T-Bird’s virtual tour of SEGA JOYPOLIS in Tokyo, Japan

[youtube]http://www.youtube.com/watch?v=gOLmK-pV6XQ[/youtube]

Greetings from the land of the Rising Sun, TSS! I’m currently over in Tokyo on business, but in between the conferences, work, and copious quantities of sushi, I’ve found some spare time to do some exploring, and like all good merch hunters, I made SEGA JOYPOLIS in Odaiba Tokyo one of the prime places I needed to visit!

Within the halls of the Aqua City Mall lies SEGA Joypolis,  probably the last bastion of SEGA’s hayday in the 90’s. The walls are covered with the signatures of the famous actors and artists who have made a visit to the park over the many years since it’s opening. There’s even the odd advert, picture or fixture that remains, and you can see throughout the park if you look hard enough. Over the years the park has evolved, as has SEGA, with their shift from a market dominating company through to a software developer. Unlike the Trocadero in London though, the park seems to have survived through the hardships and remains a bustling hive of activity and a popular destination for families (and couples on dates!).

As well as the bristling shop full of Sonic plushes and the COSPA line Sonic and SEGA paraphanalia, there’s a whole host of UFO catchers stuffed with Draemon, Disney and other goodies…and unlike UK UFO catchers, these actually let you win occassionally! Upstairs on the second level are the ball games, and this year (to my utter delight) you could pick yourself up a Sonic Mobile plush…which I did after only 600 yen worth of tries. You can also exchange your real money for SEGA Tokens emblazened with Sonic’s face…and so I had to keep a few in my pocket for posterity.

What I didn’t know Was that Night of the Werehog has had a 3D makeover for Joypolis viewing. For a mere 600 yen (about £4/$8) you can sit in on a state-of-the-art showing of the animation that came out just after the release of Unleashed year before last. Some might argue that is quite a steep price to watch a 10 minute short (although the added annoyance is the poor exchange rate), however I am personally overjoyed this little piece of awesome is getting general acclaim in Japan.

The top two floors of Joypolis include a plethora of sit-in rides (including a Prison Break themed-ride) and a line of really, really retro stuff, including some Typing of the Dead cabinets which I think you can actually play for free. These are also complimented by the usual bandit machines and obligatory gambling that seems to prevolent in Japan. Unfortunately the restuarant level called “Joypolis Decks” does not include any Sonic themed food. Disappointing.

The one thing you can be sure of at Joypolis is that if you win something, they will make a fuss, and will insist you take many photos to mark the ocassion! If you’re in and about Tokyo, I think that the 620 yen train ticket and the 500 yen entrance fee is small price to pay to come and check out this place!

  

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SEGA Europe Reveals Sonic Classic Collection Release Date

Under all the Project Needlemouse mania SEGA Europe have quietly updated the product page for upcoming portable retro-fest Sonic Classic Collection. The page now displays a 12th March 2010 release date. Continue reading SEGA Europe Reveals Sonic Classic Collection Release Date

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Project Needlemouse Challenge II Update

SEGA staffer Ruby Eclipse has made an update on the SEGA of America Blog regarding Project Needlemouse Challenge II. It appears the Sonic community has pulverised the requested 100 pieces of art as the current ammount of submissions now stands at over 350 entries so give yourselves a well deserved pat on the back.

In celebration of the effort that’s been put in RubyEclipse had this to say –

That makes all of us – including, hopefully, you guys – very happy. The challenge has been bested within 48 hours, and as a result next week is going to be the Week of the Hedgehog! The celebration will begin next Tuesday on Hedgehog Day, (step aside, groundhog!) with a special massive swag giveaway and concept art reveal, and will lead into our biggest announcement going live as we approach next weekend. Trust us when we say that February is going to be a very good month.

Now then – to celebrate your success, we’d like to offer you guys additional rewards for continuing to send in your concept art – and some very awesome concept art, at that! So,for every 50 pieces of Concept Art (past 100), we will give away one extra piece of Sonic Merchandise during our Hedgehog Day giveaway!

To close RubyEclipse wanted to put an end to a rumour about the project that’s been going around to no end until now –

Oh, and as another bonus, let’s go ahead and dispel away a little rumor that we’ve noticed in the comments:

Project Needlemouse is not an HD version of Sonic 1. These may be old badniks, but when we said all-new adventure, we meant it.

The SEGA staff have picked out a bunch of their favourite pieces of concept art sent in and posted them up on the Blog for all to see. Has your entry been posted up? Excited about Hedgehog Day? Let us know in the comments

Thanks to jeremycarrier over at the SSMB for the heads up!

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Sonic at the Olympic Winter Games Now Available for iPod Touch/iPhone

Just like his mobile outing of the summer Olympiad, SEGA has released a mobile version of Mario & Sonic at the Olympic Winter Games, sans Mario, to the iPhone and iPod Touch.  The game features 10 characters (Sonic, Tails, Knuckles, Amy, Shadow, Eggman, Vector, Blaze, Metal Sonic and Silver) and 4 events in the game  (snowboard cross, curling, skeleton and figure skating)

The game has Bluetooth and Wi-Fi enabled multiplayer, but you can also hand your iPhone/iPod Touch off to your friends in “pass and play” mode.

The game is available at the iTunes store for $4.99.  A gameplay video is provided below:

[youtube]http://www.youtube.com/watch?v=Lgr1ilyYcKQ[/youtube]

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Win yourself a signed copy of Bentley Jones’ “So Much More” EP

Greetings from Tokyo! I hear good things are happening over in the west, including the release of Bentley Jones’ official theme to Sonic and Sega All-Star Racing! To celebrate the launch of the EP, we’re giving away (because we’re so generous) a signed copy of the So Much More EP, along with three signed photos for three runners up.

All you have to do is answer this reeeeaaally easy question:

What is the name of the fifth track that features on the So Much More EP?

A) Alpha Dog
B) Beta Cat
C) Gamma Frog

Send an email titled “EP Competition” along with your name, answer and address to the Competition email address: tbird [at] sonicstadium.org. That’s it! The competition is open worldwide, and the deadline for entries is Friday the 12th of February, 2010.

Don’t forget to head over to the Official Bentley Jones web page to enter the talent competition for even more spectacular prizes!

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Want Lego Batman In ASR?


“Sega/Waner Bros. Int”
So according to this chart Sega had something to do with Lego Batman, so it’s possible to get Lego Batman in ASR as DLC. Come on people, this need’s to happen! Lead Environment Artist at Sumo Digital for ASR under his SumoRex tag over at SEGA forums is up for it –

LOL I’m game for that. Maybe, to be ironic, he could drive a car made from meccano too?

But seriously, that game was developed by Travellers Tales and published by Warner Bros so…WTF?

Source:
Industry Gamers

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ONM Interview Craig Duncan On ASR

Official Nintendo Magazine UK has posted up an interview they’ve had with Craig Duncan, development director at Sumo Digital, to talk about Sonic & SEGA All Stars Racing. The interview discusses how the game came to be, Sumo’s relationship with SEGA, comparisons to Mario Kart, favourite characters and Gilius from Golden Axe.

ONM are quite interested in the game’s depth compared to Mario Kart such as the drifting mechanic –

ONM: It is a lot easier to drift around corners in Sonic & Sega Racing than in Mario Kart Wii. Was that because you wanted to remove the barriers for novices?

Craig Duncan: I think we have the same level of depth but I think our drift system is a lot more accessible than Mario Kart so I think you can learn and get drift by playing either a tutorial or a race mission. But it takes a lot longer to master drift so we do have depth for the hardcore racers. It’s got to be accessible and it’s got to have depth.

ONM also liken the game’s commentator to classic cartoon Wacky Races –

ONM: Were you inspired by anything else? The commentary is very Wacky Races?

Craig Duncan: Yeah it is maybe a bit Wacky Races. It’s a game system as much as anything else. So if one of the characters behind gets an All-Star move the commentator will say “Amy Rose has just got her All-Star move!” You’ll know that someone behind you has a certain move so it’s a helpful system for the player. It informs you of what’s going on.

Or if people fire certain weapons the commentator will tell you so. He’ll also chide and goad you if you’re doing badly. He’ll say “that’s not great driving from Sonic” if you bounce off a few corners so it’s really helping you experience the game and how it plays much better.

You can check out the interview in full at ONM’s website.

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Sonic Devours Tails

Holy shit.  Here’s the original “Saturn Devouring His Son” painting by Goya for comparison.

A special shout out to my friend Noel for linking this painting to me.  BRB not sleeping.

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ASR To Get Characters And Tracks As DLC?

A polish car enthusiast website called Gry V10.pl has posted a preview (if you can call it that) for Sonic & SEGA All Stars Racing, dated 14th January 2010. In the preview they go into detail listing all of the features of the game that have recently been announced but then they get to a subject we aren’t as clued up on as they appear to be, which is downloadable content.

Up until now we’ve seen Xbox.com’s product page list DLC as a feature, but not what form/s it will arrive in, then yesterday we found out retailer GAME’s Spanish website are listing a pre-order bonus for a code to download a Ryo character. Now this car enthusiast website claims SEGA will be releasing characters AND tracks as DLC.

Here is a Google translation of the article/preview –

Racing games are simulators that not only production car with a perfectly odwzorowanymi. Racing games are also arcade’owe productions transferring players fairytale worlds, which might be prosecuted fancy, armed to the vehicles. SEGA company specializes in such wyścigówkach and the latest to be crowned the long years of SEGA in the market.

Sonic & SEGA All-Stars Racing is arcade’ową ścigałką in which there are well-known characters from different games Japanese concern. Of course, the main character will be Sonic cult, reveling players around the world for many years. Is responsible for a game studio Sumo Digital have a proven successful OutRun racing series.

The game will debut on the market at the end of next month for the Xbox 360, PlayStation 3, Nintendo Wii and DS and the PC. Sonic & SEGA Racing All-Stars in addition to the heroes of the Games SEGA group will also include avatars on Xbox Live and Mii characters from the Nintendo Wii console. In the future, SEGA is going to release add-ons to the game with new characters and tracks.

The game will offer players a number of races and competition of skill played on several tracks referring to the gaming group. Sonic & SEGA Racing All-Stars is designed primarily to give a lot of fun and enjoy both the fast lane younger fans as well as adult players.

We’ll try to get an official word on this and update you as soon as we know more, but for now take this with a grain of salt.

Source: Gry V10.pl

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Sonic Show: Top 5 Biggest Assholes

There are a lot of assholes in Sonic games.  A lot.

Ben and I meet up again to rank our personal top 5 biggest assholes in Sonic games.  What ensues is a list featuring frustrating badniks, notoriously difficult levels, and seemingly unpassable objects.  Who will take the top spot?  Watch it all below, knuckleheads.  (Be sure to watch in high quality!)

[youtube width=”560″ height=”340″]http://www.youtube.com/watch?v=ISXg8N263oI[/youtube]

What are your top 5 biggest assholes in your Sonic experiences?  There are plenty more assholes to rant about!  Let us know and stay tuned for more cool shit from The Sonic Show.

Watch the Top 5 Biggest Assholes at The Sonic Show

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SEGA & Tomy Deal Brings Sonic Figures To UK & Europe

Earlier this month TSS exclusively revealed the first scraps of information about Jazwares teaming up with Tomy to release their Sonic figures in the UK. Today TSS has the full details of the deal including the first wave of figures and prices.

The first thing to take note of is that Tomy have agreements with both Jazwares and SEGA to not only release existing Sonic figures but develop their own Sonic based merchandise. The deal comes in two parts; Tomy will have access to “a massive back catalogue of characters and stories from two decades of Sonic games, to create a range of new and innovative Sonic-branded toys and collectibles for fans and collectors, young and old.” from Spring 2011. Secondly,  from February 1st 2010 to December 31st 2010 Tomy will distribute Jazwares’ Sonic figures across the whole of Europe.

In the press release announcing the deals Robert Mann, CEO of Tomy Europe had this to say:

“These are two hugely exciting agreements for Tomy. Sonic the Hedgehog is one of the most iconic characters in the history of videogaming and has brand recognition reaching far beyond. Sonic players have been fanatical about collectibles and merchandise, and today’s generation are no exception. We’re looking forward to working with both Jazwares and SEGA to bring some really innovative and exciting products to market.”

While the business news is exciting Tomy have also released details about the first wave of Jazwares figures to look out for and their recommended retail price.

  • 6” Super Posers, highly detailed posable action figures with over 25 points of articulation (£9.99 RRP)
  • 7” Soft Figures, plush characters, ready to go wherever your adventure takes you (£6.99 RRP)
  • Sonic the Hedgehog Comic Book Pack, a collector’s edition 200th issue comic book featuring Sonic and rival Knuckles, complete with two exclusive 3¾” posable action figures (£16.99 RRP).

This only appears to be the start, so for once Sonic fans in Europe have a reason to be excited when new Sonic figures are revealed. Now if only we knew more about the ASR figures…

Should any of you more eagle eyed readers spot these figures in the wild why not drop us a line at thesonicstadium@gmail.com and tell us about it?

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The Escapist Riffs on Sonic Unleashed

The Escapist’s “Unskippable” series takes a look at game cutscenes and adds a Mystery Science Theater 3000-style commentary track.  Their latest in this series skewers the opening cutscene of Sonic Unleashed.  Is it funny?  Eh… it’s hit and miss.  I did think that the “super realism for a cartoon blue hedgehog” line was pretty funny.

Watch The Escapist’s “Unskippable:” Sonic Unleashed

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Random: ASR Get’s It’s Own Version of a Rick Roll

[youtube]http://www.youtube.com/watch?v=qZICt8wttVo[/youtube]

YouTube user frikyvk has given Sonic & SEGA All Stars Racing it’s own version of a Rick Roll by luring in people who are after a YouTube version of yesterdays ASR Wii trailer by tagging the above video with ‘ SONIC & SEGA ALL STARS RACING WII TRAILER ‘ so the video comes up in the findings when you search for the trailer.

The video seems to be a Spanish advert for a countdown to an announcement Orange and LG are making soon on the website for this. So hop to it and Sonic & SEGA All Star Ambassador your friends, family and enemies. It works, I fell for it myself.
Link to video

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Sonic Classic Collection Australian Release Date, ASR Delayed?

SEGA Australia have issued a release schedule to press and in it we see Nintendo DS compilation Sonic Classic Collection has been given a release date of 11th March 2010. Sonic & SEGA All Stars Racing is also in the schedule but not at the 26th February date seen on SEGA’s website, it instead has a date of 4th March for Wii and DS. Could we be seeing a small delay at least in Australia? We’ll try to find a release schedule for the other 3 formats and we’ll update when we’ve got some official clearance on this news.

Source: SEGA Australia release schedule at GoNintendo

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SEGA Starts Needlemouse Community Challenge #2

Yes, this concept art above is official and will be a badnik in the final game.

Remember that concept art made by Trakker last week?  Well, it has caught SEGA’s attention.  If we want more information about Project Needlemouse, we have to follow his footsteps.  SEGA is asking for 100 pieces of concept art to unveil more concept art, a zone name, and a double-super-secret bonus surprise.

Here’s what SEGA says on their blog:

So, the folks here at SEGA have only one word to comment on the fake concept art above:

Awesome.

In fact, we’d like to see even more of it. So here’s the challenge: we want you guys to create your own concept art based on your favorite Badniks from the original Sonic games. It can be any Badnik from Sonic 1, 2, 3, Sonic & Knuckles, or any other Sonic games of that era. Pick your favorite(s), draw them up concept art style, and send it our way! (Japanese not required!)

The Challenge: Submit over 100 (total) pieces of Concept Art of your favorite oldschool Badniks to SEGA! Show us which enemies you want to see in Project Needlemouse!

The Reward: If the challenge is met, next week we’ll reveal:

  • Project Needlemouse’s Actual Name
  • Concept Art from the first Zone
  • A very cool extra bonus…

What to use: Alright! Now that we have your attention, on to the specifics. You can create the concept art in Photoshop, on paper, in Microsoft Paint, via crayon, or using pretty much any worthwhile medium that gets the point across. (Create it from something notably awesome – like, say, Oreos – and you will get a bonus spotlight!) The limit is one piece of concept art per person.

Submitting your concept art: Next, send it our way! You’ve got a few options here, so just pick the one that’s easiest for you.

1. Post it here in a comment! Host it on an external site like Photobucket.com, and then comment here on the Blog with a link to your art.

2. E-mail us! If you’re a little shy about showing off your work to the world, you can also send it to us via e-mail: communityteam@sega.com !

3. PM us! If you’ve got a Forum or SEGA Pass account, you can send a private message to RubyEclipse on the SEGA forums with your art. If you already have a forum account, you’re all set!

If you guys can send in a cumulative total of over 100 pieces of concept art by Monday morning at 10:00 AM, you’re in for a very special treat in the days following. This will be our final community challenge for Project Needlemouse – and it will also be one of the last times we refer to the game by its code name. If you thought the first concept art was cool, then trust us – things are about to get a whole lot more interesting. We will also be updating throughout the week and weekend to let you know how close you are!

Go go go go go go… draw and stuff, damnit.

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NiGHTS Is In ASR


We’ve just had a scan through the new Wii trailer for ASR and at 1:18 you can see NiGHTS waving the checkered flag at the finishing line. It look’s like he/she’s going to play the referee role much like Lakitu in Mario Kart.

Those who wanted him/her to be playable now have their answer why he’s not playable because he instead has been given the duty of official flag waver. What do you guys think of NiGHTS new job?

Check it out here

Thanks to Doctor Eggman at the SSMB for sorting out those pictures for me.

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Project Needlemouse: SEGA Teasing Community?

SEGA have just out of the blue updated the header image to their forums to the above Sonic sprites leaving the Sonic community to wonder if this is a tease on how Project Needlemouse will be designed. Could we be seeing the classic Mega Drive sprites return?

In other news SEGA of America staff member Ruby Eclipse hinted at some news coming for Project Needlemouse soon with a reply he made at NeoGAF forums to someone shocked at how much discussion has been going on with what little info we have over at –

If it makes you feel any better, that’s all going to change in the very near future.

I mean, er – what? Let’s post more videos.

So could we be seeing more of the game soon? We’ll have to wait and see but for now take this all with a grain of salt.

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#49 The Sonic Show’s TOP 5 Assholes

There are a lot of assholes out there in the Sonic universe. From badniks, bosses, levels, and gimmicks… Brad and Ben count down The Sonic Show’s top 5 biggest assholes in Sonic games.

Who will be crowned the king? Watch the thing already.

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[UPDATE]ASR: Ryo A DLC Only Character?


UPDATE: Steve Lycett of Sumo Digital has responded to the issue with the following statement over at the SSMB :

Don’t panic – you don’t have to download Ryo – or do you? Maybe there is more than one Ryo


S0L

/UPDATE END

The above advertising banner for Sonic & SEGA All Stars Racing has popped up at video game retailer GAME’s Spanish website. The banner translates to say that Ryo Hazuki is a downloadable character pre-order bonus but there is concern that he may only be downloadable on the Xbox 360 version due to the banner only appearing on the Xbox 360 section of the site. The official site of the game also mentioned Xbox 360 exclusive downloadable content when it first launched before the information was pulled.

This is very odd as the trailer that revealed Ryo and every trailer since were multiple format trailers and not once since he was revealed has he been said to be a downloadable character only. If Ryo does turn out to be download only and only downloadable on the Xbox 360 version, many fans will be outraged especially since this is the first game Ryo has been playable in since Shenmue 1 and 2 years ago.

We’ll keep tabs on this situation and let you know more when we get some information.

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New ASR Wii Gameplay Demonstration Trailer

A new trailer has hit the net demonstrating the Wii version of Sonic & SEGA All Stars Racing. A group of people are shown playing with their Nintendo Wii Wheels talking you through characters, vehicles, items and All Star Moves.

Alot of the track names are revealed:
Sonic -Whale Lagoon
Billy Hatcher – Icicle Valley
Sonic – Roulette Road
Samba De Amigo – Sunshine Tour
Jet Set Radio – Shibuya Downtown
Curien Mansion – Outer Forest
Sonic – Turbine Loop
Super Monkey Ball – Treetops
Billy Hatcher – –art Road (Full title for this one can’t be seen.

You can check the trailer out at Yahoo

Thanks to NinMicroSega for the heads up!

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Sonic Archives #12 hits comic shops!

This Sonic Archives contains something special. No, not the final appearance of Mobie the Cavebear. This Archive contains the first two parts of one of the most (in)famous arcs in Archie’s history: End Game. It also has the conclusion to Knuckles Quest and the issue where Antoine grows a spine. I highly reccomend this Archive for anyone looking for something to see what Archie was all about back in the day. Love it or hate it, the End Game arc was loaded with many (sometimes stupid or weird) twists, turns, and plot twists. Don’t be fooled by the first few pages: yes, issue #45 is still bad, but what follows it is more or less what Archie Sonic is known for. You’ll have to wait for Archives #13 for the rest of the story, though, which is coming out later this year. Preview pages of the first, and worst, story in the collection, as well as the solitication, are below as usual.

The Sonic Archives series has emerged as one of Archie’s best-selling trade paperbacks, as fans both new and old can relive the glory days of Sonic the Hedgehog in these high-quality, digitally-restored graphic novels, complete with all the classic Sonic stories from the 1990s! Now with Sonic Archives Volume 12, Sonic lovers can add issues 45-48 to their collections, stories which are almost impossible to come across now. And best of all, the colors are completely remastered to give the issues a brand new look! Stories include: “Guerilla Thriller”: Everyone’s favorite cave-bear, Mobie, returns… but he’s unsuspectingly making a home for himself in the middle of a Robotnik stronghold! Can the Freedom Fighters warn him before it’s too late? “Countdown to Armageddon”: a sabbatical in the woods to reflect on recent events goes from relaxing to taxing as friendships are strained and loyalties questioned, setting up the dramatic events yet to come in the “Endgame” storyline. Guest-starring Lupe and the Wolf Pack from the animated series! “Endgame: Taking the Fall”: The most talked-about Sonic saga ever unfolds as King Acorn vows to finish the war with Robotnik and regain the kingdom… but could he have predicted the enormous cost? The “death of Princess Sally” sent shockwaves through Sonic fandom, and now you can relive the events leading up to this milestone event. “Sonic the Fugitive”: Not only has Sonic suffered a great loss in the passing of Princess Sally, he’s also been framed for her murder! Now he must battle friend and foe alike as he seeks the real killer to clear his name!
PLUS: The “Knuckles’ Quest” saga continues, with the intrepid red echidna searching for answers to his origin and the mystery behind the Sword of Acorns.
SCRIPTS: Angelo DeCesare, Ken Penders, Kent Taylor
ART: Dave Manak, Art Mawhinney, Ken Penders, Nelson Ortega, Manny Galan
Cover art by Patrick “Spaz!” Spaziante
Shipping Date: January 20th, 2010
On Sale at Comic Shops: January 27th, 2010
On Sale at Newsstands: February 9th, 2010
112-page, full color paperback
$7.95 US

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You Know You’ve Read Too Much Sonic The Comic When…

…your walls look like this.

If that isn’t hardcore fandom then I don’t know the meaning of the words. This whole mural was created by an artist in Edinburgh named John Arnott and spans all four walls of the bedroom. It’s pretty awesome but I don’t think I’d have it done to my bedroom.

Source: Kotaku

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Microsoft Gives ASR ‘Feb 2010 Family Game of the Month’ Title


It would seem Microsoft have got alot of faith in SEGA and Sumo Digital’s Sonic & SEGA All Stars Racing. Not only do they give the game Avatar support and Banjo-Kazooie a playable appearance, they’ve now given it February 2010 Family Game of the Month title. The Xbox 360 edition maybe be getting some exclusive downloadable content according to a leak on the game’s website where that piece of info was quickly removed.

Will Microsoft and their studio Rare’s contribution’s pay off? We’ll have to wait and see when the game is release Feb 23 in the U.S. and Feb 26th in Europe.

Source: Xbox.com (U.S. version of the site)

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ASR: 3rd JSRF Track? + 2nd Final Fortress Track?

SSMB Member Doctor Eggman has been researching all Sonic & SEGA All Stars Racing media and his eagle eyes have may have uncovered another Jet Sed Radio Future track and another Final Fortress track too.

Doctor Eggman’s report from his SSMB post is below –

Could the sunset level be a third JSRF track? The unknown sunset level has the same red/white road blocks as the daytime Shibuya-Cho level. Take a look:

Could there be TWO Final Fortress tracks? Differing times of day has made it clear that there are more than 1 JSRF track, so how about differing weather conditions in the Final Fortress footage? Take a peek:

Dark and stormy weather in these clips:

And BLUE BLUE skies in this clip:

Credit again goes to Doctor Eggman at the SSMB for the heads up!

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ASR: 3 Pieces of Alex Kidd Art & 2 Pieces of Track Concept Art

Some new Alex Kidd and track concept art has hit the net, 2 of the Alex Kidd pieces of artwork you may recognise from Official Nintendo Magazine UK’s preview and sticker sheet but now we have they’ve been released to the public online in hi-res.

The concept art is of the Dino Mountain track from the Billy Hatcher franchise while the other is a desert track from the Super Monkey Ball series you may remember seeing in the Bajo-Kazooie revelation trailer.

Check all the art out below –
(Click to enlarge)

Source: GoNintendo

Thanks to NinMicroSega over at the SSMB for the heads up!

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New ASR Xbox 360 Screenshots

Team Xbox have got their hands on some new Xbox 360 screenshots of Sonic & SEGA All Stars Racing. In them we see 2 player split screen play in action and some more of the Xbox 360’s Avatar’s aswell as Banjo-Kazooie who like the Avatar’s are exclusive to the Xbox 360 version. A few of the screenshots also reveal a new city track, nothing immediately appears to give us an idea of which franchise the track is from though. Any idea’s readers? Let us know your thoughts and predictions in the comments.

Check out the other 8 screenshots below –
(Click to enlarge)

Thanks to Doctor Eggman over at the SSMB for the heads up!

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ASR: Second Jet Set Radio Future Track Discovered

Eagle eyed SSMB member Doctor Eggman has discovered a second Jet Set Radio Future track in Sonic & SEGA All Stars Racing. The discovery came from the last vehicle focused trailer released where a collection of small video’s showcasing the various tracks are shown. Compare the two images above(left is Jet Set Radio Future and right is ASR) and you’ll see they look very much alike.

Thanks to Doctor Eggman over at the SSMB!

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Mash-Up Monday: Lady Gaga, Xzibit Meet Sonic

Lady Gaga’s “Poker Face” vs. Lava Reef Zone

[youtube]http://www.youtube.com/watch?v=aEx-JW49mNg[/youtube]

Xzbit’s “Mean Muggin'” vs. Mystic Cave

[youtube]http://www.youtube.com/watch?v=J64QN9UrYAU[/youtube]

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New ASR DS Screenshots

Nine new Sonic & SEGA All Stars Racing DS screenshots have hit the net showcasing the Blizzard Castle track and what looks to be a volcano track complete with pools of lava, the complete opposite of the Blizzard Castle’s winter wonderland.

Check them out below –
(Click to enlarge)

Sources: GoNintendo’s Flickr and Gamespot for the 10th pic at the top of this post.

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New ASR Wii Screenshots

Gaming website IncGamers have got their hands on some new Sonic & SEGA All Stars Racing screenshots of the Wii version. In them we see more of the Mii’s in action and some heated neck and neck rivalry between Sonic & Amigo in one screen and Amy doing what she does best which of course is chasing Sonic.

Check out the other 3 screenshots below –
(Click to enlarge)

Thanks to Tom over at the SSMB for the heads up.
Source: IncGamers

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Steve Lycett De-confirms Hooked Gamer’s ASR Phantasy Star Online Track Revelation


UPDATE: Steve Lycett under his S0L tag over at the SSMB has de-confirmed the Phantasy Star Online track mentioned in Hooked Gamers preview with the following statement –

Errr de-confim

I’m not sure which track they’re talking about – but it’s not a PSO one. They’ve likely seen a Final Fortress stage


S0L

Look’s like Hooked Gamer got confused somewhere during their preview. UPDATE END
Original article below –

Gaming website Hooked Gamers(yeah we haven’t heard of them either) have recently had the chance to check out how Sonic & SEGA All Stars Racing is coming along. In their preview they see the game has potential but they also think it might end up being simple and standard.

The most interesting part of the preview is the quote below revealing that the game has a Phantasy Star Online track, unfortunately there are no screenshots to give us a glance at track.

It’s great to see so much of the old classic Sega games return to the TV screen. In tune with these classics, the confirmed stages in this game vary from the bright, welcoming beachside of Seaside Hill from Sonic Heroes to a futuristic and whimsical Phantasy Star Online stage.

Check out the preview here.

We’ll keep an eye out for any more info, screenshots and video’s and keep you up to date.

Thanks to Blue Toad over at SEGA Forums ASR topic for the find

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Sunday Poll: “waits 4 needlemouse infos”

Nothing ever happens on Sundays.  You come here, usually shit ain’t goin’ on Sundays and you’re all like “pfffft, that sucks.”  Here’s a chance to do something about that, I guess.  I’m going to start doing this every Sunday.  The first Sunday poll question is:

With all the drama, leaks, and general bullshit around Project Needlemouse, how desperate are you to know anything about the game?

  1. Extremely Desperate.  I’ve ruined three pairs of pants.
  2. Desperate.  My pants are literally bulging.
  3. Moderate.  I feel a small sensation downstairs.
  4. Not Desperate.  I’d like more concrete information before getting tight.
  5. Don’t Give a Shit.  Self-explanatory.

Select one of the 5 answers in the comments box below.

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ASR Getting New Box Art For DS Version?

The U.S. version of the Sonic & SEGA All Stars Racing website has updated the DS version of the game’s box art with what look’s like a modified version of the old box art with new Sonic artwork. What’s odd though is the absence of the Nintendo Wi-Fi Connection logo that was on the old box art, that and we’ve known the DS version has online multiplayer for a while now.

You can check out the box art at the Sonic & SEGA All Stars Racing website, if you’re in the UK or any other territory click the flag at the top right and change it to the U.S. flag.

Thanks to HunterTSF over at the SSMB for the heads up and pic!

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Random: ScrewAttack Reveal Justin Timberlake Is Providing The Music For Project Needlemouse

ScrewAttack have looked into the future top 10 gaming headlines for 2010 and have returned with some news for Project Needlemouse. After the confirmation that Michael Jackson provided music for Sonic 3, SEGA have decided they want another pop star on board so they’ve shockingly got Justin Timberlake to perform music for the game.

Check out ScrewAttack’s Top 10 Headlines For 2010 video here

How do you feel about this crazy news? Let us know in the comments.

Editor’s note: Justin Timberlake isn’t really providing music for Project Needlemouse, this post is for comedy value only.

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