Ken Penders Interview Transcript

This transcript was transcribed by RemiRemi of the Bumbleking forums! So for those of you who couldn’t make out what Penders was saying, or don’t have access to YouTube, here’s the entire interview in it’s written form:

Jason: Hey, it’s Jason Berry here from Sonic Stadium. I’m here with former Sonic writer Ken Penders. He’s got a few new projects in the works. Uh, one of them is “The Republic.” Can you tell us a little bit about that one?

Ken: “The Republic” is an online webseries starring Marc Singer and Sean Young and it’s going to premier in four fifteen-minute episodes, and we’re looking to go beyond that once we get past that sort of stage of production there.

Jason: Alright, now uh, on “The Lost Ones: The Movie,” how’s that coming along?

Ken: Uh, “The Lost Ones Movie” is coming along really well. We’ve done a number of test shootings and various special effects. We have — as you can see by our board there — we have several actors already cast. The costumes are made by Mike Philpott, the same gentleman who made costumes for “Spiderman 3,” and uh, mostly we’ll be working on one of the costumes for one of Marvel’s upcoming movies as well. He also did costumes for “Night at the Museum” and several other features, so…we got some really high-quality talent working with us on “The Lost Ones.”

Jason: Great, now um, you started on the Sonic books back in, say, around issue eleven, correct?

Ken: I started submitting stories back in October of 1993, and the first of which saw print in issue eleven, correct.

Jason: Now, when you first come on it was when Mike Gallagher was writing it, and it was a little sillier back then, full of cheesy puns, and I guess you wanted it more like the “SatAM” cartoon?

Ken: Well actually…actually, no. What really happened was, editor Paul Castiglia had contacted Mike Kanterovich, ’cause he and Mike had been hanging around various comic conventions together, where they knew each other from…and Mike didn’t have a clue what Sonic was. But he knew I did, so he came over and we started batting around some ideas. And we submitted them, and we were told to orient our stories into eleven, six, or five page format, so along the lines of what Mike Gallagher was doing. And it wasn’t until editor Scott Fulop came on board that I made the suggestion to him, having discovered the Saturday morning cartoons, that we should make the comic more adventure-oriented – you know, more in-tune with the Saturday morning series than the weekday series, and he was very agreeable with that, so…

Jason: Well, was it very hard getting around a lot of the Sega mandates? Like I imagine they wanted a certain place for their characters to act or behave?

Ken: Uhm, I was never really given that much direction with regards to any of the characters. The only thing that we were told was Sonic is Sonic, he had to be cool, he had — you know — he had to be fast, just like with, you know – he had to have attitude, okay. That was probably the only direction we got with Sega. For example, when we – Mike and I – submitted our initial story ideas, we submitted like four story synopses, and only one was rejected. And the one that was rejected was because, we did “Sonic versus the Mario Brothers” type of scenario – and instead of plumbers they were dentists. And Sega said, “Nah, let’s not go there.” But beyond that, uh, they never really told me what stories to do or how to treat the characters.

Jason: One of the ones that surprised me was Knuckles. I mean, his official game canon is, he was the last of his kind, he’s, you know, alone on Angel Island…and when you came along you introduced, eventually, a whole hidden city, tons of echidnas, all the other Guardians…Sega didn’t have any problems on that one?

Ken: Well, you see, the thing was with Knuckles – the history with Knuckles in the comic books was this: Mike and I were directed to do an adaptation of the “Sonic and Knuckles” game, uh, for a story introducing Knuckles which saw print in Sonic thirteen. Actually, it nearly didn’t see print because just as we were going to press with that issue, Sega started having second thoughts, ’cause they really weren’t certain what to do with the character. And it was only because we were right there on the presses, and said “Lookit, we’re gonna miss an issue if you don’t go along with this.” They backed off, let us go to press with it, and then they wanted to sit and think what they wanted to do with Knuckles. And because originally, the first miniseries Mike and I were supposed to work on was a Knuckles miniseries, but they decided they wanted to go with Princess Sally. So shortly after we did the Princess Sally miniseries, editor Scott Fulop called me up and he said, “Start coming up with some ideas what to do with Knuckles as a series,” you know, “Sega has no idea what they want to do with the character. Let’s see what we can do with this.” So I started developing several concepts – what to do with the series. The problems with the games were, okay, there was not enough material whatsoever to base a series on, okay, and I decided that I wanted to set up a scenario where we get to explore the character and his environment and his history – how did this character come to be, okay, to be the last of his kind? And in setting up the elements to explain how he was supposedly the last of his kind, it turned out he really wasn’t. And they pretty much let me run with it, you know, as they saw the stories starting to progress and develop. Nobody told me what to do whatsoever with Knuckles, never. That was purely my concoction. And it worked. You know, people seemed to gravitate to it and it became a strong seller for Archie.

Jason: Alright, uhm…who is your favorite character of the Sonic series?

Ken: (Laughs) That’s like asking a parent, you know, who’s his favorite child? You know. There are so many! I mean, I love Geoffrey St. John, I love Julie-Su, I love Locke! I would have to say those are my three favorites but I could easily just as much gravitate towards Archimedes or Lara-Su or Dimitri or Lien-Da or Kragok or…you know, it all depends, but…there’s just so many!

Jason: Okay, things have certainly changed around this year. I know, like, in the past five years after you left Archie, you just kept – you hid it to yourself, you didn’t wanna kick anybody else’s stuff and everything, but…this year, along with a few other things, you decided to let your points be known. One thing you said was, “At this point if I were to go back to working on something like Sonic, I’d pretty much pick up where I left off, ignoring everything that came after since…” Now are you saying you’d ignore the past five years of continuity, or you would start where the other writer left off, and continue from there?

Ken: Okay, first off, my comments are not meant as a sleight to the creative team on the book. It’s just that I’m at a point in my life where I only want to work on my own material. I’m not interested in anybody else’s, in terms of storytelling, okay. It’s why I wouldn’t pursue something with Marvel or DC, because they have their own established mythology, okay, so…

Jason: So you’re not interested anymore in working on somebody else’s franchise?

Ken: Nah, not, not really, no. I mean, if I – if they said, “Here, we’d like you to come back and do Sonic” – it’s hardly likely at this point, but – but if that were to happen, um, I would be so inclined to pick up right where I left off, because whatever direction anybody else took the characters in, it’s not the direction I would have done. But it’s just a difference in opinion.

Jason: What is your favorite story that you wrote yourself?

Ken: That I wrote myself? Wow, uhm…that’s a real tossup because I – “Brave New World” would have to be up there…I would have to say “Knuckles – The Dark Legion” was definitely up there…I would say “The Forbidden Zone” was another one…”Father’s Day.” I would have to say “Father’s Day.” That was an intensely personal story for me to write. Uh…yes.

Jason: Okay, what would be your favorite story that someone else other than you wrote?

Ken: (Laughs) You know, that is really tough because Karl wrote some good stuff, Mike Gallagher wrote some fun stuff…and to be fair to Ian, I haven’t read ANY of his stuff – I really haven’t followed the book at all, since I got off it. As a matter of fact, the only reason I followed Mike’s or Karl’s stuff primarily is more a matter of, I had to know some of the things, working on my own stories. Otherwise, I tended to stay away from being too close to anybody else’s material. Uh, if you noticed, Mike Gallagher really didn’t rely on my stuff, you know, any more than I relied on his…you know, as well as Karl. Karl didn’t really…you know, he had his own thoughts how he wanted to do things as well, so…

Jason: Yeah, it’s kind of with the comic trait that when you’re dealing with a franchise, a lot of times you have to pick up where somebody left off on a story. I mean usually a story will end but, as far as the canon and continuity goes, it usually still goes in that direction.

Ken: Well, yeah, but the thing was, I was establishing a lot of the canon and continuity. For example, Prince Elias. Yeah, he was strictly my character. I started him up in “Tales of the Freedom Fighters,” where – establishing the lead-up to the Knuckles story “The Forbidden Zone,” where I actually bring the character on stage. And thus I set him up for Karl, to run with him in the pages of Sonic. So that’s pretty much where I was in the continuity. Hand in it? I was DEVELOPING most of it. Like “Brave New World,” okay. That was a result of “Endgame.” “Endgame” came about primarily because around when I was writing the script for issue 36 or so, editor Scott Fulop gave me a call, told me that the Saturday AM series had just been canceled. And he anticipated, based on his previous track histories of other comic series, based off of a TV show or toy or any other, you know, medium, that the Sonic title was probably gonna be canceled within six to eight months once the cartoon went off the air. So, I was essentially hoping for the series to run at least to issue fifty, and “Endgame” was essentially designed to be the final battle – the ultimate battle between Sonic and Robotnik, if we close out the series with issue fifty. Funny thing happened on the way to issue fifty however, is once the cartoons went away and the video games were coming out very irregularly, that the comic book became the only game in town…and the sales went up, and people took a second look, they said “Whoah, this is really selling,” you know. “We’re not going to cancel it!” So here I had submitted the “Endgame” storyline, and Princess Sally was killed off, in the storyline, and all of a sudden there became this big debate: what’s going to happen now that we’re going to continue the book? And so, it was agreed that Sally would still be kept alive. I was going to do “Brave New World” to set up the storylines that would introduce the next era for the book, where the Sonic stories were gonna go, because we were essentially…at that point we were considering going beyond, you know, beyond season two. This was like our season three. Could you hold for a second, please?

Jason: Sure.

Ken: (Runs off briefly) Kay. So, I was doing the assignment to “Brave New World,” to essentially take Sonic in a new direction, and it was at that point that they also decided they wanted to do Knuckles as a series. And I decided at that point, I would rather take something like Knuckles and build it from the ground up rather than work round-robin on the Sonic book with other writers like as had been done up to that point…you know, every now and then. It was just, they didn’t want to rely on a single writer on the Sonic book whereas Knuckles I would have complete freedom so I said, “Gimme that book!”

Jason: Okay, I wanted to talk a little bit about artists — a few different ones. One of the things that’s most mentioned on your site is uh…you were saying that, oh, “One (aspect) of the criticism of Ian’s run I find highly disturbing is laying the blame for the book’s current weak sales solely at his feet. Artist Tracy Yardley is due for his fair share of commentary as is cover artist Sanford Greene, based on the criticisms relayed to me by various retailers and readers. As this is a comic book, art plays an important part in attracting a readership, and I don’t believe neither measures up to the standards of many of the artists who previously worked on this book. Neither would be my choice of artist if I were working on the book today.” Now, I’m all for you on the Sanford Greene. I do not care for his covers. But, personally myself, I love Tracy Yardley’s work since he’s been on it, and I just want to know, what is it about Tracy Yardley’s art you don’t really care for yourself?

Ken: Well, first of all, you have to understand, okay, I come at this from a very different perspective, say, than Sonic fans. I have seen Sonic fans tear apart EVERY artist who has worked on the book. I mean, I’ve seen – I’ve even seen Spaz come in for criticism.

Jason: Yeah, Spaz is absolutely my favorite.

Ken: But he has coming for – there have been fans who’ve said, you know, “He’s terrible!” They were making it sound like J. Axer was better than he was! And, knowing how the book is produced, I greatly differ with those sentiments, you know, as well. So, from my perspective, there were – I had two favorite artists that I worked with for a long time: one was Spaz, and one was Art Mawhinney. And, this is not to denigrate any of the other artists I worked with, like Jim Valentino, Jim Fry, or Steven Butler, ’cause I thought all three were top-notch artists.

Jason: Steve is still on the book, too.

Ken: Steve was a lot of fun to work with. Steve and I were supposed to do Knuckles together, had it gone beyond issue thirty-two. So I really regret we never got to that chance. But, the thing is, given the demands of production, okay, when I wrote certain stories I usually had them with either Spaz in mind or Art in mind, and then once it went beyond that I would gravitate to either Steven or James Fry. And, because these guys deliver what I wanted for specific stories. For example, when I did “Sonic – The Director’s Cut,” and we had that round-robin of artists there, okay? When it came time to insert the page of Sonic kissing Sally, the only artist I wanted for that shot there was Art, simply because I knew he was going to give me the emotion that shot needed. And this is not to take away from, again, from any of the other artists, it’s just that each artist has their own strengths and weaknesses, and I would tend to play to the artist’s strengths. Uh, Tracy…this is not to say I think he’s a bad artist, okay, it’s just that having worked with the other artists…I – just, I have a preference, simple as that! The other thing too, is, back when I was working on the book with the early issues, Sega had more of a say. You know, you had to actually submit samples to Sega for their approval before you could even become an artist on the book. And then…oh, I’d say about the time James Fry’s work came on, nobody was submitting samples to work on the book.

Jason: Yeah, I still find just that, uh, Fry’s is – where I think it’s the closest to SegaSonic next to Spaz. And it looks like they’re trying to keep it that way, like Bunnie Rabbot looks almost like Cream the Rabbit in the… (points to ears) sort of way. Speaking of artists, uh…well I guess you already said which one, who your favorite was, is Art Mawhinney and Spaz. And least favorite, you’re not gonna make any mention of that…?

Ken: Ehh, you know, everybody has a bad day.

Jason: (Whispers something about Ron Lim)

Both: (Laughing)

Ken: I am not saying, you know, no…no, that wouldn’t be fair. Actually, it would surprise you to be somebody else, but no.

Jason: Now, beyond the fact that people like to visit your site and other Sonic sites, how do you feel about people who are inspired by your work and do, like, fan fiction or fan copies?

Ken: I’m still…not used to — it’s been so many years. I have people coming up to me all the time, “I was inspired by you,” “I got into Nickelodeon because you inspired me as a kid” or that sort of thing, and I’m still having a little bit of a problem dealing with that because…to me, I was just doing the story and I never thought about, you know, who was reading them or how it was affecting them or anything like that. I just hoped that they were having a good time, you know, getting their money’s worth going to the stores.

Jason: Alright. One more thing: what happened to your little mustache there? (Laughs) It’s disappeared now!

Ken: (Laughs) That was more a personal thing for my mother, more or less. She absolutely hated it, and…I said “Fine, you know, whatever,” and this was shortly before she passed away, so…

Jason: I had the same thing with my aunt (Pat?). Before she passed away, she couldn’t stand my little goatee, so when we went to the funeral I just shaved it off for her.

Ken: And the thing was, you know, once I got into producing and directing “The Republic” I just kept it off and now it seems to be my new “image,” you know, quote unquote.

Jason: Speaking of, how soon do you think we’ll be seeing “The Lost Ones”?

Ken: Right now, uh, we’re putting together footage showing both story and special effects, how it all pulls together, because we’re gonna need a considerable budget to really pull off directing. You know, I’m not talking a hundred million dollars by any stretch of the imagination, but we’re gonna need SOME bucks, you know, especially when you consider the budget that we filmed “The Republic” from. And we have nowhere near the amount of special effects that we’re gonna need for “The Lost Ones” – nowhere near the stunts, number of costumes and everything, so…it’s gonna need a considerable budget. And so, we’re hoping that with “The Republic” out there, and we see the reel that we’re putting together for “The Lost Ones” that we should be able to fund the – uh, to go on to make the finished feature film.

Jason: Alright, well thank you so much for your time!

Ken: It was a pleasure, Jason.

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Sonic Colors Gameplay Length, Details Revealed

Until today, we’ve only been given vague hints of how long Sonic Colors will be. The good folks over at WiiNintendo have finally gotten us an answer! According to their exclusive interview with Takashi Iizuka, the game is going to be 20+ hours long! Sounds like a sizable chunk of platforming action, no?  In addition to this news, Sonic Team has revealed their reasoning behind Colors’ exclusivity to the Nintendo Wii:

“Sonic is most successful on Nintendo platforms, and it is better for the developers to focus on one console. That makes for a better game.”

The interview has some other additional details, but given that this is their interview, I’d like to encourage you all to visit their site and see for yourself!

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Crush 40 Merchandise Available at Summer of Sonic

Those of you fortunate enough to be attending the Summer of Sonic this year will be the first to be able to get their hands on some Official Crush 40 merchandise! As well as a selection of  T-Shirts, there will also be badges and guitar picks available for purchase!

Not only that, there will be a whole host of other Sonic the hedgehog related merchandise including plush toys and comics up for grabs – stocks will be strictly limited though, so if you want to snag yourself some bits and pieces, better do it early on the day!

You’d better bring your pennies with you!

EDIT: All C40 merchandise prices TBC

EDIT 2: I’ve also just been informed by Jun there will also be a selection of CDs available for purchase as well!

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Interview: Ken Penders

At the San Diego Comic Con in aisle 3900, across from Konami’s booth, lies Floating Island Productions. There, the head of the production company and former writer of the Archie Sonic series, Ken Penders, sits.  He is drawing a commissioned art piece of Captain America for a fan, the occasional ping-pong ball flying in from the booth next door.  To the left of his booth, a preview is shown for his upcoming internet show, “The Republic.”  The rest of his booth shows his past history with the blue hedgehog. Boxes of Sonic comics can be seen, while piles of original cover art lie at the front center of his table.

What you won’t find is the promotional poster for the upcoming Echidna book, a book involving Locke, Julie-Su and other characters related to Knuckles. “With what’s going on at the moment, I decided it would be best to leave them behind.” Chalk one up to common sense.

Ken Penders is a hard man to peg. When you meet him in person, he’s always friendly and outgoing.  Though I’m not too happy with some of the things he has said and done this year, I have a hard time being mad at him. I still see the man who greatly helped develop what Sonic and Knuckles’ world has become today.  The man who signed at my store, who loved the job he lost and is very optimistic about his future endeavors. The man who recently lost someone near and dear to him.

There is another side to Penders, however.  A side that seems self-absorbed.  A man who doesn’t seem to want to share, like a child playing in his own corner of the sandbox. He himself says he never read any of Ian’s work and only read the other writers’ works when it might affect one of his stories.  Penders only seems to care about Penders’ world.

Although he does not want to bring up the current copyright case, he did have this to say:

“I just want to let you and everyone know, these copyrights are official. I own these stories and characters. The U.S. Government recognizes it as such… Whatever some of the fans have been saying on the forums, they don’t know everything. They are misinformed on some things. That goes for what Ian posted as well.”

I decided to push the subject a bit and asked if he had signed a “Work for Hire” contract while at Archie. “No comment” was his reply.

Here is the 3-part interview. Sorry for the poor audio. It’s actually much better than what we had for the Aaron Webber interview (which was so horrible that it ended up as a transcript), but the background noise is still pretty bad.

[youtube]http://www.youtube.com/watch?v=fw0L3e7EUmk&feature=channel[/youtube]

[youtube]http://www.youtube.com/watch?v=XWQgy9Q9QVY[/youtube]

[youtube]http://www.youtube.com/watch?v=ZVchbfzNGX8&feature=related[/youtube]

Although I gave Penders ample time to talk about his future projects, I was surprised at just how much he wanted to focus the conversation on Sonic and Knuckles. You can tell he truly loved that world with a passion and was hurt to be taken from it. It even shows in the title of his production company. No one can read “Floating Island Productions” and not think of Knuckles’ home.

Off camera, Penders had this to say

“I hope that in the end, we can come to an agreement that will be beneficial for both myself, Archie Comics and Sonic fans.”

Let’s hope so.

(P.S. I honestly do like Ron Lim’s work on Silver Surfer and X-Men 2099. I just think his art on Sonic is horrible.)

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#52 A look back at SOS 2008

Image1It was back in 2008 that the Summer of Sonic started and oh my how it’s changed. One thing that hasnt changed is the great spirit from the community as seen in this classic The Sonic Show episode. Enjoy original exclusive Summer of Sonic coverage and footage! Featuring all the concert numbers by Richard Jacques, TJ Davies, and Lee Brotherton, T-Bird’s Quiz Show, and more, Oh yeah and see what was  going on at SoS U.S.A 2008 (lulz)!

Check back next week as we look back at SOS 2009!

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Ask Ian: July 2010

It has been a long time coming, but “Ask Ian” has finally returned (and in a new format, which you can learn about here).

Without further ado, here they are:

[youtube]http://www.youtube.com/watch?v=UHSlS8MuOsg[/youtube]

[youtube]http://www.youtube.com/watch?v=omzRL0HY0Es[/youtube]

[youtube]http://www.youtube.com/watch?v=sNJO6WSTHlM[/youtube]

[youtube]http://www.youtube.com/watch?v=e3Ew7Jg83_Y[/youtube]

If you want to ask Ian questions yourself, head over to Bumbleking and ask!  Though, be sure to read the rules!

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Sonic Fans @ Comic Con

Hey, folks! I just got back from the San Diego Comic-Con!  I got to see lots of cool comic and movie related stuff and played tons of games. Sadly, Sega had no booth this year. Outside of a small presence at the Marvel booth, where they showed off Thor (which I’ll have an interview up at SegaBits on Sunday or Monday), there was no real Sega or Sonic happenings.

However, that doesn’t mean there wasn’t a presence of Sonic at the show. Lots of retailers had Sonic merchandise on the floor and there were quite a few Sonic fans out there. Not just a guy in a Sonic T-Shirt, but some hardcore Sonic fan boys and girls. Take a look!

Sonic and Me

Here’s a fan in Sonic cosplay and some incredibly stupid-looking dork in a cardboard Galactus hat!  Oh wait… that’s me!  That’s the beauty of Comic Con, though. You can dress as silly as you want and you’re one of the crowd.

Sonic fangals

Here’s two fangals. What you don’t see is that the girl with the Shadow hat also has a Shadow bag slung over her. Think she’s the top fan at the show? Check out this guy…

Sonic Yo!

BAM! This guy has got on a Sonic cap, Sonic t-shirt, Sonic jacket AND a Sonic buckle! Not only that, he still manages to do it with some style! That’s one cool fan.

As for me?  I went on to fight Darth Vader after winning the WWE championship.

Mega dork.

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Alton Towers’ Sonic Voice Actor IS Roger Craig Smith

Since landing his new role as Sonic the Hedgehog’s voice actor, there has been a lot of speculation about how Roger Craig Smith will portray the character.  Some people have been wondering if the unknown Sonic voice actor at Alton Towers Resort in the UK is Roger and today he has confirmed that it is indeed his voice.

SSMB member XD375 (who you may remember tipped us off about Jason Griffith not playing Sonic in Sonic Colours before a change in voice actors was officially announced) sent the below message to Roger via Facebook together with an Alton Towers Sonic voice clip –

I sent you a message before but I didn’t include the actual clip:

Is this your voice?

Thank you,
Shane


Roger simply replied –

Yes!


Screengrab

So, there you have it folks.  Roger Craig Smith is Sonic’s Alton Towers voice actor. Some fans have felt the voice acting for Alton Towers is a bit over the top to fit the happy and excitable theme park setting.  If that’s the case, we have to wonder if Roger will portray Sonic differently in the games.

Those who haven’t heard the Sonic voice clips at Alton Towers can check them out in the below YouTube video (at 01:33) from SSMB member Gnasher:

Another voice clip can be heard in a Sonic Spinball ride promotion at the end of this Sonic & SEGA All-Stars Racing TV ad.

(Thanks to Gnasher for the link and thanks to Hero of Legend for the YouTube conversion)

Do you think Roger’s Alton Towers Sonic voice should be in the games or would you like him to change the voice for them? Let us know in the comments!

Thanks to XD375 at the SSMB for the heads up!

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Live Acoustic Performance from Jun Senoue at Summer of Sonic

Because AAUK won’t have already stuffed enough goodies into your free bag of goodnesss upon entry, and because you’ll not know whether you want to play Sonic 4 or Sonic Colours first, we know Summer of Sonic is going to be exhausting, what with all this excitement.

So, if you’re already nackered by the afternoon then don’t worry – you’ll be able to sit down, relax, and not miss out on any of the action, as there is a treat in store for you Summer of Sonic attendees! If you’re around the stage in the afternoon, you’ll have an opportunity to mellow out in the presence of Jun Senoue, who will be playing a selection of acoustic tracks from the Sonic the Hedgehog universe.

What will Jun play? I’m not going to tell you…it’s a surprise!

If you haven’t already registered for a ticket, I suggest you do so today – with over 700 guests already attending, you’ll want to get your skates on to avoid missing out!

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SDCC ’10: Sonic Gets New Editor *UPDATE*

Here’s some news straight from Comic-Con: Archie Comics’ Sonic the Hedgehog and Sonic Universe series have a new editor and a new producer! Paul Kaminski, formerly the assistant editor of the Sonic books at Archie Comics, is the new Editor and Chief of both Sonic books.

In addition to him, fan favorite artist Jonathan Gray has been brought onto Archie’s in-house art production staff, we’re he’ll be making corrections on the in-book art and helping with Sonic related art production.

What does this mean for Sonic comic fans? We’re not sure at the moment. This change is all the news we currently know, but we will be conducting an interview with Kaminski tomorrow.  It will be going up on Sunday.

Also, stay tuned for our Ken Penders video interview (which should be going up tomorrow), as well as some giveaways of books signed by Penders himself.  Perhaps even some Spaz prints, if you guys are interested.

Correction: For all of you wondering why Gray would be on board as a producer, he’s not. Apparently, he is actually on Archie’s in-house production team. The article has been corrected accordingly.

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SoS 2010 Registration Closing Soon

Announced earlier this evening at the Summer of Sonic website is news that advanced registration tickets for the event are running out fast, Urtheart has the full details below

“To the shock and horror of many we regret to announce that we may soon have to close registration.

In previous years, registration has usually got to a point where we have had to stop it in case we go over the legal limit of how many people we are allowed in the place we hold our events (health and safety and all that, any comments about us being PC will be met with a shotgun).

Despite us being able to hold double the amount of people in this venue, we are sadly reaching that limit again of how many people we can hold. If you are still on the fence about coming to Summer of Sonic, register anyway.  This way, you get a ticket in case you do want to come. We will still try to get in all those who want to come and have not registered, but please be aware that ticket holders will get priority.

We are sorry that we have had to warn you of this before a week of registration has come, but demand for Summer of Sonic has once again been far greater than we anticipated with people all over the world trying to get to the event.

We will inform you if anything on this changes.
Joshua Urtheart Cartlidge

Source: Summer of Sonic website

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Summer of Sonic & First 4 Figures Team Up!

Another big announcement has been made at the Summer of Sonic 2010 website that will get all of you merchandise collector types pretty darn excited. I’ll let ArchangelUK explain below:

“Before you even ask me, I don’t even know how I managed this one but Summer of Sonic and First 4 Figures are happy to announce a partnership that will see F4F as a sponsor of this year’s Summer of Sonic and will allow SOS attendees to gain possession of a special free gift from the specialist figure manufacturers.

All attendees will, whilst stocks last, receive free of charge one of First 4 Figures brand new Series 2 of their 2 inch Sonic figures line, which we are also exclusively revealing today. Series 2 will contain Super Sonic and Classic Amy Rose; these will be in shops soon where you can purchase them individually. Also at some select shops, F4F will be releasing a collectors 6 pack which includes both Series 1 and Series 2 together!

A 6-pack AAUK? Wait surely there must be another character then! Well you’d be right. The figure you will be getting is not Amy nor is it Super Sonic, attendees will be getting – before its even out on sale anywhere in the world – METAL FREAKIN’ SONIC!

That ladies and gentlemen is the look of a robot that is going to rip your face off the first chance it gets. GLORIOUS.

And there’s more – somehow…wonderfully… there is more!

First 4 Figures have been even more generous and they will also be entering all attendee’s names into a raffle draw where you can win one of the Super Sonic Exclusive statues – yes the ones that light up! We’re hoping to have the prototype of this figurine on display in our merchandise case this year as well.

Details of this prize draw will be made nearer the time, for now SOS attendees content yourself with the knowledge that a pocket-sized Metal Sonic is coming your way. Everyone else can check out these images of the new Series 2 figures and the limited six pack below.

My thanks to the incredibly generous First 4 Figures.  For more details about First 4 Figures products, including the Super Sonic Statue and other video game figurines visit: https://www.first4figures.com/

Source: Summer of Sonic website

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Sonic 4 Birthday Contest Voting Suspended

After suspicions were raised around the Sonic community regarding abnormalities in the voting patterns in SEGA’s Sonic 4 Birthday Contest, the company has suspended voting on the contest’s poll page. A statement says that SEGA has looked into the situation and confirmed the alleged abnormalities. More details are expected in a future update. SEGA’s statement from the contest’s website reads:

SEGA has been monitoring the voting patterns and discovered irregularities on July 16th. On review, we have confirmed the irregularities and have therefore suspended all voting. Please stay tuned for a more detailed update.

We’ll keep an eye out for that update and inform you of SEGA’s plans for the contest’s future. Voting for the contest was originally scheduled to end July 27th and the winners declared soon after. Where do you think SEGA should go from here? Let us know in the comments.

Thanks to ENVY16 at the SSMB for the heads up!

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Sonic Colours (DS) Playable At SoS 2010

Another announcement has just been made at the Summer of Sonic website, I’ll let the awesome vger fill you in below.

“Okay so the Summer of Sonic 2010 has playable builds of Sonic 4, Sonic Colours (Wii) and a Sonic & SEGA All-Stars Racing tournament, what more could you want in a Sonic convention?

Well how’s about some love for those of us who like to play their Sonic games on the go? Thanks to SEGA we will have a copy of Sonic Colours DS (E3 build) for you to play-test on the day.

For those of you who liked previous Sonic DS titles then this will be the game you want to try out first coming from the team that brought you the fast paced Sonic Rush series, under the supervision of Sonic Team, DIMPS. The game is similar to its bigger brother on the Wii, where you use Wisps as power ups to get to the goal in the quickest possible time, except instead of being distracted by those big expansive 3D environments you can play as Sonic in glorious 2D.

Don’t forget to register your tickets for Summer of Sonic here.

Source: Summer of Sonic website

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TSS at Comic Con!

Hello, everyone! I am now speaking to you from a hotel in San Diego and am happy to tell you all that Jason and I will be bringing you some content from Comic Con this year.

If all goes well, we’ll be bringing you an exclusive video interview with Ken Penders on Saturday. Sadly, as reported by SEGAbits, SEGA won’t be attending the event, so we have no idea what else we’ll be able to get from the event from you guys.   Rest assured, we’ll be keeping an eye out!

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Sonic Colours (Wii) Playable At SoS 2010


The Summer of Sonic team are pleased to announce that not only will the convention house a Sonic & SEGA All-Stars Racing tournament and a playable demo of Sonic the Hedgehog 4: Episode 1 (E3 version), but we will also be giving you hands-on time with Sonic Colours on Nintendo Wii (E3 version). That’s right!  Thanks to the good folks at SEGA, you’ll have access to another of Sonic’s upcoming titles before it’s released later this year.

The demo contains two levels for you to explore, Sweet Mountain and Tropical Resort. Players will also be able to try out two of the Wisp powers, including the Yellow Wisp (Drill) and the Cyan Wisp (Lazer). The game will be available in our Games Zone on our Wii pod.

We look forward to seeing you in the Games Zone and, if you haven’t done so already, you can register for your Summer of Sonic tickets here.

Source: SoS Website.

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Summer of Sonic Advance Registration Opens

Those chomping at the bit to attend the Summer of Sonic 2010 convention can now register for an advance ticket from the event’s website. The benefits of doing so include fast-tracking of your entry, and exclusive entry for the first hour of the convention – doormen will only accept valid, printed-off tickets during this time.

Eager con-goers should visit http://register.summerofsonic.com/ and fill in their details. Once they do that, their registration will be processed and, if successful, a message will be sent out informing them of their unique ID and printable ticket. The Summer of Sonic website notes that entry will be denied for anyone modifying their ticket in any way.

In past years, advance registration has opened much earlier than the launch for the 2010 event. Delays in finalising the Terms and Conditions have meant that potential attendees couldn’t sign up until the terms were completed. The Terms and Conditions are important because every visitor must read and agree to these terms before being allowed entry.

There are many reasons for attending the Summer of Sonic 2010 convention this year – Crush 40, Nigel Dobbyn, Sonic 4, and free goodies are just some of the incentives already-announced, with more to come over the next few days.

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More Freebies For Summer of Sonic 2010

Not only will Summer of Sonic 2010 attendees be spoilt with a free performance by Crush 40, an appearance by Nigel Dobbyn, a go on Sonic the hedgehog 4, an All-Stars Racing tournament AND a whole heap of other stuff, there’s now even more EXCLUSIVE merchandise that will be given away, for nothing, at the event itself. Feast your eyes on this fancy draw-string bag, that will no doubt make your the envy of all your friends, and add to your cool high street fashion style.

Check out the Summer of Sonic Site for more details!

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Sonic das Stacheltier Vier – Wettkampf Update von T-Bird

[youtube]http://www.youtube.com/watch?v=QzVbYunuey8[/youtube]

Yeah, my German sucks…

Not that you’ll need reminding, but please do go show your support for contest entries over on the Sonic the Hedgehog 4 contest page, particularly for the TSS boys which includes Dreadknux and myself! On behalf of both of us, thanks for all the votes so far, and keep them coming!

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Sonic the Hedgehog 4: Episode 1 Playable At SoS 2010

One of the big treats of the Summer of Sonic convention in past years has been that Sonic’s newest games have found their way into the hands of fans way before they’re released. That’s all thanks to our good friends at SEGA and we’re very pleased to announce that this year will be no different. In addition to all the other pods on the floor, including the All-Stars Racing tournament, SOS will be graced with the presence of Sonic the Hedgehog 4: Episode I.

Sonic’s eagerly anticipated 2D platformer will be on the convention floor where attendees will be able to get hands-on time with the E3 build, which contains all 3 Acts of Splash Hill Zone and its boss battle with Dr. Eggman. The game will be available in the Games Zone on our Xbox 360 pods, kindly donated by Microsoft who, as we mentioned in our S&SASR Tournament announcement, are part-sponsoring the games section of Summer of Sonic.

We hope you are as excited about this news as we are and look forward to seeing you in the Games Zone!

Source: Summer of Sonic website

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Sonic Free Riders Screenshots, November Release


The above screenshots have been released courtesy of Portuguese website GameOver for the upcoming Xbox 360 Kinect game, Sonic Free Riders.  You may recognize three of the screenshots from before, but now, we have them without training symbols.   The track appears to be the one seen in the E3 demo, shown at various angles, giving us a better look at the environment and alternate routes. GameOver reports that SEGA is planning to release the game in America at the beginning of November:

If all goes according to schedule SEGA, Sonic Riders Free Xbox 360 lands in the U.S. starting in November.

The report falls in line with Microsoft’s claims of the game being a launch title for Kinect, which is hitting stores that same month.  Until now SEGA’s official word on Sonic Free Riders release date has been “late 2010” in both the U.S. and Europe.

Source: GameOver via SEGA Neptune

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Sonic 4 Video Contest: Final Polls Open

The polls for the Sonic the Hedgehog 4 Video Contest has opened today, with twenty fans from the UK and North America vying for a chance at one of two Grand Prizes – a once-in-a-lifetime trip to Tokyo, with the opportunity to meet Sonic Team.

Ten of the best videos from the UK and ten from North America were placed into two separate polls, with fans needing the support of the community to vote for their favourite to win. Votes can be placed once per day, until the contest’s close on the 27th July.

Adam ‘T-Bird’ Tuff and Svend ‘Dreadknux’ Joscelyne’s entries for the contest have been chosen as finalists in the UK final 10. Adam’s entry features the merch-crazy fan enjoying a sunny day with university friends as he paints a Sonic portrait, while Svend’s is a psuedo-documentary on his life as a Sonic the Hedgehog fan.

Watch all of the UK videos here, and be sure to vote regularly for your favourite one. North American fans can vote for their favourite national video by clicking here.

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New Sonic Voice Actor Announced

Sega has announced that Jason Griffith will no longer be the voice actor for Sonic the Hedgehog. Roger Craig Smith is confirmed as his replacement. Continue reading New Sonic Voice Actor Announced

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#51 Sonic Arena Two: Heated Finale Expansion Trailer

The new Heated Finale expansion has been announced to be released on the 1st of August 2010! Look forward to all new areas, quests and items in a final expansion of Sonic Arena 2!

Mushroom Hill
Explore more of an area you thought you knew, discover new lands, the story behind the Metal Sonics and discover the secret of Mushroom Hill!

Molten Mine
After an earthquake in Mobius a crack appears in a wall, break it open and explore the mine, but how can we smash it? Where will the mine lead? Discover an old enemy in the new molten mine area!

Hope thats enough for ya! This is only a taste of the heated finale expansion and we will announce more and more in the run up to 1st August!

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Archie Editor Responds, Penders’ Claims Limited?

Mike Pellerito, the editor of both Sonic the Hedgehog and Sonic Universe, has recently issued a statement regarding the current situation with former Sonic comic writer Ken Penders, through the blog Robot6:

We have been in contact with our legal team and the claims by Ken Penders are completely false. We will be responding through proper legal channels.

Tristan Oliver of TSSZ has also done quite a bit of research on Penders’ claims, going over all of Penders’ 135 claims. To get a nice in depth look at the claims and what they are attempting to claim ownership of, take a gander at Tristan’s article. There is, however, one bit that should interest the current Archie readership:

In fact, while Penders claimed he outright owns many of the characters he created, the records in the Copyright Office mostly show him only claiming ownership to stories in which they star, and not the characters themselves. As an example, TSSZ News found four entries regarding Geoffrey St. John, as part of a 1998 series. But in all certificates, Penders only claims himself as the “author of story text.” We also couldn’t find in any of the claims he registered anything regarding a claim of ownership to Lien-Da, be it story text or otherwise. The same is also true for Rob O’ the Hedge, who Penders also singled out in his Wednesday announcement.

In fact, according to Tristan’s article, the only character that went uncontested through the copyright process was Hershey, Geoffrey St. John’s girl friend. For an in depth look at the claims, check out Tristan’s article. I’d also advice taking a look at the Robot6 article, as it gives another angle to this developing story.

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Rumour: Jason Griffith Leaving Sonic Role?

Jason Griffith could be leaving his post as the voice of Sonic the Hedgehog. That’s the rumour that has hit the Sonic community today, following an admission from the voice actor that he is currently not voicing the blue blur in the upcoming Sonic Colours.

Tipster ‘XD375’ told The Sonic Stadium of the revelation after having made contact with two anonymous sources close to the matter. They both suggested that “a new voice” would be involved in the Sonic franchise going forward. A message from Griffith’s Facebook profile has confirmed his lack of involvement;

Thanks for sending [a video of Sonic Colours]. Not sure who is voicing Sonic, unfortunately, so I can’t really say. Also, we have all signed NDA’s in the past, so I don’t really “speak up” on a lot of things involving SEGA.

Screengrab

The future of the roles of Tails, Knuckles and other lead characters were unknown, but it was revealed that Mike Pollock would continue his work as Dr. Eggman. When contacted by SSMB user ‘Crash’, Pollock declined to comment, adding that “I can’t discuss anything that’s not officially released yet, so please get back to me after [the game] hits the streets.”

Speculation of a change-up of the current Sonic voice-over cast sparked up shortly after ArchAngelUK spoke of an announcement to be made on Thursday, concerning the franchise as a whole. While it would not necessarily affect the games, it was suggested that the news would involve an element of the games to some degree. The subject of voice acting would certainly fit that bill.

The future of Griffith’s tenure as Sonic the Hedgehog is currently unknown. While his response above largely hints at a leave of the character, it is equally likely that this is a one-off – that Sega is undecided whether Sonic should have a full speaking role in Sonic Colours at all. If we get any clarifications regarding this rumour, we will be the first to let you know.

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Yuji Naka Interview Reveals More About NiGHTS into Dreams

Two people considered to be celebrities in the NiGHTS community are now ready to wow you once again.  DiGi and TRiPPY of nightsintodreams.com recently scored an interview with Sonic and NiGHTS into Dreams creator Yuji Naka, which has been published on their site today. This interview proves to be very significant among NiGHTS fans, as Mr. Naka reveals the truth behind quite a few rumours regarding development, concepts and characters that have been circulating the internet for years.  Also, of note is some interesting info about inspiration behind the game’s setting, a second platform, a special guest demo tester (you’ll never guess who it is) and support for DiGi and TRiPPY’s latest campaign. It’s a great read and I won’t spoil it for you here.  Head on over to nightsintodreams.com to read it.

If you haven’t already taken part in DiGi and TRiPPY’s latest campaign (which is currently at 1,724 votes), you can sign the petition to get a digital NiGHTS into Dreams port on current console services (such as PlayStation Network, Xbox Live Arcade and WiiWare) at nid15.com. You just have to click the ‘Fans’ button.  Simple!

Thanks to Indigo Rush via SSMB pm and TRiPPY via e-mail for the heads up!

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New Wisp Revealed For Sonic Colours

In line with yesterdays announcement ArchangelUK has revealed the Orange Wisp for Sonic Colours which grants Sonic the power of a rocket as seen in the above screenshot which also gives us our first glimpse at a new stage.

Ready to help Sonic put a stop to the diabolical plans of Dr. Eggman on both the Wii and DS version of the game, when Sonic absorbs the Orange Wisp’s power, he blasts into the air like a rocket in an explosion of colour, reaching unparalleled heights at staggering speed. Much like its Yellow cousin, with the Orange Wisp, Sonic is able to reach secret areas and hidden rings far beyond his normal reach! What secrets will you find?

Keen eyed SSMB member Blue Blood has spotted a new part of the HUD at the bottom right of the screenshot containing symbols matching the red rings seen in gameplay videos from E3 but what it’s purpose is remains a mystery for now.

We’re now five Wisp’s down including the White Wisp with more to be revealed, what other powers could there be?

Source: Sonic City Blognik

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Fans Request SEGA Make NiGHTS 15th Anniversary Re-release

Despite its less then well received sequel, the original NiGHTS into Dreams remains ingrained in the memories of many nostalgic and retro gamers as one of the best, if not the best, Sonic Team games ever created. Many fans are now getting together and demanding that SEGA finally make the original game available on today’s game consoles as a downloadable game.

The campaign, which started a month ago, does not specify a service, so this includes Xbox Live, WiiWare, and PSN. To participate, you only need to do two things: go to the website and press the “Fans” button on the front s page and try to get others to do the same.  Include the website’s link in your forum signature, post it on your blog or twitter, or whatever you please.

It should be noted, for the doubters, that these are same people that got NiGHTS in ASR as a flagman.

OCRemix.org, known for their many Sonic song remixes, will be releasing a complete remix of NiGHTS’ stellar music track next year on July 5th, the 15-year anniversary. You can hear a track from the remix in NiD15’s promotional video (which, again, feel free to post around), posted below.

[youtube]http://www.youtube.com/watch?v=tH34mJsApWk[/youtube]

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Sonic Colours and Franchise Changing News Coming This Week

You may have seen our BIG Summer of Sonic announcement which was first revealed on Radio Redux earlier this evening but those who tuned in until the end of the show will have heard ArchangelUK’s announcement of two forthcoming announcements for the week ahead. First there will be some Sonic Colours news Monday and second there will be “franchise changing news” on Thursday which won’t be particularly about the games, has nothing to do with Summer of Sonic and will be revealed exclusively on the Sonic City Blognik.

What could these announcements be? We’ll keep an eye on the Blognik and report back here, for now let the speculation begin in the comments.

UPDATE: From ArchangelUK in the comments –

I did say “franchise changing” kind of all overdramatically – Its not THAT big, though it does alter some things… you’ll just have to see what I mean. Incidentally those who’ve so far guessed are all wrong. “Sonic 4 is delayed” peeps included.

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CONFIRMED: CRUSH 40 To Attend Summer of Sonic

It’s time to go crazy kids!

It is our utmost pleasure to announce that the Summer of Sonic will play host to the legendary rock group CRUSH 40 at this years’ convention!

Both Johnny Gioeli and Jun Senoue will be joining our already incredible roster for the day, and you, the fans will have the rare opportunity to come along and meet the band members!

Johnny Gioeli is no stranger to the world of rock, and has blown away audiences for nearly twenty years with his incredible vocals, fronting acts such as Hardline and Axel Rudi Pell. Teaming up with Jun Senoue to form Sons of Angels, they later became Crush 40. Gioeli’s powering voice has become synonymous, with a huge number of Sonic the Hedgehog title tracks including Open Your Heart (Sonic Adventure), Live & Learn (Sonic Adventure 2) and I Am…All Of Me (Shadow the Hedgehog).

Jun Senoue is one of the most influential composers in the Sonic the Hedgehog universe, having worked on Sonic titles as early as 1993. Sound directing some of the most prolific soundtracks to date including the Sonic Adventure series, Sonic Heroes and Sonic & the Black Knight to mention but a few, Senoue has become infamous for his musical direction as well as his musical prowess, with his trademark guitar work becoming the staple of countless Sonic the Hedgehog titles. Not only this, Senoue is the composer for the soon-to-be-released title Sonic the Hedgehog 4: Episode 1. The double threat of Gioeli and Senoue as Crush 40 has literally redefined the music to Sonic the Hedgehog games as we know it.

Jun and Johnny will also be answering any questions you might have in a Crush 40 Q&A event on stage. They will also be available for a quick chat in the afternoon in a meet and greet session, where you can bring along your Crush 40 memorabilia to have signed!

Not only this, but we are delighted that Crush 40 will be treating Summer of Sonic fans to a very special Summer of Sonic Crush 40 performance on stage at the end of the show, playing a selection of fan-favourites that will rock you to your core!

You’re not going to want to miss this year’s convention…it truly will be way past cool!

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#50 Return To Little Planet 2 Trailer at SOS Live Feed!

The Sonic Show is happy to announce that the first trailer for Return To Little Planet 2 will be played on the live video feed for Summer Of Sonic 2010! Once again this years SOS video feed is brought to you by The Sonic Show.

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Major Summer of Sonic Announcement Tomorrow at 7:00pm BST

If you’re coming to Summer of Sonic, or you’re thinking of coming to Summer of Sonic, then you’ll want to be hanging around here, or on the Summer of Sonic website, or on Sonic Wrecks or listening in to SEGASonic:Radio tomorrow night, because we have a massive, MASSIVE announcement to make.

Did I say it was massive? It’s massive.

Heck, even we’re excited.

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Pre-Order Sonic Colors, get a free Sonic scalp hat.

While not yet having a solid release date, GameStop has started a pre-order bonus for both the Wii and DS versions of the game. This one is a Sonic scalp cap similar to the Scribblenauts one from last year.

Sonic's scalp

Sorry U.K. fans, but you may notice I didn’t use the “U” this time. Yup, this bonus is currently U.S. only.

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GamesRadar’s Sonic 4 Hands-on Preview

You wouldn’t expect more Sonic the Hedgehog 4: Episode 1 previews from the press so soon after E3 but it seems SEGA aren’t one to let the hype train go off course with GamesRadar getting some fresh hands-on time in their new preview published today and it seems to be the most in-depth and positive preview yet. A lot of praise is given to the physics, controls and even to the developers for their love given to the game. The previewer David Houghton says “Sonic 4 feels like Sonic the Hedgehog 4. The next game after Sonic 3. Not a tribute. Not a reworking. The next game in the series.” Some strong words there, very strong. David even goes on to explain how he feels the the previous Mega Drive games aren’t perfect and states this game fixes the problems contained in those games.

If that’s the feeling for the game in it’s current state over at GamesRadar then it’ll be interesting to see what they think of the final game after it’s been polished with it’s extra development time.

You can check out the preview in full at GamesRadar.

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Sonic Colours due to hit 9/24 in the U.K.?

According to Amazon U.K., Sonic Colours could be coming as soon as this September. This would be great news as it gives some distance to Sonic 4 so games don’t overlap each other. The game is listed at a discounted price of 29.92 pounds.

Sonic Colours Amazon page can be found here.

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