Christian Whitehead Confirms Sonic CD Port Involvement, SEGA Gives More Details

[youtube]http://www.youtube.com/watch?v=EJa-4tMqVNc[/youtube]

Christian Whitehead (aka The Taxman) confirmed to Sonic Retro upon the official unveiling of the Sonic CD port on Thursday that his Retro Engine is powering the game. Whitehead also says the game will feature a proper looping soundtrack and an option to play using the original Sonic CD Spin Dash or one similar to Sonic 2. You can see the Retro Engine running a proof of concept demo of Sonic CD on an iPod Touch in the above video Whitehead recorded back in 2009.

UPDATE: Sonic Retro has informed us that it was actually SEGA’s Ken Balough that was interviewed below, not Patrick Riley.

In other news, SSMB and Sonic Retro forum member Shade Vortex attended PAX 2011 and interviewed SEGA staff member Ken Balough about this new Sonic CD port and got some interesting bits of information. You can read the full details below courtesy of Sonic Retro.

SONIC 2 SPIN DASH AND MUSIC

Regarding the functionality of the Sonic 2 spindash, Riley said that the feature could still be removed from the final game if it is found to cause problems within the game, going on to say that developers shouldn’t talk about features so early on for this reason.

More on that point, when asked about the inclusion of the U.S. soundtrack, Riley stated that it is not currently planned for use in the full release, due to licensing issues in using Spencer Nilsen’s soundtrack. However, Sega is trying to work around that and come up with a solution. Meaning, if an agreement is reached, this may include paid DLC, if the game can support it. For now, the game is International soundtrack only.

DOING THE TIME WARP IN THE TIMELINE

When asked about the curious use of Sonic 4 assets in the reveal trailer for the game, Riley confirmed that Sega has retrofitted Sonic CD‘s place in the timeline as after Sonic 3 and Knuckles but before Sonic 4: Episode 1. The rationale behind this was that Sonic CD’s developers never put any direct mention of Sonic CD‘s place in the timeline.

Even if a slight nod to its place exists within the original game itself.

So how exactly does this work? When Sonic CD is released later this year and Sonic 4: Episode 2 is announced, there will be a trailer where Sonic escapes from his time-travelling detour. In all the Sonic 4 trailers, Sonic is chasing Eggman from the left of the screen to the right. In the Sonic CD trailer, there’s a signpost instead, and when he hits it, he takes a detour and does the story of Sonic CD. Once his CD adventure is over, his detour ends, and he goes onto Sonic 4: Episode 2, coming out sometime next year.

Wait… so Sonic 4: Episode 1 happens, Sonic CD, then Sonic 4: Episode 2? I guess this fits with the whole “after Sonic 3 and Knuckles” thing, but wouldn’t this technically make it a side-sequel to Sonic 4: Episode 1 then? Just hit me with the Hazama cameo. Blast you and your odd time travel logic, Sega!

Opinion injection aside, there’s one more point that was tackled.

SONIC 4: EPISODE 2 RUNNING ON THE RETRO ENGINE?

With The Taxman’s earlier details revealing that Sega now owns a license to his Retro Engine, used to power the popular fan game Retro Sonic Nexus, fan speculation rocketed if Sonic 4: Episode 2 will throw away the criticized physics engine it used in favor for the Retro Engine.

And with the precision of Sonic shooting down one of Eggman’s many airships, Riley responded with a flat “No,” continuing by saying that Sonic 4 “will never” use the Retro Engine because the code base is incompatible with the existing Sonic 4 engine, which they are still using for Episode 2.

Hopefully with quite a few tweaks and lessons learned from Sonic Generations. I know, opinion injection again. My apologies.

Special thanks to Shade Vortex for conducting the interview because some of us couldn’t make it to PAX this year.

Source: Sonic Retro – Link 1, Link 2

What are your thoughts on this information? Let us and others know in the comments section below.

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Nintendo’s Strict File Size Limit to Blame For Sonic CD’s WiiWare Absence

Nintendo Wii owners may have noticed that while SEGA’s new port of Sonic CD is coming to many many download platforms, WiiWare isn’t one of them. SEGA has told GamesRadar that the reason for this is that the CD quality sound won’t fit within Nintendo’s strict 40MB file size limit for games on the platform.

In an excuse that carries a whiff of that old “the SNES doesn’t have the technology to render blood” chestnut, Sega has explained that the WiiWare platform lacks the chops necessary to replicate the CD-quality sound of the technologically-mindblowing-circa-1993 original – so, no Sonic CD for Wii owners.

Unfortunate for Wii owners. But at least if you’re not fussed about the new additions or Japanese soundtrack, there is still the option to play the original game on the GameCube title Sonic Gems Collection.

Source: GamesRadar (via GoNintendo)

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Sonic Generations: More Rooftop Run Details

A Sonic Generations preview from Digital Spy and SEGA’s latest batch of screenshots left us wondering if Sonic & Knuckles‘ Flying Battery Zone would feature partially within the game’s Rooftop Run stage. Now, thanks to a new preview from PlayStation Universe, we know that is not the case.

Before we talk about Classic Sonic, I want to clear something up. Other previews have been vague on what happens at the end of the Classic Sonic version, and some fan sites have suggested that you may see other old levels within levels due to this. This is simply untrue in Roof Top Run, which we’ll explain in due time.

The preview then goes on to detail exactly how the section with the airship plays out.

Due to the amount of classic and even modern levels that Sonic Team has not been able to directly include in the game, recreating all these stages from scratch for each Sonic allows them to take inspiration from other sections. In City Escape and Roof Top Run, Classic Sonic sees the return of the floor springs from Sonic 2 (the ones where you run over them and they cause Sonic to spring up and do a barrel roll in the air), and a platforming section reminiscent of the boss in Labyrinth Zone of Sonic 1 awaits the Blue Blur as he makes his way up the Clock Tower.

Some Sonic fans may remember you had to do this with the Werehog in Unleashed, but let us assure you, it is nowhere near as frustrating or fiddly. Once at the top, the “airship” is in range, and you rev up a Spin Dash to go into it, only to exit it a moment or so later, the camera tracking Sonic from outside the airship as he zips around it from left to right, implying he’s damaging it as he goes. As he steps onto a platform at the base of the airship, he sprints towards the goal post in a set piece based on the bombing run in Sonic 3’s Angel Island Zone.

It certainly sounds like an interesting set piece. Hopefully we’ll see footage of it soon at any of the various upcoming gaming events Sonic Generations will be playable at in the next month.

Source: PlayStation Universe

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Unlockable Bonus Items & Locations in Sonic Generations?

According to a listing for a Sonic Generations strategy guide at Play.com, the game will feature bonus items and locations you can unlock by collecting rings. Could the finished game contain bonus levels we don’t already know about from the leaked demo content, or just extra Acts?? The rings referred to are likely the red special rings you can gather 5 of from every Act. The red rings in Sonic Colours unlocked new content in that game, so they will no doubt do the same thing in Sonic Generations.

The ultimate celebration of 20 years of Sonic gaming. Sonic Generations delivers the definitive gaming experience for Sonic fans new and old. Sonic’s universe is thrown into chaos when a mysterious new power comes into force, creating
“time holes” which take Sonic and his friends back in time. Now they must team up to defeat their enemies, save their friends, and find out who is behind this diabolical deed.

The walkthrough guides you through every level and past each boss

Collect every ring and unlock bonus items and locations

Learn about Sonic and his friends, past and present

If you’re interested in getting yourself the strategy guide, it’s available to pre-order at Play.com for £9.99 and Amazon.co.uk for £11.69.

Source: Play.com

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GAME Australia’s Amazing Sonic Quest and Sonic Generations Pre-Order Bonus

Want something to keep your head warm this Winter? GAME Australia has revealed their pre-order bonus for Sonic Generations and it’s a Sonic hat. Judging by the pic of GAME Australia staffer Ed modelling the hat, it appears to be the same one the retailer gave away with Sonic Colours pre-orders last year, so many people may already have the hat. If you haven’t got one though, this is a good chance to get one for your merchandise collection.

If you’re interested, you can pre-order the game at the below links:
PS3: $88.00
Xbox 360: $88.00
Nintendo 3DS: $69.95

In other news, GAME Australia’s also been running a charity event called The Amazing Sonic Quest, in which staff member Ed is trying to collect games from Sonic’s 20 year history with the help of the public. If you have a game that Ed doesn’t already have on the list, then you can trade your copy for a $50 GAME Gift Voucher and a promotional copy of Sonic Generations when the game releases. Once Ed has all 45 Sonic titles, he will then auction them off with the proceeds going to charity.

For more information, head over to GAME Australia’s The Amazing Sonic Quest page.

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2 Sonic Generations OST’s Revealed, Now Available to Pre-Order

Wondering if Sonic Generations will be getting an original soundtrack release? Well, wonder no more. The game will be getting not 1, but 2 original soundtrack CD releases. Both are titled History of the 1st Stage, and one will cover the PS3/Xbox 360 version of the game (White Edition), the other will contain tracks from the 3DS version (Blue Edition). No word on the track lists yet, but we’ll let you know when they’re revealed.

Both CD’s are planned for a December 8th release in Japan alongside the game’s release. You can pre-order them over at Amazon Japan at the below links. The White Edition will be bundled with PS3 and Xbox 360 copies of Sonic Generations (thanks CyberLink420) and will set you back ¥ 6,230, while the Blue Edition, which isn’t bundled, costs just ¥ 4,445.

History of the 1st Stage Original Soundtrack White Edition (PS3 listing)
History of the 1st Stage Original Soundtrack White Edition (Xbox 360 listing)
History of the 1st Stage Original Soundtrack Blue Edition (Nintendo 3DS listing)

Source: Sonic Scene – Link 1, Link 2

Thanks to Woun for the heads up!

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Sonic CD Port Officially Announced, Coming This Holiday To Many Platforms

[youtube]http://www.youtube.com/watch?v=mjF6kq4MFlo&feature=player_embedded[/youtube]

Four days later and the new port of Sonic CD revealed on Monday has been made official. The Mega CD/SEGA CD title will be making its way to many platforms this Holiday season, which include Xbox Live Arcade, PlayStation Network, iPod Touch, iPhone, iPad, PC Download, Windows Phone and Android Phone.

The game is said to feature widescreen graphics, the original Japanese soundtrack, special iOS features, Xbox LIVE Achievements, PSN Trophies, PC Achievements and more. Interestingly, SEGA also says this game is a prequel to Sonic the Hedgehog 4: Episode 1. A trailer, press release and artwork have also been released, which we have shared for you here.

Check out the press release below:

METAL SONIC! AMY-ROSE! ROBOTS! IT CAN ONLY BE SONIC CD

LONDON & SAN FRANCISCO — 25th August, 2011 —SEGA® Europe Ltd. and SEGA® of America, Inc. today announced that Sonic CD™ will debut on mobile phones and consoles everywhere. Originally released for the MEGA CD™ system in 1993 and with Metal Sonic and Amy Rose making their introduction, Sonic CD is coming to digital platforms with music from the original Japanese soundtrack. The beloved prequel to Sonic The Hedgehog 4 ™ Episode I is coming to iPhone® and iPod® touch, iPad®, Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system from Microsoft, PlayStation® Network, PC Digital Download, Android and Windows Phone 7 and will be available for download this winter.

“Ask any Sonic fan to name their favourite games, and Sonic CD always ranks near the top of their lists,” said Haruki Satomi, Vice President of Digital Business at SEGA. “Sonic CD marks an important chapter in Sonic’s history, bridging the gap between his oldest adventures and his new digital exploits like Sonic The Hedgehog 4 Episode I. We’ve made sure the re-mastered edition has everything that Sonic fans want to see with all of the original colourful classic zones.”

Following the classic story of the original, Sonic CD sees Dr Eggman plan to cause chaos and take control of the future by stealing Times Stones from the Little Planet. Sonic must speed through levels and travel through time whilst fending off Eggman’s robots to recover the Time Stones, and save Amy Rose from his mechanical twin, Metal Sonic! This fast-paced game will return with brand new features including enhanced widescreen graphics, iOS features, Xbox LIVE Achievements, PSN Trophies, PC Achievements and more.

For more information on Sonic CD, please visit http://www.sega.com/

Source: SEGA Blog

Thanks to Jemma in our comments section for the heads up and to Woun for the YouTube upload!

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Sonic Generations Picnic Image, 3DS Casino Night Zone Screen, Emerald Coast Revealed?

3 new images of Sonic Generations have been released by SEGA Japan today. One gives us our first look at the previously revealed picnic scene from the opening of the game, and the other 2 give us our first look at Sonic Generations 3DS’ Casino Night Zone, as well as a previously unknown stage, which looks to be Emerald Coast from Sonic Adventure. Apart from some Mega Drive/Genesis stages, the Nintendo 3DS version has been said to celebrate the Sonic the Hedgehog series’ handheld history, so for a Dreamcast era stage to be in there is quite odd.

Check out the screenshots below and let us know what you think in the comments section below.

Source: Sonic Scene – Link 1, Link 2

Thanks to Woun for the heads up!

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Sonic Generations Japanese Release Date and Box Arts Revealed

SEGA Japan has unveiled the Japanese box artwork for all 3 versions of Sonic Generations, which is very similar to the US and EU art minus the 20th Anniversary logo. A December 8th release date for all versions in that territory has also been revealed.

Source: Sonic Scene – Link 1, Link 2

Thanks to Woun for the heads up!

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#80 SONIC CD XBOX LIVE Trailer: Prequel to Sonic 4 Episode 2?

Does the trailer suggest that this will lead into the next episode of Sonic 4? Or are we reading to much into it? With Metal showing at the end of ep1 and now this, it would seem they want to jog out memories for episode 2.

Also with it coming out on every platform this is surely the work we heard ages ago from Taxman back 2009!?  Thoughts?

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Sonic the Hedgehog Official ESP Guitar Available For Pre-Order

Any self-respecting guitar enthusiast and Sonic the hedgehog fan will have at some point drooled over the prospect of playing Jun Senoue’s trademark STH-130 ESP custom Sonic guitar. Some of you have been lucky enough to hold it!

Well, now you can have your very own!  As hinted by Senoue-san himself in recent months via his twitter account, ESP guitars will be producing a replica of this guitar available for purchase via ESP Japan. Much like the original, these replicas will all be high-end performance guitars made from top-of-the-line components, and would be the crowning jewel in any avid guitarist’s collection.

However, with a top-line guitar comes a top line cost – the instrument will be commanding a price of ¥136,500, which is the equivalent to around £1100 or $1750. If you’re planning on saving for one of these beasts, you’d also better get your skates on as they will only be available for pre-order until December this year.

Even so, top collectors and die-hard Senoue fans will be scrambling to get their hands on one of these beauties…now you can look the part as well as sound it!

Now I wonder if there is any chance to get one in left-handed…

Link to ESP Sonic the Hedgehog Guitar page

[EDIT: For those who this interests (particularly me!) a left handed version will be available! Joy!

If you are interested in ordering a guitar, get in touch with your local ESP dealer – T]

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Sonic 4: Episode 2 Planned For 2012 Release

Those waiting eagerly for the second installment of Sonic the Hedgehog 4 should expect to see a title in 2012. According to the head of Sonic Team Takashi Iizuka in an interview with Eurogamer:

“This year, 2011, is the anniversary, so we’re focusing on the celebration title,” Sonic Team’s Takashi Iizuka told Eurogamer, “But moving forward to 2012, Sonic will still be going, so I’d hope to provide Episode 2 then.”

There was no comment from Iizuka with regards to whether or not there would be a release of Sonic the Hedgehog 4: Episode 3, and our guess will be that this would be dependent on the reception the second title in the episodic series gets.

For now, Iizuka has stated that priorities are set on the anniversary title, and that the plan has always been to release episode 2 after Sonic Generations.

For now, we will have to sit tight – it may be a while before we hear anything more with regards to this game.

SOURCE: Eurogamer

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Sonic CD Heading for Xbox Live Arcade

Hold onto your butts. Sonic the Hedgehog CD is getting a port to the Xbox 360’s Live Arcade service, and the first place anyone will get to play it is at the Penny Arcade Expo Prime event in Seattle.

Microsoft community liaison Major Nelson let slip details of the game’s existence on his blog today. It will be situated at one of the Xbox 360 Booths (#432) and be sat alongside a slew of other Live Arcade titles such as Trials Evolution, Trine 2 and Retro City Rampage.

SEGA has been extremely quiet on the possibility of bringing Sonic CD to current generation console platforms. It has been one of the most requested omissions from recent Sonic series compilations, and there had been murmurings that the company was interested in a homebrew port of the game on iPhone some time ago.

Nothing official has been said about the publisher’s intentions to bring back the Mega CD classic however – until now, that is. Are you going to PAX Prime? Be sure to go and play the ever-loving love out of the game, and let us know on TSS what you think of it! The Expo runs from 26th – 28th August 2011.

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Details of Plot to Sonic Generations Emerge

We’ve seen a lot of footage coming out of Gamescom last week with regards to gameplay in Sonic Generations, but the storyline of the game has been kept realtively vague. However details have emerged from allaboutgames.co.uk on some elements of the story early in the game – the exerpt is taken from the preview by Andy Daniel:

At the start of the game, everyone is attending a picnic in honour of Sonic’s 20th, when all of a sudden a mysterious dark force intrudes and sends everyone, including our spiky blue protagonist, back in time. Sonic is finding a way to get himself and everyone else back to the present time and along the way he bumps into many familiar faces including his younger (albeit chubbier) self! The two Sonics team up and work together to save their friends once again.

While confirming nothing, this may illude to the other characters that may appear in the game including the introduction of a possible new antagonist.

Funny, I thought Sonic spent his birthday down the pub with Dreadknux…

SOURCE: allaboutgames.co.uk

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Speedrun… Monday?: Sonic Adventure 2 Ruined

It’s been a while since we’ve had some Sonic speedrunning news I feel. Just posted on Speed Demos Archive is a new and improved Hero Story run on Sonic Adventure 2 Battle.

This new run is from Felipe “son1cgu1tar” D’Andrade, a man with a number of SA2 Sonic Center records – not to mention good luck, consistent execution, and an encyclopaedic knowledge of the game. It was actually recorded late last year, but rest assured the play is a lot faster than SDA is at publishing it.

The run is chock full of quality, from knowing exactly where to go with Knuckles, to an impressive number of tough shortcuts with Sonic. Not least Crazy Gadget, which is totally destroyed in a little over a minute!

[youtube]http://www.youtube.com/watch?v=LD1lYcuz9mk[/youtube]

One story we didn’t follow up on previously was April’s Japan Relief Done Quick speedrun marathon. In raising $25k total for medical charity Médecins Sans Frontières, there were live runs of Sonic 1, Sonic 3D Flickies Island, Sonic 4 Episode 1, and everyone’s favourite…

[youtube]http://www.youtube.com/watch?v=jrgvNEGz26k[/youtube]

Sonic ’06?! This run from Parax was, I think, the best Sonic run of the marathon. A character selection bidding war raised over $1k alone, eventually picking Silver, who went on to show just why Sonic ’06 is one of the most busted Sonic games in history. Clipping through walls, riding on flying boulders, finishing stages with the wrong character…

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New Zealand Retailer Offers $200 Collector’s Edition of Sonic Generations

We already know that SEGA is planning to release a Special Edition of 20th Anniversary title Sonic Generations, but apparently there seems to be an even more valuable offering in the works. New Zealand retailer Mighty Ape is listing a previously unheard of Collector’s Edition for NZ$199.99.

We don’t know anything about the contents of said Collector’s Edition (PS3 / 360) – the Mighty Ape website writes that such details are “to be confirmed” – but we’d wager that it will contain a fair bit more than the DLC offered at GameStop in the US and GAME in the UK. Perhaps something physical?

We’ve been told Mighty Ape is responsible for distributing and selling 20th Anniversary merchandise in the country, so perhaps some kind of figure wouldn’t be such a wild guess. What do you think? What would you like to see for your hard-earned NZ$200?

The retailer also lists Standard (PS3 / 360) and Special Editions (PS3 / 360) of the game for both PlayStation 3 and Xbox 360. Standard will cost you NZ$109.99 and Specials will set you back NZ$129.99.

Cheers to TenkoTAiLS for the news tip! We owe you a pint. Maybe. Depends if you’re old enough.

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More Sonic Animations. Classic’s Time to Shine

Yesterday, we posted video from twilightzoney of Modern Sonic’s animations in Sonic Generations. Today we have part two of those animations only now with classic Sonic doing his own air guitar, animations and dancing after a few more minutes of modern Sonic. Something to note, not only are classic and modern’s eyes a different color, but so are their eyelids! Crazy. Check it out below.

[youtube]http://www.youtube.com/watch?v=IDJXEuvk9pg[/youtube]

 

 

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Sonic Generations Release Dates

Our friends over at Sonic Extreme are reporting that IGN has inadvertently let slip the release dates for Sonic Generations in both US and UK territories. Extreme reports that before the above adverts were taken down, the images featured a US release date of Tuesday, 1st of November 2011 with the UK release coming three days later on the Friday, 4th of November 2011.

Although not independently confirmed elsewhere, the banner above, now hosted on Sonic Extreme would certainly indicate these are the launch dates.

Looks like we’ll be staying in this Guy Fawkes night!

SOURCE: Sonic Extreme

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Sonic Generations Modern Sonic Character Animations Video

[youtube]http://www.youtube.com/watch?v=GU5LaaHmSDY&feature=player_embedded#![/youtube]

Exaclty what it says on the tin – a video has emerged including a host of Modern Sonic’s new animations, in which Sonic reprises some old classic poses and motions, with a whole host of super cool ones…including a riff-tastic air guitaring sequence, which looks to be a particularly energetic end-of-stage celebration.

Coincidentally if you like the piece of music that is played with a lot of the Generations trailers, it is a track called “Tenderoni” by Kele – watch it here.

Nice spot by Shockhog and ENVY16!

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New Big Arms Music for Generations 3DS

Why?!! Why did this guy have to beat the boss so quickly?! I was rockin’ out here!

From Gamescom and NintendoWoldReport comes more SG 3DS video this time the same boss fight we showed you from E3, but with much, much improved music. I think this helps prove that the modern music in Mushroom Hill is a place holder ‘cuz look at the drastic change in the music here. Enjoy.

[youtube]http://www.youtube.com/watch?v=s_tRYc-gRcA[/youtube]

[EDIT – As some of you might have guessed, this track has been remastered by the illustrious Alex Mahklouf of Cash Cash – I have confirmation from the man himself! – T-Bird]

 

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Sonic Generations Mushroom Hill 3DS Gameplay Footage from Gamescom 2011

[youtube]http://www.youtube.com/watch?v=pe8LoLwlJ_M&feature=player_embedded[/youtube]

A full stage-and-a-bit’s worth of gameplay footage from Mushroom Hill Zone on Sonic Generations with both modern and classic Sonic! Fans will no doubt be pleased to see the return of losts of features from the original stage along with a host of the most recognisable badniks.

By the sound of it, Modern Sonic’s music for Mushroom hill is identical to the original version from Sonic & Knuckles; however the track for this stage may not have been finalised and this is a placeholder track. Classic Sonic’s Mushroom Hill stage does appear to have a musical makeover however, and is sounding pretty nifty…but you will need to wait for the end of the video for that!

Thanks to Phantomime for the news tip!

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Rumor: Does Sonic Generations Have Zones inside of Zones?

Guess where you're going?

A recent hands on preview of Sonic Generations posted in digital spy has some interesting info. It seems you may be able to go to Flying Battery Zone inside of Spagonia.

Confetti rains down from the skies like multi-colored rain, and Robotnik’s airship looms menacingly in the background. After racing across the quaint cityscape, classic Sonic scaled a Big Ben-esque tower and climbed up the clock hands.

A spin attack performed in the center of the clock face caused it to swing open and collide with Robotnik’s airship, enabling the hedgehog to climb on board. The outcome was entirely different when modern Sonic reached this juncture in his version of the stage.

Aided by the power of his boost metre, the contemporary character propelled himself to the highest point on tower and used it as a launch pad.

Look Familiar?

Then there’s the case of some of the latest screenshots. In fitting classic Sonic into the more modern levels, they seem to have been greatly inspired by the past. Doesn’t this screenshot above remind you of Hydrocity Zone? Plus, remember the surprise of Metal Sonic’s level being from Sonic CD? Even though there doesn’t appear to be a full Sonic 3 level to be coming in the game, it does seem like bits of Sonic 3 may be found throughout. Who wants to bet that classic Crisis City will play an awful lot like Lava Reef?

 

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Classic and Modern Videos of Mushroom Hill

There has been plenty of news and videos coming out of Gamescom this week. One of the latest ones, is some video of Mushroom Hill from the 3DS version of Sonic Generations. The classic version has a slightly remixed version of the Mushroom Hill music and has it’s level laid out almost identically to the original (Why make the same level?). The modern version has direct audio and the original MH music (probably a placeholder). It seems to play well with modern Sonic’s abilities even if the player doesn’t play all that well. One interesting note is the jumping in and out of backgrounds.

BTW, during the modern video, at 2:10 the player gets stuck for awhile. I recommend you skip ahead to 3:30.

[youtube]http://www.youtube.com/watch?v=IA8Wvmn_Tso&feature=related[/youtube]

[youtube]http://www.youtube.com/watch?v=pe8LoLwlJ_M[/youtube]

Sonic Generations 3DS is currently scheduled for November.

 

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Sonic Generations Nominated for IGN People’s Choice Award


Sonic Generations has already impressed audiences with preliminary gameplay and stunning footage, and has now been nominated for the Gamescom 2011 IGN Player’s Choice Award. Generations stands alongside a whole host of other titles such as Gears of War 3 and Street Fighter X Tekken in the running for the award.

To go and vote for your favourite title, head to the IGN People’s Choice Award Voting page and cast your vote now!

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Sonic Generations City Escape with Modern Sonic – All the Way Through!

[youtube]http://www.youtube.com/watch?v=zWa6JSflm1o&feature=player_embedded[/youtube]

If you just can’t wait to see the Modern City Escape from Sonic Generations all of the way through, then checkout this video from the GamingClerks filmed at this week’s Gamescom event, where the demonstrator plays through the modern Sonic level in its entirity, complete with the Uber-Truck chase.

For those of you disappointed this was not available for play at SoS and Sonic Boom, don’t be – according to TSSZ News this stage is still only available for demonstration and was not playable at the Cologne based game show.

Source: TSSZ News

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The SEGA booth at Gamescom 2011 Video Tour

[youtube]http://www.youtube.com/watch?v=cHeWM1u3OCk[/youtube]

Having visited the SEGA booth at E3 with it’s mammoth Sonic statue, the aesthetic Sonic Generations stand, the quaint M&S London Olympic games arena and the Aliens bunker to name a few, I thought SEGA wouldn’t ever be able to outdo themselves. Well, take a look at some of these images and videos coming out of Cologne this week from the Gamescom 2011 show!

In amongst all of the titles being shown off at the German event, there is giant inflatable Sonic the hedgehog, an entire double decker bus…and of course my favourite part of all, a  history wall showcasing merchandise past and present (check out the video tour for that!) kindly donated for the duration of the show by Sonic fan and Sonic merchandise collector ‘Yellow’ (Alessandro Sanasi) from Spindash.de.

 

Look out for Sonic making an appearance too! Be sure to check out the SEGA flikr feed for more photos of the day.

Video from Planet3ds.de. Image taken from the SEGA flikr account.

 

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Crush 40 Live in Japan – “What I’m Made Of” Full Video

[youtube]http://www.youtube.com/watch?v=AKZIuXyik3E&feature=player_profilepage[/youtube]
Another video from Crush 40’s shows in Japan has been posted online from the Crush40 official youtube channel, this time it’s the climactic track from Sonic Heroes “What I’m Made Of”.

If you didn’t catch the full version of Live and Learn, you can also check this out on the Crush 40 youtube channel as well!

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Mario and Sonic at the London 2012 Olympics: New Gamescom Trailer

[youtube]http://www.youtube.com/watch?v=RQu3T5Xy8TI[/youtube]

From the Gamescom event in Germany comes the latest Mario and Sonic London 2012 trailer. The trailer hosts some new footage showing events not yet shown such as synchronized swimming, cycling, dream hurdles and dream gymnastics. Now, I have to wonder if Blaze’s “fear of heights” thing from Sonic Rush Adventure was a huge lie as she seems to have no problem spinning around on poles thousands of feet in the air. Then again, she has no problem running up walls hundreds of feet in the air in that same game. 😉

Mario and Sonic at the London 2012 Olympics will be available on Wii in November and 3DS February 2012.

UPDATE: Seems I was wrong. If you frame by frame the video, you can see the terror on Blaze’s face. XD

Blaze's fear

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Mushroom Hill Zone Revealed For Sonic Generations 3DS

Courtesy of SEGA, we have 11 new screenshots of the Nintendo 3DS version of Sonic Generations, which unveil the Sonic & Knuckles classic stage Mushroom Hill Zone for this edition of the game. Classic Sonic roams through the Spring time Act 1 as you remember it, while Modern Sonic dashes through the Fall time Act 2 with an added 3D rail grind section.

Check out the screenshots below:

Source: SEGA Press

What do you think of the new stage? Let us know in the comments section below.

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New Sonic Generations Trailer Unveils New Stages and More

[youtube]http://www.youtube.com/watch?v=XN2ODzSbdtc&feature=feedu[/youtube]

Gamescom 2011 has kicked off today and SEGA has released the above new trailer for the PS3 and Xbox 360 versions of Sonic Generations. As well as more footage of Chemical Plant Zone, we get the official unveiling of Rooftop Run from Sonic Unleashed and Seaside Hill from Sonic Heroes. More CGI footage is included in the video too, with quite the little surprise at the end (well, for those who didn’t look at the leaked stuff anyway).

Thanks to SSMB member VEDJ-F for the heads up and to Woun for the YouTube link!

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#79 New Sonic Generations trailer!!

While we attempt to sort out out youtube woes, that wont let us stop bringing you the videos you need! It’s time for some brand new level action for Sonic plus a cameo from BOTH Tails and a certain robot! Don’t forget to subscribe to our new channel just incase we lose our old one for good!

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Takashi Iizuka Attending Gamescom 2011

There’s good news tonight for Sonic fans going to this year’s Gamescom event, with the announcement that Takashi Iizuka will be attending. The Sonic Team head disclosed the news of his attendance just 4 hours ago on his Facebook page with the short message you see below.

これからGamescomに参加するため、ドイツに向けて出発し​ます!それにしても今、朝の6時…眠い…。
I’m going to Germany for Gamescom!

Iizuka has been very busy attending events around the world all year celebrating Sonic the Hedgehog’s 20th Anniversary and it doesn’t look like he’s going to stop anytime soon. We told you last week that SEGA will be going to Gamescom and will be designing their booth in the style of Green Hill Zone from the first Sonic the Hedgehog game on Mega Drive/Genesis. Attendees will be able to go hands-on with both console and handheld versions of Sonic Generations and Mario & Sonic at the London 2012 Olympic Games at the event, too.

Now we have to wonder if Iizuka is attending just to help SEGA with the Sonic 20th Anniversary celebrations and to do the usual interview rounds, or does he have some Sonic announcements to make? I guess we’ll find out this week.

Gamescom will run from 17th-21st August at the Koelnmesse in Cologne, Germany.

Source: Takashi Iizuka’s Facebook page

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The Sonic Show victim of hacking failure.

Today it was noticed that our youtube account had been hacked into. Nothing much had changed, they altered the title of the profile and reset the channels skin. I quickly changed my password and restored these alterations. However approx 15 minutes laters, they had deleted my whole account. This account is 5 years old, and contains videos dating back to the beginning. At this moment in time they are all gone. While I do have a lot of them backed up, some are not. If the account cannot be restored then episodes like our Summer Of Sonic special will not be able to be reuploaded due to time limitation now placed on accounts after ours was created.

This is a huge blow for The Sonic Show, as someone has basically deleted our history, our existence.

 

We have emailed youtube requesting for account restoration thought youtube state that they will not restore the videos or comments. We now play the waiting game.

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SEGA West CEO Sees Chances Ahead For Sonic to “arc out to do different things”

Following comments on Sonic the Hedgehog 4: Episode 1 a few days ago, VG247 has posted up their full interview with SEGA West CEO Mike Hayes, and it features a couple more pieces of discussion about Sonic. When asked what his standout moment for the company is, Hayes expresses his pride for SEGA and Nintendo’s bringing together of both of their mascots for the Mario & Sonic at the Olympic Games series.

“In my time at Sega, I’d come back to Chronicles, but I have to say Mario and Sonic simply because of many things,” said Hayes when asked for a standout moment.

“For me personally, doing that deal with Nintendo when we were such adversaries and bringing the two greatest icons together, for me, is a real sense of pride. Then the fact that its sold 20 million units so far on the two that we’ve released mean people like it, which is great.

That’s not the only standout moment for Hayes, though. The SEGA West boss also talks about his fondness for Sonic Chronicles: The Dark Brotherhood, which he admires because it does something different with the Sonic the Hedgehog brand.

“But in terms of imagination, I actually thought what we did with Chronicles was pretty good, which was actually trying to do something with Sonic that wasn’t just about speed and getting from A to B as effectively as possible. And that, I thought, was a pretty good game. Sold reasonably well, didn’t break any record, but I enjoyed that because it was different.

With Sonic Chronicles: The Dark Brotherhood in mind, Hayes thinks there are more chances ahead to arc Sonic out to do other things.

“And that gives us kind of a clue about mainly the future of Sonic. There are chances for him to sort of arc out to do different things, maybe.”

Hayes ends the interview by noting the success of Sonic Colours in sales, ratings and popularity.

I like [2010 Wii and DS title] Colours a lot because I think that’s the best main platform standalone Sonic that we’ve done in many years. And it was hugely popular and it did extremely well based in America and Europe. I just think that was an excellent game, I think [Team Sonic producer Takashi] Iizuka did a good job on that and it rated pretty well. But for me, from my time at Sega, I’d probably say M&S and Chronicles.”

Source: VG247

Would you like to see the Sonic the Hedgehog series explore other genres? If so, which ones? Share your thoughts in the comments section below.

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Archie Starts a Sonic Magazine in the U.S.

 

Much like their ”Life with Archie” magazine, Archie is planning a quarterly magazine dedicated to Sonic “Sonic Super Special”. Similar to the UK’s “Sonic the Comic”, it will be mostly made of reprints of some of the bigger Sonic stories from the comics (although the UK version had new stories in theirs), but with some extras and articles included. The first issue arrives in late October.

SONIC SUPER SPECIAL MAGAZINE #1
Sonic the Hedgehog’s 20th Anniversary celebration kicks into high gear this fall with the all-new SONIC SUPER SPECIAL MAGAZINE! Get your need-for-speed on with non-stop action and tons of heroes and villains from the SONIC THE HEDGEHOG games and cartoons! This magazine-sized, quarterly collection takes new readers on a journey into GENESIS, a bombastic birthday bash with Shadow the Hedgehog, and the incredible assault on Eggman’s Empire! Sonic super-fans will also be treated with part one of the SONIC TIME LINE, featuring new art from fan-favorite artist Jamal Peppers, as well as tons of bonus features!
Script: Ian Flynn.
Art: Patrick Spaziante, Tracy Yardley!, Jamal Peppers, Terry Austin, Jim Amash, John Workman, Jason Jensen and Matt Herms
Enhanced Cover by Patrick “Spaz” Spaziante
Shipping Date: October 12th, 2011
On Sale at Comic Specialty Shops: October 26th, 2011
On Sale on Newsstands: November 1st, 2011
128-page, full color magazine
$9.99 US

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Sonic 4: Episode 1 Sells Over 1 Million, Ep 2 Info On The Way “very soon”

In a recent interview with VG247, SEGA West CEO Mike Hayes revealed that digital download title Sonic the Hedgehog 4: Episode 1 has sold over one million units across all platforms since its release in October last year.

“It did very well and it continues to do well,” Hayes told us in a phone interview this afternoon.

“Particularly when it gets a little shot in the arm with some promotion or some price activity, sales are quite phenomenal. Its downloaded clearly over a million units, so its sold particularly well and continues to sell.”

Hayes also told the website to expect information on Episode 2 “very soon”, but wouldn’t clarify how soon. Instead Mr.Hayes just said “look out for that one.”

Source: VG247 (via GoNintendo)

Thanks to SSMB member Emeraio at the SSMB for the heads up!

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