With the official announcement of Sonic Generations comes the first batch of hands-on previews and an interview with Sonic Team’s Takashi Iizuka from the internets top gaming websites revealing more details about the game. We’ve dissected a few of the features below if you just want the main points.
IGN
– Classic Sonic plays as you remember him from the 16 bit days
– “On the other there’s the dynamic 3D acrobatics of modern Sonic, complete with homing jump, dash attack, and an added sense of speed.”
– IGN give the impression that this game embraces the classic Sonic games better than Sonic 4: Episode 1 did.
– Takashi Iizuka responds to IGN’s criticism of Sonic 4: Episode 1 and says this game will have different physics to that game: “In [Sonic the Hedgehog 4] Episode I, we didn’t actually return to the old physics, and nor did we try to create something totally new,” Iizuka says, “What we tried to do was respond to the voices we heard in the fans, and create something based on the feedback we were receiving from fans. On this occasion, with Sonic Generations, we’ve created a game with a totally different game and with completely different physics.”
– Momentum gameplay returns in Sonic Generations.
– IGN says this game’s levels are all from the series’ 20 year history.
– “It’s not a pixel-for-pixel remake”
– “There have also been a few concessions to the modern generation”
– Speed runs are encouraged
– Checkpoints throw up a split time, letting the player know how far down they are on their personal best time, making online leaderboards very likely to be featured in the final game.
– In reference to Modern Sonic: “Thankfully, Sonic Generations seems to be taking many of its cues for the 3D sections from Colours, and it shares the Wii games hyperactive imagination. In a handful of short minutes Sonic is spun and sped through the chequered hills with breathless pace, at one point taking a detour through a dank cave which he’s chased out of by a giant chomping robot fish.”
– All levels are playable by both Sonic’s.
Gamespot
– Current playable demo has the game’s first two levels
– “The game will encompass the 20 years of Sonic’s history and will be set across three defining eras: the 2D Mega Drive/Genesis era, the introduction of 3D in the Dreamcast era, and the modern-day HD graphics era.”
– “Instead of creating new levels, the developers have re-vamped a bunch of iconic stages throughout these eras in HD and have given players the choice of playing each stage in either classic side-scrolling 2D or in modern-era 3D”
– Classic Sonic’s gameplay style and move set is from the classic era, while modern Sonic plays as he does in his respective era, “meaning the spin dash and spin attack for classic Sonic and the homing attack and sonic boost for modern Sonic.”
– Green Hill Zone was played in both classic and modern
– “Our head spun as we watched Sonic get back into old form in the classic mode, zipping around the various springs, slopes, and loops, jumping for rings, avoiding spikes and generally becoming reacquainted with all his old abilities (the spin dash is a favourite). It’s fast, but it’s nothing compared to what comes next.” From this we can assume that the spin-dash hasn’t been nerfed like in Sonic 4: Episode 1.
– Modern Sonic has the camera follow closely behind him, as shown in the trailer and screenshots.
– Modern Sonic can use homing attack
– “This incarnation of the level also introduced zip lines, which Sonic glides across to avoid pits and large bodies of water. We also saw an underground part that has Sonic sliding across a zip line through a cave while being pursued by a giant mechanical fish. Things got crazy when Sonic decided to use his boost while zipping: it took the game from supersonic to hypersonic with no remorse for the poor sod watching (us).”
– Multiple paths return for modern Sonic.
– “Our demo was over before we knew it, but it left us feeling giddy with excitement. Or maybe just giddy.”
Gamespot also has an interview with Sonic Team head Takashi Iizuka.
– Sonic Generations uses the Hedgehog Engine used in Sonic Unleashed
– A “playable menu” lets you pick between classic Sonic and modern Sonic and their respective levels.
– “Moving forward we would like to continue creating, and ensure Sonic is enjoyed by as many people as possible, not just in games but in other media as well.”
– Iizuka says the team is trying to bring everything from Sonic’s 20 year history for all kinds of Sonic fans to enjoy in this new game.
Other previews can be found at Joystiq and Kotaku.
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[youtube]http://www.youtube.com/watch?v=tV1Osnkr5Nc&feature=player_embedded[/youtube]
SEGA has just officially announced the title of their new Sonic game for Xbox 360 and PS3. As leaks and rumours suggested, the game is titled Sonic Generations and will be released Holiday 2011. SEGA’s also issued a press release revealing details about the game and its plot, as well as some screenshots and a trailer.
Check out the press release below:
Celebrate 20 years of Sonic the Hedgehog with Sonic Generations™
LONDON & SAN FRANCISCO (April 18th, 2011) – SEGA® Europe Ltd. & SEGA® America, Inc., today announced details of Sonic Generations™, the highly anticipated video game title in development to celebrate Sonic the Hedgehog’s 20th Anniversary. Delivering the definitive gaming experience for Sonic fans old and new, Sonic Generations™ sees Sonic the Hedgehog playable as both the much loved classic 1991 character, and the modern day video game hero he has become in this exciting new fast paced adventure. Sonic Generations™ will speed into stores for the Xbox 360® video game and entertainment system from Microsoft and PlayStation®3 computer entertainment system for Holiday 2011.
Set across three defining eras from 20 years of Sonic the Hedgehog video game history, the instantly recognisable environments of Sonic Generations™ have been re-built in stunning HD and are now playable in both classic side scrolling 2D from 1991, as well as modern 3D style found in Sonic’s most recent adventures. Each incarnation of Sonic in Sonic Generations™ comes complete with his trademark special move, Spin Dash and Spin Attack for Classic Sonic, and Homing Attack and Sonic Boost for Modern Sonic. An innovative new interactive menu system allows for complete immersion in Sonic’s universe with favourite characters and hidden treasures gradually being revealed throughout the game.
“Sonic Generations will certainly be a fitting celebration for Sonic’s 20th Anniversary” commented David Corless, Global Brand Director for Sonic. “By having the classic 1991 Sonic that many fans know and love team up with his modern day incarnation, we are bringing back the nostalgia of the early days of Sonic and combining it with the innovation and stunning HD technology of the modern gaming era. Sonic Generations will bring to life the last twenty years of Sonic’s universe in a truly unique and imaginative way”
Sonic’s universe is thrown into chaos when a mysterious new power creates ‘time holes’ which pull him and his friends back through time. As a result he encounters some surprises from his past history including Classic Sonic, Sonic as he appeared in 1991. Modern Sonic and Classic Sonic must defeat this strange new enemy, save their friends, and find out who really is behind this diabolical deed…
Screenshots can be seen at the games product page at SEGA’s website.
Source: SEGA of America Blog
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To help celebrate the Xbox Nations Event SEGA’s discounting their Xbox Live Arcade library this week. From April 19th (tomorrow) until April 25th you can get up to 50% off classic Mega Drive and Dreamcast titles or even some more modern titles like Sonic the Hedgehog 4: Episode 1.
You can check out the full list of games and prices below:
Source: SEGA Europe Blog (via Videogamer.com)
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The recent temporary box art leak not enough to convince you Sonic’s new PS3 and Xbox 360 game is called Sonic Generations? Well, the recently registered web domains http://www.sonicgenerations.com and http://www.sonic-generations.com now link back to SEGA’s website’s games section, which in the past has meant a game’s previously discovered website is about to go live soon. UK equivalents of the URL’s that also link to SEGA’s website have also appeared: http://www.sonicgenerations.co.uk and http://www.sonic-generations.co.uk.
Hopefully this means we’ll get some information on Sonic Generations soon. SEGA of America’s Kellie said via Twitter on April 8th that more information is coming “Over the next few weeks”.
Thanks to Shaddix_Croft at the SSMB for the heads up!
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SEGA has announced that last year’s kart racer Sonic & SEGA All-Stars Racing is now available for download from the Xbox Live Marketplace’s Games On Demand service for Xbox 360. The download weighs in at 3.82 GB and will set you back £14.99/19,99 €/$29.99.
SEGA issued a press release, which you can check out below.
SEGA® of America, Inc. and SEGA® Europe Ltd. today announced that Sonic & SEGA All-Stars Racing™ is now for sale through the Xbox LIVE® Games On Demand platform for the Xbox 360® video game and entertainment system from Microsoft. The hit arcade racing game, starring SEGA’s eclectic ensemble of heroes and villains, is available for immediate download, allowing players to jump right in to frantic, explosive races with up to four local players, or eight online players.
Sonic & SEGA All-Stars Racing puts players on the track and in the shoes of a host of popular SEGA characters, from the blue blur himself to AiAi and Dr. Eggman, each with their own unique vehicle. Players must use their driving skills to drift and dodge their way to a checkered flag in a variety of single-player modes, as well as multiplayer races both off and online. The racer is the latest title to appear in SEGA’s growing library of download-ready games through Xbox LIVE Games On Demand, including hits such as Bayonetta™ and Aliens vs. Predator™.
For more information about Sonic & SEGA All-Stars Racing, visit www.sega.com.
You can grab the full game, a demo, DLC and Avatar items at the Xbox Live Marketplace website or from your Xbox 360’s dashboard.
Sources: Gameplay Monthly and MajorNelson.com
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SEGA’s RubyEclipse said yesterday that more questions and information regarding the new PS3 and Xbox 360 Sonic title were on the way to the official Sonic Facebook page, and today the page updated with one of those things; a question. A poll is now available at the page for you to take part in asking “Which version of Sonic is your favourite?”, with the answers “Classic Sonic” and “Modern Sonic” to pick from. Whether this poll is just for fun or will hold a significance to the game or anything else in Sonic’s future is unclear, but whatever it’s for, Classic Sonic currently has a very large lead of about 4,500 votes over Modern Sonic.
To place your vote, head on over to the official Sonic Facebook page.
Have you voted? Which version of Sonic did you pick? Let us know in the comments, but please, keep discussion civil. We’re all fans here, no matter what Sonic looks like.
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April 11th UPDATE: In a new blog update, SEGA of America’s RubyEclipse suggests fans stay tuned to the official Sonic Facebook page for more questions and information about the new game. RubyEclipse also gives thanks on behalf of SEGA for all of the Thank You letters sent in to them in response to the new Sonic trailer. /UPDATE END
Those awaiting more information about SEGA’s new Sonic game revealed in a teaser trailer yesterday might not have to wait long. SEGA of America staff member Kellie answered an eager fan seeking more info via Twitter and informed that more details about this new game will be released “over the next few weeks”. Another fan asked about a release date, to which Kellie replied “we’ll have more details about a release date soon.”
There’s also bad news for those still desiring a Sonic Colours port on HD platforms, as Kellie’s stated on Twitter “there are currently no plans to bring Sonic Colors to another platform.”
We’ll bring further details regarding this all-new Sonic game as they’re released. If you haven’t already, check out the teaser trailer.
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[youtube]http://www.youtube.com/watch?v=JbGEzP01tkM&feature=player_embedded[/youtube]
The day everyone’s been waiting for is here. SEGA’s just posted their much anticipated trailer on the official Sonic Facebook page and it’s one that will please classic and modern Sonic fans alike. The trailer is for a new game that will launch in 2011 on Xbox 360 and PS3, but what the game is called is currently unknown. No gameplay footage is shown in the new video, but we do see plenty of CG animation of Sonic in both classic and modern forms running around what looks like Green Hill Zone from Sonic’s first outing on SEGA Mega Drive/Genesis. Could the rumours about old zones returning be true? We’ll keep tabs on this exciting new game and bring you new details as soon as they’re released.
Source: Sonic’s Facebook page
Thanks to Woun at the SSMB for the YouTube upload.
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UPDATE: SEGA’s revealed via their Twitter account that the trailer will hit the official Sonic Facebook page tomorrow at 14:00 BST / 6:00 am PST. Thanks to Shaddix Croft at the SSMB for the heads up! /UPDATE END
SEGA’s just made another post on their official Sonic Facebook wall, which brings news that a new trailer will be hitting the page tomorrow. What this trailer is of though is anyone’s guess for now.
The post reads:
BRAND NEW TRAILER COMING TOMORROW ONLY ON SONIC’S FACEBOOK! Be sure to come back tomorrow to check it out!
Could it be a new game? An event? We’ll keep an eye open tomorrow and report back.
Thanks to Doctor MK at the SSMB for the heads up!
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SEGA has made two posts on their official Sonic the Hedgehog Facebook wall this afternoon informing Sonic fans that news is on the way. One post teases that “something big” will be coming to the page this week and the other says SEGA will start celebrating Sonic’s 20th Anniversary this Thursday April 7th. Rumours at Sonic Paradise state that a game called “Sonic Generations” is in the works according to a website domain registration and a snippet of a magazine interview.
We’ll keep an eye on the official Sonic Facebook wall and report back.
Thanks to Kjeldo and sonfan1984 at the SSMB for the heads up on both Facebook posts!
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SEGA Europe’s posted an open invite on their blogs for UK Sonic fans to visit their headquarters in Great West Road, London tomorrow to appear in an internal SEGA video. All you have to do is answer the below three questions in front of a camera and bring a picture of yourself from 1991.
“What is your earliest memory of Sonic?”
“What does Sonic means to you now?”
“What do you love best about Sonic?”
If you’re interested, drop SEGA Europe an e-mail at community@sega.co.uk
Source: SEGA Europe Blog & Sonic City Blognik
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After being exclusive to PS Plus members for four weeks, Sonic the Hedgehog was made available to purchase from the PS Store for non-subscribers yesterday in Europe, and Tuesday in the U.S. Continue reading Classic Mega Drive Titles Coming To PSN, Sonic 1 Now Available
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Following yesterdays news of Game Gear games coming to the Nintendo 3DS Virtual Console, SEGA Japan has announced the first games they will be bringing to the service, including two Sonic titles.
– Sonic Triple Trouble
– Sonic Drift 2
– The GG Shinobi
– Dragon Crystal
– Columns
No release dates or price points are given, but it wouldn’t be surprising to see them available at the eShop’s launch in late May. There’s also no word on whether these games will come to the U.S. and European Virtual Consoles. We’ll pass along more information when it’s made available.
Source: SEGA Japan (via Inside-Games.jp)
Thanks to Woun at the SSMB for the heads up!
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Here’s something that seems to have escaped many people’s notice. Over at the SEGA Forums SEGA’s Sonic 4 Brand Manager Ken Balough has confirmed work is officially underway on Sonic the Hedgehog 4: Episode 2. That may be a given, since the game is episodic, but this is the first we’ve heard from anyone at SEGA. Looking through a Sonic 4: Episode 2 topic at SEGA’s forum shows Balough has been doing some Q&A for over 2 weeks there, and we’ve picked some choice posts out below. Continue reading Sonic 4: Episode 2 Confirmed, In Early Stages of Development
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The Sonic Show and Sonic Showcase Network once again join forces to shove a lot of Summer Of Sonic nostalgia from 2010! This year we head over to The Pavilion in London’s Shepherd’s Bush for our fun.
The delightful Roareye Black is our host for the run of the show, taking you through a tour of the Summer Of Sonic plus interview a lot of people from the Sonic community.
We also get to see the never shown on the day epic fest of Sonic Adventure 2 in brief, as well as enjoy the intro to last years event! Oh and there was one other thing… CRUSH 40 live in multi-angle epicness!!
So, if you didn’t get to go last year, or wanted to relive the magic, sit back and enjoy the next 50 minutes!
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According to a report from GoNintendo, SEGA will be holding a press event in just a few weeks time. The above image is of a list of known games and developers that will be at the event, including Super Monkey Ball 3D, Virtua Tennis 4, Conduit 2, Total War: Shogun 2 and Yakuza 4. No further details about this event are currently available, but as soon as we find out more we’ll let you know. If you hear any more information, drop us a line at thesonicstadium@googlemail.com and we’ll credit you for the find.
With Sonic’s 20th Anniversary this year, could SEGA be planning to announce a new Sonic game? According to SEGA Europe’s Alan Pritchard, two Sonic announcements are going to be made in the early part of this year, so this event would fit that timing perfectly.
Source: GoNintendo
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SEGA’s parent company SEGA Sammy has unveiled their financial results for the last nine months of 2010 and among the figures is an impressive record of 1,850,000 copies sold for Sonic’s Wii and DS exclusive, Sonic Colours. Continue reading Sonic Colours Sells Nearly 2 Million Copies Worldwide in 2010
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It’s 3am on Thursday, the 3rd of February, and fortunately for me Groundhog day won’t be repeating itself for me (although today seems to have gone on forever!) However for many of our American fans, their local groundhog will have predicted whether or not they will be having 6 more weeks of winter, of if early spring is on it’s way.
However the tradition of calling the 2nd of February “Hedgehog Day” was a tradition continued by SEGA since the announcement of Sonic the Hedgehog 4: Episode 1 a year ago. The SEGA America Blog is celebrating Hedgehog day in a very mysterious way…and no, I don’t mean the hedgehog weather-sensing facts either!
Keen-eyed fans will notice that certain letters are highlighted throughout the blog, and in order, spell “Berlin”.
Is SEGA giving us a hint as to a possible announcement that could take place soon in Berlin? Are the SoA employees enslaved to write the blog trying to tell us the city in which they have been locked in a dungeon and chained to a laptop? Is Sonic changing his name to Hans and moving to Germany? No doubt many fans will find this too much of a coincidence, and with two or three Sonic titles in the works this year, this is bound to get the fans talking.
So what’s going on? Answers on a back of a postcard…or let’s hear your conspiracy theories or know-how in the comments!
UPDATE: LordSpeed has a pretty convincing theory:
“Isaiah Berlin with his essay called “The Hedgehog and the Fox” takes the hedgehog as the type of the person who knows “one big thing”, as opposed to the fox, who knows many things. This was taken from a poem by Archilochus -> (image of Sega Blog) (Wikipedia).”
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Well, here’s a story that will warm your heart up and maybe even bring a tear to your eye. ArchangelUK over at the Sonic City Blognik has posted up a touching story about a young boy with a life threatening illness who recently turned 4 called J-Jay. J-Jay is a huge Sonic fan and his biggest wish was to have his hero Sonic share his Birthday with him. Thanks to the combined efforts of the Make-A-Wish Foundation and SEGA Benelux the lad’s wish came true. A special Sonic themed Birthday party with Sonic himself in attendance was thrown to celebrate brave little J-Jay’s big day.
Check out the full story with loads more photos over at the Sonic City Blognik.
For more details about the Make-A-Wish Foundation, head over to their official website.
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UPDATE: ArchangelUK of SEGA Europe and Sonic Wrecks has received European and Australian pricing and release date information from SCEE. The theme will be available Wednesday 19th January for free to PlayStation Plus members, and cost €1.99/£1.59/$AU3.45 for everyone else.
Source: Sonic Wrecks/UPDATE END
SEGA’s RubyEclipse has revealed that a Sonic the Hedgehog 4: Episode 1 Dynamic Theme will soon be available on the PlayStation Store for PS3 owners thanks to a joint effort from SEGA and Sony. This theme is based on the game’s first stage Splash Hill Zone and features Sonic running and spin-dashing around, with an appearance from Dr. Eggman every now and then. Another cool feature is the ring sound effect we’ve all grown to know and love that will trigger when toggling around the XMB.
This Dynamic Theme will be a part of this coming Tuesday’s PlayStation Store update in the U.S. and will be released shortly after in Europe, so maybe Wednesday’s European PlayStation Store update, if we’re lucky? The theme will cost $2.99 in the U.S. and for a limited time will be available free to all PlayStation Plus members. No European prices were given.
If you missed the announcement, SEGA added exclusive Sonic 4 Avatar items to the Xbox Live Marketplace for Xbox 360 owners in December.
Source: SEGA of America Blog & Sonic City Blognik
Thanks to CobraRoll at the SSMB for the heads up!
Will you be downloading this theme? Let us know in the comments.
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SEGA has today officially announced the Dreamcast Collection, a title that was rumoured to be on the way in November last year and later confirmed in December by SEGA’s Alan Pritchard. The collection will include all Dreamcast games that have been released or are currently on the way to Xbox Live Arcade and PlayStation Network, which are Sonic Adventure, Crazy Taxi, Space Channel 5: Part 2 and SEGA Bass Fishing. There’s currently no word on if the Sonic Adventure DX: Director’s Cut DLC will be included.
The Dreamcast Collection will be available for Xbox 360, PC and PC Download on February 25th 2011 in Europe and February 22nd in North America, February 24th in Australia and February 25th in New Zealand. It seems PS3 owners will have to stick to the individual releases on PlayStation Network.
The full press release sent out by SEGA is available below:
SEGA® Europe Ltd. and SEGA® of America, Inc. today announced that a packaged compilation of classic titles from SEGA’s popular Dreamcast™ console will hit retail shelves on the Xbox 360® video game and entertainment system from Microsoft, and the PC. The Dreamcast Collection will be available on February 25th 2011 in Europe and February 22nd in North America, February 24th in Australia and February 25th in New Zealand.
The Dreamcast Collection includes the fan favourites Sonic Adventure™, Crazy Taxi™, SEGA Bass Fishing™ and Space Channel 5™: Part 2. Players will get to enjoy four very different Dreamcast experiences, from hopping behind the steering wheel of Crazy Taxi, to taking things a little slower by luring in their fish before catching them hook, line and sinker with SEGA Bass Fishing. Alternatively, take over as intergalactic news reporter Ulala in Space Channel 5: Part 2 and dance your way past the evil Rhythm Rogues, or make it all about speed in Sonic’s first Dreamcast outing, Sonic Adventure!
SEGA’s Dreamcast Collection features enhanced graphics for both platforms versions, providing an even more engaging experience. In addition to this, achievements and online leader boards will be available for each game providing a competitive edge and allowing players to prove their skills!
“The Dreamcast console is still remembered as a pioneering console for online gaming,” commented Gary Knight, VP of Marketing at SEGA of America and SEGA Europe “We are delighted to be able to offer to our large community of dedicated fans a collection such as Dreamcast Collection for them to enjoy old favourites on this generation of consoles”.
Dreamcast Collection will be available in Europe in February 2011 for Xbox 360® video game and entertainment system from Microsoft, PC and PC digital download.
Source: iTWire
Will you be picking up this collection? Let us know in the comments.
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UK Xbox 360 specialist magazine Xbox World 360 recently sent out e-mails to a variety of game developers to find out the secrets of the industry for a feature in their magazine, which has now been made available online on partner site CVG. One of the developers queried was Sonic Team head Takashi Iizuka, who was asked “What’s the secret to making 2D work?”, to which he replied with the below statement.
I think there are various kinds of 2D platformer and each one of them focuses on different game elements. In the case of Sonic games, I put a premium on the game tempo of the stage.
A game cannot be constructed with only speed elements and a game with only jump actions is not a Sonic. Though jump actions bring a feeling of tension and cause a lot of stress, it’s an element giving the player a great sense of achievement when completed.
In addition to that, maximizing the feeling of achievement and exhilaration in a game whilst still providing the speed is the basic concept – and also real pleasure – of Sonic games.
Takashi Iizuka has gotten a lot of flack from the fanbase for Sonic the Hedgehog 4: Episode 1 due to physics being very different to the classic Mega Drive titles among other reasons, and those fans who didn’t enjoy Episode 1 are hopeful things will change in Episode 2. While this statement doesn’t mention physics, does it give you some hope for Episode 2 and any other future 2D Sonic games? Share your thoughts in the comments.
Source: Xbox World 360 @ CVG (via GoNintendo)
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After SEGA Japan’s New Year’s Day teaser/announcement, SEGA of America has today issued a similar press release regarding their plans to celebrate Sonic the Hedgehog‘s 20th Anniversary with events around the world. The publisher says we can expect details about these events throughout the year. Check the full press release out for yourself below.
SEGA® Corporation is proud to announce their company mascot will celebrate his 20th anniversary on June 23, 2011.
From the first day of the release of Sonic The Hedgehog™ back in 1991 on the SEGA Genesis™ console, Sonic the Hedgehog quickly became a popular gaming icon due to his super fast speed and his cool, edgy character. In the twenty years that the video games have been available, Sonic the Hedgehog has notched up over 70 million units sold worldwide.
As well as videogames, SEGA’s iconic blue hedgehog has enjoyed huge success in areas such as comics, apparel and toys and even starred in his own animated series.
SEGA Corporation will be celebrating this special year in style with events around the world, details of which will be released throughout the 20th anniversary year of 2011.
For more information on SEGA, please visit www.sega.com :
About SEGA® Corporation:
SEGA® Corporation is a worldwide leader in interactive entertainment both inside and outside the home, encompassing consumer business, amusement machine sales and amusement center operations. The company develops, publishes and distributes interactive entertainment software products for a variety of hardware platforms including PC, wireless devices, and those manufactured by Nintendo, Microsoft and Sony Computer Entertainment Inc. SEGA Corporation’s Web site is located at sega.jp : .
About SEGA® of America, Inc.:
SEGA® of America, Inc. is the American arm of Tokyo, Japan-based SEGA® Corporation, a worldwide leader in interactive entertainment both inside and outside the home. The company develops, publishes, and distributes interactive entertainment software products for a variety of hardware platforms including PC, wireless devices, and those manufactured by Nintendo, Microsoft, and Sony Computer Entertainment Inc. SEGA of America’s web site is located at www.sega.com
Sources: PR-Inside.com and SEGA of America Blog
What kind of events would you like to see for Sonic’s 20th Anniversary? Share your ideas in the comments.
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Happy New Year Everyone!
We hope you’ve all enjoyed whatever celebrations you’ve attended over the past weeks, and are looking forward to what the New Year has to offer! 2010 has been and gone, and boy it’s sure been a rollercoaster year! We’ve seen the long-awaited Sonic the Hedgehog 4 released and met with mixed reviews. We’ve been pleasantly surprised with the new cast of Sonic voice actors and with how fantastic a title Sonic Colo(u)rs turned out to be. Some of us got the opportunity to rock out with Crush 40 at Summer of Sonic ’10, and some of us have probably fallen over while trying to play Sonic Free Riders.
If you’re resident to the UK then no doubt your parents or grandparents will have insisted on watching the Queen’s speech on Christmas day, where our majesty usually talks about something relevant to the past year’s events. Well, I’m not royalty, but I’d like to talk to you guys and gals about friendship and tolerance. One of the things that makes this fan base so unique is the variety of talent and knowledge that you all harbour…not to mention the kindness, the generosity and the good nature you all display on a regular basis. I know a lot of you have forged strong friendships and have even found love through a mutual passion for Sonic. These principles of friendship are undoubtedly the backbone to many elements of what this community provides from general day-to-day conversations on the forums to real life meet-ups. Another thing that makes the community special in many ways is the diversity of opinions. I’ve always maintained we’d have one pretty boring world if we all agreed on everything, and it’s been rewarding to have lengthy discussions debating music, games and merchandise with many of you over the many years I’ve been a part of this community. I’m sure many of you who share the same passion will have had similar experiences.
Of course sometimes this passion can mean we lead with our heart and not with our minds, and from time to time discussion can become heated. More often than not the result causes an exchange of words that serves any purpose but to antagonise the other party. I am pleased to say that over the last year I’ve seen a massive decline in this happening in the comments on articles or on the SSMB forums, and I hope that you guys will continue this attitude, as well as to extend this to our brethren across all other sites and forums as well. Opinions are exactly that: opinions. We are all allowed to have them, and regardless of whether or not you agree with them, you have to respect the opinions of others. I hope TSS will continue to be a place where thoughts, feelings and opinions can be shared and discussed constructively.
Our network of friends continues to expand every year, and we are pleased to have been able to add many new names to the list of sites we communicate with, and we hope to add more to that this year as well as reinforce our bonds with those we already work with. 2010 has also seen our connections with SEGA grow even stronger; this has included opportunities for exclusive news, but it has most notably manifested with the increasing support we have had for the Summer of Sonic convention. I’m sure that the near thousand-strong crowd who came along to play games before anyone else, to pick up prizes and freebies available nowhere else and to see the UK’s first Crush 40 performance will agree that this event was something special.
These things don’t just pop into existence however; without the creative powers of Dreadknux (our very own Svend Joscelyne) and AAUK (Mr. Kevin Eva, SoE) to mobilise the massive undertaking, without the financial support from SEGA, and without the band of merry men and women from TSS, Sonic Wrecks, Emerald Coast, Nights Into Dreams (who will also be celebrating NiGHTS 15th anniversary this year!) and so forth, Summer of Sonic simply wouldn’t happen.
Our ties with SEGA still don’t end there though; we’ve also been fortunate enough to have been in a position to be able to give our feedback on games such as Sonic the Hedgehog 4 directly thanks to SEGA Community Events (attended by our very own Brad Flick late last year). Events like these are heralding the beginning of a paradigm shift to an era in which SEGA are listening more and more to what the community and to what the fans want. Even if you don’t think Sonic 4 is the perfect title, the feedback our community contributes will assist future direction to the franchise. For those of you were totally unimpressed with the title, exercise tolerance; creating the perfect game is surely an iterative process, and thus we should exercise patience as frustrating as it is. In any case I toast AAUK, RubyEclipse (Mr. Aaron Webber, SoA) and the many others who have taken the time to make this their mission to talk to us fans, and hope they will continue their work on into 2011 and beyond.
For those of you still sceptical, then I invite you to come along to Summer of Sonic this year and meet fellow fans for yourself. Dread often talks of something that has now become affectionately known as “SoS syndrome” – the fantastic feeling you get from coming along to Summer of Sonic, and which usually lingers for weeks after the event. I’m sure it will change your mind.
So what does 2011 have in store for us? Well it looks like there are two or three new Sonic titles to look forward to, as well as Sonic’s 20th anniversary, which is already being teased by SEGA of Japan’s website. Of course if that wasn’t enough, you can expect Summer of Sonic ’11 in June as well; I can guarantee you won’t want to miss this year’s festivities! As per usual we’ll have some awesome stuff to give away to you guys as well, so keep your peepers peeled for new competitions just around the corner!
On behalf of all the staff here at TSS, I wish all of you the best for the year to come, and we hope you all enjoy sharing and celebrating two decades of Sonic the Hedgehog with friends new and old with us here at the Sonic Stadium!
T-Bird, TSS Staff
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It’s already 2011 in Japan and so SEGA Japan has seen fit to kick-start Sonic the Hedgehog and the Puyo Puyo series’ 20th Anniversary year off with the tease that they have a variety of projects in the works to celebrate this milestone for the blue blur and its popular puzzler. What these “projects” are is anyone’s guess for the time being, but we’ll keep an eye out for new info and media in the year ahead. For now, you can check out a teaser website for Sonic’s 20th that is now live, though there’s not much to see at the moment.
What would you like to see for Sonic’s big 20th Anniversary? Speak out in the comments.
Source: Andriasang
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For today only, you can grab Sonic’s various Xbox Live Arcade titles at a discounted price as part of Microsoft’s Countdown to 2011 deals.
The full list of games and prices are:
Sonic the Hedgehog 4: Episode 1 Was: 1200 Now: 800 (33% off)
Sonic the Hedgehog 3 Was: 400 Now: 200 (50% off)
Sonic the Hedgehog 2 Was: 400 Now: 200 (50% off)
Sonic the Hedgehog Was: 400 Now: 200 (50% off)
Sonic Adventure Was: 800 Now: 400 (50% off)
Sonic & Knuckles Was: 240 Now: 120 (50% off)
Unfortunately, Sonic Adventure‘s DLC isn’t included in this sale like it is in the PSN discounts. If you’re interested in Avatar items, the Sonic & SEGA All-Stars Racing themed Sonic car prop has also received a 50% discount for today only from 240 Points to 120 Points.
Remember, these deals are available for today only, so grab them while they’re there.
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The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
Words cannot describe…
[youtube]http://www.youtube.com/watch?v=bB3Mk0cHY_E&feature=channel[/youtube]
[youtube]http://www.youtube.com/watch?v=JwYScW9ZC4Y&feature=channel[/youtube]
I like to think Aaron sits around in his dining room enjoying a glass of sherry, listening to uplifting Vivaldi overtures, and delivering gifts to children all over the world on Christmas day.
Who agrees with WebKitty and thinks the special dude being chased by the square man is so cute?
Answers in the comments box please…
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UPDATE: SEGA of America has announced that the U.S. PS Store will also see discounts. Check the list below for items and prices. /UPDATE END
Sony’s PlayStation Store Team has announced this week’s European PlayStation Store update two days early, and in it we can see all sorts of festive goodies from not only Sony, but a variety of third-party publishers, including SEGA. Sonic fans who haven’t yet bought Sonic the Hedgehog 4: Episode 1, Sonic Adventure or its Sonic Adventure DX Add-On Pack are in for a treat, because SEGA will be dropping the price of all three items.
Here’s a full list of content SEGA are discounting and their upcoming prices –
EU and U.S.:
* Sonic the Hedgehog 4: Episode One(was – £9.99/€12.99/$14.99 now – £5.49/€6.99/$9.99)
* Sonic Adventure (was – £6.29/€7.99/$10 now – £3.19/€3.99/$5)
* Sonic Adventure DX Add-on Pack (was – £3.19/€3.99/$4.99 now – £1.19/€1.49/$1.99)
* After Burner: Climax (was – £7.99/€9.99/$9.99 now – £3.99/€4.99/$4.99)
* Valkyria Chronicles 2 (PSP) (was – £27.99/€34.99/$39.99 now – £13.99/€17.99/$15.99)
* Phantasy Star Portable 2 (PSP) (was – £19.99/€34.99/$39.99 now – £13.99/€17.99/$15.99)
U.S. only:
Gunstar Heroes (PS3) (was – $4.99 now – $2.99)
SEGA Genesis Collection (PSP) (was – $15.99 now – $9.99)
Iron Man 2 (PSP) (was – $19.99 now – $15.99)
These discounts will only be available during Sony’s Christmas sale, which runs from December 22nd until January 5th, so grab them while they’re there.
Sources: EU PlayStation Blog
SEGA of America Blog
Will you be taking advantage of these great offers? Let us know in the comments.
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In an interview with Official Nintendo Magazine UK, Sonic Team head Takashi Iizuka has explained that Gamecube, Xbox and PS2 title Shadow the Hedgehog was aimed at U.S. gamers. Iizuka says the reason for this is because first-person and third-person shooters had garnered so much popularity in the U.S. market and the development team saw Shadow as the perfect character to work with shooter-based gameplay. Continue reading Iizuka: Shadow The Hedgehog’s Target Audience Was U.S. Gamers
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SEGA has today re-released Sonic’s Mega Drive/Genesis pinball outing Sonic Spinball on the iTunes App Store for iPhone, iPod Touch and iPad. Sonic Spinball features four levels, three bonus stages and is played using touch screen button controls like all other classic Sonic games available for the devices. The game is priced at $2.99 in the U.S. and £1.79 here in the UK and weighs in at 4MB to download. One new feature in this release is the option to play both the U.S. version and the Japanese version, but the only notable difference is a couple of different music tracks.
Check out some screenshots of the game below:
Source: iTunes App Store
Thanks to SSR DJ JayZeach for the heads up!
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SEGA has announced permanent price drops on most of their iPhone, iPod Touch and iPad games, including Sonic the Hedgehog, Sonic the Hedgehog 2 and Sonic the Hedgehog 4: Episode 1. All three games have been jumping up and down in price in recent months, but now you can grab them pretty cheap without worrying about special sale time limits (and just in time for Christmas, too). The two classic Mega Drive/Genesis titles Sonic the Hedgehog & Sonic the Hedgehog 2 have been reduced to £2.99/$4.99 each and Sonic the Hedgehog 4: Episode 1, which is barely 2 months old, has been dropped to just £3.99/$6.99.
Check out the full list of games and prices at the SEGA of America Blog (via SEGA Bits)
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UPDATE: It appears AtGames is a company that develops Plug & Play consoles with built-in games. The company has released a Mega Drive/Genesis system before and a portable Master System with 20 games in other countries, so this new listing is likely a new portable Master System for Australia. /UPDATE END
Original article below:
A new listing has appeared at the Australian OFLC website that indicates SEGA are planning to re-release many of their Master System and Game Gear games. A variety of titles were all rated together in the listing with a PG rating, but no details beyond that such as platform and developer are given. Among the games listed are four Sonic titles including Sonic Chaos, Sonic Drift 2, Sonic Spinball and an unnamed 4th game simply labelled “Sonic“.
The full list of games includes:
Alex Kidd in High Tech World
Alex Kidd in Miracle World
Alex Kidd: The Lost Stars
Assault City
Astro Warrior
Aztec Adventure
Baku Baku Animal
Bomber Raid
Columns
Dr Robotnik’s Mean Bean Machine
Dragon Crystal
Ecco: The Tides of Time
Fantasy Zone
Fantasy Zone II
Gain Ground
Global Defense
Golden Axe
Kung Fu Kid
Penguin Land
Putt and Putter
Quartet
Ristar
Snail Maze
Sonic Drift 2
Sonic Chaos
Sonic Spinball
Sonic
Some of the Master System titles have already been released on the Wii Virtual Console, so if they’re coming to a downloadable platform it’s more possible that these games could either be coming to PC Download, the App Store, Xbox Live Arcade, PlayStation Network or even SEGA’s online Play SEGA service. On the other hand, since the titles have all been rated together, then they’re very likely to be released on a disc collection, much like SEGA’s various Mega Drive/Genesis collections on PS2, PSP, Xbox 360, PS3 and recently on PC.
We’ll keep an eye out for any further info/media that may come to light and pass it on. Meanwhile, share your thoughts in the comments.
Source: Australia OFLC
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With two full weeks of sales behind it, Sonic Colours has proven it has what it takes to stay relevant in the UK chart results for last week released by Chart Track today. Since last week Sonic’s latest adventure climbed two places to number 16 in the all formats chart and achieved similar success in the individual units chart by rising from 29th to 27th place on Wii and jumping four positions to number 31 on DS.
On the Wii only chart Sonic Colours rose up one rank to number 6 and beat out popular shooter Goldeneye 007, which placed at number 7. In the DS chart Sonic Colours remains seated at number 4, while Sonic Classic Collection drops one spot from 16th to 17th. Finally, in the Xbox 360 chart Sonic Free Riders stays put at number 19, but beats out some of the Kinect competition this week and interestingly places one position higher than SEGA’s well received third person shooter Vanquish.
Source: Chart Track
Top 40 All Formats
Top 40 Individual Units
Top 40 Wii
Top 40 DS
Top 40 Xbox 360
Share your thoughts on this weeks results in the comments.
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A combo pack of games has been quietly released in the U.S. over a week ago on November 19th at popular video game retailers GameStop and EBGames. Released by COKeM International Ltd, the pack contains 2010’s well received kart racer Sonic & SEGA All-Stars Racing and 2008’s not so well received (half of the game at least) Sonic Unleashed. This duo retails at the discount price of $34.99, saving you $5 on the RRP they both sell for separately, and could be a great gift idea for PS3 owning Sonic fans this Christmas.
Grab it now at GameStop and EB Games.
Source: PS3Stuff
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In the last few hours SEGA has completely reset the Xbox 360 version of Sonic the Hedgehog 4: Episode 1‘s online leaderboards. Announced at the SEGA Forums late yesterday by SEGA of America’s RubyEclipse, the move has been made to clear the huge amount of cheating times/scores, which consisted of impossible 0″00″00 times and 99999990 scores. The downside to this wipe however is that all of the legitimate players times and scores have been removed from the boards too, meaning those players will have to upload all of their records again.
Will this reset help the situation? It appears the answer is no, as already someone has uploaded a 99999990 record to Splash Hill Zone Act 2’s Score Attack leaderboard and taken top place, so it may be only a matter of time before the boards are ruined again. No announcement has been made by SEGA regarding whether the other versions of the game will receive a leaderboard wipe.
Do you think this is the correct way to deal with the leaderboard cheaters? Share your thoughts in the comments.
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