Sonic the Hedgehog #264 and Sonic Universe #67 Covers and Solicitations Revealed

Sonic Super Special Magazine #12 has a booming update, as well.

Comic Vine has a bunch of new covers and solicitations for viewing pleasure, and all of them kick off a new chapter in the comic series! In Sonic the Hedgehog #264, Amy and Sally explore the rainforest for a Chaos Emerald that’s been detected. What they didn’t count on was finding Mighty and Ray during all the mess! Sonic is also fighting new Egg Boss Thunderbolt, and it seems he’s being pushed to the brink as the Werehog comes out to play in “Control”:part 1. But that’s not all, as the crisis takes its toll on Antoine and Bunnie in “A Nice Day to Start Again”.

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A-WOOOOOOOOO! THE WAIT IS OVER! Prepare yourself for the terrifying debut of SONIC THE WEREHOG! “Control” Part One: Sonic, Amy and Sally venture deep into the rainforest in search of a Chaos Emerald. What they find are Mighty, Ray – and serious trouble! Will Egg Boss Thunderbolt push Sonic to the breaking point? Then, in “A Nice Day to Start Again,” Bunnie and Antoine experience the effects of the Shattered World Crisis in a very personal way! Featuring new cover art from PATRICK “SPAZ” SPAZIANTE and an “UNLEASHED” SEGA variant!
Script: Ian Flynn, Joey Esposito and Benjamin Bailey
Art: Tyson Hesse, James Fry, Terry Austin, John Workman, Gabriel Cassata
Cover: Patrick “Spaz” Spaziante
Unleashed Variant Cover: SEGA
Ship Date: 8/27
On Sale Date: 9/10
32-page, full color comic
$3.99 U.S.

Hope you’ve been following Shadow Fall and Great Chaos Caper (aka the last two Sonic Universe arcs), because Sonic Universe #67’s new arc ties them both together! With Eclipse suspected to be on Angel Island, team Dark go on the hunt for him. Predictably, Knuckles is none too happy about this! Eclipse himself isn’t slacking on the pursuit either, all in “Total Eclipse”: part 1.

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BRAND NEW STORY ARC! The events of “Shadow Fall” and “Chaos Caper” have clashed to collision in the epic new tale — “Total Eclipse” Part One! The third chapter in the DARK TRILOGY begins here as Team Dark comes to Angel Island on the hunt for Eclipse. But Knuckles isn’t known for his hospitality! Sparks begin to fly as he and Shadow clash over how to protect the world! Meanwhile, the sinister Eclipse hunts our heroes! It’s the first-ever SU TRILOGY and you’ll be in on the ground floor with this titanic new issue, featuring cover art from TRACY YARDLEY and a special “PIXEL CUTSCENE” variant from Ryan Jampole!
Script: Ian Flynn
Art: Tracy Yardley, Jim Amash, Jack Morelli, Matt Herms
Cover: Tracey Yardley and Ben Hunzeker
Pixel Cut Scene Variant Cover: Ryan Jampole
Ship Date: 8/13
On Sale Date: 8/27
32-page, full color comic
$3.99

Finally, we have a bit of an update to deliver! If you recall, we initially looked at Sonic Super Special Magazine #12 back in March. The information was updated along with the batch of new covers. Alongside the Mega Drive retrospective and exclusive interviews, there’s an exclusive behind the scenes look at the upcoming Sonic Boom! You might want to keep a close eye on this one if you’re starving for game hype!

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Celebrate 25 years of the SEGA GENESIS with this extra-special anniversary edition of SONIC SUPER SPECIAL MAGAZINE! Take a look back at the SEGA system that started a revolution with this anniversary issue featuring the origins of such hit games as Golden Axe, Altered Beast, Streets of Rage and more—alongside awesome new pin-up art from the Archie team! Also featured is a special look at the all-new SONIC BOOM games and TV show, with exclusive info you won’t find anywhere else! The SONIC SUPER SPECIAL MAGAZINE gives you the world of Sonic the Hedgehog comics as you’ve never seen it before, with tons of comic stories, special features and exclusive articles on the latest and greatest in the world of everyone’s favorite blue hedgehog-hero! Plus an interview with Sonic inker supreme Terry Austin and an all-new foil-enhanced cover from the incomparable BEN BATES! This issue is jam-packed with awesomeness!
Script: Ian Flynn
Art: Patrick “Spaz” Spaziante, Ben Bates, Tracy Yardley, Erik Ly, Jerry Gaylord, Brent McCarthy and more!
Cover: Ben Bates
Ship Date: 8/6
On Sale Date: 8/20
128-page, full color comic
$9.99 U.S.

We will be taking a closer look at Sonic the Hedgehog #264 and Sonic Universe #67 nearer their release dates.

Source: Comic Vine

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Preview: Sonic the Hedgehog #260

We’re under the sea, but is the situation better down where it’s wetter?

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Here in the sunny UK, the weather has been rather hot recently, so a dip in the water is warranted. Comic Book Resources have released the preview for Sonic the Hedgehog #260, and what better way to kick off the summer of the Sonic comic, then, than to have a whole new adventure under the ocean waves! Sonic, Amy and Rotor are sent out to search for a Gaia temple, when they are called upon by an undersea civilisation to help them. What new faces will we meet there, and what’s going on deep down beyond the Dark Gaia monsters popping up and beginning to attack the area? Find out in “Waves of Change”: Part 1. Meanwhile, Sally, Nicole, Antoine and Tails are starting their little mission into an Eggman base, in the search for a much-needed Chaos Emerald in “Light in the Dark”: part 1.

SONIC THE HEDGEHOG #260
Journey under the sea with Sonic the Hedgehog in the first chapter of an EPIC new SAGA! “Waves of Change”: Part One – What could be worse than a world shattered to pieces? How about dark monsters rising from the abyss?! While Sonic and the Freedom Fighters race to find the Chaos Emeralds and Gaia Temples, Sonic ends up discovering a whole new world of adventure deep beneath the waves! But will those he encounters prove to be friend or foe? Then, in “Light in the Dark”: Part One – Sally, Nicole, Tails and Antoine venture into the Eggman’s latest grab for power to retrieve a desperately-needed Chaos Emerald! Featuring all-new cover art from superstar artist Ben Bates and a special SONIC VERSUS variant cover from Sonic artist Evan Stanley!
STORY BY: Ian Flynn, Aleah Baker
ART BY: Evan Stanley, Jennifer Hernandez, Terry Austin, Gabriel Cassata, Matt Herms, John Workman
COVER BY: Ben Bates, Evan Stanley, Jack Morelli
PUBLISHER: Archie Comics
COVER PRICE: $2.99
RELEASE DATE: Wed, May 21st, 2014

Sonic the Hedgehog #260 should be out digitally and in comic book stores May 21st. Pick up the issue and start on your maiden voyage into the depths!

Source: Comic Book Resources

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Preview: Sonic Universe #63

You know us, the Sonic Stadium, and we’re going to Pumpkin Hill. You ready?

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It’s Knuckles’ turn to shine in Sonic Universe #63, and IGN has a sneak peek into the pages. As Angel Island goes completely haywire in the wake of the shattered crisis, Knuckles entrusts the island to a friend as he’s guided to find a solution by a mysterious voice. He won’t be alone on this hunt though as the Chaotix, sent on a mission for a Chaos Emerald by princess Sally, join him for the ride. Mysteries await as the four of them explore around Pumpkin Hill, whether the danger be from undead spirits or Dark Gaia monsters. And there may be even more lethal surprises out for the Chaos Emerald beyond that! This is “The Great Chaos Caper”: part 1.

SONIC UNIVERSE #63
BRAND NEW STORY ARC! Fly high above the clouds with Knuckles and the Chaotix in “THE GREAT CHAOS CAPER: Part One”! Knuckles the Echidna has been tasked by a mysterious force to fix the shattered planet – but when the Dark Gaia monsters emerge from the world’s core, our hero finds himself in a fight for his very life! Luckily the ever-adventuring Chaotix are around to lend a hand, hired by Princess Sally to gather the all-important Chaos Emeralds. But wait, who’s that lurking in the dark? New characters, new lands, and the return of some familiar faces await you in this new storyline with interior and cover art from Sonic artist supreme Tracy Yardley! Plus a special CHIBI variant cover from Ryan Jampole!
Script: Ian Flynn | Art: Tracy Yardley, Jim Amash, Jack Morelli and Matt Herms
Cover: Tracy Yardley | Chibi Variant Cover: Ryan Jampole
On Sale: 5/14 | 32-page, full color comic | $2.99 US

Sonic Universe #63 is out now digitally, and should be out in comic stores May 14th. Don’t let them get to you, just go creep to your nearest provider!

Source: IGN

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Sonic the Hedgehog #263, Sonic Universe #66 and Sonic Digest #8 Covers and Solicitations Revealed

We’re preparing to leave the waters, but it won’t come without resistance!

Midtown Comics has obtained the solicitations for July, and we’re coming to an end on two watery storylines. In Sonic the Hedgehog #263, Sonic is still trying to save the underwater, when who should turn up but…Chaos?! And Eggman is getting his battle plan for the shattered world ready while that’s going on! This is “Waves of Change”: Part 4.

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(W) Ian Flynn, Aleah Baker (A) Evan Stanley & Various (CA) Ben Bates
‘Waves of Change,’ Part Four. Cool off from the hot summer sun with Sonic the Hedgehog! The tides are turning in Sonic’s favor-literally-as Chaos joins the fray! It’s all-out war to save the underwater city from total devastation in this thrilling conclusion! Then, in ‘Consequences,’ take a sneak peek into Eggman’s shattered world crisis battle plan-we’ll give you a hint, it’s evil! Featuring super-cool cover art from Ben Bates and a Chao-tastic variant cover from Evan Stanley.

Meanwhile, in Sonic Universe #66, Knuckles dukes it out with more Dark Gaia evil while the Chaotix are still entangled with the Hooligans. To make matters worse, the Chaos Emeralds and Chip are still at stake! And there’s still danger from the waters! This is “The Great Chaos Caper”: Part 4.

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(W) Ian Flynn (A) Jim Amash & Various (CA) Tracy Yardley
‘The Great Chaos Caper.’ This is it, the frantic finale full of flustered fighters! In one corner, trying to complete his mission and save the world, is Knuckles! In the other corner, a titanic Dark Gaia beast! The Chaotix and Hooligans continue to tussle, a wounded spirit and Chaos Emerald are being tossed about, and the flood waters are pouring in! Don’t miss this crazy conclusion to the ‘Great Chaos Caper!’

Finally, Sonic Digest #8 collects another selection of classic stories in a handy dandy format. It has its own exclusive story though; another part to Sonic Comic origins covering how Antoine got involved in the Freedom Fighter plight!

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(W) Ian Flynn (A) Lamar Wells & Various (CA) Rafa Knight
Sonic Super Digest returns with an all-new story continuing the hit Sonic Origins mini-feature! Sonic the Hedgehog has many friends, but few are as brave, stalwart or had as much growth as Antoine D’Coolette! Learn how this skittish swordsman crossed paths with Sonic and the Freedom Fighters as only Sonic Super Digest can tell it! Then, continue the fun with more classic adventures from the Sonic comic library! Featuring an all-new CG cover from Sonic superstar Rafa Knight!

Sonic #263 and Sonic Universe #66 will have more in-depth previews closer to release.

Source: Midtown Comics

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Preview: Sonic the Hedgehog #259

The train service gets feisty in the latest issue of Sonic the Hedgehog!

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The conclusion to this whistle-stop mission is due at the station, and Uproxx has a preview of it available. Sonic has managed to successfully locate Dr. Chuck and Professor Pickle, but all is not going to be smooth-sailing from here; E-106 Eta is on the attack, and Sonic is the primary target for elimination! The others still have the Badnik horde to contend with while supporting Sonic, and they’re going to have to take the fight by train and sky. Can the Freedom Fighters keep the two curmudgeons safe from the hands of evil? And just what is Dr Eggman’s ulterior motive for this particular  journey? Find out in “The Chase”: Part 2.

SONIC THE HEDGEHOG #259
The brand new world of Sonic the Hedgehog barrels ahead at breakneck speed with “The Chase” Part Two: Sonic fights for his life against a NEW terrifying super-badnik! Just to make matters worse, they’re battling on an out-of-control train! With Dr. Eggman waiting at the depot, Sonic’s in a fight against time – and killer robots! Featuring high-speed cover art from Sonic artist supreme TRACY YARDLEY plus an exclusive SEGA game art variant!
Script: Ian Flynn
Art: Evan Stanley, Terry Austin, John Workman and Steve Downer
Cover: Tracy Yardley
Game Art Variant Cover art provided by SEGA with Vincent Lovallo
On Sale: 4/23
32-page, full color comic
$2.99 US.

Sonic the Hedgehog #259 is out now digitally and should be out in comic stores this Wednesday. Like Sonic Universe #62, it is one of the issues that is part of the After the Credits initiative, which means that there’s a different ending in each version of the comic. Check out both the standard and variant for the full picture!

Source: Uproxx

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Preview: Sonic Universe #62

The mission in space comes to an explosive end in this month’s issue!

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We’re at the end of our look into the dilemma in space, and Comicosity has a preview of Sonic Universe #62 in preparation. Shadow, after revenge for what the Black Arms have done to him in the rest of the arc, is now confronting Black Death directly in a fight that neither will want the other to be able to walk away from. It’s sure to be a no holds barred beatdown! Meanwhile, the rest of team Dark and the Spider Troupe are finishing up their business on the Black Comet to escape the weapon. But to get to safety, they’ll have to get through Eclipse and the other Black Arm troops first. How will they fare? That aside, how will Eclipse’s sanity fare?  Belt up and find out in “Shadow Fall”: Part 4.

The EPIC CONCLUSION to the alien-smashing saga starring Shadow the Hedgehog IS HERE! “Shadow Fall” Part Four: Shadow vs. Black Death – for the fate of the world! Who will walk away alive? Who won’t make it to see a new day? Meanwhile, Rouge and Omega desperately try to save their G.U.N. comrades as Eclipse hunts them down! All this with a ticking nuclear time-bomb in the background! Don’t miss the pulse-pounding conclusion! Featuring new cover art from Tracy Yardley and a special “CGI” variant by newcomer Sonic superstar Rafa Knight!
SONIC UNIVERSE #62
Written by Ian Flynn
Art by Jamal Peppers, Jim Amash, Jack Morelli, Matt Herms
Published by Archie Comics
Release Date: April 16, 2014

Sonic Universe #62 is out digitally, and comes out in comic stores today. There’s a little extra as well; there’s a different ending depending on whether you get the standard cover or the variant cover. Be on the look out for both if you want all the tantalising teases!

Source: Comicosity

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Covers and Solicitations for Sonic the Hedgehog #262, Sonic Universe #65 and SSSM #12 Revealed

Water, water, everywhere in June’s selection of Sonic comics!

Midtown Comics has the latest solicitations in, and there’s danger from drowning for everyone to kick off the summer months. In Sonic the Hedgehog #262, we continue exploring underwater as the submerged city comes under attack from Dark Gaia’s minions. Sonic not being able to swim won’t help, but maybe Amy can? This is “Waves of Change”: part 3.

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(W) Ian Flynn, Aleah Baker (A) Evan Stanley & Various (CA) Ben Bates

Catch some sun and ride the wave as the aquatic adventure continues in ‘Waves of Change,’ Part 3! Sonic faces a city invasion by the ominous Dark Gaia Monsters! To make it even worse, the invasion is underwater – and Sonic can’t swim! As the struggle turns desperate, will it be Amy’s mission to find the key to saving them all, or will Sonic be left to drown? Then, in ‘The Light in the Dark,’ Part 2, the Freedom Fighters find what they’re looking for – but will their own divisions bring them down? Featuring new cover art from Ben Bates and an extra-special ‘monster movie’ variant from artist T.REX!

Meanwhile, in Sonic Universe #65, Knuckles and the Chaotix venture deeper into the mystery as they head to the Aquatic Mines. There’s no rap to greet them, but there’s the risk of being caved in still present. And they have to track down the Emerald thief before Team Hooligan do, to boot! This is “The Great Chaos Caper”: part 3.

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(W) Ian Flynn (A) Jim Amash & Various (CA) Tracy Yardley & Various

Bust out your detective hats and hop on the case in ‘The Great Chaos Caper,’ Part 3. Knuckles and the Chaotix are in the heart of the Aquatic Mines-where their only two options are to get crushed by a cave-in, or to drown! How on earth (and below earth!) can they make it out alive? And once they do, they’ve got to chase down the unlikely Chaos Emerald thief before Nack’s team of Hooligans beat them to it! Add in ravenous Dark Gaia Monsters, and there may be too much for our heroes to handle! Featuring new cover art from Sonic comic guru Tracy Yardley and an awesome SEGA game art variant starring the Chaotix!

Finally, we take some time from the water to look back in retrospect. The Mega Drive turns 25 and Sonic Super Special Magazine #12 is taking time to reflect on its history, including the origins of other beloved game classics of its time, new art and new interviews.

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(W) Ian Flynn (A) Patrick Spaz Spaziante & Various (CA) Ben Bates

Celebrate 25 years of the SEGA Genesis with this extra-special anniversary edition of Sonic Super Special Magazine! Take a look back at the SEGA system that started a revolution with this anniversary issue featuring the origins of such hit games as Golden Axe, Altered Beast, Streets of Rage, and more, alongside awesome new pin-up art from the Archie team! Plus, an interview with Sonic inker supreme Terry Austin and an all-new foil-enhanced cover from the incomparable Ben Bates! This issue is jam-packed with awesomeness!

We will have more on Sonic the Hedgehog #262 and Sonic Universe #65 closer to release.

Source: Midtown Comics

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Preview: Sonic the Hedgehog #258

It’s time to save valuables from the loose caboose in this month’s issue of Sonic the Hedgehog!

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The Archie comic blog gives a heads-up on the latest stop in the heroes’ escapadaes, and even the ground they stand on is moving at breakneck speed! In this issue, the Freedom Fighters take on one of Eggman’s dreaded bullet trains when they find out that it’s carrying two very important hostages; Professor Chuck and Professor Pickle. They’ll have to work as a team if they want to put the brakes on this nefarious scheme, but tricks and traps lay in wait for them on board, including a new threat who won’t ask for their tickets nicely. Grab your luggage and all aboard for “The Chase”: part 1.

SONIC THE HEDGEHOG #258
The SHATTERED WORLD CRISIS continues! “The Chase” Part One: Uncle Chuck and Professor Pickle–CAPTURED by the nefarious Dr. Eggman! It’s up to Sonic and the Freedom Fighters to secure the precious kidnapped cargo from the Egg Train! But they’re going to be in for the surprise of their lives when they discover that there are more than just badniks guarding it! Featuring a special CGI “Return of Princess Sally” variant cover by Rafa Knight!
SCRIPT: Ian Flynn
ART: Evan Stanley, Terry Austin, John Workman and Steve Downer
Cover: Tyson Hesse
Return of Princess Sally Variant cover: Rafa Knight
Shipping Date: 2/26
On Sale at Comic Specialty Shops: 3/12
32-page, full color comic
$2.99 US

Sonic the Hedgehog #258 is out now on digital formats and in comic stores. You have no excuse to miss the ride!

Source: Archie Comics

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Preview: Sonic Universe #61

It’s comrade against comrade as stakes get pushed further in this month’s issue of Sonic Universe!

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We jump back to the new Black Comet for this month’s issue of Sonic Universe with a preview from Comic Book Resources. Shadow has been brainwashed by Black Death and is currently doing his bidding in trying to take out the rest of team Dark. How can Rouge and Omega snap him out of it when the Black Arms have such control? More importantly, how will they able to stand their ground when the Ultimate Lifeform is aiming to eliminate them? Meanwhile, the Black Arms are also making a move on securing a nuclear weapon, and Eclipse is at the forefront of the attack on G.U.N. How much closer will they get? Find out in “Shadow Fall”: Part 3.

“Shadow Fall” Part Three: Shadow – agent of the brutal Black Arms?! It’s up to Rouge and Omega to bring their former friend to his senses – if he doesn’t destroy them all first! Meanwhile, the vicious alien race have stolen G.U.N.’s tactical nuclear device for – and that can only spell trouble! Will Team Dark survive the mission with the deadly and devious ECLIPSE lurking in the shadows? Find out in the penultimate chapter to this expansive space epic, featuring cover art from Tracy Yardley! and a special SEGA variant cover!

The issue is due out February 26th for digital media, and will be out in comic stores soon after. In the meantime, the preview pages for the conflicts are below!

Sources: Comic Book Resources, Comics Continuum (for the covers which were not present in the CBR preview)

 

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Covers and Solicitations for Sonic the Hedgehog #261 and Sonic Universe #64 Revealed

A new month brings new issue details, and this month is bringing in the monsters on the covers!

Midtown Comics is covering both of the new issue details this time. Firstly from them, Sonic, Amy and Rotor continue their underwater recovery of the Chaos Emeralds, only to run afoul of political problems when their new friend Coral (who isn’t actually on the regular cover at all, he’s a new Mantis Shrimp character!) gets in bad books with her own government. Then, continuing the back-up story of last issue, the plan that Sally concocted to tackle Eggman’s plans appears to have gone awry! This is “Waves of Change”: Part 2 and back-up “Light in the Dark”: Part 2;

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(W) Ian Flynn, Aleah Baker (A) Evan Stanley & Various (CA) Matt Herms, Tracy Yardley
Dive into the action in ‘Waves of Change’ Part Two! Sonic, Amy, and Rotor-in the deep sea and in deeper trouble! When their new friend Coral has run afoul of her government, will Sonic and the Freedom Fighters stand by her side? Or will they risk becoming fugitives? Then, in ‘The Light in the Dark,’ Sally’s simple raiding plans take a turn for the worse! Featuring new cover art from Sonic superstar Ben Bates and a hilarious new ‘Is it Summer Yet??’ Variant cover by Tracy Yardley! and Matt Herms!

Then, as was simultaneously revealed, the fight between team Chaotix and team Hooligan wages on. Knuckles has his own job to do so he has to work on through the mad grab for the Chaos Emerald. But who he finds is arguably more striking (not the match on the regular cover, though)…and dare I say possibly more important. This is “The Great Chaos Caper”: Part 2.

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(W) Ian Flynn (A) Jim Amash & Various (CA) Tracy Yardley
‘The Great Chaos Caper,’ Part Two. The chaos continues! It’s hijinks and high explosives galore with Knuckles caught in the middle of all the action! The Chaotix and the Hooligans are falling over each other to get to a Chaos Emerald – the key to saving (or dooming) the world! It’s up to Knuckles to power through the madness and complete his own mission, and in his travels, you’ll never believe who he finds! Featuring new cover art from Tracy Yardley and a rad red SEGA Variant cover!

Whatever happens in these issues, you can guarantee that there will at least be a good amount of Gaia minion thrashing! We’ll have more info on these issues closer to their release.

Source: Midtown Comics

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Preview: Sonic the Hedgehog #257

It’s a rescue mission in Station Square in this month’s issue of Sonic the Hegdehog.

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Comic Book Resources has the preview pages for Sonic the Hedgehog #257. In this issue, the Freedom Fighters engage on their first mission in the context of the soft reboot. Following on from the Countdown to Chaos, havoc has already hit Station Square (isn’t it always under some havoc though?) and the Freedom Fighters go out to help everyone in the city. Learn more about the new team dynamic in an applied context. Also find out what effect the memory jolts had on their work. Meanwhile, Eggman is hatching a new scheme and it’s going to be big…and perhaps involving cucumber sandwiches. This is “Damage Control”.

The “COUNTDOWN” is over, the “CHAOS” has just begun! “Damage Control”: The shattered world is causing chaos everywhere, and Station Square is about to implode! Sonic and the Freedom Fighters must spring into action to save the day, unless someone beats them to the punch. Cue: Dr. Eggman. Will the evil doctor be the one to save the world? Or will his newfound power give him ultimate control? If the ending to issue 256 left you breathless, you cannot miss the next chapter in the ALL-NEW saga of Sonic’s comic adventures! Featuring a special wrap-around cover by Rafa Knight and Variant art from Lamar Wells!

The issue is already out digitally and should be out in comic stores February 12th. Check out the aftermath of the countdown here!

Source: Comic Book Resources

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Preview: Sonic Universe #60

The adventure in space continues in this month’s issue of Sonic Universe!

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We have a preview for Sonic Universe #60 courtesy of Den of Geek. Our journey into Black Arms territory continues this month as team Dark and the military venture deeper into the Black Comet. Rouge and Omega have been left with the Spider troupe to get to the heart of it all and stop the alien menace with whatever force necessary as they get assaulted by the enemies. It’s not all fun and games for Shadow either when his scouting leads him into the company of Eclipse the Darkling, self-proclaimed “brother” of Shadow who seems…cheerfully keen on bringing him to their side. It’s both brute force and mind games in “Shadow Fall”: Part 2.

SONIC UNIVERSE #60
Shadow and Team Dark versus an invading alien army! “Shadow Fall” Part Two: The mission to save humanity is falling to pieces!  With Rouge, Omega and G.U.N. are on the run from murderous aliens and Shadow battling for his life – and his free will – against the malicious Black Death and Eclipse, the world is running out of time! Loyalties are tested, aliens are blasted, and NEW characters make their debut in this space-faring new issue! Featuring cover art from Tracy Yardley and an Alien Invasion Variant from Vincent Riley (Native Drums).
SCRIPT: Ian Flynn
ART: Jamal Peppers, Jim Amash, Jack Morelli and Matt Herms
Cover: Tracy Yardley, Jim Amash and Matt Herms
“Alien Invasion” Variant cover by Vince Riley
On Sale at Comic Specialty Shops: 2/5
32-page, full color comic
$2.99 US.

Sonic Universe #60 is out now digitally and should be out in comic stores this Wednesday. Don’t miss the second part of this otherworldly adventure!

Source: Den of Geek!

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Preview: Sonic Super Special Magazine #10 and Sonic Archives #22

To continue on with the gaming mood the Sonic franchise has been put in, we have some gaming-related trade paperbacks that have hit shelves!

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Firstly, SSSM#10 has been previewed by Comixology. Most of it is reprints of older Archie Sonic stories, but it has some new content in the form of a Sonic Dash adaptation. How can the fastest thing alive not be quick enough to get some time alone? Pick up the issue to read about Sonic’s follies with a red ring and some friends!

Dash along with Sonic on another all-new story featuring the world of the hit SEGA iOS game: SONIC DASH! The SONIC SUPER SPECIAL MAGAZINE gives you the world of Sonic the Hedgehog comics as you’ve never seen it before, with tons of comic stories, special features and exclusive articles on the latest and greatest in the world of everyone’s favorite blue hedgehog-hero! This issue also features a special spotlight on SHADOW THE HEDGEHOG, and what place he and Team Dark have in the NEW Sonic comic universe! All this plus all of the extra features you love, and interview with Sonic colorist Steve Downer!

sa22-0

Then, we take a trip back to the past as Archie gives the low-down on Sonic Archives #22. It is a reprint of the latter half of the Sonic Adventure saga (the first half being in Sonic Archives #21), containing  Sonic the Hedgehog #83-#84 and Sonic Super Special #13 (not to be confused with the magazine series!). I suppose most people won’t need a reminder of the story, but it’s still a classic adaptation.

Archie’s bestselling Sonic Archives graphic novel series continues! Get ready for super Sonic adventure as Sonic and his Freedom Fighter friends continue their battle in the lost city of Station Square amidst its mysterious human inhabitants! Buckle up for the dramatic conclusion to the Sonic Adventure videogame tie-in story as Super Sonic and Knuckles take on the gigantic monster Perfect Chaos in a battle that will leave you breathless! SONIC ARCHIVES VOLUME 22 collects SONIC THE HEDGEHOG #83-84 and SONIC SUPER SPECIAL #13.
Script & Art: Various
Cover: Patrick “SPAZ” Spaziante
978-1-936975-77-8
$7.99/$8.99CAN
5 x 7 3/8”
Trade Paperback

Both of these trade paperbacks are out right now digitally, and should be in their respective grocery stores and comic shops. Pick up the pace and make a dash for your own copy!

Sources: Comixology, Archie Comics

 

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Review: Countdown to Chaos

Where’s the kaboom? There was supposed to be a Mobius-Shattering Kaboom!

The reaction everyone had to this arc.
The reaction everyone had to this arc.

Let’s get things clear; the last year of the Archie Sonic comic has been like no other. Following some rather bitter endings in Endangered Species way back at #243-#246, we got “At All Costs”: Part 1. This led us on the hunt for Mecha Sally up in the Arctic region, and team Fighters, together with the Arctic Freedom Fighters and Silver, had her where they wanted her. Team Freedom, meanwhile, had a rather abominate-looking Tails Doll to deal with.

That’s where the normality ends, though. Right on the cliff-hangers of these shenanigans, the planet was warped by a reality-altering wave, which allowed for the headline-grabbing “When Worlds Collide” crossover between the Mega Man and Sonic franchises. After dealing with allies and enemies alike, the two blue heroes teamed for a final assault against nefarious doctors Eggman and Wily. Mega Man’s attempt to alter reality back to normal went smoothly, with his comic resuming just about where they left off before the crossover. Sonic on the other hand, suffered a bit of a hiccup thanks to Eggman, and here is where the review truly begins.

Be warned, as there are detailed spoilers for issues #252-256. The last is especially important as it isn’t even widely available yet.

The Story of New Beginnings

Sonic the Hedgehog #252 is where this story really begins. Technically speaking, the story in the issue is the second part to the one started all the way back in #247. I’d personally also call it Countdown to Chaos: The Prologue. While a bit disorientating at first, it does quickly reveal itself to make a nice bridge between the realities. You have the wrap-up of Naugus besieging the throne, the Tails Doll monster still wreaking havoc in not-new Mobotropolis and the Death Egg still being in Artika (new name for the Northern Tundra), which sets up the side story for Eggman neatly since he’s stuck way down in Efrika with a broken Egg Mobile.

Tails' game tendency of exposition on the plot in the most obvious manner is carried over.
Tails’ game tendency of exposition on the plot in the most obvious manner is carried over.

Speaking of set-up, much of the issue is dedicated to setting up points which will be referenced often in the true Countdown to Chaos (CtC) arc. Naugus gets a memory jolt from NICOLE, which not only sets up the fact that NICOLE has memory restoring energy in her, but also the fact she’s broken. Tails having a jolt sets up the point that the restoration of memory slowly fixes her, and gives the readers an idea of the plan of action to follow. The numerous game references strewn into the narrative makes clear that this is not exactly the same world we once knew, which is only further reinforced as Sonic’s memories of King Acorn (not Max any more) trusting Dr Robotnik are altered to be more attuned with the world he’s landed in. Mix this in with new characters and snappy game-influenced action when Sonic and Tails take on the Tails Doll, and this makes for a great link between old and new while beginning its own mysteries.

The four issues that form CtC itself have a defined but flexible narrative structure to them, and how much you’ll notice really depends on the issue. The basic framework is that each issue has some sort of breather period for exposition and contemplation for the characters, an introduction to each freedom fighter in turn, a couple of Eggman intermissions where he gets to strut his stuff, an action piece and a scene where the Freedom Fighter introduced earlier has their memory restored, although not necessarily in that order. This uniformity is quite an ironic echo to the growing chaos that approaches the world, but the purpose of this arc is to reintroduce readers into the changes that have occurred so the organisation seen is to be expected.

#253 and #254 are quieter arcs that are more focused on Sonic and Tails getting to grips with new locations (for example, the Sky Patrol that gets used for the base of operations was parked in the Mystic Ruins, and Knothole is now located in or nearby the scrapped Wood Zone from Sonic 2). Even though it is quieter, it does skip by a lot. In #253, Silver Sonic (one of the big threats of the comic circa Sally’s transformation) isn’t even dealt with by Sonic, it’s left to Big in quite a comical fashion. And the rediscovery of Knothole, Sonic’s home for much of his childhood prior to the Super Genesis Wave, is relegated to an off-screen event. It doesn’t knock the stories overall, but they might be little things you notice when you think about it afterwards. Otherwise, the narrative in these issues flows like a charm, with more than a few hints to what’s going to happen at the end of the arc.

#255 and #256 are the issues that ramp things up a bit more in the action department. #255 is action set pieces for our heroes interlaced with exposition, as the plot demands both high stakes wrapping up Bunnie’s mission and revealing some of her new backstory (since the last time we saw her, she’d had her robotics removed by magic way after the Bem had failed to because she got upgraded and the parts were incompatible and…it required quite a bit of prior knowledge). The way the comic goes about this feels rather clunky though. The transition between action and exposition isn’t smooth and the quiet parts especially drag on a bit too long. #256 handles it much better, with the action piece having good pacing despite its length, and any explaining to the characters and readers being succinct enough to get the job done while delivering on actual interaction.

And then the arc ends…with a cliffhanger, as the world is beginning to really fall apart. It really is the countdown as it turns out, since the damage has only just begun!

This Review Has No Maximum Character Limit

In CtC, a big part of what holds it together is the character writing. If we didn’t empathise or care for the Freedom Fighters and baddies caught in the ruckus, there would be pretty much no investment. Fortunately, Ian Flynn is on the ball in this department. There wasn’t a single character who overstayed their welcome, and everyone had their part to play in the show.

  • Sonic, of course, is our main focus here. Thus, he gets the most elaboration on his reaction to the new reality. Shaken up at first due to unfamiliarity, he quickly hits his stride as the adventure-loving, robot-busting hero everyone is familiar with. Aside from getting in on the action with his trademark speed, he has plenty of slow moments where he gets to contemplate what’s going on and have emotional reunions with all the friends he comes across. Between kicking Metal Sonic to pieces and meeting his “uncle” Chuck, Sonic reacts to each situation as you would expect him to, without ever losing his defining traits.
  • Tails is Sonic’s sidekick almost from the word go, and does everything he can to support Sonic. Due to being relatively fine before the Wave hit, he’s the least affected by the memory jolt, but he still reacts like a kid would to it. It’s here, and various moments like it, that really show how close their brotherly bond is. The whole bout against the Tails Doll and the scenes where he has to fly to rescue someone in #254 and #255 cement his usefulness as an active Freedom Fighter.
  • Eggman, Orbot and Cubot don’t get emotional moments in their little side plot. Their job is to give the reader a brief guided tour on what’s changed in the new world, as well as demonstrate the memory overwrite and the planet splitting apart gradually. Of course, given that this is Eggman and his robot lackeys we’re talking about, this tour is ever so entertaining. Eggman never misses a moment to ham it up, even when he has to improvise his plans and questions, and his Weapons Bed assault in #254 is a highlight for his sheer awesomeness. Orbot and Cubot provide the cutting cynicism and dense naiveté for Eggman to bounce off, and have their own little funny moments.
  • NICOLE, despite being the other character appears in every issue of the arc, doesn’t really get as much to work with as the others. She does her job as a plot device fine, and she gets her moment to sass off Naugus, but otherwise she’s stoic exposition regarding the memory jolts. If you were expecting her to get into the fray herself based on the cover of #255, you will not find it here.

    Every character is likeable here. Bloody miracle, I'd say.
    Every character is likeable here. Bloody miracle, I’d say.
  • Rotor gets repurposed as the genius bruiser here, helping Tails build the Sky Patrol and keeping systems running as well as pounding the innards out of Badniks. His flippant response to getting his memories back (probably especially to the fact his back was injured) demonstrates his dedication to his work as he refuses to let the shock get to him (although he is a bit agitated).
  • Antoine keeps up the character traits we’d seen after 20 years of development. He’s haughty with the accent, but is still a brave soldier willing to put his life on the line. Even though he’d seen himself brought into a coma with his memory jolt, his first concern is seeing Bunnie again, reinforcing his dedication to his marriage.
  • Bunnie, while being in an issue that was less than brilliant, doesn’t suffer for it from a character writing standpoint. Her exposition dumps might be a bit too long, but she’s thoughtful as well as a good complement to Sonic’s hasty attitude. The shock of the memory jolt sends her into an emotional breakdown that Antoine has to support her through (finding out that you had been turned flesh but were contemplating reversing it due to your husband being in a coma does that), but she demonstrates her sisterly traits an issue later when she does the same for Sally.
  • Amy has a slight leg up on the other characters, as she already had a full arc under her belt by the time #256 came out. As such, the issue of introducing her isn’t covered here. What is on show is her sisterly bond with Sally as they work together to beat down Metal Sonic. She still has her crush on show, but they still work together great and manage to bounce off each other. She doesn’t have such a strong reaction to her memory jolt, but she’s only confirmed to remember a game event and beating up Fang so far. She didn’t have that much to lose.
  • Sally has probably been the character a lot of prior fans have been waiting for, and she comes back kicking! Packed with new energy blade ring things, she cuts into the action more than she ever has. Aside from being shown as a stealth member from #252, she gets most of her time to shine with Amy as they use combos and banter to leave Metal Sonic vulnerable for when Sonic arrives. She does get a small reunion with Sonic, but it’s mostly emotion from him as he recalls last seeing her as a robot, and she doesn’t have the relationship with Sonic that she had prior to the wave (and I’d say that’s a good thing). We see her break down when recalling her stint as Mecha Sally, but we can’t really see her after that because the end of the world is a-knocking.
  • Naugus isn’t really used that much, but he sets the memory jolt plot in motion and demonstrates the effects such a jolt can have. It also gives a very loose closure to the King Naugus plot from before the wave.
  • Metal Sonic takes hits much better now, so he isn’t destroyed at the end of the issue fully for once! He stills, albeit not as much as before, and his attitude is very similar to Sonic’s. Not unexpected from the metal doppelganger.

The other characters aren’t really there enough to expand on, but all have some relevance to the advancement of the plot. Axel, Mordred and Tundra, for example, re-establish the Egg Army and how it’s shaping up, and side protagonists like Cream, Big, Chuck and Ben give support to the main characters and provide interaction outside of the core. Also Ben being new Muttski is the biggest surprise of the entire arc.

Beauty in Anarchy

Firstly, we have to judge the cover by the book. #252 stands alone on this front, as the regular cover is a single piece as opposed to the official CtC issues which are connected. The regular cover demonstrates Sonic pulling off his flashy stomp maneuver, with dynamic colouring and posing to match. Ben Bates puts in a fine effort with this one, and even though it doesn’t match the scope of the next ones it holds great on its own.  The same cannot be said of the variant, though. Although the Sonic render provided is at least in a more action-orientated pose, it’s still just pasted over Green Hill Zone quite lazily. This is a trend in a lot of SEGA variants, unfortunately.

#253-256 (the regular covers, anyway) do something very different. Just take a look at it for yourself;

If's that's not just awe-inspiring, I don't know what is.
If’s that’s not just awe-inspiring, I don’t know what is.

All the covers in the arc form one single piece of artwork when put together. This art by Ben Bates is meticulously pieced together so that each individual issue looks dynamic on its own, but looks really spectacular when all the covers are put together. Granted, this little cover trick isn’t new by any stretch; the Knuckles comic series did this with three issue arcs on a regular basis. In Ian’s run, “Darkest Storm” and “Bold New Moebius” did the same thing. But this is certainly the largest scope that’s been done across, and is probably the best example of it in the Sonic comic’s history. I would urge anyone to get the regular covers if they were to get the individual issues. But for the sake of fairness, here’s what I think of the variants as well;

  • #253’s variant is easily the best variant of all of them. Taking the otherwise under-utilised Silver Sonic and giving it a schematic drawing style that’s vivid and in stark contrast to every other cover, T.Rex really knocks it out of the park.
  • #254 is great for Eggman enthusiasts, but it follows the same style of #252 in which it’s a SEGA variant with a render pasted on top of a background. That said, the background this time has a few little details and shout-outs that make it somewhat interesting.
  • #255 has a layout and concept that would be cool to look at…except the character art is too off-putting for that. The characters have these weird lanky proportions for some reason, and it doesn’t look good. It wouldn’t be too far to presume that Tyler Capp, the one who did the cover, isn’t used to working with the Sonic style so much. This is a running theme with this issue.
  • #256 just boils down to a personal opinion for me. From a technical standpoint, it’s a great cover. It conveys the destruction that you’d expect in a variant called “The End of the World” variant and has some great colours to it. However, I think that Sonic himself doesn’t exactly gel too well with the rest of the art on the cover, and thus it has a bit of the SEGA variant stiffness underscoring it, albeit with a much better execution. This cover was done by Tracy Yardley, Phyllis Novin and Dustin Evans.

For the most part, the artwork throughout CtC is at the very least pleasing to the eyes. That said, the artwork in this arc is very inconsistent, which is slightly jarring when it’s supposed to be the big arc that redefines the world.

This is what you have to look forward to in #253 and #254.
This is what you have to look forward to in #253 and #254.
  • #252 has an art team consisting of Evan Stanley, Terry Austin and Matt Herms. The colours are nice, and the lines and inks are fine for the most part (although there are certain times when characters, especially Tails, look off). If there was one major negative I could note, it’s that the outdoor backgrounds were very simplistic, with most additional detail being larger building shapes. As a side note, the Tails Doll monster has had a significant redesign since it last showed up in #247. If you’ve read that issue, it’s not hard to guess why.
  • #253 and 254 have Austin and Herms back, but pencils are provided by Tracey Yardley and Lamar Wells. These issues are just fantastic for art, with pretty much everything being on note. The landscapes and details are lush, the characters look lively and on-model, and the action is given extra oomph throughout. Truly feasts for the eyes, it’s best to see them for yourself.
  • #255…unfortunately goes to the other end of the quality scale. Just like the variant cover for this issue, the art here is pretty terrible in comparison to what went before. Featuring the début of Jerry Gaylord and Kent Archer, I would say that it might have been better to let them practice in more side stories instead of slotting them into such a linchpin story arc. The colours are nice as always (Herms is still here), but the proportions of the characters vary all over the place, and the outline inking of them is also inconsistent. It goes so far as to affect the impact of pretty much every scene. I’ll bring this up again in the part where I talk about the emotions of the issues…
  • #256 has Yardley come back for the pencils, and switches up Herms for Steve Downs. While the line art looks good, and the backgrounds are nicely detailed, the colours look flatter in this issue than any CtC issue before it (aside from the odd panel where the colours go deeper for dramatic effect). That doesn’t make the art bad at all, it still looks good. It just makes the art look a little less polished.

Jack Morelli did the lettering for #252, while John Workman handled it for CtC. It’s easy to tell them apart, but both styles compliment the art and action around it. Nothing particularly stands out as being bad, at least.

Emotions Run As High As Stakes?

The meat for the arc lies in the emotional journey that our protagonists have to face in  order to restore their memories. In every issue, there’s at least one memory restoration, and each one is given the panel space needed to really convey the pain that the character is feeling from a psychological standpoint. These little money shots, while not big, are the payoff for the entire arc as characters relive memories from their past and have to reconcile it with the memories they had already. One could argue that these don’t last long enough in fact, given that there’s more action than reaction. The only issue where it felt a little cut short was #256, and that was because of that thing we keeping referring to known as the end of the world. What also has to be said is that #255’s moment is heavily affected by the art quality. What should be a heart breaking moment where Bunnie learns of her regained robotics and how Antoine was before the wave is more funny than anything else because of how skewed the proportions are and how stiff the expressions are. It completely broke the moment for me, but that might vary between different readers.

Sonic gained Antoine's leg length?
Seriously, what is wrong with their legs?!

Of course, that’s not where all the emotion lies. There’s some joy to be had when Sonic’s face lights up upon seeing a fellow Freedom Fighter for the first time since after the wave, especially with the knowledge of how they were immediately prior to the wave. Sonic rushing up to “uncle” Chuck because his closest family figure after Tails is safe (let’s not bring up Jules and Bernie) is a very sweet moment, and Sonic rushing up to Sally to give her a tearful hug is completely understandable; you’d do the same if your close friend was being controlled by an evil scientist and you had to knock them out to stop them killing anyone last time you two met. There’s also plenty of fun in arc, as Sonic and Tails get accustomed with everyone’s little quirks and differences. Their reaction to Sonic’s pet dog now being an anthropomorphic research assistant is one for the ages, and Antoine’s reaction to the reunion in the same issue is probably the best of all the Freedom Fighters.

There’s one emotion that stays quiet for most of the arc, and that’s the sense of utter futility in the face of imminent danger. This is introduced in #253, and is slowly built up throughout until the chaos finally hits. While Eggman doesn’t have any emotional moments aimed at himself, his plot is the best demonstration for this element as he watches the cracks spread around the globe as he travels and realises there is nothing he can do to prevent it, all while his old memories are slowly overwritten at the same time. The protagonists have to deal with it on occasion as well, although not as centrally; one of its earthquakes is an action piece in #254, another one affects the heroes’ escape from the Metropolis Zone base in #255 (although, again thanks to the art, it doesn’t have the impact it should). That way, NICOLE’s analysis of the situation being complete anarchy with the multiverse collapse and the planet splitting itself apart is expected but still a rather large revelation at the end of the arc, and the final panels where she and Eggman proclaim that there is no fix and the heroes are left to helplessly watch the cracks get more intense are really good to end on. Although since the games had the world splitting apart once before, there’s no doubt that there’s at least some way to fix it…

There is one final disclosure that has to be made regarding emotion, and this is aimed primarily at the older readers who came in with likely years of comic experience under their belt. Some of you may find yourself disappointed with what you read. As referenced in the off-panel of #252, there were quite a lot of plot points that were left hanging before the crossover occurred. And because of the new universe, a lot of these hanging points will never be covered within the pages of the comics. There are quite a few characters from before the crossover that won’t make the transition to the new reality. Emotionally, this could affect how invested you are with the new plights given that the old plights are gone. For those readers who are fans of said plots and might miss their personal favourites, I’d suggest to treat this as a new slate, where new favourites and mysteries can be found. If all goes to plan, there will be something that will quench your curiosity later in the year.

In Conclusion

Countdown to Chaos is a very solid arc overall. It presents its purpose with clarity and a sense of steadiness which propels it forward despite it essentially being a four (or five) issue introduction. Certainly not without its weaknesses, but with a neat narrative and some great visuals to carry the reader along, this first look into the new world is an interesting one that’s likely to keep you hooked for the ride.

Best issue: #254. This issue has the best blend of elements in my view, and makes a perfect snapshot of the tone that should be in future stories. Emotional moments that hit home whilst being short enough to fit into the narrative, some unexpected twists and good, fun action to boot. The fact that the art is great here isn’t to be snuffed at either.

Worst issue: #255. The art is by far the worst thing about it, but whether it’s enough to break the emotional core of the issue depends on the reader. Art isn’t the only thing that works against it, since the dialogue feels more jilted here as well. It’s best to get this for a complete arc narrative as opposed to what it offers as a standalone issue.

But even with Countdown to Chaos out of the way, it doesn’t mean that reintroducing the characters of old is done. Far from it; we’ve only just begun. And we all know who everyone wants to come back into the fray as soon as possible, right?

Who wouldn't love a face like this?
Who wouldn’t love a face like this?

Source: DeviantArt (for Countdown to Chaos full art)

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Covers and Solicitations for Sonic the Hedgehog #260 and Sonic Universe #63 Revealed

New stories are abound in April/May’s comic offering, and it’s sure to make a splash!

Thanks to Den of Geek!, we know that Sonic the Hedgehog #260 begins a new story which looks to be somewhat based on the events of Sonic Unleashed. As he deals with the now shattered planet, dark monsters have started to come out to play too! This starts off the search for the Chaos Emeralds anew, and it’s not going to be an easy one, especially when it requires a dive under the ocean and a scrap against Eggman’s latest scheme! This is “Waves of Change”: Part 1.

sonic260

Journey under the sea with Sonic the Hedgehog in the first chapter of an EPIC new SAGA! “Waves of Change”: Part One – What could be worse than a world shattered to pieces? How about dark monsters rising from the abyss?! While Sonic and the Freedom Fighters race to find the Chaos Emeralds and Gaia Temples, Sonic ends up discovering a whole new world of adventure deep beneath the waves! But will those he encounters prove to be friend or foe? Then, in “Light in the Dark: Part one”, Sally, Nicole, Tails and Antoine venture into the Eggman’s latest grab for power to retrieve a desperately-needed Chaos Emerald! Featuring all-new cover art from superstar Ben Bates and a special SONIC VERSUS variant cover from Sonic artist Evan Stanley!
SONIC THE HEDGEHOG #260
Script: Ian Flynn, Aleah Baker
Art: Evan Stanley, Jennifer Hernandez, Terry Austin, John Workman, and Matt Herms
Cover: Ben Bates
“SONIC VERSUS” Variant Cover: Evan Stanley and Jack Morelli
On Sale at Comic Specialty Shops: 5/14
32-page, full color comic
$2.99 US

Meanwhile, Flickering Myth has unveiled the next universe arc, and it looks to be chaos! Knuckles heeds forces telling him to fix the broken planet below, and wouldn’t you know it, Sally’s hired the Chaotix to hunt out the Chaos Emeralds at the same time. When their two paths meet, it only means a team up of quite the baddie-beating power, which can perhaps be used against any hooligans they happen to find alongside the Rexes and Nightmares coming out of the planet! This is “The Great Chaos [Trust me, it’s chaos] Caper”: Part 1.

SonicUniv#63

Fly high above the clouds with Knuckles and the Chaotix in The Great Chaos Caper: Part One!  Knuckles the Echidna has been tasked by a mysterious force to fix the shattered planet – but when the Dark Gaia monsters emerge from the word’s core, our hero finds himself in a fight for his very life! Luckily the ever-adventuring Chaotix are around to lend a hand, hired by Princess Sally to gather the all-important Chaos Emeralds. But wait, who’s that lurking in the dark?
Sonic Universe #63 which features some new characters and familiar faces arrives on April 23, 2014.

This giant Chaos Emerald hunt and monster bash looks unmissable! We’ll cover them more closer to the time of their releases.

Source: Den of Geek!, Flickering Myth

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Preview: Sonic The Hedgehog #256

The countdown is nearly over, and it’s sure to end in a bang!

sth_256-0After the crossover threw Sonic’s world into disarray, Sonic and Tails have been fighting to solve the mystery of the changes at hand. Now, with all of the Freedom Fighters on their radar (and Amy back on their ground by means of Pirate Plunder Panic), the final piece to that small puzzle can be put into place as the end of the first main arc of the reality shift approaches. But there’s far more at stake, with Eggman on the assault with his deadly servant Metal Sonic, and a whole world is on the frizz…or maybe even more is in danger! Get ready for a blast with a five page preview of “Countdown to Chaos”: Part 4.

It’s the dramatic conclusion to the epic “Countdown to Chaos” SAGA! In Part Four, it’s a race against time as the countdown reaches its thrilling end! Metal Sonic is out to kill Sally and the Death Egg II has launched—things are not going well for our true blue hero! Can he and Tails get to the Aquatic Ruins Zone in time to save the day? And what horrifying discovery awaits Dr. Eggman? You definitely won’t want to miss this earth-shattering climax of the storyline that shook the Sonic comic books to the core! Featuring the final adjoining cover in the series from artist Ben Bates, and a special “end of the world” variant cover from Tracy Yardley!
Script: Ian Flynn
Art: Jerry Gaylord, Terry Austin, John Workman, and Steve Downer
Cover: Ben Bates
End of the World Variant Cover: Tracy Yardley!, Phyllis Novin and Dustin Evans
On Sale at Comic Specialty Shops: 12/31
32-page, full color comic
$2.99 US.

Although it didn’t come out on the intended date quoted, it has hit the digital comic stores on January 7th, so you can download the conclusion and see it unfold for yourself!

Source: Archie Comics

 

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Preview: Sonic Universe #59 Out Now

After saying farewell to nautical adventures in another dimension, it’s time see what’s happening closer to home…in space!

SU59_image_preview1

Sonic Universe #59 starts off our first look at team Dark in the new world. They can’t even get a moment’s rest as the impending invasion of the newly reformed Black Arms looms. What’s changed for our anti-heroes? How did the villains manage to recover from their last beat down? And what mysteries lie within the new Black Comet? Start the journey with a five page preview in anticipation of the release of “Shadow Fall”: Part 1.

BRAND NEW STORY ARC! Jump aboard the action as we begin the “Shadow Fall” saga! Team Dark is sent into the deep, dark depths of space to stop the approach of – the Black Comet?! It hasn’t even been fifty years! The Black Comet is home to an evil, violent race of aliens known as The Black Arms, but the Black Arms were defeated months ago—so who are these new alien invaders inhabiting the comet sent to consume the earth? And what sinister new villain awaits Shadow in its depths? You cannot miss this gritty, alien-blasting new storyline with art from Jamal Peppers, and cover art from Tracy Yardley! Plus a killer SHADOW variant cover from T. REX!
Script: Ian Flynn
Art: Jamal Peppers, Jim Amash, Jack Morelli and Matt Herms
Cover: Tracy Yardley! and Steve Downer
SHADOW Variant Cover: T.Rex
On Sale at Comic Specialty Shops: 12/18
32-page, full color comic
$2.99 US.

The comic was officially released physically and digitally December 18th, so you can get your copy of this first foray into the dark unknown from your local comic shop or through digital comic providers right now!

Source: Archie Comics

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Covers and Solicitations for SSSM#11 and FCBD’14 Released

Two more comics are coming out for the Spring period, and one particular story stands out.

First up, from Midtown Comics, we get a first look at Sonic Super Special Magazine #11. Amongst the various features and articles that the magazines usually come with, there is also an “encore presentation” of the currently running Countdown to Chaos arc (which will likely be highlights). The one feature likely of interest to everyone is Sonic Comic Origins, as this comic strip forms the magazine’s new content.

1320390_ful

 

(W) Ian Flynn (A) Jennifer Hernandez, Rick Bryant (CA) Sega

The secret origin of the new Sonic universe: revealed! The Sonic Super Special Magazine gives you the world of Sonic the Hedgehog comics as you’ve never seen it before, with tons of comic stories, special features and exclusive articles on the latest and greatest in the world of everyone’s favorite blue hedgehog-hero! Along with the all-new Sonic Origins mini-feature, this issue also features a special encore presentation of the history making ‘countdown to chaos’ storyline, and much much more!

But that’s not the only place you can find the story, as Comic Book Resources has revealed! Free Comic Book Day 2014 occurs on May 3rd, and if you can get yourself down to a participating comic shop on that day, you can get this Sonic/Megaman X Flipbook comic (it’s not a crossover) and a slew of other comics for free! In this years offering, find out how the Freedom Fighters first banded together to become the world-saving force they’re known as in the new reality.

ARCHIE-FCBD14-Sonic-Mega-Man-94e18

(W) Ian Flynn (A) Patrick “SPAZ” Spaziante, Jennifer Hernandez, Lamar Wells, Rick Bryant, Gary Martin, John Workman, Jack Morelli and Matt Herms
(CA) Ben Bates
Its TWO free comic books in ONE! Hot off the heels of the ultra-successful Sonic/Mega Man crossover event, “Worlds Collide”, comes a showcase issue of the hottest new storylines in both characters’ universes — exclusively for Free Comic Book Day! Somic stars in “Blast to the Past” and the origin of his Freedom Fighters! Then, on the flipside of this issue, get ready for the “Mega Man X” crossover event with this primer story!
32pgs, FC FREE!

If you want background information on the comic universe as it is now, either one of these would be great accompanying pieces! More info on both will come closer to release. You’ll have to look in the grocery shops for SSSM#11, and keep a note in your diary of the date for FCBD’14.

 

Source: Midtown Comics, Comic Book Resources

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Covers and Solicitations For Sonic the Hedgehog #259 and Sonic Universe #62 Revealed

Two story arcs are coming to a gripping end in March 2014!

Spring is said to symbolise the beginning of new life. These first looks at Sonic the Hedgehog #259 and Sonic Universe #62 feature the endings of the stories that have been casting a first glance at the new life of several of our beloved characters in this new reality.

 

Courtesy of IGN, we know that Sonic the Hedgehog #259 continues the train ride from the last issue as Sonic and the Freedom Fighters square off against a fearsome Badnik foe to rescue its hostages. Can they stop this particularly radical train before it reaches its destination? This is “The Chase”: Part 2.

Sonic259-1040x1600-610x938

SONIC THE HEDGEHOG #259

“The brand new world of Sonic the Hedgehog barrels ahead at breakneck speed with “The Chase” Part Two: Sonic fights for his life against a NEW terrifying super-badnik! Just to make matters worse, they’re battling on an out-of-control train! With Dr. Eggman waiting at the depot, Sonic’s in a fight against time – and killer robots! Featuring high-speed cover art from Sonic artist supreme TRACY YARDLEY! plus an exclusive SEGA game art variant!”
Script: Ian Flynn
Art: Evan Stanley, Terry Austin, John Workman and Steve Downer
Cover: Tracy Yardley! Game Art Variant Cover art provided by SEGA
On Sale at Comic Specialty Shops: 4/9
32-page, full color comic
$2.99 US

 

Den of Geek reveals that Sonic Universe #62 brings a close to team Dark’s first solo arc since the very beginning of Universe’s run, and the first look at them after “When Worlds Collide”. This epic climax sounds like an action film with showdowns, rescues and a nuclear bomb waiting to go off! Read about Shadow, Rouge and Omega’s adventure in “Shadow Fall”: Part 4.

sonicuniv62

SONIC UNIVERSE #62

“The EPIC CONCLUSION to the alien-smashing saga starring Shadow the Hedgehog IS HERE! “Shadow Fall” Part Four: Shadow vs. Black Death – for the fate of the world! Who will walk away alive? Who won’t make it to see a new day? Meanwhile, Rouge and Omega desperately try to save their G.U.N. comrades as Eclipse hunts them down! All this with a ticking nuclear time-bomb in the background! Don’t miss the pulse-pounding conclusion! Featuring new cover art from Tracy Yardley! and a special “CGI” variant by newcomer Sonic superstar Rafa Knight!”
Script: Ian Flynn
Art: Jamal Peppers, Jim Amash, Jack Morelli and Matt Herms
Cover: Tracy Yardley!, Jim Amash and Steve Downer
CGI Variant Cover: Rafa Knight
On Sale at Comic Specialty Shops: 3/26
32-page, full color comic
$2.99 US

These endings are bound to be explosive in one way or another. There will be a closer look at the comics closer to the time of release. Keep your eyes peeled!

Sources: IGN.com, Den of Geek!

 

 

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Comic-Con 2013 Cosplay Watch: Shard

SAMSUNG CSC

I usually see only a few decent SEGA themed cosplayers at any given convention, and most of them are usually Eggman.  I mean, lets face it, Sonic characters are kind of hard to do well. So seeing someone dressed as Shard was a very special treat! As you can see here, the costume is absolutely phenomenal, complete with the character’s trademark smirk. I will be keeping an eye out for other cosplayers at the convention, so stay tuned! I will hopefully have some more updates. Sunday is the Archie Sonic Panel, so maybe some Eggmans or something will be there.

Also, Shard guy, feel free to give us a special shout out in comments!

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Sonic Stadium Interview: Archie Comic’s Ian Flynn

flynn

Last week Jason and I had the pleasure to sit down with Ian Flynn, writer of Sonic the Hedgehog, Sonic Universe, Megaman, New Crusaders and Dawn Best’s upcoming web comic Sylvanna. Join us we have not one, but two interviews with the architect of the Sonic and Megaman crossover Worlds Collide: a text interview written up by Jason Berry and a two and a half hour long interview hosted by me on Sonic Talk featuring dozens of questions from fans like you.

Also, special thanks to Ian Flynn, who not only devoted a considerable amount of time to this, but also answered far more questions for the text interview than he had initially promised, due to me sending him the wrong text file that included a dozen questions that I had intended to omit.

Enjoy! You can also find the Sonic Talk interview here.

Continue reading Sonic Stadium Interview: Archie Comic’s Ian Flynn

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Sonic the Hedgehog #248 Now Available in Comic Shops

sonicmegamanFor those of you chomping at the bit for the next chapter of the Sonic & Megaman Worlds Collide crossover, it’s time to head over to your local comic shop! Chapter Three, “No Holds Barred”, finally pits Sonic and Megaman against one another. Place your bets, people: blue bomber or blue blur?

Check below for a synopsis and a preview.

Continue reading Sonic the Hedgehog #248 Now Available in Comic Shops

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Sonic Underground Getting Epilogue in Sonic Universe #50

I don’t think anyone saw this coming.

Sonic Underground, an obscure DiC produced Sonic cartoon from 1999, is getting an epilogue in Sonic Universe’s landmark 50th issue next March. The issue, which will be a single issue story, will chronicle what happened after the end of the television series, finally giving a proper ending to the show nearly 14 years after it ended. The story will be written by Ian  Flynn and the cover, which you can see above, is drawn by Patrick Spaziente. For the full cover, head over to this story’s source, Destructoid.

What makes this even cooler is that Sonic Underground has always been a part of the Sonic comic’s wider multiverse. The comic had a crossover with the series in a super special back when the show first came out in order to promote the series. In a sense, this issue is not only resolving an entire Sonic continuity, but a lingering plot thread in the comic to boot.

I am personally rather excited by the prospect of Sonic Universe being used to actually continue and resolve one of Sonic’s ill-fated cartoons. We’ve never gotten a true resolution to any Sonic continuity, with most continuities typically being left open ended, if not on an outright cliffhanger as was the case with Sonic SatAm. Heck, maybe this will open the door for other Sonic universes to be featured in the comic!

Terrible musical numbers and some spotty voice acting aside, I felt Sonic Underground was a decent Sonic series with some strong episodes, though this may have something to do with the fact that it was the first American cartoon to feature Knuckles. It’s typically considered one of the worst of the Sonic cartoons. If you have any interest in catching up on Sonic Underground before its epilogue in Sonic Universe #50, the series currently airs every weekday morning on Disney XD. British fans can catch the series on Kix. The series is also available on DVD and on Netflix.

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Archie Sonic Comic Drama – A Rabbot Reunion!

httpv://www.youtube.com/watch?v=jT7q7CUZeXk

Remember our good ol’ pal Elson “Darkspeeds” Wong? How about that animated adaptation of Archie Comics’ Sonic UniverseThe Silver Saga he put together?

To those unfamiliar, the Sonic Comic Dramas aren’t mere scans of the actual comics themselves! Far from it, in fact: voice acting, sound effects, special effects, camera pans, original art, and music all contribute to the Dramas, and I’m not kidding when I say it’s high quality work right there! Reading the comics suddenly feels a whole lot more cinematic now!

All I’m missing is the popcorn, but that can easily be rectified.

So, whether or not you follow the Archie comics, get a load of the latest entry in the series! Adapting select scenes from issues #217 and #218, we take a look at some of Bunnie Rabbot’s backstory in A Rabbot Reunion! Featuring Kovabomb as Sonic and Evan Stanley as Bunnie!

In the meantime, why not check out the previous entries of Elson’s animated adaptations as well? Links are available after the jump!

Continue reading Archie Sonic Comic Drama – A Rabbot Reunion!

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Archie Sonic/Megaman Panel Live Blog

Hey guys! I’m in the (sizable) line for the Sonic/Megaman panel! I’ll be here to stream you all the latest, and if we’re lucky, including some very crappy pictures. Jason is on camera duty, so you can expect media later today. Panel starts in 20 minutes!

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It’s starting! Continue reading Archie Sonic/Megaman Panel Live Blog

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Archie Brings Sonic and Megaman Together in 2013

I hope everyone excuses the somewhat presumptive headline for this news post, but I’m not sure what else it could be. The above image was sent in to USA Today by Archie Comics. It looks Archie has a Sonic and Megaman crossover in the works!

Not much else to say, but with San Diego Comic Con just around the corner and a Sonic and Megaman panel planned for next Sunday, we’ll no doubt be hearing more about it soon. Jason and I will be on hand to report all the latest as it happens at SDCC!

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Sonic Comics Dropping Comic Code Authority Seal

As of next month, Sonic comics will no longer carry the CCA seal. The CCA is a ratings authority which was established in the 1950s amid a witch hunt that targeted the comic book industry. Led by psychiatrist Frederick Werthem, the industry reacted by setting up the CCA to regulate itself and censor questionable content. This regulation nearly destroyed the industry and has since become more lax over the years. Archie Comics was one of the few companies that continued to use the CCA stamp on all of it’s publications.

So what does this mean for the Sonic comics? Not a whole lot, actually. Archie Comics Mike Pellerito tolds Newsarama “”The code never affected us editorially the way I think it did other companies,” he said. “You know, we aren’t about to start stuffing bodies into refrigerators or anything. We have to answer to Archie fans.”

So I guess you guys won’t have to look at that ugly stamp anymore!

For the full story, check out Newsarama. Special thanks goes to Illustrious Q for sending in the tip.

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The Entire SEGA Sonic Supporting Cast Battles It Out in Sonic Universe #24

Seems shipping problems caused the next issue of Sonic Universe #24 to be a week late. Nevertheless, it’s here and it’s the best (non shipper) fan service a Sonic fan could ask for! Everyone from Shadow the Hedgehog to Bean the Dynamite are battling it out in this issue, and boy is it fun. Omega fans may be displeased with the ending though, as Omega lets a bit of mushy side out…and there’s also a slightly odd shipping moment I’m not sure anyone saw coming. If I wanted to spoil it I’m not sure what I’d even call it. Nevertheless I’m sure there is at least one Sonic fan out there who supports it.

In any case, here is the preview!

SONIC UNIVERSE #24
“Treasure Team Tango” Part Four: The wild grand finale to our craziest story yet! Four teams vie for the precious Sol Emerald! Will Team Rose help Blaze save her world? Will Team Dark beat them into submission? Will Nack’s “Team Hooligan” cash it in, or will the Babylon Rogues beat them to it? You can’t miss this blockbuster conclusion!
SCRIPT: Ian Flynn
ART: Tracy Yardley!, Jim Amash, Phil Felix and Jason Jensen
COVER: Tracy Yardley!, Jim Amash & Ben Hunzeker
Shipping Date: 1/5/11
On Sale at Comic Shops: 1/12/11
Newstands: Week of 1/25/11
Comic, 32 pgs, 40 lb. glossy stock, Full-Color
$2.99 US

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Sonic’s Betrayed in Sonic #220, Now On Newstands (Preview Inside)

This is a story that’s going to draw a lot of applause and skepticism, as it’s easily one of the most profound change Ian Flynn has introduced since he was brought on the book. Sonic is betrayed by a character who has his purpose and intentions completely changed from the day he was brought onto the book. I’m not sure what to make of it at the moment, and I personally intend to ride this one out and see where it goes before judging the move. This could very well be the beginning of some very nice stories, or could mean the sloppy permanent butchery of a character I appear to like more then many others.

Below is the preview and the solicit.


SONIC THE HEDGEHOG #220
“In Service to the King” Part Two.
Danger abounds in this pulse-pounding issue! Sonic is lost in a void with no chance of escape! One of his friends is about to make a terrible mistake! An old villain is poised to return, and a Chaos Emerald hangs in the balance! Then, discover the final fate of the villainess Lien-Da in “From the Inside Out.”
SCRIPT: Ian Flynn
ART: Jamal Peppers, Terry Austin, John Workman, and Matt Herms
COVER: Jamal Peppers, Terry Austin, and Matt Herms
Shipping Date: DEC 15, 2010
On Sale at Comic Shops: DEC 22, 2010
Newsstands: Week of JAN 4, 2011
Comic, 32 pgs, 40 lb glossy stock, Full-Color
$2.99 US

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Sonic Comic iTunes App Launches!

Archie has been pushing the sale of their comics over digital services for awhile now. While initially the selection of Sonic comics over these digital services have been limited, they have gradually begun to improve.

Now, with the launch of the Sonic Comic app for iTunes, it seems they are finally beginning to offer more comics over the service, many of them only available exclusively through this app. This new app has over 50 issues from the Archie Sonic series and it’s spin offs. Most are selling for $.99, a third of the comic’s current retail price. These issues span from the first mini series released in the early 90s, all the way through to much more recent comics from Ian Flynn’s run. The app itself can be downloaded for free on the iPhone and iPad. It was created by iVerse, which sells a variety of comics digitally.

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Knuckles Archives Confirmed, Next Sonic Comic Story Teased

It’s been a long time in coming, but it seems Archie is finally collecting their old Knuckles spin off series into it’s own series of graphic novels! The advent of this series was heavily implied  by new Archie Sonic editor Paul Kaminski in our exclusive interview back in July.

Very little is known about the series at the moment. It was confirmed in Sonic Archives #14, and a teaser image of the cover was posted in Sonic #220. We have a scan of that image posted below, alongside a teaser image of the upcoming Sonic storyline, “Sonic: Genesis”.

Special thanks goes to GMel for sending in these exclusive images to us.

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Ian Flynn Teases Future Plans for the Sonic Comic

Every year, Ian Flynn gives fans a little Christmas present: vague details on what’s going to happen within the Sonic comic over the next year. This year, Ian Flynn hinted at some big things that are liable to get fans excited. Since I know many of you don’t visit Bumbleking, here is what he’s said, in full:

It’s that time of year again, folks. That festive time of year where I give you all tantalizing hints of what’s in store for the upcoming year, and you all delight me by going insane trying to figure things out. Fa-la-la-la-la-bwah-ha-ha-HA!

!!! REMEMBER !!!
All of these plans are not set in stone. Nothing is for certain until it’s actually published. Things may change as of this post.

MEGA MAN
The new kid on the block! I still can’t say anything about the series, except to say it’s about Mega Man and Spaz is at least doing cover art. Maybe more.

SONIC UNIVERSE
We’ve got three arcs lined up for the year, as per usual. The first one, as you all know by now, will be starring Silver to coincide with the book’s silver anniversary. This arc was inspired by editor Paul Kaminski’s desire to see Silver fight one of the coolest villains of the series. I found a nice little patch of continuity to explore in the process. The results will be glorious.

After that, we’re going to do an arc focusing on a character we haven’t seen in a while. We’ll also be delving into the backstories of some supporting cast members I’ve wanted to get to for a long time.

And then, as revealed by the man himself, Tracy Yardley will be returning to writing duties! I don’t want to steal any of his thunder, so I’m staying mum on this. Suffice to say, he showed me the story outline and I giggled like a fan boy. You guys are in for a major treat.

GRAPHIC NOVELS
Sonic Select vol. 3 and Sonic Archives vol. 14 are on the way. Keep your eyes on the blogs for a special contest announcement about the latter.

You’ll also want to check out Sonic Archives for a tease about the upcoming new graphic novel series. And that’s plural.

SONIC THE HEDGEHOG
Oh man, where to begin….

Okay, so, obviously we’re coming up on the big #225 anniversary issue. Which happens about the same time as SU#25. Which also syncs up with the franchise’s 20th anniversary. An alignment of the Sonic stars cannot go by without something big happening. That will be “Genesis.”

And even that is going to be a drop in the bucket compared to what we’ve got planned.

When I first came to the book, my agenda was measured in issues and arcs. Trim the fat here, organize characters there, get everything in order. Then I upgraded to sagas – “Enerjak: Reborn,” “Eggman Empire,” “Iron Dominion.” What we’ve got coming up, started by STH#219, is bigger than that. What’s coming isn’t an “arc” or “saga” so much as it is an “epic.” Events set into motion now will literally be playing out for years to come.

I’m especially excited for what’s coming because, up to this point, it’s mostly been about building and organizing. There will still be some of that, but from here on out, nothing is sacred. It’s time to shake things up – hard. And it’s not going to tie itself up in a neat little bow any time soon. You guys are at the start of a far reaching adventure. I can’t wait for you all to see it!

Happy Holidays,
Ian

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Archie Takes Penders to Court Over Character Copyrights

I’m sure you all remember Ken Penders’ attempt to copyright everything he did while working for Archie’s Sonic the Hedgehog comic this summer. Since his initial announcement, there has been very little visible legal movement between Penders and Archie, aside from Archie’s claims Penders’ suit didn’t make it past the first phone call from Archie’s lawyers, and Penders’ claims to the contrary.

Now, for the first time in a while, we have some genuine legal activity between the two parties: Archie is now taking Penders to court. Filed on November 23rd, the case is challenging the constitutionality of state statutes. That means this case will be challenging the laws that allowed Penders to file his copyrights. This case will be done in Federal Court and can, conceivably, go all the way up to the Supreme Court should either party want to take it that far.

We’ve contacted Archie for comment on this law suit, and we’ll let you know if Penders comments on this via his forums. Until then, you can see the case details of Archie Comic Publications, Inc v Penders.

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Sonic Universe #22 In Comic Shops

Part of of Treasure Team Tango continues, as Team Hooligan – Nack, Bean and Bark – join in on the hunt for the Sol Emerald! Preview pages and solicitation are posted below.

SONIC UNIVERSE #22
“Treasure Team Tango: Part Two”
Blaze joins Team Rose as it faces off against Team Dark for the Sol Emerald! But as fire and fists fly, a third team sneaks in to add to the chaos! Who is “Team Hooligan,” and will they be the ones who come out on top? The laughs and mayhem continue in this latest story arc!
SCRIPT: Ian Flynn.
ART: Tracy Yardley, Jim Amash, Phil Felix, Jason Jensen
COVER: Tracy Yardley, Jim Amash, Ben Hunzeker
Shipping Date: November 3, 2010
On Sale at Comic Shops: November 10, 2010
Newsstands: November 23, 2010
32-page, 40 lb glossy stock, full-color comic
$2.99 US

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Interview: Sonic Colors Adaptation – Tracy Yardley!

Well, it’s here! The final part of our Sonic Colors adaptation interview. Tonight, we interview Tracy Yardley!, the penciler for story. We’ve also got some never before seen art straight from the story, courtesy of Archie and SEGA.

TSS: Hello Mr. Yardley, thank you for taking the time to talk with us. When were you given the Sonic Colors assignment?

TY: The script was emailed to me on July 15.

TSS: How much time did you have to work on this adaptation compared to a typical Sonic story?

TY: I wasn’t given a specific deadline. Paul just said as fast as possible.I sent back scans of the pencils on July 23. I know it didn’t take me seven days to do though. I was almost certainly working on another issue at the time.

TSS: What sorts of materials did SEGA give you to make a proper adaptation of the game?

TY: They gave us much more than they usually do. I was given many many screenshots from the game, as well as pre-production art and an unfinished game trailer.

TSS: What are the differences between working on a game adaptation and working on a regular Sonic story?


TY: Mostly that Sega is much more particular about matching the visuals as closely to the game material as possible. And it usually seems to be a rush job. The Sonic and the Black Knight story was completed from script to finished colors in something like  3 or 4 days if I remember correctly.

TSS: Did you run into any unique challenges when working on this story?

TY: Not anything too bad. The game stories are always fun for me. The only real difficulty was with the first panel on the first page. It called for this planetary elevator, and there was no very clear shot of it in the art reference I was given. I did the best I could with what I had and I’m pleased with how the whole thing turned out.

TSS: Thank you for your time, Mr. Yardley

Finally, here’s the art we promised:

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New Covers Released Sonic #221, SU #24, Sonic Archives and Selects

Whole bunch of new covers have been released over the last week. Figured I’d group them all together for a weekend post. Some of these you’ve seen before from our exclusive NYCC coverage, but not in this kind of quality. Here are the covers and the story synopsis.

SONIC THE HEDGEHOG #221
“Changing Tempo”: Sonic’s eager to hear the new sound of Mina and her band – but will he like what he hears? Tensions are running high, and that’s before an evil presence starts lurking in the shadows! Then, in “Second Impressions,” Nicole and Espio deal with the fallout from the Iron Dominion invasion- along with a surprise third party!
SCRIPT: Ian Flynn
ART: Ben Bates, James Fry, Terry Austin, John Workman & Matt Herms
COVER: Ben Bates
Shipping Date: 1/19/11
On Sale at Comic Shops: 1/26/11
Newstands: Week of 2/8/11
Comic, 32 pgs, 40 lb. glossy stock, Full-Color
$2.99 US

“Treasure Team Tango” Part Four: The wild grand finale to our craziest story yet! Four teams vie for the precious Sol Emerald! Will Team Rose help Blaze save her world? Will Team Dark beat them into submission? Will Nack’s “Team Hooligan” cash it in, or will the Babylon Rogues beat them to it? You can’t miss this blockbuster conclusion!
SCRIPT: Ian Flynn
ART: Tracy Yardley!, Jim Amash, Phil Felix and Jason Jensen
COVER: Tracy Yardley!, Jim Amash & Ben Hunzeker
Shipping Date: 1/5/11
On Sale at Comic Shops: 1/12/11
Newstands: Week of 1/25/11
Comic, 32 pgs, 40 lb. glossy stock, Full-Color
$2.99 US

SONIC SELECT #3
The highly acclaimed Sonic Select series of graphic novels returns with a vengeance! Inside you’ll find three epic tales: “Battle Royal,” where the Freedom Fighters throw down against the Chaotix, “Brave New World,” the series changing fan-favorite, and “Return of the King,” the story that set off the “World Tour Saga”! All that and more!
SCRIPT: Michael Gallagher, Ian Flynn
ART: Patrick “SPAZ” Spaziante, Sam Maxwell, Dave Manak, Nelson Ortega, Jim Amash, Rich Koslowski and Barry Grossman.
COVER: Patrick “SPAZ” Spaziante
Shipping Date: 1/5/11
On Sale at Comic Shops: 2/9/11
Soft Cover, 6″x9″, pgs, glossy stock, Full-Color
$11.95 US

Also, the following Sonic Selects are now up for pre-order on Amazon. Sonic Archives #14  are expected to cover issues 51-54 and 55-58 respectively. #14 will be released on December 28th of this year, while #15 is currently listed for June 7th, 2011.

Archie’s Sonic Comics can be ordered internationally from their website, here.

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