Have a Listen to Sonic Mania’s Special Stage Music, “Dimension Heist”

San Diego Comic-Con 2017 is wrapping up today, and so does our coverage for the yearly star-studded convention. For one last hurrah, and as promised in last night’s Sonic Mania developer panel, the theme for the game’s Special Stages has been uploaded on the Sonic social channels today after being previewed to attendees.

Have a listen to Tee Lopes’ “Dimension Heist” below!

Continue reading Have a Listen to Sonic Mania’s Special Stage Music, “Dimension Heist”

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SDCC Sonic Mania Panel Roundup & Special Stage Reveal

San Diego Comic Con played host to the Sonic Mania Development team yesterday, in a panel that included Takashi Iizuka, programmers Christian Whitehead and Simon Thomley, alongside lead artist Tom Fry, composer Tee Lopes and SEGA community manager Aaron Webber. Our man in the field Jason Berry was at the panel, and captured the events as they happened via The Sonic Stadium Twitter. Continue reading SDCC Sonic Mania Panel Roundup & Special Stage Reveal

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Sonic Generations 3DS Special Stage Screenshots

SEGA released 13 new screenshots on Monday of the previously seen Special Stage in the Nintendo 3DS version of Sonic Generations. For those who have not seen it before, the Special Stage is similar to the one found in Sonic Heroes, and like that one, the goal is for Modern Sonic to race to the Chaos Emerald before it reaches the end of the track. While doing this, the blue blur must gather coloured balls to keep his boost gauge filled for his speed boosting ability and avoid obstacles that could slow him down.

Check out the screenshots below:

Source: Sonic Retro

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Sonic Colours DS Special Stage Revealed At Gamescom

[youtube]http://www.youtube.com/watch?v=1y7sz2zcKYw&feature=player_embedded[/youtube]

Thanks to MarcelloF of the SSMB, we can reveal that Special Stages and Chaos Emeralds are in the DS version of Sonic Colours. MarcelloF attended Gamescom and recorded the above footage of the Special Stage. Those who have played the original Sonic Rush on DS will be familiar with the touch screen controlled half-pipe, but this time instead of collecting rings, you are collecting certain coloured spheres.

MarcelloF has explained the Special Stage and more at the SSMB:

First of all: Sorry about the low quality and lack of sound. We we’re using the camera of my friend’s mom and we didn’t know it didn’t record sound.

As you can see I was pretty noobish at the start because I didn’t know what to do. After a bit the Nintendo rep told me I had to collect the spheres of the same colors as the top screen. The rainbow ones can be collected at any time. And then there were checkered ones, that if you collected all of them you would get a 10 sphere bonus.

I didn’t film this, because I didn’t know until we stopped filming, but you get ranked in the Special Stages.

I have some other info that I don’t have on film.

Planet Wisp is Level 4.

Sonic’s model is a bit different from the other two Rushes. He’s much darker and unlike SRA his spindash has the classic form

Thanks again to MarcelloF for this.

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Sonic 4: Rotating Maze Special Stages Returning?

Watch the trailer over and over at this point.  Look at the video that’s coming through the squares here.  You can see the famous “rotating maze” special stage from the original Sonic the Hedgehog, but with a “Sonic 4” twist!

Brilliant?  Or lazy?  You be the judge.

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A Very “Special” Birthday Cake

Sonic_2_Birthday_Cake_by_MegWhiteIII

C.C. submits us something that is extraordinarily awesome.  It’s a Sonic 2 Special Stage cake!  Created by MegWhiteIII at DeviantArt, this cake was created for her brother’s 21st birthday.  She comments on how it was created:

Genoise sponge with raspberry jam and butter cream filling. Covered with a layer of orange coloured buttercream and decorated with fondant icing. It took a lot of food colouring to make it so blue!

Maaaaaaaan, I wish I got this cake on my 21st.  All I got was a hangover.

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Fanatics: A New Take on the Special Stage

Today’s featured fan-work is the winner of the mini-game contest over at Sonic Fan Games HQ.  LarkSS made this special stage without even thinking that he would win, but he ended up running away with the entire thing.  The stage’s premise is to get from point A to point B without falling into the bottomless pit below.  There’s a strict time limit, so collect the blue spheres scattered across the stage to gain boost energy.  Here’s Lark’s record setting run through his stage:

The minigame has a sweet, 80s vector look that I absolutely love.  It’s like colorful version of Metal Gear Solid’s VR Missions.

Download the special stage in normal resolution. (7z file)

Download with high resolution (recommended). (ZIP file)

Z is jump and X is boost.

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