[youtube]http://www.youtube.com/watch?v=jJE5MVKeQDA&list=UUlfL-2reGWyhK0FPJcCaJIQ&index=0&feature=plcp[/youtube]
Today, Nintendo of America revealed the first gameplay footage of the Nintendo 3DS version of Sonic & All-Stars Racing Transformed …and it’s looking pretty good. The tracks shown look identical to their console counterparts, which is a big step-up to how the Nintendo DS version of the first game compared to the console version. It looks like Sumo Digital is really taking advantage of the extra power of the Nintendo 3DS. You can check out the gameplay footage in the video above.
Source: The Sonic Show (via SEGA Driven)
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[youtube]http://www.youtube.com/watch?v=dIsbvGwDkMY[/youtube]
UPDATE: We now have the footage for you above, courtesy of SSMB member Rawrdom.
Sony has snagged some exclusive gameplay footage of the newly announced title Sonic & All-Stars Racing Transformed for their free UK downloadable show PlayStation Access. In Episode 32 released on the PlayStation Store today, you can check out about 25 seconds of new gameplay footage from the Panzer Dragoon themed track. Sumo Digital’s Joe Neate also speaks briefly on the show.
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httpv://www.youtube.com/watch?v=57LLF1BMwDs
You might remember back in December we reported on a rather obscure arcade game called Sonic Cosmo Fighter Galaxy Patrol, a game which sees Sonic take on the role of a galactic fighter pilot, there’s something I didn’t think I’d ever type.
(More after the break.)
Continue reading This is What ‘Waku Waku Sonic Patrol Car’ Plays Like
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[youtube]http://www.youtube.com/watch?v=u9MaTy1F2mc&feature=channel_video_title[/youtube]
SEGA Europe has today released a gameplay trailer for the Nintendo 3DS version of Mario & Sonic at the London 2012 Olympic Games showing how players can use the many features of the Nintendo 3DS to interact with the game’s over 55 events. You can check out the trailer above and share your thoughts in the comments section below.
Mario & Sonic at the London 2012 Olympic Games will be available for Nintendo 3DS February 10th 2012 in Europe, February 14th 2012 in the US and February 9th 2012 in Australia.
Source: SEGA
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Sonic Paradise member Alpha3 was lucky enough to come across a Sonic Cosmo Fighter Galaxy Patrol arcade machine while on holiday in China earlier this year, and has kindly shared some gameplay footage on YouTube for all to see. Continue reading This is What Sonic Cosmo Fighter Galaxy Patrol Plays Like
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[youtube]http://www.youtube.com/watch?v=XocqXz6UH4s&feature=channel_video_title[/youtube]
Three new videos of the Xbox Live Arcade version of the upcoming Sonic CD port have hit the net courtesy of YouTube user The360Preview. In the above gameplay preview video we can see an option for the US soundtrack, which is kind of odd considering SEGA had previously stated that there were copyright issues with those tracks, but Christian Whitehead has confirmed over at Sonic Retro under his online tag ‘The Taxman’ that the US soundtrack is indeed present in this port.
Haha far out, not exactly sure how this was filmed and by who (PartnerNET strikes again)?
But yes, oh ye of little faith. US soundtrack is in, and also loops seamlessly like the JP version in this game.
Opening
[youtube]http://www.youtube.com/watch?v=BHLoXLCVIW4&feature=channel_video_title[/youtube]
Ending
[youtube]http://www.youtube.com/watch?v=87V5pOM72tY&feature=channel_video_title[/youtube]
Sources: The360Preview YouTube channel and Christian Whitehead @ Sonic Retro
Thanks to Blue Blood at the SSMB for the heads up!
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[youtube]http://www.youtube.com/watch?v=txLHFehzCiM&feature=channel_video_title[/youtube]
The Nintendo 3DS version of Sonic Generations was made available today in the US, with an Australian and European release to come later this week, and to mark the occasion, SEGA Europe has released the above launch trailer for the game. The video shows off a bit of everything you can expect, like the game’s stages, boss battles, multiplayer and more.
Source: Sonic Wrecks
Thanks to Thomas for the heads up!
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Want to see what the amazing Sonic Generations Collector’s Edition contains? Well, let us give you a little tour! TSS’ very own Dreadknux was invited to SEGA’s offices to film an unboxing video. He clearly loved the package, and for those of you in the US this might be the closest you can get to one so be sure to give it a good watch. Continue reading Watch Dreadknux Unbox The Sonic Generations Collector’s Edition
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IGN US has released their review for the console version of Sonic Generations as promised and it’s received a lot of praise, with barely any complaints outside of missions and occasional clunky controls.
We’ll let you find out the score and the rest of their thoughts for yourselves.
To see their video review, go here.
To read their review, go here.
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IGN has shared some of its playtime with the PS3 version of Sonic Generations via a live stream this evening. Team members Jack and Brian show off some of the game’s missions, Speed Highway, Crisis City, the Perfect Chaos battle and even the game’s intro.
You can watch the archived video over at Justin.tv.
Thanks to Hogfather, Jordonguy247, Thomas, fluttersoard and interface for the heads up!
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[youtube]http://www.youtube.com/watch?v=XgKsUzrAFpQ&feature=player_embedded[/youtube]
SEGA’s Aaron Webber (aka RubyEclipse) stopped by at CNET recently to demonstrate the PS3, Xbox 360 and PC version of Sonic Generations on their preGame show, and to answer questions about the game. The video preview includes new gameplay footage of both Classic and Modern Sky Sanctuary Zone and Seaside Hill stages, as well as another playthrough of the Death Egg Robot boss.
Do you like what you’ve seen of Sky Sanctuary Zone and Seaside Hill? Share your thoughts in the comments section below.
Source: CNET
Thanks to Anon7906 for the YouTube upload and thanks to STrainer for the link to said video!
Got a news tip? Send it in to thesonicstadium@googlemail.com, shadzter@sonicstadium.org or via Twitter at @Shadzter and we’ll credit you for the find.
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[youtube]http://www.youtube.com/watch?v=EfWcHRP8yZg&feature=player_embedded[/youtube]
German gaming website Gaming Clerks has released a nearly 12 minute long video preview of the PS3, Xbox 360 and PC version of Sonic Generations. In the video we see another playthrough of Classic Sonic’s Sky Sanctuary stage, as well as Green Hill Zone. Most interesting, though, is what we see at the 08:50 mark – the previously teased Death Egg Robot boss battle.
Check out the footage while you can, as we don’t expect it to stay on YouTube for long if SEGA sees it.
Thanks to BlueHedgehog92 at the SSMB for the heads up!
Got a news tip? Send it in to thesonicstadium@googlemail.com, shadzter@sonicstadium.org or via Twitter at @Shadzter and we’ll credit you for the find.
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[youtube]http://www.youtube.com/watch?v=xEJnmpsNQ_I&feature=player_embedded[/youtube]
IGN has been hands-on with Sonic Generations today and the game has got the website’s staff pretty excited. The staff are so excited, they’ve shared the above video showcasing their excitement. Unfortunately, the contents of their preview are currently embargo’d, so they can’t share any details until their preview goes live on Monday when the embargo lifts. With an embargo in place, this suggests that they may have played a level that is yet to be officially revealed, so we just might get to see or read about a new stage on Monday.
We’ll share any new details from IGN’s preview once it’s released on Monday.
Source: IGN (via SegaShiro)
Got a news tip? Send it in to thesonicstadium@googlemail.com, shadzter@sonicstadium.org or via Twitter at @Shadzter and we’ll credit you for the find.
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[youtube]http://www.youtube.com/watch?v=TWGJpl_xheI&feature=channel_video_title[/youtube]
Sonic Retro has informed us today that Shade Vortex didn’t speak to SEGA’s Patrick Riley yesterday. The Sonic Retro and SSMB forumer was actually speaking to SEGA’s Ken Balough, as shown in the above video interview with Balough that Shade Vortex has uploaded.
The interview gives us more information about the new Sonic CD port and its importance to Sonic the Hedgehog 4: Episode 2. If you don’t have time to watch the whole video interview, Sonic Retro has gathered the main points together in text form. You can read them below.
* It’s commonly understood that Sonic 2, Sonic 3 and Sonic and Knuckles form what is called “The Death Egg Trilogy” because of the overarching story of Eggman’s Death Egg across the titles. Sonic CD was a self-contained adventure that hovered around that area with the most popular belief to be between Sonic 1 and Sonic 2, despite no true concrete evidence.
* Sonic 4 is trying to bridge all of them together more. It’s not trying to give Sonic CD a concrete place in the timeline, just say that “It happened prior to Sonic 4: Episode 1.” It does not mean Sonic CD is immediately before Sonic 4: Episode 1 and after Sonic 3 and Knuckles.
* The events of Sonic CD are important to Episode 2. You can see Metal Sonic in the ending. The idea is you’ll see how Metal Sonic comes back after his destruction in Sonic CD and his return. (Knuckles Chaotix unavailable for comment.)
* Sega is supportive on Christian “The Taxman” Whitehead’s Retro Engine, calling it “a really good piece of technology.”
* “You’ve got to work within the confines of what a publisher is and what a publisher does in order to get all the benefits as well. We as a publisher will get the benefits from working with really talented developers, and developers on the flip side get the benefits of working with a publisher and all the things and all the exposure they get and they can bring to the table, as well as working on really big brands, like Sonic.”
* On Metal Sonic: “He’s appeared in some of these [games], but we’ve never made him so integral to that continuity. We’ve had him back, but no one ever explained how he comes back after CD. He’s just there. So, we’re going make sure that we fill in some of these really nice… I almost think of it like Star Wars, right? We’re going to go back and explain this really cool era that was the Clone Wars? We’re going to go back and explain this really cool era that was the classic experience, and show you guys some really fun stuff.”
* With regards to Sonic 2 Spindash and the “HD Filter”: “Stay tuned.” He doesn’t want to confirm anything until details are more concrete. However, a filter will be present.
* On Sonic CD not being on 3DS, Vita: “We never really intended to release it yet for the Playstation Vita, or the Playstation Go, or the Nintendo 3DS… those were never really on the table. We were always talking about, ‘It was either digital console or mobile devices.’
* He’s unable to comment on why the game isn’t on WiiWare.
* The U.S. Soundtrack will not be included at this time due to licensing issues. However, there’s a couple of more surprises to be revealed later down the road.
* The trailers have nothing to do with the continuity of the games. They’re their own thing designed by Balough. The ‘detour’ talked about previously is Sonic going to the past so players can relive Sonic CD and understand its events and references in Sonic 4: Episode 2.
Source: Sonic Retro
Thanks to Sonic Retro staffer GeneHF for the heads up!
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[youtube]http://www.youtube.com/watch?v=StD3g1WFcBo[/youtube]
SEGA has today launched a new official Sonic the Hedgehog website. The website features the above special retrospective video titled ‘Sonic Anniversary – Through the Ages’, a Games tab with links to recent and upcoming game websites, a 20th Anniversary section with a Birthday message, a community section with a feed from the official Sonic Facebook page and a Downloads section with some wallpapers from the Japanese official website Sonic Channel.
What do you think of the new website and the retrospective video? Share your thoughts in the comments.
Sources: SEGA Twitter and sonicthehedgehog.com
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SEGA Europe’s posted an open invite on their blogs for UK Sonic fans to visit their headquarters in Great West Road, London tomorrow to appear in an internal SEGA video. All you have to do is answer the below three questions in front of a camera and bring a picture of yourself from 1991.
“What is your earliest memory of Sonic?”
“What does Sonic means to you now?”
“What do you love best about Sonic?”
If you’re interested, drop SEGA Europe an e-mail at community@sega.co.uk
Source: SEGA Europe Blog & Sonic City Blognik
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[youtube]http://www.youtube.com/watch?v=tUO7zZdXhJA[/youtube]
UPDATE: The video is now on YouTube, thanks to user UkCollecterOStuff. /UPDATE END
Summer of Sonic 2010 attendees may remember seeing Nintendo Europe staff filming at the convention and by now wondered whatever happened to their coverage. Well, if you own a Wii and have it online, you can now check out their video from SoS on the Wii Nintendo Channel, together with some footage from Gamescom 2010. Nintendo caught plenty of fans in their video and spoke to some familiar faces in the Sonic community at SoS, so see if you can spot yourself. You’ll also hear from SEGA Europe’s Michelle Dix about the Sonic fandom and newly released game Sonic Colours, as well as from special guest Jun Senoue about creating Sonic game music. Finally, SEGA’s David Corless speaks from Gamescom about evolving the Sonic brand and keeping it fresh.
Check out the video on the Wii Nintendo Channel and share your thoughts in the comments.
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The long wait is over, as Sonic Colours is now available at retail across Europe for both Wii (modelled above by Sonic & Tails) and DS platforms, with the U.S. release soon to follow on November 16th. The game has been mostly performing well with critics and currently holds a 78 overall score on Metacritic for the Wii version and 82 on DS at the time of this article’s publication, but will the game be well received by fans? We’ll gather opinion over the next week or so.
[youtube]http://www.youtube.com/watch?v=8bKGSTNhrxI&feature=player_embedded[/youtube]
To mark Sonic Colours‘ release, SEGA Europe has released the above trailer showing plenty of new gameplay footage, including the various Wisp powers in force and some co-op play action.
For more on Sonic Colours, check out our archive or the game’s official website. If you’re interested in buying the game, don’t forget to check out our UK cheap deals article.
Have you picked up the game? Share your thoughts with us and other fans in the comments.
Thanks to Woun at the SSMB for uploading the trailer to YouTube!
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[youtube]http://www.youtube.com/watch?v=8humriMDsgA[/youtube]
Since the first screenshots and gameplay footage was shown of Sonic Colours on Wii there have been some fans craving an HD version of the game. While that doesn’t seem to be happening, we can at least now have a glimpse at what Sonic Colours might look like with high-resolution 1080p graphics thanks to screenshots and video from JADS, who ran the game through the Dolphin emulator and shared the images and video at NeoGAF.
What do you think of the pics and video? Share your thoughts in the comments.
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[youtube]http://www.youtube.com/watch?v=3NKs8CNR0Mg&feature=player_embedded[/youtube]
We’ve seen quite a few trailers for the Wii version of Sonic Colours, but what about the DS version? Well, SEGA put out a trailer yesterday to give us a good look at the portable version of the game in action, featuring gameplay from a variety of stages. Wisps powers are shown in force too, including the DS exclusive Burst and Void Wisps, who also get their own gorgeous CG footage at the end of the trailer.
Source: Sonic City Blognik
Sonic Colours will be launching in the UK on Friday, so you may be wondering where the cheapest place to grab the game from is. On both Wii & DS, ShopTo.net appear to be the cheapest at £24.85 for Wii and £19.85 for DS, with free delivery available on each.
You can view a list of cheap deals for both platforms below. Prices are correct at the time of this article’s publication.
Wii:
£26.99 at 365games.co.uk
£27.50 at Coolshop.co.uk
£28.99 at Base.com
£28.99 at DVD.co.uk
£29.54 at Amazon.co.uk
DS:
£20.99 at 365games.co.uk
£22.99 at Coolshop.co.uk
£22.99 at Base.com
£22.99 at DVD.co.uk
£22.99 at Gameplay.co.uk
£22.99 at Amazon.co.uk
£23.70 at Tescoentertainment.com
If you find any cheap prices/deals we’ve missed, please share them in the comments.
Will you be picking up Sonic Colours?
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[youtube]http://www.youtube.com/watch?v=zm5gOQUWjgQ&feature=player_embedded[/youtube]
Xbox 360 Kinect is now available in European territories and one of its launch titles is SEGA’s Sonic Free Riders, the third game in the Sonic Riders series and one that takes full advantage of Kinect’s abilities. To celebrate the European arrival of their first Kinect title, SEGA Europe has put out a new launch trailer with the return of the beautiful people from the earlier trailers to remind you how the game is played. More gameplay footage from the game’s various tracks is included, too.
Have you bought the game today? If so, share your thoughts on it in the comments. If you’re yet to buy it and plan to, Amazon appear to be the cheapest offer in the UK, with a price of £29.93. If you see a cheaper price, let us know.
Source: Sonic City Blognik
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[youtube]http://www.youtube.com/watch?v=RV2chnj0-qU[/youtube]
More reviews for SEGA’s first Xbox 360 Kinect title Sonic Free Riders have rolled out to join IGN’s 7.5/10, GameInformer’s 5.75/10 and G4’s 3/5 that we reported about yesterday. GameTrailers put out the above video review, scoring the game 4.5/10. Elsewhere, Kotaku, a site that doesn’t give scores, called the game’s controls broken, but said if SEGA could fix them he would recommend the game. Joystiq put out the game’s lowest scored review yet, with a painful 1/5, but there has been another higher score from the U.S. Official Xbox Magazine that matches IGN’s score of 7.5/10. The main complaint among the reviewers is the controls and how poorly they work, especially the steering. Check out the reviews at the links provided and share your thoughts in our comments section.
In other news, SEGA Japan updated their official Sonic Free Riders website with fifteen more screenshots from the game and two images from later unlocked tracks Final Factory and Metal City. You can check out those screens and images below.
Finally, we have some new gameplay videos from Kotaku, Giant Bomb and GameTrailers:
GameTrailers gameplay video:
[youtube]http://www.youtube.com/watch?v=MqMtffhzX0Y[/youtube]
Kotaku gameplay video:
[youtube]http://www.youtube.com/watch?v=mDdDFytRjJY[/youtube]
Giant Bomb gameplay video part 1:
[youtube]http://www.youtube.com/watch?v=tKfeENnObTY[/youtube]
Giant Bomb gameplay video part 2:
[youtube]http://www.youtube.com/watch?v=qpUUXQ70fIs[/youtube]
Thanks to SSMB member Woun for the YouTube conversions and for obtaining the images and screenshots.
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[youtube]http://www.youtube.com/watch?v=30ecHD-DeBY&feature=player_embedded[/youtube]
It turns out that the rumour we reported that about Gamepro German division reviewing Sonic Colours (Wii version) in the latest issue of their magazine is true and they have indeed scored the game an 87%. The publication has now released their video review of the game, which features plenty of new gameplay footage of the various stages and even some cutscenes clips with English and Japanese voice acting. If you’re trying to avoid all story spoilers, then we advise against watching the video. The written review has not yet been published on their website.
Thanks to Slashhedgehog at the SSMB for the heads up!
The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
[youtube]http://www.youtube.com/watch?v=dkEJUY_VhjE&feature=player_embedded[/youtube]
A new trailer for Sonic Free Riders has appeared on YouTube user SegaCzech’s channel, which showcases the various multiplayer modes of the game, namely VS Mode, 2 Player Co-op/Tag Mode and Relay Race. The trailer is just like the Introduction and Weapons trailers, in that people show how the game is played, actions and all. Plenty more gameplay footage can also be seen from the variety of tracks the game has to offer.
Elsewhere, IGN has released six more screenshots of the game, which you can view below.
Screenshots source: IGN
Thanks to Woun at the SSMB for the heads up on the screenshots!
The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
[youtube]http://www.youtube.com/watch?v=jpLWHPXaD1E[/youtube]
After two recent appearances at Gamespot, SEGA continues their promoting of Sonic Free Riders with more brief demonstrations of how the game is played at IGN, such as items, jumps, shortcuts, skills and co-op. There’s nothing we haven’t already seen before, apart from some more colour variations of the E-10000 series robots. We do get to hear more Sonic and Tails voice clips from their new voice actors though. Check out the other two videos at the bottom of this article.
Source: IGN
Thanks to Woun at the SSMB for the YouTube conversions!
In other news, JPX Brutality, the Xbox360Achievements.org forum member with an early copy of the game, has shared some more details from the game’s manual.
New details with quotes from the manual include:
– Story Mode/World Grand Prix Mode synopsis.
“If you consider yourself the fastest Extreme Gear rider, why not enter the World Grand Prix and prove it? Riders who enter the Grand Prix will tour around the globe to compete on various courses designed solely for this extreme racing event. The season opener will kick start on a brand new course on Dolphin Resort, so don’t miss your chance to become the undisputed champion of the world. See you all at the starting line with your Board Gear!”
– A shop run by Omochao, where you can buy new parts to customize your Extreme Gear with.
“Access the shop from the Main Menu to purchase additional Extreme Gear and parts with accumulated Rings. Select an item from the list to display details and parameters, then drag the item onto the Cashier panel at the bottom right to purchase”
– Character bios
Sonic the Hedgehog
“Sonic is a hero who loves to live free and does not tolerate any devious deeds. He can be short tempered at times, but is always there for those who are in trouble. He usually travels at supersonic speed on foot, but with his new and advanced Gear, he’ll be cruising even faster in style at the Grand Prix with his teammates Tails and Knuckles.”
Miles “Tails” Prower
“A kid fox with two tails- hence his nickname “Tails.” He loves tinkering with machinery, and has developed various devices to support Sonic’s adventures in the past. All of Team Heroes’ Extreme Gear are built and customized by this brilliant engineer.”
Knuckles the Echidna
“Knuckles is the defender of the giant Master Emerald on the floating island in the sky known as Angel Island. To bring toughness to the track, his Extreme Gear is built to enhance his physical abilities.”
Jet the Hawk
“Jet is the captain of a treasure hunting team known as Babylon Rogues. He is considered the most technically gifted Extreme Gear rider with the ability to accurately read the wind streams. He holds high standards and considers Sonic as an ultimate rival since he is the fastest on land. As a team leader, Jet also dislikes showing any sign of weakness to anyone.”
Wave the Swallow
“Wave is the only gal on the Babylon Rogues, who also happens to be their top mechanic. Being a super achiever, she’s in charge of upgrading all of the Extreme Gear and their airship and even analyzes unknown treasures in her spare time. Although she is older than jet, she faithfully respects and follows him as her leader.”
Storm the Albatross
“Storm is the heavyweight rider of the Babylon Rogues. As his frame indicates, he has enough strength to crush a boulder with little effort. He is scorned by Jet for many of the things he lacks but he is happy to defer to Jet’s leadership and to be his right-hand man.”
Amy Rose
“Amy is always hot on Sonic’s heels as his self-professed girlfriend. With a spark of energy and her trademark item- the Piko Piko hammer, she is ready to track down the blue blur wherever he goes. Hoping Sonic will be racing at the Grand Prix once again, she decides to join the event.”
Dr. Eggman
“An evil scientific genius who is always coming to blows with Sonic and his friends, since he is always scheming for world domination. The question is how this mad scientist will attempt to crash the party this time around.”
Shadow the Hedgehog
“This dark hedgehog boasts running speeds to rival Sonic’s. Though uninterested in the Grand Prix itself, he is eager to test his riding skills and would like to beat Sonic.”
– Specs
Offline: Players 1-2, Co-op 2-4
Online: Multiplayer 2-8, Leaderboards, Voice
No downloadable content feature is listed.
– Kinect specs
KINECT sensor required, Voice enabled, Players 1-2, Co-op 2-4, In-game Avatar, Activity level: Standing/active
JPX Brutality finishes by explaining the various offline and online modes in the manual:
Tag mode is really cool. Its the games version of co-op. You work as a team to win the race and you can combine riders by facing eachother and locking hands. This brings the screen to just one instead of split and you share rings, air, and have increased speed and jump capabilities. Very cool looking. So far this game looks like one of the best actual co-op games for Kinect. You actually interact with eachother instead of just standing in the same screen.
Relay race is also really cool. 2 players race one lap with the other two waiting outside of view and once you get back the the start line your player enters the pit and you trade spots. While in the pit you can pump your arms up and down to collect air to use. This can be done 2 vs 2 or you can can do 4 vs cpu.
For Xbox live you can race online against up to 7 other players. Modes include Quick Match: Quickly search and enter available online races. Custom Match: Use search filters to find online races you wish to enter. Create Match: Create a race and invite other Xbox LIVE players. Xbox LIVE party: Set up an online part to easily connect with up to eight players.
There’s still no picture proof, so we’re still going to have to treat this all as rumour for now.
Source: Xbox360Achievements.org forums
[youtube]http://www.youtube.com/watch?v=n-nx2-uEP2I[/youtube]
[youtube]http://www.youtube.com/watch?v=DmBx3hfhygo[/youtube]
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[youtube]http://www.youtube.com/watch?v=4sMXpEN1MnM[/youtube]
Gamespot has released the latest episode of their On The Spot show and featured in the show is the second part of their Sonic Free Riders final build demonstration that they promised last week. This time SEGA’s Fabian Doehla and a fellow colleague show how the co-operative Tag Mode works, while also showing a new track based in a city at night.
Tag Mode sees you and another player join hands and work together as one, but you are able to separate during a race and change to a split-screen view. If you want to rejoin each other, the further ahead of you can wait at certain points in the track for the other to catch up and sync back up with you. When asked about photo features, Doehla says you’ll be able to take photos of yourself and put them on the in-game billboards. The demonstration also features plenty of voice clips from Sonic and Tails’ new voice actors.
Thanks to Hero of Legend at the SSMB for the YouTube conversion!
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[youtube]http://www.youtube.com/watch?v=mRn689FviJQ[/youtube]
A new trailer for Sonic Free Riders has just been released by SEGA Europe, this time focusing on the game’s various weapons. The trailer shows how to use these items with Kinect, such as the Octo-ink, which allows you to squirt ink at your opponent to obstruct their view, the Soda Rocket, which you shake until it bursts and gives you a speed boost and the Tee Shot, which sees you use a golf club to fire a golf ball at your opponents. Plenty of new footage from the various tracks in the game is also on show and we get to some hear a tiny bit of the new voice acting, too.
Source: Sonic City Blognik
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[youtube]http://www.youtube.com/watch?v=ACjjO2zaweY&feature=player_embedded[/youtube]
DualShockers has posted up a video interview with SEGA’s Dan Gallardo where they discuss the publishers first Xbox 360 Kinect title Sonic Free Riders. Nothing is revealed that we didn’t already know, but we do get some assurance that SEGA has treated this game as a full Xbox 360 title and not a quickly put together mini game title. Gallard explains, “It will be online, you’ll get the unlockables, you’ll get the characters, you’ll get the variety of environments, you’ll get everything you expect with a 360 title, all in one.” With all of the game modes, tracks, characters and features shown in the final build of the game on Gamespot’s On The Spot show, it’s no surprise that some hard work has been put into this title.
Apart from the interview, you get to see plenty of new gameplay footage of the Western themed Rocky Ridge track from the Tokyo Game Show demo of the game, complete with huge jumps and minecart steering action.
Source: DualShockers
Thanks to Woun at the SSMB for the YouTube conversion!
The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
[youtube]http://www.youtube.com/watch?v=dlcArvA644E[/youtube]
As part of their On The Spot show, Gamespot has posted the first of 2 parts of a Daily Demo of Sonic Free Riders, in which SEGA’s Sam Mullen is on board to show off the final build of the game. In this part we get to see various modes available in the menus, including World Grand Prix, Time Attack, Free Race, Tag Race, Relay Race and Tutorials, which Mullen navigates with the recently revealed voice recognition feature.
We’re given a brief tease of the World Grand Prix (story mode), in which we see Eggman ruling the tournament dressed like a king. This mode looks to be played from 4 teams of characters available.
Sonic, Tails and Knuckles
Shadow, Rouge and a new blue E-Series robot, which we assume will be called E-10000B, since he’s blue.
Amy, Cream and Vector
Jet, Wave and Storm
A silhouette of Eggman can also be seen. Maybe this is a final/last story unlockable?
Speaking of characters, we see quite a few new entries to the roster, some you may have seen in yesterdays trailer and others brand new. Shadow, Cream, Rouge, Blaze, Silver and Vector will all be included in the game as playable characters. We get a taste of Wave’s new voice actress at the end of the video, where Sam demos the volcanic themed track shown in screenshots yesterday with her on the returning Hang-On bike.
Gamespots Ricardo Torres says we can expect part 2 of their demo next week, in which they’ll be showing the multiplayer modes of the game, including a new “Date Mode”. We’ll keep an eye out for the demo and bring you all of the new information revealed.
Source: Gamespot.
Thanks to Hero of Legend at the SSMB for the YouTube conversion!
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[youtube]http://www.youtube.com/watch?v=Tk2DbZZC4r0[/youtube]
SEGA has just released a new trailer for Sonic Colours, which gives us our first look at the Purple Wisp and its “Frenzy” power in action. This power sees Sonic chomp through enemies and various other obstacles in his way. We also see plenty more gameplay footage showing the Blue “Cube”, Pink “Spike” and Green “Hover” Wisps in use, all exclusive to the Wii version of the game. Some more CGI footage is shown in the trailer too. A piece of hi-res artwork of the Purple Wisp is also available below.
Source: SEGA of America blog
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[youtube]http://www.youtube.com/watch?v=I_nOX_tiZAo&feature=player_embedded[/youtube]
Sonic Reikai staff member ashthedragon has uploaded a gameplay video (recorded by boyfriend RACCAR) of herself playing Sonic Colours on DS at the recent Gamefest 2010 event, which SEGA’s Spanish division attended. The video gives us a look at Tropical Resort Act 1 in full and shows the full potential of the Red “Fire” Wisp and its Red Burst power, such as flying around the stage, attacking enemies and launching Sonic from a ferris wheel designed catapult. Apart from that, the usual high speed Sonic Rush style gameplay is shown in full force.
Source: Sonic Reikai
Thanks to Seraphinprincess for informing us at the SSMB!
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The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
A SEGA representative has revealed in an interview with Hip Hop Gamer that their first Xbox 360 Kinect title Sonic Free Riders will feature voice recognition. Players who aren’t keen on navigating and making selections in the game’s menus with their hands will be able to use Kinect’s microphone to choose things like their characters, extreme gears and tracks with their voice instead. HipHopGamer himself shares his views from his playtest with Sonic Free Riders throughout the interview in his usual excitable manner and has the most positive opinion seen from the press yet. Accoring to HipHopGamer, the game works really well in terms of controls, so well that he says they’ve nailed it where most Kinect games haven’t.
To see the video interview, head over to Hip Hop Gamer.
In other news, a couple of very short gameplay videos of the Rocky Ridge track have hit YouTube, which give us a look at the minecart section of the stage, where players will need to steer with the lever like you would a real minecart.
[youtube]http://www.youtube.com/watch?v=sZbsDUNbBRc[/youtube]
[youtube]http://www.youtube.com/watch?v=30BITG_9tGs[/youtube]
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Who fancies some more Sonic Colours, then? The more eagle-eyed of you will have noticed that we added two videos of gameplay from the first world, Tropical Resort, when we opened our Sonic Colours Game Archive. You wanted more, and so here you go – four more videos of footage, from Sweet Mountain and Planet Wisp. You can find them on the same page – just click here.
Keep an eye on TSS over the weekend for some more 10th Anniversary updates – our Sonic 4 review is also hitting on Monday. In the meantime, enjoy the videos!
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