Welcome to the Archive site of The Sonic Stadium (2008-2023)
Please note that this site is no longer being updated or maintained; as a result, there may be design issues, and links to images and other media may be broken. Links to posts may redirect you to the same article on the current Sonic Stadium website.
A few days ago, Yuji Naka tweeted pictures of himself and his kids giving a fond farewell to SEGA’s old headquarters in Otorii, Tokyo. The company moved out of the building last year, relocating to a building in Ousaki, Tokyo. According to Silconera (via Gamebiz) the building was recently sold for 5.2 billion yen. It was this that prompted Yuji Naka to visit the building. He told his kids that he developed Sonic the Hedgehog on the building’s seventh floor.
As a bonus, here’s another tweet with some additional photos of the building’s exterior:
Sad to hear that the old SEGA office will be torn down. Much of my childhood was spent playing on consoles and games that were conceived in this building. pic.twitter.com/M6RfIOSAyJ
You can check out some additional photos of the the building, as well as get a look at SEGA’s new offices, over at our source for the tweet translations, Kotaku.
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The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
Sonic’s getting a bit of cold reception in the latest issue!
The preview for Sonic the Hedgehog #14 has been released, and it looks like Sonic is on thin ice! In this issue, he and Silver have made their way to a frigid but active base off the back of a tip. When there though, they run into baddies both old and new; Metal Sonic and Dr Starline! How will the two hedgehogs handle this strange new team-up? And what of Eggman’s incubating evil scheme? Find out in this story!
Sonic the Hedgehog #14
Ian Flynn (w) • Tracy Yardley (a) • Lamar Wells (c)
A helpful tip leads Sonic and Silver to an abandoned Eggman base suddenly teeming with activity. As the two investigate the action, an old foe returns and a new foe comes face-to-face with Sonic for the first time…
FC • 32 pages • $3.99
Sonic the Hedgehog #14 is out February 27th in comic stores and on digital platforms. That may be a bit later than what you were told, but you still won’t want to miss out on things heating up!
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Video game legend and former Sonic Team character designer Naoto Ohshima turned 54 today. Ohshima is best known for designing Sonic the Hedgehog and Dr. Eggman, as well as directing Sonic Team classics like Sonic CD, NiGHTS into Dreams and Burning Rangers. After leaving Sonic Team following the completion of Sonic Adventure, Ohshima formed Artoon, where he would go on to create Blinx the Timesweeper (an attempt at creating a platforming mascot for the original Xbox) and act as a producer for a few Yoshi games.
These days, Ohshima serves as the Vice President of Arzest, a Japanese video game studio he helped form after leaving Artoon in 2010.
From all of us here at the Sonic Stadium, happy birthday Naoto Ohshima!
Sonic’s original design. He could throw items from his ears. Source: Sonic RetroDr. Eggman’s original concept art, when he was originally proposed as a game protagonist. Source: Sonic RetroDr. Eggman concept art from Naoto Ohshima. Source: Sonic RetroOhshima designed NiGHTS. Back in 2017, Ohshima posted this new piece of art of NiGHTS on his Twitter.Blinx the Timesweeper concept art from Ohshima’s Twitter account
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The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
IDW will be reprinting their comic book tie-in for Team Sonic Racing this May, complete with new content, to coincide with the release of the game. The reprint even has a special name, “Team Sonic Racing Plus Deluxe Turbo Championship Edition.” The new content will include a guide to the Wisp power-ups, a glossary Of Team Moves, a gallery of in-game tracks, and commentary from the tie-in’s writer, Caleb Goellner.
The original print run of the one-shot was originally slated to release alongside the game last fall, before the game was delayed. For whatever reason, the comic wasn’t also delayed, giving it the dubious distinction of being the first Sonic game tie-in comic to beat the release of its game by six months.
It’s currently unknown if the reprint will have a new cover. You can check out the original cover below!
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A new stage for Sega’s upcoming racer Team Sonic Racing has been revealed today, Hidden Volcano!
Hidden Volcano is exactly what it sounds like, a track set inside a volcano with lava flooded tracks and other explosive effects, but to juxtapose this, there are also some slippery ice sections to keep you on your toes.
We’ve also been told to expect a new trailer and gameplay footage at the Sonic panel at this years SXSW.
It's on the way! Expect to see new gameplay and other TSR game features at SXSW, and from then until launch. We'll also be playing it on the livestreams after SXSW.
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The latest photo out of this year’s New York Toy Fair has revealed yet more Sonic merchandise: a line of blindbox keychains from toy and accessories manufacturer Kidrobot. The keychains, scheduled to launch this July, feature twelve modern Sonic characters.
The photo, posted below, was originally taken by Twitter user @lemeeniram, though his account is currently gone as of this writing. Because of this, the photo and the above information came from Twitter user @DatPatMac.
“Blindboxes” are collectibles that are sold in packaging that doesn’t indicate which collectible is inside. This means you may be buying more than twelve if you want the whole set.
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With New York Toy Fair in full swing this weekend, the news on new Sonic the Hedgehog toys has come thick and fast – and it looks like the new JAKKS Pacific toy line up will include the first ever official Ray and Mighty figures!
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New York Toy Fair 2019 is barely 4 hours old and oh boy they’re already hitting it out of the park with reveals!
Whilst we brought you the news that Jakks Pacific were the new master toy partner for Sonic, you may recall that Diamond Select also signed a big license deal to make products for the blue hedgehog.
Several new diorama like statues and modern figures have been confirmed as well as several Green Hill Zone playsets which can be placed together to make an entire zone display piece!
Another reveal comes from the company Innex who have announced official Sonic Pixel art pieces which will be available later in the year.
More reveals are likely so keep checking TSS for more details as we get them!
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The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
JAKKS Pacific, the children’s toy company behind such toy lines such as WWE and World of Nintendo action figures, have today announced that it has commenced a global toy licensing deal with SEGA of America to produce Sonic the Hedgehog branded toys in a multi-year contract.
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The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
When I was a kid, I had a special appreciation for media that didn’t talk down to me and tried to tell a good story with interesting lore and backstory. Knuckles the Echidna, a 32 issue monthly comic series from Archie Comics, did just that. Given Knuckles’ 25th anniversary, I thought it would be nice to revisit the comics in some way. I haven’t read them in some time (due in large part to their lack of easy digital availability) so I will be recounting my memories of the comic’s tone and themes somewhat vaguely and broadly. Hopefully, I will be able to do a deep dive into the comics in the future.
I had been reading Archie’s Sonic comics for a couple of years when the Knuckles the Echidna series got going. Knuckles was a character that got my attention before I was even exposed to his first game thanks to his cool design, his weird abilities, and most importantly his place in the story. Knuckles was that cool guest star character who only popped up occasionally, making his appearances feel special. He could not only could go toe to toe with Sonic himself, but often would, making him Sonic’s “rival,” at a time when that concept was still fresh to my young mind.
To me, Knuckles was the coolest Sonic character. I must’ve not been the only kid who thought that because Knuckles became pretty popular in the comics. His occasional appearances turned into regular back story appearances, which lead to a mini series, which finally led to a monthly ongoing…which was weird as all heck, but also very neat.
Enerjak, an all-powerful chaos-fueled being [Image Credit: Sonic News Network]As I said before, the Knuckles series didn’t talk down to kids and tackled some subjects that most kids media didn’t put much focus on back then. The world had politics, including three distinct factions: the fanatical technophilic Dark Legion, the fascistic (and later racial minority) dingoes, and of course the citizens of Echidnapolis (who were predominantly echidnas, of course). The series even featured an entire arc devoted to the world’s politics and the tension building up between the factions. The comic also wasn’t afraid to deal with death and romance, going so far as to devote an entire three-issue story arc to Knuckles and Julie-Su’s budding love-life.
The comic also had a lot of backstory and lore. The tension between the Dark Legion and the citizens of Echidnapolis went back hundreds of years, to events involving Knuckles’ ancestors feuding over how technology should be used in echidna society. Before that, there was Enerjak, a power-mad entity created when one of Knuckles’ ancestors absorbed eleven of the island’s twelve chaos emeralds (yes, twelve) in an attempt to return Angel Island (called simply the Floating Island in the comics) to the planet. The series would often dive into this history to give the current day plot line a greater, more epic context, since the conflicts the comic covered often had roots going back centuries.
The comic had some echidna politics [Image Credit: Sonic News Network]The comic also had loads of weird, often sci-fi concepts. The Dark Legion, who served as the comic’s primary villain faction, often sported loads of cybernetics to display their devotion to technology. These cybernetics could look kind of gruesome to me as a kid. Then there was the Brotherhood, a clandestine organization made up of Knuckles’ living ancestors, who as it turns out were inexplicably long lived, with the oldest being hundreds of years old at the start of the series (I’m not sure an explanation was ever given for that). The comic opened with the Dark Legion escaping from an alternate dimension known as the Twilight Zone, while the second arc focused on two dimensions holding the separate cities belonging to the echidnas and dingoes collapsing in on each other. Then there was Knuckles himself, who was genetically modified when his father, Locke, irradiated his egg with chaos energy to give him special powers.
So yeah, the comic was cool…and weird. Putting my childhood nostalgia aside, it was also flawed. The writing could feel stiff, and many characters often sounded like they were speaking with the same voice. The comic didn’t always make use of what should have been interesting plot revelations, such as when one member of the Brotherhood turned out to be a former leader of the Dark Legion.
This reveal did not have the emotional pay off one would expect: his son, who held a special hatred for the Legion, turned on him immediately, while the rest of the Brotherhood did not seem to express much emotional grief over their son/grandfather/great-grandfather/etc turning out to be a villain the whole time. We were also denied the satisfaction of a reunion between the Brotherhood and the man the Legionnaire replaced.
The lineage of guardians who protected the Floating Island, and later joined the Brotherhood. The living ones go all the way back Hawking, the one with the hat [Image Credit: Sonic News Network]As I said before, its been a long time since I last read these comics. I don’t remember how pervasive the issues I mentioned above were, but they are there. As much as I enjoyed them as a kid, I couldn’t help but feel a bit…underwhelmed upon revisiting them.
That said, there’s still plenty about the comic that did age well. The interior art was mostly done by Manny Galan, one of the best artists Sonic comics have ever seen. He nails the look of a the comic’s characters and world perfectly, and his work is still a joy to look at. The comic also employed an interesting concept with its covers: each cover of the comic’s three issue story arcs could be combined together into a single image. These covers were mostly done by Sonic comic legend Patrick Spaziente, often depicting epic scenery and action.
The covers didn’t go together cleanly, but would often tell their own little stories. Here we have the arrival of the Dark Legion, a past tragedy from their formation, and the climactic present-day battle [Image Credit: Sonic News Network]It’s kind of unfortunate these comics are so inaccessible in an age when nearly any comic can be bought online. This does, unfortunately, bring us to one of the reasons why I have difficulties going back to these books even when I do have access to my old copies: the Ken Penders lawsuit.
This is something I’d rather not get into right here, so I will keep it brief: I think every artist should be compensated for reprints of their work, and I wish Archie had worked something out with Penders to make that happen. I hope IDW does what they couldn’t. I also think that, by copywriting the characters he created, Penders effectively destroyed this comic’s legacy. Its characters will never be able to grace any Sonic comic continuity again. They have already faded into complete obscurity and they will never again be able to interact with the game characters they were created to flesh out. I think this is very unfortunate.
Though, in a sense, the Knuckles series being inaccessible does feel right to me. Back when the Knuckles comics were being made, I had difficulties getting ahold of them. My local book store didn’t carry them and the comic book stores that did kept going out of business. So to get them, I’d have to go to a Books-A-Million in Potomac, Virginia, which was an hourlong drive. I didn’t get to go often, but whenever I did and I got to see that Knuckles comic on the rack, it was always special. That reflects my feelings on the comic as a whole: special, memorable, and a series that will always evoke my childhood to me. I do hope inaccessibility does not become this series’ fate. So far as I’m concerned, it at least deserves more than this.
Maybe one day.
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Updates to the Steam Database has revealed what appears to be the achievement list for Team Sonic Racing.
Obviously this contains a few spoilers so we won’t be posting the list in full here, but in terms of you trophy and achievement hunters, it doesn’t look anywhere near as difficult as ASRT’s trophy list was.
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There appears to be something incubating in the latest issue…
The preview for Sonic the Hedgehog #13 has been released, and it’s the start of something new and sinister! Sonic and his friends are returning to normalcy after the total defeat of Metal Sonic on Angel Island, but as our heroes go about their lives, the underground hive of villainy is not dormant for long. An old foe reemerges with a plan more diabolical than ever, but how are Rough and Tumble involved with the newest and most microscopic agent in the team? Find out in this issue!
Time for a break! Sonic can finally take some time to catch his breath, secure in the fact that the day’s been saved and his old greatest foe is… Wait. He’s gone?! What does that…? Well, that smells like trouble…
Bullet points:
The return of Rough and Tumble!
Sonic faces a new threat that kicks off year two with a bang!
Extra-length issue!
Sonic the Hedgehog #13–Cover A: Adam Bryce Thomas
Writer Ian Flynn
Art Adam Bryce Thomas
Colors Matt Herms
Letters Shawn Lee
FC • 36 pages • $4.99
Release Date: February 6, 2019
Sonic the Hedgehog #13 is out tomorrow, February 6th, in stores and online. Pick up the fever of new arc hype when you pick up the comic!
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Yesterday we brought you the news that SXSW were teasing a Sonic related announcement.
Well that announcement has just been made and we can now reveal that there will be another Sonic Panel at this years SXSW! The initial details for the panel are as follows.
Date/Time: March 16, 2019, from 1:00PM to 2:00PM.
Panellists:
Aaron Webber (SEGA of America),
Jasmin Hernandez (SEGA of America),
Jun Senoue (SEGA),
Takashi Iizuka (SEGA of America)
Nothing has been confirmed or even teased with regards to announcements, but… and I stress this is my pure speculation here…
I’d like to think that since the panel is close to TSR’s release, there will be some new information on that, especially since Jun is… if you’ll excuse the pun… instrumental with the music for that game.
Jasmin Hernandez was also the production manager for Sonic Mania Adventures, could get confirmation of Season 2?
And you know that with Aaron and Iizuka on the panel, Aaron will do all he can to pry any secrets from Mr Iizuka on the day!
What do you think? What do you think will be announced or talked about, let us know in the comments.
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Despite there being no evidence that Sega would be at this years SXSW, news has started to spread that the speakers database for the 2019 even has been updated to include various Sega personalities such as Takashi Iizuka and Aaron Webber.
Whilst this could have been a mistake, the official SXSW twitter account made the following tweet.
V excited about tomorrow's announcement. I would tell you all about it but…
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The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
On 2 February 1994, one of the most important games in the Sonic the Hedgehog franchise was released on the Sega Mega Drive (Genesis) in North America. Sonic 3 was the highly-anticipated sequel to 1992’s global phenomenon that was Sonic the Hedgehog 2, and brought with it a tonne of new features and updates that not only gave the blue blur a fresh new appearance but also ushered in an era of ‘Sonic Mania’ that took the Western world by storm. Continue reading Happy 25th Anniversary, Sonic 3!
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The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.
Happy birthday to Sonic the Hedgehog 3, which turns 25 years old today! As Sonic the Hedgehog mania reached fever pitch in February 1994 with playgrounds across the plane buzzing with Sonic 3 hype, with plentiful promotions abound (but the less we talk about that Right Said Fred single, the better!)
To coincide with the launch of the game in the US, branches of the fast food restaurant McDonalds launched their Sonic the Hedgehog Happy Meal promotion, with millions of Sonic the Hedgehog toys ready to be given away from Friday the 4th of February, alongside a sweepstake in which participants could win one of 10,000 copies of Sonic 3.
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Team Sonic Racing’s soundtrack certainly seems to be shaping up as one of the most rock-centric OSTs to feature in a Sonic the hedgehog title for many years, and this insight into the recording process doesn’t let up at all!
Check out the video below to see Sonic Sound Director Jun Senoue, accompanied by long-time Sonic soundtrack bassist Takeshi Taneda, and Act. on percussion putting down tracks for “Market Street”, “Frozen Junkyard” and the game’s theme song “Green Light Ride” in the recording studio…
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Is it just my imagination… Or does Japan get really amazing collectors/limited edition Sonic games?
Well Team Sonic Racing is no exception, whilst only a standard release has been confirmed for the west, Japan is getting a huge selection of limited and collectors editions!
The first edition is the “Team Sonic Racing” Trailer Music Selection” Version which comes with a small MP3 OST. Depending on the retailer you purchase it from, you also get a booklet and some acrylic ornaments.
But the most impressive edition is the DX Pack which comes with everything you see in this image. priced at 13,590 Yen (£93), the edition comes with the following…
1 game software (PlayStation 4 version or Nintendo Switch version)
Postcard book
Sonic Vs Shadow Shot Glass
Car Keyring
Pouch
3D Crystal Cube!
Yes you read that right, this edition includes a crystal cube! However no images of the cube have been made available at present.
Other collectors editions comes with the same stuff, but certain items are not included depending on the version you get.
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