Sega’s Plans For Sonic Includes ‘Console Games & Theme Park Licensing’

So we all just found out that Ivo Gerscovich is the new head of the Sonic Brand for Sega of America and looking on his LinkedIn profile page there are a number of bullet point details as to what might be in store in the future for Sonic. Continue reading Sega’s Plans For Sonic Includes ‘Console Games & Theme Park Licensing’

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Sega Appoints Ivo Gerscovich as Head of Sonic Brand Outside Japan

Sega have just announced that they have appointed Ivo Gerscovich as the one in charge of the Sonic brand and its related businesses now outside of Japan, specifically the title Chief Brand Officer for the Sonic franchise in North America, Europe, the Middle East, and Australia. He will also now be the Senior Vice President of Sega of America. Continue reading Sega Appoints Ivo Gerscovich as Head of Sonic Brand Outside Japan

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How to get The Sonic Boom Monopoly for a Really Cheap Price

Last year we brought you news that a Sonic Boom monopoly was on the way and that it had quite a hefty price tag. Several months later, Amazon are selling it for just over £32, and most others sites still have it at the £30 mark. Well… we’ve discovered a lovely little trick to get you it for a fraction of the cost. Continue reading How to get The Sonic Boom Monopoly for a Really Cheap Price

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Sonic Boom: Fire & Ice Gets a PAL Release Date

Nintendo have just announced on twitter the release dates of Sonic Boom: Fire & Ice on 3DS in Europe as well as in Australia and New Zealand. Continue reading Sonic Boom: Fire & Ice Gets a PAL Release Date

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Sonic CD Coming March 31st for Apple TV

So Sonic 1 & Sonic 2 got released on the Apple TV recently, why not add the other remastered title? Sonic CD (the good/updated version) is to be released on the Apple TV platform in the next few days, March 31st to be exact.

Now can we please get Sonic 1 & 2 Taxman editions on console? That would be nice.

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Comic Preview: Sonic Universe #83

Make way for the man with the plan!

Easter is upon us tomorrow, and what more fitting way to see it in than a preview of Sonic Universe# 83 courtesy of Comics Alliance which brings us to the start of a brand new arc all about the egg-shaped fiend! Dr Eggman’s plans for Dark Gaia are going along smoothly…well, until the Naugus Twins decide to take that literally by crystallising his base and taking it over! Continue reading Comic Preview: Sonic Universe #83

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Japanese Sonic 25th Anniversary Birthday Party Announced

SEGA have today announced via their Japanese Sonic 25th Anniversary website that a Sonic the Hedgehog 25th anniversary birthday party will take place this year to celebrate the occasion. Continue reading Japanese Sonic 25th Anniversary Birthday Party Announced

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Japanese Sonic 25th Anniversary Website Launches

SEGA of Japan have today launched their 25th Anniversary website, and have already begun to populate the page with events and items set to be released for this year.

Continue reading Japanese Sonic 25th Anniversary Website Launches

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TSS REVIEW: First4Figures Tornado Exclusive Edition Diorama

Now… the last time I wrote about a First4Figures statue in detail was back in 2013, and it wasn’t exactly a happy experience, my statue along with several others had a number of problems, mysterious black marks, badly manufactured joints to name but a few. This, combined with problems with a number of previous statues finally broke the camels back. So I cancelled all my outstanding orders for statues with them, since then I have not bought another F4F product, that rule was in place for me until I saw evidence that they were taking their quality control seriously.

And oh boy, how they have gone above my expectations. Continue reading TSS REVIEW: First4Figures Tornado Exclusive Edition Diorama

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Sega Releasing Limited Edition Art Prints

Sega has teamed up with UK retail outlet ‘funstock’ for a number of limited edition art prints. The prints will be based on a number of Sega franchises, not just Sonic. But since it’s Sonic’s 25th, there are a number of special limited edition 25th anniversary prints which are now up for pre-order. Continue reading Sega Releasing Limited Edition Art Prints

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Update: The Creator of Gravity Falls is at Sega? And Nobody Knows Why

So this happened. The creator of Gravity Falls just posted a most interesting picture on twitter of what appears to be himself sat beside a giant classic Sonic statue at Sega of America. Continue reading Update: The Creator of Gravity Falls is at Sega? And Nobody Knows Why

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Sonic to Get Licensing “Salute” in May

So… following the panel at SXSW many are speculating that we’ll have to wait a number of months before we get more information regarding the 25th anniversary, specifically game information. However based on this information, we might be getting information a lot sooner than expected. Continue reading Sonic to Get Licensing “Salute” in May

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The Spin: The Power of Panels

So I watched the 25th anniversary panel at SXSW the other day and… I’m a bit conflicted, see I knew there wouldn’t be any games announced at it, it’s been said constantly, unless you were living under a rock or found out about the event a few moments before it was due to start, it was hard not to know, aside from it being officially confirmed that there would be no game announcements, so many other Sega/Sonic sites and commentators were saying it. Continue reading The Spin: The Power of Panels

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If you missed SXSW’s Sonic events, watch them here!

While all yesterday’s news came out of SXSW’s Sonic 25th Anniversary panel, that wasn’t the only thing SEGA did at the event. Three hours later Aaron Webber, Yuji Naka, Takashi Iizuka, Roger Craig Smith, and Mike Pollock all participated in an in-depth live-streamed Sonic retrospective on Twitch. Continue reading If you missed SXSW’s Sonic events, watch them here!

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Sonic Boom: Fire & Ice Dated for North America

During the SXSWGaming event, Aaron Webber officially confirmed the release date of Sonic Boom: Fire & Ice on 3DS. Continue reading Sonic Boom: Fire & Ice Dated for North America

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Sonic 25th Anniversary Event Announced for July

Sonic will be returning to San Diego this year with a special 25th anniversary event hosted by SEGA. According to Aaron Webber, who revealed the event at the end of a Sonic panel at Austin’s South By South West festival, the event will be held at the House of Blues in San Diego on July 22, on the same weekend as San Diego Comic Con. Continue reading Sonic 25th Anniversary Event Announced for July

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Comic Preview: Sonic the Hedgehog #279

I don’t think Sonic appreciates being left on a cliffhanger for so long.

So, after over two months since we last saw a monthly series release, they’re back in business, and Comic Book Resources has the preview for Sonic the Hedgehog #279! Sonic, now in Werehog form, Antoine and Big had teamed up with the new Shamar Freedom Fighters to take on Egg Boss Nephthys the Vulture, but she’s managed to get an ambush on them! Can they retrieve the Gaia Key Guardian and survive Nephthys’ onslaught? Continue reading Comic Preview: Sonic the Hedgehog #279

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Nintendo Releasing Series of live-action videos for M&S Rio 2016

Here’s a familiar sight. Nintendo has uploaded to their Play Nintendo YouTube page the first episode of a live-action series of videos about Mario and Sonic training for the Rio 2016 Olympic Games. The first episode is titled “Training for Rio!”, and it focuses on the 3DS version which released today in North America. Continue reading Nintendo Releasing Series of live-action videos for M&S Rio 2016

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SEGA Planning Anniversary Car for Sonic’s 25th

The Sonic Stadium has discovered that back in January of this year SEGA of America hired motor vehicle industry veteran Brian Fox of Fox Marketing for the role of ‘Automotive & Motorsports Brand Development Consultant’. As well as helping build partnerships within the automotive industry for the Sonic the Hedgehog brand Fox has also been tasked with the designing, building and coordinating of a 25th Anniversary Sonic the Hedgehog vehicle. Continue reading SEGA Planning Anniversary Car for Sonic’s 25th

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New Overview Trailer for Mario & Sonic Rio 2016 3DS

Coinciding with the game’s US release today, Nintendo have uploaded a brand new overview trailer for the 3DS version of Mario and Sonic’s latest Olympic crossover. The trailer shows off a selection of the events on offer, from soccer and golf to athletics and gymnastics. There’s also a peek at some of the game’s Dream Events, which add a Mario or Sonic spin on the traditional sports. Continue reading New Overview Trailer for Mario & Sonic Rio 2016 3DS

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Comic Previews: Sonic the Hedgehog #285, Sonic Universe #88 and More

Suddenly Team Dark, suddenly Echidna, suddenly Chip…oh wait, he was there all along.

After being left without any solicitations last month due to delays for the monthly issues, we’re back and kicking with all sorts of surprises with Comics Alliance revealing the new covers for June! First up, Eggman has launched his attack on the Freedom Fighters, and they’re out of the game. But they’re under pressure to get back in it now Eggman has seized control of the Chaos Emeralds and Chip, and unleashed their power! Find out if the heroes can pull the odds in their favour in “Panic in the Sky”: part 2. Continue reading Comic Previews: Sonic the Hedgehog #285, Sonic Universe #88 and More

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The8BitDrummer Returns With a Fantastic Drum Cover of the Sonic 2 OST in One Take

Last month, Jerod The8BitDrummer performed a spectacular drum cover of the entire Sonic the Hedgehog 3 & Knuckles soundtrack — in a single take! — during one of his live Twitch streams. His drum cover of Michael Jackson’s legendary Sonic OST made for an intense and physically demanding feat that took nearly 90 minutes to accomplish. Now he’s at it again. Continue reading The8BitDrummer Returns With a Fantastic Drum Cover of the Sonic 2 OST in One Take

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Super Bunnyhop looks at the first level of every main Sonic game

The YouTube channel Super Bunnyhop has uploaded a 39-minute look at the first level of every main Sonic game. Hit the jump to see it, and also to get a full list of the games covered. Continue reading Super Bunnyhop looks at the first level of every main Sonic game

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The Sonic x Hello Kitty Deal Is Back On?

Way back in 2013, Sega of Japan partnered with Sanrio to produce some Sonic x Hello Kitty themed merch, the line promised a range of products, however only a rather large and impressive plush toy was released. Continue reading The Sonic x Hello Kitty Deal Is Back On?

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The Sonic Spinball Ride At Alton Towers Has Closed

It’s the end of an era. It’s been there for 6 years but it seems that the Sonic Spinball ride at Alton Towers has had it’s last ride.

According to information posted Alton Towers’ ride times website, Sonic Spinball isn’t there, but Spinball Whizzer is. If you don’t know, Spinball Whizzer was the original name of the ride before it was re-themed to Sonic Spinball. Continue reading The Sonic Spinball Ride At Alton Towers Has Closed

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25th Anniversary ‘Pixel Sonic’ Shirts Out Now In Japan

Well, we’ve had toys and plushes… the next stop is clothing! It’s the turn of Pixel Sonic (as Sega is calling him these days) to get the 25th Anniversary treatment, this time in t-shirt form. According to a Facebook user these shirts are available at a Japanese store called Shimamura. Continue reading 25th Anniversary ‘Pixel Sonic’ Shirts Out Now In Japan

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Sonic Boom: RoL (Wii U) and SC (3DS) on sale for $20 in NA until March 21st

Sonic Boom RoL and SC

Following up from the earlier sale of Sonic Lost World on Wii U and Triple Trouble on 3DS, Nintendo just announced via this week’s Nintendo Downloads PR that both Sonic Boom games will be on sale for $20 in NA until March 21st.

Sonic Boom: Rise of Lyric and Sonic Boom: Shattered Crystal from SEGA are on sale until 8:59 a.m. PT on March 21.

Click on a game’s title to look at the game’s page on Nintendo’s site.

The prices for both are:

  • Sonic Boom: Rise of Lyric (Wii U) – $19.99 USD / $25.59 CDN (down from $49.99 USD and $29.99 CDN. Yes, I checked the CDN price)
  • Sonic Boom: Shattered Crystal (3DS) – $19.99 USD / $25.59 CDN (down from $39.99 in both USD and CDN)

Does either game interest you at that price? Let us know in the comments.

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“Special Reveal” At the SXSW 25th Anniversary Panel

sxswssonicpanel

A few days ago we brought you news that there would be a very special panel at the SXSW 2016 convention.

Well since then, there’s been a number of developments, the first major detail is that the event will now be live-streamed via twitch. However the more interesting detail is that according to the SXSW website, there will be a ‘special reveal’ as part of the panel for the anniversary celebrations.

What will this special reveal be? Well we know for certain that it’s not going to be a game. However with Yuji Naka being present along with Iizuka, you can’t blame fans for speculating it might be something important.

More details as and when we get them.

Source: SXSW

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Toy Factory Reveals New Classic Sonic & Tails Plushes

toyfactory sonic

You might remember how we brought you news regarding new Sonic licensing deals which were in the works, one of those was Toy Factory who were down to be making a range of Sonic plushes.

Well in their 2016 catalogue there is a picture of a Classic Sonic & Tails plush along with the  words ‘coming soon.’

No pricing details or  firm release date, the only clue as to where these plushes will be available is the ‘available for sale in Canada’ logo.

For those not keeping up to date with 25th clues… this makes another classic merchandise product for 2016.

What do you think of them, let us know in the comments.

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Freak-Out Friday: Big the Cat Adventure 3 by Roger van der Weide

fof_bigthecatadventure3
Through the Eyes of a Killer

What’s that? The Battle of the Bigs wasn’t enough for you? You want — no, NEED more Big the Cat in your life?

Don’t worry, friend. I’ve got ya covered.

Continue reading Freak-Out Friday: Big the Cat Adventure 3 by Roger van der Weide

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Big the Cat VAs Jon St. John & Kyle Hebert Clash in “Battle of the Bigs” at MidWest Media Expo

Screen Shot 2016-03-03 at 4.44.41 PM
No man alive should be allowed to wield such dangerous power.

Madness descends on April 15th to the 17th, as this year’s Midwest Media Expo will be in full swing in Dearborn, Michigan! Founded a couple of years ago by the good folks who also founded Youmacon in Detroit, this coming MWME will be filled to the brim with live panels, fun events, cosplayers, artists and vendors, and of course, special guests, with more information likely to be announced towards the date of the con itself.

If you’re in the area and looking for a really, really good reason to register for the convention, perhaps this fun little event will tickle your fancy.

Among the guests attending the Midwest Media Expo are voice actors Jon St. John and Kyle Hebert. Some of you might remember St. John for his vocal talents as Duke Nukem in his titular gaming series, Execk from Chris Niosi’s animated webseries TOME: Terrain of Magical Expertise, and our personal favourite Big the Cat from Sonic Adventure until Sonic Heroes. As for Hebert, he lent his voice to familiar faces such as Son Gohan from Akira Toriyama’s Dragon Ball, Ryu from Capcom’s Street Fighter games, and, since Sonic Colours for the Nintendo DS, Big the Cat!

So what happens when you book both voice artists for the same convention? Only the stuff of legend.

https://www.youtube.com/watch?v=9hxeBOkaOB0&feature=youtu.be&ab_channel=JonSt.John

The “Battle of the Bigs” event will pit both big men with their stupid Big voices against each other in a battle of wits. If it’s truly as incredible as it sounds, this once-in-a-lifetime event between Big the Cats is not something to be missed!

That said, clear up your calendars for April and register for your own passes to the Midwest Media Expo today!

Source: Facebook

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(Update) Mario & Sonic Rio 2016 Wii U releases in NA and EU on June 24th, final NA box and new screens shown

MSRio2016_OlympicGames_boxart

Update: We now have a video of the intro of the Wii U version as seen below:

httpv://www.youtube.com/watch?v=5NfanLvgjfE

We now also know that the Wii U version releases in Japan on June 23rd and will cost ¥5,700.

###

Just announced in the newest Nintendo Direct. Nintendo has announced that Mario & Sonic at the Rio 2016 Olympic Games on Wii U will release in NA and EU on June 24th.

We also have the final NA Wii U box shown above, as well as new screenshots below.

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Chikao Ohtsuka, not Motomu Kiyokawa, is credited in M&S Rio 2016 3DS

httpv://www.youtube.com/watch?v=HSVEXbkytkM

In other credits-related news, apparently Eggman’s previous Japanese voice actor Chikao Ohtsuka IS actually credited in the game. You can see the Japanese voice cast list at 6:51 in the video above. The info we received before was reported by a Japanese player with a copy of the game and forwarded to us in the forums by Tracker. This is the first time we’ve been able to see the credits ourselves, and there’s no sign of Motomu Kiyokawa’s name at all, so I’m at least very curious of how such a claim was made in the first place.

If we have indeed made an error, than I myself would like to deeply apologize for any misreporting of information (I did write the article about the topic in question), and hopefully we’ll get this cleared up soon enough.

Also I should note that I accidentally misspelled Chikao Ohtsuka’s name as Chikao Otsuka (without the “h” in Ohtsuka) in earlier articles. I went back and corrected the spelling in both of the previous articles I wrote about his passing. Please accept my apologies on that as well.

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Arzest, formed by key ex-Sega folks, worked on M&S Rio 2016 3DS

httpv://www.youtube.com/watch?v=HSVEXbkytkM

The names you’re about to see may surprise you.

A user by the name of Cyberman65 has uploaded the true ending and credits of Mario & Sonic at the Rio 2016 Olympic Games for 3DS, and one company in particular mentioned (at 3:43 in the video above) who assisted in the development of the game along with the people who specifically worked on the game, will be very familiar to Sonic fans.

That company is Arzest, and the company was co-formed by none other than Naoto Ohshima (along with fellow ex-Sonic Team and Team Andromeda (Panzer Dragoon) veterans Yoji Iishi and Yutaka Sugano), who fans will very likely know is one of Sonic’s creators, most known for having originally designed his and Eggman’s appearances.

Arzest’s portion of the credits are as follows:

ARZEST Corp.

Directors: Masahito Shimizu, Noboru Shirasu

Art Director: Yoshihide Sasagawa

Technical Director: Tomoo Kondo

Game Designers: Jun Imanishi, Daisuke Hagiya, Ryo Sato, Takashi Nakashima, Mitsunori Yamazaki, Tadaaki Moriya, Rena Sakaguchi, Hidemi Hamada, Makoto Hara, Gen Murayama, Gen Shiomi, Koji Arai, Akihiko Sato, Teppei Iwanaga, Mitsunori Shimazu, Motoharu Nakajima

Stage Artists: Daisuke Kojima, Kana Fujibayashi, Ayana Katsumata, Masaya Takahashi

Character Animators: Hiroshi Arai, Eriko Kato, Yuya Iwama

Graphic U.I. Artists: Yuno Endoh, Chihiro Ishikura, Chika Yamamoto, Makoto Sonoda, Akihito Kato, Tsutomu Hatanaka, Tatsuya Ishikawa, Michiru Sasamori

SFX Artists: Tatsuro Matsunaga, Yasuhisa Nakagawa

Cutscene Artsist: Yuichi Nakamura

Programmers: Shinji Iseki, Naotaka Ueda, Kouichi Watanabe, Mikio Kume, Kenji Miyakawa, Kohei Iwata, Takanori Yoshida, Manabu Kobayashi, Akihiko Ohyama, Kazuya Azuma, Kenichi Otani, Hiroshi Fujinishi, Toshinori Suzuki, Norio Suzuki Fumie Morishita

Art Supervisor: Masamichi Harada

Supervisor: Naoto Ohshima

Producer: Yutaka Sugano

Executive Producer: Yoji Iishi

Naoto Ohshima would work with Sega on Sonic games and more until Sonic Adventure 1 on Dreamcast, on which he filled the roles of CG Movie Producer, Story Event Coordinator, one of the Event Motion Designers, and Opening Movie Editor. Afterward in 1999, he left along with Yoji Iishi and Yutaka Sugano (and numerous others) to form a company called Artoon. Their first game would be Pinobee for the Game Boy Advance (it also got a PS1 port later on).

They’re most known for projects like Blinx the Time Sweeper on the original Xbox, Blue Dragon on Xbox 360, and also Yoshi’s Topsy Turvy on the GBA and Yoshi’s Island DS. One of their final works under the name was Flingsmash for Wii directly with Nintendo. In 2005 Artoon was bought by AQ Interactive (now after mergers and renames they’re part of Marvelous). In 2010, AQ decided to absorb all of their developers (Artoon, Cavia, and Feelplus), and thus Artoon would cease to exist as a name.

In that same year, Artoon’s founders including Naoto Ohshima would leave AQ and form Arzest, along with many other Artoon folks.

Their first task was working on Wii Play Motion for Nintendo, alongside many other companies like Spike Chunsoft (makers of Shiren the Wanderer, among many other franchises), Good-Feel (Yoshi’s Woolly World, Kirby’s Epic Yarn, and Wario Land: Shake It), Skip (Chibi-Robo), Vanpool (Dillon’s Rolling Western), ND Cube (Mario Party after MP8), Mitchell Corp (Polarium) and… Prope, formed by none other than Yuji Naka himself (they made games like Rodea the Sky Solider on Wii and “Ivy the Kiwi?” also on Wii and DS). Arzest handled three mini-games; Spooky Search, Jump Park, and Cone Zone. Prope on the other hand only made one; Trigger Twist.

Speaking of which, it’s actually a known fact that Yuji Naka and Naoto Ohshima actually BOTH came up with a ghost-themed mini-game and Naoto Ohshima got to keep his in the end. Yuji Naka mentioned this in the Iwata Asks for the game;

Right. But it got shelved it. When this project came up, we worked on it some more and made a prototype, but it clashed with Oshima-san’s project. They were both about ghosts. Ours was removed from competition, but in the two weeks left for prototypes, we made Trigger Twist.

Great minds think alike as they say.

Back to Arzest. Their first major project was Yoshi’s New Island for 3DS. Since then they’ve mostly been focused on mobile efforts including helping with Mistwalker’s Terra Battle and also a game called Boost Beast.

Mario & Sonic at the Rio 2016 Olympic Games for 3DS is their first major game since, but they actually are not the only developer who assisted with the project. Spike Chunsoft also lent a hand as well.

To be clear, Arzest’s role seems more of a smaller hand, rather than fully taking charge of it like with Yoshi’s New Island which was officially an Arzest-developed game. But it’s very surprising to see Naoto Ohshima actually officially work on a Sonic-related game for the first time since leaving Sega in 1999. However some might point out he was listed as Special thanks for Sonic Generations HD, but there’s no certainty of what that thanks is for. He very likely had no real part in its development. In fact, MobyGames, which collects credits for a lot of games, makes no mention of him, and I also watched a video of the credits in the game, no mention either, I even checked a video of the credits of the 3DS version (skip to 14:05), nothing. I honestly wouldn’t believe that claim at all to begin with.

And there you have it. What are your thoughts on the news of Arzest’s involvement with the game? Let us know in the comments below!

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