SPOILERS: Sonic Generations Level List, Items, Badniks, Music and More Leaked

This news post contains spoilers, so if you don’t want to be spoiled, then click your back button now.

The Sonic Generations demo released June 23rd on Sonic’s 20th Birthday was hacked on that very day by various community members, including those at Sonic Retro. Found within the unusually very large file was the game’s entire level list, boss list, mission list, characters, badniks, items, some music files (though nothing past Green Hill Zone) and the presence of the Chaos Emeralds and super forms for both Sonic’s.

Stages:

Green Hill (Sonic The Hedgehog)
Chemical Plant (Sonic The Hedgehog 2)
Sky Sanctuary (Sonic The Hedgehog 3 & Knuckles)
Speed Highway (Sonic Adventure)
City Escape (Sonic Adventure 2)
Seaside Hill (Sonic Heroes)
Crisis City (SONIC The Hedgehog/Sonic 06)
Rooftop Run (Sonic Unleashed)
Planet Wisp (Sonic Colours)

Casino Night – DLC Only

Bosses:

Metal Sonic
Shadow The Hedgehog
Silver The Hedgehog
Death Egg
Perfect Chaos
Egg Dragoon
“Time Eater” – Said to be the final boss.

Characters:
Tails
Knuckles
Amy Rose
Cream
Rouge
Blaze
Vector
Espio
Charmy

The items revealed include the return of elemental shields from Sonic 3 and Sonic & Knuckles. The lightning shield, fire shield and bubble shield item boxes were both found in the demo assets, along with images of how they look in-game. The Spike Wisp and Rocket Wisp powers from Sonic Colours also make a comeback. As for the Chaos Emeralds, they too appear to be an item, which suggests Classic and Modern Sonic’s Super forms will be playable in the game’s various stages.

Update: Images removed at SEGA’s request.

Sources: Sonic Retro, Sonic Wrecks and various Sonic forums, including our very own SSMB.

What do you think of the level list? Did your favourite stage make it in? Share your thoughts in the comments.

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Sonic Sale on Xbox Live, PlayStation Network and PC Download

[youtube]http://www.youtube.com/watch?v=WHAjkSw_u0Q[/youtube]

In celebration of Sonic the Hedgehog’s 20th Anniversary, SEGA’s offering discounts on digital Sonic titles for a limited time only on the Xbox Live Marketplace, PlayStation Network and the company’s own PC Download service.

Here’s the full lineup, prices and dates of availability:

Xbox®LIVE Arcade

Available from 23 – 28 June

Sonic the Hedgehog™ – Was 400 points Now 240 points
Sonic the Hedgehog™ 2 – Was 400 points Now 240 points
Sonic the Hedgehog™ 3 – Was 400 points Now 240 points
SONIC THE HEDGEHOG™ 4 Episode 1 – Was 1,200 points Now 800 points
Sonic & Knuckles™ – Was 240 points Now 120 points
Sonic Adventure™ – Was 800 points Now 400 points
Sonic Adventure™ DX upgrade (add on) – Was 400 Now 240
Sonic & SEGA All-Stars Racing™ add-on offers:
Metal Sonic & Death Egg Zone (add on) – Was 560 points Now 320 points
Ryo Hazuki / Forklift Truck (add on) – Was 320 points Now 240 points
Unlock All Characters & Tracks (add on) – Was 400 points Now 240 points

PlayStation®Network

Sonic 20th Anniversary bundle only £13.99/$19.99 /€17.99
Available from 23 June to 12 July

Sonic the Hedgehog™
Sonic the Hedgehog™ 2
SONIC THE HEDGEHOG™ 4 Episode 1
Sonic Adventure™
Sonic Adventure DX Upgrade
Dynamic Theme for SONIC THE HEDGEHOG™ 4 Episode 1

PC Download

Sonic 20th Anniversary bundle only £11.97/$14.97/€13.47
Available from 23 – 30 June

Bundle includes:
Sonic 3D Blast™
Dr. Robotnik’s Mean Bean Machine™
Sonic Spinball™
Sonic the Hedgehog™
Sonic the Hedgehog™ 2
Sonic 3 & Knuckles™

UK Store
U.S. Store
France Store
Germany Store
Spain Store

Sources: SEGA of America’s website and the official Sonic Facebook page

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[UPDATE] Sonic Generations Demo and 20th Anniversary Bundle Available For Download Tomorrow

UPDATE: Andriasang reports that the Sonic Generations demo will be released both on PlayStation Network and Xbox Live tomorrow. The demo will include Classic Sonic’s Green Hill Zone stage and will only be available to download until July 12th, then after that date any downloads of the demo will expire, so make sure you take it for a spin before then. The demo, like the full game, is also said to support 3D TV’s.

Source: Andriasang (via CVG)
Thanks to Matriculated at the SSMB for the heads up! /UPDATE END

SEGA will be celebrating Sonic’s 20th Anniversary tomorrow in style in the digital download space. The official Sonic 20th Anniversary Twitter this afternoon revealed that the previously announced demo of Sonic Generations will be coming tomorrow. Sony then revealed details of this week’s EU PlayStation Store update, and yes, you guessed it, the demo is listed for tomorrow for all locales. There’s no word of the demo hitting the U.S. PS Store or in any region for the Xbox Live Marketplace yet, but we fully expect it to be made available on those services.

The EU and U.S. PS Blogs have also revealed a 20th Anniversary Bundle, which consists of Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic the Hedgehog 4: Episode 1, Sonic Adventure (and DX add-on), and the Sonic the Hedgehog 4: Episode 1 dynamic theme. The bundle will be available to purchase from tomorrow for 20 days at the reduced price of (£13.99/€17.99/$19.99). No word on if this bundle will be released on the Xbox Live Marketplace, but we expect it will.

We’ll update when we know more about all of this content’s availability.

Sources: Sonic 20th Anniversary Twitter, U.S. PS Blog

Thanks to frokenok3 at the SSMB for the heads up on the Sonic 20th Anniversary Twitter update!

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E3 2011: Sonic Generations 3DS Full Demo Video

[youtube]http://www.youtube.com/watch?v=9eF6e32JIQA&feature=player_embedded[/youtube]

YouTube user cobanermani456 is at E3 and has recorded a full run through of the Sonic Generations 3DS demo, which includes both Classic Sonic and Modern Sonic Acts of Green Hill Zone and the Launch Base Zone boss that were previously only seen in screenshot form. It appears Classic Sonic’s Green Hill Zone stage is designed exactly the same as Act 1 of the original Sonic the Hedgehog on Mega Drive/Genesis, while Modern Sonic’s stage is completely new. The Launch Base Zone boss fight also appears to play out very different to the original.

Those who hated the physics and uncurling found in Sonic the Hedgehog 4: Episode 1 will not be pleased to see that the same things are present in Classic Sonic’s stage. Without a homing attack, this leaves Classic Sonic very vulnerable to enemies in the air or on the ground upon landing.

What do you think of the 3DS version of Sonic Generations now you’ve seen it in action? Share your thoughts in the comments.

Thanks to Woun for the heads up and to SiLeNtDo0m for the original source link!

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Sonic Generations PSN/XBLA Demo Announced

In an update to their Twitter feed, SEGA reports that Sonic Team head Takashi Iizuka has announced a demo for the PS3 and Xbox 360 versions of Sonic Generations at the SEGA of America’s Sonic Boom event. No details have been revealed as to when we can expect the demo to arrive on the PlayStation Store and Xbox Live Marketplace or what stage is included, but when that information is made available we’ll pass it along.

Source: SEGA’s Twitter Feed
Tweet 1 link
Tweet 2 link

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E3 2011: GameSpot’s Video Tour of SEGA’s E3 Booth

[youtube]http://www.youtube.com/watch?v=GfZ_krFNrF8&feature=player_embedded[/youtube]

GameSpot took a tour of SEGA’s E3 booth earlier and thanks to SSMB member Woun we have a YouTube recording of that for you to check out above. The Sonic Generations area is up first with pods for the game and merchandise galore. We even see someone testing out the 3D console version with the aid of a group of Motobugs in the options. Other game areas shown include Aliens: Colonial Marines, Renegade Ops, Sonic & SEGA All-Stars Racing for iPad and Guardian Heroes.

Thanks again to Woun at the SSMB for the YouTube upload!

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E3 2011: New Trailer Reveals 2 New Levels For Sonic Generations

SEGA has opened their E3 booth and kicked things off with a new trailer for Sonic Generations. The video reveals Sonic Adventure 2’s City Escape as a level in the game and teases another at the end, but we’ll leave you guys to discover and guess what that one is for yourselves. Lots of gameplay footage can be seen of both Classic and Modern Sonic dashing through City Escape, along with more beautiful CGI goodness. SEGA’s also unveiled the box art for the game, and it looks like the PS3 and Xbox 360 versions will be playable in 3D.

Check out the trailer below:
[youtube]http://www.youtube.com/watch?v=pe7GQ91VPNU&feature=player_embedded[/youtube]

Thanks to ArtFenix for the heads up and to BlazingTales for the YouTube upload!

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

SEGA Reveals E3 Lineup, M&S at the London 2012 Olympic Games Dated

SEGA has just revealed their lineup of software they will be showcasing at E3 2011, which includes Sonic Generations and Mario & Sonic at the London 2012 Olympic Games among their various other franchises. Along with this news, SEGA’s also set rough release dates for both versions of Mario & Sonic at the London 2012 Olympic Games. The Nintendo Wii version will launch in November this year and the Nintendo 3DS version will be released in February 2012.

Check out SEGA’s press release with their full E3 2011 lineup below:

SAN FRANCISCO & LONDON (June 2, 2011) – SEGA® of America, Inc. and SEGA® Europe Ltd. today announced its roster of titles to be presented at the 2011 Electronic Entertainment Expo (E3 2011). The company will present more than 13 new games across all major platforms, including several games in stunning stereoscopic 3D, support for PlayStation®Move for the PlayStation®3 computer entertainment system, Kinect™ for the Xbox 360® video game and entertainment system from Microsoft and Nintendo 3DS™. The lineup spans multiple genres and includes adaptations of blockbuster film franchises, an original squad-based shooter from the creative mind of some of SEGA’s most popular franchises, the first “M-rated” game on Kinect™ for Xbox360®, AAA digital titles, an all-new title from critically acclaimed developer PlatinumGames and many more!

To celebrate this year’s 20th birthday of Sonic the Hedgehog, one of gaming’s most iconic characters, SEGA will be hosting a celebratory community event featuring Sonic Generations™ on Wednesday, June 8th, 6PM PST at the Club NOKIA in Downtown Los Angeles.

The list of titles in display at SEGA’s E3 booth (South Exhibit Hall, Booth 2023) includes among others:

Aliens: Colonial Marines™ (Xbox 360®, PlayStation®3 system, PC) – Launch Date: Spring 2012
From the award-winning first-person shooter powerhouse Gearbox Software comes Aliens: Colonial Marines, the highly anticipated horror-based action FPS set in the Aliens™ universe with cooperative multiplayer at its core. Bringing new levels of bone-chilling suspense and adrenaline-filled action to the renowned franchise, the game pits players against the universe’s ultimate alien killing machines, the Xenomorphs, in claustrophobic environments guaranteed to produce horrifying shocks and surprises.

ANARCHY REIGNS™ (Xbox 360®, PlayStation®3 system) – Launch Date: January 2012
ANARCHY REIGNS is the much anticipated next title from critically acclaimed developer PlatinumGames. With ANARCHY REIGNS, PlatinumGames will be using their hallmark creativity and technical excellence to challenge the boundaries of the conventional brawler genre by allowing multiple players to get involved in heavy-hitting action simultaneously. ANARCHY REIGNS incorporates a diverse range of multiplayer modes to provide players with different challenges, including a co-op survival mode and an all-out Battle Royal mode, where players can challenge others in a full-on fight for victory. Additionally, all modes will be available as offline single-player experiences as well. In the single player campaign mode, players can choose between Jack and Leo for different story experiences.

Binary Domain™ (Xbox 360®, PlayStation®3 system) – Launch Date: Early 2012
Binary Domain is an original IP by Toshihiro Nagoshi, the creator behind some of SEGA’s most well-known video game franchises, including the critically acclaimed Yakuza series. The atmospheric squad-based shooter puts players in the middle of a fast-paced and intense battle against hordes of deadly robots, and a secret that could threaten all mankind. Fighting upward through the derelict lower levels of 2080 Tokyo into the beautiful upper city, players control an international Special Forces squad, specializing in covert ops, which sets out to battle to the heart of the crisis.

Captain America™: Super Soldier (Xbox 360®, PlayStation®3 system, Wii™, Nintendo DS™, Nintendo 3DS™) – Launch Date: (US) July 19; (EU) July, 15, 2011; 3DS in Fall 2011
Become Captain America™, the ultimate Super-Soldier, in the darkest days of World War II as you face the Red Skull and his army in this epic third-person action adventure. Wield Captain America’s legendary shield to take out multiple enemies at once, deflect incoming fire back at your enemies, solve puzzles, and scale walls. Above all, hurl yourself shield-first into the fray, with the superior force of the world’s first Super-Soldier at your fingertips. Engage in devastating open combat and acrobatic platforming to infiltrate Hydra’s massive and mysterious castle complex and battle the infamous Iron Cross, the forces of Hydra, and a host of nefarious enemies serving the Red Skull in an all-new Captain America story and adventure.

CRUSH3D™ (Nintendo 3DS™) – Launch Date: (US) September 6, (EU) September 9, 2011
Redesigned for Nintendo 3DS, CRUSH3D is the unique platform game that gives you the ability to change perspective from 2D to 3D as you try to solve brain-teasing puzzles. Built on the foundation of the award winning CRUSH™, CRUSH3D features a host of exciting new features specifically designed for the Nintendo 3DS system, including new locations, characters and an intuitive hint system. Navigate across the surreal platforms of Danny’s mind by ‘crushing’ your way from a 2-dimensional to a 3-dimensional world and back again whenever you need to.

Guardian Heroes™ (Xbox LIVE® Arcade, PlayStation®Network & Steam) – Launch Date: Late Summer 2011
Coming exclusively to Xbox LIVE® Arcade, get ready for more swords and sorcery than you can shake your magical staff at. An ancient evil threatens the world after years of peace. Step into the shoes of one of five mighty heroes; each with their own unique attacks and customizable stats. As you fight through forests, graveyards, castles and volcanoes, your every decision will decide the ultimate fate of the world. Do you have what it takes to be a Guardian Hero? Due out this summer, Guardian Heroes features Co-Op and Online play for you and your friends, multiple game modes, optimized graphics, and brand new achievements for Xbox LIVE®.

House of the Dead: OVERKILLExtended Cut (PlayStation® Move for PlayStation®3 system) – Launch Date: (US) October 25, (EU) October 28, 2011
The pulp-style reinvention of the classic light-gun shooter comes to the PlayStation®3 in this exclusive Extended Cut with an avalanche of new content including brand new levels, weapons, mutants and more. Experience the over-the-top, mutant blasting madness with your PlayStation®Move motion controller for PS3 all in stunning 3D and re-mastered HD graphics.

Mario & Sonic at the London 2012 Olympic Games™ (Wii™, Nintendo 3DS™) – Launch Date: November 2011 (Wii™), February 2012 (Nintendo 3DS™)
Mario™ and Sonic™ will once again join forces on the Wii™ home video game system and, for the first time ever, on Nintendo 3DS™ as the much loved duo head to London to participate in the officially licensed Olympic-themed video game, Mario & Sonic at the London 2012 Olympic Games™. A host of exciting new headline events, including Football and Equestrian will debut on the Wii version appearing alongside classic Olympic disciplines, such as Athletics, Aquatics and Table Tennis. The new handheld system from Nintendo will bring a whole new dimension to the Mario & Sonic universe with glasses-free 3D visuals and around 50 original Olympic themed events playable using the unique control systems of the Nintendo 3DS.

Renegade Ops™ (Xbox LIVE® Arcade, PlayStation®Network, PC digital download) – Launch Date: 2011
Created by Swedish developer Avalanche Studios, Renegade Ops will unleash unprecedented mayhem and exhilarating destruction. Players are sent behind enemy lines in a mobile commando unit to defeat Inferno, a madman intent on global domination. Defeat enemies across a range of stunning environments using a wide variety of vehicles and weapons, from dispersing electromagnetic shock waves to the deployment of a huge Gatling gun armed to the teeth. Players have the choice to fight alone in single-player mode, team up offline with two-player split screen or join the dynamic 4-player online co-op experience.

Rise of Nightmares™ (Kinect™ for Xbox 360®) – Launch Date: TBA
Rise of Nightmares offers a spine-tingling horror experience unique to the massively successful Kinect. Using their whole body the player will experience fear and tension as never before in this first-person horror adventure. Fight off hordes of undead creatures and mad scientists in this uniquely horror themed adventure that sees players desperately searching for their kidnapped wife.

SEGA Rally Online Arcade™ (Xbox 360®, PlayStation®3 system) – Launch Date: Out Now on Xbox LIVE® Arcade, Coming Soon on PlayStation®Network)
When was the last time you enjoyed getting dragged through the mud? Race through five different types of terrain in more rally-bred vehicles than a baker can shake his dozen at – including the Ford Focus RS, the classic Lancia Delta Integrale and the ferocious Bowler Nemesis. Play through a slew of modes including Time Trials, Single Races, and Championship Events. Cut to the chase and face off online in a variety of 6 Player multiplayer racing events – isn’t it about time you showed your friends who’s numero uno?

Shinobi™ (Nintendo 3DS™) – Launch Date: September 2011
Shinobi for the Nintendo 3DS sees the eagerly anticipated return of the legendary Shinobi. We follow our hero, Jiro Musashi, through a wide variety of exotic locations as he battles his way past hordes of enemies using magical Ninja powers in this intense action-filled title. Shinobi will include some classic gameplay elements found in previous Shinobi titles, while introducing several exciting new features and experiences specifically designed to take advantage of the technology offered by the Nintendo 3DS system.

Sonic Generations™ (Xbox 360®, PlayStation®3 system, Nintendo 3DS™) – Launch Date: Holiday 2011
Delivering the definitive gaming experience for Sonic fans old and new and part of the celebrations for Sonic the Hedgehog’s 20th Anniversary, Sonic Generations sees Sonic the Hedgehog playable as both the much loved classic 1991 character, and the modern day video game hero he has become. In this exciting new fast paced adventure set across three defining eras from 20 years of Sonic the Hedgehog, you can now speed through some of the most iconic environments, playing as Classic Sonic in re-imagined 2D side scrolling levels, and as Modern Sonic in all new, stunning 3D levels.

SEGA will be located at BOOTH 2023 in the South Exhibit Hall of the Los Angeles Convention Center. To schedule an appointment with SEGA at E3 2011, please contact media@sega.com.

Source: SEGA Europe Blog

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Sonic Generations Officially Announced for 3DS, Coming November 2011

SEGA has just officially announced the Nintendo 3DS version of Sonic Generations, which was previously unveiled by Nintendo Power. Along with the announcement of this portable edition of the game, SEGA also announced a rough November release date for the 3DS version and the PS3 and Xbox 360 versions.

Check out the press release below:

LONDON & SAN FRANCISCO (June 1st, 2011) – SEGA® Europe Ltd. & SEGA® America, Inc., today confirmed Sonic Generations™ will be released on Nintendo’s new handheld system, Nintendo 3DS™ in November 2011. Set across three defining eras from Sonic the Hedgehog’s twenty year history, Sonic Generations™ for Nintendo 3DS will see SEGA’s mascot speeding through new stereoscopic 3D levels designed exclusively for the handheld console.

“Sonic Generations for Nintendo 3DS will combine brand new technology and twenty years of Sonic the Hedgehog videogame heritage” commented David Corless, Global Brand Director for Sonic. “Couple this with the ability to play as both Classic and Modern Sonic and you have the perfect gaming celebration for the landmark anniversary of our much loved mascot”

The specifically designed Nintendo 3DS environments, based on iconic levels from popular Sonic the Hedgehog titles, will include an exclusive unlockable ‘Special Stage’ allowing players to become even more immersed in Sonic’s world. Sonic Generations for Nintendo 3DS will also take advantage of the StreetPass™ feature by enabling players to collect new content and unlock bonus material each time they pass another player. In addition to this, the new two-player versus mode means fans can battle it out across some of the most recognisable Sonic environments in a completely new way.

Sonic Generations for Nintendo 3DS follows the same storyline as the previously announced platforms, with Sonic and his friends pulled back through time due to a mysterious new power which is causing chaos throughout the universe by creating strange “time holes”. Sonic Generations will be available for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and Nintendo 3DS system in November 2011.

For more information please visit www.sonicthehedgehog.com/generations

Source: SEGA’s website

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RUMOUR: Sonic Generations Coming to Sony’s NGP?

PlayStation news website PSPgweber has published what is apparently the launch line-up for Sony’s Next Generation Portable (final name now rumoured to be PS Vita) and Sonic Generations is among the titles featured. The website also claims the title is coming to PC, a platform SEGA themselves listed in a recent financial report before being later removed and unheard of since. No other info is given, but PSPgweber says to expect details to be revealed during E3.

The full list of titles includes:

Uncharted NGP
Little Deviants
Call of Duty
Lumines NGP
Sonic Generations
Mortal Kombat
Lego Harry Potter (5-7 years)
Pro Evolution Soccer 2012
Super Street Fighter IV: Arcade Edition
F1 2011
Hot Shot Golf Next
FIFA 12
Wipeout

Nintendo Power recently unveiled a Nintendo 3DS version of Sonic Generations, so could the NGP and PC be two more mystery platforms for Sonic’s big 20th Anniversary game? E3 is just around the corner, so if the game is coming to those platforms, we should definitely find out there.

Source: PSPgweber

Thanks to Woun at the SSMB for the heads up!

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

SEGA Europe Gets Kids Running in Run Sonic Run Initiative

SEGA Europe has teamed up with local schools and communities in the UK and set up a fun run initiative called Run Sonic Run to get kids running. The first event was held on Sunday May 15th in Walpole Park, which supported the Ealings Schools Fun Run, and as you can see in the photos, Sonic, the blue blur himself attended the event to show his support. 10 schools took part including Mount Carmel, Hobbayne, The Grange, Fielding, St. Saviours, Montpelier, St. Johns, Christchurch, St. Gregory’s and Blair Peach. The event is reported to have been a great success and got over 500 children running. Adults even took part afterwards in a 5k run.

SEGA is hoping to bring this initiative to future events and says to keep an eye out for details, so we’ll do just that and bring them to you as they’re announced.

Source: SEGA Europe Blog

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Nintendo Power Sonic Generations 3DS Details

As revealed yesterday, copies of the new issue of Nintendo Power have been delivered to subscribers, which unveil a Nintendo 3DS version of Sonic’s big 20th Anniversary game Sonic Generations. Details from the issue have been shared by Sonic Retro forum member Effexor, and it appears this version of the game will be very unique and not just a port.

Here’s all of the main details:
* The Nintendo 3DS version is being co-developed by Sonic Team and Dimps.
* The director of the 3DS version is Tetsu Katano, who directed Sonic and the Black Knight.
* 2D side-scrolling gameplay for both Classic Sonic and Modern Sonic.
* Momentum based gameplay and platforming are fully featured in the Classic Sonic gameplay.
* Modern Sonic plays a lot like the Sonic Rush games and Nintendo DS version of Sonic Colours.
* Nintendo 3DS version will have exclusive stages and boss stages.
* Green Hill Zone will be the only shared stage in both the HD console version and Nintendo 3DS version.
* Casino Night Zone from Sonic the Hedgehog 2 is confirmed for the Nintendo 3DS version.
* Story has some differences between the console and Nintendo 3DS versions, but will be fundamentally the same.
* Console version will have many characters, but the Nintendo 3DS version will only feature the ones who are integral to the story.
* There is no Wii version. Sonic Team head Takashi Iizuka says this is because “The primary goal for the console versions of Generations was reimagining the series’s classic zones in vivid, high-definition graphics.”
* Sonic the Hedgehog 3‘s Launch Base Zone ‘Big Arm’ boss fight is in the game, which suggests that stage is also in the game.
* Classic Eggman appears in the above mentioned boss.
* Exclusive to the Nintendo 3DS version are challenges that you can unlock via StreetPass or Play Coins.
* The game also features an exclusive two-player race mode via local wireless connection.
* Modern Sonic stages take advantage of the 3D feature more than the Classic Sonic stages. An example shown and detailed is a part in the Green Hill Zone where Modern Sonic smashes through the bottom of a giant totem pole. The camera then moves to the front of Sonic and lets you see the rest of the pole collapse behind Sonic as he escapes.
* The 3D depth is also highlighted when Modern Sonic occasionally moves between the foreground and the background.
* Jun Senoue and his music team are working on the music for the game.
* Nintendo Power thinks the handful of tracks they’ve heard so far are “fantastic”.
* Special Stages are confirmed and are designed in Sonic Heroes style. As expected, you earn Chaos Emeralds from these stages. Whether or not Super Sonic will be your reward for earning all Chaos Emeralds is unclear right now.

For more information, screenshots and interviews with Takashi Iizuka and Jun Senoue, pick up a copy of Nintendo Power when it hits retailers later this week.

Thanks to Blue Blood for the heads up!

Note: Links to scans are not permitted, so please keep them out of the comments section. Any comments with links to scans will be edited/deleted.

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Nintendo Power Confirms Sonic Generations For Nintendo 3DS

The above alleged front cover of Nintendo Power’s upcoming issue has hit the net, which if real confirms past retailer and SEGA earnings report listings for Sonic Generations on Nintendo 3DS. At the moment though there are no scans of the article, just the magazine cover, and while we can’t post article scans here, if we see anything more we’ll update with all of the details.

Source: Neuro at Ninstation forums

Thanks to Hero of Legend at the SSMB and damnhedge in the TSS comments for the heads up!

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Sonic Free Riders Joins Games on Demand on Xbox Live Marketplace

SEGA has today made their first Xbox 360 Kinect title Sonic Free Riders available for download on Xbox Live Marketplace among the Games on Demand range. The game is the third entry in SEGA’s Sonic Riders racing series and features full-body control using Kinect to steer, jump, attack and boost your way through the game’s courses. Sonic Free Riders contains lots of new content, such as new courses, more characters (including Avatar support), more extreme gear, leaderboards and both offline and online multiplayer.

If you’re interested in Sonic Free Riders, you can buy and download it for £29.99/$49.99 from your Xbox 360 console, or you can purchase it from the official Xbox website. If you want to give the game a try, a demo is also available to download.

Source: SEGA of America Blog

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Sonic Generations 3DS & PC Listings Removed, Cream the Rabbit Teased

SEGA has now removed the Nintendo 3DS and PC versions of Sonic Generations that were listed in SEGA Sammy’s earnings report May 17th. NeoGAF member Shiggy, who admins claim is very reliable, says retail sources have also been informed about this by SEGA. Now this could mean that the listings were an error or it could be SEGA patching a leak. Hopefully SEGA will speak out on this soon.

In others news, Cream the Rabbit’s Japanese voice actress Sayaka Aoki has revealed on her blog that she has been recording some voice work for Sonic Generations and posted the above image.

Here’s a Google translation of the blog entry:

We have been recording a new Sonic game!

Cute as ever grinded in Cream ♪

Chocolate ice cream with Itadai until after recording,
Kanamaru’s behind me is (Sonic’s), and
Be able to talk to you a long time,
Recording was fun!

All means for your interest ~ ♪

From this we can only assume that Cream the Rabbit will be one of Sonic’s friends Sonic Team head Takashi Iizuka said would be appearing in Sonic Generations’ story.

Sources: SEGA Sammy Financial Report PDF, NeoGAF and Sayaka Aoki’s blog

Thanks to Woun for the heads up on both news pieces!

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Sonic 4: Episode 1 Priced and Dated For Windows Phone

Microsoft has priced and dated its line-up of what they’re calling ‘Must Have Games’ for Windows Phone. Six titles are planned for release on Xbox Live individually each week from Wednesday May 25th and they will all feature achievements, leaderboards and more. Sonic the Hedgehog 4: Episode 1 will launch on June 15th and will cost you £5.49/$6.99 to download. Check out an official screenshot and gameplay footage of the Windows Phone version at the 0:34 mark in the trailer below.

[youtube]http://www.youtube.com/watch?v=qkdornqZQis[/youtube]

Here’s the full line-up of Windows Phone games:
Hydro Thunder Go

Microsoft Game Studios
Release date: 5/25/2011
Price: £3.99/$4.99

Doodle Jump

GameHouse
Release Date: 6/1/2011
Price: £2.49/$2.99

geoDefense

Microsoft Game Studios
Release Date: 6/8/2011
Price: £2.49/$2.99

Sonic the Hedgehog 4 Episode I

Sega
Release Date: 6/15/2011
Price: £5.49/$6.99

Plants vs. Zombies

PopCap Games
Release Date: 6/22/2011
Price: £3.99/$4.99

Angry Birds

Rovio
Release Date: 6/29/2011
Price: £2.49/$2.99

Sources: SocialTimes.com, Windows Phone UK Facebook page and Xbox.com

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SEGA Considered Peripheral For Latest Mario & Sonic Game

SEGA has told Videogamer.com that they once considered launching a peripheral together with Mario & Sonic at the London 2012 Olympic Games in the early days of development.

“In the very early stage of this project, we even considered creating a new peripheral that works – that matches best for this game. We always try to look for new alternatives or possibilities.”

No information was given as to what the peripheral may have looked like, what its function was or which platform it was for, but with Mario & Sonic’s brand power and SEGA’s success with past entries in the series, their new game doesn’t really need peripherals to sell it anyway.

Source: Videogamer.com

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SEGA Earnings Report Lists Sonic Generations For 3DS and PC

SEGA Sammy has released a PDF of their Japanese earnings report, and inside is the above chart listing titles for the current fiscal year. The chart reveals new platforms for Sonic Generations (second title down), including Nintendo 3DS and PC. If this is true and not a big mistake, then it’s good news for fans who would rather play on the go or on their computer. CVG has contacted SEGA UK, but they responded with “no comment”.

If we hear any confirmation, we’ll let you know.

Source: Andriasang (via CVG)

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First Mario & Sonic at the London 2012 Olympic Games Screenshots

Official Nintendo Magazine UK has gotten hold of the first screenshots of both Wii and 3DS versions of Mario & Sonic at the London 2012 Olympic Games. The screenshots were posted on their website this afternoon, together with details of new events (including Dream Events) shown off at a recent press event SEGA held for the game.

New 3DS events include 1000m Kayak, Breaststroke, the Race Walk, Judo and Balance Beam (this event not shown in screenshots). New Wii events in the game are canoeing, equestrian, Dream Long Jump and Dream Discus.

ONM confirms that no new characters have been added to the game and online multiplayer will again not be included, but the game will feature 4 player local multiplayer. The website also reports that the Wii version doesn’t support Wii Motion Plus.

For full details of the various events, head over to ONM. (Wii, 3DS)

Check out the screenshots below and see if you recognise the Dream Event locations:
Wii

3DS

Thanks to Woun at the SSMB for the heads up!

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New Issue of OXM UK Reveals More Sonic Generations Details

Some pieces of new information about Sonic Generations have arisen in a new four page preview in the new issue of Official Xbox Magazine UK, which includes a short interview with Sonic Team head Takashi Iizuka.

New details from the feature are below:
* Current story details are:
“A mysterious new nemesis (Sega isn’t saying more than that at this time) arrives on the scene and immediately sets about eradicating the very fabric of space and time, as you do when you want to impress the new neighbours, The net result is that modern-day Sonic falls through a wormhole and winds up back in 1991, where he comes-to-face with his younger, squatter, flatter self.

1990’s Sonic isn’t much of a conversationalist, but since the entire world around them has suddenly been drained of colour, it doesn’t take a 30-minute PowerPoint presentation for the two of them to realise that something has gone desperately wrong. Hence, the two ‘hogs combine forces to form what Sega is calling a ‘Dream Team’ partnership, with the aim of restoring colour and vitality to some of Sonic lore’s most famous zones by besting them in both 2D and 3D.”

* Iizuka tells OXM that like Green Hill Zone’s new cave section, every classic level will feature a new visual element to keep things fresh.

* “One of the main rules Sonic Team has abided by during Sonic Generations’ development is that there would be no re-using of old assets or level designs – these are brand new courses with a stunning HD lick of paint.”

* While OXM feels Sonic 4: Episode 1 is an excellent platformer in its own right, they think Sonic Generations feels more like a true follow-up.

* “Sonic’s jumps are weighted perfectly and the sense of speed is as breathtaking as it was 20 years ago.”

* When asked how past levels were selected for the game, Takashi Iizuka responded:
“We took a democratic approach. We only get to celebrate Sonic’s 20th birthday once, so we wanted to make sure everyone got a say. What we did was poll every Sega worker – including those in Europe and America – and asked them to nominate their favourite Sonic levels of all time. Then we did some research with the core fanbase and we were able to draw up a shortlist from there.”

* OXM also asked Iizuka if it was harder to reverse-engineer 3D levels to work in 2D, or vice-versa, to which he answered:
“It was definitely harder to get the 3D levels working in 2D, because some of the famous contraptions – the things that define those levels – have been designed to work freely in three dimensions. It was a real challenge to get them to work recognisably in a 2D plain. Of course, many modern 3D stages also have 2D sub-sections within them, but Sonic has a different moveset in Generations than he did in those games, so that was another thing we had to take into consideration.”

* When asked if Sonic’s friends will be making an appearance, Iizuka replied:
“Of course, because they’re a big part of Sonic history! But they’ll only be making cameos, be it as part of the story or in the backgrounds. Classic Sonic and Modern Sonic will be the only two playable characters in the game.”

You can check out the full interview and the rest of the preview by grabbing the new issue of Official Xbox Magazine UK in stores now, or order a subscription online at myfavouritemagazines.co.uk

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Sonic ’06 TGS ’05 Trailer Theme Music Found

Via Mefiresu from the Russian Sonic community, fellow fansite Sonic Scene has received an MP3 file of what is believed to be the theme music played in the Sonic the Hedgehog (2006) TGS 2005 trailer.

[youtube]http://www.youtube.com/watch?v=k59_cHorjNk&feature=related[/youtube]
When compared to the faint music heard in the highest quality version (it was never made available outside of camera recordings) of the trailer on YouTube recorded by Kikizo (above), it does sound identical.

You can grab the full 4 minutes and 58 seconds long track over at Sonic Scene.

Thanks to Woun for the heads up!

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RUMOUR: Sonic Generations Coming to Nintendo 3DS?

We’ve just heard word from SSMB member Hero of Legend that his local GameStop store in Canada is listing a portable version of Sonic Generations for Nintendo 3DS. The game is currently scheduled to just be coming to Sony’s PlayStation 3 and Microsoft’s Xbox 360 consoles.

Here’s Hero of Legend’s report:

So I went to my local GS in Canada, and I asked if the person working there could print out their system game schedule, as their websites suck now for new game findings (US and Canada sites).

So I looked in the 3DS section, and found this:

Release Date – Description – System – Price – SKU

12/31/11 – SONIC GENERATIONS – 3DS – 39.99 – 7031719

It’s not in the Wii or DS section sadly. But this makes sense given the 3DS’ PS360 shading capabilities.

A Sonic game was listed to be coming to Nintendo 3DS in a press document at last year’s E3 and recently it was revealed that Nintendo Power’s latest issue hints at the possibility of Sonic Generations coming to a Nintendo platform(s) in its next issue page. Fellow fansite Sonic Paradise also reported in March that the SEGA representative they spoke to in October told them that ‘Sonic Anniversary’ would be coming to Nintendo 3DS. If true, this would all tie together perfectly.

If we hear any more news regarding this, we’ll be sure to pass it along.

Source: SSMB

Thanks to Hero of Legend for the heads up!

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Sonic Generations Demo Approved For Australia

Australia’s Classification Board today approved a demo for Sonic’s new PS3 and Xbox 360 title Sonic Generations. The board rated the demo ‘General’, which deems it fit for all audiences to play. With the demo being rated now and the full game not due out until the holiday season later this year, could we be getting to download a sample of the game sooner rather than later?

A demo for Sonic the Hedgehog (2006) was released on Xbox Live Marketplace in September, rather than around the full game’s November release, as with most game’s demos. There’s always the possibility that this could just be a rating for a demo being shown to the press and/or public at various events though, so don’t get your hopes too high.

Sonic’s 20th Birthday is June 23rd and we’re sure a demo release around then would be a welcome surprise for fans.

Source: Australia’s Classification Board (via Siliconera)

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More Sonic Extreme Gameplay Videos & Information Revealed

Following Saturday’s discovery of the unreleased game Sonic Extreme, ProtonX has released more gameplay footage, including a full race mode video. Information about who this lost game was developed by has also come to light, along with footage of another cancelled and similar looking game on ProtonX’s Xbox dev kit that the same game developers created. Continue reading More Sonic Extreme Gameplay Videos & Information Revealed

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Unreleased Xbox Game “Sonic Extreme” Discovered

ASSEMbler Games forum member ProtonX has discovered an unreleased game called Sonic Extreme via an Xbox development kit. The game sees Sonic try his hand at skateboarding, with gameplay much like the Tony Hawk skating games, tricks and all. Continue reading Unreleased Xbox Game “Sonic Extreme” Discovered

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New Hi-Res Sonic Generations Green Hill Zone Screenshots

Some more screenshots of upcoming PS3 and Xbox 360 game Sonic Generations have hit the net. Most of them are new, while a few are old, but are now available in hi-resolution. The screens show us more of both Classic Sonic and Modern Sonic speeding through the Green Hill Zone, and we can even see Classic Sonic displaying the return of both of the classic ledge balancing animations. How cool is that?

Check out the screens and individual artwork of Classic Sonic and Modern Sonic below.

Sources: Sonic Scene and Aussie Gamer

Thanks to Woun for the heads up!

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Sonic Generations Japanese Website Open, 2 New Screenshots

SEGA Japan has opened an official website for Sonic Generations. There’s not much there right now apart from the game’s trailer and six screenshots, but there’s bound to be more added in the coming months. Two of the screenshots are new and show us more of Classic Sonic speeding through the Green Hill Zone. Check them out and share your thoughts in the comments.

Source: Sonic Generations official Japanese website

Thanks to Woun at the SSMB for the heads up and for grabbing the screenshots!

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Mario & Sonic at the London 2012 Olympic Games to Contain Online Features?

UK online retailer Play.com is now listing Mario & Sonic at the London 2012 Olympic Games on their website and on the Wii version’s page they have temporary box artwork featuring the Nintendo Wi-Fi Connection logo, which indicates the game will take advantage of Nintendo Wi-Fi Connection in some way. The 3DS pack shot doesn’t feature the logo, but neither did Super Street Fighter IV: 3D Edition, and that game had online multiplayer, so Nintendo has seemingly scrapped the logo for 3DS games.

The past two titles in the Mario & Sonic series have all supported Nintendo Wi-Fi Connection on both Wii and DS with online leaderboards, so it’s to be expected that SEGA will add the same feature to this new game, but could there be more features? The Wii is certainly capable of more and Nintendo 3DS has a simpler friend code system than Nintendo Wii and DS and interesting Spot Pass features to boot, so SEGA has plenty of online features they could explore to bring something new to the series.

Until we get official word on online features we advise you take this with a pinch of salt for now. When more details are revealed we’ll pass them on.

Source: Play.com
Wii
3DS

Would you like to see more online features in Mario & Sonic at the London 2012 Olympic Games? Share your ideas in the comments.

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SEGA Officially Announces Mario & Sonic at the London 2012 Olympic Games

After this morning’s press release leak by Czech website Zing.cz, SEGA’s officially announced Mario & Sonic at the London 2012 Olympic Games. There’s not much new details, except that the game is said to feature more events than before, including the return of Dream Events and that 20 characters will be appearing. Continue reading SEGA Officially Announces Mario & Sonic at the London 2012 Olympic Games

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Sonic Generations Announced For Japan, 2 New Screens & Artwork

Andriasang reports that SEGA has announced that Sonic Generations will be released for PlayStation 3 and Xbox 360 in Japan this Winter. Along with the announcement, SEGA’s shared four screenshots (two old, two new) and a piece of artwork featuring both Modern Sonic and Classic Sonic. You can check out the new screenshots and artwork below.

Source: Andriasang (via CVG)

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Press Release Confirms Mario & Sonic at the London 2012 Olympic Games For Wii & 3DS

After all of the rumours, it appears Mario & Sonic at the London 2012 Olympic Games is officially confirmed, thanks to a press release posted at Czech website Zing.cz. The press release confirms the game will be released for Wii and 3DS, with a release date unconfirmed at present, but will be revealed later this year.

Sports announced are athletics, water sports and table tennis, with new soccer and riding events appearing to be exclusive to the Wii version. The 3DS version will feature more than 50 original Olympic sports, which will be playable in single and multiplayer modes. The press release says the 3D feature of the 3DS will make for “plenty of new and interesting ways to compete for the coveted gold medal!”

Check out the press release in full below (translation by Google Translate):

Sega announces the continuation of the popular series, Mario & Sonic, this time at the summer Olympic Games in London 2012

SEGA and Nintendo have announced that after many years of partnership Mario and Sonic, once again join forces. The legendary series that have sold over 19 million, now will head to London for the Olympic Games 2012, the official name of Mario & Sonic at the London 2012 Olympic Games on the Wii and also the very first time on a revolutionary portable Nintendo 3DS.

Many new and exciting sports like soccer and riding, which will debut on the Wii version, will appear alongside the traditional Olympic disciplines such as athletics, water sports, or table tennis. The new sports will certainly further encourage sports enthusiasm among the players in both single and multiplayer modes!

For the first time Mario & Sonic introduces the portable Nintendo 3DS. Version will contain more than 50 original Olympic sports, playable in both single player and the multiplayer modes. Moreover, revolutionary watch 3D images without glasses bring the world of Mario and Sonic entirely new and unique control system, ensuring plenty of new and interesting ways to compete for the coveted gold medal!

Like its predecessor, Mario & Sonic at the London 2012 Olympic Games for Wii and Nintendo 3DS developed by Sega Japan. “Mario & Sonic series has always been extremely popular and we are very proud of this partnership that we can resume with Nintendo for the Olympics in London in 2012.” Commented Naoya Tsurumi, President of SEGA of America and Sega Europe. “It’s really exciting to be able to create interactive entertainment titles based on the Olympics and also with figures of Mario and Sonic”

“The Olympic Games in London 2012 will showcase sports and we are delighted that Mario and Sonic may be yet again, this time with the largest number of Olympic sports ever” said Raymond Goldsmith, Chairman and Chief Executive Officer of ISM (International Sports Multimedia).

“These games join two most popular figures in the history of the videogame industry,” said the president of Nintendo America, Reggie Fils-Aime. “As a veteran of video games and the Olympic Games Mario & Sonic arrives in London as an unparalleled team of impressive, offering plenty of entertainment and sports activities for all who want to have fun.”

Mario & Sonic at the London 2012 Olympic Games will be available on the Nintendo Wii and Nintendo 3DS. Release date and other information, we will learn later this year.

We expect SEGA to make a proper official announcement soon, so check back with us. We’ll keep an eye out for more details and media.

Source: Zing.cz

What do you think of this new entry in the Mario & Sonic series? Share your thoughts in the comments.

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RUMOUR: Mario & Sonic at the London 2012 Olympic Games Evidence Builds Up

Following the leaked temporary box art (shown above) for Mario & Sonic at the London 2012 Olympic Games on Nintendo Wii that hit the net last week, more evidence of the game’s existence has appeared in two reports. The first one from French website SEGA-Mag.com on April 14th claims that Spanish voice actor Fabio Tassone who worked on Mario & Sonic at the Olympic Winter Games has the new game listed on his online resume, but the only problem is that it’s not there, so if the report is true, then Tassone has since removed it.

The second report is from the print edition of UK trade magazine MCV, which Sonic Wrecks founder ArchangelUK says contains an article about Mario & Sonic at the London 2012 Olympic Games entitled “Will this be the biggest video game of 2012?”. In AAUK’s news story at Sonic Wrecks he reports that MCV’s article features an higher quality version of the logo than the one seen in the temporary box art, which could mean that assets for the game have already been given to some press out there.

MCV also claims to know this new Mario & Sonic game’s current release schedule:

“MCV understands the game could arrive as early as this Christmas.”

The last two games in the series have both released in the holiday season (apart from the DS version of the first game), so it’s kind of expected that this new game would follow suit, but it’s very odd for a major trade magazine like MCV to be speaking about an unannounced game so openly like this. It’s also worth noting that this article is currently nowhere to be seen on MCV’s website. Could SEGA be planning to reveal Mario & Sonic at the London 2012 Olympic Games soon?

Sources: SEGA Mag and Sonic Wrecks

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3 More Sonic Generations Green Hill Zone Screenshots

It appears GameSpot managed to grab three more Sonic Generations screenshots after the game’s proper unveiling on Monday. The three images show more of the Green Hill Zone in both Classic Sonic and Modern Sonic versions and the above screenshot in particular really shows how pretty the game is graphically.

Source: GameSpot

Thanks to Blue Blood at the SSMB and Rickyrick in the comments of a previous article for the heads up!

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Classic Sonic Won’t Be Saying a Word in Sonic Generations

SEGA’s RubyEclipse has revealed in some posts at the SEGA Forums on Monday that pudgy ‘ol Classic Sonic will not be gaining a voice box in the new game Sonic Generations.

Johnny_Boy at the SEGA Forums pointed out that Classic Sonic appears to have a short voice clip in the new Sonic Generations gameplay trailer, but RubyEclipse answered with the below post:

Actually, that’s just the modern voice being used in the trailer during classic gameplay.

Worry not, Classic fans. 🙂

Link

The voice clip appears to be an error made during the trailer’s production:

No, I’m not sure why it was added in the trailer. 🙂 I’ll poke somebody about the nuances of including modern Sonic’s voice alongside gameplay of Classic Sonic.

Link

RubyEclipse goes on to explain the reasoning behind the decision to make Classic Sonic mute:

It’s a big deal for some because Classic Sonic never really spoke in the old games. Save for Jaleel White, who voiced our blue hero in the old Sonic Cartoons, it’s generally taboo to have Classic Sonic speaking. Hope this explained a bit!

Link

Finally, RubyEclipse gives a straight confirmation of Classic Sonic’s silence and acknowledges how much it means to some people out there.

There’s a lot about the game that remains secret. Much of the gameplay is still in that realm, so I can’t offer new tidbits of info you may not have already seen there.

As to voices, it’s been already confirmed that Classic Sonic doesn’t talk, so I was happy to clarify – it means a lot to some people!

Link

What do you think about SEGA’s decision to keep Classic Sonic silent in the voice department? Share your thoughts in the comments.

Thanks to KCG at the SSMB for the heads up!

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[UPDATE] Sonic Generations Getting Multiple Dubs In Europe

UPDATE: Sonic Paradise has heard confirmation of the Spanish dub from SEGA Spain and Gamereactor has heard confirmation of the German dub from Sonic Team head Takashi Iizuka. [Thanks to MarcelloF at the SSMB for the Gamereactor news.]

Original story:
According to a report over at Gamekyo, SEGA Japan has confirmed that new Xbox 360 and PS3 game Sonic Generations will be dubbed for each European country. The website also says that SEGA France has informed them that the game will be dubbed into French with the voices of their respective country’s Sonic X voice actors. If this report is true, then this will be the first time a Sonic game has been dubbed outside of the English and Japanese languages and shows SEGA is really pulling out all of the stops for fans to mark Sonic’s big 20th Anniversary celebration.

SEGA’s not confirmed this information through any of their official websites or social media outlets, but if we hear anything we’ll update you.

Source: Gamekyo (via Sonic Paradise)

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New Sonic Generations Gameplay Video Confirms Classic Music

[youtube]http://www.youtube.com/watch?v=zmN0Z6GAfj0&feature=player_embedded[/youtube]

Spanish gaming website Meristation has posted a new video interview with Sonic Team head in which he confirms other characters will appear in Sonic Generations, but he wouldn’t say whether they would be playable or limited to the story. Plenty of direct-feed gameplay footage is also included in the video, which confirms the original classic Green Hill Zone music will play during classic Sonic’s stage, while a remix of the same music will play during modern Sonic’s stage.

Source: Meristation

What do you think of the game so far? Share your thoughts in the comments.
Thanks to Ferr at the SSMB for the heads up and to Woun at the SSMB for the YouTube upload!

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