It’s true that for the last two decades, we’ve been on top of the latest and greatest Sonic the Hedgehog news. But I wanted The Sonic Stadium to be more than just an information resource. My goal has been to create meaningful contributions to expand and enrich the online Sonic community. Which is why you might remember Sonic Stadium just as much for its list of wacky projects as you might for news and opinion.
Continue reading 20 Years of TSS: Twelve Ways We Were More Than Just a WebsiteThe Sonic Stadium: 1 Million Hits + Update
As has been maniacally recorded by SSMB members across the world, The Sonic Stadium has entered the prestigious accolade of “come of age” Sonic sites by hitting that ever-elusive 1 Million Visitors mark. The actual occurance happened at 3pm or 4pm (depending on who you go by, or what timezone weirding thing you use – I always note things by GMT [UK Time] naturally), and had as many as 80 people logged into the SSMB at once all celebrating. ^_^ Thanks to everyone who’s supported, supporting, and will continue to support TSS and the Network simply by visiting our website and voting on those Toplists (;D).
I will be updating TSS’ History Section tomorrow, with details on the events, including an updated Timeline as well. May even get a little “Illegitimate” with the event and all.
But I DID promise something special today, sort-of to celebrate, sort-of because I had it lined up anyway, lol. XD This is another step of TSS’ great return to form this year: The Sonic Fan Club. You may have garnered some hints when I changed the “Creative Outlet” forum list to the namesake, and it is true that Biafra and I have been trying to sort out the section so that SSMB members can post their creations on TSS.
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‘New AoStH’ Fan Cartoon Secures New Domain, Full Voice Cast
Remember the fan team that started work on a revival of the classic Adventures of Sonic the Hedgehog cartoon? Well, things have been progressing smoothly according to team rep ‘SonicCats’, with a brand new domain name for the project secured and a full voice cast lined up ready to record lines.
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SVTcc 2002 Coverage: Special Events Unveiled
Rumours abound! During the end of the SVTcc, several things are expected to happen. Some of these have been confirmed by the guy behind it all, Sonic Adventurer, while others are left for rumour milling to take its course…
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SVTcc 2002 Coverage: Sapphire Luna and A Bright And Shiny Future
SVTcc continues, and we look at Shadow & Light, and A Bright & Shiny Future…
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SVTcc 2002 Coverage: The Sonic Comic Convention Opens Its Doors!
It runs for two weeks. Two whole weeks people. Comics. That is the name of the game in the SonicVerse Team Comic Convention (SVTcc). Online Comics. Mostly the kind that are hand drawn, but you’ll also find some sprite-based comics here too. The Sonic Stadium has been given exclusive rights to cover this event, and with a show this newsworthy, we’d say that’s a pretty big honour!
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Chaos Control: A Fan Game That Promises High-Speed Tactical Military Action
Mj2 has revealed exclusively to us new details about his latest Fan Game, titled ‘Chaos Control’. The project’s director sent us some juicy information and awesome-looking screenshots earlier today, revealing all about this interesting Sonic-commando action adventure. Read on for more details!
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Fate of ‘The Darkness 2′ in Fans’ Hands as Project Suffers Critical Setback
Bit of bad news on the fan gaming front, as Blaze Hedgehog has announced that the engine to his latest project has been permanently corrupted. This means that work on The Darkness 2 is indefinitely stalled – and the fan creator is asking the community what they would like him to do next.
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Registrations for SonicVerse Team’s Sonic Comic Con Are Now Open
Things are moving forward for SonicVerse Team’s ‘SVTcc’ event, now re-named as simply ‘Sonic Comic Con’. After announcing the show in June, and a few updates in July, organiser Sonic Adventurer is finally ready to open the doors for fan comic artists to register their online booth. Read on for the full statement.
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SAGE 5 Opens Monday 16th September, Promises Huge Innovations
The next Sonic Amateur Games Expo – SAGE 5 – will kick off tomorrow at 9pm BST (UK Time), and organiser LuckettX has promised “one of the most innovative and entertaining online events yet”.
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Completed Version of ShenSonic Will Release at SAGE 5
SimSonic’s Sonic and Shenmue crossover fan game, ShenSonic, is complete and will release to the world in mid-September – during the next Sonic Amateur Games Expo event.
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Sonic Game Editor ‘SonED’ Turns Freeware
Stealth, the creator of popular Sonic game editing software ‘SonED’, has announced that his program will be offered to users for free from now on. Previously, it was sold on a shareware basis for $15-30.
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Registrations for SAGE 5 Event Opens
That’s right, it’s that time again! It only feels like yesterday that SAGE 4 – the first of two Sonic Amateur Games Expos in 2002 – ended, but today show organiser LuckettX has announced open registrations for the next online event. The next show is due to launch on 16 September.
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TSS UPDATE: New Hoaxes Section
The first actual update in ages (rather than just editing pages due to layout) – but I’m sure you’ll get by until September. Hopefully, anyway. Just hang in there – in the meantime, I’ll try to add as much stuff as possible. I’ve edited the look of the Hoaxes section of the Sonic Fan Club (NOT every single page however) – and new hoaxers have emerged to show their talent. Bomberman, Great Saiyaman 64 and Dust Hill Guy. I’m trying to get up to scratch on the hoaxes front, so I’ll update everyone else’s pages with the new hoaxes sent to me soon.
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Submission Deadline Announced for SonicVerse Team Comic Convention
It’s only late July, but work on SonicVerse Team’s inaugural Comic Convention in December continues apace! The Sonic Stadium has been given some new information on the upcoming Winter fan event, including a new deadline for comics that are looking for a place on the site. Continue reading Submission Deadline Announced for SonicVerse Team Comic Convention
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New SatAM-Based Fan Cartoon, ‘Fight 4 Freedom’, Announced
Information has been passed to The Sonic Stadium of an upcoming future Sonic animation appearing on your screens. Except, this animation will be showing on your PC Screens, not your Television. Enter the latest (if there was any previous) Sonic Fan Animation to hit the Internet, Fight 4 Freedom. Continue reading New SatAM-Based Fan Cartoon, ‘Fight 4 Freedom’, Announced
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SAGE 2002 Preview: ShenSonic
One of the most ambitious titles on show at SAGE, this. Promising a 2D version world of Shenmue, but with Sonic at the forefront rather than Ryo Hazuki. It’s certainly an interesting project, and the Sonic Fan Club checks on its progress… Continue reading SAGE 2002 Preview: ShenSonic
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Fan Team Aims to Revive Adventures of Sonic the Hedgehog With New Animation
A Sonic fan cartoon, NAoStH is being created! It’s been in development for quite a while but now it’s finally getting into the animation production stage. The episodes will be downloadable in .exe format with DVD style menus and features. Continue reading Fan Team Aims to Revive Adventures of Sonic the Hedgehog With New Animation
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Sonic Robo Blast 2 Version 4.5 Will Debut at Next Sonic Amateur Games Expo
It sounds like we won’t have to wait too long for the next version of Sonic Robo Blast 2, as Sonic Team Junior has revealed that the much-anticipated 4.5 update will debut at the next Sonic Amateur Games Expo later this year. Continue reading Sonic Robo Blast 2 Version 4.5 Will Debut at Next Sonic Amateur Games Expo
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SAGE 2002 Preview: Beyond Sonic
SAGE 2002 saw the debut of a triple threat from Gameplay Studio – a development outfit formed by Matt the Yak. The first of the bunch, called Beyond Sonic, naturally does not include Sonic as a playable character in the demo. Makes total sense. Yep. Continue reading SAGE 2002 Preview: Beyond Sonic
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SAGE 2002 Preview: Badnik Hunt 2
A cool effort by Gamersmix – a game in which you are completely… small? Well, that’s saying something. … Actually, well… no I guess it’s not. This game featured in February 2002’s SAGExpo, and was nearly complete at the time, so we decided to give it a spin. Let’s take a look. Continue reading SAGE 2002 Preview: Badnik Hunt 2
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SonicVerse Team Announces Online Fan Comic Convention
Fan comic production group SonicVerse Team has announced that it will be launching a brand new online event that is being tipped as, ‘SAGE for Comics’. The convention, called SVTcc (SonicVerse Team Comic Convention), will take place every March, June and December – with the first show kicking things off just before Christmas 2002. Continue reading SonicVerse Team Announces Online Fan Comic Convention
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Fan Game ‘Sonic Unity’ Gets A Beta Release
Time for some fangaming news! Developer Magicgrafx, who has been working on a project called ‘Sonic Unity’, has finished a Beta version of the game which you can download right now. Continue reading Fan Game ‘Sonic Unity’ Gets A Beta Release
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‘Sonic: The Fated Hour’ Fan Game To Drop RPG Elements
Fan gaming news has been a little thin on the ground lately, but we have some updates regarding SAGE regular BlazeHedgehog and his upcoming platform-RPG Sonic: The Fated Hour. Specifically, that it’s not actually an RPG anymore.
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SAGE 4 Interview: Sonic Adventurer from SonicVerse Team
The Sonic Stadium interviews Sonic Adventurer of SonicVerse Team about his new fan game, website, and future. The comics studio is dipping its toe into the fan gaming scene, and even though they didn’t show up to the most recent SAGE event, they’re still keen to talk about the project they would have shown! Read on for more… Continue reading SAGE 4 Interview: Sonic Adventurer from SonicVerse Team
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SAGE 4 Interview: ‘Mighty the Armadillo’ Developer Yuski
Yuski is a solo fangame developer, currently making a decent ROM Hack of Sonic 1, starring Mighty. It should be out soon, and because of this we spoke to him at SAGE 2002 about it. Continue reading SAGE 4 Interview: ‘Mighty the Armadillo’ Developer Yuski
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SAGE 4 Interview: ‘Big Adventure’ Developer MK Gamester
MK Gamester is leader of MK Games. Heading up ‘Big Adventure’ Fan Game, and also contributed to the SAGE 2002 Compo we held. Nice guy. Continue reading SAGE 4 Interview: ‘Big Adventure’ Developer MK Gamester
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SAGE 4 Interview: ‘Sonic: Eternal Rings’ Developer Myst Hedgehog
Myst Hedgehog is currently running his latest Fan Game project, Sonic: Eternal Rings at SAGE 2002. Also helped contribute to the SAGE 2002 compo we held, the nice chap. ^_^ We sit down with him to learn more about his game. Continue reading SAGE 4 Interview: ‘Sonic: Eternal Rings’ Developer Myst Hedgehog
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SAGE 4 Interview: ‘Sonic Adventure Neo’ Developer ShadowHermit
ShadowChaos & Hermit Dude are the heads behind ShadowHermit Production House. After a solo outing, these two joined forces and combined to form a joint fan game developer. Showcasing Sonic Adventure: Neo at SAGE 2002. Visit their site here. Continue reading SAGE 4 Interview: ‘Sonic Adventure Neo’ Developer ShadowHermit
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SAGE 4: Complete Coverage
The Sonic Amateur Games Expo has hit again, and the shows so big this year, it’s gonna need two parts to this massive News Special! Unfortunately, due to lack of time, the Sonic Stadium did not manage to get through the immense wave of games on show – perhaps a longer show period for September’s show, guys??? Continue reading SAGE 4: Complete Coverage
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SAGE 4 Interview: ‘Sonic Robo Blast 2’ Developer Johnny ‘Sonikku’ Wallbank
Johnny Wallbank is better known online as ‘Sonikku’, and runs Sonic Team Junior, the guys responsible for bringing Sonic Robo Blast 2 to your PC screens. He was milling about at SAGE 2002 so we had a word. Visit the SRB2 Website here. Continue reading SAGE 4 Interview: ‘Sonic Robo Blast 2’ Developer Johnny ‘Sonikku’ Wallbank
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SAGE 4 Interview: ‘Toolz’s First C++ Platform Mover’ Developer TLS PRWR
TLS PRWR is at SAGE 2002 making “Toolz’s First C++ Platform Mover: Text Based” – the oddest sounding Fan Game in the world, possibly. Naturally, that piqued our curiosity, so we managed to find him, sit him down and ask him just what the hell it’s all about. Continue reading SAGE 4 Interview: ‘Toolz’s First C++ Platform Mover’ Developer TLS PRWR
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SAGE 4 Interview: ‘Retro Sonic’ Developer Taxman
Taxman is currently doing a fantastic job on Retro Sonic, possibly the finest 2D Fan Game in existence at this moment in time. We spoke to him at SAGE 2002. Continue reading SAGE 4 Interview: ‘Retro Sonic’ Developer Taxman
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SAGE 4 Interview: ‘SonKnuck Adventure’ Developer SonKnuck
SonKnuck is the top gun of SonKnuck Team. He currently has two projects on the go at once – S&K:Aftermath and SonKnuck Adventure 2. We sit down with him to learn more about both games. Continue reading SAGE 4 Interview: ‘SonKnuck Adventure’ Developer SonKnuck
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SAGE 4 Interview: ‘Shadow Returns’ Developer Ian Bennett
Ian Bennett, aka B’man, is head of Team Infinity, currently in the process of making the ‘Shadow Returns’ Fan Game. Gave us a ton of stuff up for grabs in our recent SAGE Compo too. Kudos to him. Continue reading SAGE 4 Interview: ‘Shadow Returns’ Developer Ian Bennett
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SAGE 4 Interview: ‘Sonic vs Mega Man’ Developer Twister
The main man of fangame developer ‘Flaming Cheese Productions’ (yum), Twister’s hard at work making Sonic Vs. MegaMan at the mo. We have a sit down with him during SAGE 2002 to find out more about the game and where it’s heading. Continue reading SAGE 4 Interview: ‘Sonic vs Mega Man’ Developer Twister