SAGE Sneak Peak: “Sonic: Time Twisted”

Sonic: Time Twisted has been a mainstay at SAGE since 2006 and, if you remember my review of it on the Stadium front page last summer, I was let down by how little of it had changed over the years and how the awkward design choices ruined the experience.  Well, it looks like Overbound, the game’s creator, has addressed all the issues with his project and is looking to deliver at SAGE 2009.  Below is a video of the new hotness:

[youtube]http://www.youtube.com/watch?v=XK0bkBilQ2M[/youtube]

The 2009 Sonic Amateur Games Expo runs July 25th through the 31st at “http://sagexpo.org.”  It is the biggest online community event that showcases the best Sonic fan projects around.

UPDATE: Since people decided to be silly and troll the comments box with “NEW SKOOL RULZ,” Overbound has now made sure to cater to your audience.  You can thank him later:

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Promo Video for the 2009 Sonic Amateur Games Expo

[youtube]http://www.youtube.com/watch?v=xSpTNHqgTQI[/youtube]

Games featured include Sonic Robo Blast 2, Sonic Rebirth, Project Mettrix, Sonic Emerald Hunt, and Sonic Nexus. Games that were not in the video include Sonic: Time Attacked and Sonic: Mecha Madness.

In other SAGE news, let me put a damper on many people’s hopes by informing you all that Retro-Sonic XG will not be anywhere close to the show this year.  There were never plans for a demo to surface in 2008 or this year’s show.

Visit the SAGE website for more information.

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“AfriqueDeluxe” Releases Two Songs From His Sonic Remix Album

YouTube user, AfriqueDeluxe, has worked some magic and released a pair of fantastic remixes that utilize the vocals from pop music and the melodies of classic Sonic tunes.  He is planning to release a “Sonic Remix” album later this year.  His first remix takes Fergie’s “Glamorous” and throws Green Hill behind it to make the song actually enjoyable:

[youtube]http://www.youtube.com/watch?v=WQG5zguNt9Y[/youtube]

The second combines Casino Night’s 2-player theme and Michael Jackson’s “They Don’t Care About Us.”

[youtube]http://www.youtube.com/watch?v=6aNP5GdAZEA[/youtube]

Awesome.  I look forward to more Sonic remixes from AfriqueDeluxe.

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Simon Jeffery Leaves SEGA of America [UPDATE]

An expert at putting his foot in his mouth and insulting his company’s biggest fanbase, SEGA of America President and Co-Owner, Simon Jeffery, has packed his bags at SEGA.  Jeffery will become an executive at iPhone developer and publisher “ngmoco,” a company founded last year by a former EA executive, Neil Young.

Jeffery has made it well known that he loves the iPhone.  While the move might seem idiotic on the surface for a president of SEGA to move into another role at a smaller company, the move is likely a simple pursuit of interests.  Whatever might have sparked Jeffery’s departure from SEGA, I know that some people are having a party regardless.

Jeffery will lead ngmoco’s Plus+ (redundant, much?) publishing group, “which integrates social networking and cross-promotional options into games.”

[via Kotaku]

UPDATE (June 16th): SEGA of Europe president, Mike Hayes, will now be overseeing SoA. Read the full story at MCV.

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Naka’s Prope Releases “Let’s Tap” and “Let’s Catch”

A double dose of simplicity hits the Wii today in North America with the retail and download releases of Prope’s “Let’s Tap” and “Let’s Catch.”  “Let’s Tap” is going at a $29.99 price tag, while “Catch” is worth 1,000 Nintendo Points on WiiWare.  A European release date has yet to be announced for either title, as many outlets list it as “Summer 2009” or “To Be Announced.”  Check out some video of the two titles below:

[youtube]http://www.youtube.com/watch?v=qR4dQxQEaIo[/youtube] [youtube]http://www.youtube.com/watch?v=CO7XmN8On_4[/youtube]

Are you interested in picking up either of Naka’s new projects?  Let us know in the comments below.

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Pocket Gamer’s Handheld Sonic Retrospective

With Sonic 1’s arrival on the iPhone, popular handheld gaming website, Pocket Gamer UK, released a short, two-part retrospective on the hedgehog’s adventures on mobile devices.  From the Game Gear, Game Boy Advance, and mobile phones, Pocket Gamer touches base with all the hits and misses with a brief synopsis and review.

It’s a fun read and a quick trip down memory lane.  Oh, Sonic Labyrinth, we all love you thiiiiiis much.

Part 1 of PCUK’s Retrospective

Part 2 of PCUK’s Retrospective

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BlueTube: Jason Griffith Plays It Safe

[youtube]http://www.youtube.com/watch?v=S8ohom-du94[/youtube]

Lady and gentlemen, Jason Griffith wears a condom.  You should, too.

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BlueTube: WTF AWESOME SONIC ANIMATION

[youtube]http://www.youtube.com/watch?v=D6dnK_SbGj4[/youtube]

Watch this video, or else you’re a poophead.

Big props to FlameStream on YouTube.  I am really impressed with this animation and I thought that I would share it with you all.

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E3 ’09: SSASR Gameplay Footage (Cam)

[youtube]http://www.youtube.com/watch?v=vhIAJmwuPXQ[/youtube]

Things to note:

  • It’s Mario Kart, but shinier.
  • Big the Cat is back.  Yessssssssssssss…
  • Shadow is back on his motorcycle.
  • Billy Hatcher themed track.
  • The 7 Chaos Emeralds are one of the game’s power-ups, allowing players to go “Super.”  Combine MK’s “Bullet Bill” and famous “Blue Shell” and that’s how powerful (and annoying) it looks.  Looks like I’m staying in last place until the final lap and blowing by everybody.
  • When Super Sonic hits people, it looks like he gives them the finger.  Funny.
  • Aaaand just for fun: the shoe power-up makes cars go faster. 

Enjoy this video of Sonic and Sega All-SonicStars Sonic Racing featuring Sonic.

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BlueTube: Terminator Salvation Trailer Meets SatAM

[youtube]http://www.youtube.com/watch?v=4E_MCr3-wvU[/youtube]

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eBay: Bid On Rare “Sonic the Hedgehog #0 & #1” Comics

eBay user, the-comic-crypt has put a rare Sonic comics up for auction in “Sonic the Hedgehog #0” and “#1,” which are the first full comic appearances of the blue blur.  As of April 14th, the comics are going for around $30 combined and will be up until this Friday, April 17th.  The-comic-crypt has assured potential buyers that the comics are in fantastic condition.

If you’re a fan of the Sonic comics and do not own these two issues, I recommend placing a bid on ’em.  Be prepared to spend somewhere in the mid-hundreds (in  dollars) on each, as the-comic-crypt mentioned that his last auction of Sonic #1 finished at $141.

Bid on Sonic #0.

Bid on Sonic #1

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Sonic 1 #3 on “Top Launch Titles” List

How appropriate after the release of Sonic’s Ultimate Genesis/Mega Drive Collection that a list appears on the “Best Launch Titles Of All Time.”  The original Sonic the Hedgehog appeared at #3 in a countdown by Blend Games’ Rich Knight.

After pretty much losing the console wars in their first battle with Nintendo with the Sega Master System against the NES, Sega knew it needed a mascot to combat the mushroom munching, Italian plumber from Brooklyn. Enter Sonic the Hedgehog, a less family friendly, more speed addicted hero than Nintendo was offering with their kid tested, mother approved system. Whereas Nintendo made it cool to hang out with the folks and play games together, Sega went in the opposite direction, creating a mascot that would appeal to young teenage boys instead. Sega’s whole ATTITUDE was in fact different than Nintendo’s, right down to the sleek design of their all black console. Like its name would imply, the Sega Genesis WAS a brand new beginning for Sega, and Sonic the Hedgehog was their trendsetting hero. No doubt about it, Sonic the Hedgehog is quite possibly the only reason why Sega is still around in business today.

Sonic the Hedgehog finished behind Super Mario Bros. for the NES and Super Mario 64 for the Nintendo 64, which are damn good comes to be behind.  What are your top 5?  Should Sonic Adventure, a game that clearly helped the Dreamcast gain mainstream popularity, be on it?  Speak.

Blend Games Top 5 Launch Titles of All Time

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Dodgy Sonic Costumes On eBay

soniccosplay

I’ve seen some Sonic cosplay in my time.  It’s not the prettiest sight, I can assure you.  The only time that I haven’t been afraid for my well-being by someone in a Sonic costume is at SEGA-sponsored events.  The costumes that have been found by UK Resistance are not in the latter category, as they will surely make the young ones pee multiple pairs of pants.  Expect them to be followed home from school by a man in one of these costumes.

Every Sonic character that has seen some game time in the past decade is available at the eBay seller’s store, all of them horrifying.  Doofy-Mouth Sonic will give me nightmares.  So, too, will Arms-Joined-At-The-Cheeks Amy and Middle-Aged Rouge the Bat.

Why, oh, why did they decide to take pictures of the costumes in an abandoned warehouse? Hibblie-jibblies.

[UK Resistance via Kotaku]

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BlueTube: Unreal Tournament Invades Green Hill

unrealsonic

A GameTrailers user video by coconutjones has unveiled one of the coolest mods to Unreal Tournament: Green Hill Zone.

There’s been a number of really cool mods for Unreal Tournament but nothing lives up to what you’re about to see. Unreal Tournament in Sonic the Hedgehog’s Green Hill Zone. Another fine addition of a custom map created by gamers. Perhaps this will bring open some ideas to publishers to create “Sonic the Hedgehog: Unreal Edition”.

Head on over to GT to watch the video.

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SAGE ’09: Submit Awful Sonic Fanfics for Musical

Last year, during a SAGE radio broadcast (SAGEcast), video game music man, DOM (in his “Andross” voice filter), and other expo goers teamed up to do a dramatic performance of one of the worst Sonic fan-fictions ever, “Jurassic Park and the Sonic Crew.”  This year, they’re doing it again and they need your help.  Find or write an awful Sonic fan-fiction and submit it to InstantSonic, the director of SAGE ’09.

This show is hilarious and it will be again.  Trust me.  If you have a terrible idea, write it down and submit.

Submit an abomination of fiction to “sageradiomania AT gmail DOT com.”

Listen to last year’s “Jurassic Park and the Sonic Crew” recording.

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Mascot-Branded Winter Olympiad Needs Hockey

sonichockey

Mini-game collections.  Does the Wii need more of them?  Absolutely not.  Every developer out there has shelled out game parties, carnivals, and sporting events in an attempt to cash in on the motion-fad and the wallets of unsuspecting parents.  The strategy works, especially when two of the most iconic video game mascots went head to head in one last year in Mario & Sonic at the Olympic Games.  Many scoffed at SEGA’s corporate director, Masanao Maeda, when he predicted that the game would sell 4 million copies on both Wii & DS combined.  Those folks were silenced when the game ended up selling more than 5 million units across both systems.  As a result, we’re looking at a sequel in Vancouver this winter.

My rental time with the Beijing title was brought on by curiosity, as I wanted to see how well both franchises were incorporated.  I had no desire to play another Olympic game.  They have been made since the NES days with Konami’s Track & Field.  While you could stomp around like an idiot on the Power Pad to compete in the track events, the game’s core mechanic remained the same: quick, alternating (sometimes timed) button presses that absolutely destroyed your controllers.  Every Olympic game that followed did the same.  In the case of Mario & Sonic, the Wii controllers were spared thanks to their motion control, leaving players to flail around like Margikarp and earning a wanker’s cramp alongside their virtual gold medals.  The DS was not immune to physical damage, though, as unprotected touch screens were totally annihilated due to back-and-forth rubbing.  Our wrists and touch screens need a break to play a something more than just a mini-game.  The Winter Olympiad only has one sport that doesn’t warrant a bunch of rubbing, waving, or leaning.  That sport is hockey.

I don’t have to even mention how important the sport of hockey is to the country of Canada.  The two are synonymous with one another.  Not including hockey on a Winter Olympics game in Vancouver sounds odd to me.  Hockey also would play out like a stand-alone game, instead a series of button presses or waggles.  It would be the deepest aspect of M&S at the Winter Olympics and would be enticing to people like me, who desire a bit more from their Olympic games after living through them year after year.

Hockey has never been seen on a winter olympics title due to licensing issues, as the National Hockey League players participate in the winter olympics, representing their home countries.  The Olympic teams can be found in modern day hockey games by EA and 2K Sports as a concession.  With Mario & Sonic, there are no country designations and, obviously, no NHL players.  Reaching a licensing agreement with the NHL Players Association can be bypassed altogether.

Speaking of EA and 2K Sports, their hockey titles have been consistently the best sports games on the market.  With EA’s NHL ’09, which garnered almost all “2008 Sports Game of the Year” awards across various gaming sites, the sport became an experience that rivaled, and in some ways bettered, Madden when it game to gameplay depth and replay value.  It’s a picture perfect emulation of the sport that still managed to be improved with each yearly release.  The Wii does not have a hockey game that is close to decent.  NHL 2k9 for the Wii was a colossal disappointment for hockey game fans, who were frustrated by complicated motion controls and graphics that were comparable to the Nintendo 64.

However, if hockey were to happen, I wouldn’t recommend the simulation route and more along the lines of an accessible arcade style of hockey that was perfected by Midway’s NHL Hitz series, before Midway made the jump to “pro,” then three jumps back by becoming overly racy.  Arcade hockey features 3-on-3 gameplay and no rules, a la Super Mario Strikers (which was a violent game, compared to other Mario sports titles, that featured bodychecking into an electric fence that surrounded the playing field).  Icing, offsides, roughing, and all other penalities are thrown out the window.  Hit who you want (as long as it’s not the goalie), when you want.  Wind up for some wild, super-powered slap-shots and rickle the mesh.  Yeah, a contact sport sounds like a fun time for Mario & Sonic.  I recommend finding NHL Hitz 20-03 for XBOX, GameCube, or PS2 (it costs about $10 or less at used game stores) and giving it a play.  My friends who hate hockey play this game with me, so that is a testiment to how enjoyable arcade hockey is to some.

What do you think?  Should a sport that is much deeper than a series of button pushes be included in the upcoming Mario & Sonic at the Winter Olympics? Would you be more interested in the overall package?  Let me know.

Watch hockey.

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Eurogamer Hands-On: M&S Winter Olympics

ss_preview_1a

SEGA held an event in Vancouver for the press to play some curling and try out Mario & Sonic at the Winter Olympic Games for the Wii and DS.  There are brand new screenshots and impressions from the new mascot-branded, mini-game collection for you to check out, but I’d just like to point out one thing:

Multiplayer is unlocked from the start of the game.  Thank you for correcting an awful design choice, SEGA.

The article also highlights Wii Balance Board support for sports like downhill skiing and bobsledding.  On the DS front, all sports will be sharable with up to 4 DS systems with a single cartridge. Wow!  Producer Eigo Kasahara says:

“Actually I wanted to make all the events available for free download last time, but because of time constraints it was difficult.  With this version, maybe players will bring the cartridge to school and play with their friends. Then kids will go home and ask their Mum to buy them a copy… So it’s a kind of viral marketing almost.”

All I need now is some hockey.  I mean, you can’t have the Winter Olympics (in Canada, no less) without hockey!

Eurogamer Hands-On with M&S: Winter Olympics

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Exclusive: 14th Annual Sonic Amateur Games Expo DATED!

A long-standing community tradition run by Sonic Fan Games HQ, the Sonic Amateur Games Expo is an online showcase of the dozens of Sonic fan projects in the works.  This year’s event will be run by community oldbie, InstantSonic, along with KTZ.  The show will be a week-long celebration from July 25th through the 31st. With the show a little over three months away, that gives prospective participators enough time to whip up a project and a booth (website).

Submit all booth registrations to sageboothmania@gmail.com, along with a game demo to be displayed in a SAGE Attraction video.

Submit all SAGEcast radio show concepts to sageradiomania@gmail.com. If you DO NOT send InstantSonic a concept of what your show will be called and what it will be about, you will not be able to broadcast. Also, try to limit all broadcasts to 30 minutes to an hour.

The show will feature regulars like Sonic: The Fated Hour, Sonic Nexus, Emerald Ties: Crossing Fates, Sonic Nebulous, and much more!  I am truly optimistic for this year’s show.

Read up on the last few years of the expo at Sonic Retro’s Wiki. Ah, 2007… so many memories for me as director…

Sonic Stadium is your place for all kinds of positive, community happenings.  Stick with us and you’ll find more fun things to do with that blue hedgehog who happens to run fast.

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April Fools Around the Sonic Community

April Fool’s Day became a way better holiday thanks to the Internet.  Sites go well out of their way to screw with its regular visitors and pull the biggest stunts of all time in an attempt to trick those unaware of the date on the calendar.   This year was rather mellow on the stunts and more about being outright silly.

Here at Sonic Stadium, our April Fool’s prank went into our forums.  Pictures (including avatars, banners, and signatures) were oriented differently by the hour and the colors were ugly greens and purples.  The word filter was put in play and people had a hard time as to what other members were saying.  It was classic Stadium tomfoolery.

On the main site, there wasn’t anything planned, so I took it upon myself to relive a part of my early community days: hoaxes.  I remember when everybody used to try and make the most believeable hoaxes possible, regardless of whether April 1st was approaching or not.  If only Sonic Vegemite were around right now, because I like browsing through all the latest  hoaxes that people cook up.

Over at other sites that I frequent, there was more fun to be had.  Recently at Sonic Fan Games HQ, forum member, gsoft, created a skin that resembled the glory days of the forum, known as the “PHPBB era.”  Then, he went right to work on the April Fool’s prank, which I laughed at for a good while.  I present to you “Amy Fan Games HQ:”

afghq

Then, I headed over to Sonic Retro and they sure went Retro.  The forum became the old, defunct “Simon Wai Sonic 2 Beta Forums:”

s2betaretro

The highlight, for me, had to be on Newgrounds and a video called “$eG@.”  Newgrounds became “China’s Only Approved Website” and with it came a fantastic parody of the Sonic franchise.  One of our readers and affiliates, Psyguy of Fireball20xl.com, provided a voice for the movie.  It’s a dream within a dream within a dream sequence featuring all incarnations of Sonic from classic to present.  Lots of furry sex is had. *shudder*

Check out $eG@ at Newgrounds.

Did you encounter any other pranks or goofing off around the Sonic community?  Tell me about it, already.

Image by “Nomad” of DeviantArt.

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April Fools: Sonic 2 Beta Secret Reveals Super Tails

Ah, yes… the famous beta of Sonic 2.  It sparked an entire website and became one of the most talked about version of any game out there.  Well, we received a news tip from a fellow named “SonicLoof” a few hours ago and he attached the picture below and explained to us what it is. Continue reading April Fools: Sonic 2 Beta Secret Reveals Super Tails

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Interview: Mike Pollock, Voice of Dr. Eggman

Last week, I talked to Mike Pollock, the current voice of Dr. Eggman and we had a grand ol’ time.  If you’ve got 21 minutes to spare, you can listen in as we discuss Mike’s work on Sonic Unleashed and other Sonic titles.  In addition, Mike talks about how he got into voice acting and he reminisces on his early days in New York radio and his work on his only film, Little Tug’s Big Adventure.  He also does some voices for us!

Mike is currently signed to do voice work on an upcoming, to be announced Wii title.  He recently was the announcer for AC/DC’s Black Ice album and has acquired credits for his work on commercials, Ultimate Muscle, and Kirby!  Right Back At Ya!.  For more information on Mike Pollock, visit his website.

Embedding and audio playback here at Sonic Stadium is wacky, so Jay (Disco Ponies) has hosted it at the Sonic Show website.

LISTEN TO THE INTERVIEW HERE!

Do you have a question for Mike that was not asked during this interview?  Who do you think that the Sonic Stadium should interview next?  Post a comment then, dummy.  😀

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Let Me Tell Ya ‘Bout A Place, Called “Zone: 0”

zone0

Community projects and cool websites are one of the few reasons I bother to like Sonic anymore, aside from the adoration of the character at a young age.  When amazing sites within this community pop-up, I take notice and rush to tell everybody about it.  So, now, I’m tell you to visit Zone:0, the most comprehensive guide and analysis of the classic Sonic titles.  The site can best described on its about page:

This rather colossal project of mine aims to combine the detail and accuracy of a well written FAQ with the visual features and organisation of an official printed strategy guide, all mangled together into a series of web pages. The ideal, although probably unrealistic goal (either way, we’re talking in terms of years here), is that every single game in the series will one day be covered within this website. The biggest emphasis here though is on the levels of the Sonic platformers, and each one, for each game, will have its own page personalised and dedicated entirely to it. Information will not only relate just to the specific obstacles and tricky bits you’ll encounter but also details surrounding its structure, appearance and tons of other trivia, relying on specific and consistent methods of organisation and analysis. Where possible, complete maps with the most detail you can find anywhere, as well as a load of screenshots will help illustrate the entire stage for you.

I’ll talk about it briefly, because I want you to go over there and see for yourself!

picture-1Zone:0’s administrator, LiQuidShade, recently put up a new ad here at Sonic Stadium to promote the redesign of the site.  Not only is the design slicker and more appealing to the eye, but Sonic the Hedgehog CD joins the party, as guides for only Sonic 1 & Sonic 2 were the only games up before.  There are also improvements within the image viewing department and comment boxes, which allow you to add content to a game’s page.

I was hooked on Zone:0 when I saw a count for the amount of rings in a given act.  When I saw that statistic, amongst the dozens of pictures and details, I knew that I could trust this site for a comprehensive breakdown.  Plus, the site hosts level maps, which have been hard to find, in my opinion, as of late.  While the Sonic Research Zone is also a great resource, half of their maps are down.  Sonic fangamers should frequently visit this site to read about how each level is constructed, in order to create the best possible level for their own game.

Zone:0 provides breakdowns and analysis of each zone’s appearance, level design, and strategy.  Do you want to find the best path to time travel in Sonic CD? Zone:0 has got you covered.  Do you need to know where all of the star checkpoints in Sonic 2 to create the best method of collecting the chaos emeralds?  Zone:0 is on it.  There is just so much information, it will make your head spin with joy.

Visit Zone:0

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Vote for the Next Storybook Setting on Facebook

If you’re a fan of Sonic the Hedgehog on Facebook, you can now vote in a new poll that may or may not determine the outcome of the next entry in the “Storybook Series” and the shameless gimmick that comes with it (that half of us will more than likely complain about 😉 ).  Here are your options for this “just for fun” poll:

Film Noir

Greek Myths & Legends

Horror

Sci-Fi

Western/Cowboy

Other

Those who are on Facebook, but are not friends of Sonic should visit this link and “become a fan.” Not only will you get updates about Sonic from SEGA themselves, but you can vote in the poll above and chat with even more Sonic fans.

As for my opinion on the choices, horror could be the well along the lines of “Scooby Doo Meets Addams Family” from the old Scooby-Doo Movies or a playable version of a game with “Night of the Werehog” vibes.  Film Noir would be all kinds of odd, in my opinion, as it’s not really a “setting,” but rather, a style of filmmaking that does not lend itself to action.  Picturing Sonic and friends as the cast of The Big Sleep would certainly melt my brain.  Western would be a fun setting to bounce about.  Although, it probably comes with a six-shooter, so that choice is also a hesitant one.  Sci-Fi and Greek Myths are fantasy settings, so like the two games that came before them, are more appropriate for the next Storybook game.  That sutibleness is probably a good indication as to why they are the top two choices in the poll at this time.  I can see it now: play Sonic as Gilgamesh and Shadow as Enkidu and try to take down the nasty Humbaba.  The best part about the story of Gilgamesh is that Shadow, as Enkidu, dies.  I’d pay to see that one.

That’s my two cents.  We want to hear your takes on each of these settings!  Sound off in the comment box.

EDIT: AAUK has informed us in the comments below that the three best wall posts on the poll’s page will win a bag full of SEGA goodies!  Well, now you just have to go vote now. 😉

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Roarey’s RacCOMIC #7: Forum Warrior

I’m disturbed at Big’s massive teets.

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Rumor: Game Gear Titles DS Bound?

Earlier this week, the GoNintendo blog received a tip from one of its longtime readers, Pezmanmike, regarding the upcoming DS Virtual Console service coming to the Nintendo DSi.  While it has been rumored that the first-party Game Boy catalogue would be apart of the DS Virtual Console service, the Game Gear catalogue is now in the mix as well.

The initial Game Boy rumor surfaced after a Club Nintendo event at this week’s Game Developer’s Conference.  Pezmanmike backed the initial rumor that Nintendo mentioned bringing Game Boy games to a DS Virtual Console service, but also said that “SEGA was interested” in the service.  “Nothing is set in stone, but [Nintendo] is looking into it,” Pezmanmike says.

Will classics like Sonic: Triple Trouble become portable once again?  We shall find out.  Until then, I’ll keep playing an emulated version on my Wii.

[From GoNintendo]

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Jetix & Gaya Extend Sonic Toy License

The companies that brought you the incredible “Sonic the Hedgehog Chess” and squeezable Sonic figures, Jetix Consumer Products and Gaya Entertainment, have expanded their licensing agreement for more Sonic toys.  CEO of Gaya Entertainment, Andre Schmitz, said:

“We are very proud to announce the teaming up of Jetix and Gaya Entertainment for this project.  2009 will be an important year for everybody´s favorite Hedgehog and being a part of it is highly appreciated. With our product line-up for Sonic, we intend to offer something for everyone, may it be old or young.”

Georg Liedmeier, licensing manager at Jetix Consumer Products also spoke:

“Jetix is looking forward to working with Gaya Entertainment and delivering quality products from one of its most cherished franchises to both fans of the series and model collectors alike.”

The company will be rolling out new collectibles by the end of May, but has yet to find a UK distributor.  Three companies are in talks with Jetix and Gaya for UK distribution.

[From Toy News Online]

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Black Knight’s “Casual Direction:” Parte Deux

Set “sarcasm” and “smart-ass” levels to 11.  OK, ready…

I had an experiment last week.  One that I said to take with as many grains of salt as you would like:

You can take as many grains of salt from this experiment as you would like to (it is just three kids after all), but, personally, Sonic Team’s failure to hit their target audience speaks volumes on the state of the series.

No foolin’.  If you were level-headed enough to read the entire article, you got to read the above statement and made a level-headed assessment, either in agreement with the article or not.  I assume that the unnecessarily disgruntled, drama-loving lunkheads who frequent the Sega of America boards and TSSZ comment boxes were too flustered to keep reading by the second or third paragraph of the article and went right to peeing their footy pajamas and raging about “experimenting on more kids.”  Well, an “experiment” consists of testing a small group to draw a conclusion on the whole.  Looking in a second grade science textbook can tell you that much.  I guess the crowd that can’t deal with an opinion radically different from theirs was too busy looking at Cream & Marine hentai that they slid into their books while the teacher was going over that chapter.

It’s okay, lunkheads, because my new buddy, Core, has hooked me up with a similar experiment conducted by a French-language magazine.  I have no idea which magazine, but Core and I can assure you that it’s real.  In the article, they ask three kids about Black Knight.  They even give the game a score out of twenty, so you can justify your purchase with a number!  Wow!  A number and an opinion that agrees with the lunkheads?  Hot damn!

satbk_scan

So, the three kids that I tested all disliked the game and these French children liked the game.  Combine the two experiments and the game gets a 3/6, or a 50%.  Fifty percent, hmm… that number looks familiar.  Or, at least, is rather close to a certain Metacritic rating.

This new article leads me to draw a new conclusion when it comes to the the game’s reception to not just its target audience, but even the gaming public as a whole:

Sonic & the Black Knight: Mixed reaction.  Mediocre.  End of story.  If you like it, great.  If you don’t like it, great.

Nobody is stopping you from doing either.

A big thank you to Core for providing TSS with this article and for being cool about presenting an opposing opinion.  Be more like Core.
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New “M&S: Winter Olympics” Scans from April’s Nintendo Power

msowgart1The latest Nintendo Power (#240) has some new information and images of the upcoming sequel to the popular summer Olympiad game that the two iconic characters competed at this past holiday season. The issue talked about some of the sports that Mario & Sonic will be participating in later this year in Vancouver, such as alpine skiing, bobsledding, and speed skating.  In addition to the titular characters, all characters that participated in Beijing will be returning for the Winter Olympics, in addition to some new faces.  If you ever wanted to see a purple, morbidly obese cat ride a skeleton luge, this game may make that dream come true.

Co-Op and competitive multiplayer will be available for the Wii version, while the DS will only receive the latter.  The Wii version will also put your unused Wii Balance Board to use.  When it comes to the DS, you might want to invest in some screen protectors for this game.  All that rubbin’ and scratchin’ will obliterate your touch screen.

Oh, and here are some scans, I guess:

msowgscreen1msowgscreen2msowgscreen3msowgscreen5msowgscreen6msowgscreen7

[From BlueBlur]

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Sonic 1 On Its Way to the iPhone

SEGA has ported its flagship Genesis title to everything that makes a mechanical whirring sound.  The game is on cellular phones, home consoles on compilation discs and as a download, and it’s even on my grandfather’s pacemaker.  It’s only appropriate that they port to one of the most popular pieces of technology available, Apple’s iPhone.  I think the original Sonic has had more ports than any other game out there, so I bet SEGA will be finished porting it after releasing it for the iPhone.  Right, Simon Jeffery?

“We are absolutely delighted to work with Apple to bring Sega’s timeless classic, Sonic The Hedgehog, to the iPhone.  The great reception and success of Super Monkey Ball has demonstrated that the iPhone is a viable gaming console with immense potential. iPhone gamers can expect great products from Sega and what better way to start the New Year than with Sonic The Hedgehog on the iPhone.”

Never mind, then. I can’t wait for “Sonic the  Hedgehog” for the iPhone 2.

The game will support portrait and landscape views, touchscreen controls, and a save/resume feature.  It will be out as an app for the iPhone this spring.

[From PocketGamer]

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Reflecting on Black Knight’s “Casual” Direction

Back in February, I posted a story from CasualGaming.biz regarding the intended audience of Sonic & the Black Knight.  Once I read it, I found some solace in that I shouldn’t give a care about Sonic idiotically waving a sword at 300 MPH.  Tetsu Katano, the director of the Japan division of Sonic Team, went on the record to tell us older guys to look down on Black Knight as child’s play.

“Sonic and the Black Knight is aimed at a younger, more casual audience. We’ve changed a lot of things, essentially. It’s thinking as children; approaching things from their point of view, thinking what they want to see.”

So be it, Tetsu.  However, I still have to play it to keep myself informed.  It’s part of my job here at TSS, because nobody wants to read articles by someone who is completely clueless.  When I played the game, I went in with lower expectations than Sonic Unleashed.  Considering how much I loathed the werehog, Black Knight was as low as I can get.  My rental time with the game can be summed up in Svend’s review, or any review that you can find on the internet in the 60s score range and below.

After my experience, I thought of this article by CasualGaming.  How do kids react to this game?  It was a thought that lingered in my mind until I finally put it to the test.  I have spent the last week in Los Angeles, making connections, scouting apartments, soaking up sun, and visiting friends.  I went to one of my old mentor’s houses in Burbank.  He has a wife, three kids, and, most importantly, a Wii.  On a slow day, I rented Black Knight again and asked the kids to play it.

The three boys have never played a Sonic game before, so I thought that this little experiment was an excellent opportunity to test Katano’s “kid-oriented” game and his other goal of using this game as a way to introduce people to Sonic:

“Sonic is kind of a cheeky, edgy character, and so we like seeing Sonic challenge new things all the time. The Wii is a big part of it, because it appeals to a wider range of people who maybe have not played a Sonic game before.”

The kids were hooked on the presentation, like most people, but could not stand to play the rest of the game.  They complained that the game was “too difficult” and that their wrists were getting worn out.  From my observations, the difficulty stemmed from the poor design choices in gameplay that a majority of the reviewers have been harping on.  The kids refused to play the rest of the game and Katano’s primary audience of new, young Sonic players was violated.

You can take as many grains of salt from this experiment as you would like to (it is just three kids after all), but, personally, Sonic Team’s failure to hit their target audience speaks volumes on the state of the series.

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GameTrailers Takes On Black Knight

Once again, the embedding here at TSS is being an ass, so click here to go directly to GameTrailers.

Like we’ve stated many times, we don’t like to talk about reviews.  However, I have the utmost respect for GameTrailers and their reviews.  I, personally, find them interesting, in-depth and having visual aid for any complaints that they air during the review is always nice.  It’s hard to argue with GTs gripes with Sonic & the Black Knight, so here it is at TSS for your viewing pleasure.

Now, if you’ll excuse me, I’m going back to my L.A. spring break adventure.

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Pilot of AoSTH Better Than All 65 Episodes

We got an interesting tip in our inbox about the pilot to that stupid “Adventures of Sonic the Hedgehog” cartoon.  Now, The Nostalgia Critic recently tore it apart and I couldn’t agree more with him.  The cartoon was an incredibly pointless romp with abysmal production values.  It was terrible compared to the vastly superior SatAM series and cartoons as a whole.

However, this uncovered pilot episode is awesome.  One of the animators of the show, Milton Knight, uploaded it onto YouTube last week.  It’s seven minutes long and lacks any sound, aside from voice acting, but I found it more entertaining than the series’ 65 episode run.  The background landscapes are actually landscapes and are not ugly MSPaint-esque shapes on pastel colors. The art design is pretty cool!  Plus, there are many elements from the classic Sonic games that make an appearance.  Check out the video below and enjoy:

EDIT: Apparently, our YouTube embedder is all kinds of fucked up.  Click here to go straight to YouTube for the pilot.

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WINNER: Wear Papercrafts, Be A Tool

The sporadic downtime and eventual nuking of TSS prevented me from announcing the winner of my stupid contest, “Wear Papercrafts, Be A Tool.” Now that we’re back, I can get on with the show.  The votes are in and the $10 goes to…

Evan Stanley!

silver-knights

zelda-silver

I will be getting in contact with Evan and her brother to arrange how they will receive my $10.  Thank you to all who entered.  I’ve never seen such toolin’ in my life.

Stick around here at TSS for more ridiculous shit and Sonic news.

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Roarey’s RacComic #5: What Review?

Another comic from SSMB Admin, Roarey Raccoon.  He didn’t even send me this one, as I just swiped it from a thread full of whining and/or bitching, complaining, pissing, moaning, groaning, ranting jabronies.

Now, Roareyes not saying that you should ignore the review for the bad score (remember, folks, everybody has opinions), but rather, “who gives a damn?”

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“TSFs” Follow-Up: A Comment Worth A Read

Yo, we had some good talkin’ goin’ on in the editorial on the “true Sonic fan,” but one comment was so good, that I had to point it out and share it with another post.  No surprise here, as it’s by TSS’ founder, Svend Joscelyne (Dreadknux).

@Umiyuri – “I actually feel like the one person in the fandom who doesn’t deserve to be there because I can never find any reason to say I hate a Sonic game, when all the obviously proper ones such as Svend and you can’t ever seem to find anything you like.”

Cough. Can I ask you to read my reviews on TSS? My review of Sonic Unleashed has been praised as the most balanced review online. And I’m consistently making balanced reviews like this, since the site’s opening in 2000. I don’t like how people seem to think we’re always negative about the series when we have a pedigree of being the most fair and positive.

By the way, a Black Knight review is on the way.  I can’t promise the best, but I can assure that it will be worth a read.  Svendy writes some good shit.  Anyway, as Svend speaks some more, he talks about the misconceptions of people about Sonic Stadium’s direction in this more personal blog system.  If your name is “Edge,” it’s probably relevant to your interests:

You guys honestly think Brad and I keep ‘harping on’ about games’ faults in our posts because we’re being serious? Heck no. We’re just having a laugh. We can write sniping comments about Silver’s stupid head till the cows come home, but that doesn’t mean to say we actually hate the character. You guys have just got to lighten up.

(This isn’t a dig at you, Umiyuri – you’re actually OK, but) I wonder if all the people who take pot shots at TSS actually have any reading comprehension over the age of 12?

The point of the article – and something Brad quite expertly pointed out in his last comment – that there is no such thing as a ‘true Sonic fan’. As others have posted in this comments thread, every Sonic fan out there is going to have a like or dislike that differs to one another. I like Sonic Spinball, but I know people like Brad will likely kick my arse for it. But that’s OK, because that doesn’t make me any more or less a ‘true Sonic fan’ than him or you or Bob up the road. :)

Side comment: the music in “Toxic Caves” is the jam.  I will only play Spinball through that level for the song alone.  Otherwise, yeah, he’s right.  I hate on that game pretty hard, but we’re still friends (despite never meeting in real life).

The people who call themselves ‘True Sonic Fans’ or similar are in fact closer to non-fans than any of us, because they exist to force you or others into thinking that “you must like all new Sonic games irrespective of actual quality” or “you must hate all new Sonic games irrespective of actual quality”. And as I stated before, that claim cannot be levelled at TSS because we’re funny with it, not serious.

I never thought that we’d have to “clear the air” with this format, but I guess we’re in the Sonic community after all.  I got tired of firing back at the reactive members (mostly the TSFs) of the community through stories a while back and it has been much more enjoyable.  Take my advice on that one and let’s start to have some fun here.  Pretend that it is Summer of Sonic and everybody’s nice to each other.

Back to partying, O.K.?  Who likes “Kool & the Gang?”

Oh, and since we’re all about misconceptions here.  “Slingerland’s Corner?”  A character (and not an original one at that).

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