Final Details for Phantasy Star Online: Episode I & II on Gamecube Revealed

You might have read about the GameJam2 festival in Tokyo already, seeings as Sonic Team made a pretty big splash there. But some more details have come from the event, with Sonic Team head Yuji Naka revealing the final details for the Gamecube version of Phantasy Star Online. Continue reading Final Details for Phantasy Star Online: Episode I & II on Gamecube Revealed

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Exclusive: Possible Remnants of Sonic 2 Beta Found in Sonic 2 Cart Via Game Genie

We all know about the Sonic 2 Beta, the pre-release version of the 1992 classic that never saw public release, that contains a whole bunch of cancelled or prototype elements and stages. But what if there were some remnants of that prototype within the cartridge that ended up on store shelves? Well, we did some digging using Game Genie codes and found some interesting things… Continue reading Exclusive: Possible Remnants of Sonic 2 Beta Found in Sonic 2 Cart Via Game Genie

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Sonic Team Offering Special Knuckles Chao Download for SA2 Battle at Japanese GameJam2 Festival

We’re not entirely sure if this isn’t an early April Fools gag or not, but if it’s not we’re incredibly jealous of this special Sonic Advance/Sonic Adventure 2 Battle download being offered at Japan’s GameJam2 festival, where Sonic Team is providing fans with a special Knuckles Chao! Continue reading Sonic Team Offering Special Knuckles Chao Download for SA2 Battle at Japanese GameJam2 Festival

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Dreadknux’s Diaries: Sonic News & The Sonic Stadium? It’ll Never Work…

Woah, everything was going on this month. After trying to figure out a ‘new’ look to incorporate into The Sonic Stadium (once more…), I had been visiting my friend’s MB’s and websites, in particular Sonic News (No, I wasn’t nicking off with anything… that time ^_-). At least, I tried to get into Sonic News, but for the third month running Angelfire had managed to lock visitors out of the site.

Continue reading Dreadknux’s Diaries: Sonic News & The Sonic Stadium? It’ll Never Work…
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Sonic Adventure 2 Battle Leads US Gamecube Chart For Second Month Running

In news that would most likely baffle any hardened 1990s console warrior, Sonic the Hedgehog is for the second month running topping the sales charts on a Nintendo console! Continue reading Sonic Adventure 2 Battle Leads US Gamecube Chart For Second Month Running

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Phantasy Star Collection Among New List of SEGA Titles Heading to Game Boy Advance

A collection of retro Phantasy Star RPGs will be released on Game Boy Advance next year as part of a new wave of SEGA title hitting Nintendo’s handheld. Continue reading Phantasy Star Collection Among New List of SEGA Titles Heading to Game Boy Advance

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Sonic Goes Fishing in Latest Japanese Sonic Cafe Mobile Game

Hot on the heels of ‘Sonic the Hedgehog’ and ‘Sonic Golf’ comes ‘Sonic Fishing’ to Japanese DoCoMo-powered mobile phones. This latest game in the Sonic Cafe service sees the blue blur further expanding his skillset and encroaching on Big the Cat’s turf. Continue reading Sonic Goes Fishing in Latest Japanese Sonic Cafe Mobile Game

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Classic Mega Drive, Saturn and Dreamcast Titles To Come to Xbox

Sonic could see himself running on another new console alongside the Nintendo Gamecube, as a fresh new deal between Tokyo-based Coolnet Entertainment and SEGA will allow for catalogue titles in SEGA’s history to be published on Microsoft’s Xbox. Continue reading Classic Mega Drive, Saturn and Dreamcast Titles To Come to Xbox

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Unofficial SEGA Magazine: Issue #3

A Sonic Stadium Exclusive! SEGA has been a motivator in the games industry ever since the master system came out all those years ago. SEGA has always done what not other game company has. Since their recent decision to go multi-platform, news about them has been scarce and many fans have been disappointed. The purpose for this unofficial magazine is to help aid those lost SEGA lovers with a something new that can represent SEGA by the fans. This is SEGA Magazine: 100% Unofficial. 100% Free. Continue reading Unofficial SEGA Magazine: Issue #3

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Phantasy Star Could Be Offline on Gamecube

Sonic Team seems to be doing its best to bring everything it has in its portfolio to Nintendo’s Gamecube, but if Yuji Naka’s words recently are any indication there could be trouble in paradise, with the developer saying that its upcoming port of Phantasy Star Online may not actually come with the… well, ‘Online’ part. Continue reading Phantasy Star Could Be Offline on Gamecube

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SAGE 4 Interview: ‘Mighty the Armadillo’ Developer Yuski

Yuski is a solo fangame developer, currently making a decent ROM Hack of Sonic 1, starring Mighty. It should be out soon, and because of this we spoke to him at SAGE 2002 about it. Continue reading SAGE 4 Interview: ‘Mighty the Armadillo’ Developer Yuski

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SAGE 4 Interview: ‘Big Adventure’ Developer MK Gamester

MK Gamester is leader of MK Games. Heading up ‘Big Adventure’ Fan Game, and also contributed to the SAGE 2002 Compo we held. Nice guy. Continue reading SAGE 4 Interview: ‘Big Adventure’ Developer MK Gamester

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SAGE 4 Interview: ‘Sonic: Eternal Rings’ Developer Myst Hedgehog

Myst Hedgehog is currently running his latest Fan Game project, Sonic: Eternal Rings at SAGE 2002. Also helped contribute to the SAGE 2002 compo we held, the nice chap. ^_^ We sit down with him to learn more about his game. Continue reading SAGE 4 Interview: ‘Sonic: Eternal Rings’ Developer Myst Hedgehog

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SAGE 4 Interview: ‘Sonic Adventure Neo’ Developer ShadowHermit

ShadowChaos & Hermit Dude are the heads behind ShadowHermit Production House. After a solo outing, these two joined forces and combined to form a joint fan game developer. Showcasing Sonic Adventure: Neo at SAGE 2002. Visit their site here. Continue reading SAGE 4 Interview: ‘Sonic Adventure Neo’ Developer ShadowHermit

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TSS UPDATE: SAGE 2002 and Our 10,000th Visit!

Woah, so much going on this month – SAGE 2002 is here if you hadn’t noticed, and The Sonic Stadium, yet again, is ready with ALL the exclusives! Click here to see it. Also, someone got the 10,000th Visit to this website! Sadly, no-one owned up except for SegaSonic15 who was hit 10,020-something – so he will get mentioned in the Sonic Stadium History page.

Continue reading TSS UPDATE: SAGE 2002 and Our 10,000th Visit!
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SAGE 4: Complete Coverage

The Sonic Amateur Games Expo has hit again, and the shows so big this year, it’s gonna need two parts to this massive News Special! Unfortunately, due to lack of time, the Sonic Stadium did not manage to get through the immense wave of games on show – perhaps a longer show period for September’s show, guys??? Continue reading SAGE 4: Complete Coverage

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SAGE 4 Interview: ‘Sonic Robo Blast 2’ Developer Johnny ‘Sonikku’ Wallbank

Johnny Wallbank is better known online as ‘Sonikku’, and runs Sonic Team Junior, the guys responsible for bringing Sonic Robo Blast 2 to your PC screens. He was milling about at SAGE 2002 so we had a word. Visit the SRB2 Website here. Continue reading SAGE 4 Interview: ‘Sonic Robo Blast 2’ Developer Johnny ‘Sonikku’ Wallbank

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SAGE 4 Interview: ‘Toolz’s First C++ Platform Mover’ Developer TLS PRWR

TLS PRWR is at SAGE 2002 making “Toolz’s First C++ Platform Mover: Text Based” – the oddest sounding Fan Game in the world, possibly. Naturally, that piqued our curiosity, so we managed to find him, sit him down and ask him just what the hell it’s all about. Continue reading SAGE 4 Interview: ‘Toolz’s First C++ Platform Mover’ Developer TLS PRWR

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SAGE 4 Interview: ‘Retro Sonic’ Developer Taxman

Taxman is currently doing a fantastic job on Retro Sonic, possibly the finest 2D Fan Game in existence at this moment in time. We spoke to him at SAGE 2002. Continue reading SAGE 4 Interview: ‘Retro Sonic’ Developer Taxman

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SAGE 4 Interview: ‘SonKnuck Adventure’ Developer SonKnuck

SonKnuck is the top gun of SonKnuck Team. He currently has two projects on the go at once – S&K:Aftermath and SonKnuck Adventure 2. We sit down with him to learn more about both games. Continue reading SAGE 4 Interview: ‘SonKnuck Adventure’ Developer SonKnuck

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SAGE 4 Interview: ‘Shadow Returns’ Developer Ian Bennett

Ian Bennett, aka B’man, is head of Team Infinity, currently in the process of making the ‘Shadow Returns’ Fan Game. Gave us a ton of stuff up for grabs in our recent SAGE Compo too. Kudos to him. Continue reading SAGE 4 Interview: ‘Shadow Returns’ Developer Ian Bennett

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SAGE 4 Interview: ‘Sonic vs Mega Man’ Developer Twister

The main man of fangame developer ‘Flaming Cheese Productions’ (yum), Twister’s hard at work making Sonic Vs. MegaMan at the mo. We have a sit down with him during SAGE 2002 to find out more about the game and where it’s heading. Continue reading SAGE 4 Interview: ‘Sonic vs Mega Man’ Developer Twister

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SAGE 4 Interview: ‘Furry Exodus’ Developer Ryoku Faita

Ryoku Faita leads Team Exodus, and is heading a project Fan Game involving all the members of SFGHQ. Bizarre… Continue reading SAGE 4 Interview: ‘Furry Exodus’ Developer Ryoku Faita

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SAGE 4 Interview: ‘ShenSonic’ Developer SimSonic

SimSonic is a member of Magitek Software, but has his own solo project with ShenSonic – a Sonic ‘spin’ on Ryo Hazuki’s Dreamcast outing. He also contributed to our SAGE Compo prize. Nice chap. Continue reading SAGE 4 Interview: ‘ShenSonic’ Developer SimSonic

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SAGE 4 Interview: ‘When Tails Gets Bored’ Developer Matt the Yak

Matt the Yak seems to be the only member of his team, Gameplay. Has a wacky mind, and brings this out in his admirably senseless plots in his Fan Games. We catch up with him during SAGE 2002. Continue reading SAGE 4 Interview: ‘When Tails Gets Bored’ Developer Matt the Yak

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Enter Our SAGE 2002 Season 1 Competition [Update: Winner Announced]

Yes, no sooner than SAGE 2002 has launched, The Sonic Stadium has set up its VERY FIRST competition for you to enter! If you’ve been looking about recently, then you’ll know about many of the games that are in development here, soon to be unleashed on your own PC. To celebrate SAGE 2002 Season 1, TSS has teamed up with some of the show’s exhibitors to share a bundle of special ‘playables’, for one lucky winner. Continue reading Enter Our SAGE 2002 Season 1 Competition [Update: Winner Announced]

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Sonic Amateur Games Expo 2002 Opens Its Doors

It’s that time again! The community’s global fan gaming festival, Sonic Amateur Games Expo (SAGE), has opened its doors once again for the first of two shows for 2002. There’s a lot of good projects on show this year, and we at The Sonic Stadium intend to cover the whole event like never before! We’ll have the best coverage of SAGE, so keep an eye on the site over the next week for the full low-down… and even a competition! Stay tuned – and in the meantime visit the SAGE website here.

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Comic Preview: Sonic the Hedgehog #112

Antoine’s heroics are put to the test in the upcoming issue #112 of Archie’s Sonic the Hedgehog! All part of Sonic’s plan to impress his father… isn’t that always the way? This comic preview also contains details on another Sonic side story, but no mention of the Knuckles strip yet. Check out the details below. Continue reading Comic Preview: Sonic the Hedgehog #112

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Heads Up! Electronic Gaming Monthly’s Sonic Smash Bros Hoax

Looks like that rumour about Sonic the Hedgehog being in the next Smash Bros game has reared its head again, only this time you should probably not take too much notice. This latest ‘news’ comes as part of an early prank in the April issue of US magazine EGM. Continue reading Heads Up! Electronic Gaming Monthly’s Sonic Smash Bros Hoax

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Sonic Adventure 2 Battle Tops Gamecube Sales Chart in US

It sounds like Amazon helped give us some clues as to the popularity of Sonic Adventure 2 Battle, because the official sales charts are in and according to SEGA of America, the blue blur’s latest game is currently the best-selling title on the Nintendo Gamecube.  Continue reading Sonic Adventure 2 Battle Tops Gamecube Sales Chart in US

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Unofficial SEGA Magazine: Issue #2

A Sonic Stadium Exclusive! SEGA has been a motivator in the games industry ever since the master system came out all those years ago. SEGA has always done what not other game company has. Since their recent decision to go multi-platform, news about them has been scarce and many fans have been disappointed. The purpose for this unofficial magazine is to help aid those lost SEGA lovers with a something new that can represent SEGA by the fans. This is SEGA Magazine: 100% Unofficial. 100% Free. Continue reading Unofficial SEGA Magazine: Issue #2

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

SEGA Expects Healthy Growth Following Dreamcast Discontinuation

SEGA has said it will meet its projections for the fiscal year, and has set ambitious sales targets for the next twelve months as the company predicts a surge back to growth. Continue reading SEGA Expects Healthy Growth Following Dreamcast Discontinuation

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Shigeru Miyamoto Teases Sonic in Mario Kart

Ever since Sonic Adventure 2 was confirmed for Gamecube, we have heard a number of rumours about how Mario and Sonic will one day join forces in the same game. And now we get a fresh tease, only this time it’s come from a more official source: Mario creator Shigeru Miyamoto himself! Continue reading Shigeru Miyamoto Teases Sonic in Mario Kart

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SEGA Working With Nintendo and Namco on ‘Triforce’ Arcade Hardware

SEGA may have given up the home console race, but it’s still finding ways to surprise us in the hardware scene. And this latest news may shock you – the company is going to be collaborating with Nintendo and Namco on a unique arcade board called Triforce.  Continue reading SEGA Working With Nintendo and Namco on ‘Triforce’ Arcade Hardware

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Dreadknux’s Diaries: The Final Look, Before SSNG!

Well, at long long last, the new look Sonic Stadium site is finally finished! This month was a bit hectic as I realised that many a fan was waiting for this site and its new look (much to my unawares). Finished every single page, but as soon as I finished some sections (i.e. Fan Hoaxes), some people send me MORE! Ah well, I guess this is what being a dedicated webmaster is all about.

Continue reading Dreadknux’s Diaries: The Final Look, Before SSNG!
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Ask Dr. Dre(ad): February 2002 Mailbag

Yes, welcome again to my surgery. I am of course, the infamous Doctor Dre(ad), and no, I am not a rap star!!! *Gasp* Sorry, it’s time for my sanity pills. Now, let the doctor check up on your Sonic problem. Remember, this can be ANY Sonic question at all, it can be from the cartoons, the comics, the games (although the games are the most popular around here) or even about Sonic and his pal’s background or whatever. WHATEVER you want to ask about Sonic, I am here for you. Or rather, forced here for you, bread and water is hardly the wage of a doctor. Well anyway, talk to me and I’ll help, OK? Just e-mail me or send a message via the form using the links at the bottom of the page. Cheerio! Continue reading Ask Dr. Dre(ad): February 2002 Mailbag

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