Xbox.com Updates Sonic Free Riders Multiplayer Info

You may remember our previous article regarding new offline and online details for SEGA’s Kinect title Sonic Free Riders being revealed at the games product page at the official Xbox website but if you look at the page today you’ll see some changes have been made to offline and online multiplayer numbers. The developer listing has also been changed from O-Two to Sonic Team.

Old listings –

Offline features:
– Players: 1-4
– Players Co-op: 1-4
– Multiplayer Versus
– In-game Dolby Digital
– HDTV 720p
– Storage Device

Xbox Live Features:
– Players: 2-12
– Content Downloads
– Leaderboards
– Voice Messaging
– Voice Support

New listings –

Offline features:
Players: 1-2
Players Co-op: TBD
Multiplayer Versus
In-game Dolby Digital
HDTV 720p
Storage Device

Xbox Live features:
Players: TBD
Content Downloads
Leaderboards
Voice Messaging
Voice Support

Could Kinect be causing some trouble for the games development? Stories have been going around the net since E3 regarding the multiplayer capabilities of the device with most saying it only performs well with 2 players at one time, SEGA representatives that were playing the Sonic Free Riders demo at their E3 booth were only showcasing the single player and 2 player split screen modes despite Xbox.com’s now previous claim of support for up to 4 players.

Judging by these changes we can only guess that SEGA were aiming for 4 player split-screen but the device couldn’t handle all of the players actions too well but why would possible changes to online multiplayer numbers have to be made? We’ll keep an eye out for any clearance on this and report back.

Source: Xbox.com product page

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New Sonic Free Riders Info At Xbox.com

The U.S. Official Xbox site Xbox.com has put up a product page for SEGA’s first Kinect for Xbox 360 title Sonic Free Riders where there are some juicy new details about it’s online and offline modes revealed which you can take a look at below –
Offline features:
– Players: 1-4
– Players Co-op: 1-4
– Multiplayer Versus
– In-game Dolby Digital
– HDTV 720p
– Storage Device

Xbox Live features:
– Players: 2-12
– Content Downloads
– Leaderboards
– Voice Messaging
– Voice Support

The page also reveals the game is being made by Japanese developer O-Two and will be an Xbox Live Arcade title, which is odd as since the games announcement there has been a temporary retail type boxart going around plus SEGA’s product page has the platform listed as Xbox 360 instead of Xbox Live Arcade like they usually list downloadable titles such as Sonic the Hedgehog 4: Episode 1. The official Xbox forum staff have also placed the games sub forum under the Xbox Live Arcade section.

That’s the new info for Sonic Free Riders, we’ll keep you up to date as more info is revealed.

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SEGA Confirms No Control Pad Option For Sonic Free Riders

SEGA of America community staff member Kellie has confirmed via Twitter that Kinect for Xbox 360 is the only control method for Sonic Free Riders.

Sonicfan1989 put this question to SEGA –

@SEGA does sonic free riders for kinect is it possible to use just the control? like for those who cant afford a new 360 and kinect?

to which Kellie responded with the below answer –

@sonicfan1989 No, you will need Kinect to play Sonic Free Riders. ^kellie

Since the games official announcement some fans who are unsure about the new Kinect for Xbox 360 technology and those who don’t like motion controls in general have been wondering if ordinary controller compatibility will be in the game but now it looks like Kinect is your only option. From what gameplay footage we’ve seen of both single player and split-screen it appears the game plays fine thus far with the Kinect device not having any problems detecting movement from both SEGA representatives demonstrating the game and controls can only improve during development in the run up to the games release of Late 2010.

What are your thoughts on this news? Let us know in the comments.

Thanks to tjthefox for the heads up!

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Sonic Free Riders Split-Screen Footage

[youtube]http://www.youtube.com/watch?v=Y9SCBDcDK74[/youtube]

Thanks to PunchJump we now have the above video of two player split-screen action in Sonic Free Riders. We see more of Jet the Hawk and get our first look at Tails being played in the game by the second player. Microsoft’s Kinect for Xbox 360 device doesn’t appear to have any problems detecting both players movement even with all of the waving going on so controls aren’t a big issue thus far and no doubt improvements will be made in the run up to release Late 2010.

Thanks to Woun at the SSMB for the heads up!

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SEGA Announces Sonic Free Riders For Xbox 360 Kinect

SEGA of America and SEGA Europe have officially announced Sonic Free Riders for Microsoft’s Kinect for Xbox 360. The the much-rumoured title was revealed as a launch title at Microsoft’s E3 Press Conference for its Kinect peripheral, which will launch in North America November 4th 2010. Continue reading SEGA Announces Sonic Free Riders For Xbox 360 Kinect

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Sonic Adventure Officially Announced for XBLA and PSN With Enhancements

Well, if the leaked Sony documents, various ratings from the different ratings boards, and leaked photos from Xbox Live’s BETA service weren’t proof enough, SEGA has finally announced that Sonic Adventure, along with Crazy Taxi, will be coming to Xbox Live and PSN. These games will be the first in a slew of Dreamcast games that will be hitting the service in the future. Continue reading Sonic Adventure Officially Announced for XBLA and PSN With Enhancements

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Rumour: Sonic Free Riders Coming To XBLA?

According to a report from Joystiq a new Project Natal compatible entry in the Sonic Riders series will be announced for Xbox 360’s Xbox Live Arcade at this years E3 giving you the ability to play as your Avatar on one of the games Extreme Gears using the Natal’s motion controls. Microsoft will be holding a seperate show to their Press Conference specifically for Project Natal and it’s software so we’ll keep an eye out there for this title(if it’s real). Would you like a new entry in the Sonic Riders series? Let us know in the comments.

Thanks to Tirann0 at the SSMB for the heads up!

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Playing ASR With A Dreamcast Controller

[youtube]http://www.youtube.com/watch?v=aZOJr0652Ps[/youtube]

Ever wondered what playing Sonic & SEGA All-Stars Racing with a Dreamcast controller would be like? Neither have I but it’s a cool concept. In the above video AdamKoralik shows us how to perform the task on the Xbox 360, since the game doesn’t require as many buttons the game is able to be played well with the Dreamcast controller even though the analogue stick doesn’t seem to work. Awesome work AdamKoralik! Thanks to blib at the SEGA Forums for the heads up!

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[New Art & PS3 Info] Metal Sonic & Death Egg Zone Track Now Available On XBLM



UPDATE 7:ArchangelUK has made an entry to the SEGA Europe Blog and Sonic City Blognik with the above new artwork of Metal Sonic in his Metal Booster vehicle aswell as new screenshots of Egg Hangar. Details have also been given as to when PS3 users will get the Metal Sonic and Egg Hangar DLC which is April 22nd. Also revealed is a Premium Theme PS3 owners will be able to decorate their XMB with.

Metal Sonic & Track Pack £4.79 €5.99 $7.99
Premium Theme £1.59 €1.99 $2.49

A statement has also been given regarding the incorrect price issue earlier today –

NOTE: Due to an issue earlier it was being mistakenly priced at 800 points – apologies for this, we put out a warning across the fan boards as soon as we found out. We’re speaking with Microsoft to see if anything can be done for those of you who purchased early. Please make sure its says 560MSP when you purchase it.

UPDATE 6: The price has now been corrected in all countries from 800MSP to 560MSP. Big shout out to thank ArchangelUK for his work on getting this fixed and keeping everyone updated.
Link

UPDATE 5: From AAUK at the SSMB

Re: Refunds – Yes I’m asking about that, don’t worry. My first concern was that.

I can confirm no PS3 DLC today… when the blog goes up (its being delayed by waiting for the price to change and getting some confirmation on the above) it’ll have the date/prices for PS3.

UPDATE 4: Mike Kebby of the the SCEE PlayStation Store Team has posted his weekly PlayStation Store update on the EU PlayStation blog revealing there will be no ASR DLC released today for EU PS3 version, we’ll keep an eye out for the U.S. PlayStation Store update.

UPDATE 3: WARNING! We’ve just heard from AAUK that there’s a price issue with this DLC so we recommend you hold off just a little until this afternoon.

UPDATE 2: Metal Sonic & Death Egg Zone: Egg Hangar DLC weighing in at 152MB is now available on the U.S. Xbox Live Marketplace and the UK Xbox Live marketplace for 800 Microsoft Points.

UPDATE: We’ve just got word that the patch allows Banjo & Kazooie to be used by the CPU players. Thanks go to FireKingX at the SEGA Forums!/UPDATE END

Sonic & SEGA All-Stars Racing fans may remember a bug-fix and DLC enabling patch was released last Wednesday for the PS3 version before the Metal Sonic and Death Egg Zone: Egg Hangar DLC was released the very next day but then quickly pulled off the PlayStation Store. Well now the same patch has just been released this morning for the Xbox 360 version, if you download it and then check the online multiplayer matchmaking screen you will see a DLC tab which informs players that room is using DLC content meaning you can only enter that lobby if you have the DLC being used in that room. The Ryo Forklift DLC is the only exception to that rule since you only download a key to unlock him on the disc, Metal Sonic and the Death Egg Zone: Egg Hangar and any future DLC is all new content.

The PS3 version got the patch the day before the DLC was released so with tomorrow’s Xbox Live Marketplace and PlayStation Store updates we will hopefully see the Metal Sonic and Death Egg Zone: Egg Hangar content released, we’ll let you know if it appears.

Thanks again to Yuluga for the pic!

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TSS Review: Sonic & SEGA All-Stars Racing

Sonic has had his fair share of racing games. Game Gear’s Sonic Drift, Sonic R on the Sega Saturn, and the recent Sonic Riders games are some prime examples. These racers tried something different (with the exception of Drift, really) and while interesting, didn’t really provide a stellar gaming experience. As much as I personally love Sonic R, turning corners and holding down that B button can be a right pain sometimes – and the fun’s over too quickly. Sonic Riders was… well, that was Sonic Riders.

In 2010, Sumo Digital has taken a punt at a Sonic racer, and instead of going for something different (although they did toy with a Sonic R-esque gameplay mechanic) the studio went with something a bit closer to what gamers knew best – a karting game. Why is Sonic, in fact, in a car? The answer is – who cares, really? Comparisons are inevitably going to be drawn with Mario Kart, but is Sonic & SEGA All-Stars Racing a fun game in its own right? Continue reading TSS Review: Sonic & SEGA All-Stars Racing

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ASR Avatar Items Out Now

UPDATE: Avatar items now available on the Xbox Live marketplace. /UPDATE END

Sonic Wrecks owner and SEGA Europe Community Manager ArchangelUK has revealed full details together with a picture of Sonic & SEGA All-Stars Racing Xbox 360 Avatar items. The items will be made available today at the Xbox Live marketplace.

Here’s a full list of the items you will be able to purchase –

Ryo Hazuki Jacket (160pts)

“I hope they do Ryo’s jacket!” I think we can manage that! Its the most iconic leather jacket in the history of video gaming and yes its got the tiger on the back. Caution: May make your avatar suddenly feel the need to hunt down sailors.

Dr.Eggman Glasses (80pts)

Villainy has never looked this good, the Doctor’s mirrored glasses are yours for the taking. The world maybe not so much.

Crabmeat Prop (240pts)

Own your very own Badnik! This Crabmeat can be summoned at the snap of your fingers and is totally under your control… sort of. Watch your toes! (This one was very much my baby, I insisted it was made so make sure you buy it!! – AAUK)

Sonic Car Prop (240pts)

You may have seen a little sketch of this perhaps? Summon your very own Sonic RC racer!

Tails Tornado Prop (240pts)

When you’re alone in your chair, you can just go about wishing for a Tails Tornado RC plane as well. Shazaam! Your wish is our command.

SEGA T-Shirt (80pts)

You’ve been waiting for this one and we’ve made it happen! A SEGA logo t-shirt!

Billy Hatcher Helmet (80pts)

Its Billy’s chicken hat, what more is there to say? Epicluck-cluck win.

Beat Glasses (80pts)

The Rokkaku fashion police won’t be stopping you with these fancy shades of Beat from Jet Set Radio.

Samba De Amigo Sombrero (80pts)

Shake your maracas Amigo-style with this funky Sombrero, star eyes not included.

AiAi T-Shirt (80pts)

Wear the funky monkey’s iconic orange “A” t-shirt!

AiAi Monkey Ball Prop (240pts)

…or AiAi himself in a Monkey Ball!

SEGA helmet (160pts)
Sonic and SEGA All-Stars Racing Helmet (160pts)
Sonic and SEGA All-Stars Racesuit (160pts)

Available in both ladies and gents styles, suit up with some highly appropriate racing equipment.

Sonic and SEGA All-Star Racing T-Shirt (80pts)
Sonic and SEGA All-Star Racing Cap (80pts)
Sonic and SEGA All-Star Racing Beanie (80pts)

Source: Sonic Wrecks and Sonic City Blognik

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SEGA Superstars Tennis Now Available On Xbox 360 Games On Demand

It’s been a month since Sonic & SEGA All-Stars Racing was released in the U.S. and to mark the occasion SEGA have released the last game in the Superstars/All-Stars series SEGA Superstars Tennis on the Xbox 360 Games On Demand service. The game costs £19.99 in the UK and $19.99 in the U.S. and weighs in at 3GB in size so it’s not too big compared to other Xbox 360 titles. If you’d like to take a swing at a court first you can download a free demo before you net yourself the game. Let’s hope this re-release will get the online multiplayer ball rolling or in this case bouncing again.

UK Xbox Live Marketplace
U.S. Xbox Live Marketplace

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Xbox Live Addicts Hosting ASR League

Got an Xbox 360 and Sonic & SEGA All-Stars Racing? Enjoying the game? Fancy yourself as a bit of a pro? Want some competition? Like prizes? Well Xbox Live Addicts are hosting a racing league with SEGA Europe as official sponsors, which means you have the chance to win some official SEGA prizes. The league is open for 6 weeks and sign up for week 2 has just begun, if you’re interested you can go put your name down here. You must be a member of the league and the site to play of which you can register for here.

Source: Sonic City Blognik

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First Piece of ASR DLC Hits Xbox Live Marketplace

The first piece of downloadable content for the Xbox 360 version of Sonic & SEGA All-Stars Racing at least has hit the Xbox Live Marketplace. Priced at 400 Microsoft Points you get what is essentially a key to unlock all content in the game, so those hoping for characters, tracks or music will have to wait a little bit longer.

The content is described as below –

Race past the competition and speed your way to victory with a whole host of Sonic & SEGA All-Star characters and exhilarating tracks. Unlock all 24 tracks and 22 characters from the start with this exclusive download. Winning has never been so sweet!

In a post at the SSMB Steve Lycett Executive Producer at Sumo Digital has confirmed there is better DLC coming –

Yeah, that’s the boring DLC, it gets better

Laser gates? LOL – yet another one to add to the gaffe list. The Final Fortress tracks used to have laser gates that popped out of the tracks to block you. We took them out as they really slowed the race down – and could pop up right when you least wanted them.

Of course there was a cameo on the Final Fortress tracks too….


S0L

This first piece of DLC hasn’t hit the PS3’s PlayStation Store yet but we’ll keep an eye out for it.

UK Xbox Live Marketplace

U.S. Xbox Live Marketplace

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PS3 ASR Trophy Fix Coming With DLC & Patch

UPDATE: In a post at TSSZ correcting a statement made in an article regarding the upcoming ASR patch Steve Lycett has revealed the patch will not only prepare the game for DLC and fix some problems but will also give Xbox 360 and PS3 owners the ability to access the PlayStation Store and Xbox Live Marketplace in-game. Steve also reassures fans that the update will be released soon.

You won’t have to pay for the update – that’s going to go out free. It purely add’s support for us to do DLC and provides in-game access to the PSN store and XBLA marketplace. As a bonus, it’s allowed us to address a few concerns players are having to boot.

End of that day, sometimes things get missed, despite extensive testing. It does work for the majority of users, just there are fringe cases where it doesn’t. We know why and it’s fixed now, update not too far off.


S0L

/UPDATE END

There have been reports from some but not all PS3 owners of Sonic & SEGA All-Stars Racing including myself claiming that the Dreamarena Trophy will not unlock. The bronze Trophy is described as “Play with a Friend online.” but despite many efforts it still wont unlock but now you can put your worries to rest as Sumo Digital have discovered the cause of this problem.

In a post at the official SEGA forums Steve Lycett Executive Producer at Sumo Digital had this to say –

I’ve been looking for the thread of this…

We are looking at it, especially as we’ve figured out why it doesn’t work for some folk. It’ll be sorted soon…


S0L

A member at the SEGA forums has received the following e-mail response from a query they sent in about the problem but doesn’t state their source be it a rep from Sumo Digital or a SEGA rep. Here is the response –

just to let you know i got a reply today..

“Thanks for your email. We’ve been looking into reports with an issue with the Dreamarena trophy. It seems depending where the player exists in your friends list, sometimes this may not trigger.

We are looking to release an update to support new DLC in the near future, our plan is to include some new code to address this.

Apologies for the problem you’re having, hopefully we’ll have the update out soon and it should make this work as expected!”

Yiippeee hopefully it will be fixed soon!

Also of interest is the mention that the patch will enable the game to support the earlier reported to be coming sooner rather than later DLC, so anyone worried that the DLC will just be an unlock key for content already on the disc can now rest assured that this will be pure and fresh new content.

We’ll keep an eye out for the patch and any further information regarding this and DLC then update you here.

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TSS Competition: XBOX 360 Avatar Art…Canvas Scribble A-Go-Go!

I appear to be far to slow at posting…I’ve already been beaten to this by Shadzter! No doubt we’ll all looking forward to being able to relentlessly slam Sonic’s car into a wall until he submits and gives us Axel from Streets of Rage as DLC…or something.

I quite like how this is a blank canvas, so here’s what I want you to do…get yer pencils, pens, paper and drawing tablets out and have a good doodle on this for me. Write speach coming out of the mannequin’s mouth. Give it humourous expressions. Graffiti on him. Turn them into Sonic characters. Take your favourite frame and draw/photoshop your avatar in… I don’t mind what skill level you have, or what you do…I’m looking for entries that make me laugh. Make me laugh hard enough, and maybe you’ll be rewarded handsomely with a SEGA prize Europe Sonic the Hedgehog plush for the effort.

You have until next Friday (5th of March 2010) to get your scribbles in. Please send all entries to the usual competition address: tbird [at] sonicstadium.org. This competition is open worldwide (although I’m secretly hoping there’s no one talented in Alaska as I don’t fancy thouse postage costs!). Best entries will be posted up here next week.

EDIT: POUR EXAMPLÉ:

Read the original article over on the SEGA Blognik.

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GAME UK, bol.com & JB Hi-Fi Now Also Offering Ryo-Forklift DLC Pre-order Code

UPDATE: ArchangelUK has informed via Sonic Wrecks and the Sonic city Blognik that bol.com/nl/ (Benelaux) and JB Hi-Fi(Australia) are getting the Ryo-Forklift pre-order DLC code though JB Hi-Fi arent listing it yet. If you’re in Spain and missed our earlier report, GAME are also offering the code – PS3 & Xbox 360.
bol.com/nl/ :
Xbox 360(Netherlands)
PS3

JB H-Fi (Australia) :
Xbox 360
PS3
/UPDATE END

You may remember when we informed you that Gameplay.co.uk will be offering the Ryo-Forklift DLC pre-order bonus, well now you have another retailer choice as GAME UK have updated the product pages for the Xbox 360 and PS3 versions of Sonic & SEGA All Star Racing with a notice about the pre-order bonus code Ryu spelling error and all.

GAME UK still arent offering the game as cheap as Gameplay though –
Gameplay:
Xbox 360 £30.99
PS3 £28.99

GAME:
Xbox 360 £32.99
PS3 £32.99

Wether GAME will be offering the pre-order DLC code in-store is unknown at present but we’ll try to find out as soon as possible and let you know.

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Inside Xbox UK Interview Sumo Digital

If you live in the UK turn on your Xbox 360 and get it connected to Xbox Live because a new interview has hit Inside Xbox with Sumo Digitals Executive Producer Steve Lycett and Lead Artist Dave Blewett. In the interview Steve Lycett speaks about all of the various modes in the game and reveals two new multiplayer modes called Capture the Chao and Knockout, Capture the Chao is like any first-person shooters Capture the Flag and Knockout is like a survivor mode with the person in last place given just 15 seconds to get back in the pack or else they get kicked out.

Dave Blewett discusses how Avatar support and Banjo-Kazooie came to be and bringing very old SEGA characters up to todays 3D graphical standard.

There is also some new gameplay footage from a wide variety of the tracks too, it’s a very interesting interview so switch on your Xbox 360 and give it a watch.

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ASR Demo Next Week for XBL Silver Members and PS3 Owners?

After Mondays release of a Sonic & SEGA All Stars Racing demo for Xbox 360 Gold Members ArchangelUK of SEGA Europe/Sonic Wrecks and Steve Lycett of Sumo Digital have hinted at a demo for PS3 coming in the future aswell as explaining that the Xbox 360 demo should hopefully be coming to Silver members next week.

Well ShopTo.net have apparently managed to get some clear details, if they are to be believed the Xbox 360 demo for Silver members is definitely coming next week and the PS3 demo is also definitely coming next week instead of tomorrows PS Store update like many PS3 owners were hoping for.

Here are their statements on each version of the games product pages –
Xbox 360

Sonic & SEGA All-Stars Racing
Demo Available NOW

We’ve just released a playable demo of Sonic and SEGA Racing onto Xbox Live Marketplace. Gold members can download and play the demo right away. Players can take control of Sonic or Banjo Kazooie across a selection of tracks.

You can add the demo to your marketplace queue by visiting this link http://marketplace.xbox.com/en-GB/games/offers/0DDF0001-0000-4000-8000-00005345883E and hitting the download to Xbox 360 button. It’s also visible on the dashboard as usual.

The demo will be available to Silver Xbox Live members next week.

PS3

Sonic & SEGA All-Stars Racing
Demo Available on the Playstation Network NEXT WEEK.

Retailers aren’t usually reliable for info, especially release dates so take this with a grain of salt though its not out of the norm for Xbox 360 Silver Members and PS3 owners to get a demo a week after Xbox 360 Gold Members.

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ASR: Xbox 360 Secret Achievements and PS3 Trophies Revealed

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Xbox360Achievements.org have unveiled the Secret Achievements for the Xbox 360 version of Sonic & SEGA All Stars Racing which like the other Achievements have references to other SEGA games in their names. The site has also updated the Achievements pictures with colour, we have the Secret Achievements for you below –

Sonic Unleashed 15
Use Sonic’s All-Star Move to take out Dr. Eggman and show him who’s boss!
Feel the Magic 15
Use Amy’s All-Star Move to send Sonic dizzy with love!
Working Man 15
Use Ryo’s All-Star Move to take out Jacky and Akira and show them who’s the ultimate martial artist!
Giant Egg 15
Use Billy’s All-Star Move to squash the Crows!
Top Skater 15
Perform three tricks in one jump with Beat on Tokyo-to – Shibuya Downtown.
The Chariot 15
Use Zobio and Zobiko to send one hundred Curien Mansion Creatures back to the grave.
Cat Mania 15
Summon the giant KapuKapu and gobble up Big the Cat for mouse revenge!

You can check out the list in full here.

PS3Trophies.org have also revealed the Trophy list for the PS3 version which as you would guess are the same as the Xbox 360’s Achievements. At present they do not have pictures and the Secret Trophies haven’t been revealed yet but will likely be the same as the Xbox 360’s Secret Achievements.

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Preview: Sonic & SEGA All-Stars Racing

The same two questions seem to be asked over and over whenever Sonic & SEGA All-Stars Racing gets mentioned. “Why is Sonic in a car?” and “Is it going to be better than Mario Kart?”. If you read this site often enough you’ll know the answer to the first; it’s to keep things fair as out of a vehicle Sonic would easily win any race. Sumo Digital went the first step to answer the latter question by releasing the demo for Xbox 360. TSS has been putting the game through it’s paces for the past few hours so do we think it’s shaping up to be faster than the speed of light or slower than a plumber arriving on time for an appointment?

The demo offers up the chance to play as either Sonic in his sports car or Banjo & Kazooie in their dilapidated nuts and bolts mobile. The only track available for racing is called the Lost Temple and is set in Sonic Heroe’s Seaside Hill, music and all. In fact the race course is chock full of SEGA and Sonic related paraphernalia. NiGHTS is the man in charge of the checkered flag for example and the crowd is made up of a number Chao. Crabmeat Badniks roam the sands scurrying sideways to try and block your path while Choppers leap from the sea in between jumps. Power-ups are contained TV style capsules and springs are deviously placed to shunt you off the racing line should you get too close. Any SEGA fan will be happy to soak in the detail track-side and bask in the charm of it all but when you’ve finished sightseeing it’s time to race.

This is where things may start to feel a little familiar to anyone who has played that other kart racing series. The trick to getting boost is by drifting and if you hold the accelerator down at the right time during the start you can even gain a head start. Some weapons propelled forwards bounce along the side of the track a little suspiciously like shells might elsewhere and traffic cones dropped behind you have the chance of slipping up the competition, if you get the reference. But just when you start to feel a sense of Deja-Vu creep over you the  excitable announcer will shout about someone having hold of an “All-Star” and your world is about to be rocked. Every character in the game has their own unique all-star move and rather than just being this games blue shell taking out the player up front they all differ which could be a huge factor in deciding which characters become your favourite.

Sonic for example is turned Super and is propelled down the track at an increased speed knocking other racers out of his way. Banjo and Kazooie make the sky rain “Jiggies”;  Over-sized jigsaw pieces as deadly to front of the pack as to the back. Shadow turns super himself and dishes out a liberal dose of Chaos Spears and Ryo Hazuki  swaps his motorbike with a fork lift truck to power down the track. On the games default difficulty setting you’ll see your rivals use these moves several times during a race. Sometimes they can be avoided while others will bring you to a standstill and potentially ruin your chances at victory.

All the All-Star moves in the world won’t get you very far until you master the basics though. As previously mentioned it’s still all about drifting which is done by holding down a drift button (The left bumper or trigger). After a few second you’ll see some boost spew out of the exhaust of your vehicle at which point you can let go of the drift button to be propelled forwards. The only other way to boost is by pressing the drift button while jumping which will trigger a trick in mid-air and a boost while on solid ground. The trick is to make sure you’re heading in the right direction for a boost as it’s all too easy to career into a wall or off a bridge by accident.

Once you have your brain around those concepts you’ll notice, on the default difficulty at least, that you’ll either just win races after a fierce battle or spend all race being every other drivers punching bag. For example, despite coming first quite in quite a few races and having the optimum driving technique more or less mastered there were still occasions where I would finish dead last or close to it thanks to a perfect storm of punishment. Being hit by missiles and boxing gloves is bad enough but getting up to speed for a ramp only to be hit by something and falling off the track is infuriating, especially as when you re-spawn you’re basically not moving forwards. Another time while taking the only short-cut on the track which involves taking a jump to a boost pad on an island, Knuckles landed on me squashing me cartoon style and sending me to a watery abyss. This re-spawned me back on dry land BEFORE the jump meaning I was last by a mile.

It’s this unpredictable nature of  ‘kart’ racing games that could really sour the experience for some. The flip side is that all the damage you take you can deal out to your foes and hitting someone with a missile and watching them fall behind you is as sweet as it sounds. Lowering the difficulty to it’s easiest has everyone just wait behind you which is no fun at all while the hardest setting is the maddest of the bunch as you fight tooth and nail for every position, the bad luck visiting almost every driver in equal measure. The balancing of the games difficulty to make the punishment exciting but not unfair will be crucial.

The frame rate in the demo isn’t the most stable but as it’s taken from an older build of the game. Steve “S0l” Lycett has promised in the SSMB that such issues had yet to be fully addressed in it’s optimization stage so hopefully the proper game will be a smoother driving experience. The game will ultimately live or die by the variety of it’s characters and it’s racetracks though and how different Sumo Digital has been able to make them feel. Seaside Hill looks pretty enough but the textures of foliage leaves a lot to be desired. Then again it’s not something you notice while you’re attempting to avoid the chaos. Other levels would do well to be packed with more SEGA references but will need some neat tricks to stop from feeling the same despite the change of scenery.

At this stage Sonic & SEGA All-Stars Racing has just enough promise, madness and ideas of its own to carve a hedgehog shaped niche in the Kart racing genre. With Mario Kart  Wii flirting with the mainstream; wide tracks, Wiimote control and all, ASR could actually find itself in first place as the hardcore Kart game of choice if everything comes together.

Sonic & SEGA All-Stars Racing is due for release February 23rd in the States and 26th in Europe for 360, Ps3, Wii and PC.

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ASR 360 Demo + Theme Available & “Characters” Fully Detailed On ASR Webpage

While the majority of the Sonic fanbase is busy arguing about the former Project Needlemouse, Sumo Digital today dropped the Sonic & SEGA All-Stars Racing demo for Xbox 360 to remind everyone there is another game featuring everyone’s favourite blue hedgehog coming out rather soon. Sumo Digital staff member Steve “S0L” Lycett prompted eager fans via the SSMB with a cheeky message;

No-one been on their Xbox today then?

At a huge 1GB the demo is still downloading for me but check by this story later this evening for impressions. The demo is said to include Seaside Hill’s Lost Palace track with either Sonic or Banjo & Kazooie playable. Also available is a local multiplayer mode for up to two meaning you and a friend can battle it out split screen style. Kudos to Ferr of the SSMB for that particular piece of info. If you have a 360 yourself then what are you waiting for? No news on a PS3 or Wii demo as of yet but as soon as we hear something we’ll let you know.

If that wasn’t enough excitement for one day then you might want to check out the official ASR webpage where the “Characters” tab has been fully updated. It includes a brief bio for every announced character and a rotating model of their car. A quick look over the section also confirms Opa-Opa and the ChuChu’s as playable characters, the latter in their very own rocket!

[Update]

Resident TSS news hound Shadzter brought to my attention that the 360 Premium Theme for ASR is available to buy and will set you back 240 Microsoft points. Thanks to the wonderful AAUK we have a picture of the theme for you here;

If you want to see more head on over to the Blognik. Meanwhile you can expect a preview of ASR based on the demo later tonight on the Stadium.

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ASR Achievements Revealed

The Achievements list for the Xbox 360 version of Sonic & SEGA All Stars Racing have now been revealed. The game has 50 Achievements with a total of 1000 Gamerscore.
Check out the list below –
True Blue: 10
Earn your BLUE SEGA License.
Amber De Amigo: 10
Earn your AMBER SEGA License.
Red Out: 15
Earn your RED SEGA License.
Virtual Bronze: 20
Earn your BRONZE SEGA License.
Captain Silver: 30
Earn your SILVER SEGA License.
Golden Acts: 80
Earn your GOLD SEGA License.
Now There Are No Limits!: 10
Win your first Grand Prix Cup.
Welcome to the Next Level!: 15
Win every race within a Grand Prix Cup.
To be this good takes AGES! 30
Win every Grand Prix Cup.
Fighters Megamix: 30
Take out an opponent with each character’s All-Star Move.
Time Stalker: 10
Set a Personal Best Time on any Time Trial course.
Clock Work: 30
Set a Personal Best Time on every Time Trial course.
Shadow Dancing: 10
Defeat a Staff Ghost on any Time Trial course.
Ghost Master: 30
Defeat a Staff Ghost on every Time Trial course.
Mega Driver: 10
Score AAA on any mission.
Crazy Box: 15
Pass every mission.
Magical Sound Shower: 30
Race to every piece of music.
Top of the Class: 30
Score AAA on every mission.
Dreamarena: 10
Play a friend over Xbox LIVE.
Racing Hero: 15
Win any race over Xbox LIVE.
Outrunner: 30
Lap a trailing player in a race over Xbox LIVE.
Death Adder: 30
Take out opponents with items one hundred times over Xbox LIVE.
Lucky Dime: 10
Purchase any item from the shopping menu.
High Roller: 15
Purchase every item from the shopping menu.
Classic Collection: 15
Win a race as each racer.
SEGA World: 30
Complete a race on each course in Grand Prix, Single Race or Time Trial mode.
Power Drift: 15
Perform a fifteen second Drift.
Turbo: 15
Perform twenty Turbo-Boosts within a single lap of any event.
Triple Trouble: 15
Perform three Tricks in one jump and make the landing.
Gaining Ground: 10
Get a Turbo-Boost Start in any event.
Wheels of Fire: 15
Perform a Turbo-Boost Start across 3 consecutive events.
Rolling Start: 15
Complete Sonic’s Test Drive.
Road Rampage: 15
Take out three opponents with one All-Star Move.
After Burner: 15
Take out three opponents with one triple-weapon.
Up ‘N’ Down: 10
Take out a racer by manually directing an item.
Streets of Rage: 15
Ram an opponent off the course without using a Weapon or Power-Up.
Wonder Boy: 15
Win a race by crossing the finish line in reverse.
Altered Beast: 10
Win a race while using an All-Star Move.
Last Survivor: 15
Finish the first lap in last position and go on to win the race.
Super Hang-On: 15
Win the race holding first place on each lap.
Project Rub: 15
Complete any Race event without collisions.
Enduro Racer: 15
Play one hundred events including any race, mission or time trial in any mode.
Ultimate Collection: 100
Earn every achievement in the game.

Secret Achievements

Secret Achievement 15
Continue playing to unlock this secret achievement.
Secret Achievement: 15
Continue playing to unlock this secret achievement.
Secret Achievement: 15
Continue playing to unlock this secret achievement.
Secret Achievement: 15
Continue playing to unlock this secret achievement.
Secret Achievement: 15
Continue playing to unlock this secret achievement.
Secret Achievement: 15
Continue playing to unlock this secret achievement.
Secret Achievement: 15
Continue playing to unlock this secret achievement.

To check out the pics for each achievement head to Xbox360Achievements.org

Nothing new is revealed except that the game will allow you to get a boost at the start of the race like in most kart racing games but there are some cool nods to SEGA’s history.

The Trophy list for the PS3 version is yet to be revealed but will likely be just the same as the Achievement list but with an added Platinum trophy for earning all Trophies however it may be something unique since one Achievement oddly already has that task covered with the Ultimate Collection Achievement. We’ll let you know when the Trophy list hits the net.

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Exclusive: Ryo’s Forklift DLC Revealed For ASR


UPDATE 2: ArchangelUK at the Sonic City Blognik has revealed what Ryo Forklift’s All Star Move will be, how it works and confirms he doesn’t replace normal Ryo.

Ryo gains his ASM, he does not summon another vehicle – you have a different animation for this sequence. He clenches his fist and with his right foot FLOORS it. Yes Ryo litterally puts the pedal to the metal* and the whole forklift rears up and you charge forward with the same power as normal Ryo’s ASM.

So Ryo-F is different, in a sense. I’ll confirm he doesn’t replace normal Ryo either as a few of you were worried about that. I’ve just spoken to one of the senior SOE staff working on the game and hopefully we might see some footage down the line. We’ll have to wait and see.


/UPDATE 2 END

UPDATE: ArchangelUK has now made this DLC official at the Sonic City Blognik, this will be a pre-order bonus code for people who pre-order the Xbox 360/PS3 version and will be exclusive to Europe and Australia. Info regarding this form of Ryo’s All Star Move will hopefully be available tomorrow along with images of the France exclusive double ASR Wii Wheel bundle. Info on which store chains in which territories this pre-order gift will be obtainable from will be available soon. /UPDATE END

Original story below:

You may remember a banner ad at retailer GAME’s Spanish website that we reported on which revealed a Ryo character as a piece of downloadable content you can receive when you pre-order the game for Xbox 360. Well GAME have updated the banner to clear things up, the banner now reads “Downloadable Ryo’s forklift” suggesting Ryo from Shenmue’s Forklift will be playable as a seperate vehicle outside of his All Star Move but this leaves the question what would Ryo’s All Star Move be when riding the Forklift as his main vehicle(if he has one)?

It’s unknown at present wether this will appear as DLC for people who don’t pre-order, wether it will be available outside of Spain or wether it will appear on other formats.

We’ll keep you updated. A HUGE thanks to Jolt at the SSMB for the heads up and translation.

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Microsoft Gives ASR ‘Feb 2010 Family Game of the Month’ Title


It would seem Microsoft have got alot of faith in SEGA and Sumo Digital’s Sonic & SEGA All Stars Racing. Not only do they give the game Avatar support and Banjo-Kazooie a playable appearance, they’ve now given it February 2010 Family Game of the Month title. The Xbox 360 edition maybe be getting some exclusive downloadable content according to a leak on the game’s website where that piece of info was quickly removed.

Will Microsoft and their studio Rare’s contribution’s pay off? We’ll have to wait and see when the game is release Feb 23 in the U.S. and Feb 26th in Europe.

Source: Xbox.com (U.S. version of the site)

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New ASR Xbox 360 Screenshots

Team Xbox have got their hands on some new Xbox 360 screenshots of Sonic & SEGA All Stars Racing. In them we see 2 player split screen play in action and some more of the Xbox 360’s Avatar’s aswell as Banjo-Kazooie who like the Avatar’s are exclusive to the Xbox 360 version. A few of the screenshots also reveal a new city track, nothing immediately appears to give us an idea of which franchise the track is from though. Any idea’s readers? Let us know your thoughts and predictions in the comments.

Check out the other 8 screenshots below –
(Click to enlarge)

Thanks to Doctor Eggman over at the SSMB for the heads up!

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New Screenshots and Achievements From SA XBLA

SEGAOnline have gotten hold of some new screenshots and achievements from the Xbox Live Arcade version of Sonic Adventure we informed you about Jan 11th. Sonic’s model in the screenshots confirm this is definitely the Sonic Adventure DX: Director’s Cut version we’re looking at here, more than likely a port of the PC version. Judging by the borders it appears this port hasn’t received a wide-screen upgrade.

For all you Achievement/Gamer score hunters SEGAOnline have also written up what the game’s Achievements are. Check out the list below –

Achievements:

Miles “Tails” Power:
Become friends with Tails.

Knuckles the Echidna:
Become friends with Knuckles.

Amy Rose:
Become friends with Amy.

E-102 “y”:
Become friends with E-102.

Big the Cat:
Become friends with Big.

Sonic the Hedgehog:
Clear the Sonic story.

Super Sonic:
Clear all character stories.

The Fastest & Stongest:
Get Level A on all the Action Stages.

Sub Game Master:
Get all Emblems of the Sub Game.

Chao’s Best Friend:
Get all Emblems of the Chao Race.

The Adventurer:
Get all Emblems in the Adventure Field.

The Perfect Adventurer:
Get all 130 Emblems.

Screenshots :

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Sonic Adventure Coming To Xbox Live Arcade?

SEGA fan site SEGAOnline has got a photo of a Sonic Adventure listing on the Xbox 360’s Xbox Live Arcade, most likely from the developers/testers network. Continue reading Sonic Adventure Coming To Xbox Live Arcade?

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SEGA Europe & Australia Reveal ASR Release Date

SEGA Europe and SEGA Australia have just revealed on their product page’s for Sonic & SEGA All Stars Racing that the game will be revealed on all 5 platforms PS3, Xbox 360, Wii, DS and PC Friday 26th February 2010. Continue reading SEGA Europe & Australia Reveal ASR Release Date

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ShopTo Wants Banjo-Kazooie In Wii ASR

ShopTo.net don’t seem very pleased with the recent announcement of Banjo-Kazooie being an Xbox 360 exclusive, they’d rather the bear and bird come back to the Nintendo side and be included in the Wii version of Sonic & SEGA All Stars Racing. The site has even left the Xbox 360 box art blank compared to the other 3 box arts out of protest.

But seriously how did they make an error like that with the box arts?

EDIT:
Seems ShopTo have fixed the error now but it was still funny none the less.
Xbox 360
Wii

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Sonic’s Ultimate Genesis Collection Joins Platinum Hits Range

With last week’s news of Sonic Unleashed hitting the Xbox 360 Platinum Hits and Classics ranges it looks like SEGA fans have another game to celebrate hitting Platinum Hits status with Sonic’s Ultimate Genesis Collection joining the range. There’s no evidence as yet of the European version titled SEGA Mega Drive Ultimate Collection joining the Classics range but we’ll keep an eye out.

With this news we can safely say there are still alot of fans of classic SEGA titles out there and now any fans who were holding out can now go pick the collection up pretty cheap in the budget Platinum Hits range.

Source: Xbox.com

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Sonic Unleashed Enters The Platinum Hits and Classics Ranges

Sonic Unleashed Classics Sonic Unleashed Platinum Hits

It seems Sonic Unleashed has become one of the Xbox 360’s best selling games with the game entering the U.S.’s Platinum Hits range and Europe’s Classics range. With the game hitting this new status the game’s RRP has now dropped to $19.99 in the U.S. and £19.99 in the UK, shop around and you may find it even cheaper.

U.S. Official Xbox site states –
Only the Greatest Games earn the right to be called Platinum. There are lots of games out there, but with Xbox 360 Platinum Hits you can rest assured that you have found one of the best at an amazing price.

EU Official Xbox site states –
Xbox 360 Classics offers great games and great value with Best Sellers such as Grand Theft Auto IV, BioShock and Midnight Club Los Angeles: Complete Edition and Family Games such as Naruto: Rise of a Ninja. Prices start from just £14.99.

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Format Exclusive Characters In ASR And DLC Confirmed

S&SASR Xbox 360 box art

[UPDATE]: We can now confirm DLC will also be in Sonic & SEGA All Stars Racing. Looking at the back cover you can see one Xbox Live feature with 3 words and looking at Xbox Live features listed on the back cover of Xbox 360 games only one feature contains 3 words and that feature is ‘game-content download’. Could Sumo Digital be listening to the fan’s character/track request’s? [/UPDATE END]

The box art for the Xbox 360 version of Sonic & SEGA All Stars Racing has been leaked and on it we can see the rumours regarding format exclusive characters were true. The back cover reveals Rare’s Banjo and Kazooie will be appearing in the Xbox 360 version of the game.

Now we’re left to wonder who will be appearing in the PS3, Wii and DS versions. With Wii and DS both being Nintendo formats it’s likely the same character will appear on both of those formats. So perhaps Mario on Wii and DS? Ratchet and Clank on PS3? There’s no telling who will be in the PC version. We’ll just have to wait and see.

Thanks to Spark from Spindash.de for bringing this news to our attention from Chris Lewis’ Website who is Sega Europes boxart designer.

Chris Lewis’s site with pics

Chris say’s on the page that the box art is a work in progress but this still obviously confirms Banjo and Kazooie.

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New PS3/Wii/DS All Stars Racing Screens & Art

Fox Gungrave from fellow Sonic fan site Eversonic was recently invited by SEGA France to playtest all 4 console versions of Sonic & SEGA All Stars Racing and was given screenshots from the PS3, Wii and DS versions of the game aswell as pictures of some old and new artwork.

You can check out Eversonic’s preview here but be warned, it’s obviously in French.

Here’s the screenshots below:

DS –
ASR DS 1 ASR DS 2 ASR DS 3 ASR DS 4 ASR DS 5

Wii –
ASR Wii 1 ASR Wii 2 ASR Wii 3 ASR Wii 4 ASR Wii 5 ASR Wii 6

PS3 –
ASR PS3 1 ASR PS3 2 ASR PS3 3 ASR PS3 4 ASR PS3 5 ASR PS3 6 ASR PS3 7 ASR PS3 8

New art –
New ASR Art 1 New ASR Art 2 New ASR Art 3 New ASR Art 4

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Sonic Unleashed Hits UK Xbox Live Games On Demand Oct 20th

sonic-unleashed-spagonia
Microsoft have detailed the list of upcoming releases to Xbox Live’s Games On Demand service where you can buy and download full Xbox 360 games for £19.99 each.

Here’s the rest of this months releases –
October 13: Grand Theft Auto IV
October 20: Midnight Club Los Angeles, Army of Two, Sonic Unleashed
October 27: Dead Space, DiRT

So if your after a Sonic fix without leaving your sofa and don’t want to deal with the national postal strikes then this is probably your best bet.

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Sonic & Knuckles XBLA OUT NOW

Sonic_And_Knuckles_MD

Xbox Live’s very own Major Nelson has confirmed via his blog that Mega Drive classic Sonic & Knuckles will definitely be arriving on Xbox Live Arcade this Wednesday 9th September for the cheap price of 400 Microsoft Points just like Sonic 1, 2 and 3 despite the extra functionality of linking up with those 3 titles if you have them.

Bargain, how could you possibly say no?

If you point hunters haven’t seen the achievements for this game yet you can check them out here.

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