Welcome to the Archive site of The Sonic Stadium (2008-2023)
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The adventure in space continues in this month’s issue of Sonic Universe!
We have a preview for Sonic Universe #60 courtesy of Den of Geek. Our journey into Black Arms territory continues this month as team Dark and the military venture deeper into the Black Comet. Rouge and Omega have been left with the Spider troupe to get to the heart of it all and stop the alien menace with whatever force necessary as they get assaulted by the enemies. It’s not all fun and games for Shadow either when his scouting leads him into the company of Eclipse the Darkling, self-proclaimed “brother” of Shadow who seems…cheerfully keen on bringing him to their side. It’s both brute force and mind games in “Shadow Fall”: Part 2.
SONIC UNIVERSE #60
Shadow and Team Dark versus an invading alien army! “Shadow Fall” Part Two: The mission to save humanity is falling to pieces! With Rouge, Omega and G.U.N. are on the run from murderous aliens and Shadow battling for his life – and his free will – against the malicious Black Death and Eclipse, the world is running out of time! Loyalties are tested, aliens are blasted, and NEW characters make their debut in this space-faring new issue! Featuring cover art from Tracy Yardley and an Alien Invasion Variant from Vincent Riley (Native Drums).
SCRIPT: Ian Flynn
ART: Jamal Peppers, Jim Amash, Jack Morelli and Matt Herms
Cover: Tracy Yardley, Jim Amash and Matt Herms
“Alien Invasion” Variant cover by Vince Riley
On Sale at Comic Specialty Shops: 2/5
32-page, full color comic
$2.99 US.
Sonic Universe #60 is out now digitally and should be out in comic stores this Wednesday. Don’t miss the second part of this otherworldly adventure!
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The countdown is nearly over, and it’s sure to end in a bang!
After the crossover threw Sonic’s world into disarray, Sonic and Tails have been fighting to solve the mystery of the changes at hand. Now, with all of the Freedom Fighters on their radar (and Amy back on their ground by means of Pirate Plunder Panic), the final piece to that small puzzle can be put into place as the end of the first main arc of the reality shift approaches. But there’s far more at stake, with Eggman on the assault with his deadly servant Metal Sonic, and a whole world is on the frizz…or maybe even more is in danger! Get ready for a blast with a five page preview of “Countdown to Chaos”: Part 4.
It’s the dramatic conclusion to the epic “Countdown to Chaos” SAGA! In Part Four, it’s a race against time as the countdown reaches its thrilling end! Metal Sonic is out to kill Sally and the Death Egg II has launched—things are not going well for our true blue hero! Can he and Tails get to the Aquatic Ruins Zone in time to save the day? And what horrifying discovery awaits Dr. Eggman? You definitely won’t want to miss this earth-shattering climax of the storyline that shook the Sonic comic books to the core! Featuring the final adjoining cover in the series from artist Ben Bates, and a special “end of the world” variant cover from Tracy Yardley!
Script: Ian Flynn
Art: Jerry Gaylord, Terry Austin, John Workman, and Steve Downer
Cover: Ben Bates
End of the World Variant Cover: Tracy Yardley!, Phyllis Novin and Dustin Evans
On Sale at Comic Specialty Shops: 12/31
32-page, full color comic
$2.99 US.
Although it didn’t come out on the intended date quoted, it has hit the digital comic stores on January 7th, so you can download the conclusion and see it unfold for yourself!
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After saying farewell to nautical adventures in another dimension, it’s time see what’s happening closer to home…in space!
Sonic Universe #59 starts off our first look at team Dark in the new world. They can’t even get a moment’s rest as the impending invasion of the newly reformed Black Arms looms. What’s changed for our anti-heroes? How did the villains manage to recover from their last beat down? And what mysteries lie within the new Black Comet? Start the journey with a five page preview in anticipation of the release of “Shadow Fall”: Part 1.
BRAND NEW STORY ARC! Jump aboard the action as we begin the “Shadow Fall” saga! Team Dark is sent into the deep, dark depths of space to stop the approach of – the Black Comet?! It hasn’t even been fifty years! The Black Comet is home to an evil, violent race of aliens known as The Black Arms, but the Black Arms were defeated months ago—so who are these new alien invaders inhabiting the comet sent to consume the earth? And what sinister new villain awaits Shadow in its depths? You cannot miss this gritty, alien-blasting new storyline with art from Jamal Peppers, and cover art from Tracy Yardley! Plus a killer SHADOW variant cover from T. REX!
Script: Ian Flynn
Art: Jamal Peppers, Jim Amash, Jack Morelli and Matt Herms
Cover: Tracy Yardley! and Steve Downer
SHADOW Variant Cover: T.Rex
On Sale at Comic Specialty Shops: 12/18
32-page, full color comic
$2.99 US.
The comic was officially released physically and digitally December 18th, so you can get your copy of this first foray into the dark unknown from your local comic shop or through digital comic providers right now!
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Two more comics are coming out for the Spring period, and one particular story stands out.
First up, from Midtown Comics, we get a first look at Sonic Super Special Magazine #11. Amongst the various features and articles that the magazines usually come with, there is also an “encore presentation” of the currently running Countdown to Chaos arc (which will likely be highlights). The one feature likely of interest to everyone is Sonic Comic Origins, as this comic strip forms the magazine’s new content.
(W) Ian Flynn (A) Jennifer Hernandez, Rick Bryant (CA) Sega
The secret origin of the new Sonic universe: revealed! The Sonic Super Special Magazine gives you the world of Sonic the Hedgehog comics as you’ve never seen it before, with tons of comic stories, special features and exclusive articles on the latest and greatest in the world of everyone’s favorite blue hedgehog-hero! Along with the all-new Sonic Origins mini-feature, this issue also features a special encore presentation of the history making ‘countdown to chaos’ storyline, and much much more!
But that’s not the only place you can find the story, as Comic Book Resources has revealed! Free Comic Book Day 2014 occurs on May 3rd, and if you can get yourself down to a participating comic shop on that day, you can get this Sonic/Megaman X Flipbook comic (it’s not a crossover) and a slew of other comics for free! In this years offering, find out how the Freedom Fighters first banded together to become the world-saving force they’re known as in the new reality.
(W) Ian Flynn (A) Patrick “SPAZ” Spaziante, Jennifer Hernandez, Lamar Wells, Rick Bryant, Gary Martin, John Workman, Jack Morelli and Matt Herms
(CA) Ben Bates
Its TWO free comic books in ONE! Hot off the heels of the ultra-successful Sonic/Mega Man crossover event, “Worlds Collide”, comes a showcase issue of the hottest new storylines in both characters’ universes — exclusively for Free Comic Book Day! Somic stars in “Blast to the Past” and the origin of his Freedom Fighters! Then, on the flipside of this issue, get ready for the “Mega Man X” crossover event with this primer story!
32pgs, FC FREE!
If you want background information on the comic universe as it is now, either one of these would be great accompanying pieces! More info on both will come closer to release. You’ll have to look in the grocery shops for SSSM#11, and keep a note in your diary of the date for FCBD’14.
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Two story arcs are coming to a gripping end in March 2014!
Spring is said to symbolise the beginning of new life. These first looks at Sonic the Hedgehog #259 and Sonic Universe #62 feature the endings of the stories that have been casting a first glance at the new life of several of our beloved characters in this new reality.
Courtesy of IGN, we know that Sonic the Hedgehog #259 continues the train ride from the last issue as Sonic and the Freedom Fighters square off against a fearsome Badnik foe to rescue its hostages. Can they stop this particularly radical train before it reaches its destination? This is “The Chase”: Part 2.
SONIC THE HEDGEHOG #259
“The brand new world of Sonic the Hedgehog barrels ahead at breakneck speed with “The Chase” Part Two: Sonic fights for his life against a NEW terrifying super-badnik! Just to make matters worse, they’re battling on an out-of-control train! With Dr. Eggman waiting at the depot, Sonic’s in a fight against time – and killer robots! Featuring high-speed cover art from Sonic artist supreme TRACY YARDLEY! plus an exclusive SEGA game art variant!”
Script: Ian Flynn
Art: Evan Stanley, Terry Austin, John Workman and Steve Downer
Cover: Tracy Yardley! Game Art Variant Cover art provided by SEGA
On Sale at Comic Specialty Shops: 4/9
32-page, full color comic
$2.99 US
Den of Geek reveals that Sonic Universe #62 brings a close to team Dark’s first solo arc since the very beginning of Universe’s run, and the first look at them after “When Worlds Collide”. This epic climax sounds like an action film with showdowns, rescues and a nuclear bomb waiting to go off! Read about Shadow, Rouge and Omega’s adventure in “Shadow Fall”: Part 4.
SONIC UNIVERSE #62
“The EPIC CONCLUSION to the alien-smashing saga starring Shadow the Hedgehog IS HERE! “Shadow Fall” Part Four: Shadow vs. Black Death – for the fate of the world! Who will walk away alive? Who won’t make it to see a new day? Meanwhile, Rouge and Omega desperately try to save their G.U.N. comrades as Eclipse hunts them down! All this with a ticking nuclear time-bomb in the background! Don’t miss the pulse-pounding conclusion! Featuring new cover art from Tracy Yardley! and a special “CGI” variant by newcomer Sonic superstar Rafa Knight!”
Script: Ian Flynn
Art: Jamal Peppers, Jim Amash, Jack Morelli and Matt Herms
Cover: Tracy Yardley!, Jim Amash and Steve Downer
CGI Variant Cover: Rafa Knight
On Sale at Comic Specialty Shops: 3/26
32-page, full color comic
$2.99 US
These endings are bound to be explosive in one way or another. There will be a closer look at the comics closer to the time of release. Keep your eyes peeled!
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With the recent crossover of Sonic the Hedgehog and Megman from thier respective Archie comics over with, what’s next for the our blue hero? (Sonic not Megaman).
Writer of the Archie Sonic the Hedgehog comics Ian Flynn recently took some time to talk to Comic Vine to about the next saga, ‘Countdown to Chaos.‘
The interview goes into detail about the repercussions from the crossover with Megaman and what to expect in the next few issues.
CV: Where did the decision come to have actual repercussions after the crossover instead of just starting a new adventure?
IF: In our last major event, Sonic: Genesis, we did a temporary rewrite of the world. When we returned to the status quo, the main complaint from fans was a lack of repercussions. After the major shake-up that was the Worlds Collide crossover, we knew we couldn’t play it safe this second time around.
Something that will please long time Freedom fighter fans is the return of Bunnie Rabbot and who knows we may finally get some answers as to where she disappeared to.
CV: We’ll be seeing the debut of Bunnie Rabbot as well. How much of a role will these characters play in future issues?
IF: Bunnie’s a mainstay, but you could also argue this entire story arc is about “debuting” the Freedom Fighters all over again. When last we left her, she was stripped of her robotic powers and went missing – So when we see her again in Countdown to Chaos there will be changes!
Oh and of course the return of someone else who has been missing from the Freedom Fighters for sometime now, but I would think everyone would know who that is by now.
Check out the full interview here, (spoiler warning).
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For anyone who’s been following Archie Comics’ Sonic/Mega Man crossover, you can now treat yourself to a free digital preview of the upcoming Mega Man #24: Worlds Collide!
Get your first look at the crossover event of 2013 here! Before worlds collide in Mega Man #24, check out this digital-exclusive FREE preview! Get a recap of the events leading up to the crossover, see some amazing upcoming covers by Patrick “SPAZ” Spaziante, and get an exclusive first-look at some of the interior artwork from Mega Man #24! Get ready, folks-it’s Blue times TWO!
All you have to do to get your hands on the preview is to register on the Comixology site, add the preview to your basket, and proceed through the checkout! Easy peasy!
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Okay, Stop me if you’ve heard this before…
So Sonic and his friends go to the Shazamazon to help two tribes fight off the Dark-Egg Legion. However, these tribes known as the Wolf Pack and the Felidae (Lead by Grand Chief Lupe and Queen Hathor) have an uneasy truce with one another and are always at the brink of…oh you HAVE heard this story before! Like, two years ago, right? Well, get ready to hear it again as Sonic comics 237 and 238 give you that always puzzling question…”Was this trip REALLY necessary?”
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Our good friend Kevin “ArchangelUK” Eva got up to quite a bit in his time at Sega UK, so it stands to reason he’s got his fair share of rare Sonic merch. Now the former Community Manager is raising funds with a load of his stuff seeing the light of eBay.
Now I’m no merch hog, but most of this stuff I didn’t even know existed, so if you like your collectables, you know what to do.
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Tracy Yardley gets to write his first story arc since Sonic X in a tale that starts out with the Babylon Rogues in a dangerous race against the Battlebird Armada to find the lost Babylon Garden, their ancestral home. But as the story takes a huge twist involving Sonic, does it become too epic for it’s own good? Kinda, yea. Keep reading.
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Wondered where our artistic friend Elson ‘Darkspeeds’ Wong had gone? Turns out he had bunkered down for many weeks working on a brand new Sonic fan project. Turning his hand to animation, Elson has brought Archie Comics’ Silver Saga from Sonic Universe to life with sound effects, camera pans and original artwork to complement the action within the frames.
It’s a wonderful piece of work, and isn’t without its fair share of stress and challenges. Have a look at the first part of Elson’s work above, which was released to YouTube this morning – then see the video below which takes you behind the scenes of exactly what goes into the project. Along with some impromptu shirt-lifting. Nice. Continue reading Sonic Universe’s Silver Saga – Now Fan Animated
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In Sonic #225, Eggman created a new Death Egg that he took into space to reset the entire world. He not only succeeded, but shot Princess Sally to death with a gun turret. What precedes was supposed to be a celebration of Sonic’s 20th Anniversary, but turned into a boring, dragged out story that adds nothing to the main comic. The characters are for the most part, vanilla in their behavior and everything seems by the numbers. By the time it is over, everything is back to the way it was at the end of 225 making this entire detour pointless. This is Sonic The Hedgehog: Genesis.
It begins after the big reset with Sonic (who’s now looking more like his classic self, but still has the green eyes) running through Green Hill and bashing some Motobugs. He comes across Snivley who’s been capturing Flicky’s to encase into Badniks for his uncle, Dr. Eggman. Snivley attacks Sonic using the old ball and chain bit from the first boss encounter. Sonic smacks it good and Snivley flys away in his damaged Egg mobile. Sonic then opens up one of the cages from Sonic 2 (only now in a Sonic 1 level) to reveal some Flicky’s along with Antione Depardeu (his last name from the cartoons), Boomer (AKA Rotor. Now going by his old name. Wait, “Boomer” was the name of the traitor in Silver’s book. Could it be?) and…hoo-boy. Sally.
Now you’re likely saying “What? What problem do you have with Sally?” Well, you see folks, the last two major arcs in the comic have had half the attention taken away by Sonic and Sally’s relationship. One was supposed to focus on the villainous wizard, Iron Queen taking control of Mobotropolis, but half the story was focused on Sally dating a cyborg monkey and Sonic not liking it. The current arc is supposed to focus on the…villainous wizard, Ixis Naugus taking control of Mobotropolis (I’m starting to see a pattern here), but half the focus has been on Sally and Sonic dating again. Now, she’s back in this “not-a-reboot” and her and Sonic flirt with each other and make lovey-dovey faces at each other through the whole story. It’s not that I hate Sally, it’s just that I hate what’s being done with her and Sonic as of late. Well, let me rephrase that, I DO hate this version of Sally in particular. Those who accuse her of being a “Mary-Sue” may have some fuel to the fire here. She’s little miss perfect. Everyone’s in love with her. SHE gets her memories back whereas Antione and Boomer don’t. On top of all this, she can now communicate with birds by singing to them like she’s Snow flippin’ White. But the worst aspect of this Sally is her need to have a man constantly come save her. When she’s not constantly surrounded by Antione and Boomer, she’s wanting Sonic’s help. Late in the story, Sonic leaves them behind and Sally is constantly wishing she’d have tried harder to keep him around. So much for the tough, independent gal from the SATAM cartoons. This Sally is apparently nothing without a man in her life.
Now, Antione and Boomer are written fine if not by the book. Antione is silly, does his bad french accent and gets himself into a lot of trouble. Boomer is actually better than he’s been in years. Not only does he have his mechanical smarts, but brawn to match his brain. I’d like to see this version of Rotor stay around. Tails is done very well. He’s not only tech-smart, but back to being the over-eager boy who wants to go with Sonic on his adventures and stick by his side. Sadly, as much as I liked Antione and Boomer, they added nothing to the story outside of comic relief.
Now back to the story. Part of what makes it boring is that it just goes through the paces of the classic games (Sonic 1 and 2 in this arc) without much plot development. This is especially true of the first two issues. Issue 226 has Sonic and the Freedom Fighters going through the stages of Sonic 1. Avoiding traps along the way and fighting Eggman in a classic boss fight at the end. Issue 227 has Sonic and the Freedom Fighters going through the stages of Sonic 1. Avoiding traps along the way and fighting Eggman in a classic boss fight at the end. Do you see where this could have been done in one issue instead of two?! Watching these characters go through the old videogames stages is not that entertaining. It’s like one of those old, throwaway promotional comics that would show the hero going through the first stage of the video game. It’s okay for a short read that tells you about the game, but very dull when stretched out over two or more issues.
Issue 228 does pick up a bit. Sonic has the Freedom fighters meet Tails for the first time. Boomer is wowed by Tails technical know-how (Watch it Boomer. He WILL replace you). They then…go through the stages from Sonic 2. Avoiding traps. Yadda, yadda yadda. At least we finally get to know why Eggman reset the planet in the first place. It’s not explained in this particular story, but way back in the past, an alien race known as the BEM took away Eggman’s ability to Roboticize and freed those who already were. Doing the big reset apparently removed that little curse and now Eggman can roboticize (or as it’s called here, “Robotize”) the entire planet at his whim. Snivley mentions that the Death Egg is now powered by the seven Chaos emeralds which they managed to get off-panel. “SIGH!” Back on Mobius, Sally and Sonic come to a breaking point. Sally wants to shut down Eggman’s operations at the source while Sonic wants to tackle him head on. When Sonic gets a flashback of Sally’s death, he decides to head after Eggman without the Freedom fighters to keep Sally safe….WHERE’S THE LOGIC IN THAT?! He’s keeping her safe by leaving her on her own with the others when he’s been saving their necks from traps this whole time?!
Anyway, in issue 229 (which you should pick up just for the great fan funny I wrote in the back of the book “shameless self-plug”), Sally and the FF’s go through the Oil Ocean Zone while Tails flies Sonic straight to Eggmans base in the Metropolis Zone. Sally manages to shut down the oil plant which manages to…shutdown the power at Eggman’s base in Metrolpolis zone? Okay, wouldn’t shutting down an oil plant just kill fuel supply and not kill power directly, or am I just thinking too hard on this? Anyway, Eggman escapes on a ship to the Death Egg and Sonic follows. Both Sally and Sonic (but not the others) get most of their memory back and Sonic has a big duel with Eggman in his giant Egg Robo from the final boss battle in Sonic 2. He very stupidly mentions to Sonic that the Death Egg is powered by the seven Chaos emeralds to which Sonic takes a cut power line and feeds the Chaos energy current directly into himself. Now that he’s super, he disposes of Eggman’s mech easily and uses Chaos Control to reset the reset. Sonic then writes “Hi Sal” on a window of the Death Egg to Sally and as she waves goodbye to him (Note: she’s on the ground, He’s in space. How can she even see him?!), a white light bathes them both. The end.
Where do I begin? Well, I’ve already shown some of the negatives, so let me first shine some light on the good things in this mini series within a series. First off is the artwork. The first two issues were drawn by legendary Sonic artist, Patrick “Spaz” Spazinate with layouts by Tracy Yardley. The final two issues were done by Yardley himself, though you could barely tell because the transition was done so well. Actually, I preferred Yardley’s art on the last two issues. Spaz’s work was great of course, but it felt like a mish-mash of two artists instead of one because, well. It was! That doesn’t change the fact that it’s the best artwork I’ve seen in the book in years. If nothing else, Genesis is pretty on the eyes. Excellent work from both artists.
Also, it should be noted that while I don’t care for the way Sally was treated in the story (Remember girls, you need a man in your life at all times!) and Sonic to some extent, I felt the rest were handled well. Tails especially. I loved seeing him and Sonic racing through Chemical Plant Zone together. Now, back to the bad.
This comic was just plain dull. The second issue told the exact same story that the first issue did. It doesn’t pick up at all until the third issue and even then, it feels like it’s just going through the paces so you can see some of the levels from the old games. It’s slow and that’s not something I’m used to from Ian Flynn. Even in his worst stories (the Silver arc in Sonic Universe comes to mind), the pace is fast and full of action. Here, it feels like it’s plodding along to meet the four-issue mark so they can sell it as a graphic novel. It could have easily been told in two issues instead of four. It treads the same material over and over. “Another earthquake! Eggman must be behind it!” “Look out for XX trap at the XX zone!” “Let’s fight Eggman again!” “Look! I am Antione and I am doing something silly and getting into trouble! Not unlike C-3PO!” “I’m Sally and I want sonic so bad! Why did I not try harder to convince him to stay with us?!”
Now, I know what you’re gonna say. “But Jason! It’s not really over yet! 230 has a prologue!” It doesn’t matter. Sonic: Genesis was billed as a four-part mini-series within a series and that’s how I’m reviewing it. If 230 has some Genesis effects pouring into the main continuity (like Rotor staying Boomer I hope.), then maybe there was some value to come out of this book. But frankly, the way I see it now it was a pointless endeavor to try to add a 20th Anniversary celebration to the comic and a major letdown for an arc that was hyped since the San Diego Comic Con of last year. I think this would have been better off as a separate mini-series just to see how Ian would handle the comic if he were to start it all over again. In the end, “Genesis does”….nothing to move the plot of the main story. What a waste.
Overall Score: 5/10
By the way, since the main arc is so incredibly long, I’ll just be reviewing it issue by issue. Sonic Universe will still be review once every four issues unless you’d like me to review it issue by issue. In which case, comment below to tell me.
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Much like their ”Life with Archie” magazine, Archie is planning a quarterly magazine dedicated to Sonic “Sonic Super Special”. Similar to the UK’s “Sonic the Comic”, it will be mostly made of reprints of some of the bigger Sonic stories from the comics (although the UK version had new stories in theirs), but with some extras and articles included. The first issue arrives in late October.
SONIC SUPER SPECIAL MAGAZINE #1 Sonic the Hedgehog’s 20th Anniversary celebration kicks into high gear this fall with the all-new SONIC SUPER SPECIAL MAGAZINE! Get your need-for-speed on with non-stop action and tons of heroes and villains from the SONIC THE HEDGEHOG games and cartoons! This magazine-sized, quarterly collection takes new readers on a journey into GENESIS, a bombastic birthday bash with Shadow the Hedgehog, and the incredible assault on Eggman’s Empire! Sonic super-fans will also be treated with part one of the SONIC TIME LINE, featuring new art from fan-favorite artist Jamal Peppers, as well as tons of bonus features! Script: Ian Flynn. Art: Patrick Spaziante, Tracy Yardley!, Jamal Peppers, Terry Austin, Jim Amash, John Workman, Jason Jensen and Matt Herms Enhanced Cover by Patrick “Spaz” Spaziante Shipping Date: October 12th, 2011 On Sale at Comic Specialty Shops: October 26th, 2011 On Sale on Newsstands: November 1st, 2011 128-page, full color magazine $9.99 US
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Had your fill of Sonic Colours yet? No? Good, because Archie is planning to bring you another helping with the upcoming Sonic #219, which features a comic book adaptation of the intergalactic adventure.
The Sonic Colours adaptation will serve as a five-page back-up story introducing the premise of the game and teasing some elements of the game’s plot. Archie fan favourites Ian Flynn and Tracy Yardley will be writing and penciling the strip respectively. For Flynn, it will be his seventh Sonic video game adaptation.
“It’s true to the source,” Flynn said. “We were provided with some awesome early concept art and rough cuts of some of the gameplay, which offered us the ability to make the transition between comic book and video game much smoother – I think the fans are really gonna dig this one!” Yardley added by speaking of his joy in covering stories from the SEGA games. “The game looks incredible and I’m pleased with how our adaptation turned out.”
Obviously the Sonic Colours strip won’t be the only thing to keep you hooked on issue #219, otherwise it’d be a very thin book – the released cover, above, teases the lead story titled “In Service to the King,” which marks the build-up to Archie’s 20th Anniversary celebration for Sonic.
Sonic #219 will hit stores on the week of the 6th December – all signs are pointing to the Wednesday (8th).
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At NYCC, Archie Comics Editor in Chief Mike Pellerito said that the Penders legal challenge was ended with one phone call with Archie’s legal department. Today, Penders has released a statement on his website that “it’s not over”.
This will be short and sweet.
Contrary to claims made recently at the NYC Comic Con by Archie’s Mike Pellerito, I continue to maintain copyright ownership of characters I created and this issue has not been resolved.
My claim has merit and I continue to use every legal means at my disposal to protect and preserve my rights. It’s bizarre that Archie would make a public statement that indicates otherwise.
More later at the appropriate time.
Despite these claims, it should be noted that, according to research done by TSSZ, Penders has only been granted copyright ownership of one of his characters, Hershey the Cat. It should also be noted that many of the character’s he’s named in the past as falling under his copyright, he has not actually filed a copyright claim for. Archie has continued to release stories penned by Penders through it’s Archives series, most recently his most well known work “End Game Saga”, and will be featuring several Penders made characters it next month’s issue of Sonic the Hedgehog.
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Well, it’s been a long time coming, but it’s finally here: Archie’s Creator Tell All Panel. Truth be told, I haven’t watched it myself, but it’s got Ian and Spaz so it’s gotta be good, right?
Aside from maybe a Sonic Colors video, this concludes are NYCC coverage. I hope you enjoyed are in-depth, fun, info filled interviews, exclusive pics, and videos of the event. Don’t think this is our last event though. We’ve taken you to E3, Comic Con, PAX, and NYCC, and we’ll be taking you to those places and more next year. This year was a test run in a lot of ways, as we found our footing, learned how to cover such events, and how to improve on what we’ve done to bring you even better stuff.
This also isn’t the end of our Archie coverage. Over the course of the summer we’ve gotten into contact with people within the company, and we intend to use these contacts for your benefit. Stay tuned.
With that said, some more exclusive pics have slipped through the cracks of all the coverage. This is stuff From Ian’s second non-Sonic project, Cosmo:
Without further ado, the Archie Creator Tell All Panel!
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There are men, and then there are those who are more then men. Ian Flynn and Pat Spaz (and I guess Paul too) are all good men. They do not compare to the awesomeness that is embodied in the one known as John Gray, or “Dubs” as he is known as by us lesser beings.
Dubs is the God-King of Archie Sonic, the master of all he surveys. He is a champion of the Nerbish people, whom will one day lead them back to the promised land that is printed media once more. His mighty, booming voice makes lesser men quiver in his presence. He is truly the mightiest, most handsome man to ever work on a book about a blue cartoon hedgehog and his furry friends.
Ladies and gentleman, I bring you the God-King, Nerbish representative, production artist, and all around awesome guy of Archie’s Sonic comics!
[youtube]http://www.youtube.com/watch?v=mu4zpvy-_SM[/youtube]
Join us tonight as we bring you the video of Archie’s Creators Tell All Panel, featuring Ian Flynn and Pat Spaz!
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I’ll be the first to admit, this sort of thing probably won’t interest a lot of you. Even though I’ve had a gradual resurgence of interest in the Archie characters, even I found myself doing other things while watching through this video.
Nevertheless, Selinka and I promised you video of the event, so here it is! To sweeten the pot, we’ve brought you even more never before seen Megaman concept art, as well a few things you might have found elsewhere. This art is from the “Creators Tell All” panal, which should be going up tomorrow, and be infinitely more interesting to watch. Till then…well, enjoy!
Megaman Concept Art:
One of these pieces where released by Newsarama as exclusive art, in perfect clarity. You can find it here.
Near the end of part 3 we hit a bit of a lull. But I do recommend at least clicking to moment 6:20 of part 3.
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This interview is a dream come true, in all honesty. Patrick Spaziente is a very difficult man to get a hold of. He has absolutely no online presence, and hasn’t done an interview of any kind since 2005, at least from what I’ve been able to find. Spaz is famously reclusive, and until now I didn’t even really know what he looked like. The fact that he was actually at the con is remarkable in and of itself, since Spaz rarely ever even goes to conventions. The fact that he was even there is the whole reason I even asked Selinka to cover the con for us. Even more remarkable is the fact that he let us conduct a video interview, since Mr. Selinka was originally told by Spaz that he wanted to remain “an enigma”. This interview is a huge score for us all, and I hope you will all enjoy it.
We also have another man in this interview, of course. He is bearded. He is mighty. He is the enemy to all Drago fan everywhere. He is also an awesomely friendly dude. He is Ian “Potto” Flynn, writer extraordinaire. He got the Sonic comics out of teen drama, endless love triangles, convoluted solutions to simple problems, and Tommy the Turtle, and into high flying action, adventure, humor, and Bean the Dynamite Duck. We got an interview with him too. Not as awesome as Spaz, I agree, but he just kinda wondered onto camera, so Selinka thought “why the heck not?”
This epically awesome 3 part, 34 minute HD video interview is brought to you by Thomas Selinka, better known around the Sonic fandom as “Illustrous Q”. He’s got a comic coming on ECC this week. Thank him by reading it. Now, without further ado…
Coming later tonight, we’ll have the complete Archie panel in HD video for your viewing pleasure, and tomorrow, the most awesome interview of them all….John “Dubs” Gray!
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These videos have been a long time coming, but their finally here! Over the next few days we’ll be bringing you some awesome, in depth interviews with the Archie staff. ECC’s Thomas Selinka was kind enough to take the time out of his day to record these interviews and panels in full HD.
First up, Paul Kaminski, the editor for Sonic the Hedgehog, Sonic Universe, and the upcoming Megaman books.
Of course, Paul isn’t the biggest interview we got (sorry Paul, we still love you!). Coming up later in the day…the first ever video interview with Patrick Spaziente, the famously reclusive and hard to contact cover artist of the both the Sonic books (well, occasionally these days) and the upcoming Megaman book. We also got some guy called Ian Flynn hogging up some camera space with him, but you don’t care about him, right?
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Hello everybody, and welcome to TSS’s second live blog for the Archie Creators Tell All Panel. Much like the last panel, we will both be covering it here, and recording it via HD camera. We don’t expect much in the way of new news today, and we suspect some of what’s said here may be derivative of what we’ve gotten in the interviews Selinka recorded yesterday, but what news that there will be at this panel, you will get here.
Enjoy!
The Panel has started.
Right now, review of the works that have been published in the past year.
Man From Riverdale, Life From Archie, Jughead,
Coming soon to be published:
Betty and Veronica mag, similar in format to Life with Archie
Archie and reggie running for school president, Obama and Palin get involved Tania working on Archie Double Digest
Sabrina is back!!!!! Issue of Archie and friends to be a follow up to Jughead 200
Kevin Keller to receive a 4 part mini-series
MEGAMAN TIME!
Ian Flynn: Mega Man exciting project,
Coming out early spring 2011
New Ongoing series running concurrent with Sonic the Hedgehog for publication
Spaz! to draw covers and at least the first issue
SONIC 20th
StH 225, SU 25, Sonic’s 20th alignment
SU 25 will start Silver Arc, Cover drawn and colored by Spaz!
225 covered broke on friday is only a fraction of the cover
225 huge milestone issue
Sonic Colors tie in issue, running in StH 219. Will be another time another place scenario
Battle Bird Armada brought in to give Tails a chance to show his stuff and to bring in a new villain to the book
No immediate plans for the classic badinks for StH
No adaptation for Sonic 4
Sonic is now able to be sold world wide! Go to archiecomics.com for international shipping
Young Salem: a strong possibility, write in to archie to let them know how much you want it
Stand Alone Archie App for itunes coming, should be live by November 1st
No tie-in for Sonic Free Riders
However possibility for game elements to be added in later on
Mega Man tone: possibility as light if not slightly lighter than StH
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Our man from Emerald Coast Comics, TJ Selinka, also got us some sweet pics of Megaman concept art that Archie showed off. Unlike the concept art in the last post, this stuff was drawn by Spaz himself! It has also been confirmed that Spaz is drawing at least the first issue.
UPDATE: We’ve updated the gallery with a high res final cover from Comics Continuum.
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We finally got some word on the encyclopedia at today’s Archie panel, thanks to a question asked by our own TJ Selinka: apparently the Sonic Who’s Who Encyclopedia has been put on hiatus. SEGA of Japan really liked what they saw, and have decided to get more involved. No word yet on what changes may come, but the Who’s Who has already been reported as being at least an inch and a half thick. We’ll be interviewing Sonic editor Paul Kaminski later in the day, who will hopefully enlighten us. According to Archie Editor in Chief Mike Pellerito, “SEGA loves the book, and they are trying to figure out what to do with it.”
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We don’t often report on non-Sonic news, but when it’s related in some cool way to the blue blur it’s always good to let you guys know! As we just reported in our NYCC Live Blog, Sonic scribe Ian Flynn will be working with Sonic cover artist Patrick Spaziente and short term Sabrina penciler Chad Thomas on an all new comic based around Capcom’s blue bomber, Megaman!
As of yet, not much else is known, aside from the fact that the comic is launching next year. We took a video of the entire panel, and we’ll be getting media and interviews from the Archie booth over the next few days, so stay tuned! Yes, we do intend to ask about the possibility of a crossover!’
Ian Flynn is also working on an Archie character called “Cosmo The Merry Martian”, a character that had a brief publication stint in the 1950s.
Update: Archie has released a press release, and Comics Alliance has gotten it’s hands on some concept art from Chad Thomas, posted above.
New York, NY (October 8, 2010): Archie Comics—home to Sonic the Hedgehog comics—is about to become the base of operations for a comic series featuring Capcom’s heroic video game legend, Mega Man!
The Mega Man® franchise is hotter than ever and in the spring of 2011, Archie Comics will take his heroic adventures to new heights with a brand new monthly comic!
With the aid of his mighty Mega Buster blaster arm and a killer creative team including renowned artist Patrick “Spaz” Spaziante and infamous Archie action/adventure writer Ian Flynn, Mega Man is equipped to blast his way back into the comic book world in his own monthly action. Arriving Spring 2011, the new Mega Man™ comic from Archie Comics promises to build a faithful legacy while exploring a vast universe of heroes, villains, and robots.
“Since 1987, the enormously successful Mega Man franchise has conquered media from video games to television to manga. Archie Comics is ready to carry on this tradition of success, holding true to the spirit of the old school with a fresh eye on Mega Man’s strong potential in the world of American comics,” promised Archie Comics editor of Sonic and now the Mega Man franchise, Paul Kaminski.
The Mega Man comic book series will follow the original Rock/Mega Man in his battles against the maniacal Dr. Wily. Mega Man’s jam-packed, fast-paced adventures are told from the perspective of Rock (a.k.a. Mega Man) the young boy with a peaceful heart now thrust into a life of conflict.
“Readers can expect non-stop action, as well as an exploration of the themes of family, choice and loyalty that make the Mega Man franchise a property that connects on a very personal level,” continued Kaminski. “From there, we hope to fully explore not only that classic world, but the other spin-offs including Mega Man X, Mega Man Zero, Mega Man Legends and more!”
“We’re thrilled to be creating a definitive version of Capcom’s Mega Man to American audiences,” remarked Archie Comics Co-CEO Jon Goldwater. “And to do it with our top-notch creative team who all love and understand the property inside and out is going to be spectacular!”
In honor of the announcement at NYCC, Archie Comics and Capcom® will each be hosting signings of an exclusive print with the Mega Man creative team Patrick “Spaz” Spaziante and Ian Flynn.
Stay tuned to ArchieComics.com for updates on the “Mega Man” comic series coming from Archie Comics in Spring 2011.
Capcom, and Mega Man are either registered trademarks or trademarks of Capcom Co., Ltd. All other marks are the property of their respective owners
Stay tuned for more concept art straight from the panel.
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This has been a year of events for The Sonic Stadium. First E3, then Comic Con, and finally PAX. We’ve brought you exclusive news, previews, and media from all these events, some of which other sites never even picked up on! Now, I am happy to announce that we’re also heading to the New York Comic Con, through ECC writer TJ Selinka, otherwise known as “The Illustrious Q”.
So, what does this mean for all of you? Lots of interviews, photos, videos, and maybe even some hands on previews if there’s anything new there. We’ve already lined up a video interview with Sonic writer Ian Flynn, and if all goes well, we’ll have a load of other neat articles and interviews for you guys to dig your teeth into! We’ll also be bringing you the Archie panel in it’s entirely, as well as the latest information on Ian Flynn’s “Secret Project”, whatever that may be.
Stay tuned to Sonic Stadium for all the latest at the New York Comic Con later this week.
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This was a really good issue. The last couple of two-parters really only felt serviceable, but this one not only gives some much needed back story to a character that’s long needed it, but has introduced some shades of gray that Sonic comics have been lacking in. In any case, the issue is now out in comic specialty shops this week, and will released on newsstand come next week.
This comic also sees the debut of new artist Ben Bates as the main story artist.
Here’s the preview pages and solicitation.
“Thicker than Water” Part One:
Sonic and Bunnie head out into the Great Desert to aid Freedom Fighters in need, but they get caught up an whirl-wind ruckus! Who is friend and who is foe? Sonic comes face-to-face with enemies of the past while Bunnie is reunited with someone of her mysterious past! Then, in “Welcome Back, Chao!” Amy Rose runs into a few familiar faces – and a few new ones, too!
SCRIPT: Ian Flynn.
ART: Ben Bates, Tracy Yardley!, Terry Austin, John Workman and Matt Herms
On Sale at Comic Shops: 9/22/2010
Newsstands: 10/5/2010
32-page, 40 lb glossy stock, full-color comic
$2.99 US
To find a comic shop near you, call 1-888-comicbook or visit www.comicshoplocator.com
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The conclusion to Archie’s “Tails Adventure” story arc, which acts as an adaption to the Game Gear game of the same name, has just hit comic shops today. This issue will also be revealing the winners of the “Tails Fan Art Contest”. Tails fans might want to take a look at this!
SONIC UNIVERSE #20 “Trouble in Paradise” Part Four of Four
Deep in the enemy base, Tails and his friends fight to survive the assault from the terrible Mole Mech! But even if they come out on top, do they stand a chance of escaping with their lives? Don’t miss the thrilling conclusion!
SCRIPT: Ian Flynn.
ART: Tracy Yardley!, Jim Amash, Phil Felix, and Jason Jensen
On Sale at Comic Shops: 9/8/2010
Newsstands: Week of 9/21/2010
32-page, 40 lb glossy stock, full-color comic
2.99 US
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Archie’s Sonic creators Ian Flynn and Tracy Yardley! both made an appearance at Toronto’s FanExpo con. Naturally, their presence attracted some Sonic fans to the show, including the person pictured below. The Archie people got a picture of one of them and posted it up on their facebook wall.
Prepare yourself for the most epic cosplay ever!
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If there is one common complaint I’ve heard from my chums over in the UK, it’s the difficulty in finding the Sonic Archie comics. I’ve often heard stories of people struggling to get issues months after they’ve come out, usually from a store called “Forbidden Planet.”
Well, while they may still not be available on your newsstands, Archie is now finally offering everyone overseas something even better: they’ll mail it straight to your door. That’s right! Archie Comics now provides international shipping for subscriptions of all of their comics series, including Sonic the Hedgehog and Sonic Universe.
International subscriptions will be going for $35.50 for 13 issues, $13 over normal subscriptions. You can buy your subscriptions over at Archie Comics’ Sonic Store.
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UPDATE 2: Archie Sonic Comic #2 has been added to the PSP PlayStation Store at the usual £0.79. /UPDATE END
UPDATE: Archie Sonic Comic #1 has now been added to the PSP PlayStation Store weighing in at 12MB at just £0.79p. PS Blog EU PS Blog U.S. /UPDATE END
Looks like DLC for Sonic & SEGA All-Stars Racing isn’t the only Sonic related content released on the PlayStation Store today as Archie have also released the first ever issue of their Sonic the Hedgehog comic book series for PSP’s Digital Comic’s reader. This has been released in Europe as well as the U.S. so for the first time ever European Sonic fans can now enjoy this series without importing the comic’s in for the low price of £0.79p rated 3+.
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Sonic Universe #15 is out on newstands today (since Wednesday, actually, but I only just found the time to get this article done). Continuing Sonic’s adventures int he Dragon Kingdom, this issue contains the strongest written moments this arc has seen thus far. For those looking for a story with action, drama, and humor, you should be able to eat this issue up! In addition the strong story, Sonic Universe #15 also represents a big change in general for Sonic’s comics: glossy paper. The Sonic comics are finally joining the 21st century, and replacing the cheap newspaper that has been used to produce the comics since their inception in 1993, with more expensive glossy paper typically found in magazines and comics today. This is the reason for the 50 cent rise in pricing that many have noticed in the previews for future issues, it seems. Let me say, it is a very welcome change for the comic.
The 5 page preview and solicitation are, as usual, posted below.
“No Love in a Conquering Storm”: The epic “Journey to the East” story arc continues! Sonic and Tails must confront Fiona and the Destructix – but whose side are these rogue mercenaries really on? The action heats up in an all-out assault on the Raiju Clan of Lynx Ninja and the return of a character pivotal to Sonic’s success!
SCRIPT: Ian Flynn
PENCILS: Tracy Yardley
INKS: Jim Amash
Shipping Date: April 7th, 2010
On Sale at Comic Shops: April 14th, 2010
Newsstands: April 27th, 2010
32-page, 40 lb glossy stock, full color comic
$2.99 US
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Well, one thing people have been wondering ever since Ian Flynn became head writer over at the Sonic the Hedgehog comic is…well, what do his predecessors think? Ken Penders, who worked on the Sonic comic for over a decade, finally spoke his mind over on his forum yesterday.
Reading everyone’s comments leave me with the impression neither Mike Pellerito or Ian really know what to do with either the characters or the stories beyond regurgitating what came before.
I haven’t commented on any of this earlier because I believed it was too soon and I didn’t want to be accused of sour grapes or stealing Ian’s thunder. The fact is I get e-mail all the time asking me about this character or that storyline, and it leaves me scratching my head wondering if Ian has ever attempted going beyond what any of us did, if he’s created a character like a Julie-Su or a Geoffrey St John, or if he’s written something like an ENDGAME or THE DARK LEGION that people are still talking about years later.
The fact is I never relied on any other Archie-Sonic writer’s material for any of my stories, not even when I was working with Mike Kanterovich. I would always come up with the basic plots and Mike would throw in bits to improve them, then we would work on the dialogue. I didn’t rely on Mike Gallagher’s material to drive my stories, nor did I ever pay attention to anything Karl was doing beyond supplying him with bits of info whenever he was incorporating one of my characters into his stories. A thorough check of my work will show I never used a Karl-created character until I used Mina in SONIC #150, due more to a conversation with Mike P when working out the plot. Likewise, Athair may have appeared with the Ancient Walkers in the TAILS mini-series written by Mike Gallagher, but I had serious input with regards to Athair’s development before Mike G wrote that story, as I had with the young Knuckles story that appeared in SONIC SUPER SPECIAL #9, wherein I was handed a copy of the script and told to make whatever changes necessary in order for it to fit continuity as I saw it at the time. Otherwise, beyond the core characters established in the original games and animated DiC series in the early 90’s, as well as the settings of Robotropolis and Knothole Village, and a character or two like Lupe and Amy Rose, I pretty much engaged in serious world building to keep the series interesting in the long run. I didn’t hesitate to push for killing off Robotnik and fighting to keep him dead, thus allowing Sonic to find new adversaries and new adventures. The map of Mobius I designed for SONIC SUPER SPECIAL #2 was so I’d always have a jumping off point for Sonic to have some new adventure or a new threat to engage him.
Ian, on the other hand, hasn’t done any of that from what I see and hear. In fact, many of the stories that appeared in issues #160 through #175 were based off an outline I submitted to Mike Pellerito around the time I turned in the script to SONIC #157. I didn’t pay attention until I caught the issue where Antoine married Bunnie, which was either the exact issue I slated the story for or off just by an issue or two in the outline I submitted. I never bothered to mention it until now because I didn’t see the point. All I had was an outline that could be claimed by some to be written after the fact, resulting in a pointless flame war because some would claim I was jealous or resentful.
The fact is I’m extremely happy where my life has led to these days. Not everyone gets the experience I do directing a film in Hollywood with real stars and trying to sell it to the studios and networks. My tenure on SONIC alone has given me serious street credit in this town and opened some very unexpected doors. I have nothing to be resentful over and much to be grateful for.
So from where I sit, all Mike and Ian are doing is living off the work done by others that came before them instead of allowing SONIC to grow and evolve in a similar organic manner when I was on the book. I especially don’t consider anything either does with any of the echidna characters – especially Locke – to be canon as neither created the characters nor established them in stories as the viable fan favorites they’ve become. No matter what Ian writes, he can never alter the fact that in MY universe, the events of Locke’s passing as depicted in SONIC #143 is canon. Anything he writes can easily be counter-written by a better story with an alternative solution.
I would like to request that everyone posting in the comments section to keep in mind that these people actively use and read the internet. This means any flaming you do will likely be read by them. I’d like you all to respect both creators in the comments section. Thank you. I would also like to request that no one go to either creator’s forum for the expressed purpose of flaming. Be respectful, please.
Update: Flynn has since responded both on his board and the comments section of this news post, with the following:
In the interest of accuracy, I would like to contribute the following:
Mr. Penders is mistaken in his assumption that we used material he had prepared before his departure from the book. All stories and the over-all story direction was of my own creation. Specifically, the marriage of Antoine and Bunnie was the logical progression of their relationship, and was meant as a strong positive “high note” to be juxtaposed with the tragedy of STH#175.
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I have to say, even though the Iron Dominion Saga started out incredibly slow, the story has become really engrossing! Even though the solicitations tend to ruin the surprises, this saga is still probably the best I’ve ever read in Archie. This excellence looks like it’s going to continue in the latest issue! You can see for yourself in the five page preview and solicitation posted below.
“Iron Dominion Part One”: The unthinkable happens as the Iron Queen finds a way around New Mobotropolis’s defenses! It’s a full-scale invasion by the forces of evil, and it’s up to Sonic and Tails to save the day! But what hope do they have when yet another of their friends falls prey to the Iron Queen’s powers?
Writer: Ian Flynn
Penciler: Tracy Yardley!
Senses-shattering cover by Patrick “Spaz!” Spaziante
Shipping Date December 30th, 2009
On Sale at Comic Shops January7th, 2010
On Sale at Newsstands January 19th, 2010
32-page, full color comic
$2.50 US
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Another entry in Archie’s popular series of Sonic Archives, a series of paperbacks which collect the old Sonic comics and reprint them on higher quality paper with improved colors, has been confirmed, given a date of August 4th, 2010 by Amazon.
Amazon has been incredibly reliable with Archives entries in the past, and given the success of the Sonic comic book, a new entry shouldn’t come as much of a surprise. The real news here, is the date. August 4th is a long way away from the next release, Sonic Archives #12, which is scheduled to arrive in comic shops January 27th, 2010.
It should be noted, however, the Amazon’s accuracy in confirming the new Sonic Archives before Archie does, does not extend to the release dates. Archives #12 has always been, and is still listed with a release date of October 29th, despite never actually going on sale. Hopefully, Archie’s planned release for the next Archives is somewhat sooner then Amazon’s projected date.
Sonic Archives #13 will cover issues #48-#52, and will cover the second half of the End Game story arc, and it’s immediate aftermath.
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The Iron Dominion Saga continues this week, with the Iron King attempt an attack on New Mobotropolis’s power source, in a bid to take down the shield and leave the city defenseless! We get a larger batch of preview pages then usual for this issue, and a confirmation the first name of Antoine’s late father, Armand! Preview pages and the official synopsis can be found below. If you don’t have a comic book store near you, the comic book will be available on newstands next week.
“Blackout”: The Iron King wants the force-field over Sonic’s home city gone, so he heads to its power source: the radioactive remains of Robotropolis! This could spell doom for our heroes – not to mention the surrounding environment! As Sonic races to the rescue, Princess Sally finally comes to a pivotal personal decision.
PLUS: “The Iron Queen:” The second half of this intriguing new villainess’ thrilling origin is revealed!
SCRIPTS: Ian Flynn
ART: Steven Butler
Shipping Date: November 25th, 2009
On Sale at Comic Shops: December 3rd, 2009
Newsstands: December 15th, 2009
32-page, full color comic
$2.50 US
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Sonic the Hedgehog, as a comic book character, has been able to defy the odds. He has had a multitude of comic book series and spin offs, all of which have lasted longer then the typical video game licensed comic, and licensed comic books in general. Sonic the Hedgehog, it’ multitude of spin offs, Sonic X, and Sonic the Comic (counting the reprints, which went from 185 to the final issue, 223) together amount to nearly five hundred and fifty issues, making Sonic’s comic book career far more extensive then any other video game character to date.
In fact, according to Archie, with the launch of the 200th issue, Sonic the Hedgehog is now 76 issues away from beating the longest lasting licensed comic series ever made. What has allowed for this kind of sustainability? I will be going over that in the review, which will be posted in a few hours. Until then, take a look at the preview pages below. Apologies for the late news, by the way.
SONIC THE HEDGEHOG #200
200th ISSUE SPECTACULAR
“Turnabout is Fair Play”: The epic anniversary issue you’ve been waiting for is finally here! Back in Sonic #50, Sonic managed to win against his arch-rival, Dr. Robotnik. In Sonic #175, the doctor got his revenge! Now they duel for the fate of the world! Will freedom come to Mobius? Or will the Eggman Empire rule forever more? Place your bets – but be ready for the startling conclusion! Don’t miss this cranium-creasing, brain-bending, mind-blowing saga!
SCRIPT: Ian Flynn
PENCILES Tracy Yardley!
INKS: Jim Amash
Dimension-crossing cover by Patrick “Spaz” Spaziante
Shipping Date: May 6th, 2009
On Sale at Comic Specialty Shops: May 13th, 2009
On Sale on Newsstands: May 26th, 2009
32-page, full color comic
$2.50 US
Review:
In trying to write this review, I have found it will take my far longer then I had planned. It will need to wait a few more days.
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