Welcome to the Archive site of The Sonic Stadium (2008-2023)
Please note that this site is no longer being updated or maintained; as a result, there may be design issues, and links to images and other media may be broken. Links to posts may redirect you to the same article on the current Sonic Stadium website.
If you want to know what’s happening in the world of Sonic the Hedgehog, then you’re in the right place! The Sonic Stadium’s News section is your first stop for all the latest information. Whether it’s news about video games, comics, TV shows or even movies, we have you covered!
The third issue in IDW Sonic’s Eggperial City arc is out today in comic shops and on IDW’s website and Comixology! This issue sees Sonic and friends battling Shadow androids while trying to take down Dr. Eggman’s self-repairing & expanding Eggperial City.
Check out the official solicit, cover variants, and preview pages below:
solicit:
“ Androids everywhere! Three teams are trapped in Eggperial City, fighting wave after wave of androids. Sonic is speeding, Amy is smashing, Tails is flying. Shadow is punching, Omega is ripping, Rouge is…looting. But will it be enough? And has anyone seen Tangle?!
Preview pages:
Cover variants:
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SEGA have announced a collaboration with Uncanny Brands to bring yet another appliance to the kitchens of hardcore Sonic fans; a waffle maker!
The waffle maker is being added as a prize option at the US restaurant chain Dave & Buster’s, so for the time will only be directly available for North American fans.
The waffle maker, as well as featuring a modern Sonic design, will be able to imprint a Uekawa-style Sonic head onto each waffle thanks to an ultra-detailed plate.
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If you’ve been wondering what’s going on with that Knuckles show for Paramount+, wonder no more: Sonic Movie director Jeffrey Fowler has confirmed via his Twitter account that filming of the show is officially underway, with him in the director’s seat for the pilot. Whether this marks the official first day of shooting, or if this is just the first day he can talk about it, is currently unknown. The Knuckles series is supposed to debut later this year.
Interestingly, Knuckles’ iconic Sonic OVA hat is in the photo, meaning it is almost certainly going to be worn by him in the series. According to Variety, the series will see Knuckles “agreeing to train Wade as his protege and teach him the ways of the echidna warrior.” Adam Pally (Wade Wipple) will star alongside Idris Elba, who will be reprising his role as Knuckles.
Edi Patterson, Julian Barratt, Scott Mescudi, and Ellie Taylor will features as recurring actors while Tika Sumpter (Maddie Wachowski) will guest star along with Rory McCann. James Marsden (Tom Wachowski) is not currently listed as a returning actor, so it seems like outside of Wade and Knuckles, the series will focus on a newly introduced cast. Additional casting is expected to be announced at a later day.
The series pilot is currently filming in London using a script from Sonic 2 screenplay writer John Whittington, and will serve as head writer. Brian Schacter and James Madejski have also been confirmed for the writing team.
We’re likely to hear more about the Knuckles series in the coming months, so stay tuned! It’s supposed to release some time this year.
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Hallmark has their upcoming Christmas ornaments available on their website. Along with a new Sonic in spin-attack mode, comes a Sega Dreamcast with lights and sounds similar to what we got last year with the Sega Genesis ornament. The Sega Dreamcast has a tiny, 8-bit Sonic in the VMU and plays music from Emerald Coast.
The Sega Dreamcast ornament will retail for $22.99 US while the Spin-Attack Sonic will retail for $18.99 US. Both will be available on October 14.
Check out our Twitter page here and here to see video of the ornaments in action.
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Details on Jakks Pacific’s upcoming line of Sonic Prime toys have been leaked by Entertainment Earth, a toy wholesaler that specializes in selling toys to stores. They posted a listing, which was quickly removed, detailing the nature of the upcoming toy line.
The Sonic Prime action figures will be five inches tall, and the first wave will consist of the following characters:
Sonic
Dr. Eggman
Thorn
Nine
While Earth Entertainment was quick to remove the listing, they weren’t quick enough. The Twitter account Sonic Merch News spotted the listing and tweeted it out.
These aren’t the first Sonic Prime toys to be revealed. PMI announced their own line back in January, and Turkish toy company Dede has pasted the show’s branding on various toddler toys.
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After years of development plus a 24-hour delay due to bad weather, the European Space Agency’s Jupiter Icy Moon Explorer (aka JUICE) is just hours away from launching and starting its eight-year journey to Jupiter. JUICE will explore the Jovian system, particularly the icy moons of Ganymede, Callisto and Europa, before eventually settling into an orbit around Ganymede in 2034. If successful, JUICE will be the first spacecraft to orbit a moon other than our own.
And Sonic will be along for the ride!
As we reported back in 2019, Sonic adorns the spacecraft as part of the logo for one of its instruments, the Radio & Plasma Wave detector (RPWI):
SEGA was nice enough to grant the team permission to use Sonic in their logo after the RPWI team leader, Dr. Jan-Erik Wahlund, requested it. According to Dr. Wahlund, Sonic was chosen due to his many adventures in space, as well as Wahlund and his team’s deep affection for the character. That the spacecraft is called “Juice,” a commonly used word by SatAM Sonic and his assumed name during the show’s Blast to the Past two-parter is purely coincidental.
The launch will occur at 8:15 AM EST and will be livestreamed from the ESA’s website here, or on their Youtube channel here.
The Sonic-adorned space craft will be launching from Guiana Space Center using an Ariane 5 rocket. It’ll be going on a little tour of the solar system over the next few years, using Earth, the Moon and Venus for various gravity assist maneuvers, before eventually passing through the asteroid belt (where it may do a fly-by of an asteroid) and reaching the Jovian system in July 2031. In July 2032, it will do a flyby of Europa before settling into a high-inclination orbit around Jupiter in order to study its polar regions and magnetosphere.
In December 2034, it will begin the aforementioned orbit around Ganymede, before crashing into the moon at some point the following year. That final maneuver may be changed if scientists conclude it may contaminate a liquid ocean.
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This week, Sonic Speed Simulator developer Gamefam has reached a settlement with the National Labor Relations Board regarding an early 2023 complaint. GamesIndustry.biz reports Gamefam put developer Joshua DeBoer on leave after DeBoer discussed the studio’s salaries with other employees to identify if Gamefam payed below industry expectations for the duties involved.
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We have gotten our first look at early, never-before-seen Sonic Frontiers footage thanks to a video leaked to Twitter from a now-deleted account. The account, @AVtoGAMEnoYAMI, was focused on another game that appeared in the footage, but the Sonic Frontiers stuff is what we’re (mostly) interested in.
The footage shows off some interesting details, including a larger Kronos Island that appears to be linked to the Rhea and Ouranos islands, a different Caterpillar miniboss, and a Super Sonic with a way more showy transformation, complete with loads more yellow energy. The footage appears to be from an internal SEGA meeting from 2021, meaning it was never meant to be seen outside the company.
Given the nature of this footage, we won’t be posting it. We will be posting some screenshots from it, however, much like we did on Twitter, though these are of a somewhat high quality.
Below are screenshots from the Sonic portion of the video. Please excuse the quality, that’s baked in to the originally uploaded video:
The other two games shown in the video were what appears to be a Persona 3 remake, as well as the oft-rumored new Jet Grind Radio, which may be SEGA’s fabled super game.
It’s pretty interesting seeing footage from earlier in Sonic Frontiers’ development. Hopefully, SEGA will allow us to see more from earlier phase’s of the game’s development, in a legit (and higher quality) way.
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In their effort to preserve and document as much from DiC’s Sonic cartoons as possible, Sonic DiC preservationist Fieryfurnace has found never-before-seen early Tails artwork, likely the earliest ever uncovered. The bulk of the artwork is from Yasushi Yamaguchi, who originally designed Tails. Two pieces are some turnarounds from Moore & Price Design, while the final piece is a sketch from US Sonic game box artist Greg Martin.
Check them out below:
Yasushi Yamaguchi:
Moore & Price Design:
Greg Martin
Notably, Yamaguchi’s Tails artwork is less consistent between pieces, and also features a Tails that is far fluffier and furrier than the final design. He gave more details on Twitter:
“These are the earliest character set-up drawings. Since the development period for Sonic 2 was short, we used these drawings as a base and brushed up the design as we created the game.”
This artwork was found in a box of Sonic SatAM pilot material that Fieryfurnace paid to have scanned, and then posted to Twitter. These were the reference materials SEGA of America sent DiC during the development of the SatAM pilot, likely as far back as April 1992. You can find out more about their efforts to find and preserve various materials from the Sonic DiC cartoons here.
They’ve said they will be uploading all future scanned materials to a drop box, which you can find here.
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An obscure arcade carnival game starring one of Sonic’s animal buddies has recently been uncovered: “Air Circus,” starring the seal Rocky. The machine was discovered in a high quality scan of SEGA’s 1994 Amusement Machine Guide, recently uploaded to Retro CDN. The scan also includes a high quality image of Curling Holiday, another obscure machine starring the penguin Pecky that has been known about since at least last year. Check out images of both machines below:
Air Carnival challenges the player to balance beach balls on an air stream coming out of Rocky’s mouth and getting it to float. “Curling Holiday,” a miniature curling game, had two players competing to toss Pecky-adorned curling stones at a target on the table. It kind of worked a bit like air hockey.
The machine was brought to the attention of the wider Sonic community thanks to a topic on the Sonic Retro forums, which was then disseminated to Twitter by Dave Luty.
In addition to these high quality images, someone in the linked thread also linked to a video showing the machines in action that was posted to Youtube years ago. In addition to footage of the two aforementioned games, it also has rarely footage of the game “Sonic Canball” in action!
You can check out the footage in the embed below, or here.
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The official Sonic Channel Japanese social account has completed its latest poll asking fans who they’d like to see in the next issue of its ongoing ‘Isekai Ohgiri’ fantasy art series – with Vanilla the Rabbit beating out her daughter Cream to feature in a new scenario with Vector the Crocodile.
According to the Sonic Channel social media post, Vector will be portrayed as some kind of ‘detective’ in the upcoming art piece, which will likely be completed and posted at the end of the month. The poll showed two emojis alongside the two character options, with Cream getting a ‘spy’ emoji and Vanilla a ‘painting fingernails’ icon. This may be a hint as to how the two characters would have been handled in the final piece.
It would have been nice to see Cream potentially run alongside Vector as a co-detective – like Batman and Robin – but Vanilla hasn’t been represented much in Sonic media outside of a side role in the Sonic Advance games and some TV and comic media. This may be just one reason why she won the poll by quite a substantial margin – 70.5% to Cream’s 29.5% result.
What are you hoping Vector and Vanilla’s partnership is going to look like? Let us know in the comments below.
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It’s that time of the month again! SEGA of Japan’s Sonic Channel has released their April artwork over at Sonic Channel. This month’s art is all about Silver, and you can check out both the regular and mobile versions of it below:
But that’s not all! Silver was also the subject of some artwork from the official Sonic Japanese Twitter account. Their latest art casts Silver in the role of a delivery boy, delivering cookies and other things in Soleanna’s Castle Town. Check it out:
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SEGA’s April Fools Day video game, The Murder of Sonic the Hedgehog, has become anything but a joke – with over one million players downloading the title since it launched on Steam on March 31. We feel like that has to be some kind of record, right? Well, if it isn’t, it’s still super impressive!
The news was announced by Sonic Social Media Manager Katie Chrzanowski, who also executive produced the light-hearted detective thriller. Chrzanowski also revealed that the game has been highly rated by those who have played it too, with ‘Murder’ currently sitting at #61 on highest-rated games on Steam of all time.
It’s an incredible milestone for a comical spinoff game made entirely by the US-based Sonic social media team. Of course, while the fact the game is free could go some way to explain its explosive popularity, it doesn’t discount the huge positive reception from all players who have tried it. It’s been warmly embraced by everyone who has taken the time to play it – it’s a great little detective story!
So it has been a great weekend for the Sonic social team – and all it took was killing off their company’s mascot! Congratulations, SEGA!
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SEGA HARDlight recently teased some new incoming characters for avid players of its mobile Sonic games, with the below image shared on its social media accounts last week. Now, following a server maintenance update we know more about the two musical racers about to hit Sonic Forces Mobile and Sonic Dash.
Promising “sweet melodies and electrifying guitar solos”, Popstar Amy and Rockstar Rouge will soon take centre stage in an upcoming in-game event, likely to be formally announced next week once HARDlight’s Spring-themed catch-up event ends.
Both new characters will come with an exhilarating 10/10 Speed stat when they arrive in Sonic Forces Mobile, but Popstar Amy will be built more for Acceleration (7/10), with a Strength stat of 6/10. Meanwhile, Rockstar Rouge goes all out on Strength (8/10) at a cost to Accel (6/10).
Popstar Amy will be equipped with Wind Boost and Tornado, along with new skill Solo Hit that constantly drops stun hazards ahead of your rivals as long as it’s active. Rockstar Rouge hits the track with Electro Boost and Storm Cloud, on top of a skill called Hard Rock – this will silence any nearby rivals and also fire off multi-lane projectiles at further-away enemies!
The introduction of these two new characters should spice up the action on the circuit, no doubt! We can’t wait for the in-game event to begin.
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IDW Comics is celebrating five years of non-stop Sonic action by re-releasing its landmark debut issue from 2018 in a special collector’s package.
The “5th Anniversary Edition” reprint of IDW Sonic #1 will, as you’d expect, come complete with all the original stories that published with the original comic’s release, along with a bonus short story and some additional commemorative material. Some of this will include a special look at how the IDW Sonic comics are made.
We’re used to IDW going a little bit variant-cover happy with its releases these days, but on this occasion there will be no less than five covers to collect! Cover A will be a collection of all the first four issues’ connecting covers, with the other Covers handled by well-known artists that have had a hand in the Sonic comic series over the years.
IDW Sonic #1 5th Anniversary Edition: Cover A by Tyson Hesse
Cover B by Tracy Yardley
Cover C by Matt Herms
Cover D by Jennifer Hernandez
Cover RI by Jon Gray and Reggie Graham
The 5th Anniversary Edition should be in stores right now for you to buy (release date 5 April), at a price of $7.99. Solicitation information below.
It has been five years since Sonic the Hedgehog #1, can you believe it?! Five years of friendship, speediness, and chili dogs!
To celebrate, we’re getting the team back together! Join Ian Flynn and Tracy Yardley for a reprint of #1, plus an all-new bonus short story, a look at how the comics get made, and more!
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A unique version of Sonic Adventure, “Sonic Adventure Tournament Disk,” has been uncovered by video game preservationist Comby Laurent. This version of the game was specially made for a Sonic Adventure tournament that ran during “The SEGA Dreamcast Mobile Assault Tour,” a 22 week long American promotion that started on August 23 1999. The Assault Tour was a joint event between SEGA of America and IGN that had two Dreamcast-themed trucks traveling across the US, giving some American gamers their first chance to check out SEGA’s new console.
This version of the game drops players right into Emerald Coast with a fully upgraded Sonic, giving them two minutes to get as many points as possible. Participants could win everything from t-shirts, to Japanese VMUs and Millennium 2000-branded Dreamcast controllers. The top 4 finalists were brought to Las Vegas at the end of the tour, where they could complete for a $15,000 grand prize. The second and third place winners received $5000 and $2500 respectively, while the fourth place winner got some SEGA swag.
While this is mostly notable for being a special version of Sonic Adventure from an obscure part of SEGA’s history, it’s also a very-late prototype build of the game. It’s dated August 10, 1999, just two days before the final build on August 12. As a result, the differences between this build and the final are minor, only lacking music for the DLC and a fully completed European localization.
If you want to read more about this game and the event, or play what those contestants did decades ago, you can find the dump of this unique, once lost piece of history on Laurent’s website, here. You can check out a recording of the game in action in Laurent’s original tweet below:
Tomorrow is the 4th of April. What's on the 4th of every month?
In the meantime, enjoy the Sonic Adventure Tournament Disk prototype and don't hesitate to read the interview of one of the organizers of "The Sega Dreamcast Mobile Assault Tour" event👇https://t.co/klrHQdGsuupic.twitter.com/yNjRvT0kZo
— Sega Dreamcast Info (@CombyLaurent1) April 3, 2023
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According to a rough machine translation, the trademark move was intended for the first update, but was held for additional polish.
ORIGINAL STORY: According to Sonic Frontiers Facts+ via Twitter, a line of code in the latest update shows that holding the rightmost face button along with the L Trigger will cause a spin dash on the ground while holding the L Trigger in the sky will have Sonic coming down with a spin dash as well. This doesn’t appear to work currently, and may only be there for future characters. We’ll probably know more when the second update launches.
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The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
In a tweet that went up a few hours ago, Headcannon confirmed that they have contributed to the upcoming new content for Sonic Origins Plus, including Amy Rose’s new sprites and Knuckles’ campaign in Sonic CD.
It's coming – Sonic Origins Plus! We're happy to announce that we’ve once again cooperated with SEGA to update this project; you know we can't resist Sonic! Here’s some of what you can look forward to in Origins Plus: [continued in thread] https://t.co/X46RoXPfsD
Headcannon specifically calls out the work of team members Andy A-Start and DashPadSPD for design and data management in the expansion. In addition to the character updates, Headcannon also supplied additional enhancements which were not specified. Closing out the thread, the team thanks SEGA for their openness to the developer’s feedback and suggestions, and they appreciate the level of trust SEGA put in them.
Headcannon was responsible for bringing Sonic 3 & Knuckles to the Retro Engine in Sonic Origins’ initial digital release. While our staff has had very positive experiences with collection, some members of the community and members of Headcannon itself have expressed dissatisfaction with its technical shortcomings.
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Following several other major publishers, IGN is reporting that SEGA too will not be exhibiting at E3 this year. It has been a trying year for the ESA and partner ReedPop as the two attempt to revitalize E3 following several years of cancelled and online-only shows. With this announcement, all three console platform holders, as well as Ubisoft and Tencent, have bowed out of the expo. With so few companies willing or able to commit to the event, it’s unclear if the show has a present, much less a future.
While SEGA may not be at E3, there is still the possibility for other announcements this Summer. Both SEGA and Atlus have previously been a part of Summer Games Fest, and there are already a number of known SEGA and Atlus projects looking to launch this year and beyond: Hyenas, Endless Dungeon, Samba de Amigo, and Like a Dragon Gaiden (plus multiple updates to existing Sonic games).
The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
Sonic will be appearing in the upcoming Samba de Amigo: Party Central, along with a couple songs and a location from the franchise.
Party Central’s base game will feature the songs Fist Bump and Escape From the City. It will also feature City Escape as a location, where Samba can dance alongside Sonic himself.
Check out a screenshot from the Sonic stage below:
This isn’t the first time the two franchises have crossed over: being a Sonic Team-made IP, Sonic’s got a long history with the series. Sonic music appeared in the original game and it’s expanded Japanese-only expansion, and the Wii version did one better by actually bringing in Sonic and featuring Green Hill as a location.
Given that Party Central will feature DLC, it seems likely that the game will get more Sonic content in the future.
The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
Sonic Origins Plus, which has been the subject of two increasinglyrevealing leaks, has finally been officially announced. This new, expanded version of Sonic Origins will include playable Amy, add Knuckles to Sonic CD, add emulated versions of Sonic’s 12 Game Gear titles to the museum, and will also include all previously released Digital Deluxe content. It’ll release on June 23, in time for Sonic’s 32nd anniversary, and Sonic Origin’s own 1 year anniversary.
Sonic Origins Plus will release both physically and digitally for $39.99, with the physical edition including reversible box art and a 20 page art book. Current Sonic Origins owners can have all the new DLC for $9.99.
This announcement came via a trailer, which you can watch below:
Here’s a quick look at the physical packing, reversible box art and artbook from the trailer:
Check out screenshots of Amy, Knuckles in Sonic CD, and some of the Game Gear titles below:
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So, Sonic Origins Plus’s announcement is probably coming pretty soon. A rating for the game released last month, and now ComicBook.com appears to have accidentally posted an article announcing the game early. Said article has now been deleted, but remnants of it can still be found via the site’s search engine and through Google caching. The article confirmed the following:
Sonic Origins Plus will release digitally and physically for $39.99 on June 23, owners of the original game can get the DLC for $9.99
All 12 Sonic Game Gear games will be include and playable via the museum.
Amy Rose will be playable across all the 16-bit games.
Knuckles will be playable in Sonic CD
All Digital Deluxe content will be included
Physical Editions will include 20-page artbook & new reversible cover art.
CB isn’t always the most reliable site, especially when it comes to rumors, but what makes this notable is the nature of the article. That it was posted as matter-of-fact news, that it was deleted, all make this notable…as a rumor. Since this isn’t coming directly from SEGA, and we have no way of confirming this ourselves, we’ve labeled it as a rumor, will be reporting it as such, and we encourage our readers to treat it that way.
An announcement is probably imminent…or maybe this was written up to fo up in a week, or a month. We’ll know soon enough!
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We finally have an idea of what Sonic 2’s most infamously named scrapped level, Genocide City (aka Cyber City) would’ve looked like. For the first time ever, some pixel art and the palette from the long lost stage have been released to the public courtesy of video game developer, preservationist and historian Frank Cifaldi. Cifaldi took a photo of documents featuring the art during a meeting with Tom Payne, a Sonic 2 level designer who worked on Genocide City. Take a look:
Cifaldi posted the photo to the discord of Hidden Palace, a game preservation site, and it eventually found its way to Sonic Retro thanks to Sonic Retro user The joebro64. Sonic Retro researcher ICEknight took the palette from the documents and applied it to Metropolis Zone Act 3, known to be a leftover from Genocide City’s development, to give us an idea of what the level might’ve looked like in game. Check out their work below:
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The company shared the news on its official Japanese Sonic Twitter account, pointing to the game’s recent accolades with the “Japan Game Awards 2022 Future Category Winner” and “Famitsu Dengeki Game Awards 2022 Best Action Adventure” award wins.
We crunched some numbers and calculated that Frontiers is just 400k units away from surpassing Sonic Heroes to become one of the best-selling 3D Sonic the Hedgehog games ever. That’s very exciting!
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Did you know that spinoff Mega Drive title Sonic Spinball is going to be 30 years old this November? Well you probably did actually, because you’re a huge Sonic fan just like us. It seems that Sonic Team in Japan has remembered this fact, as they are focusing on an iconic scene in the pinball action game for its latest art piece.
Posted on the official Japanese Sonic Channel Twitter account, the new artwork features the blue blur chilling out in a handy drum barrel as he paddles his way through the game’s first stage, Toxic Caves. He seems rather embarrassed to be there – probably because whoever is controlling him can’t keep him on the pinball table. Still, it beats swimming in all that green gunge, doesn’t it Sonic?
Weirdly, the Twitter post accompanying this art piece mentions that this is a “commemorative illustration of “Sonic Spinball” celebrating its 30th anniversary this month” (via machine translation – emphasis ours). Sonic Spinball’s original release date in the West was actually November 1993, and in Japan it was the following month in December – so unless Sonic’s been using some leftover Time Stones that we’re not aware of, Sonic Channel might be getting a bit excited ahead of time here.
Still, it’s really nice to see some Spinball representation from the Japanese ‘Team, and we’re all here for it.
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The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
The first free content update for Sonic Frontiers will arrive on Thursday March 23, according to a reveal made via SEGA’s official Sonic the Hedgehog newsletter bulletin.
Originally announced in December to promote a slate of upcoming content for 2023, the “Sights, Sounds and Speed” update will include some bonus quality-of-life features for players dashing around the Starfall Islands – including a Jukebox feature, Photo Mode and some additional challenges.
Later in the year, Sonic Frontiers players will be able to enjoy even beefier updates, including a birthday celebration and additional Story chapters involving new playable characters.
Are you looking forward to the imminent update? Let us know in the comments below!
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It is turning into a surprisingly active year for Samba de Amigo. In addition to the brand new game announced last month, the ever-impressive Dreamcast community has released an English conversion for the system’s Japanese-exclusive expanded version, Samba de Amigo Ver. 2000. This conversion was put together and released on Github by dukeblooder. You can find the patch over at Romhacking.net, and find instructions and additional information on the conversion here.
This conversion isn’t a translation, per se. Instead, dukeblooder has simply replaced the Japanese original’s text images with their English equivalents from the US/PAL versions of the 2008 Wii release. This method was able to convert most of the game into English, though it is constrained by some limitations. The internet page is still in Japanese, the results screen for the “Love Love” mini game is still in Japanese, and the Volleyball mini game voiced instructions were removed. Despite that, this game is now fully playable to English speakers for the first time ever. The game is playable on an emulator, and should be playable on Dreamcast hardware, though we haven’t tried that out yet.
CD Romance posted a tweet showing off the patch in action:
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