Welcome to the Archive site of The Sonic Stadium (2008-2023)
Please note that this site is no longer being updated or maintained; as a result, there may be design issues, and links to images and other media may be broken. Links to posts may redirect you to the same article on the current Sonic Stadium website.
While sorting out “merch mountain” on my day off today I’ve been crusing youtube for my usual selection of heavy metal, Bentley Jones contest entries (still waiting for more killers!)…and eventually I came to this. A lot of you will already know of back2s0ul on youtube already, but this looks like it’s fairly new. The animation is fab and fluid, the choice of tune is catchy (Good ol’ Junior Senior, and this video seems to fit in quite well with their acid trip style of video) and there’s also a nod to the Sonic OVA.What more could you ask for. Why are you still reading! Watch the video…and perhaps this one too…over, and over, and over…
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Did you know ex UK Prime Minister Tony Blair enjoys a bit of Sonic & SEGA All-Stars Racing? Well if you own the DS version you’ll find he is a very competitive player as he is in quite a few of the top 6 leaderboards. Think you can beat his times?
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I appear to be far to slow at posting…I’ve already been beaten to this by Shadzter! No doubt we’ll all looking forward to being able to relentlessly slam Sonic’s car into a wall until he submits and gives us Axel from Streets of Rage as DLC…or something.
I quite like how this is a blank canvas, so here’s what I want you to do…get yer pencils, pens, paper and drawing tablets out and have a good doodle on this for me. Write speach coming out of the mannequin’s mouth. Give it humourous expressions. Graffiti on him. Turn them into Sonic characters. Take your favourite frame and draw/photoshop your avatar in… I don’t mind what skill level you have, or what you do…I’m looking for entries that make me laugh. Make me laugh hard enough, and maybe you’ll be rewarded handsomely with a SEGA prize Europe Sonic the Hedgehog plush for the effort.
You have until next Friday (5th of March 2010) to get your scribbles in. Please send all entries to the usual competition address: tbird [at] sonicstadium.org. This competition is open worldwide (although I’m secretly hoping there’s no one talented in Alaska as I don’t fancy thouse postage costs!). Best entries will be posted up here next week.
EDIT: POUR EXAMPLÉ:
Read the original article over on the SEGA Blognik.
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The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
Jim Sterling at Destructiod, like many people in the online community, has had it with the perpetual complaints from video game “fans”. In two of his recent articles published over the last day, he specifically singles out the current responses to Sonic the Hedgehog 4: Episode 1. Jim tackles a lot of the complaints that have so far been made about Sonic 4:
I’ve said it before and I’ll say it again — Sonic was never about speed. Sure, speed was a factor, but it was there as a gameplay reward, not a gameplay substitute. The focus was on level design, and you’d get short sections of rails-like speed as little exhilarating treats throughout the game. Go play the first three Sonic games again and try to tell me that it was about speed. Compare Sonic 3 to Sonic 4 and try to tell me that Sonic is “too slow.”
Then there are other arguments. Petitions for Sonic to be redesigned so that he looks exactly like his 16-bit counterpart. People going so far as to criticize the fact that Sonic has some color in his eyes, or that his legs are too long. Once again, this is a game people have wanted for a long time, and as soon as they get it, they start finding other things to moan about.
Not only this, it turns out that there are some generating petitions that involve buying Sonic 1 on Sonic 4 launch day (A very original idea, of course – see: Rage Against the Machine for Christmas No. 1 ), effectively telling SEGA they want a remake of the original rather than something new.
So, what is your opinion then? Is Jim right? Should supposed fans who don’t like what they’ve seen of Sonic the Hedgehog 4 so far shut up? Perhaps if the series is so far gone in your opinion, maybe you should stop playing the games…or as Jim puts it “Maybe just shut up about everything and try to enjoy something.”
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Alot of people in Europe will have received their copies of Sonic & SEGA All-Stars Racing in the post today if not tomorrow, those of you who pre-ordered the Xbox 360/PS3 versions with specific retailers e.g. in the UK GAME, Gamestation and Gameplay will have gotten their pre-order gift code to allow you to play as Ryo Hazuki in his forklift truck as his main vehicle.
I’ve received my Xbox 360 version in the post and code by e-mail so I’ve been playing as him for the past couple of hours and after my experience I thought I’d share some notes and warnings.
1. You can play as Ryo Forklift on and offline
2. Ryo forklift is treated as a seperate character so one person can be Ryo-Forklift and another as Ryo-bike, this works on and offline.
3. You’ll be given an hard time online using Ryo Forklift as barely anyone knows about this pre-order gift code, especially those in countries that didnt get this bonus so people will be accusing you of cheating and/or hacking to use your All-Star Move throughout the game but Ryo-F has his own ASM that like the other characters cant be obtained in online play. In most cases people will have a go at you over their headset, leave or cancel the session. Its been happening to me over and over for the past couple of hours, so this gift is best to be played with locally with friends and/or family.
Sorry to be a downer and this isnt me having a public rant, I just thought I should warn people and pass on the the top 2 tib-bits of info. I hope this will enlighten people who have seen Ryo-Forklift on their travels online and thought the person using him was cheating/hacking.
The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
Now while I was in Tokyo I met an awesome bloke who goes by the name Jeriaska who is a correspondent for Gamasutra. As well as being heavily involved in a lot of video games reporting, Jeriaska is also in the midsts of organizing the next Game Music 4 All compilation.
Most of you will probably be aware of some of the tracks that were on some of the previous compilations, particularly the “Loser: A SEGA Genesis tribute album” which includes the likes of the awesome “Sonic” track by The Adventures of Duane and BrandO, and the remixes by the prominent artist Spheres of Chaos. Well, the team at Game Music 4 All are looking for new tracks to add to their compilation! So, if there are any budding remix artists out there who want to get their mixes heard, or if you’re already big on the scene, then get over to the wordpress site and get your tracks submitted!
Do also be sure to visit the site for some of the most up-to-date news on the remix scene across a whole plethora of music cover bands, video game remixers, concerts, reviews, interviews…basically if it’s remix-related, it’s there!
If you’re about at PAX East this year, also keep your eyes open for Jeriaska’s presentation on the project! So come on UK remixers – lets get some representation this year!!! Oh yeah…and tell them T-Bird sent ya!
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MaxieDexide sent this in to TSS and I had to double take at what I read. He went to the old Japanese Sonic webpage and had Google translate it. Big’s character description is the best:
Heh, now I have an excuse to post this video. Thanks, Canada:
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MK Skillz the generous guy behind Sonic Relief who we’re working with to help raise money for the Sport Relief 2010 charity fundraiser has issued the following update:
SONIC RELIEF 2010: THE FINAL SPRINT!
We’ve officially hit the halfway point of Sonic Relief 2010’s two month fundraising drive, with just one month remaining until the campaign ends at midnight (GMT) on 21st March.
With the official Sport Relief campaign now kicking off in the UK, it’s now a mad dash to the finish line to raise as much money as we can!
The total currently stands at £154 thanks to some generous donations on our JustGiving page, but the number of actual entries we’ve received (be it artwork, music, video… anything!) has been disappointingly low. In fact, you can count the amount of entries we’ve had so far using the fingers on one hand, which pales in comparison to the 30 or more entries we received in Sonic Relief 2009’s shorter two week run.
So our message to you all is this – we need your entries! You know what they say, the more the merrier!
The theme for entries this year is “something sporty” but you can make them as humorous as you like as well! Why not take some inspiration from the upcoming Sonic & SEGA All Stars Racing, or Mario & Sonic At The Olympic Winter Games… both sport-related Sonic titles! We’d love to see your submissions based on these recent games!
Remember, you don’t have to make a donation to enter. However, entries that are accompanied by a donation to our JustGiving page will be entered into the “Best of Sonic Relief 2010” competition and the winner will receive some fantastic Sonic goodies (which we will hopefully be able to reveal to you soon!)
What are you waiting for? Get your imaginations in gear and get creative! Do your bit for the community as well as for a good cause! This is your time to shine, Sonic fans!
IMPORTANT INFORMATION:
Submissions wishing to be entered into the contest should be sent to shadzter@sonicstadium.org as an attachment or a link (depending on what your submission is), along with some form of proof that you have made a donation to Sonic Relief 2010 (be it a name so that we can check you have donated on our JustGiving page or a print screen of your donation).
All other submissions should be posted in the official Sonic Relief 2010 topic. It is recommended that submissions both paid and non-paid should be posted in this topic to give inspiration to others, as well as showcase your creative talents!
The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
It has been a busy few weeks for Sonic 4 news. We’ve had more foliage and badniks revealed, a gameplay video leak, and a community member/game localization employee attempt to leak the whole damn thing. We’ve seen more than enough to maybe gauge how much this game is worth to us. So, today’s Sunday Poll deals with the game’s price point.
How much money are you willing to spend on a single episode of Sonic 4? (Prices are in American dollars, since I am American. If you’re British, convert that shit.)
NEW SAWNIK GAME I WILL PAY ANYTHING RRRAAAAWWRRR
$25
$20
$15
$10
$5
I felt like giving a joke answer and saying “free.” (aka “Where’s my leak, Endri? A C&D can’t stop you!”)
Who dat.
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The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
Thanks to Doctor Eggman at the SSMB for the hilarious video.
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Oh yes you were, and you’re looking at this awesome custom Sonic tops new owner. You remember it, don’t you? It was the one I brought to your attention at the back end of December, made by Poppy from Poppy’s Wicked Garden on Etsy. A few girls were interested but it was TSS reader Ellie who got a hold of it at the speed of Sonic himself. Unfortunately the top didn’t get to Ellie at the same speed but it was more then welcome when it did. So there we go, Ellie is faster than you!
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ArchangelUK of Sonic Wrecks/SEGA Europe has posted the above photo of Sonic & SEGA All-Stars Racing themed wobblers at Sonic Wrecks today, the sort that you see the kids easily amused with in the shops. The wobblers also confirm the games tag line mentioned in the recent PS3 trailer “Winning has never been so sweet”, pretty cool though I wonder if they could come up with a tagline for those sore losers you’ll meet up with playing online. Any ideas?
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You may remember SEGA Memories comic strip we posted explaining why Sonic is in a car in Sonic & SEGA All Stars Racing, well if that didn’t convince you bro-botnik at the SSMB has made the above comic strip to further knock some sense into people who still dont understand.
Thanks to bro-botnik for the hilarious comic strip!
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The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
I haven’t checked one of my favorite webcomics, “Brawl in the Family,” in a long time. The guys behind it went on break and forgot to check it again. I went there after finding it in my internet history and found this following gem:
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Subtitled “reasons to get your hopes up and reasons to get them down again,” IGN takes a crack at what most of us have been doing for the past week and a half. The catch here is that it is a well-written, down-the-middle article with no bias (be surprised).
IGN breaks down the game in the style, gameplay, music, and design department. Also, they talk about the benefits and detractors of listening to us, the fans. Here’s an except regarding “Speed:”
ONE UP: When I was 10 years old, I would boot up the Master System version of the very first Sonic game and play as far as the third stage of Green Hill Zone. This was where you would fight Eggman after climbing a couple of hills. At the top, however, I would avoid the fight. Instead, I would tip Sonic back down the incline, roll him into a ball, and look on in awe as the screen blew by with increasing speed.
As such, it’s pretty obvious that speed is something of a hallmark for Sonic, and the initial Needlemouse trailer’s claim that ‘speed returns’ seems to confirm that Sega’s marketing department is aware of this. There’s promise here: for some, there are few gaming pleasures that rank with the thrill of keeping a perfectly streamlined run alive as Sonic spins, flips, and bounces towards the end of a stage.
ONE DOWN: But there is cause for concern. There is something very important from my childhood play that keeps on getting overlooked: momentum. Even on the Master System version of the game – a version that was, at best, a mere shadow of its Mega Drive sibling – there was a palpable sense of gravity. Sonic would gain speed when tumbling down slopes, and he would likewise lose it when climbing them. Overlooking the importance of the physics engine in the classic Sonic games is arguably the greatest misstep that this franchise has made.
The reason for this is actually pretty simple: the pleasure of the speed in these games came from the flow of maintaining the blue critter’s momentum; not in simply pressing a button to blast through the stages before you can even take in the scenery you’ve just left ten screens behind you. Most of the newer Sonic games are actually faster than the… well… the good ones. The pleasure in the speed came from earning it, and for this to work the game needs to slow down just enough to allow for twitch reflexes to actually be rewarded.
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You’ve seen the pictures from Dread’s first stay at the Sonic Suite at Alton Towers. From what you’ve seen and heard about the room, how badly do you want to stay in it?
Oh so badly: I need to have my honeymoon here.
Badly: I need to stay here before I croak.
All right: I won’t lose sleep over not staying there, but it’d be a nice treat to go.
Not really: It is really expensive and I’m not that interested
NO. Can you say “chick deflector?”
I have no damn money and I don’t live in England. FML.
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When I was the director of the 2007 Sonic Amateur Gaming Expo, I had a lot of objectives to meet. The year prior, the show was a bust. The layout was the same as it was in 2005 and only a couple games garnered the attention of everybody, one of them including the debut demo of my fangame, Sonic Nexus.
I had to attract a new audience and fangame creators to return the show to prominence. I went balls out on advertising, found every fangame creator at SFGHQ, Sonic Cage Dome, and YouTube, and told them to get their ass in the show.
With that ready, I needed a layout. I went with a simple idea that changed every day. It would be “Sonics From Around the World.” Sonic would change costumes on the site to suit the worldly theme of the day. I found them while cleaning out my huge “My Documents” folder and I wanted to bring them back and share them with everybody.
The art was drawn by Steven M and colored by Phoenix Gamma.
Seven worldly Sonics for seven days of community fun. Memories…
I hope you enjoyed these, everybody. I’ll leave you with an alternate Caesar Sonic. Et tu Shadow?!
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Those of you who came to Summer of Sonic last year and/or have visited SEGA Memories will recognise this comic strip made by SEGA Memories own Aaron. Aaron had correctly guessed that Sumo Digital staff Steve and Travis would constantly get the question “Why is Sonic in a car?” and so gave them the above comic to answer the annoying query. The comic worked wonders and gave many people a laugh so those who still have this query, take a look at the comic and put your mind to rest.
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For years, I’ve heard the relationship between Sonic’s rabid fans and the gradually disappointing blue hedgehog himself compared to a real life case of domestic abuse. Never did I imagine that somebody would run with that idea and make a network news parody out of it. I had a good laugh at this video.
The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
Last week the official Sonic The Hedgehog 4, Episode 1 website was revealed but a lot of information on it was obscured by black boxes, some with a timer counting down. On Thursday at 11am GMT the Intro section of the site became available but like a lot of things had actually been leaked early. The next countdown in the “Characters” section was due to end at 11am today and while the black box was removed it’s revealed nothing underneath. A lack of information? It’s exactly the opposite problem that the site had been experiencing up to date thanks to it’s number of small leaks.
This has caused a small amount of confusion in the SSMB as some members have reported their countdown clock to still have another five hours remaining. Others reported that the countdown clock had vanished before 11am anyway. Whatever the overriding issue it’s just another problem in the short life of the Sonic 4 website. It’s possible that the content hasn’t been uploaded yet to avoid more leaks but content going up late is arguably worse.
Other posters on the Official SEGA Forums are reporting a variety of different times that their unlock is scheduled to run to zero. The popular theory there is that the countdowns are tailored to the time zone you live in. While that may be the case it doesn’t explain the problem as the first unlock appeared as promised last Thursday.
We’ll be monitering the situation all day to see if anything appears later on.
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The man behind SEGA’s Needlemouse contests and announcements was asked to weigh in on the on-going “classic vs. modern” debate on the official SEGA forums. His opinion sways in neither direction, as he makes a case for both, but he ultimately assures us that the final verdict will come down to gameplay and not the design of the character.
First, he talked about the image and memories that classic Sonic evokes:
To many fans, Classic Sonic represents a golden era for both Sonic and for SEGA. He symbolizes quality games and memories that, even though slightly rose tinted with age, were still times many of us can look back fondly on.
Modern Sonic, with green eyes, is more largely associated with Sonic Adventure and the games following. To fans of purely Classic Sonic, green eyes represent the advent of Big the Cat and other characters, gameplay that differed from the norm, etc.
That was my issue upon seeing the modern Sonic design (like, I don’t give a damn about the green eyes… just everything else). Most people, including myself, saw modern Sonic and associated it with the last decade of gameplay that strayed away from Sonic and introduced a slew of new characters in some unfavorable games. It has the ability to give off what the final product of “Sonic 4” might be like, regardless of the “3 seconds of footage” counter-argument. Again, it’ s just a knee-jerk reaction that happens when you’ve been waiting for “Sonic 4” for 16 years.
Ruby also commented on the “anti-green eyes” movement that one-half of the fanbase is standing behind. He mentions that it’s not the color of the eyes that we remember, but the well-aged gameplay of the originals:
The color of Sonic’s eyes may be important, especially to some, but far more important to me is the gameplay itself.
We don’t remember the old games as classics because Sonic’s eyes were black and he happened to be a little chubbier. We remember them because they were good games, first and foremost. That’s the truth for me, at least.
With his neutral stance on his preference and indifference for eye color, he makes a point that this game’s legacy will be cemented on gameplay and not design. While he fails to mention the other differing aspects between the two Sonic designs that probably irk most classic Sonic supporters more than eye color (track-star design, huge quills), his statement still holds true and was correct even before articles, forum posts, and blog rants came about a few days ago.
Another post by forum member “Catboy” brought up a “cigarette mentality” that the classic crowd is going through. One that I can say that I am feeling:
To put it simply, if a fan abhors the look of a character of which they’re forced to use, that inherent hate can bog down the general enjoyment of a game.
It’s like a cigarette + state of mind.
RubyEclipse responded to this comment and asked fans on both sides of the fence to keep voicing their opinions. He acknowledged that SEGA is doing a better job of reading into their fans on their forums and fansites such as this one:
Yep, I totally hear you Catboy.
Know that we are still listening. The feedback that fans have – be it for classic or modern – is something we will continue to compile and send upwards internally.
So, whichever type of Sonic you prefer – or even if you really don’t care – make sure to post at least once, somewhere, about it. You may not see the results immediately, but then again, you rarely will with things that matter most.
While RubyEclipse does not work on the project himself, he is a go between for the fans. Both the want for classic and modern Sonic is being taken into account and he will send it to the “Sonic 4” team.
What the ultimate point of this community blog post is a matter of respect. RubyEclipse, a SEGA employee, came out and participated in a discussion that has been the hot topic of every Sonic website since the trailers launch. While company participation in fan issues is important due to its rarity within this fanbase, his respect for both sides of the debate should be noticed and taken with everybody as they weigh in on message boards and comment walls.
He didn’t come out and brush off anybody’s opinion, name-call, or harass just because somebody’s opinion was different than his own. It was something that I saw few and far between in each of our articles that we posted a few days ago (Dread’s was slanted positively; mine was the obvious negative… we disagree, but we’re still best buds aka “broniks”). The same thing occurred when reviews came out for games like Sonic Unleashed and Sonic & the Black Knight.
Reviews and articles that slammed those games (or Sonic 4 in this instance) were just outright ignored by hot-heads and authors were being called things like “biased,” “idiots,” “babies,” “unpleaseable” (which isn’t a word) and “complete fucking morons who aren’t intelligent at all.” Some people didn’t even choose to read the whole thing. Dread and I didn’t cut each other or any reader of a different opinion down and yet, people were going off.
Why does that have to happen? Nobody’s going to think or feel the same way. This wild difference in opinion isn’t exclusive to the Sonic fandom either. It’s everywhere in the world.
I might have read too far into RubyEclipse’s posts, but that’s okay. By doing so, I felt better about the situation unfolding across the blue-hedgehog-forum universe. So, complaining about complainers or cut others down? It doesn’t help. It makes everything worse (complaining about complaining is still complaining). As RubyEclipse said, those that voice against you have a right to their opinion, too, and it might even be taken into consideration by those in charge.
Unless that opinion is whether a scientifically-proven illness is “real” or “fake.” Then, you can just get the hell out. 😉
Hey, here’s a bonus. How about a fun “compromise?” Aaaayyyyy?
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TSSZ News founder, Tristan Oliver Bresnen, has consciously published an unprovoked, veiled and malicious attack towards TSS’ own news writer, Shadzter. Shadzter has M.E., a legitimate disease also known as Chronic Fatigue Syndrome. The hate-filled and envy-laden libel was written when a reader of TSSZ light-heartedly joked about Bresnen being “late” with the news. This was his response;
“Well, SOTI, some of us had to dig out of a 30 inch snowstorm, and actually have to work for a living and not live off the taxpayer’s dime for some fake disease.”
TSSZ News has frequently published subtle jabs and digs at The Sonic Stadium for months, in an effort to beef up falling page hits. Its tactic is to offend TSS staffers and readers to the point where they will visit TSSZ News to comment and provide Bresnen with the hit-count he desires.
Several months ago, I personally told all TSS Staff to ignore such activity from TSSZ, in an effort to maintain a civil co-existence. Despite Bresnen’s continuing jealousy-fuelled attacks, we have succeeded in rising above the taunts. Realising that his usual strategy is not working, Bresnen has resorted to more extreme jabs, directly comparing and belitting The Sonic Stadium on its advertising page and implying that TSS’ recent Sonic 4 coverage was not motivated by fan excitement (rather as a “pursuit of precious page hits”).
Dreadknux Speaks Out
I’m not one to react so aggressively to someone attacking The Sonic Stadium. In fact, I’ve avoided TSSZ News for the best part of 6 months in an attempt to make things right. But if you’re going to be sinking to the lowest of the scum and cap one of my writers at the knees while he’s already down, you can bet your arse I’m going to respond passionately about it. This is an open letter to Tristan Bresnen, demanding an immediate apology to be published with an explanation for this unwarranted outburst.
I’m not going to sit by and idly watch other administrators verbally assault my own writers. With this statement, you’ve made things personal. And I want you to know that I am angry. I am angry that you have the balls to attack someone with a disability. Shadzter is one of the nicest, friendlist, and kindest people on my staff, if not the whole Sonic community. The very thought of you attacking him on such a heartless whim just beggars belief.
I make a point to be friends with absolutely everyone in the Sonic fan community. Even those that don’t agree with me, and even those that hate my guts I abide. But no matter how much I try, you always seem to want to attack me and my staff, Tristan. And all because we posted a news article before you? Bless.
Of course, knowing the kind of person you are, I fully expect a news story on TSSZ reporting on this very article, once again twisting my words in order to present yourself in a more positive light. Or perhaps without any twisting at all – you’ll thrive on the very discussion of whether you’re really as malicious as you look.
I could throw a countless number of profanities around to make my point. I could call you names back. Hell, I could even bring up that court case you were in, where you beat the shit out of a female journalist (sorry, was that a low blow? Oh, you know how it feels, then).
But I won’t. I simply post this to defend my staff, and the integrity of the Sonic fan community. I want people to read this and know what kind of a person you really are. Don’t you dare attack any of my friends again. And I’d just like to point out, your libel is illegal, and I can take legal action.
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With the “Sonic 4” announcement sending people into hype-induced comas or making “modern vs. classic Sonic” the next “Drummond vs. Griffith” (whoops), I’ve forgotten that there’s a racing game coming out with people from SEGA games. Initial reviews have been positive and media has been coming out moreandmore now that we are in the month of its release.
That being said, what do you think about Sonic & SEGA All-Stars Racing?
It’s going to be bomb-dot-com. Mario Kart killer!
It’ll be good, but not up to Mario Kart standards.
It’ll be good in its own right. Nothing spectacular, but it’ll have a certain appeal.
Shit sucks. More “Sonic 4,” please.
What’s an “All-Stars racing?”
I’m hovering between 1 and 3, personally.
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Jim Sterling of Destructoid is a funny man. His video series, “The Videogame Show What I’ve Done,” is the perfect parody of bad YouTube video game reviews, right down to the Windows Movie Maker titles. In this episode, Sonic stops by to take a look at his past games.
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When I first heard the “Hedgehog Day” jingle, I knew right away that it was going to be the title theme into “Project Needlemouse.” I also knew right away that something about it was off. It tried to be a catchy title theme, but it just didn’t sound right. There was an aesthetic to it that was off-putting.
Tweaker, Sonic Retro admin and author of the Sonic Megamix ROM hack, agreed. Him and I were up pretty early this morning after some badass sleep. I decided to voice our opinions of the game in the “What’s In A Name” article (which had been flying around the #retro chat room since the announcement), while he decided to make the “Sonic 4” theme worthy of its title.
So, what happens when you combine the “Sonic 4” theme with the Japanese Sonic CD theme? Something that gets the melody stuck in my head, a key aspect that the official theme could not do. He let me put it on TSS to share with you guys.
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UPDATE: Retro member Chimp has fixed the giant hand.
The hot topics of “Sonic 4” so far have been the running animation and the use of modern Sonic. SEGA has addressed the former. One fan has fixed the latter (at least in the head department).
Imagine the sheer amount of additional hype if this Sonic appeared in the trailer. This image has made my day.
With the Sonic community, myself included, in a tizzy over 3-seconds of footage, the use of “modern” Sonic has been a point of contention amongst fans. Why, look at that… there’s already a petition to get classic Sonic in the game. Online petitions don’t work, silly kids, but I like where your head is at.
SEGA, please take notice.
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Of course this really isn’t Sonic & SEGA All Stars Racing art but instead some cool artwork from 1991 used to promote Mega World. Wouldn’t it be cool if Sonic riding in this car or his Sonic Drift car was implemented into Sonic & SEGA All Stars Racing as DLC?
Source: Sonic Retro
Thanks to Scarred Sun for the heads up on the date this artwork was created and put out.
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SEGA France have posted the above video on their Blue Room blog of a promotional train they used back in 1992 to give people a hands on test of all the latest games on Mega Drive, Game Gear and Master System. You could even have a look at the guts of a Mega Drive and watch TV on the Game Gears TV Tuner. Good to see a train with no-one on it complaining about stuff, this trains full of people with their mouths open but only because they’re in shock and awe but who can blame them?
It looks like an event called the Euro Challenge 92 was also held as possibly a gaming competition of sorts, we’ve found this gold pin that was likely the prize for besting the challenge.
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Watch the trailer over and over at this point. Look at the video that’s coming through the squares here. You can see the famous “rotating maze” special stage from the original Sonic the Hedgehog, but with a “Sonic 4” twist!
Brilliant? Or lazy? You be the judge.
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