Sonic Stadium Heading to New York Comic Con!

This has been a year of events for The Sonic Stadium. First E3, then Comic Con, and finally PAX. We’ve brought you exclusive news, previews, and media from all these events, some of which other sites never even picked up on! Now, I am happy to announce that we’re also heading to the New York Comic Con, through ECC writer TJ Selinka, otherwise known as “The Illustrious Q”.

So, what does this mean for all of you? Lots of interviews, photos, videos, and maybe even some hands on previews if there’s anything new there. We’ve already lined up a video interview with Sonic writer Ian Flynn, and if all goes well, we’ll have a load of other neat articles and interviews for you guys to dig your teeth into!  We’ll also be bringing you the Archie panel in it’s entirely, as well as the latest information on Ian Flynn’s “Secret Project”, whatever that may be.

Stay tuned to Sonic Stadium for all the latest at the New York Comic Con later this week.

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Sonic Fights in Oil Ocean in Sonic #217, in Comic Shops Now

This was a really good issue. The last couple of two-parters really only felt serviceable, but this one not only gives some much needed back story to a character that’s long needed it, but has introduced some shades of gray that Sonic comics have been lacking in. In any case, the issue is now out in comic specialty shops this week, and will released on newsstand come next week.

This comic also sees the debut of new artist Ben Bates as the main story artist.

Here’s the preview pages and solicitation.

“Thicker than Water” Part One:
Sonic and Bunnie head out into the Great Desert to aid Freedom Fighters in need, but they get caught up an whirl-wind ruckus! Who is friend and who is foe? Sonic comes face-to-face with enemies of the past while Bunnie is reunited with someone of her mysterious past! Then, in “Welcome Back, Chao!” Amy Rose runs into a few familiar faces – and a few new ones, too!
SCRIPT: Ian Flynn.
ART: Ben Bates, Tracy Yardley!, Terry Austin, John Workman and Matt Herms
On Sale at Comic Shops: 9/22/2010
Newsstands: 10/5/2010
32-page, 40 lb glossy stock, full-color comic
$2.99 US
To find a comic shop near you, call 1-888-comicbook or visit www.comicshoplocator.com

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Aaron Webber: “Sonic 4’s Physics Not to Have Too Many Massive Changes”

Aaron Webber just wrote a post over at the Sonic Retro forums regarding the amount of changes that will be made to Sonic the Hedgehog 4’s physics for the final game.

There are some minor changes to music, most notably being one act that has actually had its music revamped completely. We’ll reveal which act this is as part of our S4 Update Blogs.

Physics in general are not going to see too many massive changes, though know that I did push months ago to see how much would be possible. The biggest hurdle here was the level design, and the many ways that even small physics changes require updating almost every stage. It is never as easy as many might think, but I did ask and made sure it was brought to certain people’s attention.

Our biggest focus with the updates has been to make a game that people can have fun playing. When you play Sonic 4, whether you’re an old fan or a new fan, that you can enjoy the levels and not have any moments that are too frustrating or difficult, or that make you want to stop playing. No moments where a random gimmick forces you to lose the fun factor that the game had. This is why Lost Lab Act II saw major updates from the original design, and why other parts of the game are also being polished, including another big level update I think you guys will be glad to hear of.

In addition to the big stuff, and though physics won’t be changed to the extent I know some people here would like, we have thrown in a number of small but important updates to other minor parts of the game. They are things that I doubt most reviewers will ever take note of, but that you guys as fans will hopefully appreciate. Some of these will also be revealed in our next S4 Update blog coming this month.

Though it’s impossible to fulfill every request,I hope that the changes we have made will prove that our claims to have been listening are founded solidly, and that while we can’t make every single person happy, we are doing what we can to make the game more enjoyable for everyone.

Aaron Webber is a member of SEGA’s Community Team and has been their main liaison between Sonic 4 and the fans for awhile.


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Tracy Yardley! Does Sonic Eggs, Part 3

ECC’s Summer of Yardley continues this week with another page. This page is a perfect example of why Tracy Yardley! is one of my favorite people on the Archie Sonic book: the character interaction. For a single page, a lot is conveyed here, through facial expressions, movement, and stuff happening in the background. Despite Tracy’s simple style, he’s able to put a lot into his pages. He is probably one of the few comic book artists I know of who understand how much plot and story can be conveyed through how the characters act and move, not just what they say.

This  page was colored by Kichi, and lettered by the Illustrious Q. Sonic Eggs is an Emerald Coast Comics series.

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New Sonic Voice Actor Announced

Sega has announced that Jason Griffith will no longer be the voice actor for Sonic the Hedgehog. Roger Craig Smith is confirmed as his replacement. Continue reading New Sonic Voice Actor Announced

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Rumour: Jason Griffith Leaving Sonic Role?

Jason Griffith could be leaving his post as the voice of Sonic the Hedgehog. That’s the rumour that has hit the Sonic community today, following an admission from the voice actor that he is currently not voicing the blue blur in the upcoming Sonic Colours.

Tipster ‘XD375’ told The Sonic Stadium of the revelation after having made contact with two anonymous sources close to the matter. They both suggested that “a new voice” would be involved in the Sonic franchise going forward. A message from Griffith’s Facebook profile has confirmed his lack of involvement;

Thanks for sending [a video of Sonic Colours]. Not sure who is voicing Sonic, unfortunately, so I can’t really say. Also, we have all signed NDA’s in the past, so I don’t really “speak up” on a lot of things involving SEGA.

Screengrab

The future of the roles of Tails, Knuckles and other lead characters were unknown, but it was revealed that Mike Pollock would continue his work as Dr. Eggman. When contacted by SSMB user ‘Crash’, Pollock declined to comment, adding that “I can’t discuss anything that’s not officially released yet, so please get back to me after [the game] hits the streets.”

Speculation of a change-up of the current Sonic voice-over cast sparked up shortly after ArchAngelUK spoke of an announcement to be made on Thursday, concerning the franchise as a whole. While it would not necessarily affect the games, it was suggested that the news would involve an element of the games to some degree. The subject of voice acting would certainly fit that bill.

The future of Griffith’s tenure as Sonic the Hedgehog is currently unknown. While his response above largely hints at a leave of the character, it is equally likely that this is a one-off – that Sega is undecided whether Sonic should have a full speaking role in Sonic Colours at all. If we get any clarifications regarding this rumour, we will be the first to let you know.

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Sonic Universe #15 hits newstands, now with glossy paper!

Sonic Universe #15 is out on newstands today (since Wednesday, actually, but I only just found the time to get this article done). Continuing Sonic’s adventures int he Dragon Kingdom, this issue contains the strongest written moments this arc has seen thus far. For those looking for a story with action, drama, and humor, you should be able to eat this issue up! In addition the strong story, Sonic Universe #15 also represents a big change in general for Sonic’s comics: glossy paper. The Sonic comics are finally joining the 21st century, and replacing the cheap newspaper that has been used to produce the comics since their inception in 1993, with more expensive glossy paper typically found in magazines and comics today. This is the reason for the 50 cent rise in pricing that many have noticed in the previews for future issues, it seems. Let me say, it is a very welcome change for the comic.

The 5 page preview and solicitation are, as usual, posted below.

“No Love in a Conquering Storm”: The epic “Journey to the East” story arc continues! Sonic and Tails must confront Fiona and the Destructix – but whose side are these rogue mercenaries really on? The action heats up in an all-out assault on the Raiju Clan of Lynx Ninja and the return of a character pivotal to Sonic’s success!
SCRIPT: Ian Flynn
PENCILS: Tracy Yardley
INKS: Jim Amash
Shipping Date: April 7th, 2010
On Sale at Comic Shops: April 14th, 2010
Newsstands: April 27th, 2010
32-page, 40 lb glossy stock, full color comic
$2.99 US

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TSS Review: Sonic & SEGA All-Stars Racing

Sonic has had his fair share of racing games. Game Gear’s Sonic Drift, Sonic R on the Sega Saturn, and the recent Sonic Riders games are some prime examples. These racers tried something different (with the exception of Drift, really) and while interesting, didn’t really provide a stellar gaming experience. As much as I personally love Sonic R, turning corners and holding down that B button can be a right pain sometimes – and the fun’s over too quickly. Sonic Riders was… well, that was Sonic Riders.

In 2010, Sumo Digital has taken a punt at a Sonic racer, and instead of going for something different (although they did toy with a Sonic R-esque gameplay mechanic) the studio went with something a bit closer to what gamers knew best – a karting game. Why is Sonic, in fact, in a car? The answer is – who cares, really? Comparisons are inevitably going to be drawn with Mario Kart, but is Sonic & SEGA All-Stars Racing a fun game in its own right? Continue reading TSS Review: Sonic & SEGA All-Stars Racing

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Screenshot of Sonic 4’s boss battle? [UPDATE 2]

Sonic games are no stranger to leaks these days, and this latest one could very well provide another glimpse into what to expect from Sonic 4. The following screenshot, originally posted up on the Sega news site SegaBits by their resident troll Kogen, can be seen below.

Special thanks goes to SegaBit’s own Shadi for sending in the tip. Though, it should be noted that even this screen’s source is unsure of the authenticity. For the full size screen, click on the thumbnail below.

Thoughts?

UPDATE:

Seems the person on SegaBits got the pictures from Sonic Retro. Seems they where not meant to be leaked to the public yet, but where accidentally posted on Retro’s IRC channel. You can get the full story, as well as additional screenshots, at Sonic Retro’s website. It’s also been confirmed via one of these screens that the game will be selling for 400 microsoft points, or $5.

UPDATE 2: It should also be noted that these screens where leaked by Endri, proving that he has indeed confirmed the game.

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Ken Penders speaks his mind on Ian Flynn’s performance on the Sonic comic, updated with Flynn’s comments

Well, one thing people have been wondering ever since Ian Flynn became head writer over at the Sonic the Hedgehog comic is…well, what do his predecessors think? Ken Penders, who worked on the Sonic comic for over a decade, finally spoke his mind over on his forum yesterday.

Reading everyone’s comments leave me with the impression neither Mike Pellerito or Ian really know what to do with either the characters or the stories beyond regurgitating what came before.

I haven’t commented on any of this earlier because I believed it was too soon and I didn’t want to be accused of sour grapes or stealing Ian’s thunder. The fact is I get e-mail all the time asking me about this character or that storyline, and it leaves me scratching my head wondering if Ian has ever attempted going beyond what any of us did, if he’s created a character like a Julie-Su or a Geoffrey St John, or if he’s written something like an ENDGAME or THE DARK LEGION that people are still talking about years later.

The fact is I never relied on any other Archie-Sonic writer’s material for any of my stories, not even when I was working with Mike Kanterovich. I would always come up with the basic plots and Mike would throw in bits to improve them, then we would work on the dialogue. I didn’t rely on Mike Gallagher’s material to drive my stories, nor did I ever pay attention to anything Karl was doing beyond supplying him with bits of info whenever he was incorporating one of my characters into his stories. A thorough check of my work will show I never used a Karl-created character until I used Mina in SONIC #150, due more to a conversation with Mike P when working out the plot. Likewise, Athair may have appeared with the Ancient Walkers in the TAILS mini-series written by Mike Gallagher, but I had serious input with regards to Athair’s development before Mike G wrote that story, as I had with the young Knuckles story that appeared in SONIC SUPER SPECIAL #9, wherein I was handed a copy of the script and told to make whatever changes necessary in order for it to fit continuity as I saw it at the time. Otherwise, beyond the core characters established in the original games and animated DiC series in the early 90’s, as well as the settings of Robotropolis and Knothole Village, and a character or two like Lupe and Amy Rose, I pretty much engaged in serious world building to keep the series interesting in the long run. I didn’t hesitate to push for killing off Robotnik and fighting to keep him dead, thus allowing Sonic to find new adversaries and new adventures. The map of Mobius I designed for SONIC SUPER SPECIAL #2 was so I’d always have a jumping off point for Sonic to have some new adventure or a new threat to engage him.

Ian, on the other hand, hasn’t done any of that from what I see and hear. In fact, many of the stories that appeared in issues #160 through #175 were based off an outline I submitted to Mike Pellerito around the time I turned in the script to SONIC #157. I didn’t pay attention until I caught the issue where Antoine married Bunnie, which was either the exact issue I slated the story for or off just by an issue or two in the outline I submitted. I never bothered to mention it until now because I didn’t see the point. All I had was an outline that could be claimed by some to be written after the fact, resulting in a pointless flame war because some would claim I was jealous or resentful.

The fact is I’m extremely happy where my life has led to these days. Not everyone gets the experience I do directing a film in Hollywood with real stars and trying to sell it to the studios and networks. My tenure on SONIC alone has given me serious street credit in this town and opened some very unexpected doors. I have nothing to be resentful over and much to be grateful for.

So from where I sit, all Mike and Ian are doing is living off the work done by others that came before them instead of allowing SONIC to grow and evolve in a similar organic manner when I was on the book. I especially don’t consider anything either does with any of the echidna characters – especially Locke – to be canon as neither created the characters nor established them in stories as the viable fan favorites they’ve become. No matter what Ian writes, he can never alter the fact that in MY universe, the events of Locke’s passing as depicted in SONIC #143 is canon. Anything he writes can easily be counter-written by a better story with an alternative solution.

 

I would like to request that everyone posting in the comments section to keep in mind that these people actively use and read the internet. This means any flaming you do will likely be read by them. I’d like you all to respect both creators in the comments section. Thank you. I would also like to request that no one go to either creator’s forum for the expressed purpose of flaming. Be respectful, please.

Update: Flynn has since responded both on his board and the comments section of this news post, with the following:

In the interest of accuracy, I would like to contribute the following:

Mr. Penders is mistaken in his assumption that we used material he had prepared before his departure from the book. All stories and the over-all story direction was of my own creation. Specifically, the marriage of Antoine and Bunnie was the logical progression of their relationship, and was meant as a strong positive “high note” to be juxtaposed with the tragedy of STH#175.

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Hedgehog Week, Day 1 Update Inside!

Thats it, the wait is over, SEGA have finally released their first daily update of Hedgehog Week which comes in three parts. The first part is the promised concept art which is below, as are words from SOA blogger RubyEclipse.

The Sunflower has long been a defining feature of Sonic’s beginnings ever since it first appeared in the original Sonic The Hedgehog. Along with the Badniks, it returns in the first zone of Project Needlemouse – and, yes, it actually spins.
If there’s one thing we know about Palm Trees, it’s that they tend to hide hidden boxes with power-ups like invincibility. We do not question how exactly such a box managed to find its way to the top of a palm tree, but we do know that finding such boxes hidden in Palm Trees is still pretty awesome. So, consider it official – these guys are coming back, too.

While we know that these two pieces of concept art may literally only be a sunflower and a palm tree, and aren’t exactly the most action-packed pictures you’ve seen this year, they express a spirit of the game that we feel is even more important. From Badniks to Zones, there are some things that mean a lot simply because they exist within a game.

The second part is the chance to win a very special copy of Sonic 3, and more besides!

Today we are going to be giving away a ton of Sonic merchandise, including an exclusive signed copy of Sonic 3, autographed by Iizuka-san, one of the Senior Level designers from the original Sonic The Hedgehog 3 / Sonic and Knuckles team! If collectable merch from Sonic’s early days is your thing, or even if you’re only interested mostly because it’s both rare and awesome, then here’s how you can score it:

1: Post a comment on this blog!
2: Be the person who makes the 333rd Comment.
3: Win signed copy of Sonic The Hedgehog 3, boost coolness by +10.

Additional prizes will go out to people whose comments hit milestones along the way, including the following comment numbers:

1
5
10
25
50
100
150
200
250
300
330
331
332
333
334
400
450
500

Which means we’re going to be giving out at least 17 different pieces of Sonic swag today, including the signed game! Items you could win include a Sonic & Metal Sonic Wall Scroll (Featuring classic Sonic – who has black eyes), a brand new Sonic the Hedgehog Clock, a Sonic Towel and more! All you have to do is be the lucky person who gets their comment in one of the places above, and you’ve won the goods!

Q: Can I spam? What if I just post “ASKDJFLASDJFLKASDJF over and over again?
A: No spam, please! Comment with your thoughts on Needlemouse, your hopes for the game, what you thought about the concept art, etc. Spam comments won’t be approved, so only people who take the time to write out real comments will win the swag!

Q: Do responses to previous comments count?
A: Yes!

Q: Can I post more than once?
A: Yes!

The prize is said to contain some hints of it’s own about Needlemouse, let us know in the comments section what you think that might be

Finally…

Also in celebration of Hedgehog Day, we’ve added up a shiny new piece of flash to the front page of our website! We highly suggest checking it out – after all, it includes the first sneak peak at a few seconds of music from Project Needlemouse! Oh, but don’t go thinking that’s the big bonus – this Thursday, when everything finally goes out, we’ve got something extra special for you guys to complement the game’s real name.

Until then – awesome job once again on the amazing concept art you guys have sent in! We’re going to feature even more of it tomorrow and throughout the week as we celebrate Hedgehog Week, and the upcoming reveal of Project Needlemouse!

From all of us here at SEGA – Happy Hedgehog Day!

If you live outside the UK on SEGA’s homepage you have to select the flag in the top right hand corner and select the US flag. Only then will you hear the music and see the flash animation.

That seems to be it for now so get posting on SEGA’s blog to win some stuff!

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GamesRadar On Needlemouse: Highly Anticipated & Doomed To Fail

GamesRadar may be familiar to some Sonic fans thanks to their extremely harsh treatment of SEGA’s mascot. Staunch supporters of older Sonic games writers for the site have documented the hedgehogs fall from grace in graphic detail, labeling his kiss with Elise in Sonic 06 as their reason for taking a swing at Sonic and his friends every chance they get.

Their viewpoint on Sonic isn’t an unusual one in the mainstream gaming press, but while some persecute without remorse, reading thorough the various lists compiled on GamesRadar you can’t help but feel that at least a small part of them yearns for an exceptional Sonic game. Over a year ago now one of their writers stated the only way for SEGA to remedy the problem would be to “Take a cue from Mega Man 9 – make Sonic 4 and bring back Blast Processing.”

Capcom's revival of Mega Man has been so successful it's spawned another retro sequel. It's not a stretch to think SEGA saw this and started work on a classic revival of their own.

Over a year later and GamesRadar aren’t getting exactly what they asked for but it’s close enough and what little we know about Project Needlemouse has them excited,

“So we know it’s 2D. We know it’s HD (which rules out Wii). We know it’s clearly focused on speed and old-school feel based on the sound effects and specific blue-blur animations. By all accounts, this is it folks, the game we’ve been asking for since the late ‘90s. And you know what? We’re ready to bite… almost.”

It’s with that in mind I want to bring your attention to two of their newest lists. The first details their top 100 most anticipated games of 2010. Project Needlemouse sits pretty at number 50.

“The very name sends shivers down our spines. Why? Because Sonic was called Mr Needlemouse internally at Sega before he was called Sonic. This is it – the game where they make Sonic like it’s 1991, only now they’ve got Xbox 360 and PS3 hardware to do it with. Time and time again, our hopes are dashed, but if ever one last fragile hope burned in the void, it’s in the shape of this game. And it has to be perfect. Nothing less will do.”

The well wishing doesn’t last very long. Only a few days later Project Needlemouse appeared on a very different list; Games that are doomed to die in 2010.

“Sonic is historically an automatic seller. After years of slow franchise death, does anyone really give a crap about the little blue bugger anymore? At this point, anyone who does care probably isn’t interested in the Sonic of yesteryear, and anyone who cared about Sonic when he was at the top of the industry has had his passion destroyed by this:

The worst moment in a Sonic game? The worst game in the Sonic series? Many think so.

Claiming Needlemouse is doomed to fail strikes me as being a very premature statement. Firstly there are precious few actual facts to base an opinion on and secondly, dismissing a legion of loyal Sonic fans is a very dangerous thing to do. GamesRadar may end up eating their words with this one. What do you lot think, let me know on the comments!

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Project Needlemouse Concept Art. Sonic Only Character In The Game

SEGA of America and SEGA Europe have updated their blogs with the final day of the Project Needlemouse Challenge. Some cool concept art of an enemy that looks very similar to the crab badnik in Sonic 2’s Metropolis Zone, RubyEclipse states that this art reveals the spirit and direction of the game. So we could be seeing a return to classic Sonic after all in this game.

Also revealed is that Sonic will be the only playable character and no new character will be making an appearance playable or otherwise. With that said it doesn’t seem to rule Tails and Knuckles out as non playable characters, we’ll have to see how things go in future info/media.

RubyEclipse also gives more confirmation the game is going back to Sonic’s 2D roots in the comments section of the blog entry –

Ilcane – We realize there are many fans out there of other characters – even some for Charmy Bee, as we found out on the first day.

Project Needlemouse is being created for the people who have long asked us for a game with only Sonic that harkens back to his 2D roots. We can’t please everyone, but we feel very strongly that there is a massive group of people out there who have been waiting for a moment like this to finally come. Thank you for your opinion and your feedback though; Sonic is something that many different people feel very strongly about, but know that we are listening!

Posted by RubyEclipse on January 15th, 2010 at 11:44 am

Thanks to Dusk the Fragile Keeper at the SSMB for the heads up on that comment.

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Sonic Community Win SEGA’s Needlemouse Challenge

It’s been a very long four days for Sonic fans everywhere thanks to SEGA’s Project Needlemouse Character Countdown. Starved for information about the game with naught but a teaser trailer and rumours of it possibly being a downloadable title for 360 and PS3 to go on, fans leapt on SEGA’s challenge to whittle down a frankly ridiculous list of possible playable characters. The first two challenges were easy with fans racking up 250 correct replies on SEGA’s blog and Facebook page in a matter of hours. The third day was harder with the target of 1000 answers on SEGA’s forum failing to be reached.

In the final challenge yesterday SEGA were asking for a mammoth 1250 correct answers to be posted to their Twitter account or for SEGA or Needlemouse to reach the trending topic list. It was a long night with an extraordinary effort put in by everyone to push for the goal. Many fans had never used Twitter before and set up an account just for this challenge. Others helped members struggling to Tweet correctly by showing them how. It wasn’t long before Twitter was drown under a wave of #SEGA and #Needlemouse posts. SEGA offered words of encouragement and for a short period we were actually posting more topics per minute than some of the top 10 trending topics. It was a valiant effort but while we never made the trending topics list we still won. At around 7am GMT SEGA gave us the word:

Continue reading Sonic Community Win SEGA’s Needlemouse Challenge

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TSS AT WAR: Project Needlemouse

Things are bad at The Sonic Stadium. Real bad. The staff members are at war. Over the last week, we have been constantly fighting over one hot topic. A topic that has been so controversial that it makes your eyes burn and your skin itch.

Who will be in Project Needlemouse?

With only five names left to go, tensions are higher than ever with TSS staff. Oh, if only there was some way you could know the sort of arguments we’re having, gentle reader. It’s pandemonium! With each staffer backing a different character, you can just imagine the chaos that’s taking place. Here’s a mere snippet of our conflict:

Dreadknux

Guys, guys! Can we please just chill the hell out!?

Shadzter

No way! I think Sonic should be in because he has the most experience at being a Needle pimping mouse!! If it weren’t for him we wouldn’t even have this fanbase, the bunny with the stretchy ears idea? We don’t need any of that, how many game’s has Bugs Bunny starred in huh? Can he curl up in a ball? Sure he can run fast but can he break the sound barrier? No? I didn’t think so. Carrot munching? How about Chilli Dog munching? Now that’s hard core, Sonic’s got one tough belly. Take that you guys!

Paul Street

Hell no, it’s got to be Shadow! I mean think about it, it hasn’t been easy being the “Ultimate Life Form”. His best friend Maria died, he was left to rot in a G.U.N base for 50 years and then there was something about aliens that I’m going to totally ignore. But when it comes right down to it Shadow is a bad-ass and if any character in the Sonic cast will benefit from a back to basics 2D game it’s him.

Forget all of the silliness and remember how cool you felt grinding the bridge in Radical Highway being persued by the news choppers. If you strip back on the stupid back story and concentrate on navigating a level looking as cool as possible then it doesn’t get much cooler than the black and red hedgehog zipping through levels on his rocket skates. That is why Shadow needs to be in Project Needlemouse and if he doesn’t make it, I’ll eat my hat! (Or not, as I don’t own a hat).

Plus being a Sonic re-colour he’ll be easy to fit in knowing know how lazy the Sonic Team are. Oh snap!

T-Bird

I think you guys are WAAAAY off the mark. Everybody loved Vector so much in the Olympic games that SEGA decided they’d made a massive mistake cutting the bling-bling Crocodile from Sonic 1 in the never-to-happen sound test. Needlemouse is supposed to be going back to the oldschool right? I mean REAL oldschool! Then it makes sense they’d put in this guy…nothing would give me more joy than sliding through tight spaces with this dude.

Dreadknux

T-Bird, Vector’s not in the running anymore.

T-Bird

Oh. Well, I think you guys are still WAAAAY off the mark. Everybody loved Vector Amy so much in the Olympic games that SEGA decided they’d made make a massive mistake cutting the bling-bling Crocodile love interest from Sonic 1 Needlemouse in the never-to-happen sound test Shower scene. Needlemouse is supposed to be going back to the oldschool right? I mean REAL oldschool! Then it makes sense they’d put in this guy girl…nothing would give me more joy than sliding through tight spaces with this dude. (edited for younger readers).

Dreadknux

T-Bird, Amy’s not in it anymore.

T-Bird

Screw you all then, I reckon it’s Froggy. Why? Sorry, I don’t know. We are simply Na-tur-al.

JayZeach (Radio DJ)

Wait, you can’t do that! I wanted to pick Froggy! He is clearly the best character in the world, small, covert, able to get wherever he wants. It matters not that he was caught in the past because soon, he will…TAKE OVER THE WORLD, mwahahahaha, using his Sidekick Big The Cat as muscle of course.

Brad Flick

I’m backing Mr. Needlemouse all the way, because he has a kick-ass website. Go chug one, a-holes.

nuckles87

KNUCKLES, DAMMIT. KNUCKLES THE MOTHER****ING ECHIDNA. HE DON’T NEED TO BE ON NO STINKING LIST. He’ll force his presence into this through the sheer power of echidna!

Billy Bob (from behind the boiler)

Well, good golly gilly gob bam, ah dohn’ kno’ much abaht no Sawnic da Hidgehawg, no’ssir. Ah just com ‘ere ta fix yaw boilah. C’n I pik Boilah Man?

Dreadknux

What the-? No, because Boiler Man doesn’t exist. Where the hell did you come from anyway?

Billy Bob

Texas.

Dreadknux

No, I mean where in this area have you been hiding all this time?

Billy Bob

…Boilah. Ah… Ah fix da boilah.

Dreadknux

We need better security in here. Enough of that, I’ve already determined who’s going to win, and it’s certainly none of the losers you losers have picked. Losers. Everybody knows that it’s all about our saviour of the Sonic series, Big the Cat. Goddamn, that cat is pimpin’. Everything you know and love rests within that rotund vessel of consciousness.

Think about it. SEGA could totally remake Sonic the Hedgehog from the Mega Drive, only it will be in HD and instead of Sonic, you have Big the Cat, blanky busting badniks as he cannonballs down hills and destroys half of Eggman’s machines and pinball tables with his ultra-bulk. Think of Buzzbombers in normal Sonic 1 size, and then playing as a sprite three times that size. Because Big is so big, he can be the all-seeing destructor of evil.

The creator. The Alpha. The Omega. The Purple! It’s a…

Brad Flick

Dude’s out of his nut, man. Is he going to..?

Dreadknux

Oh, it’s a…

Shadzter

He’s going to sing it! Restrain him!!!

Dreadknux

OH IT’S A WINDY AND SUNNY DAAAAA-AHHHH!

… Ahem. Sorry about that. Now you know how bad things can get at TSS Towers. This is the dark side of this website, for sure, and I’m glad you don’t get to see most of it. With hours to go until the last names are struck off, it’s a race against time before we all start killing one another in some kind of Pon Farr ritual (except less sexual). Who do you think will be kept in this list, and why? Why!? WHY!? Pledge yourself against one of the final characters, for great justice! And support him in the comments box!

And don’t forget to answer SEGA’s questions (or make the company a trending topic) on Twitter either.

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Final Needlemouse Challenge LIVE

The week long Needlemouse challenge speeds into it’s fourth and final day with one last quest for the Sonic Community to complete. This time the battleground is on Twitter. Oh, and bad luck to any Amy and Shade fans as they became the most recent Sonic characters to be rejected as playable characters.

Once again, RubyEclipse from the SEGA America Blog was on hand to give us the down-low on our challenge.

Day 4: Twitter (Difficulty: High)

Final Goal: Reply @SEGA on Twitter with a total of 1,000 correct answers!

Bonus Point Earned if correct replies break 1,250 responses, ORif #SEGA or #Needlemouse become trending topics!

How to create trending topics:Trending Topics on twitter are words or phrases that are the most frequently written. Put a # just before the word (ex: #SEGA) to contribute to a it’s rank. You can keep on talking to your friends and updating with #Needlemouse or #SEGA, and you will continue to raise the chance that they become trending topics on the front page of twitter!

Trivia – Final Set (Remember, reply to @SEGA on Twitter!)

1: If you locked Sonic 3 onto Sonic and Knuckles, what was the largest amount of emeralds you could collect from special stages?

2: Yuji Naka is credited with much of Sonic’s history, but who is the man that actually designed Sonic?

3:  During his creation, what was the Japanese name originally given to Sonic?

This is it, everyone! The final chance to get that last bonus point, and the day for us to show the world that the power of fans can accomplish amazing things.

The contest ends in 24 hours – let’s roll!

The questions are harder, the answers needed higher but it can be done. If you’re not a member of Twitter it’s easy enough to sign up and now is the perfect time to join. It might also be an idea to ask friends and family to help out if need be, we’ve done so well it would be a shame to fall at the final hurdle. Good luck all.

PS, my money is on Shadow being in, but that is the subject for another story entirely. The TSS writers are at war over who should remain…

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ASR not enough? How about Sonic & Shadow Modnation Racers?

Modnation Sonic Modnation Shadow
(Click to enlarge)

Own a PS3? Annoyed that the Xbox 360 version of Sonic & SEGA All Stars Racing get’s Avatar support and Banjo-Kazooie? Well, relax as some lucky fan’s who have got to try out the PS3 exclusive title Modnation Racers beta test have made Sonic and Shadow models to race with among many other video game characters. Check them out here.

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#46 Slingerland’s TOP 5 Winter Levels

He’s back, and this time he’s brought along a new cohost!

Brad and Ben get you into the christmas mood with a countdown of the top 5 Winter levels from our blue pal!

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Sonic Archives #13 confirmed for 2010 by Amazon

Another entry in Archie’s popular series of Sonic Archives, a series of paperbacks which collect the old Sonic comics and reprint them on higher quality paper with improved colors, has been confirmed, given a date of August 4th, 2010 by Amazon.

Amazon has been incredibly reliable with Archives entries in the past, and given the success of the Sonic comic book, a new entry shouldn’t come as much of a surprise. The real news here, is the date. August 4th is a long way away from the next release, Sonic Archives #12, which is scheduled to arrive in comic shops January 27th, 2010.

It should be noted, however, the Amazon’s accuracy in confirming the new Sonic Archives before Archie does, does not extend to the release dates. Archives #12 has always been, and is still listed with a release date of October 29th, despite never actually going on sale. Hopefully, Archie’s planned release for the next Archives is somewhat sooner then Amazon’s projected date.

Sonic Archives #13 will cover issues #48-#52, and will cover the second half of the End Game story arc, and it’s immediate aftermath.

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Two Sonic Games Make Game Informers Top 200 Games Of All Time

TSS Readers in the USA may be more familiar with Game Informer than I but despite recent troubles the magazine is about to release their 200th issue. To celebrate the milestone they have comprised a list of the top 200 games of all time. With such a large list of games there’s lots of room to debate what came where but being a Sonic site first and foremost it’s Sonic games we’re looking for the most.

The good news is that the blue blur makes the list twice; the original Sonic The Hedgehog for the Genesis at a respectable 34 and it’s sequel Sonic The Hedgehog 2 a little further down but still just within the top hundred at 97. The bad news is that no other Sonic games place in the list at all.

The full list can be found here courtesy of Nintendo Everything.

One last thing of note, games with ‘Mario’ in the title appear 11 times in the list with 4 Mario games being placed above Sonic 1.

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Sackboy To Wear Sonic & Friends Like A Cheap Coat

In a move that was surely only a matter of time, Sonic costumes are making their way to LittleBigPlanet. All in all five costumes will be making their way to the Playstation Store sometime mid December for your Sackboy to wear. Sonic, Tails, Knuckles and Eggman arefairly obvious choices but the Werehog seems a year too late to make much impact but is sure to please die-hard Unleashed fans. Whats mind boggling is the exclusion of Chip and the inclusion of Knuckles, the spiny anteater never actually appearing in Unleashed.

We’ll keep you posted on the specific release date and prices when they are made available. In the mean time check out the pictures below.

500x_sonic_sackboys

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Watch Jay Paint His Sonic Room

Couldn't get one of you dancing Jay, sorry.
Couldn't get one of you dancing Jay, sorry.

Those of you with nothing better to watch on TV tonight (let’s face it, it’s all pretty crap this year) can do worse than watch some live Internet TV, courtesy of our video brethren The Sonic Show. The event? Jay (aka DiscoPonies) is painting his room, all Sonical like. You can even comment on the uStream page that it resides on and try and convince him not to draw a huge penis on that Buzzbomber he’s already painted up there.

Seriously, as I write this progress is pretty good in Jay’s room – the characters are starting to look really awesome in white outlines. Hm. I’m starting to think that we’ve hit Big Brother territory for some reason, what with writing about what someone’s doing in their own house and all. But hey, Jay’s publicising himself, he’s asking for the attention!

Watch the painting – complete with more dancing and gurning, no doubt – here.

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#36 Summer Of Sonic Hour Long Special

You all asked if we were going to do another special like last year. It seems that the answer would be yes! Unlike last year, we didnt really plan to do one. With out focus being on the live broadcast, so we picked up our crappy video camera and attempted to get a few things for you. My camera doesnt deal with crowd noise, but anyone is free to subtitle it for me if they drop me a PM :P .

The Sonic Show and Sonic Showcase Network are very happy to bring you this hour of highlights from the Summer Of Sonic. And amazingly, we have missed out so many things! You just can’t imagine how busy the day was!

Here is a quick guideline of this epic Sonic Show episode:

  • Bentley Jones Greeting
  • Opening titles starring Tails Doll
  • Roareye Black gives a history of SoS
  • Outside the venue.
  • A quick venue look around.
  • Roareye Black welcome and tour around the floor (include AAUK interview)
  • Dreadknux and AAUK event intro highlights.
  • Roareye Black interviews arty people at the Art Corner
  • Wentos arrives
  • Red Hedgehog Summer Of Sonic Special (plus Evil Doc interview)
  • Bentley Jones sings “Into The Night” & “Seven Rings In Hand”
  • Roareye Black interviews a few of the sexy staff including Dreadknux
  • Sonic Paradox Summer Of Sonic Special
  • Bentley Jones sings “Escape From The City”
  • Cosplay Contest (includes interview with winner!)
  • AAUK Event Outro
  • Credits of awesome memories.

Thanks to everyone who took part, I’ve never be so proud and happy to part of such a strong community. :D (I promise next year to do something a bit more professional)

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#34 OMFG NEW 2D SONIC GAME TRAILER!

AHHHHHHHHHHHHHHHHH!From Gamespot,

Speaking with GameSpot, Sega associate brand manager, Ken Balough confirmed that Project Needle mouse will feature HD graphics. He also said the game’s concept was a response to “old-school Sonic fans” who “have long asked to see Sonic return to a more 2D style of gameplay.”

AHHHHHHHHHHHHHH

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#33 Sonic Paradox Presents: Knuckles Briefs!

The Sonic Show is PREMIERING Knuckles Briefs? Great… but what on earth is that?!

Knuckles Briefs is a collab created by all of you’re favourite (or more likely, hated) Sonic characters. Knuckles is fed up of the attention brought to Sonic through the acclaimed series, ‘Sonic Shorts’ and has decided to have his own collection of “briefs”.

But seriously, what the hell is it?

Knuckles Briefs is collection of hilarious shorts by the Sonic Paradox team. Sonic Paradox are known for many things in the community, most notable being the Sonic Shorts and Sonic Tribute collections. This flash was created for the Summer Of Sonic event, however unfortunately never made it’s appearence on the day. But fret not as we can finally share it with you here!

Sonic Paradox… sounds familiar.

I should hope so, Sonic  Paradox has been around since 2006, though the first collaboration was the “Tribute Collab 1″ back in 2005. Their forum was created by Lilmario and The Wax created the main site. The first project was started by Sweet_Kat22 from Newgrounds. She, however, has moved on from Sonic Paradox.

When Sweet_Kat22 dropped down from being leader, HyperactiveYouth (known for Sonic: Uncut 1, 2 and 3) stepped in, becoming the 2nd leader in charge of Sonic Tribute Collab 2. However, due to development hell, HyperactiveYouth stepped down as well and their longest in service member, Bit-Master, became the 3rd leader. Due to slow progress, he stepped down from being leader to co-leader with their current leader, The Wax (known for Full Metal Sonic, Sonic Halo, and Sonic: Dark Chaos, and a variety of shorts). The Wax is the creator of the Sonic Short Volumes you all know and love.

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#24 Black Knight Commentary Finale

It’s that time again! Lets slash some things to death for the last time in ‘Ye Old England!

An Interesting Story.

We sometimes wonder why HellFire comms did this exclusive playthrough for The Sonic Show….. then we remember and shut up. (that wasn’t as interesting a story as I originally planned).

Sonic and the Erazor Djinn Knight

Sonic and the Its Like Sex In A Toy Its Amazing Knight is a title within the Sonic the Hedgehog series, released exclusively on Wii as the second entry in the Sonic Storybook series, following on from Sonic and the Secret Rings. The game is directed by Tetsu Katano, who was the lead programmer of the Sonic Adventure titles and Sonic Heroes. Set in the world of King Arthur, the game combines Sonic’s trademark speed with a new swordfighting system, making use of the Wii Remote’s motion-sensing functionality….. deja vu?

Who are Hellfire Commentaries?

They are people

To watch one of their other entertaining videos, please head over to

http://www.youtube.com/user/HellfireCommsIt’s that time again! Lets slash some things to death in ‘Ye Old England!

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SEGA Announce Sonic & SEGA All-Stars Racing!

segaracin

Well, you’ve been waiting for this one folks!

SEGA have just announced the follow up to last year’s SEGA All-Star’s Tennis with their new title: SEGA All-Star’s Racing! Once again the huge line up of famous faces from SEGA’s past are pitted against each other on the race course for some high-octane action! Don’t expect to be confined to the ground though! It looks like anything goes in this racer, with the line up of vehicles including cars, planes and…bananas?

The game looks set to include the obvious multiplayer title, but with a few twists, as Gary Knight, European Marketing Manager at SEGA states: The team have pushed the boundaries on what you would normally expect and created a different and unique party racing title whereby you really can’t take anything for granted!”

The game looks set for an early 2010 release, and will be heading to the Nintendo Wii, Playstation 3, XBox 360, PC and Nintendo DS!

Be sure to head over to the Official Sonic & SEGA All-Stars Website to watch the trailer, read up on the game and see some nice flashy in-game screenshots!

So, the next question is, which characters will be making it into the game, and what will they be driving?

Personally, I’m hoping for Big the cat in the Froggy Mobile…

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#18 Black Knight Commentary Part3

We weren’t dead… we were just having a nap.What to say that hasn’t been said before. HellFire rock. Simple as really. I mean is there anyone else on the planet who could play through a whole game without boring you to tears? I think not. Don’t forget to check out their huge selection of commentaries on their youtube channel here.

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#17 A Sonic MMO? WTH?

It’s a reality! Look at the gameplay footage!!! All around the community people have been talking about the concept of a Sonic multiplayer online role playing game. Well did you know one has been online on since november 2008?!?

With 400 registered players, and a fairly active server during the evening (in the uk time zone) it would appear they are doing something right.

With a world that goes from day to night, quests, pvp, fishing, and capture the flag (wtf?!?!) it would appear it’s something worth looking into. Especially since it’s free to play (what fan game isnt though lol).

This video contains a trailer from SAGE 2008 last summer before the game came out and some poorly recorded game footage of me wondering around trying to play while my pc lags at using hypercam XD.

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Gamma & Shadow fight Omega in Sonic Universe #3, available in comic shops!

   Sonic Universe’s Shadow Saga continues with Part 3, “Old Soldiers”. After last months disappointing Sonic Adventure 2 adaption, Sonic Universe #3 looks to get back to the here and now with the introduction of Omega and the resolution of Gamma’s long hanging plot thread. Will Shadow be able to save Gamma from Robotnik’s wrath, or will both robots share Metal Sonic’s fate? Find out in this comic! Below are the sample scans and official solicitation:

“Old Soldiers”: Shadow is sent into the remote mountains to find E-102 Gamma. At the same time, Dr. Robotnik launches the over-powered E-123 Omega to hunt down and destroy the rogue robot! It’s a race against time to see if Shadow can save Gamma and offer him asylum – if Gamma even wants to be saved! It’s the latest installment of this exciting new series presenting unifying continuity while spotlighting the many characters from Sonic’s various video games and animated series.
SCRIPT: Ian Flynn.
ART: Tracy Yardley.
Shipping Date: April 22nd, 2009
On Sale at Comic Specialty Shops: April 29th, 2009
On Sale on Newsstands: May 12th, 2009
32-page, full color comic
$2.50 US

From what I can gather, the opinion regarding last month’s Sonic Universe #2 is near unanimous: the story was not very good. It’s pacing was a mess, and it didn’t have a very coherent narrative. Sonic Universe #3, going by these pages, appears to be a lot better. I personally look forward to reading the story later today. I will update this news post with my thoughts later.

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Sonic Channel Colouring Page Art Update

shadow-sonic-channel-colouring-page sonic-sonic-channel-colouring-page

Sonic Channel, the Japanese official Sonic website has updated today with the second of this years colouring pages with official artwork from Sonic Team. First we had Sonic in a cheery walking pose and now we have Shadow standing with his hand to his chest maybe taking an oath? If you like the look of these, or would like to see Sonic in a shade of green and Shadow in a shade of purple or just want to colour them in properly (you boring person) you can download them from Sonic Channel here.

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Sonic the Hedgehog #199 Out on Newstands!

As we approach the home stretch on the road to 200, things are beginning to really heat up! The gauntlet’s been thrown, the pieces are in place, and everyone is now ready for the lead up to the next big confrontation between Sonic and Dr. Robotnik!

This issue is supposed to lead up to something that will drastically change the status quo, and the lives of Sonic and his friends and enemies in the process. Looking at #199, the stage is most definitely set for something like that. Below, as usual, I will post the five preview pages released by Archie, as well as the issue’s official solicitation, and of course, my review.

For those of you not willing to scroll through everything, this is an issue I highly recommend, as it more or less represents the reason why I read these comics in the first place, and why I think all of you other Sonic fans should too.

SONIC THE HEDGEHOG #199
“Knocking on Eggman’s Door”: Sonic leads the combined might of the Freedom Fighters and the Chaotix in a final push against Dr. Robotnik and his Eggman Empire! In this climactic battle old friendships and rivalries are revisited, family confronts family, and a treacherous plot is revealed that you won’t believe! You simply cannot afford to miss this pulse-pounding lead-in to the mega-milestone SONIC #200!
SCRIPT: Ian Flynn
ART: Tracy Yardley!
Shipping Date: April 1st, 2009
On Sale at Comic Specialty Shops: April 8th, 2009
On Sale on Newsstands: April 21st, 2009
32-page, full color comic
$ 2.50 US

This issue was most definitely leagues above the somewhat anticlimatic “Egg Pheonix” story last issue. Featuring the usual amount of nice action scenes, this story also had some nice character to character moments. I won’t go into it, lest I spoil it for people who haven’t picked it up yet, but Ian’s writing is definitely at it’s best when he lets the characters be themselves and interact with each other on a more personal level, not just with their fists. The story touches on past plot points to help show just how important this battle is, and ties this issue in with continuity that is over twelve years old quite nicely.

The art is fantastic, something that has thankfully become the norm ever since Tracy took over and Ron Lim quietly left the book. Tracy’s cartoon style really matches the atmosphere of the book, and Sonic himself. Matt Herm’s coloring is also a nice step above Jensen’s style, which has always been too bright for my taste. I am hoping he will soon become the regular colorist on the book.

Of course, the issue does have it’s share of problems. I would say it’s biggest problem does not lie in the issue itself, but rather it’s build up. Despite the battles in New Megapolis in during the New Moebius arc, this whole “end of the Eggman Empire” plot point still feels rather sudden. Considering this war has been going on since the book’s conception, it seems to me that we needed to have many more issues before it focused squarely on building up to this monumental battle. I enjoyed the Bold New Mobius saga far more then any other storyline Archie’s ever made in the Sonic book, but I think it may have been best to delay or shorten the storyline so that more issues could have focused on building up to this fight. Without a focused build up, this story doesn’t feel nearly as epic as it really should.

Hopefully, with Sonic Universe now allowing Ian to write two issues a month instead of one, Ian can make a more concerted effort to ensure future storylines like this have the right amount of build up, without leaving other plot points and characters hanging for years on end, as he probably should have with Scourge and the Anti-Mobius reinvention.

I highly recommend this issue to Arche fans and Sonic fans alike. This issue isn’t necessarily the best jumping on point for new readers, but with stuff like the pending epic battle between Sonic and Robotnik, a fight between Shadow, E-102 Gamma, and Omega, as well as the formation of team dark and a huge change in the status quo all coming in the next few issues of StH and SU, I can’t imagine a more exciting time to start reading it. The comics themselves contain loads of fan service to Sonic fans, and perfectly show Sonic’s attitude in a way I haven’t seen since the sprite animations in the classic games. Couple that with excellent art and entertaining writing, and I don’t think any Sonic fan has a legitimate reason to not give this comic a chance right now. This comic isn’t about love affairs, teen soap operas, and family drama anymore. This comic is about Sonic.

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#15 Mr Bentley Covers Seven Rings In Hand!

. ‘Nuff said really?!?! XDTeh Bentley just can’t keep away from Sonic can he? The sexy ginger sod. This is a cover he did of Seven Rings In Hand for Sonic and the Black Knight.

Don’t forget you can still pick up his album from almost ALL japanese import stores (yesasia etc). Meanwhile this track comes from the OST to Black Knight, which can be downloaded for free (and you won’t get in trouble for it) from here!

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Dodgy Sonic Costumes On eBay

soniccosplay

I’ve seen some Sonic cosplay in my time.  It’s not the prettiest sight, I can assure you.  The only time that I haven’t been afraid for my well-being by someone in a Sonic costume is at SEGA-sponsored events.  The costumes that have been found by UK Resistance are not in the latter category, as they will surely make the young ones pee multiple pairs of pants.  Expect them to be followed home from school by a man in one of these costumes.

Every Sonic character that has seen some game time in the past decade is available at the eBay seller’s store, all of them horrifying.  Doofy-Mouth Sonic will give me nightmares.  So, too, will Arms-Joined-At-The-Cheeks Amy and Middle-Aged Rouge the Bat.

Why, oh, why did they decide to take pictures of the costumes in an abandoned warehouse? Hibblie-jibblies.

[UK Resistance via Kotaku]

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#11 Sonic & Chip are LULZ

Watch  all 3 bonus Chip movies from Unleashed!Why? Well we personally liked Chip and found these movies to be quite amusing. It’s a shame people were too lazy to unlock all three videos! Tuttage!

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#6 Black Knight Commentary Part1

What’s going on???

Things change a little bit for episode six of The Sonic Show as we take you through a commentary of Sonic and The Gay Knight. NTom64 and Fastest Thing Alive of ‘Hellfire Comms’ fame are your tour guides for part one of this series of half hour playthroughs exclusive to the sonic show.

Sonic and the Ulala Knight

Sonic and the Barrel Roll Knight is a title within the Sonic the Hedgehog series, released exclusively on Wii as the second entry in the Sonic Storybook series, following on from Sonic and the Secret Rings. The game is directed by Tetsu Katano, who was the lead programmer of the Sonic Adventure titles and Sonic Heroes. Set in the world of King Arthur, the game combines Sonic’s trademark speed with a new swordfighting system, making use of the Wii Remote’s motion-sensing functionality.

Who are Hellfire Commentaries?

HellfireComms are a hugely popular team found on youtube who cover a wide range of video game featurettes. They are most well known for their commentaries of videogames, especially Sonic ones as this makes up the largest amount of their portfolio. HellfireComms is made of a large team but the most notable two are NTom64 and Fastest Thing Alive. With subscribers and 1,634,414 channel views in less than a year, it is fair to say that this team are making a big impact on the Sonic community.

To watch one of their other entertaining videos, please head over to

http://www.youtube.com/user/HellfireComms

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.