Alton Towers have revealed the above mock-up of the Sonic themed room launching alongside the Sonic Spinball ride at their hotel this weekend with a brief summary on their website of what it features.
Spin into the universe of Sonic The Hedgehog in his amazing new themed room. Stay in the famous game level of Green Hill Zone, practise your video gaming skills in the dedicated gaming area with Sonic game library, hunt for the Chaos Emeralds and test Sonic facts!
SSMB member Casanova has been in contact with Alton Towers regarding the room and managed to grab the following info from their customer service team –
– The room number is 312
– Prices start at around £300-£350 per night! And that doesn’t include breakfast/dinner/park tickets.
– Console/s to play the Sonic game library on have not been decided yet.
– There is no virtual tour on the site because the room is not finished yet.
Thanks to Casanova at the SSMB for the heads up.
Will you be booking some time at the Sonic room? Let us know in the comments.
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A 6th version of Sonic & SEGA All Stars Racing is being developed for mobile phones by one of the biggest developers out there for that platform Gameloft.
We have the first details and screenshots for you here:
It’s a frantic battle to the checkered flag as Sonic and friends race
around high-speed tracks throughout the varied and visually stunning
SEGA universe. Burn through a lush rainforest, or hit frightening
speeds in the haunted mansion or casino as Sonic, Alex Kidd, Dr. Eggman
and many more fan favorites, each with their custom built cars, planes
and motorbikes. Collect power-ups and launch weapons at the competition
to stay ahead of the pack and steal the number one spot. Battle it out
in the ultimate All-Star racing showdown!
* 10 famous SEGA characters including Sonic, Knuckles, Dr. Eggman, Tails, Alex Kidd and more, each with their own unique vehicle & abilities
* 8 memorable tracks set in SEGA’s various game worlds like Sonic the Hedgehog™, Super Monkey Ball™, House of the Dead™, Jet Set Radio Future™, and many more!
* Collect rings to trigger the Mini-Boost for extra speed.
* Master drifts, slipstreams and stunts to be the fastest racer.
* Grab 6 varied weapons and power ups: K.O. Glove, Rocket, Ghost, Confusing Star, and Dash.
* 4 games modes: Race, Tournament, Time Trial, and Mission
Date release: ??
Looks to be quite the package for the smaller mobile phone platform, we’ll bring you more details as they’re released. Meanwhile, do you like the look of this version so far? Let us know in the comments.
Source: Project Next
Thanks to Capone at the SEGA Forums ASR topic for the heads up.
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We’ve just had word that Nintendo Power’s new issue is out and in it they have reviews for both Wii and DS versions of Sonic & SEGA All Stars Racing. According to GoNintendo reader Nez the magazine has given the Wii version an 8/10 and the DS version a 6/10. GamesMaster magazine put their reviews out on Tuesday where the game got scores around the same area with Xbox 360/PS3 version earning an 83%, Wii version also got an 83% and DS version a lower 70% score.
If you have this new issue of Nintendo Power and can confirm the scores let us know in the comments.
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[youtube]http://www.youtube.com/watch?v=5HbyUvm1Tjs[/youtube]
As seen in the above video German PlayStation gaming site Play3 have recently got some hands-on time with the PS3 version of Sonic & SEGA All Stars Racing. It looks to be the same build Playr recently got to try out but this time we get to see some more of the Jumble Jungle track and a glimpse of other characters in action such as Ryo and Shadow. It sounds like even German fans get a crazy commentator too.
Direct link
Thanks to Tom over at the SSMB for the heads up.
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Nintendo Europe have put up their product pages for both Wii and DS versions of Sonic & SEGA All Stars Racing. In the Wii section we have 3 new screenshots in with some old screenshots and in the DS section we finally get to see the bottom screen from really old screenshots which reveal a very different layout to the final we’ve seen in the latest screenshots.
Comparing the old and new builds it appears the original plan was to have the map and the lap and position counters all on the bottom screen. The latest build shows the map has remained on the bottom screen with the lap and position counter moved to the top screen and a timer next to a best time record has been added to the bottom screen. We also see the map’s background colour used to be a brighter blue while the latest build has been given a less distracting darker blue.
The screenshots are all in flash so we cant post them here, you can check them out at both games product pages at Nintendo Europe’s website.
Wii product page
^ New screens from left to right are 6, 7 and 8.
DS product page
Our article with the latest DS screenshots for comparison
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Of course this really isn’t Sonic & SEGA All Stars Racing art but instead some cool artwork from 1991 used to promote Mega World. Wouldn’t it be cool if Sonic riding in this car or his Sonic Drift car was implemented into Sonic & SEGA All Stars Racing as DLC?
Source: Sonic Retro
Thanks to Scarred Sun for the heads up on the date this artwork was created and put out.
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EB Games Australia have revealed their bonus gift you can receive when you pre-order any version of Sonic & SEGA All Stars Racing. The gift looks to be the toy race cars based on the game that were revealed last year in concept art form to be released this month at Toy Globe.
EB Games warns you that the racer you get may vary on purchase so it appears you dont get to choose your favourite character, you instead get what they give you. It’s unclear wether Australia will still be getting the Ryo Forklift DLC code ArchangelUK revealed for Europe where he stated Australia might get it but wasn’t sure.
Will you Australian fans be grabbing this deal? Let us know in the comments.
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Forget the early bird gets the worm, how about the eagle eyed gets the hedgehog? Was the 3 seconds of Sonic 4 footage not enough for you? Well SEGA actually put more footage in there for you, you just have to look closer. The guys at Sonic Retro looked past the picture and spotted footage of the Sonic 4 Sonic riding a pulley akin back to Sonic 3’s pulley’s you’ll remember from Angel Island Zone. The pulley has the retro star on from the star posts in the Mega Drive/Genesis games too, how cool is all that?
Thanks to the guys at Sonic Retro and Frozen Nitrogen at the SSMB for the heads up.
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To make things more official than official SEGA Europe have issued a Press Release regarding todays reveal of Sonic The Hedgehog 4, we have it for you here in full below –
LONDON & SAN FRANCISCO (TBC, 2010) – SEGA® Europe Ltd. and SEGA® of America, Inc. today announced the first game developed specifically for the download market from the world’s fastest hedgehog. Sonic the Hedgehog 4 Episode I will be available via download on Microsoft XBLA, Sony PSN and Nintendo WiiWare, bringing with it the addictive classic 2D side scrolling action that Sonic fans have been waiting for.
Sonic the Hedgehog 4 Episode I offers sublime 2D gameplay through beautifully rendered HD environments. Fans will be able to speed through each level with the classic Spin Dash move, and destroy enemies using the Homing Attack. Sonic the Hedgehog 4 Episode I sees the return of the much-loved special stages and takes players through a variety of different Zones, all inspired by the Mega Drive era.
Each level from Sonic the Hedgehog 4 Episode I is separately selectable from the main menu, making it easy for players to replay their favorite sections as they wish. Long time fans will not be disappointed as they rejoin the action and face all new intense boss battles against everyone’s favourite villain – the ever devious and evil – Dr. Eggman!
“Sonic the Hedgehog 4 Episode I is a return to the classic game style of the original Sonic games” commented Gary Knight, European Marketing Director SEGA Europe Ltd. “It’s great to be able to offer fans of the Sonic series the type of game they have been asking for in a high definition experience.”
Sonic the Hedgehog 4 Episode I will be available in Summer 2010 for XBLA, PSN, and WiiWare. For more information about Sonic the Hedgehog 4 Episode I please visit http://www.sega.com and for assets please visit www.sega-press.com.
About SEGA® Europe Limited:
SEGA® Europe Limited is the European Distribution arm of Tokyo, Japan-based SEGA® Corporation, and a worldwide leader in interactive entertainment both inside and outside the home. The company distributes interactive entertainment software products for a variety of hardware platforms including PC, wireless devices, and those manufactured by Nintendo, Microsoft and Sony Computer Entertainment Europe. SEGA Europe’s web site is located at www.sega-europe.com.
About SEGA® of America,Inc:
SEGA® of America, Inc. is the American arm of Tokyo, Japan-based SEGA® Corporation, a worldwide leader in interactive entertainment both inside and outside the home. The company develops, publishes and distributes interactive entertainment software products for a variety of hardware platforms including PC, wireless devices, and those manufactured by Nintendo, Microsoft and Sony Computer Entertainment Inc. SEGA of America’s Web site is located at www.sega.com/usa
# # #
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[dailymotion]http://www.dailymotion.com/video/xc3lbp_1992-le-train-sega_videogames[/dailymotion]
SEGA France have posted the above video on their Blue Room blog of a promotional train they used back in 1992 to give people a hands on test of all the latest games on Mega Drive, Game Gear and Master System. You could even have a look at the guts of a Mega Drive and watch TV on the Game Gears TV Tuner. Good to see a train with no-one on it complaining about stuff, this trains full of people with their mouths open but only because they’re in shock and awe but who can blame them?
It looks like an event called the Euro Challenge 92 was also held as possibly a gaming competition of sorts, we’ve found this gold pin that was likely the prize for besting the challenge.
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[youtube]http://www.youtube.com/watch?v=ix7AhsnNnB8[/youtube]
Just a quick heads up for those looking to get the Wii version of Sonic & SEGA All Stars Racing, some more gameplay footage minus annoying thingymabob and Jen has been revealed courtesy of NintendoWorldReport. The whale from Sonic Adventure makes an awesome cameo only this time he’s not breaking your bridges but instead trying to show how much better at jumping he is than that whale from that movie, you know the one.
Some small details are revealed in the video too, one of the Cups is called Chao Cup and a scoring system where points are earned dependant on what position you are in at the end of a race.
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Remember a long time ago Sonic & Knuckles for Virtual Console was registered at the ESRB and PEGI rating board sites? Well it looks like SEGA had a plan… wait for Sonic 4 to be announced! Now all of you Wii owners in Europe can finally experience the conclusion to Sonic 3 from Feb 12th next week before you move on to Sonic 4. Continue reading Sonic & Knuckles FINALLY Coming To Virtual Console
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Sumo Digital Producer Steve Lycett has informed us of a new preview from 2D-X for Sonic & SEGA All Stars Racing and a new interview he’s recently had with Digital Spy. The interview touches upon ASR demo’s for Xbox 360, PS3 and even DS, implementing Ryo Hazuki and wether they’d like to take on Shenmue 3.
As for the preview it’s very positive from graphics to characters to controls, the previewer even goes as far to say that the game has now jumped from mere consideration to a game he’s now really looking forward to.
We’ll keep you up to date on everything Sonic & SEGA All Stars Racing as we gear up to launch 23rd Feb in the U.S. and 26th Feb in Europe.
Thanks to Steve Lycett for the heads up and links!
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UPDATE: If your in the UK it will be at 8am, 3am Eastern Time.
News just in from SEGA of America’s Blog that Project Needlemouse will be revealed on Gamespot TONIGHT!!
What is Project Needlemouse? Well, you’ll soon know. We will be unveiling Project Needlemouse at midnight (US Pacific time) TONIGHT on GameSpot!
That’s all we can say for now, but you’ll know more in just a few hours! So put on a pot of coffee, and stay up late for all the Needlemouse-y goodness.
We’ll update you with all thats revealed.
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In the UK and waiting to find out whick retailers will be stocking the Sonic & SEGA All Stars Racing pre-order exclusive Ryo Forklift DLC code? Well your wait is over as Gameplay.co.uk have revaled they will be stocking the code.
Simply put your pre-order down for the Xbox 360 or PS3 version and you will get your code when yor game is delivered. An added bonus is that right now Gameplay are one of the cheapest retailers for this game with the Xbox 360 version priced at £30.99 and PS3 version priced at £28.99.
Preorder Sonic & SEGA All-Stars Racing for Xbox 360/PS3 and receieve a bonus unlockable DLC character – Ryo Hazuki from Shenmue with his famous forklift! Please note that you will require Xbox Live/PSN access to download your bonus. Offer available while stocks last.
Be warned Gameplay are an online retailer only and you must have access to the Xbox Live Marketplace or Playstation Store to get you Ryo Forklift DLC.
Source: Gameplay.co.uk
Xbox 360
PS3
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The Achievements list for the Xbox 360 version of Sonic & SEGA All Stars Racing have now been revealed. The game has 50 Achievements with a total of 1000 Gamerscore.
Check out the list below –
True Blue: 10
Earn your BLUE SEGA License.
Amber De Amigo: 10
Earn your AMBER SEGA License.
Red Out: 15
Earn your RED SEGA License.
Virtual Bronze: 20
Earn your BRONZE SEGA License.
Captain Silver: 30
Earn your SILVER SEGA License.
Golden Acts: 80
Earn your GOLD SEGA License.
Now There Are No Limits!: 10
Win your first Grand Prix Cup.
Welcome to the Next Level!: 15
Win every race within a Grand Prix Cup.
To be this good takes AGES! 30
Win every Grand Prix Cup.
Fighters Megamix: 30
Take out an opponent with each character’s All-Star Move.
Time Stalker: 10
Set a Personal Best Time on any Time Trial course.
Clock Work: 30
Set a Personal Best Time on every Time Trial course.
Shadow Dancing: 10
Defeat a Staff Ghost on any Time Trial course.
Ghost Master: 30
Defeat a Staff Ghost on every Time Trial course.
Mega Driver: 10
Score AAA on any mission.
Crazy Box: 15
Pass every mission.
Magical Sound Shower: 30
Race to every piece of music.
Top of the Class: 30
Score AAA on every mission.
Dreamarena: 10
Play a friend over Xbox LIVE.
Racing Hero: 15
Win any race over Xbox LIVE.
Outrunner: 30
Lap a trailing player in a race over Xbox LIVE.
Death Adder: 30
Take out opponents with items one hundred times over Xbox LIVE.
Lucky Dime: 10
Purchase any item from the shopping menu.
High Roller: 15
Purchase every item from the shopping menu.
Classic Collection: 15
Win a race as each racer.
SEGA World: 30
Complete a race on each course in Grand Prix, Single Race or Time Trial mode.
Power Drift: 15
Perform a fifteen second Drift.
Turbo: 15
Perform twenty Turbo-Boosts within a single lap of any event.
Triple Trouble: 15
Perform three Tricks in one jump and make the landing.
Gaining Ground: 10
Get a Turbo-Boost Start in any event.
Wheels of Fire: 15
Perform a Turbo-Boost Start across 3 consecutive events.
Rolling Start: 15
Complete Sonic’s Test Drive.
Road Rampage: 15
Take out three opponents with one All-Star Move.
After Burner: 15
Take out three opponents with one triple-weapon.
Up ‘N’ Down: 10
Take out a racer by manually directing an item.
Streets of Rage: 15
Ram an opponent off the course without using a Weapon or Power-Up.
Wonder Boy: 15
Win a race by crossing the finish line in reverse.
Altered Beast: 10
Win a race while using an All-Star Move.
Last Survivor: 15
Finish the first lap in last position and go on to win the race.
Super Hang-On: 15
Win the race holding first place on each lap.
Project Rub: 15
Complete any Race event without collisions.
Enduro Racer: 15
Play one hundred events including any race, mission or time trial in any mode.
Ultimate Collection: 100
Earn every achievement in the game.
Secret Achievements
Secret Achievement 15
Continue playing to unlock this secret achievement.
Secret Achievement: 15
Continue playing to unlock this secret achievement.
Secret Achievement: 15
Continue playing to unlock this secret achievement.
Secret Achievement: 15
Continue playing to unlock this secret achievement.
Secret Achievement: 15
Continue playing to unlock this secret achievement.
Secret Achievement: 15
Continue playing to unlock this secret achievement.
Secret Achievement: 15
Continue playing to unlock this secret achievement.
To check out the pics for each achievement head to Xbox360Achievements.org
Nothing new is revealed except that the game will allow you to get a boost at the start of the race like in most kart racing games but there are some cool nods to SEGA’s history.
The Trophy list for the PS3 version is yet to be revealed but will likely be just the same as the Achievement list but with an added Platinum trophy for earning all Trophies however it may be something unique since one Achievement oddly already has that task covered with the Ultimate Collection Achievement. We’ll let you know when the Trophy list hits the net.
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You may recall ArchangelUK revealing in a past Blognik entry a France exclusive ASR Double Wii Wheel Bundle, well recently I oddly asked the good man if there was any info/pics of that yet and after looking into it he’s managed to get a picture together which he’s unveiled to the masses on the SEGA Europe Blogs.
Now I wonder if the collector in me will be tempted to import one?
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SEGA have finally opened the doors to the Tracks section of its official Sonic & SEGA All Stars Racing website.
Tracks listed are as follows –
Whale Lagoon (Sonic series)
Icicle Valley(Billy Hatcher & The Giant Egg)
Pinball Highway(Sonic series)
Outer Forest(Curien Mansion)
Turbine Loop(Sonic series)
Shibuya Downtown (Jet Set Radio)
Jump Parade(Samba De Amigo)
Treetops( Super Monkey Ball)
Each have a small bit of information about the track aswell as a video so you can get a little feel for the environment you’ll soon be speeding around in. We’ll keep tabs on any further developments on the site and report our findings back to you.
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UPDATE: We’ve taken down the picture of NiGHTS out of respect for the guys over at NiGHTS into Dreams since this is their exclusive so if you’d like to get a good look at NiGHTS in ASR follow the below link to their forums and check it out. /UPDATE END
Speaking exclusively at the NiGHTS into Dreams forums Steve Lycett of Sumo Digital has officially revealed NiGHTS role in Sonic & SEGA All Stars Racing after the cat was let out of the bag a few days back thanks to a certain eagle eyed forumer known as Doctor Eggman.
Right then – first off… We didn’t forget NiGHTS!
Just since you’ve all been trying to make him out from that blurry capture from Youtube, I figured we better put a nicer shot out! Consider this an exclusive
We’ve given NiGHTS a very important role. He starts all the races, and also finishes them too! He also resides over Time Trial, whenever you set a new lap record, you’ll have NiGHTS flying along with you celebrating!
I have to admit the main reason he’s in was after we saw your heartfelt pleas, especially those of DiGi and TRiPPY, we had to make sure NiGHTS was in and played an important role. After all, we really didn’t want them to burn all their collection now. So whilst he’s not playable, he very much made it in, and as a result of the huge amount of support for the character that you all showed.
Does this mean that NiGHTS may not be in future DLC? Well who can say. That’s a question I can’t answer right now – it all depends on how well the game does
Anyway – cats out of the bag, so I figured we best make it official!
Now, I can look forward to yet more ‘Don’t forget Flagman!’ posts I’m sure
—
S0L
—
So there you have it! Sumo Digital aren’t just an hard working developer, they are a caring developer who after listening to the community didn’t forget NiGHTS 😀 Join me in a toast won’t you? Now where’s my hankey…
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[youtube]http://www.youtube.com/watch?v=S6746AoxDpA[/youtube]
UPDATE: Just a heads up, we’re getting reports this video is unfortunately blocked to anyone outside the UK and U.S. /END UPDATE
Playr in the above video preview Sonic & SEGA All Stars Racing giving us a deeper look at some of the tracks, weapons, mission mode and 5 pretty good reasons why this game is better than Mario Kart. We also get another mention from the media that the game will have more downloadable characters and tracks after launch.
Anyway, what are you reading this for? Click play now!!
The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
Hello, and happy Hedgehog Day, everyone!
What’s that? A parody of Groundhog Day? Oh! No, I’m not referring to the Needlemouse reveal today, I’m just calling Hedgehog Day what it is! You see, this isn’t just some Sonical propaganda going on! It really was originally called “Hedgehog Day!”
Let me share a little history with you…
Long before Groundhog Day had ever been declared a holiday, the Romans had celebrated a similar event thousands of years ago, every February 2nd, in hopes of predicting the weather. Or at least when winter was going to end! But instead of a groundhog, they observed a hedgehog. Really, it’s true! The hedgehog, coming out of hibernation, sees his shadow (only during a clear moon) the Romans were able to decide whether or not we’d be seeing Spring anytime soon.
Now, we all know no small insectivore has a say over the weather, but it’s an interesting fact to know that over in the land shaped like a boot, they looked towards the not-so-well-known hedgehog for guidance.
But, why do we observe the much chunkier and less cool hedgehog? Well, when the holiday was brought to North America, it turns out that there are no abundance of these little sentient pin cushions. So we went with the closest thing, the groundhog!
So, on this glorious Hedgehog Day, think about how important the creature really was back then. And hey, we may be able to thank a certain blue one for making the hedgehog popular in the states, like it deserves. Maybe we can go for a name change, finally? And maybe Sonic’s rival should have been a groundhog. Here’s looking at you, Shadow.
More info at Hedgehog Central
– Indigo Dude
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UPDATE: We’ve picked up a copy of the magazine and we can reveal all 4 console versions are reviewed. The Xbox 360 & PS3 versions earned an awesome review score of 83% with the summary “The best kart racer on 360 and PS3, but not quite the Mario Kart-beater we’d hoped for.”, Wii version got 83% and DS version 70%. GamesMaster gave Mario Kart Wii a 91% so there’s not much difference, they are still great scores.
Anyone looking to pick up the magazine with their favourite character’s cover be warned, you don’t get a choice due to the stupid outer plastic bag which teases the 12 covers on the back saying “Which SEGA All-Star have you got?” /UPDATE END
To kick off Hedgehog Day ArchangelUK has exclusively revealed over at Sonic Wrecks that UK gaming magazine GamesMaster are going to have the first review for Sonic & SEGA All Stars Racing in their new issue out today. As you can tell from the picture the magazine is celebrating the release of the game by giving readers the choice of 12 different covers with a different one of the games playable characters on each.
We’ll be picking up a copy first thing in the morning and report back on the review score but as always for the full review you’ll of course have to pick up a copy of the magazine or else we’ll have a call from GamesMaster’s lawyers.
Which cover will you be picking up? Let us know in the comments.
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Sonic Relief 2010 kicked off a few weeks back to help support Sport Relief 2010 and already we’ve raised a total of £134.00 thanks to a very kind Alex Peal who donated £128 and Gavin Storey who donated £6 and £1.69 to Gift Aid. A £6 donation isn’t all Gavin (also known as Gavvie at the SSMB) has done though, he’s also created an official charity album for the cause containing remixes of various tracks from all your favourite Sonic games.
Aswell as his Gavvie online tag Gavin also goes by the name Living Sedative in which he has previously created 3 other albums under so he has experience in the field of music and it certainly shows in this charity album which he has titled Songs For Sonic.
The album consists of 21 tracks
1. Green Hill Sonata 05:35
2. Mega Metropolis 02:55
3. On the Top of the Hill 03:02
4. Come Join the Carnival 04:30
5. Sunset Park Act 1 (Piano Mix) 01:31
6. Jumpin’ Jungle 01:56
7. Chemical Orchestra 03:39
8. Casino Jazz 01:55
9. Emerald Beach 01:37
10. Mystic’s Cave 02:48
11. Sunset Park Act 2 (Dance Mix) 01:31
12. Crystal Eggs 02:11
13. Soarin’ Over the Cosmos 03:25
14. Aqua Planet Rock 01:45
15. Oil in the Ocean 01:30
16. Twinkle Twinkle Little Cart 03:18
17. Sunset Park Act 3 (Rock Mix) 01:31
18. Lava Reef Symphony 03:02
19. Death Egg Mk. II 01:19
20. Final Resonance 02:47
21. Starry Starry Starlight Zone 01:46
The album is now available for you to stream or download for free at Gavin’s Living Sedative website, if you like/can you may also pay an optional donation amount of your choice to our cause which will go straight to the Sport Relief 2010 charity. So far Gavin has raised £6 for the cause from this album and after giving it a listen myself it is well worth paying money to charity for.
Thanks again to Alex Peal and Gavin for their donations and support for our cause, we will keep you updated on futher Sonic Relief 2010 developments. Meanwhile if you’d like to donate to the cause you can at our JustGiving page, we also have a competition to show our appreciation for those donations where you can submit ‘Something Sonic and sporty’ for Charity. Each paid submission will be entered into the contest for Best Sonic Relief Submission 2010 and our favourite will win a prize!
Submissions to be sent to Shadzter@sonicstadium.org
The closing date for submissions and donations will be midnight (GMT) on Sunday 21st March 2010 to coincide with the end of the Sport Relief Weekend.
(You will need a credit or debit card to donate via JustGiving)
You can contact us at:
Shadzter@sonicstadium.org
MK Skillz (or Sir MK as he’s now known) via PM at the SSMB.
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UPDATE 2: ArchangelUK at the Sonic City Blognik has revealed what Ryo Forklift’s All Star Move will be, how it works and confirms he doesn’t replace normal Ryo.
Ryo gains his ASM, he does not summon another vehicle – you have a different animation for this sequence. He clenches his fist and with his right foot FLOORS it. Yes Ryo litterally puts the pedal to the metal* and the whole forklift rears up and you charge forward with the same power as normal Ryo’s ASM.
So Ryo-F is different, in a sense. I’ll confirm he doesn’t replace normal Ryo either as a few of you were worried about that. I’ve just spoken to one of the senior SOE staff working on the game and hopefully we might see some footage down the line. We’ll have to wait and see.
/UPDATE 2 END
UPDATE: ArchangelUK has now made this DLC official at the Sonic City Blognik, this will be a pre-order bonus code for people who pre-order the Xbox 360/PS3 version and will be exclusive to Europe and Australia. Info regarding this form of Ryo’s All Star Move will hopefully be available tomorrow along with images of the France exclusive double ASR Wii Wheel bundle. Info on which store chains in which territories this pre-order gift will be obtainable from will be available soon. /UPDATE END
Original story below:
You may remember a banner ad at retailer GAME’s Spanish website that we reported on which revealed a Ryo character as a piece of downloadable content you can receive when you pre-order the game for Xbox 360. Well GAME have updated the banner to clear things up, the banner now reads “Downloadable Ryo’s forklift” suggesting Ryo from Shenmue’s Forklift will be playable as a seperate vehicle outside of his All Star Move but this leaves the question what would Ryo’s All Star Move be when riding the Forklift as his main vehicle(if he has one)?
It’s unknown at present wether this will appear as DLC for people who don’t pre-order, wether it will be available outside of Spain or wether it will appear on other formats.
We’ll keep you updated. A HUGE thanks to Jolt at the SSMB for the heads up and translation.
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The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
Under all the Project Needlemouse mania SEGA Europe have quietly updated the product page for upcoming portable retro-fest Sonic Classic Collection. The page now displays a 12th March 2010 release date. Continue reading SEGA Europe Reveals Sonic Classic Collection Release Date
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SEGA staffer Ruby Eclipse has made an update on the SEGA of America Blog regarding Project Needlemouse Challenge II. It appears the Sonic community has pulverised the requested 100 pieces of art as the current ammount of submissions now stands at over 350 entries so give yourselves a well deserved pat on the back.
In celebration of the effort that’s been put in RubyEclipse had this to say –
That makes all of us – including, hopefully, you guys – very happy. The challenge has been bested within 48 hours, and as a result next week is going to be the Week of the Hedgehog! The celebration will begin next Tuesday on Hedgehog Day, (step aside, groundhog!) with a special massive swag giveaway and concept art reveal, and will lead into our biggest announcement going live as we approach next weekend. Trust us when we say that February is going to be a very good month.
Now then – to celebrate your success, we’d like to offer you guys additional rewards for continuing to send in your concept art – and some very awesome concept art, at that! So,for every 50 pieces of Concept Art (past 100), we will give away one extra piece of Sonic Merchandise during our Hedgehog Day giveaway!
To close RubyEclipse wanted to put an end to a rumour about the project that’s been going around to no end until now –
Oh, and as another bonus, let’s go ahead and dispel away a little rumor that we’ve noticed in the comments:
Project Needlemouse is not an HD version of Sonic 1. These may be old badniks, but when we said all-new adventure, we meant it.
The SEGA staff have picked out a bunch of their favourite pieces of concept art sent in and posted them up on the Blog for all to see. Has your entry been posted up? Excited about Hedgehog Day? Let us know in the comments
Thanks to jeremycarrier over at the SSMB for the heads up!
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“Sega/Waner Bros. Int”
So according to this chart Sega had something to do with Lego Batman, so it’s possible to get Lego Batman in ASR as DLC. Come on people, this need’s to happen! Lead Environment Artist at Sumo Digital for ASR under his SumoRex tag over at SEGA forums is up for it –
LOL I’m game for that. Maybe, to be ironic, he could drive a car made from meccano too?
But seriously, that game was developed by Travellers Tales and published by Warner Bros so…WTF?
Source:
Industry Gamers
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Official Nintendo Magazine UK has posted up an interview they’ve had with Craig Duncan, development director at Sumo Digital, to talk about Sonic & SEGA All Stars Racing. The interview discusses how the game came to be, Sumo’s relationship with SEGA, comparisons to Mario Kart, favourite characters and Gilius from Golden Axe.
ONM are quite interested in the game’s depth compared to Mario Kart such as the drifting mechanic –
ONM: It is a lot easier to drift around corners in Sonic & Sega Racing than in Mario Kart Wii. Was that because you wanted to remove the barriers for novices?
Craig Duncan: I think we have the same level of depth but I think our drift system is a lot more accessible than Mario Kart so I think you can learn and get drift by playing either a tutorial or a race mission. But it takes a lot longer to master drift so we do have depth for the hardcore racers. It’s got to be accessible and it’s got to have depth.
ONM also liken the game’s commentator to classic cartoon Wacky Races –
ONM: Were you inspired by anything else? The commentary is very Wacky Races?
Craig Duncan: Yeah it is maybe a bit Wacky Races. It’s a game system as much as anything else. So if one of the characters behind gets an All-Star move the commentator will say “Amy Rose has just got her All-Star move!” You’ll know that someone behind you has a certain move so it’s a helpful system for the player. It informs you of what’s going on.
Or if people fire certain weapons the commentator will tell you so. He’ll also chide and goad you if you’re doing badly. He’ll say “that’s not great driving from Sonic” if you bounce off a few corners so it’s really helping you experience the game and how it plays much better.
You can check out the interview in full at ONM’s website.
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A polish car enthusiast website called Gry V10.pl has posted a preview (if you can call it that) for Sonic & SEGA All Stars Racing, dated 14th January 2010. In the preview they go into detail listing all of the features of the game that have recently been announced but then they get to a subject we aren’t as clued up on as they appear to be, which is downloadable content.
Up until now we’ve seen Xbox.com’s product page list DLC as a feature, but not what form/s it will arrive in, then yesterday we found out retailer GAME’s Spanish website are listing a pre-order bonus for a code to download a Ryo character. Now this car enthusiast website claims SEGA will be releasing characters AND tracks as DLC.
Here is a Google translation of the article/preview –
Racing games are simulators that not only production car with a perfectly odwzorowanymi. Racing games are also arcade’owe productions transferring players fairytale worlds, which might be prosecuted fancy, armed to the vehicles. SEGA company specializes in such wyścigówkach and the latest to be crowned the long years of SEGA in the market.
Sonic & SEGA All-Stars Racing is arcade’ową ścigałką in which there are well-known characters from different games Japanese concern. Of course, the main character will be Sonic cult, reveling players around the world for many years. Is responsible for a game studio Sumo Digital have a proven successful OutRun racing series.
The game will debut on the market at the end of next month for the Xbox 360, PlayStation 3, Nintendo Wii and DS and the PC. Sonic & SEGA Racing All-Stars in addition to the heroes of the Games SEGA group will also include avatars on Xbox Live and Mii characters from the Nintendo Wii console. In the future, SEGA is going to release add-ons to the game with new characters and tracks.
The game will offer players a number of races and competition of skill played on several tracks referring to the gaming group. Sonic & SEGA Racing All-Stars is designed primarily to give a lot of fun and enjoy both the fast lane younger fans as well as adult players.
We’ll try to get an official word on this and update you as soon as we know more, but for now take this with a grain of salt.
Source: Gry V10.pl
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[youtube]http://www.youtube.com/watch?v=qZICt8wttVo[/youtube]
YouTube user frikyvk has given Sonic & SEGA All Stars Racing it’s own version of a Rick Roll by luring in people who are after a YouTube version of yesterdays ASR Wii trailer by tagging the above video with ‘ SONIC & SEGA ALL STARS RACING WII TRAILER ‘ so the video comes up in the findings when you search for the trailer.
The video seems to be a Spanish advert for a countdown to an announcement Orange and LG are making soon on the website for this. So hop to it and Sonic & SEGA All Star Ambassador your friends, family and enemies. It works, I fell for it myself.
Link to video
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SEGA Australia have issued a release schedule to press and in it we see Nintendo DS compilation Sonic Classic Collection has been given a release date of 11th March 2010. Sonic & SEGA All Stars Racing is also in the schedule but not at the 26th February date seen on SEGA’s website, it instead has a date of 4th March for Wii and DS. Could we be seeing a small delay at least in Australia? We’ll try to find a release schedule for the other 3 formats and we’ll update when we’ve got some official clearance on this news.
Source: SEGA Australia release schedule at GoNintendo
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We’ve just had a scan through the new Wii trailer for ASR and at 1:18 you can see NiGHTS waving the checkered flag at the finishing line. It look’s like he/she’s going to play the referee role much like Lakitu in Mario Kart.
Those who wanted him/her to be playable now have their answer why he’s not playable because he instead has been given the duty of official flag waver. What do you guys think of NiGHTS new job?
Check it out here
Thanks to Doctor Eggman at the SSMB for sorting out those pictures for me.
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SEGA have just out of the blue updated the header image to their forums to the above Sonic sprites leaving the Sonic community to wonder if this is a tease on how Project Needlemouse will be designed. Could we be seeing the classic Mega Drive sprites return?
In other news SEGA of America staff member Ruby Eclipse hinted at some news coming for Project Needlemouse soon with a reply he made at NeoGAF forums to someone shocked at how much discussion has been going on with what little info we have over at –
If it makes you feel any better, that’s all going to change in the very near future.
I mean, er – what? Let’s post more videos.
So could we be seeing more of the game soon? We’ll have to wait and see but for now take this all with a grain of salt.
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UPDATE: Steve Lycett of Sumo Digital has responded to the issue with the following statement over at the SSMB :
Don’t panic – you don’t have to download Ryo – or do you? Maybe there is more than one Ryo
—
S0L
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/UPDATE END
The above advertising banner for Sonic & SEGA All Stars Racing has popped up at video game retailer GAME’s Spanish website. The banner translates to say that Ryo Hazuki is a downloadable character pre-order bonus but there is concern that he may only be downloadable on the Xbox 360 version due to the banner only appearing on the Xbox 360 section of the site. The official site of the game also mentioned Xbox 360 exclusive downloadable content when it first launched before the information was pulled.
This is very odd as the trailer that revealed Ryo and every trailer since were multiple format trailers and not once since he was revealed has he been said to be a downloadable character only. If Ryo does turn out to be download only and only downloadable on the Xbox 360 version, many fans will be outraged especially since this is the first game Ryo has been playable in since Shenmue 1 and 2 years ago.
We’ll keep tabs on this situation and let you know more when we get some information.
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