Happy 30th Anniversary to Sonic The Comic!

Thirty years ago today, the very first issue of Egmont Fleetway’s Sonic The Comic hit store shelves in the UK. And with it began a revolution in video game universe storytelling that gripped an entire generation.

‘STC’ initially started out as a more general SEGA-themed comic book that happened to feature Sonic the Hedgehog as the headliner. Early issues always had a one-shot Sonic story at the front, but also ran strips for other Mega Drive titles such as Ecco the Dolphin, Golden Axe, Streets of Rage and even Decap Attack.

The first few Sonic adventures were pretty simple affairs, without much substance beyond the blue blur taking on Dr Robotnik’s “mean trap of the day”. But Sonic the Comic really came into its own some ten books in, when writer Nigel Kitching decided to break away from one-shot stories and introduced a universe-setting event that would allow for much more interesting plots and multi-issue arcs.

As the comic evolved, so too did the complexity of the characterisations of SEGA’s mascot and his friends. Sonic, as a hot-headed leader of a pressed team of freedom fighters, often plays against incredible odds in order to take back Emerald Hill and the rest of Mobius from Robotnik’s rule, while Knuckles’ ancestry and duty to Angel Island is explored through multiple side stories and adventures with the Chaotix crew.

And while the Fleetway team was careful to stay incredibly close to the video game source material (unlike the US Sonic comic of the time by Archie Comics, which leaned more towards the DiC cartoon universe), in doing so they were able to create original, vicious enemies that really felt like they could have belonged in a Mega Drive game. Robotnik’s near-invincible robot general Brutus gave Sonic – and Robotnik – a serious challenge, while the Brotherhood of Metallix took the Metal Sonic concept and evolved it into something more of a creepy and incredibly dangerous robo-cult bent on transforming the universe.

Over the years, characters such as Tails, Knuckles and Amy got their own strips (pushing out the other SEGA IP until Sonic the Comic was filled with nothing but blue blur adventures) with equally-interesting arcs (Tails having a secret life in an alternate dimension as a Troll-defeating knight of honour?), and many of these crossed over to great effect.

Knuckles would co-star in Tails adventures, while Knuckles’ strips often canonically ran alongside – or preceded – the events that were taking place in the headline Sonic story. Even minor Fleetway-original characters like Tekno the Canary and Shortfuse the Cybernik had their fans, and starred in strips of their own.

Throughout all the years of incredible game adaptations, original story arcs and crossover events, Sonic the Comic sadly came to the end of its original run at the end of 2001, the publication squeaking along for a few years more as mere reprints of what happened before. In a world where many video game IPs now have some form of expanded universe multimedia, the UK’s Sonic the Comic arguably blazed a trail and set the standard for what could be done. And in our view, it still hasn’t been topped.

Happy 30th Anniversary, Sonic the Comic! Share your favourite stories and memories in the comments below!

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Sonic Channel Celebrates SEGASonic the Hedgehog’s 30th Anniversary in New Art

Mighty takes centre stage in this new art piece published by the official Sonic Channel team, created to celebrate the 30th anniversary of the SEGASonic the Hedgehog arcade game.

Released in 1993 to a limited test audience in Japan, SEGASonic the Hedgehog was a unique arcade game that featured a trackball for movement of Sonic, Ray the Squirrel and Mighty the Armadillo (who debuted in this adventure). Players had to dash through isometric stages, bashing through obstacles as quickly as possible in order to outrun Dr. Eggman and his deadly traps.

Shared on the Sonic Channel social media account, the piece is accompanied with the following text (machine translated):

A commemorative illustration of “Sega Sonic the Hedgehog” celebrating its 30th anniversary since its release in 1993

This arcade game is the debut work of Mighty and Ray who appeared in “Sonic Mania Plus”

Characteristic trackball operation is tricky Mighty seems to be a master

It’s really nice to see Mighty (and Ray, to an extent) recognised again in official artwork/media, after their appearance in Sonic Mania Plus was largely seen as a one-off. What do you think of this art piece? Let us know in the comments below!

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IDW Sonic Special ‘Seasons of Chaos’ Reprint Coming October 2023

IDW is set to re-release its popular Sonic 30th Anniversary special book later this year, with a paperback edition titled “Sonic the Hedgehog: Seasons of Chaos”.

Continue reading IDW Sonic Special ‘Seasons of Chaos’ Reprint Coming October 2023
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IDW Sonic 30th Anniversary Comic Con Cover Brings Back PAL Mega Drive Nostalgia

As if we needed any more reason to be excited about IDW’s Sonic 30th Anniversary comic, we now have a high quality version of the one-shot comic’s cover artwork. And it beautifully references the PAL box art of the original Mega Drive Sonic the Hedgehog box art.

Continue reading IDW Sonic 30th Anniversary Comic Con Cover Brings Back PAL Mega Drive Nostalgia
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Happy 30th Birthday, Sonic The Hedgehog – The Blue Blur’s Lasting Legacy

It is hard to believe, but a blue hedgehog that runs at the speed of sound is now 30 years old today. So, let’s take a moment to reflect on the impact that the franchise has had around the world.

Continue reading Happy 30th Birthday, Sonic The Hedgehog – The Blue Blur’s Lasting Legacy
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Artist Creates Sonic the Hedgehog “Artwork Countdown” For 30th Anniversary

Since June last year, artist and animator Keith Stack has been creating a unique piece of Sonic the Hedgehog fan art each day and posting them via Twitter, in order to count down to the 30th anniversary.

Stack’s pieces range from hillarious parodies to clever commentaries on current events, as well as some wonderful tributes to an incredible cross-section of references to obscure corers of the Sonic series and beyond (we particularly love the very “Bri’ish” take on Sonic the Comic!).

Check out some of our favourites below!

You can view the rest of Stack’s artwork on his Twitter account.

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Funko Reveals Some of its Sonic 30th Anniversary Pop! Figures

Funko has given us our first look at what they have in store for Sonic’s anniversary next year: new Silver and classic Sonic figurines. The regular versions of these figurines will be available exclusively at FYE for $12 each. Meanwhile, special editions of these figures are exclusive to two other retailers: the “flocked” (or fuzzy) version of Classic Sonic will be sold exclusively at Funko’s own online store, while the Glow in the Dark version of Silver will only be found at Hot Topic.

According to the 30th anniversary merchandise announcement last week, we have much more, including a Tails figure, in store.

Check out all four figures below:

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Huge “First Wave” of Sonic 30th Anniversary Merchandise Announced, Coming in December

Although the 2020 hasn’t been… great… so far, SEGA is intent on making the most of the rest of the year, with the announcement that a large number of new Sonic branded merchandise is heading to stores from December to celebrate the blue blur’s 30th anniversary. It’s going to be a Sonical Christmas!
Continue reading Huge “First Wave” of Sonic 30th Anniversary Merchandise Announced, Coming in December

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Sonic the Hedgehog “Encyclo-Speed-Ia” To Release for 30th Anniversary

A Sonic the Hedgehog “bible” containing a history of Sonic lore is due for release in June 2021!

Continue reading Sonic the Hedgehog “Encyclo-Speed-Ia” To Release for 30th Anniversary

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Sonic Team Will “Take Good Care” of 2D and 3D Sonic In The Future

If you were the least bit worried about Modern Sonic being tossed aside for Classic Sonic or vice versa, you can lay those fears to rest. According to Sonic Team leader Takashi Iizuka, neither are going anywhere, and both will be “taken care of.”

Continue reading Sonic Team Will “Take Good Care” of 2D and 3D Sonic In The Future

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Takashi Iizuka Hopes He Can “Meet Fans’ Desires” For Sonic 30th Anniversary

Sonic Team head Takashi Iizuka wants to make you happy. The guy is clearly working flat out to deliver whatever projects SEGA has in store for Sonic the Hedgehog’s 30th Anniversary, and in a new interview he’s not shy about his intention to to satisfy every fan out there.  Continue reading Takashi Iizuka Hopes He Can “Meet Fans’ Desires” For Sonic 30th Anniversary

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Sonic Chief Brand Officer: Exciting News Coming For Sonic’s 30th Anniversary

As you might be aware, it’s Sonic’s 30th anniversary next year. Just in case you were worried that SEGA might forget about that fact, and have absolutely nothing planned, fear not! SEGA America’s Chief Brand Officer for Sonic, Ivo Gerscovich, has teased that they have some ‘exciting’ things to share soon. Continue reading Sonic Chief Brand Officer: Exciting News Coming For Sonic’s 30th Anniversary

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Iizuka: 2021 Will Be A Big Year For Sonic, Drop-Dash Will Be A Mainstay

In an interview with Game Informer, Sonic Team head Takashi Iizuka made some exciting comments regarding the future of Sonic, particularly regarding the upcoming 30th anniversary, as well as some other details about the series!

Continue reading Iizuka: 2021 Will Be A Big Year For Sonic, Drop-Dash Will Be A Mainstay

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Iizuka wants to take on “a new challenge” for Sonic’s 30th anniversary, might consider bringing Sonic to eSports

In a recent interview with Japanese gaming website 4Gamer, Takashi Iizuka, the head of Sonic Team, answered some questions regarding Sonic’s future. The following excerpts from that interview were translated by Nintendo Everything.

When asked about Sonic’s upcoming 30th anniversary in 2021, Iizuka said that “planning would need to begin now,” and that he’d “really like for us to take on some sort of new challenge for it though.”

On the subject of Sonic in eSports, Iizuka was ambivalent, saying that because Sonic is primarily an action platformer, going into eSports “might not be feasible.” However, he did express a willingness to take on new genre challenges, bringing up the recently released Team Sonic Racing as an example. He indicated that “there’s always the chance that something suited to eSports might come out of those different projects.” The Sonic franchise is no stranger to spin-offs in other genres, so it would appear that an eSports focused Sonic spin-off is at least a possibility, albeit a remote one.

While this likely has nothing to do with Sonic’s still-far-off 30th anniversary, Iizuka did confirm that a new 3D Sonic title was in development earlier this year at SXSW’s Sonic panel.

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SEGA Promises ‘New Sonic Content’ in License Global Magazine

If you’re worried about what’s next for Sonic now that Team Sonic Racing has hit store shelves, take heart! License Global’s digital magazine for this month has a page dedicated to the blue blur, and in it you’ll find that there is indeed new Sonic content in development, as well as some new artwork! Continue reading SEGA Promises ‘New Sonic Content’ in License Global Magazine

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