse than a world shattered to pieces? How about dark monsters rising from the abyss?! While Sonic and the Freedom Fighters race to find the Chaos Emeralds and Gaia Temples, Sonic ends up discovering a whole new world of adventure deep beneath the waves! But will those he encounters prove to be friend or foe? Then, in “Light in the Dark: Part one”, Sally, Nicole, Tails and Antoine venture into the Eggman’s latest grab for power to retrieve a desperately-needed Chaos Emerald! Featuring all-new cover art from superstar Ben Bates and a special SONIC VERSUS variant cover from Sonic artist Evan Stanley!
SONIC THE HEDGEHOG #260
Script: Ian Flynn, Aleah Baker
Art: Evan Stanley, Jennifer Hernandez, Terry Austin, John Workman, and Matt Herms
Cover: Ben Bates
“SONIC VERSUS” Variant Cover: Evan Stanley and Jack Morelli
On Sale at Comic Specialty Shops: 5/14
32-page, full color comic
$2.99 US

Meanwhile, Flickering Myth has unveiled the next universe arc, and it looks to be chaos! Knuckles heeds forces telling him to fix the broken planet below, and wouldn’t you know it, Sally’s hired the Chaotix to hunt out the Chaos Emeralds at the same time. When their two paths meet, it only means a team up of quite the baddie-beating power, which can perhaps be used against any hooligans they happen to find alongside the Rexes and Nightmares coming out of the planet! This is “The Great Chaos [Trust me, it’s chaos] Caper”: Part 1.

SonicUniv#63

Fly high above the clouds with Knuckles and the Chaotix in The Great Chaos Caper: Part One!  Knuckles the Echidna has been tasked by a mysterious force to fix the shattered planet – but when the Dark Gaia monsters emerge from the word’s core, our hero finds himself in a fight for his very life! Luckily the ever-adventuring Chaotix are around to lend a hand, hired by Princess Sally to gather the all-important Chaos Emeralds. But wait, who’s that lurking in the dark?
Sonic Universe #63 which features some new characters and familiar faces arrives on April 23, 2014.

This giant Chaos Emerald hunt and monster bash looks unmissable! We’ll cover them more closer to the time of their releases.

Source: Den of Geek!, Flickering Myth

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Weston Super Sonic “Way Past Cool!”

wss

Back at the start of the year, you may recall how we brought you news of a new Sonic community meet up event? Well, unfortunately for me I was unable to attend, however SOS documentary maker Jono D was able to attend and has kindly documented the day.

So the rest of this update will be done by guest writer Jono D.

“How many of you people know what Summer of Sonic is? A fair few of you? Good! For the uninitiated, The Summer of Sonic is one of the most prolific fan events in many Sonic fan’s calendars, attracting hundreds of people each year for a day of events, contests, community and most importantly, fun.

You’d be forgiven then for thinking that the event has always been this way, however its origins are a lot more humble than some people may think. The event was started by a small group of community members who wanted to create a forum for people to come and socialise, meet each other face to face, and much in that same vain comes Weston Super Sonic.

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A local community church in Weston Super-Mare provided the venue for all things Sonical during the day.

 Weston Super Sonic is the brainchild of one devoted Claire Cameron. Already a frequent Summer of Sonic attendee, she had the idea of creating and hosting a Sonic community gathering much closer to her home in the west of England… So she did! On the Saturday the 11th of January, Sonic fans descended onto the famous seaside town Weston Super-Mare for the event. Some even coming from as far as London!

 westonsupersonicpano

The floor space wasn’t massive, but everyone had space to relax and socialise.

 The day started off just after 10:30 in the morning in the small community church hall, which was the designated venue. There were a few areas inside; A set of chairs and a projector for multiplayer gaming events and tournaments, a seating area for drawing, relaxing and general socialising, and a table with a collection of rare merch on show for people to have a look at up-close which had been brought in for exhibition (AKA the corner I was looking after, and subsequently living in for the day).

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The far side of the room proved popular with fans that wanted to simply sit and enjoy the atmosphere.

 After everyone had gotten settled into the venue and had the chance to chat (as well as devour all the cupcakes that had been brought in), things kicked off with a small speedrun tournament of Sonic 1’s Green Hill Zone Act one. Fairly simple: Fastest time would win! The audience participation in this was awesome. Plenty of cheering for each other as well as giving each and every runner a round of applause at the end of their run. I even managed to have a go and ended up coming in second place, which is something I wasn’t at all banking on! The top 3 ranking speedrunners were handed out medals for their achievements.

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The lucky winners of the various contests were all awarded medals for their achievements.

 The day then progressed casually with other small events throughout the day, including a costume workshop run by the host Claire, detailing how she went about producing her impressive costumes which were also on display for people to see. Everyone had the room to move and take everything they wanted to do at their own pace. Some people drew are for the art contest that was running, some played the consoles on offer in friendly head to head matches, whilst some simply sat and enjoyed each other’s company. With the small nature of the event, everything felt more relaxed and was a welcome change in pace from the normally frantic, upbeat and constantly active atmosphere found at Summer of Sonic.

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Claire’s homemade costumes were all on show, and played an active part in her cosplay workshop.

 westonsonic3

 A table of rare merch was on display in the corner. Complete with information cards for everything.

 One short happy-birthday song for host Claire later, The day neared its conclusion. The final medals were given out to the other competition winners and runners up, and the final gaming tournament of the day took place: a four-way battle on a mystery game… The audience when the competitors discovered it was Sonic Shuffle was worth it for their reaction alone! After a long battle of attrition on one of the clunkiest party games ever, the tournament finished up, the final medals were handed out and everyone packed their things, said their goodbyes for the year and headed for home.

westonsonic

 Everyone poised during the final rounds of the Sonic Shuffle tournament.

 And so concluded Weston Super Sonic. Everyone involved had a brilliant day, and even though I had mostly been grounded to my table in the corner, I met some truly great people from the immediate area who I had no idea were so nearby to me. Will definitely be getting in contact with again for local get togethers.

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 Plenty of friendships were made on the day, with everybody looking forward to a new event next year.

 Weston Super Sonic may appear to be a humble Sonic the Hedgehog gathering on the surface, but this sort of small beginning harkens back to the Summer of Sonic’s early days where it was just some fans wanting to give other Sonic fans a day to remember, and with one event under their belts, what’s to say it can’t grow into something much bigger?

With that, I want to give a big thanks and shout out to Claire ‘Rurifuu’ Cameron for having the not only the drive to want to do something for the fans, but actually going ahead seeing it through to the end. The turnout for a small Sonic get together was a brilliant surprise, and with words that Claire is already intending to host again next year with a bigger team to work with, we tip our hats to you Ms. Cameron!

For a little look at some video from the day, as well as a Q&A with event host Claire; check out The Sonic Show’s coverage:

httpv://www.youtube.com/watch?v=V0nTAgETuhM

Now, who’s on board for a Sonic-takeover of Weston’s Grand Pier?

Hope to see you next year!”

 

Special thanks to Jono D for the write up.

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SLW’s Deadly Six Edition Now Er… Dead in Europe

deadly six edition

It appears the Deadly Six Edition of Sonic Lost World for Wii U has run its course in Europe. According to new listings on Amazon UK and Amazon France, the standard edition of the game is now available to buy. This edition was quietly released on January 7th and both sites have now run out of the Deadly Six Edition themselves. However, you can still purchase it via other sellers on their sites (UK, France), but it’ll cost you more of your hard-earned cash. GAME UK has also now replaced the Deadly Six Edition with the standard edition of the game.

The Deadly Six Edition still seems to be available as normal in the US, for the time being at least.

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Ryo Hazuki DLC Now Live

ryo2

For PC owners of Sonic & Sega All-Stars Racing Transformed. The long awaited Ryo Hazuki DLC is now live. Ryo drives around in vehicles based on various classic Sega arcade machines which are also found in the original Shenmue title.

If you fancy picking up this one, it’s very reasonably priced at only 99p.

And before you ask, So far only the PC & Mobile version of the game are to get Ryo at this time. However if this changes we’ll let you know.

Source: Steam. 

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Preview: Sonic The Hedgehog #256

The countdown is nearly over, and it’s sure to end in a bang!

sth_256-0After the crossover threw Sonic’s world into disarray, Sonic and Tails have been fighting to solve the mystery of the changes at hand. Now, with all of the Freedom Fighters on their radar (and Amy back on their ground by means of Pirate Plunder Panic), the final piece to that small puzzle can be put into place as the end of the first main arc of the reality shift approaches. But there’s far more at stake, with Eggman on the assault with his deadly servant Metal Sonic, and a whole world is on the frizz…or maybe even more is in danger! Get ready for a blast with a five page preview of “Countdown to Chaos”: Part 4.

It’s the dramatic conclusion to the epic “Countdown to Chaos” SAGA! In Part Four, it’s a race against time as the countdown reaches its thrilling end! Metal Sonic is out to kill Sally and the Death Egg II has launched—things are not going well for our true blue hero! Can he and Tails get to the Aquatic Ruins Zone in time to save the day? And what horrifying discovery awaits Dr. Eggman? You definitely won’t want to miss this earth-shattering climax of the storyline that shook the Sonic comic books to the core! Featuring the final adjoining cover in the series from artist Ben Bates, and a special “end of the world” variant cover from Tracy Yardley!
Script: Ian Flynn
Art: Jerry Gaylord, Terry Austin, John Workman, and Steve Downer
Cover: Ben Bates
End of the World Variant Cover: Tracy Yardley!, Phyllis Novin and Dustin Evans
On Sale at Comic Specialty Shops: 12/31
32-page, full color comic
$2.99 US.

Although it didn’t come out on the intended date quoted, it has hit the digital comic stores on January 7th, so you can download the conclusion and see it unfold for yourself!

Source: Archie Comics

 

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Weston Super Sonic Meetup Next Saturday

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A new community meet up has been set up for those in the South West of the UK! Continue reading Weston Super Sonic Meetup Next Saturday

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Shenmue’s Ryō Hazuki Leaked as ASRT DLC via Yogscast Charity Stream

RYOHAZUKI_ASRT3

Aw yeah, this is happenin’!

Though there is no confirmation as to which platforms outside of PC will be receiving this, if any, it has nonetheless been revealed through the recent Yogscast Humble Bundle charity stream that Ryō Hazuki of the Dreamcast cult classic Shenmue series will be hitting the streets of Sonic & All-Stars Racing Transformed in the near future!

In November of last year, Steve “S0L” Lycett of SUMO Digital had challenged fans to vote among a slew of SEGA characters to decide a top three for ASRT DLC coming down the line. Since then, a number of exclusive characters, mainly from SEGA’s own PC-centric titles, have found their way into the PC version of the game, but Ryō, who won by a landslide of 3379 votes, marks himself as the first DLC character to have come as a result of the community polls.

RYOHAZUKI_ASRT2

We’ll keep you posted once word has come as to what platforms Ryō is expected to arrive on, and when!

Now let’s see, who were the runners-up again…?

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Covers and Solicitations For Sonic the Hedgehog #259 and Sonic Universe #62 Revealed

Two story arcs are coming to a gripping end in March 2014!

Spring is said to symbolise the beginning of new life. These first looks at Sonic the Hedgehog #259 and Sonic Universe #62 feature the endings of the stories that have been casting a first glance at the new life of several of our beloved characters in this new reality.

 

Courtesy of IGN, we know that Sonic the Hedgehog #259 continues the train ride from the last issue as Sonic and the Freedom Fighters square off against a fearsome Badnik foe to rescue its hostages. Can they stop this particularly radical train before it reaches its destination? This is “The Chase”: Part 2.

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SONIC THE HEDGEHOG #259

“The brand new world of Sonic the Hedgehog barrels ahead at breakneck speed with “The Chase” Part Two: Sonic fights for his life against a NEW terrifying super-badnik! Just to make matters worse, they’re battling on an out-of-control train! With Dr. Eggman waiting at the depot, Sonic’s in a fight against time – and killer robots! Featuring high-speed cover art from Sonic artist supreme TRACY YARDLEY! plus an exclusive SEGA game art variant!”
Script: Ian Flynn
Art: Evan Stanley, Terry Austin, John Workman and Steve Downer
Cover: Tracy Yardley! Game Art Variant Cover art provided by SEGA
On Sale at Comic Specialty Shops: 4/9
32-page, full color comic
$2.99 US

 

Den of Geek reveals that Sonic Universe #62 brings a close to team Dark’s first solo arc since the very beginning of Universe’s run, and the first look at them after “When Worlds Collide”. This epic climax sounds like an action film with showdowns, rescues and a nuclear bomb waiting to go off! Read about Shadow, Rouge and Omega’s adventure in “Shadow Fall”: Part 4.

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SONIC UNIVERSE #62

“The EPIC CONCLUSION to the alien-smashing saga starring Shadow the Hedgehog IS HERE! “Shadow Fall” Part Four: Shadow vs. Black Death – for the fate of the world! Who will walk away alive? Who won’t make it to see a new day? Meanwhile, Rouge and Omega desperately try to save their G.U.N. comrades as Eclipse hunts them down! All this with a ticking nuclear time-bomb in the background! Don’t miss the pulse-pounding conclusion! Featuring new cover art from Tracy Yardley! and a special “CGI” variant by newcomer Sonic superstar Rafa Knight!”
Script: Ian Flynn
Art: Jamal Peppers, Jim Amash, Jack Morelli and Matt Herms
Cover: Tracy Yardley!, Jim Amash and Steve Downer
CGI Variant Cover: Rafa Knight
On Sale at Comic Specialty Shops: 3/26
32-page, full color comic
$2.99 US

These endings are bound to be explosive in one way or another. There will be a closer look at the comics closer to the time of release. Keep your eyes peeled!

Sources: IGN.com, Den of Geek!

 

 

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Archie’s Sonic The Hedgehog Previews 252 – 256

After the Archie Megaman and Sonic meet up which of course lead to the inevitable (warning spoilers ahead) beating up of both the blue blur’s major foes (Megaman and Sonic). Things are not quiet same in Sonic’s World.

At all Costs (issue 252) picks up where Worlds collide left off  back on mobius but the world isn’t the same place it was before Worlds Collide.

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SONIC IS BACK and facing the HUGE consequences of the mega-hit Sonic/Mega Man crossover story arc in “At All Costs” Part Two! As the crossover crashed to a close, Sonic and Tails have returned to a world which is reeling from the cataclysmic effects of the Eggman/Wily genesis wave! The damage was severe, the threats have changed, and the mysteries are piling up! What has happened to Naugus in this new landscape? What is the final fate of Sally Acorn? Sonic and Tails are ready to tackle all the drama ahead of them—but first they must survive the wrath of the terrifying Tails Doll!

From there, we launch into the new saga Countdown to Chaos, part  one (issue 253) Sonic and his trusty sidekick Knuckles… okay I kid you all know it’s Tails journey to find their missing friends in the hopes of restoring the world they only vaguely remember.

STH-253

 

The biggest, most shocking event in Sonic comic history is underway, and YOU can grab a front-row seat in “Countdown to Chaos” part one! Sonic and Tails are on a journey to the Mystic Ruins jungle in search of their missing pals. What they encounter is sure to surprise you! Meanwhile, Dr. Eggman begins the long trek back to his deadly Death Egg II battle fortress. Will our heroes find him and stop him before he launches again? And just who, or what, is the “Sky Patrol” and what does it have to do with the missing Freedom Fighters? Don’t miss a moment of the chaos, featuring the first in a series of ALL-NEW inter-connecting covers by Sonic art superstar Ben Bates, and bone-chilling variant cover by T.REX!

Part 2 (issue 254) see’s the the return of a long time Archie mainstay after his rather sad… err how to put this… what’s the tactful way of saying he was bedridden with horrific injuries obtained while defending the realm? Huh guess there isn’t really a tactful way, anyway look Antoine is back and he’s all magically better! (Also it’s not spoilers if the returning character teased in the official synopsis is on the front cover)

 

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The long-awaited debut of the NEW Freedom Fighters CONTINUES! The mysteries deepen as Sonic and Tails find their long lost pal Antoine! But what is the state of our formerly fallen fellow freedom fighter? What has Uncle Chuck’s research uncovered about the nature of the dark power they’ve found seeping from the earth? And an unlikely return of a character you won’t expect alongside Uncle Chuck! PLUS—Eggman versus G.U.N.! The prize: Eggman’s life!

Part 3 (issue 255) see’s the return of another Freedom Fighter main stay that has been sadley missing lately, I’m starting to detect a theme here, are you?

sth-255

The Freedom Fighters are one step closer to completion with the bombastic, bouncing debut of the battlin’ Bunnie Rabbot! But the journey isn’t over yet—some of Sonic’s teammates are still missing, and it’s up to the blue blur and his best buddy Tails to find them! What shocking secrets will our heroes uncover? And just what is the “countdown to chaos” counting down to? Meanwhile, Dr. Eggman returns to the Death Egg to test out his dire predictions. Is it possible that the unspeakable evil known as Eggman could be the only one who can save the world?

You know what? I think I was on to something with the theme, because guess who makes a much needed return in part 4 (issue 256)? I’ll give you one hint, she’s on the front cover, you know the one wearing the new clothes which caused outrage amongst the old archie fans when the re-design was first announced… yes that one.

sth-256

It’s the dramatic conclusion to the epic ‘Countdown to Chaos’ saga! In Part Four, it’s a race against time as the countdown reaches its thrilling end! Metal Sonic is out to kill Sally and the Death Egg II has launched-things are not going well for our true blue hero! Can he and Tails get to the Aquatic Ruins Zone in time to save the day? And what horrifying discovery awaits Dr. Eggman? You definitely won’t want to miss this earth-shattering climax of the storyline that shook the Sonic comic books to the core!

Issue 252 landed in comic book stores in October, 253 in November. 254 is out this month, 255 in January and issue 256 in February.

EDIT: Oh and a quick shout out to HypTS for linking to this awesome image of the Countdown to Chaos covers put together.

www.sonicstadium.org  Originally form cover artist Ben Bates, Check it out on his deviant art page here.

 

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S&ASRT Joins Xbox 360 Classics Range in Europe

Sonic & All-Stars Racing Transformed Classics

The Xbox 360 version of Sonic & All-Stars Racing Transformed has quietly become a best seller in Europe and joined the Xbox 360 Classics range. According to Sainsbury’s Entertainment, the Classics edition was released October 10th of this year.

The official Xbox website features the following description for the Classics range:

Some games are born great, but only the best become classics.

That’s what the Xbox Classics range is all about; legendary titles, the toughest heroes and heroines, the best online experience with Xbox Live – and all for an amazing price.

At the time of publication, Sonic & All-Stars Racing Transformed is available at Sainsbury’s Entertainment for just £12.99. Bargain!

Source: Sainsbury’s Entertainment

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Sonic Lost World Wii U Patch Coming Soon

While no release date has been shared (though all guesses point to ‘incoming’!), an upcoming patch for the Wii U version of Sonic Lost World is now on its way!

Quoted verbatim from the SEGA Blog update, players should expect the following changes will be incorporated into the game:

Sonic Lost World

  • Collecting 100 rings will now grant the player an extra life.
  • In the event of a Game Over, we have doubled the amount of lives the player will begin with when continuing. (From 5  to 10)
  • The Indigo Asteroid, Crimson Eagle, Orange Rocket, and Black Bomb Color Powers can now be controlled using the analog stick and buttons.
  • Fixed a rare graphical issue that would sometimes appear during the pinball section of the Frozen Factory casino area.
  • When completing the NiGHTMARE DLC, users will be notified that they can re-play it after scoring 100,000 points.
  • Items will now appear on the world map.

These changes are sure to come to the relief of many, especially the returning bonus life per 100 rings mainstay given the game’s steep learning curve, so owners of SLW U should  be sure to have their consoles connected and at the ready once the patch rolls out!

Source: SEGA Blog

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Project 24 Returns December 15th as Four Station Collaboration

Project 24

9 days from now, a once time-honoured tradition on SEGASonic:Radio is set to return to its airwaves. Those who stuck around long enough will no doubt have heard of it – it is a sweet little day long marathon of DJs bantering around, quality music blasting from the speakers, and more.

Coming round for its 5th edition, Project 24 has been a massive success in its runs and will go live on SS:R as soon as the bell tolls at midnight, December 15th GMT! Listeners are invited to tune in on this special occasion and chat with our esteemed masters of ceremony, especially if they are up for winning sweet, sweet prizes!

In the past, Project 24 brought together DJs old and new from the station’s history, but this year, things have been shaken up quite a bit, for not only will SEGASonic:Radio play host to this event once more, but it will be joined by friends and affiliates at RadioSEGASonic Radio, and RadioNintendo as well!

Here is the tentative schedule for the event – take note that it is not final and is therefore subject to change!

  • 12am – Welcome Show / The Music Plant Zone with VizardJeffhog [SS:R]
  • 1am – The Music Plant Zone with VizardJeffhog [SS:R]
  • 2am – Sanity Within Chaos with cdrom1019 [RN]
  • 3am – Sanity Within Chaos with cdrom1019 [RN]
  • 4am – A/V Hijack with Biafra Republic [SS:R]
  • 5am – A/V Hijack with Biafra Republic [SS:R]
  • 6am – Paraphernalia Radio with JayZeach [SS:R*]
  • 7am – Paraphernalia Radio with JayZeach [SS:R*]
  • 8am – Random Hour with foreversonic [RS]
  • 9am – Random Hour with foreversonic [RS]
  • 10am – Turbo Drive Live with Turbo [SS:R]
  • 11am – Turbo Drive Live with Turbo [SS:R]
  • 12pm – Cyber Razor Cut with SonicYoda [RS]
  • 1pm – Cyber Razor Cut with SonicYoda [RS]
  • 2pm – The Late Late Late Afternoon Breakfast Show with Shadow Remix [SR]
  • 3pm – The Late Late Late Afternoon Breakfast Show with Shadow Remix [SR]
  • 4pm – T-Time with T-Bird [SS:R*]
  • 5pm – T-Time with T-Bird [SS:R*]
  • 6pm – SEGA Mixer Drive with Rexy [RS]
  • 7pm – SEGA Mixer Drive with Rexy [RS]
  • 8pm – Top 40 Countdown with KC [RS]
  • 9pm – Top 40 Countdown with KC [RS]
  • 10pm – Silver’s Saturday Show with SilverSonic [RN]
  • 11pm – Silver’s Saturday Show with SilverSonic [RN]
  • 12pm – Closing Show / The Music Plant Zone with VizardJeffhog [SS:R]

More details will be trickling through the grapevine, so it would be in your best interest to keep tabs on the four stations involved. As head of SEGASonic:Radio and on behalf of the P24 crew, I hope to see you all on December 15th! Check back for frequent updates!

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What Does The Tails Say? Parody now released!

[youtube]http://youtu.be/CpHtBS0vpH0[/youtube]

Doing what we do best (vulgar and immature content), we round off our week of 7th Anniversary challenges by putting together this parody of that song and asking it of our favourite old sidekick.

What do you think this fox says?

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Sonic Dashes Onto Android Phones At Last

httpv://www.youtube.com/watch?v=9tXXBYGvvlw

Negative Nancies and Debbie Downers need not speak ill of the lack of Sonic Dash on Android devices as of today, for SEGA and Hardlight Studios have finally released the endless runner onto the Google Play store for free!

The app’s surprise release follows the tease SEGA had spread from its social media networks just yesterday, and players will be pleased to know that they won’t be missing out on certain events that went down on the iOS version of the game any longer, such as the ongoing Zazz boss battle event tying in with the recent Wii U/3DS release of Sonic Lost World.

If you are reading this from your Android phone, I think you know what you have to do!

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SEGA Tease Sonic Dash for Android

Sonic Dash Android Tease

The SEGA and Sonic the Hedgehog Facebook pages have just posted this image, but what could it mean? Hit the jump to find out!

Continue reading SEGA Tease Sonic Dash for Android

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The Sonic Show Celebrates 7th Anniversary

The Sonic Show celebrates seven years in the weirdest way possible. Continue reading The Sonic Show Celebrates 7th Anniversary

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Kickstarter for Megadrive / Genesis Retrospective Art Book Launches

mdbook

The popularity of crowdsourcing to fund projects has gained much momentum recently, and only a few months ago, we featured a news article for the Not Enough Rings parody comic book, which was successfully funded.

To mark the 25th anniversary of the release of the SEGA Mega Drive (or Genesis, depending on where you live), a new kickstarter project has been launched by Read-Only Memory (creators of the Sensible Software book) which will be of interest to many of you: SEGA Megadrive / Genesis: Collected Works. This project looks to be nothing short of amazing, describing itself as a compendium of production artwork, interviews and development sketches.

The book will of course showcase a host of Sonic the Hedgehog material, but will also contain much from other loved franchises such as Streets of Rage, Phantasy Star and Golden Axe to name a few; it also aims to feature images and illustrations that have seldom been seen by the public across its 300 pages.

In addition to this, the creators of the book have already secured interviews with an incredibly impressive line-up of SEGA staff, past and present, including Naoto Oshima, Kazuyuki Hoshino, Yuji Naka, Yuzo Koshiro and Yu Suzuki.

For a pledge of £30 (about $45), you can secure yourself a copy of what is set to be the ultimate coffee table history book. If you’ve got the cash to splash, £250 will not only get you a copy of the book, but an exclusive limited edition print (1 of 100), created by Naoto Oshima, especially for the campaign.

At time of writing, the campaign has already doubled its initial funding goal, so you can pledge in confidence. This is surely one book you don’t want to miss out on!

[P.S. If you love your kick-starters, you might want to check out Far From Faith, a comic set to be animated by the very talented Lynne Triplet, known to many of you at TRiPPY of NiGHTS fame!]

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