Welcome to the Archive site of The Sonic Stadium (2008-2023)
Please note that this site is no longer being updated or maintained; as a result, there may be design issues, and links to images and other media may be broken. Links to posts may redirect you to the same article on the current Sonic Stadium website.
Mighty takes centre stage in this new art piece published by the official Sonic Channel team, created to celebrate the 30th anniversary of the SEGASonic the Hedgehog arcade game.
Released in 1993 to a limited test audience in Japan, SEGASonic the Hedgehog was a unique arcade game that featured a trackball for movement of Sonic, Ray the Squirrel and Mighty the Armadillo (who debuted in this adventure). Players had to dash through isometric stages, bashing through obstacles as quickly as possible in order to outrun Dr. Eggman and his deadly traps.
A commemorative illustration of “Sega Sonic the Hedgehog” celebrating its 30th anniversary since its release in 1993
This arcade game is the debut work of Mighty and Ray who appeared in “Sonic Mania Plus”
Characteristic trackball operation is tricky Mighty seems to be a master
It’s really nice to see Mighty (and Ray, to an extent) recognised again in official artwork/media, after their appearance in Sonic Mania Plus was largely seen as a one-off. What do you think of this art piece? Let us know in the comments below!
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Possibly one of the rarest Sonic the Hedgehog arcade cabinets, a SEGASonic Cosmo Fighter Galaxy Patrol children’s ride which includes an English translation, has been found by a fan!
SEGA Arcade aficionado IAMAMAZING100 on twitter recently shared images and footage of their recent acquisiton of the ride-in space ship, including footage of the cabinet up and running:
The children’s ride was made as part of the Waku Waku children’s line in Japan which is where many cabinets were deployed, with a limited deployment in predominently English speaking countries (for example, a unit was based at SEGA World Sydney).
There are also several subtle differences, besides the language, between the two versions such as sprites used in the game:
The ROM of the English translation for the game has yet to be dumped and shared, making this an exciting find for arcade buffs.
We’d love one ourselves…though we think it might be difficult to fit in one now!
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It has been 10 years sine the devestating Tohoku earthquake and tsunami hit Japan, causing massive loss of life. The folowing nuclear disaster at the Fukushima Diachii power plant still has lasting repurcussions, affecting a huge number of lives of those living in and around the Prefecture. A large area around the wrecked power plant – known as the exclusion zone – is still deemed too radioactive to safely live in.
The Youtube channel, Exploring the Beaten Path, spent time in the Fukushima exclusion zone back in 2019, investigating those places that stand frozen in time since 2011. As part of their exploration, a pair of daring explorers has ventured into the ruins of a SEGA Games Hall (with it’s SEGASonic logo still intact on the building) to get a glimpse into life so suddenly brought to a halt a decade ago.
You can check out the video below:
On this sombre anniversary, the thoughts of everyone at TSS are with those who were and still are affected by this disaster.
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Have you played the arcade edition of Mario & Sonic At The Olympic Games Tokyo 2020? It’s basically the same version as the one you’ve seen on the Nintendo Switch. Well, it was the same until today. Because Bowser Jr.’s been added to the game’s roster of playable characters!
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The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
Sega of America took down the trailer, so I rehosted it for your convenience!
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Update (March 30th, 2019 at 2:32PM ET):
Sega just released the HQ assets, including transparent PNG logos, HD versions of the two primary Switch screenshots, as well as the HQ version of the trailer with less compression. I made new screencaps from the HQ version of the trailer.
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Update (March 30th, 2019 at 9:16AM ET):
Sega have just announced the western release of the games. The Mario & Sonic game for Switch is now called Mario & Sonic at the Olympic Games Tokyo 2020. The arcade game of course is titled Mario & Sonic at the Olympic Games Tokyo 2020 – Arcade Edition. Finally, the mobile game is titled Sonic at the Olympic Games – Tokyo 2020.
For some reason, the Tokyo 2020 branding is missing from the logos, but the games are titled as such on the website as well as by Sega in their announcement tweet. All seem to still be published by Sega in the west (a first since London 2012), in fact Sega are publishing the games worldwide, which is a first in Japan where Nintendo published the Mario & Sonic series to date prior. Also, the arcade and mobile games are now dated for Summer 2020 in the west, rather than just the generic 2020 date in Japan. Check out the western website here.
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At the SEGA FES 2019 event it was announced that the Mario & Sonic series will return with Mario & Sonic at the Tokyo 2020 Olympic Games for Switch. Not only that, a separate arcade game, simply titled Mario & Sonic at the Tokyo 2020 Olympic Games Arcade Game, was additionally revealed, alongside a Sonic-only mobile game for both iOS and Andriod; Sonic at the Olympic Games.
SEGA previously announced back in October 2016, that they had secured the gaming license for the Tokyo 2020 games, but no confirmation was made that the Mario & Sonic series would be returning alongside Sega’s other more photorealistic Olympic video games to tie in with the event.
The title will be the 6th Olympic game title to feature Mario and Sonic following the Olympic game and Winter Olympic game titles.
Via the official Olympic Video Games website, the Switch game is due to release in Japan in Winter 2019. The arcade game is due sometime in 2020. Finally the mobile game is also due in 2020.
Here are the logos of each game plus two high-quality screenshots of the Switch game. I also included screencaps of the trailer, with all but the last being the Switch game, with the last being the mobile game:
Are you excited to see the return of the Mario & Sonic Olympic series? let us know in the comments!
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The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
Sega and Nintendo have finally opened the official Japanese site of the Arcade Edition of Mario & Sonic at the Rio 2016 Olympic Games, and includes footage from a variety of events in the game.
So far as playable characters go, we just have the usual characters including Mario, Yoshi, Sonic, Knuckles, Bowser, Peach, Eggman, Amy, Luigi, Wario, Tails, Shadow, Bowser Jr., DK, Metal Sonic, and Vector. The site teases at least four more to be unveiled, but naturally they’re surely to be any of the other known characters in the 3DS versions’ 40 total.
Among the events showcased is the classic 100m, which you can see below, with more in the events page.
httpv://www.youtube.com/watch?v=C_QBrbT6_-Y
And just a few of the small screens provided below. There are quite a bit more shown when clicking on a character in the characters page.
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The details regarding the mysterious SegaSonic Bros continue to leak out like an old dripping tap. Thanks to more information provided by and some fine detective work by the Sonic community, we now have a lot more details regarding the game and how it plays. Continue reading Even More SegaSonic Bros Details Revealed
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The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
Above we have the first video (recorded by Arcade Heroes) from the IAAPA 2015 arcade event showcasing the arcade version of Mario & Sonic at the Rio 2016 Olympic Games already translated in full English.
The video shows off the current roster of playable characters which at the moment are your expected norm, being Sonic, Tails, Knuckles, Amy, Eggman, and Shadow for the Sonic-side. As well as Mario, Luigi, Peach, Bowser, Wario, and Yoshi on the Mario-side.
We also have a look at four activities in the game (100m, Archery, Hammer Throw, and Javelin Throw), the same four already known of before in an earlier report (which talked about the controls of each event). Each starts off with a tutorial screen that can be skipped.
There will be two different cabinet releases; one with 4-player support which is shown in the video with the overhead displays and screens, and a 2-player version without the extra displays.
The arcade version is set for January or February 2016 in the US. The 3DS version is only scheduled for a February 18 2016 release in Japan, while the Wii U version has no date as of yet.
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The original version of “Why is Sonic in a car?” is now one step closer to being at our fingertips. Waku Waku Sonic Patrol Car has now been dumped and emulated courtesy of a Mame expert called David Haywood aka ‘Haze’. Continue reading Waku Waku Sonic Patrol Car Now Dumped and Emulated
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The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
As said in the previous report, Sega are holding locatests from the 17th through the 20th at Club SEGA Akihabara and SEGA World Kasai, and so we have a peek at the game from 4Gamer with translations thanks to Perfectly Nintendo! Naturally info isn’t final and only refers to the current build they’re showing.
So we have 8 characters so far; Mario Luigi, Peach, Wario, Sonic, Tails, Knuckles, and Shadow, and of course each are of one of three types (Power, Speed, and Balanced), with Mario as Balance and Sonic as Speed, no way! We have four sports shown; 100 metres, Hammer Throw, Javelin Throw, and Archery.
Now comes the Arcade bits; one credit costs 200 yen ($2 more or less), which allows you to play 3 sports and you’ll get the results at the end of the 3, and you can play with another person in local multiplayer here, and if you both pick different sports, they will be chosen randomly.
Controls are as follows; Your feet for events where you need to run. Two joysticks with a Start Button on the side. And a handrail to balance yourself while running for example.
We also have info on the sports shown;
100 metres – You use the stick to launch yourself before you start running and at the end you have to time a jump.
Hammer Throw – Press a button to hold the hammer, then you use the sticks to rotate the hammer, and then then you stop pressing the button at the right time to throw it.
Javelin Throw – You start by running and use the right stick to control the angle of your throw.
Archery – You have to throw arrows at nine targets, with more points awarded the closer the arrows are to the center of the targets. You use the left stick to aim, and use the right stick to use the bow to shoot the arrows. The trajectory is determined by how long you take to draw your arrows as well as weather conditions such as wind.
We also have photos of the locatest (sadly none are direct-feed) from both $Gamer as well as Inside Games that show off what the machine looks like and a small glimpse of how the game looks:
As usual the game on Wii U and 3DS is due in 2016, and no date of any sorts was given for the Arcade Edition at the moment.
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That’s what gamer.ne.jp is reporting (translated by Perfectly Nintendo), the game in some form will indeed be heading to Arcades, the announcement was from Sega and while we don’t have any info at the moment about the game, next week Sega will hold what are called locatests (which are beta tests for Arcade machines) on July 17th-July 20th at Club SEGA Akihabara and SEGA World Kasai. No release date was given for the Arcade version, which right now is titled Mario & Sonic at the Rio 2016 Olympic Games Arcade Edition, and no updates on the Wii U and 3DS version’s release date were provided either, which are due in 2016.
What are your thoughts? Let us know in the comments below!
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Community member TitansCreed spotted a rather odd arcade machine during his holiday yesterday, an arcade version of Sonic Dash entitled ‘Sonic Dash Extreme.’
According to what details we can gather from the picture and TC’s tweets, the game plays a lot like it’s mobile counterpart with one or two differences.
Character selection is random, as is level stage.
If you fail to beat the boss, it’s game over.
From what little information we can tell, the arcade machine appears to be made by ‘Sega Amusements’ and rewards the player by giving them prize redemption tickets. However, there are no details about the machine on their website.
We do however have a location of this particular machine. It was found in the Butlins holiday resort in Minehead (United Kingdom), so chances are it’ll soon find it’s way to other arcades around the UK.
Titans Creed has promised to upload a video of the machine in action once he gets home, we’ll update you when that arrives.
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Toyko Joypolis continues to be amazing with another Sonic attraction recently announced and open. Sonic Brain Ranking sees contestants take the stand to answer questions in a Sonic themed setting. Continue reading Sonic Brain Ranking Announced & Open at Joypolis
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Sonic Athletics is a new game, or should that be attraction which will be openning at Sega’s Tokyo Joypolis on April 25th. Players can take on the role of either, Sonic, Tails, Knuckles, Shadow, Amy, Metal Sonic, Silver and even Blaze in a sprint to the finish line. First one there, wins. Continue reading Sonic Athletics Announced, Open April 25th
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Disney UK released a new trailer for Wreck-It-Ralph last week and Sonic seemingly had little presence in it. But now, thanks to keen-eyed TSS reader Setnaro X, we can see a Sonic the Fighters arcade cabinet amongst all of the others at the beginning of the trailer. As it’s so difficult to see without precise pausing, we’ve taken the above screen grab for your viewing pleasure.
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You might remember back in December we reported on a rather obscure arcade game called Sonic Cosmo Fighter Galaxy Patrol, a game which sees Sonic take on the role of a galactic fighter pilot, there’s something I didn’t think I’d ever type.
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Sonic Paradise member Alpha3 was lucky enough to come across a Sonic Cosmo Fighter Galaxy Patrol arcade machine while on holiday in China earlier this year, and has kindly shared some gameplay footage on YouTube for all to see. Continue reading This is What Sonic Cosmo Fighter Galaxy Patrol Plays Like
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SSR DJ cdrom1019 recently visited SEGA’s Las Vegas GameWorks arcade and managed to grab some exclusive inside footage for TSS, something the management don’t normally allow but kindly made an exception for us. The photo’s and video are taken on a mobile phone camera so the quality isn’t great but those who have never been to a GameWorks or live outside the U.S. where they aren’t available should get a good glimpse of what’s on offer. If reports going around indicating SEGA are closing all of their GameWorks arcades are true then this is a good time to take a look before they’re shut down and if you live near a GameWorks but have never been then maybe this tour will persuade you to visit while you still have the chance.
Big thanks to cdrom1019 for the coverage and thanks to GameWorks for allowing it!
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SEGA may have given up the home console race, but it’s still finding ways to surprise us in the hardware scene. And this latest news may shock you – the company is going to be collaborating with Nintendo and Namco on a unique arcade board called Triforce. Continue reading SEGA Working With Nintendo and Namco on ‘Triforce’ Arcade Hardware
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Sonic makes an appearance in Virtua Striker 3! This arcade rendition of the Beautiful Game includes a secret team called ‘F.C. SONIC’ that features Sonic, Tails, Knuckles, Amy, Eggman and a squad of Chao. They’re even sporting their Sonic Adventure 2 designs. Check out the screens below. Continue reading Sonic Makes a Cameo in Virtua Striker 3
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A rather nice discovery has been made, amidst all the console doom and gloom. It turns out that a rather crafty member of the Sonic community has got his hands on a working ROM of a long-lost Sonic game called ‘SEGASonic the Hedgehog’. The title, originally released in Japanese arcades in limited numbers, has been difficult to emulate due to its unique trackball control scheme. But now, someone’s played it on a computer! Continue reading ‘SEGASonic the Hedgehog’ Arcade Game Discovered and Dumped
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Looks like the Dreamcast isn’t the only thing that’s keeping Sega busy these days. According to an article on IGNDC, the company has refurbished one of the arcades that it owns in Tokyo’s Akihabara district and relaunched it. What was once known as ‘Akihabara High-Tech Land’ is now ‘Club Sega’! Continue reading Sonic Celebrates ‘Club Sega’ Arcade Re-Opening in Tokyo
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