Move over Macy’s balloon.
Continue reading Rumor: Is Paramount Implying a Sonic 2 Trailer This Thanksgiving?Shop Drop! US & UK Christmas Sweater Pre-Orders
Get in the spirit. And in these sweaters.
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SEGA and Microsoft forming “Strategic Alliance” With Azure Cloud Platform
The “Super Game” returns.
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Classic Sonic Joins Sonic Racing on Apple Arcade
If you’re looking for some true Sonic drift.
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Humble Bundle Offers 11 Sonic games and Ocean Conservation for $10
An expansive library for good price and cause.
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Idris Elba’s Knuckles isn’t “Sexy” in Sonic 2 Movie
We’ll be the judge of that.
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Sonic at the Olympic Games (Mobile) Online/Purchases Close in December
If you want Tokyo on your phone, get it soon!
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TSS @ SHC 2021: Sonic Mania Mod Roundup
Sonic Mania… mania wasn’t as pronounced this year as it was previous years, but that hasn’t stopped many fans from bending this engine in cool, entertaining ways. The contest and expo have a handful of entries this year using the Mania base, and here’s how they stack up.
Mystic Cave Zone Mania-fied
Submitted by campbellsonic
Mod Download Page
Mania as a game wasn’t merely about bringing back Classic Sonic. It felt fresh, surprising, and hard to match without a good eye for detail and willingness to add to the experience. Mystic Cave Zone achieves feeling like an actual Mania stage ripped from some fictional director’s cut, and it does so as a reskin of Press Garden.
MCZ Mania-fied captures the claustrophobic, winding, and threatening feel of the Sonic 2 original while speeding it up with some remixed sections and more opportunities to play with ramps and curves. The stage uses the classic icons of the level such as the lever doors, the spinning boxes, narrow moving platforms, and plenty of spikes, but reinterprets a few Mania elements in novel ways.
The best example of this is in Act 2. Where Press Garden has sprayers that freeze Sonic & company, MCZ Mania-fied has minecart dispensers that take you for a ride until you hit a wall or forcibly break it. Splats, the bouncing rubber stamp that emerge from inkwells, are now burrowbot spawning locations complete with warning sign. Finally, the boss at the end pits you against a giant burrowbot (graphically remixed from Eggman’s octopus robot from Oil Ocean) but with falling stalactite hazard above in place of the sinking floor below.
As a thorough reskin, MCZ Mania-fied is a fantastic remix on the source material and captures the Mania spirit. If you’ve got nostalgia for those purple and green depths, be sure to check it out. Also, hey, it has an Encore version too!
Sonic the Hedgehog: Lost Island Demo
Submitted by CartoonsAnimate22
Mod Download Page
Lost Island builds an original game on top of the Mania framework, fully reskinning levels and characters. Sonic, Tails, and Knuckles have modified spritework, while Ray and Mighty have been fully replaced with Sonic X-treme’s Tiara (outfitted with Sonic 2 GG’s hang glider) and an original character, Millie, who resembles a Minnie Mouse take on Tails (if I’m wrong and this is some sort of established character I’m not familiar with, I’m sure the comments will correct me). The demo spans 7 zones, with 10 acts total among them.
The visuals and level design spark inspiration from a number of other Sonic games, though the strongest point of comparison is probably Sonic 1 for Master System/Game Gear. It even directly pulls the 8-bit exclusive Sky Base into its roster. The level reskins have a basic but still attractive aesthetic. Simple patterns make it feel a bit more flat than you’d expect from a 16-bit game. Not bad, but also not especially iconic or embellished.
I found Lost Island to be a cute but light experience. It trades Mania’s branching, frenetic action for an experience that’s very straightforward. I have a specific nostalgia for the sort of B-tier platformers that dotted the early 90’s landscape, stuff like Bonk and Cool Spot. Lost Island seems to scratch that itch: platforming that is pleasant, even if it’s not fancy or exciting.
Sonic 2 Mania
Submitted by AChickMcNuggie
Mod Download Page
Sometimes a mod is just straightforward enough that you don’t have to explain much. Sonic 2 Mania is simply an attempt at recreating Sonic 2 within the Sonic Mania framework, and in that goal, it’s pretty faithful with a handful of additional visual flourishes, and only a couple places where you can see the seams of how X was reskinned to be Y.
The demo features both acts of Emerald Hill, Chemical Plant, Aquatic Ruin, Hill Top, and in interpretation of the beta Wood Zone, Secret Woods. However, this demo does not include any bosses (new or old). Certain elements could not be fully reproduced, such as the growing pillars in Aquatic Ruin, but in the very few places it falters, it makes up in added background animations and remixed music. And you can play as Mania-perfect Mighty and Ray!
Sonic Vintage
Submitted by ZachmanAwesomeness
Mod Download Page
Each year it gets harder and harder to stand out as a project whose aim is to reproduce classic Sonic’s preview and beta build elements. Sonic Vintage takes inspiration from other ROM hacks and attempts to bring some of these obscure beta elements to the Mania engine, offering a slightly different take on Green Hill, Chemical Plant, Flying Battery, and Stardust Speedway.
…Sort of. Of the four Mania mods I played this year, this is the only one that gave me technical trouble, and I was only able to play two of the four listed zones without issue. Flying Battery Act 1 would only load if I went to Act 2 (where my character died immediately after the stage loaded), and Stardust Speedway would cause Flying Battery Act 2 to load. I don’t know if this issue is unique to me, but I attempted a number of times in a number of ways, and was unable to access Stardust Speedway at all.
The mod has a couple of neat touches. Most notably, the level design of Chemical Plant was expanded. However, this isn’t a project about immediate noticeable changes. If you’re deep into research on Sonic pre-release builds, this might strike your fancy as a chimera of demos, prototypes, and Nick Arcade variants. But between the technical issues and generally subtle changes, it might be worth waiting another year to see how this develops.
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Sonic & Tails Guest in Animated Banana Mania Launch Trailer
Emphasis on “Mania.”
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Shop Drop! US Sega Shop Wants You To Raise These Chao
When updates happen often enough, give it a name and turn it into a series!
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Sonic Balloon Officially Confirmed for Macy’s Parade
He wants to fly high. Or maybe that was the other guy.
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Sonic Hacking Contest 2021 Reveals Trailer
If you’re into mods and ROM hacks, your time is soon.
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Shop Drop! US and UK Sega Shops Get New Fall Lines
When updates happen often enough, give it a name and turn it into a series!
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RUMOR: Adventures of Sonic the Hedgehog Seeing Blu-Ray Release?
Is the series giving itself a promotion?
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RUMOR: Is the Sonic Balloon Returning to Macy’s Thanksgiving Day Parade This Year?
Just like a parade, this rumor is a long walk.
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Sonic 2 and Other Genesis Titles Coming To Nintendo Online’s Expansion Pass
You want MUSHA? Then you better pay up.
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Wisps Invade the Latest US Sega Shop Line
Reach for the stars, from under these blankets.
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Graded Sonic 1 Breaks Goldin Auctions Sales Records
Your sealed copy of Outback Joey weeps.
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Sonic Dash Hits 500 Million Downloads
This infinite runner never ends.
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Sonic 30th Anniversary Symphony Album Now Available
If you liked it on YouTube, you can now get it for your music library.
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Cookie Run: Kingdom has Baked a Sonic Crossover Event
The parade of weird mobile crossovers soldiers on.
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iam8bit Announces Sonic Colors: Ultimate Vinyl Soundtrack
UPDATES: Limited edition is sold out, but UK now has an exclusive version.
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GE Entertainment Lists New Plush and Teases More
Whisper, Emerl, and Mephiles to make their merch debut soon!
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★ SegaSonic Radio ★ Ep. 7: Welcome to the Banana Zone
This week, SegaSonic Radio is frustrated by Banana Blitz.
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★ SegaSonic Radio ★ Ep. 6: At the Olympic Games
This week, SegaSonic Radio gets a gold medal in waggling a Wii Remote.
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★ SegaSonic Radio ★ Ep. 5: Request Night Live
This week, SegaSonic Radio asks you what you want.
Catch the show live every Friday night, 7 PM EST (that’s 4 PM PST and 12 AM BST) over on the Sonic Stadium Twitch, and soon after on the Sonic Stadium YouTube!
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★ SegaSonic Radio ★ Ep. 4: Fly High with Grace and Pride
This week, SegaSonic Radio gushes over small computers.
Catch the show live every Friday night, 7 PM EST (that’s 4 PM PST and 12 AM BST) over on the Sonic Stadium Twitch, and soon after on the Sonic Stadium YouTube!
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IDW’s Sonic FCBD Teases Upcoming Mini-Series
If you caught this year’s Free Comic Book Day issue of IDW’s Sonic the Hedgehog, it featured a panel noting the the upcoming clash between Dr. Eggman and Dr. Starline, and significantly, an upcoming 4-part mini-series titled “Sonic: Imposter Syndrome.”
Comic Sonic is no stranger to impersonators across his many series, but hey, maybe this series will address his conflicts with insecurity and self-worth. Why are you really running Sonic? As fast as you are, you can’t run away from yourself.
Source: @IDWSonicNews on Twitter
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Bits ‘N Bricks Podcast Highlights How LEGO Sonic Came to Be
Back in February, LEGO Ideas approved Viv Grannell’s Sonic Mania Green Hill Zone set featuring classic Sonic, the imposing Eggman Robot boss, the Hard Boiled Heavies, and modular chunks of Green Hill’s iconic landscape, and while we don’t have a release timetable for the set yet, it turns out we missed some small details back when Bits N’ Bricks, an official LEGO games podcast, did an episode on the Sonic Mania set and the LEGO Ideas process in February 2021.
In an interview with LEGO Group designer Samuel Johnson, he notes that the Mania build is a bit simpler and geometric in structure than most Ideas sets, in line with the series itself. Johnson hopes that this relationship with SEGA does give way to more partnerships as it did with Ghostbusters and Minecraft. Although changes normally occur between the original Ideas pitch and the final released product, LEGO Group’s designers work with the original Ideas submitter (as well as license holders) to make sure it maintains the spirit that the designer originally pitched and was voted on. Later, the team interviews John Choon, SEGA’s Director of Marketing, who expressed interest in seeing other characters and worlds represented as Lego projects in the future.
While the podcast episode doesn’t reveal anything concrete about the set itself or any future plans, it does highlight the LEGO Ideas process and all of the parties that need to be involved to fully realize an Ideas set.
Source: The Chao Channel
Thanks to VisionaryofSUPER for the news tip!
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JAKKS Pacific Features Eggman Robot and Excited Child in Online Commercial
As online entertainment has taken over my diet, it’s rare to really encounter the style of toy commercials I used to ingest in my youth, but JAKKS Pacific haven’t given up the style even if the medium has shifted.
The Dr. Eggman Robot Battle Set is now available online and in-stores at Target in the US, and it comes with the ever classic kid-playing-in-living-room ad complete with Sonic 2 video clip and BATTLE DAMAGE!!
Source: Sonic Merch News
Thanks to VisionaryofSUPER for the news tip!
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SAGE 2021 Trailer’s Got Ambition and Style
Maybe with a lower-case ‘s’ this year?
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How Many Worlds Are Canon? Ian Flynn Says Don’t Worry About It
Giving new meaning to “Worlds Unite.”
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Upcoming STRAY RATS Clothing Line Trailer Has Major 90s Vibes
Punk clothing line STRAY RATS has released a thematic trailer for their upcoming Sonic clothing line.
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If Any Doubt Remained, Sonic Colors Ultimate’s Switch Trailer Doesn’t Tout 60 FPS
Since release, there’s been subtle and not so subtle hints that the Switch version of Sonic Colors Ultimate won’t hit 60 FPS as it will on other consoles. Perhaps the final nail in the coffin is the recent Sonic Colors Ultimate HD Updates trailer, which differs ever so slightly between the official Sonic YouTube and the official Nintendo YouTube.
The absence of 4K is obvious, but it seems that the change in engine may push just a bit past what the Switch can handle at 60FPS. While unfortunate if you’re a technically-minded Switch owner, for everyone else it further emphasizes that there’s more going on under the hood than just upscaling an 11-year-old game. If you want some silver lining, the original game ran at 30 FPS on the Wii, so you’re certainly no worse off.
FPS and 4K aside, all other new features match among all platforms, such as the new Wisp power, character customization, Tails save, music remixes, etc…
Source: NintendoLife
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★ SegaSonic Radio ★ Ep. 3: Into Dreams
SegaSonic Radio solves its emotional distress through the power of sleep-flying!
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★ SegaSonic Radio ★ Ep. 2: FOOTBALL
SegaSonic Radio’s got some hot jams for your door into summer!
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