Covers and Solicitations for Sonic the Hedgehog #269, Sonic Universe #72 and Sonic Boom #4 Revealed

Man the decks! The ship wars are fast approaching, even if they’re not relevant to the actual stories of January!

Midtown comics has a slew of new covers and solicits. In Sonic #269, the tournament continues with the next round of match-ups going ahead. Of course, when you’re dealing with crooked figures like Breezie and Fang, something’s bound to be up. Sonic takes it upon himself to try and find out what’s going, and the faces he’ll turn to for some help are surprisingly familiar. This is “Champions”: part 2.

sonic#269

(W) Ian Flynn (A/CA) Terry Austin & Various
The contestants are brawlin’ and the saga continues in ‘Champions’ Part Two! The fighting tournament for the Chaos Emerald is in full swing! Tails vs. Honey! Espio vs. Bean! Knuckles vs. Bark! But it’s a sure bet that if a competition’s going down, something’s fixed with thugs like Breezie and Nack involved. Sonic will need some inside info – and he finds it from some surprisingly familiar faces! Featuring new cover art from Jammin’ Jamal Peppers and a SWE (Sonic Wrestling Entertainment) variant cover by the indomitable T.REX!

Meanwhile, in Sonic Universe #72, Dr. Ellidy’s defences are going offline, bad news when Dark Gaia monsters have been a problem for the past few months! Sally and Big are busy investigating the mystery behind the Red Star Rings, whiles Tails and Nicole are trying to fix up the computer systems so Nicole can confront the mystery being who’s waiting for her. It’s all going down on Isolated Island in “Spark of Life”: part 2. Also note the variant cover, which might need a few firewalls itself.

sonicu#72

(W) Ian Flynn, Aleah Baker (A) Jim Amash & Various (CA) Tracy Yardley & Various
What monsters lurk on the mysterious isolated island? Find out for yourself in ‘Spark of Life’ Part Two: Things are getting very creepy in the lab of Dr. Ellidy! His badnik defenses are going offline – which is bad news when there are Dark Gaia Monsters prowling the shores at night! Sally and Big investigate the mystery of the Red Star Rings as Tails and Nicole debug the system – where something, or someone – is waiting for Nicole! Featuring new cover art from Tracy Yardley and an interactive Matchmaker variant cover by rising Sonic star Jennifer Hernandez, where you can ‘ship it yourself’!

Finally, in Sonic Boom #4, Dr. Eggman has been refining Burnbot to its maximum destruction capability, and he appears to have Sonic and his friends on the ropes. But Sticks has an idea for a secret weapon to use against the threat. What is it, and how will it help save the day? Find out in “Sticks and Stones”.

sonic boom #4

(W) Ian Flynn (A) Evan Stanley & Various (CA) Tracy Yardley & Various
The new ongoing Sonic comic book series from Archie Comics keeps on BOOMIN’ with Sonic Boom #4: Sticks and Stones! Dr. Eggman’s Big Boy mech has been refined into its final, deadly form. Sonic and his friends are on the ropes, but have no fear! Sticks has brought her secret weapon! It’s a… wait, seriously? Sticks thinks that’s going to help? Find out what her secret weapon is in the weird and wacky conclusion to the first story arc of the brand-new series Sonic Boom! Featuring cover art from Sonic art guru Tracy Yardley and an all-new ‘Sticks-with-stones-being-chased-by-bones’ variant cover from rising Sonic star Diana Skelly!

We will have more information on all of these comics closer to the time of release.

Source: Midtown Comics

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Preview: Sonic Universe #68

A certain Ultimate Lifeform is fighting for every little thing this month!

SonicUniverse_68-0

Newsarama have a preview on the latest issue of Sonic Universe to hit stores. In Sonic Universe #68, Knuckles, Rouge and Omega are up on Red Mountain to be on the lookout for anything particularly alien and deadly. While they have some time to themselves for reflection, Shadow has no such luxury of time; Eclipse has begun to attack and is fully intent on killing his “brother” now! How will Shadow fight back against Eclipse in all his forms? And just how long can the peace between him and Knuckles last when there’s so much imminent danger against the island? Find out in “Total Eclipse”: part 2.

SONIC UNIVERSE #68
Script: Ian Flynn
Art: Tracy Yardley, Jim Amash, Jack Morelli and Matt Herms
Cover: Tracy Yardley and Ben Hunzeker
Tabloid Variant Cover: Jonathan H. Gray, Jim Amash and Matt Herms
The FIRST EVER Sonic Universe trilogy continues HERE in “Total Eclipse” Part Two! Knuckles leads Team Dark’s Rouge and Omega into the wilds of the Red Mountains, searching for the mysterious Dark Arms. But while the echidna’s away, the darklings will play—but darklings don’t play for fun—they play to kill! With Knuckles’ back turned, the evil Eclipse attacks Shadow the Hedgehog! Can even the ultimate life-form withstand Eclipse’s terrifying Monster Form?! Find out in the second chapter of THE DARK TRILOGY! And don’t miss the new cover art from Tracy Yardley and returning Sonic painter Ben Hunzeker—plus an all-new “TABLOID” variant cover by Jonathan H. Gray, Jim Amash and Matt Herms!
On Sale Date: 10/1
32-page, full color comic
$3.99 U.S.

The comic is out in stores and on digital formats today. Pick up a copy and let your day be brighter for it.

Source: Newsarama

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Covers and Solicitations for Sonic the Hedgehog #268, Sonic Universe #71, Sonic Boom #3 and More Revealed

Christmas really is the time of giving; Archie’s giving us a media blowout bursting with surprises!

Comic Vine has the latest released solicits from Archie Comics, and December is on course to be a huge month for Sonic comic fans. There’s not one, not two, but six comics, magazines and books to be on the lookout for! To kick things in grand fashion, Sonic the Hedgehog #268 sees Sonic enter a fighting tournament to nab another Chaos Emerald for the quest. The line-up is bound to be full of familiar favourites, and there’s even the Fighter Vipers reference Honey the Cat in it to win. On top of that, the variant brings in one Breezie the Hedgehog (Robot), not seen since her appearance in Adventures of Sonic the Hedgehog! All this excitement is in “Champions”: part 1.

sonic#268

TEST YOUR MIGHT with the first chapter in an all-new 4-part SAGA! “Champions” Part One: Sonic is in for the fight of his life! Casino Park is holding an epic fighting tournament, and the grand prize is a much sought-after Chaos Emerald! How many fighters will answer the call? Which champions will make the roster? The knock-down, drag-out battle for the world starts right here! Featuring new cover art from Sonic rising star Evan Stanley, plus all-new variant art introducing Breezie the Hedgehog by Sonic artist Jonathan H. Gray!
Script: Ian Flynn
Art: Diana Skelly, Terry Austin, John Workman and Gabriel Cassata
Cover: Evan Stanley, Terry Austin and Ben Hunzeker
Breezie Variant Cover: Jonathan H. Gray, Terry Austin and Gabriel Cassata
Ship Date: 12/31
On Sale Date: 1/14
32-page, full color comic
$3.99 U.S.

Sonic Universe #71 brings us into new mystery and intrigue. Nicole detects a distress call from the supposedly unknown Digital World. It’s up to Tails, Sally and Big to answer the call and head to Isolated Island to find out just what’s going on, the deal with Dr Ellidy and how this all links the lives of Sally and Nicole together. This is “Spark of Life”: part 1.

sonicu#71

ALL-NEW STORY ARC! “Spark of Life” Part One: Nicole detects a distress signal from the Digital World—but how can that be if nobody is supposed to know about the Digital World?! Sally, Tails and Big must travel to Isolated Island to answer the call for help! Who is Dr. Ellidy? And in what way does he link the lives of Sally and Nicole? Featuring a stunning new cover by Tracy Yardley and “Web Lynx” Variant cover art by rising Sonic star Rafa Knight!
Script: Ian Flynn & Aleah Baker
Art: Tracy Yardley, Jim Amash, Jack Morelli and Matt Herms
Cover: Tracy Yardley & Ben Hunzeker
Web Lynx Variant Cover: Rafa Knight
Ship Date: 12/10
On Sale Date: 12/24
32-page, full color comic
$3.99 U.S.

On the lighter side, we have Sonic Boom #3. Amy’s beloved hammer is gone, and if she can’t find it then she’s wont to lose something else! The boys try to find it, while Sticks offers to show Amy a new arsenal of weapons. You can imagine how well this would go before the release of “Hammer Spaced”.

sonicboom#3

ARE YOU READY FOR THE BOOM?! The NEW ONGOING SONIC COMIC BOOK SERIES from Archie Comics continues its frantic fun with Sonic Boom #3: Hammer Spaced! Amy’s most precious possession, her piko hammer, has gone missing! And if she can’t find it, her hammer won’t be the only thing she’ll lose! While the boys are on a hammer-hunting quest, Sticks tries to show Amy a new arsenal—but will she survive the experience?! Don’t miss the exclusive tie-in comic to the new TV Show and Video Games from Sega, featuring cover art from Sonic comics legend Tracy Yardley and a special “TEAM SONIC” variant edition!
Script: Ian Flynn
Art: Evan Stanley, Rick Bryant, Jack Morelli and Matt Herms
Cover: Tracy Yardley, Rick Bryant and Matt Herms
Team Sonic Variant Cover art provided by SEGA
Ship Date: 12/17
On Sale Date: 1/7
32-page, full color comic $3.99 U.S.

Sonic Super Digest #10 brings more Sonic Boom with it, focusing on the comic side. It has some of the cover art from the new line, features on it and even a special preview of the comic. Meanwhile, there are stories focused on Shadow, Knuckles and Sally for extra variety.

ssd#10cover

Get ready for fun & adventure—it’s Sonic Super Digest! Featuring classic stories from the comic’s 20+ year history! Join Sonic and his friends as they embark on daring adventures, face evil villains and save the day one chili dog at a time!
This month features a special spotlight on the newest Sonic comic series from Archie Action — Sonic Boom! Check out awesome BOOM cover art, features and a special preview of the anticipated new series! Plus stories featuring Shadow and Knuckles in the wake of the epic “DARK TRILOGY,” and everyone’s favorite FF leader Sally Acorn! Spin into the fun that only Archie Comics and Sonic Super Digest can bring! Featuring bonus content you can only find in this exclusive digest collection!
Script: Ian Flynn & Various
Art: Various
Cover: SEGA
Ship Date: 12/3
On Sale Date: 12/17
128-page, Full Color
$4.99 U.S.

There’s even more Sonic Boom in Sonic Super Special Magazine #13. Looking more at all aspects of Sonic Boom, it gives us information on the cartoon, the games and the comic. With reprints mixed into the fray, it’s a pot full of stories old and new.

sssm#13+cover

“Sonic Boom-tacular!”: The mega-magazine stuffed with Sonic goodness comes speeding at you with exclusive SONIC BOOM special features, awesome art from the comic series and the inside scoop on the biggest Sonic event in decades! SONIC BOOM is the newest Sonic sensation bringing brand new games, cartoons—and now—comics!
The SONIC SUPER SPECIAL MAGAZINE gives you the world of Sonic the Hedgehog comics as you’ve never seen it before, with tons of comic stories, special features and exclusive articles on the latest and greatest in the world of everyone’s favorite blue hedgehog-hero! Featuring an awesome special FOIL cover featuring the cast of Sonic BOOM!
Script: Ian Flynn
Art: Various
Cover art provided by SEGA
Ship Date: 12/3
On Sale Date: 12/17
128-page, full color comic
$9.99 U.S.

And finally, Sonic Select #10 brings us a mish-mash of comics from Sonic’s history, whether it be one of the many fights between Sonic and Knuckles, a revisit to the arc that began the altered reality we have now, or even stories from the limited number Free Comic Book Day Specials. There’s a variety in there that’s bound to satisfy a number of tastes.

sonic+select+10

Sonic the Hedgehog’s most popular graphic novel series is BACK! It’s non-stop action in this collection of some of Sonic’s newest, greatest—and strangest—battles! Witness one of the craziest clashes between Sonic and Knuckles in Sonic’s home city! Witness the newest adventures of Sonic and his friends as they enter the new Sonic comic universe! All this and more in Sonic Select vol. 10—collecting stories from Free Comic Book Day, Sonic the Hedgehog, Sonic Universe, the Sonic Super Specials, and more!
Script: Ian Flynn & Various
Art: Tracy Yardley, Jim Amash, John Workman, Jason Jensen & Various
Cover: Patrick “SPAZ” Spaziante
$11.99/$13.99CAN
6 x 9”
Trade Paperback
128 pp, full color comic
Direct Market On-Sale Date: 1/7

We will have more details on the comics closer to their release.

Source: Comic Vine

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Preview: Sonic the Hedgehog #264

The situation’s about to get hairy for our heroes!

sth264-0

Multiversity has the preview up for the latest upcoming Sonic issue! In Sonic the Hedgehog #264, Sonic, Amy and Sally are still on their Chaos Emerald retrieval quest when circumstances of a badnik kind lead them to running into some familiar faces; Mighty and Ray! But it’s not all casual in the rainforest as a new Egg Boss called Thunderbolt makes it their mission to take out Sonic the Hedgehog. How much more can Sonic take before the negativity consumes him? Find out in “Control”: part 1. Then, Antoine and Bunnie reflect on their marriage after a rescue mission gone a bit awry in “It’s a Nice Day to Start Again”.

Written by Ian Flynn, Joey Esposito and Benjamin Bailey
Illustrated by Tyson Hesse, James Fry, Terry Austin, John Workman, Gabriel Cassata

A-WOOOOOOOOO! THE WAIT IS OVER! Prepare yourself for the terrifying debut of SONIC THE WEREHOG! “Control” Part One: Sonic, Amy and Sally venture deep into the rainforest in search of a Chaos Emerald. What they find are Mighty, Ray – and serious trouble! Will Egg Boss Thunderbolt push Sonic to the breaking point? Then, in “A Nice Day to Start Again,” Bunnie and Antoine experience the effects of the Shattered World Crisis in a very personal way! Featuring new cover art from PATRICK “SPAZ” SPAZIANTE and an “UNLEASHED” SEGA variant!

Sonic the Hedgehog #264 is out in stores and digitally this Wednesday. You can even buy it at night if you wished on the digital side, but just look out for full moons.

Source: Multiversity Comics

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Covers and Solicitations for Sonic the Hedgehog #267, Sonic Universe #70 and Sonic Boom #2 Revealed

Two more arcs end with a shattering bang, while the new comic picks up steam with its second issue!

 

Midtown Comics has the covers and solicitations for the comics coming out in the holiday month, but these issues are going to be anything but peace on earth! In Sonic the Hedgehog #267, Sonic is still trying to get his wild side under control, but he’s got to do it quickly because he’s still under fire from the relentless Egg Boss Thunderbolt! The other Freedom FIghters are being attacked by several E100s, so they’re just as hot under the collar in “Ambushed”: part 2.

Sth267

SONIC THE HEDGEHOG #267
(W) Ian Flynn (A) Jamal Peppers, Terry Austin (CA) Evan Stanley, Terry Austin

The thunderous conclusion to the latest Sonic story arc crashes to a close at lightning speed! ‘Ambushed!’ Part Two: Sonic’s gotten himself into a hairy situation! The savage Werehog threatens to erupt from within, and the vengeful Egg Boss Thunderbolt attacks from without! What’s a cursed hedgehog to do? Unfortunately he won’t get by with a little help from his friends; the Freedom Fighters are far too busy fighting for their lives against three killer E-100 robots! Don’t miss the explosive ending featuring cover art by Stanley, Austin and Hunzeker, plus a hilarious new ‘Holiday Havoc!’ variant cover with pencils by Sonic artist extraordinaire Jennifer Hernandez!

 

In Sonic Universe #70, Eclipse has joined the list of individuals that have nabbed the Master Emerald, and it’s serious enough that Shadow and Knuckles need to stop fighting and get it back. But with the full force of the Dark Arms now on their backs, there might only be one thing left for Knuckles to do, and he won’t like it one bit. This is “Total Eclipse”: part four.

SU70

SONIC UNIVERSE #70
(W) Ian Flynn (A) Jim Amash, Tracy Yardley (CA) Tracy Yardley & Various

The first ever Sonic universe trilogy reaches its stunning conclusion in ‘Total Eclipse,’ Part Four! Knuckles and Shadow must end their duel because Eclipse has escaped with the Master Emerald! Can the two chaos-fueled warriors stand up to the power of the Dark Arms? Knuckles may be forced into the one choice he doesn’t want to make! Don’t miss the sense-shattering finale that will change the shattered world crisis and the Sonic comic landscape as we know it! Featuring stunning new cover art from Yardley, Amash and Hunzeker, plus an awesome SEGA art variant featuring two of the biggest ‘Total Eclipse’ stars: Knuckles and Rouge!

Finally, in Sonic Boom #2, we rejoin our heroes in this new continuity for more shenanigans, but there might be a traitor amongst their ranks. Guess who, and perhaps why, in “Knucklesduster”.

sonic boom #2

SONIC BOOM #2
(W) Ian Flynn (A) Evan Stanley, Rick Bryant (CA) Patrick Spaz Spaziante

Get ready for the BOOM, baby! The new hit ongoing Sonic comic book series from Archie Comics continues here with issue #2, ‘Knuckleduster!’ Race along at Sonic speed with the blue blur and his pals Tails, Knuckles, Amy Rose and the newest edition to the team – Sticks! But is there a traitor in our heroes’ midst? Say it ain’t so! Find out in this sensational second issue, featuring explosive new cover art from Sonic art legend Patrick ‘SPAZ’ Spaziante, and a super-special ‘Sonic Spotlight’ variant cover by artist T.REX!

We’ll have more on all of these issues closer to the time of release.

Source: Midtown Comics

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Preview: Sonic the Hedgehog #263

Preview: Sonic the Hedgehog #263

Our deep sea dive is due to surface in the final part of the oceanic arc! Our look at the city of Meropis and its plight draws to an end in this month’s issue of Sonic the Hedgehog, and Newsarama

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Covers and Solicitations for Sonic #266, Sonic Universe #69, SSD #9 and Sonic Boom #1 Revealed

Smash! Boom! Shazaam! All comic titles, not all of them Sonic-related as we delve into onomatopoeias aplenty.

Midtown Comics has released new solicits for the comics coming out in November, and it is literally more jam-packed than ever before! Sonic the Hedgehog #266 sees Sonic look for help with his hairy anger issues from Mighty’s mentor, but can he help him? Meanwhile, Sally and the other Freedom Fighters get into a less literally hairy situation with the possibility that the new Chaos Emerald hunt might have led them right into a trap. All of this is in “Ambushed”: part 1.

sonic266

‘Ambushed,’ Part 1. Sonic’s in need of some inner peace, but it’s going to take more than yoga and meditation! He seeks the guidance of Mighty the Armadillo’s mentor, Moss the Sloth. Can the sage sage help Sonic tame the savage Werehog within? Meanwhile, Sally leads the Freedom Fighters in recovering a Chaos Emerald – but could she be leading them right into a trap? Featuring all-new cover art from Lamar Wells, and part 3 of a 3-part connecting ‘SUPER SMASH’ collector cover set!

Sonic Universe #69 sees Shadow and Knuckles still duking it out over the fate of the Master Emerald and the Island it sits on. Not helping is Eclipse attacking the other members of team Dark, and this time he’s brought the Dark Arms with him! This is “Total Eclipse”: part 3.

su69

The first-ever Sonic Universe trilogy rolls on in ‘Total Eclipse,’ Part 3! As the Dark Trilogy inches closer to its shocking conclusion, it’s a no holds barred battle between Knuckles and Shadow for the fate of Angel Island and the Master Emerald! As Sonic’s top rivals clash, the rest of Team Dark and Relic are attacked by Eclipse and the terrifying power of the Dark Arms! Featuring all-new cover art from Tracy Yardley, Jim Amash and Ben Hunzeker, and part 1 of a 3-part connecting ‘SUPER SMASH’ collector cover set!

Next, Sonic Super Digest #9 collects more classic Sonic stories for easy reading. Amongst the reprints is a new installment of Sonic Comic Origins, this time focusing on Bunnie Rabbot and how she managed to become a Freedom Fighter even in the wake of her traumatic injuries!

ssd9

Get ready for a super special edition of the Sonic Super Digest! Featuring an all-new story continuing the hit Sonic Comic Origins mini-feature blasts into your hands as that boisterous southern belle, Bunnie Rabbot, takes center stage! Learn how everyone’s favorite bunny bomber overcame her tragic disability to grow into the freedom fighting powerhouse she is today! Then, continue the fun with more classic adventures from the Sonic comic library as well as special features focusing on the brand new Sonic Comic Universe only Archie Comics and Sonic Super Digest can bring!

And finally, Sonic Boom #1 makes it’s debut into the line-up in the wake of the news brought earlier today. Not much has been revealed on the plot, but expect plenty of comedy and robot-smashing action!

SonicBoom1-7-15-14

Here comes the BOOM! Based on the new hit TV and video game comes Sonic Boom, a new ongoing Sonic the Hedgehog comic book series from Archie Comics! Sonic the Hedgehog and his friends are back and ready to do battle with the evil Dr. Eggman and his diabolical death-machines! This ground-breaking new chapter in the Sonic the Hedgehog franchise puts a new ‘spin’ on all your favorite heroes and villains – plus new faces and hilarious new stories chock-full of action! Featuring a stunning first issue cover by Sonic art legend Patrick ‘SPAZ’ Spaziante, and 4-part ‘Here Comes the Boom’ collector covers from series artists Evan Stanley, Rick Bryant, and Matt Herms!

We will have more information on these issues closer to the time of their release. The Sonic Boom variants can be seen in detail in our earlier article on the comic.

Source: Midtown Comics

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Preview: Sonic the Hedgehog #262

The water’s getting deep in this month’s issue of Sonic!

sonic_262-0-1

 

Uproxx has an exclusive preview of Sonic the Hedgehog #262, and the pressure’s mounting on our heroes! Sonic and his friends are facing a huge problem in Meropis; the mystic forcefield has lowered, so Dark Gaia Monsters are teeming into the city and terrorising the populace! It’s a double effort as the group needs to drive out the monsters and raise the protection, but it’s bound to be fraught with perils in “Waves of Change”: part 3. Meanwhile, Tails and his troupe have found the Chaos Emerald they were after, but the path back out isn’t all that easy as Eggman’s forces close in on them. Read the conclusion to this back-up story in “Light in the Dark”: part 3.

(W) Ian Flynn, Aleah Baker (A) Evan Stanley & Various (CA) Ben Bates
Catch some sun and ride the wave as the aquatic adventure continues in ‘Waves of Change,’ Part 3! Sonic faces a city invasion by the ominous Dark Gaia Monsters! To make it even worse, the invasion is underwater – and Sonic can’t swim! As the struggle turns desperate, will it be Amy’s mission to find the key to saving them all, or will Sonic be left to drown? Then, in ‘The Light in the Dark,’ Part 2, the Freedom Fighters find what they’re looking for – but will their own divisions bring them down? Featuring new cover art from Ben Bates and an extra-special ‘monster movie’ variant from artist T.REX!

Sonic the Hedgehog #262 will be out in comic stores and through digital formats on Wednesday 16th. Pick it up to continue the watery tale!

Source: Uproxx

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Preview: Sonic Universe #65

The hunt is on for a certain individual that was unleashed during the crisis!

SU_65-0

 

Comicosity has a preview of Sonic Universe 65! In this issue, Knuckles and the Chaotix have stumbled across Light Gaia, and both parties have their own reason to want to get hold of the little furball. But they’re not the only ones after him, as the Hooligans are still in there and hunting down the Chaos Emerald he has. On top of all this, the Aquatic Mines are a perilous place, even more so when you add in a few Dark Gaia Minions to the already busy fray! The story continues in “The Great Chaos Caper”: part 3.

Sonic Universe #65
Bust out your detective hats and hop on the case in “The Great Chaos Caper” Part Three: Knuckles and the Chaotix are in the heart of the Aquatic Mines—a dangerous coal pit shrouded in darkness and water. How on earth (and below earth!) can they make it out alive?! And once they do, they’ve got to chase down the unlikely Chaos Emerald thief before Nack’s team of Hooligans beat them to it! Add in ravenous Dark Gaia Monsters, and there may be too much for our heroes to handle! Featuring new cover art from Sonic comic guru Tracy Yardley and an awesome SEGA game art variant cover starring the Chaotix!
Script: Ian Flynn
Art: Tracy Yardley, Jim Amash, Jack Morelli and Matt Herms
Cover: Tracy Yardley, Jim Amash, Jack Morelli and Matt Herms
Game Art Variant Cover Art provided by SEGA
On Sale: 7/2
32-page, full color comic
$2.99 U.S.

The issue should be out in comic stores and digitally today, so make a note to trek down to your nearest provider if you want to see the action for yourself!

Source: Comicosity

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Covers and Solicitations for Sonic the Hedgehog #265 and Sonic Universe #68 Revealed

Darkness falls over the comics (literally), and one must wonder how eclipses affect lycanthropes.

 

Midtown Comics has a bunch of new details about the September/October issues coming up, and the themes are quite apt leading up to Halloween in a few months. In Sonic the Hedgehog #265, Sonic has been pushed across his brink and has gone full Werehog on the gang, and he isn’t a fluffy puppy! As the flames are up in the surrounding jungle, it’s up to Mighty to try and bring him to sense in “Control”: part 2. Meanwhile, Rotor’s keen to show off what the Sky Patrol can do, but runs into bother thanks to a Badnik Horde in “The Grand Tour”.

sth265

(W) Ian Flynn, Joey Esposito (A) Terry Austin & Various (CA) Tracy Yardley & Various
‘Control,’ Part 2. The Werehog is unleashed! As the jungle collapses in flames, it’s up to Mighty to bring his feral friend to heel! But can Sonic even tell ally apart from enemy anymore? Then in ‘The Grand Tour,’ Rotor shows off all of the Sky Patrol’s abilities; unfortunately, it’s right as a Badnik Horde attacks! Don’t miss a moment of the action, with cover art from the titanic team of Yardley, Austin and Stanley – plus an epic Sonic Adventure variant by the newest Sonic superstar Rafa Knight!

Sonic Universe #68 turns tact with Knuckles searching for the Dark Arms in the mountains with Rouge and E-123 Omega in tow. Shadow’s solitude does not go unnoticed, and ‘little brother’ Eclipse goes on the attack against his kin! Shadow starts facing off against this monster relative in “Total Eclipse”: part 2

su68

(W) Ian Flynn (A) Jim Amash & Various (CA) Tracy Yardley, Ben Hunzeker
The first-ever Sonic Universe trilogy continues here in ‘Total Eclipse,’ Part 2! Knuckles leads Team Dark’s Rouge and Omega into the wilds of the Red Mountains, searching for the mysterious Dark Arms. But while the echidna’s away, the darklings will play – but darklings don’t play for fun-they play to kill! With Knuckles’ back turned, the evil Eclipse attacks Shadow the Hedgehog! Can even the ultimate life-form withstand Eclipse’s terrifying Monster Form? Don’t miss the new cover art from Tracy Yardley and returning Sonic painter Ben Hunzeker-plus an all-new ‘Tabloid’ variant cover by Jonathan H. Gray, Jim Amash and Matt Herms!

We will have more on both of these issues closer to the release date.

Source: Midtown Comics

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Ian Flynn, Tracy Yardley and more at Heroes Con on June 21st (Updated)!

Close to Charlotte, North Carolina and like the Archie comics? This could be something for your diary!

flag_con-basic

Over this coming weekend, a comic convention called Heroes Con is being held at the Charlotte Convention Centre in Charlotte, NC. Amongst the guest list across the three-day event are several representatives for the Archie comic, and there’s a dedicated half to the panel for Sonic the Hedgehog, Sonic Universe and Mega Man with Paul Kaminski (editor), Ian Flynn (writer) and Tracy Yardley (artist). The official website has the specific schedule for the Archie panel;

Room 201
PART I :: ARCHIE: Life, Afterlife and Beyond
Join moderator Jimmy Aquino (COMIC NEWS INSIDER) in a talk about the major events happening at Archie Comics – from the hit horror series AFTERLIFE WITH ARCHIE to the upcoming “Death of Archie” in the pages of LIFE WITH ARCHIE and much more – with an all-star cast of Archie staff and stars, including artist FRANCESCO FRANCAVILLA (Afterlife with Archie), PAUL KAMINSKI (Archie Comics Executive Director of Editorial) and Red Circle Comics Editor and Archie SVP – Publicity and Marketing ALEX SEGURA.
PART II :: ARCHIE: SONIC THE HEDGEHOG and MEGAMAN
Get the inside scoop on what’s coming up in Archie’s best-selling “Action” line of video game titles, including SONIC THE HEDGEHOG, SONIC UNIVERSE and MEGA MAN, with SONIC/MEGA MAN editor PAUL KAMINSKI and long-time Sonic and Mega Man creators IAN FLYNN and TRACY YARDLEY

You can get a three day pass in advance of the event until the end of June 18th, or you can get a one day pass on the day for $20 if you wish to get in for Archie on June 21st. If you want a potential day out, this might be something to consider! More details about the location and other technical details are on the Heroes Con website.

UPDATE: It’s not June 20th at 4pm as the schedule said at the time of posting, it’s June 21st at 2pm! Make sure you don’t get confused and get there a day early! Although several Archie people will be at tables throughout the weekend anyway.

Table details are listed on the official Bumbleking website.

Source: Heroes Online

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Preview: Sonic the Hedgehog #261

The waters begin to boil over in this month’s issue!

son_261-0

Tensions are rising in Meropis, and Uproxx has an exclusive preview of the next part of the undersea adventure. Coral has been approached by the royal guard for her failure to reincarnate the ancient chao, so Sonic and Amy go with her and Razor to confront the rulers of the underwater city. But can they win over the government when friction is at an all time high? And what of the Dark Gaia Monsters lurking outside? Find out in “Waves of Change”: part 2. Meanwhile, Sally, Antoine and Tails continue their mission for a Chaos Emerald within Eggman’s base in “Light in the Dark”: part 2.

(W) Ian Flynn, Aleah Baker (A) Evan Stanley & Various (CA) Matt Herms, Tracy Yardley
Dive into the action in ‘Waves of Change’ Part Two! Sonic, Amy, and Rotor-in the deep sea and in deeper trouble! When their new friend Coral has run afoul of her government, will Sonic and the Freedom Fighters stand by her side? Or will they risk becoming fugitives? Then, in ‘The Light in the Dark,’ Sally’s simple raiding plans take a turn for the worse! Featuring new cover art from Sonic superstar Ben Bates and a hilarious new ‘Is it Summer Yet??’ Variant cover by Tracy Yardley! and Matt Herms!

Sonic the Hedgehog #261 is out digitally and in stores this Wednesday. Drown yourself in the experience by picking it up!

Source: Uproxx

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Preview: Sonic Universe #64

Away from the zoo lane, we have a scuffle between the detectives and the thieves.

SU_64-0

To start June off on the comic front, Multiversity Comics have a preview of Sonic Universe #64. Knuckles and the Chaotix find themselves getting into fisticuffs with the Hooligans. While the scuffle for the Chaos Emerald is going on between the teams on opposite sides of the law, tensions are raised for both sides on all fronts. Meanwhile, Knuckles has his own mission to take care of, and he (with the trio) eventually finds something he didn’t expect. What is this light amongst the darkness? Find out in “The Great Chaos Caper”: part 2.

SONIC UNIVERSE #64
Knuckles and the Chaotix are back in action! “The Great Chaos Caper” Part Two: It’s hijinks and high explosives galore with Knuckles caught in the middle of all the action! The Chaotix and the Hooligans are falling all over each other to get to a Chaos Emerald – the key to saving (or dooming) the world! It’s up to Knuckles to power through the madness and complete his own mission and, in his travels, you’ll never believe who he finds! Featuring new cover art from Tracy Yardley and a rad red SEGA Variant cover!
Script: Ian Flynn
Art: Tracy Yardley, Jim Amash, Jack Morelli and Matt Herms
Cover: Tracy Yardley
Game Art Variant Cover Art provided by SEGA
On Sale: 6/4
32-page, full color comic
$2.99 US.

Sonic Universe #64 will be available to purchase in comic stores and on digital formats this Wednesday. Get your copy and follow along with the intrigue!

Source: Multiversity Comics.

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Sonic the Hedgehog #264 and Sonic Universe #67 Covers and Solicitations Revealed

Sonic Super Special Magazine #12 has a booming update, as well.

Comic Vine has a bunch of new covers and solicitations for viewing pleasure, and all of them kick off a new chapter in the comic series! In Sonic the Hedgehog #264, Amy and Sally explore the rainforest for a Chaos Emerald that’s been detected. What they didn’t count on was finding Mighty and Ray during all the mess! Sonic is also fighting new Egg Boss Thunderbolt, and it seems he’s being pushed to the brink as the Werehog comes out to play in “Control”:part 1. But that’s not all, as the crisis takes its toll on Antoine and Bunnie in “A Nice Day to Start Again”.

sonicthehedgehog_264

A-WOOOOOOOOO! THE WAIT IS OVER! Prepare yourself for the terrifying debut of SONIC THE WEREHOG! “Control” Part One: Sonic, Amy and Sally venture deep into the rainforest in search of a Chaos Emerald. What they find are Mighty, Ray – and serious trouble! Will Egg Boss Thunderbolt push Sonic to the breaking point? Then, in “A Nice Day to Start Again,” Bunnie and Antoine experience the effects of the Shattered World Crisis in a very personal way! Featuring new cover art from PATRICK “SPAZ” SPAZIANTE and an “UNLEASHED” SEGA variant!
Script: Ian Flynn, Joey Esposito and Benjamin Bailey
Art: Tyson Hesse, James Fry, Terry Austin, John Workman, Gabriel Cassata
Cover: Patrick “Spaz” Spaziante
Unleashed Variant Cover: SEGA
Ship Date: 8/27
On Sale Date: 9/10
32-page, full color comic
$3.99 U.S.

Hope you’ve been following Shadow Fall and Great Chaos Caper (aka the last two Sonic Universe arcs), because Sonic Universe #67’s new arc ties them both together! With Eclipse suspected to be on Angel Island, team Dark go on the hunt for him. Predictably, Knuckles is none too happy about this! Eclipse himself isn’t slacking on the pursuit either, all in “Total Eclipse”: part 1.

sonicuniverse_67

BRAND NEW STORY ARC! The events of “Shadow Fall” and “Chaos Caper” have clashed to collision in the epic new tale — “Total Eclipse” Part One! The third chapter in the DARK TRILOGY begins here as Team Dark comes to Angel Island on the hunt for Eclipse. But Knuckles isn’t known for his hospitality! Sparks begin to fly as he and Shadow clash over how to protect the world! Meanwhile, the sinister Eclipse hunts our heroes! It’s the first-ever SU TRILOGY and you’ll be in on the ground floor with this titanic new issue, featuring cover art from TRACY YARDLEY and a special “PIXEL CUTSCENE” variant from Ryan Jampole!
Script: Ian Flynn
Art: Tracy Yardley, Jim Amash, Jack Morelli, Matt Herms
Cover: Tracey Yardley and Ben Hunzeker
Pixel Cut Scene Variant Cover: Ryan Jampole
Ship Date: 8/13
On Sale Date: 8/27
32-page, full color comic
$3.99

Finally, we have a bit of an update to deliver! If you recall, we initially looked at Sonic Super Special Magazine #12 back in March. The information was updated along with the batch of new covers. Alongside the Mega Drive retrospective and exclusive interviews, there’s an exclusive behind the scenes look at the upcoming Sonic Boom! You might want to keep a close eye on this one if you’re starving for game hype!

sonicsuperspecial_12

Celebrate 25 years of the SEGA GENESIS with this extra-special anniversary edition of SONIC SUPER SPECIAL MAGAZINE! Take a look back at the SEGA system that started a revolution with this anniversary issue featuring the origins of such hit games as Golden Axe, Altered Beast, Streets of Rage and more—alongside awesome new pin-up art from the Archie team! Also featured is a special look at the all-new SONIC BOOM games and TV show, with exclusive info you won’t find anywhere else! The SONIC SUPER SPECIAL MAGAZINE gives you the world of Sonic the Hedgehog comics as you’ve never seen it before, with tons of comic stories, special features and exclusive articles on the latest and greatest in the world of everyone’s favorite blue hedgehog-hero! Plus an interview with Sonic inker supreme Terry Austin and an all-new foil-enhanced cover from the incomparable BEN BATES! This issue is jam-packed with awesomeness!
Script: Ian Flynn
Art: Patrick “Spaz” Spaziante, Ben Bates, Tracy Yardley, Erik Ly, Jerry Gaylord, Brent McCarthy and more!
Cover: Ben Bates
Ship Date: 8/6
On Sale Date: 8/20
128-page, full color comic
$9.99 U.S.

We will be taking a closer look at Sonic the Hedgehog #264 and Sonic Universe #67 nearer their release dates.

Source: Comic Vine

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Preview: Sonic the Hedgehog #260

We’re under the sea, but is the situation better down where it’s wetter?

SON-260-0-21c08

 

Here in the sunny UK, the weather has been rather hot recently, so a dip in the water is warranted. Comic Book Resources have released the preview for Sonic the Hedgehog #260, and what better way to kick off the summer of the Sonic comic, then, than to have a whole new adventure under the ocean waves! Sonic, Amy and Rotor are sent out to search for a Gaia temple, when they are called upon by an undersea civilisation to help them. What new faces will we meet there, and what’s going on deep down beyond the Dark Gaia monsters popping up and beginning to attack the area? Find out in “Waves of Change”: Part 1. Meanwhile, Sally, Nicole, Antoine and Tails are starting their little mission into an Eggman base, in the search for a much-needed Chaos Emerald in “Light in the Dark”: part 1.

SONIC THE HEDGEHOG #260
Journey under the sea with Sonic the Hedgehog in the first chapter of an EPIC new SAGA! “Waves of Change”: Part One – What could be worse than a world shattered to pieces? How about dark monsters rising from the abyss?! While Sonic and the Freedom Fighters race to find the Chaos Emeralds and Gaia Temples, Sonic ends up discovering a whole new world of adventure deep beneath the waves! But will those he encounters prove to be friend or foe? Then, in “Light in the Dark”: Part One – Sally, Nicole, Tails and Antoine venture into the Eggman’s latest grab for power to retrieve a desperately-needed Chaos Emerald! Featuring all-new cover art from superstar artist Ben Bates and a special SONIC VERSUS variant cover from Sonic artist Evan Stanley!
STORY BY: Ian Flynn, Aleah Baker
ART BY: Evan Stanley, Jennifer Hernandez, Terry Austin, Gabriel Cassata, Matt Herms, John Workman
COVER BY: Ben Bates, Evan Stanley, Jack Morelli
PUBLISHER: Archie Comics
COVER PRICE: $2.99
RELEASE DATE: Wed, May 21st, 2014

Sonic the Hedgehog #260 should be out digitally and in comic book stores May 21st. Pick up the issue and start on your maiden voyage into the depths!

Source: Comic Book Resources

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Preview: Sonic Universe #63

You know us, the Sonic Stadium, and we’re going to Pumpkin Hill. You ready?

sonicuniverse63-0jpg-a2a305_960w

 

It’s Knuckles’ turn to shine in Sonic Universe #63, and IGN has a sneak peek into the pages. As Angel Island goes completely haywire in the wake of the shattered crisis, Knuckles entrusts the island to a friend as he’s guided to find a solution by a mysterious voice. He won’t be alone on this hunt though as the Chaotix, sent on a mission for a Chaos Emerald by princess Sally, join him for the ride. Mysteries await as the four of them explore around Pumpkin Hill, whether the danger be from undead spirits or Dark Gaia monsters. And there may be even more lethal surprises out for the Chaos Emerald beyond that! This is “The Great Chaos Caper”: part 1.

SONIC UNIVERSE #63
BRAND NEW STORY ARC! Fly high above the clouds with Knuckles and the Chaotix in “THE GREAT CHAOS CAPER: Part One”! Knuckles the Echidna has been tasked by a mysterious force to fix the shattered planet – but when the Dark Gaia monsters emerge from the world’s core, our hero finds himself in a fight for his very life! Luckily the ever-adventuring Chaotix are around to lend a hand, hired by Princess Sally to gather the all-important Chaos Emeralds. But wait, who’s that lurking in the dark? New characters, new lands, and the return of some familiar faces await you in this new storyline with interior and cover art from Sonic artist supreme Tracy Yardley! Plus a special CHIBI variant cover from Ryan Jampole!
Script: Ian Flynn | Art: Tracy Yardley, Jim Amash, Jack Morelli and Matt Herms
Cover: Tracy Yardley | Chibi Variant Cover: Ryan Jampole
On Sale: 5/14 | 32-page, full color comic | $2.99 US

Sonic Universe #63 is out now digitally, and should be out in comic stores May 14th. Don’t let them get to you, just go creep to your nearest provider!

Source: IGN

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Sonic the Hedgehog #263, Sonic Universe #66 and Sonic Digest #8 Covers and Solicitations Revealed

We’re preparing to leave the waters, but it won’t come without resistance!

Midtown Comics has obtained the solicitations for July, and we’re coming to an end on two watery storylines. In Sonic the Hedgehog #263, Sonic is still trying to save the underwater, when who should turn up but…Chaos?! And Eggman is getting his battle plan for the shattered world ready while that’s going on! This is “Waves of Change”: Part 4.

sth 263

(W) Ian Flynn, Aleah Baker (A) Evan Stanley & Various (CA) Ben Bates
‘Waves of Change,’ Part Four. Cool off from the hot summer sun with Sonic the Hedgehog! The tides are turning in Sonic’s favor-literally-as Chaos joins the fray! It’s all-out war to save the underwater city from total devastation in this thrilling conclusion! Then, in ‘Consequences,’ take a sneak peek into Eggman’s shattered world crisis battle plan-we’ll give you a hint, it’s evil! Featuring super-cool cover art from Ben Bates and a Chao-tastic variant cover from Evan Stanley.

Meanwhile, in Sonic Universe #66, Knuckles dukes it out with more Dark Gaia evil while the Chaotix are still entangled with the Hooligans. To make matters worse, the Chaos Emeralds and Chip are still at stake! And there’s still danger from the waters! This is “The Great Chaos Caper”: Part 4.

 su66

(W) Ian Flynn (A) Jim Amash & Various (CA) Tracy Yardley
‘The Great Chaos Caper.’ This is it, the frantic finale full of flustered fighters! In one corner, trying to complete his mission and save the world, is Knuckles! In the other corner, a titanic Dark Gaia beast! The Chaotix and Hooligans continue to tussle, a wounded spirit and Chaos Emerald are being tossed about, and the flood waters are pouring in! Don’t miss this crazy conclusion to the ‘Great Chaos Caper!’

Finally, Sonic Digest #8 collects another selection of classic stories in a handy dandy format. It has its own exclusive story though; another part to Sonic Comic origins covering how Antoine got involved in the Freedom Fighter plight!

sd8

(W) Ian Flynn (A) Lamar Wells & Various (CA) Rafa Knight
Sonic Super Digest returns with an all-new story continuing the hit Sonic Origins mini-feature! Sonic the Hedgehog has many friends, but few are as brave, stalwart or had as much growth as Antoine D’Coolette! Learn how this skittish swordsman crossed paths with Sonic and the Freedom Fighters as only Sonic Super Digest can tell it! Then, continue the fun with more classic adventures from the Sonic comic library! Featuring an all-new CG cover from Sonic superstar Rafa Knight!

Sonic #263 and Sonic Universe #66 will have more in-depth previews closer to release.

Source: Midtown Comics

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Covers and Solicitations for Sonic the Hedgehog #262, Sonic Universe #65 and SSSM #12 Revealed

Water, water, everywhere in June’s selection of Sonic comics!

Midtown Comics has the latest solicitations in, and there’s danger from drowning for everyone to kick off the summer months. In Sonic the Hedgehog #262, we continue exploring underwater as the submerged city comes under attack from Dark Gaia’s minions. Sonic not being able to swim won’t help, but maybe Amy can? This is “Waves of Change”: part 3.

sth 262

(W) Ian Flynn, Aleah Baker (A) Evan Stanley & Various (CA) Ben Bates

Catch some sun and ride the wave as the aquatic adventure continues in ‘Waves of Change,’ Part 3! Sonic faces a city invasion by the ominous Dark Gaia Monsters! To make it even worse, the invasion is underwater – and Sonic can’t swim! As the struggle turns desperate, will it be Amy’s mission to find the key to saving them all, or will Sonic be left to drown? Then, in ‘The Light in the Dark,’ Part 2, the Freedom Fighters find what they’re looking for – but will their own divisions bring them down? Featuring new cover art from Ben Bates and an extra-special ‘monster movie’ variant from artist T.REX!

Meanwhile, in Sonic Universe #65, Knuckles and the Chaotix venture deeper into the mystery as they head to the Aquatic Mines. There’s no rap to greet them, but there’s the risk of being caved in still present. And they have to track down the Emerald thief before Team Hooligan do, to boot! This is “The Great Chaos Caper”: part 3.

su65

(W) Ian Flynn (A) Jim Amash & Various (CA) Tracy Yardley & Various

Bust out your detective hats and hop on the case in ‘The Great Chaos Caper,’ Part 3. Knuckles and the Chaotix are in the heart of the Aquatic Mines-where their only two options are to get crushed by a cave-in, or to drown! How on earth (and below earth!) can they make it out alive? And once they do, they’ve got to chase down the unlikely Chaos Emerald thief before Nack’s team of Hooligans beat them to it! Add in ravenous Dark Gaia Monsters, and there may be too much for our heroes to handle! Featuring new cover art from Sonic comic guru Tracy Yardley and an awesome SEGA game art variant starring the Chaotix!

Finally, we take some time from the water to look back in retrospect. The Mega Drive turns 25 and Sonic Super Special Magazine #12 is taking time to reflect on its history, including the origins of other beloved game classics of its time, new art and new interviews.

sssm12

(W) Ian Flynn (A) Patrick Spaz Spaziante & Various (CA) Ben Bates

Celebrate 25 years of the SEGA Genesis with this extra-special anniversary edition of Sonic Super Special Magazine! Take a look back at the SEGA system that started a revolution with this anniversary issue featuring the origins of such hit games as Golden Axe, Altered Beast, Streets of Rage, and more, alongside awesome new pin-up art from the Archie team! Plus, an interview with Sonic inker supreme Terry Austin and an all-new foil-enhanced cover from the incomparable Ben Bates! This issue is jam-packed with awesomeness!

We will have more on Sonic the Hedgehog #262 and Sonic Universe #65 closer to release.

Source: Midtown Comics

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Preview: Sonic the Hedgehog #258

It’s time to save valuables from the loose caboose in this month’s issue of Sonic the Hedgehog!

Sonic_258-0

 

The Archie comic blog gives a heads-up on the latest stop in the heroes’ escapadaes, and even the ground they stand on is moving at breakneck speed! In this issue, the Freedom Fighters take on one of Eggman’s dreaded bullet trains when they find out that it’s carrying two very important hostages; Professor Chuck and Professor Pickle. They’ll have to work as a team if they want to put the brakes on this nefarious scheme, but tricks and traps lay in wait for them on board, including a new threat who won’t ask for their tickets nicely. Grab your luggage and all aboard for “The Chase”: part 1.

SONIC THE HEDGEHOG #258
The SHATTERED WORLD CRISIS continues! “The Chase” Part One: Uncle Chuck and Professor Pickle–CAPTURED by the nefarious Dr. Eggman! It’s up to Sonic and the Freedom Fighters to secure the precious kidnapped cargo from the Egg Train! But they’re going to be in for the surprise of their lives when they discover that there are more than just badniks guarding it! Featuring a special CGI “Return of Princess Sally” variant cover by Rafa Knight!
SCRIPT: Ian Flynn
ART: Evan Stanley, Terry Austin, John Workman and Steve Downer
Cover: Tyson Hesse
Return of Princess Sally Variant cover: Rafa Knight
Shipping Date: 2/26
On Sale at Comic Specialty Shops: 3/12
32-page, full color comic
$2.99 US

Sonic the Hedgehog #258 is out now on digital formats and in comic stores. You have no excuse to miss the ride!

Source: Archie Comics

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Preview: Sonic Universe #61

It’s comrade against comrade as stakes get pushed further in this month’s issue of Sonic Universe!

sonicuniverse61a

We jump back to the new Black Comet for this month’s issue of Sonic Universe with a preview from Comic Book Resources. Shadow has been brainwashed by Black Death and is currently doing his bidding in trying to take out the rest of team Dark. How can Rouge and Omega snap him out of it when the Black Arms have such control? More importantly, how will they able to stand their ground when the Ultimate Lifeform is aiming to eliminate them? Meanwhile, the Black Arms are also making a move on securing a nuclear weapon, and Eclipse is at the forefront of the attack on G.U.N. How much closer will they get? Find out in “Shadow Fall”: Part 3.

“Shadow Fall” Part Three: Shadow – agent of the brutal Black Arms?! It’s up to Rouge and Omega to bring their former friend to his senses – if he doesn’t destroy them all first! Meanwhile, the vicious alien race have stolen G.U.N.’s tactical nuclear device for – and that can only spell trouble! Will Team Dark survive the mission with the deadly and devious ECLIPSE lurking in the shadows? Find out in the penultimate chapter to this expansive space epic, featuring cover art from Tracy Yardley! and a special SEGA variant cover!

The issue is due out February 26th for digital media, and will be out in comic stores soon after. In the meantime, the preview pages for the conflicts are below!

Sources: Comic Book Resources, Comics Continuum (for the covers which were not present in the CBR preview)

 

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Preview: Sonic Super Special Magazine #10 and Sonic Archives #22

To continue on with the gaming mood the Sonic franchise has been put in, we have some gaming-related trade paperbacks that have hit shelves!

sssm10_0

Firstly, SSSM#10 has been previewed by Comixology. Most of it is reprints of older Archie Sonic stories, but it has some new content in the form of a Sonic Dash adaptation. How can the fastest thing alive not be quick enough to get some time alone? Pick up the issue to read about Sonic’s follies with a red ring and some friends!

Dash along with Sonic on another all-new story featuring the world of the hit SEGA iOS game: SONIC DASH! The SONIC SUPER SPECIAL MAGAZINE gives you the world of Sonic the Hedgehog comics as you’ve never seen it before, with tons of comic stories, special features and exclusive articles on the latest and greatest in the world of everyone’s favorite blue hedgehog-hero! This issue also features a special spotlight on SHADOW THE HEDGEHOG, and what place he and Team Dark have in the NEW Sonic comic universe! All this plus all of the extra features you love, and interview with Sonic colorist Steve Downer!

sa22-0

Then, we take a trip back to the past as Archie gives the low-down on Sonic Archives #22. It is a reprint of the latter half of the Sonic Adventure saga (the first half being in Sonic Archives #21), containing  Sonic the Hedgehog #83-#84 and Sonic Super Special #13 (not to be confused with the magazine series!). I suppose most people won’t need a reminder of the story, but it’s still a classic adaptation.

Archie’s bestselling Sonic Archives graphic novel series continues! Get ready for super Sonic adventure as Sonic and his Freedom Fighter friends continue their battle in the lost city of Station Square amidst its mysterious human inhabitants! Buckle up for the dramatic conclusion to the Sonic Adventure videogame tie-in story as Super Sonic and Knuckles take on the gigantic monster Perfect Chaos in a battle that will leave you breathless! SONIC ARCHIVES VOLUME 22 collects SONIC THE HEDGEHOG #83-84 and SONIC SUPER SPECIAL #13.
Script & Art: Various
Cover: Patrick “SPAZ” Spaziante
978-1-936975-77-8
$7.99/$8.99CAN
5 x 7 3/8”
Trade Paperback

Both of these trade paperbacks are out right now digitally, and should be in their respective grocery stores and comic shops. Pick up the pace and make a dash for your own copy!

Sources: Comixology, Archie Comics

 

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Review: Countdown to Chaos

Where’s the kaboom? There was supposed to be a Mobius-Shattering Kaboom!

The reaction everyone had to this arc.
The reaction everyone had to this arc.

Let’s get things clear; the last year of the Archie Sonic comic has been like no other. Following some rather bitter endings in Endangered Species way back at #243-#246, we got “At All Costs”: Part 1. This led us on the hunt for Mecha Sally up in the Arctic region, and team Fighters, together with the Arctic Freedom Fighters and Silver, had her where they wanted her. Team Freedom, meanwhile, had a rather abominate-looking Tails Doll to deal with.

That’s where the normality ends, though. Right on the cliff-hangers of these shenanigans, the planet was warped by a reality-altering wave, which allowed for the headline-grabbing “When Worlds Collide” crossover between the Mega Man and Sonic franchises. After dealing with allies and enemies alike, the two blue heroes teamed for a final assault against nefarious doctors Eggman and Wily. Mega Man’s attempt to alter reality back to normal went smoothly, with his comic resuming just about where they left off before the crossover. Sonic on the other hand, suffered a bit of a hiccup thanks to Eggman, and here is where the review truly begins.

Be warned, as there are detailed spoilers for issues #252-256. The last is especially important as it isn’t even widely available yet.

The Story of New Beginnings

Sonic the Hedgehog #252 is where this story really begins. Technically speaking, the story in the issue is the second part to the one started all the way back in #247. I’d personally also call it Countdown to Chaos: The Prologue. While a bit disorientating at first, it does quickly reveal itself to make a nice bridge between the realities. You have the wrap-up of Naugus besieging the throne, the Tails Doll monster still wreaking havoc in not-new Mobotropolis and the Death Egg still being in Artika (new name for the Northern Tundra), which sets up the side story for Eggman neatly since he’s stuck way down in Efrika with a broken Egg Mobile.

Tails' game tendency of exposition on the plot in the most obvious manner is carried over.
Tails’ game tendency of exposition on the plot in the most obvious manner is carried over.

Speaking of set-up, much of the issue is dedicated to setting up points which will be referenced often in the true Countdown to Chaos (CtC) arc. Naugus gets a memory jolt from NICOLE, which not only sets up the fact that NICOLE has memory restoring energy in her, but also the fact she’s broken. Tails having a jolt sets up the point that the restoration of memory slowly fixes her, and gives the readers an idea of the plan of action to follow. The numerous game references strewn into the narrative makes clear that this is not exactly the same world we once knew, which is only further reinforced as Sonic’s memories of King Acorn (not Max any more) trusting Dr Robotnik are altered to be more attuned with the world he’s landed in. Mix this in with new characters and snappy game-influenced action when Sonic and Tails take on the Tails Doll, and this makes for a great link between old and new while beginning its own mysteries.

The four issues that form CtC itself have a defined but flexible narrative structure to them, and how much you’ll notice really depends on the issue. The basic framework is that each issue has some sort of breather period for exposition and contemplation for the characters, an introduction to each freedom fighter in turn, a couple of Eggman intermissions where he gets to strut his stuff, an action piece and a scene where the Freedom Fighter introduced earlier has their memory restored, although not necessarily in that order. This uniformity is quite an ironic echo to the growing chaos that approaches the world, but the purpose of this arc is to reintroduce readers into the changes that have occurred so the organisation seen is to be expected.

#253 and #254 are quieter arcs that are more focused on Sonic and Tails getting to grips with new locations (for example, the Sky Patrol that gets used for the base of operations was parked in the Mystic Ruins, and Knothole is now located in or nearby the scrapped Wood Zone from Sonic 2). Even though it is quieter, it does skip by a lot. In #253, Silver Sonic (one of the big threats of the comic circa Sally’s transformation) isn’t even dealt with by Sonic, it’s left to Big in quite a comical fashion. And the rediscovery of Knothole, Sonic’s home for much of his childhood prior to the Super Genesis Wave, is relegated to an off-screen event. It doesn’t knock the stories overall, but they might be little things you notice when you think about it afterwards. Otherwise, the narrative in these issues flows like a charm, with more than a few hints to what’s going to happen at the end of the arc.

#255 and #256 are the issues that ramp things up a bit more in the action department. #255 is action set pieces for our heroes interlaced with exposition, as the plot demands both high stakes wrapping up Bunnie’s mission and revealing some of her new backstory (since the last time we saw her, she’d had her robotics removed by magic way after the Bem had failed to because she got upgraded and the parts were incompatible and…it required quite a bit of prior knowledge). The way the comic goes about this feels rather clunky though. The transition between action and exposition isn’t smooth and the quiet parts especially drag on a bit too long. #256 handles it much better, with the action piece having good pacing despite its length, and any explaining to the characters and readers being succinct enough to get the job done while delivering on actual interaction.

And then the arc ends…with a cliffhanger, as the world is beginning to really fall apart. It really is the countdown as it turns out, since the damage has only just begun!

This Review Has No Maximum Character Limit

In CtC, a big part of what holds it together is the character writing. If we didn’t empathise or care for the Freedom Fighters and baddies caught in the ruckus, there would be pretty much no investment. Fortunately, Ian Flynn is on the ball in this department. There wasn’t a single character who overstayed their welcome, and everyone had their part to play in the show.

  • Sonic, of course, is our main focus here. Thus, he gets the most elaboration on his reaction to the new reality. Shaken up at first due to unfamiliarity, he quickly hits his stride as the adventure-loving, robot-busting hero everyone is familiar with. Aside from getting in on the action with his trademark speed, he has plenty of slow moments where he gets to contemplate what’s going on and have emotional reunions with all the friends he comes across. Between kicking Metal Sonic to pieces and meeting his “uncle” Chuck, Sonic reacts to each situation as you would expect him to, without ever losing his defining traits.
  • Tails is Sonic’s sidekick almost from the word go, and does everything he can to support Sonic. Due to being relatively fine before the Wave hit, he’s the least affected by the memory jolt, but he still reacts like a kid would to it. It’s here, and various moments like it, that really show how close their brotherly bond is. The whole bout against the Tails Doll and the scenes where he has to fly to rescue someone in #254 and #255 cement his usefulness as an active Freedom Fighter.
  • Eggman, Orbot and Cubot don’t get emotional moments in their little side plot. Their job is to give the reader a brief guided tour on what’s changed in the new world, as well as demonstrate the memory overwrite and the planet splitting apart gradually. Of course, given that this is Eggman and his robot lackeys we’re talking about, this tour is ever so entertaining. Eggman never misses a moment to ham it up, even when he has to improvise his plans and questions, and his Weapons Bed assault in #254 is a highlight for his sheer awesomeness. Orbot and Cubot provide the cutting cynicism and dense naiveté for Eggman to bounce off, and have their own little funny moments.
  • NICOLE, despite being the other character appears in every issue of the arc, doesn’t really get as much to work with as the others. She does her job as a plot device fine, and she gets her moment to sass off Naugus, but otherwise she’s stoic exposition regarding the memory jolts. If you were expecting her to get into the fray herself based on the cover of #255, you will not find it here.

    Every character is likeable here. Bloody miracle, I'd say.
    Every character is likeable here. Bloody miracle, I’d say.
  • Rotor gets repurposed as the genius bruiser here, helping Tails build the Sky Patrol and keeping systems running as well as pounding the innards out of Badniks. His flippant response to getting his memories back (probably especially to the fact his back was injured) demonstrates his dedication to his work as he refuses to let the shock get to him (although he is a bit agitated).
  • Antoine keeps up the character traits we’d seen after 20 years of development. He’s haughty with the accent, but is still a brave soldier willing to put his life on the line. Even though he’d seen himself brought into a coma with his memory jolt, his first concern is seeing Bunnie again, reinforcing his dedication to his marriage.
  • Bunnie, while being in an issue that was less than brilliant, doesn’t suffer for it from a character writing standpoint. Her exposition dumps might be a bit too long, but she’s thoughtful as well as a good complement to Sonic’s hasty attitude. The shock of the memory jolt sends her into an emotional breakdown that Antoine has to support her through (finding out that you had been turned flesh but were contemplating reversing it due to your husband being in a coma does that), but she demonstrates her sisterly traits an issue later when she does the same for Sally.
  • Amy has a slight leg up on the other characters, as she already had a full arc under her belt by the time #256 came out. As such, the issue of introducing her isn’t covered here. What is on show is her sisterly bond with Sally as they work together to beat down Metal Sonic. She still has her crush on show, but they still work together great and manage to bounce off each other. She doesn’t have such a strong reaction to her memory jolt, but she’s only confirmed to remember a game event and beating up Fang so far. She didn’t have that much to lose.
  • Sally has probably been the character a lot of prior fans have been waiting for, and she comes back kicking! Packed with new energy blade ring things, she cuts into the action more than she ever has. Aside from being shown as a stealth member from #252, she gets most of her time to shine with Amy as they use combos and banter to leave Metal Sonic vulnerable for when Sonic arrives. She does get a small reunion with Sonic, but it’s mostly emotion from him as he recalls last seeing her as a robot, and she doesn’t have the relationship with Sonic that she had prior to the wave (and I’d say that’s a good thing). We see her break down when recalling her stint as Mecha Sally, but we can’t really see her after that because the end of the world is a-knocking.
  • Naugus isn’t really used that much, but he sets the memory jolt plot in motion and demonstrates the effects such a jolt can have. It also gives a very loose closure to the King Naugus plot from before the wave.
  • Metal Sonic takes hits much better now, so he isn’t destroyed at the end of the issue fully for once! He stills, albeit not as much as before, and his attitude is very similar to Sonic’s. Not unexpected from the metal doppelganger.

The other characters aren’t really there enough to expand on, but all have some relevance to the advancement of the plot. Axel, Mordred and Tundra, for example, re-establish the Egg Army and how it’s shaping up, and side protagonists like Cream, Big, Chuck and Ben give support to the main characters and provide interaction outside of the core. Also Ben being new Muttski is the biggest surprise of the entire arc.

Beauty in Anarchy

Firstly, we have to judge the cover by the book. #252 stands alone on this front, as the regular cover is a single piece as opposed to the official CtC issues which are connected. The regular cover demonstrates Sonic pulling off his flashy stomp maneuver, with dynamic colouring and posing to match. Ben Bates puts in a fine effort with this one, and even though it doesn’t match the scope of the next ones it holds great on its own.  The same cannot be said of the variant, though. Although the Sonic render provided is at least in a more action-orientated pose, it’s still just pasted over Green Hill Zone quite lazily. This is a trend in a lot of SEGA variants, unfortunately.

#253-256 (the regular covers, anyway) do something very different. Just take a look at it for yourself;

If's that's not just awe-inspiring, I don't know what is.
If’s that’s not just awe-inspiring, I don’t know what is.

All the covers in the arc form one single piece of artwork when put together. This art by Ben Bates is meticulously pieced together so that each individual issue looks dynamic on its own, but looks really spectacular when all the covers are put together. Granted, this little cover trick isn’t new by any stretch; the Knuckles comic series did this with three issue arcs on a regular basis. In Ian’s run, “Darkest Storm” and “Bold New Moebius” did the same thing. But this is certainly the largest scope that’s been done across, and is probably the best example of it in the Sonic comic’s history. I would urge anyone to get the regular covers if they were to get the individual issues. But for the sake of fairness, here’s what I think of the variants as well;

  • #253’s variant is easily the best variant of all of them. Taking the otherwise under-utilised Silver Sonic and giving it a schematic drawing style that’s vivid and in stark contrast to every other cover, T.Rex really knocks it out of the park.
  • #254 is great for Eggman enthusiasts, but it follows the same style of #252 in which it’s a SEGA variant with a render pasted on top of a background. That said, the background this time has a few little details and shout-outs that make it somewhat interesting.
  • #255 has a layout and concept that would be cool to look at…except the character art is too off-putting for that. The characters have these weird lanky proportions for some reason, and it doesn’t look good. It wouldn’t be too far to presume that Tyler Capp, the one who did the cover, isn’t used to working with the Sonic style so much. This is a running theme with this issue.
  • #256 just boils down to a personal opinion for me. From a technical standpoint, it’s a great cover. It conveys the destruction that you’d expect in a variant called “The End of the World” variant and has some great colours to it. However, I think that Sonic himself doesn’t exactly gel too well with the rest of the art on the cover, and thus it has a bit of the SEGA variant stiffness underscoring it, albeit with a much better execution. This cover was done by Tracy Yardley, Phyllis Novin and Dustin Evans.

For the most part, the artwork throughout CtC is at the very least pleasing to the eyes. That said, the artwork in this arc is very inconsistent, which is slightly jarring when it’s supposed to be the big arc that redefines the world.

This is what you have to look forward to in #253 and #254.
This is what you have to look forward to in #253 and #254.
  • #252 has an art team consisting of Evan Stanley, Terry Austin and Matt Herms. The colours are nice, and the lines and inks are fine for the most part (although there are certain times when characters, especially Tails, look off). If there was one major negative I could note, it’s that the outdoor backgrounds were very simplistic, with most additional detail being larger building shapes. As a side note, the Tails Doll monster has had a significant redesign since it last showed up in #247. If you’ve read that issue, it’s not hard to guess why.
  • #253 and 254 have Austin and Herms back, but pencils are provided by Tracey Yardley and Lamar Wells. These issues are just fantastic for art, with pretty much everything being on note. The landscapes and details are lush, the characters look lively and on-model, and the action is given extra oomph throughout. Truly feasts for the eyes, it’s best to see them for yourself.
  • #255…unfortunately goes to the other end of the quality scale. Just like the variant cover for this issue, the art here is pretty terrible in comparison to what went before. Featuring the début of Jerry Gaylord and Kent Archer, I would say that it might have been better to let them practice in more side stories instead of slotting them into such a linchpin story arc. The colours are nice as always (Herms is still here), but the proportions of the characters vary all over the place, and the outline inking of them is also inconsistent. It goes so far as to affect the impact of pretty much every scene. I’ll bring this up again in the part where I talk about the emotions of the issues…
  • #256 has Yardley come back for the pencils, and switches up Herms for Steve Downs. While the line art looks good, and the backgrounds are nicely detailed, the colours look flatter in this issue than any CtC issue before it (aside from the odd panel where the colours go deeper for dramatic effect). That doesn’t make the art bad at all, it still looks good. It just makes the art look a little less polished.

Jack Morelli did the lettering for #252, while John Workman handled it for CtC. It’s easy to tell them apart, but both styles compliment the art and action around it. Nothing particularly stands out as being bad, at least.

Emotions Run As High As Stakes?

The meat for the arc lies in the emotional journey that our protagonists have to face in  order to restore their memories. In every issue, there’s at least one memory restoration, and each one is given the panel space needed to really convey the pain that the character is feeling from a psychological standpoint. These little money shots, while not big, are the payoff for the entire arc as characters relive memories from their past and have to reconcile it with the memories they had already. One could argue that these don’t last long enough in fact, given that there’s more action than reaction. The only issue where it felt a little cut short was #256, and that was because of that thing we keeping referring to known as the end of the world. What also has to be said is that #255’s moment is heavily affected by the art quality. What should be a heart breaking moment where Bunnie learns of her regained robotics and how Antoine was before the wave is more funny than anything else because of how skewed the proportions are and how stiff the expressions are. It completely broke the moment for me, but that might vary between different readers.

Sonic gained Antoine's leg length?
Seriously, what is wrong with their legs?!

Of course, that’s not where all the emotion lies. There’s some joy to be had when Sonic’s face lights up upon seeing a fellow Freedom Fighter for the first time since after the wave, especially with the knowledge of how they were immediately prior to the wave. Sonic rushing up to “uncle” Chuck because his closest family figure after Tails is safe (let’s not bring up Jules and Bernie) is a very sweet moment, and Sonic rushing up to Sally to give her a tearful hug is completely understandable; you’d do the same if your close friend was being controlled by an evil scientist and you had to knock them out to stop them killing anyone last time you two met. There’s also plenty of fun in arc, as Sonic and Tails get accustomed with everyone’s little quirks and differences. Their reaction to Sonic’s pet dog now being an anthropomorphic research assistant is one for the ages, and Antoine’s reaction to the reunion in the same issue is probably the best of all the Freedom Fighters.

There’s one emotion that stays quiet for most of the arc, and that’s the sense of utter futility in the face of imminent danger. This is introduced in #253, and is slowly built up throughout until the chaos finally hits. While Eggman doesn’t have any emotional moments aimed at himself, his plot is the best demonstration for this element as he watches the cracks spread around the globe as he travels and realises there is nothing he can do to prevent it, all while his old memories are slowly overwritten at the same time. The protagonists have to deal with it on occasion as well, although not as centrally; one of its earthquakes is an action piece in #254, another one affects the heroes’ escape from the Metropolis Zone base in #255 (although, again thanks to the art, it doesn’t have the impact it should). That way, NICOLE’s analysis of the situation being complete anarchy with the multiverse collapse and the planet splitting itself apart is expected but still a rather large revelation at the end of the arc, and the final panels where she and Eggman proclaim that there is no fix and the heroes are left to helplessly watch the cracks get more intense are really good to end on. Although since the games had the world splitting apart once before, there’s no doubt that there’s at least some way to fix it…

There is one final disclosure that has to be made regarding emotion, and this is aimed primarily at the older readers who came in with likely years of comic experience under their belt. Some of you may find yourself disappointed with what you read. As referenced in the off-panel of #252, there were quite a lot of plot points that were left hanging before the crossover occurred. And because of the new universe, a lot of these hanging points will never be covered within the pages of the comics. There are quite a few characters from before the crossover that won’t make the transition to the new reality. Emotionally, this could affect how invested you are with the new plights given that the old plights are gone. For those readers who are fans of said plots and might miss their personal favourites, I’d suggest to treat this as a new slate, where new favourites and mysteries can be found. If all goes to plan, there will be something that will quench your curiosity later in the year.

In Conclusion

Countdown to Chaos is a very solid arc overall. It presents its purpose with clarity and a sense of steadiness which propels it forward despite it essentially being a four (or five) issue introduction. Certainly not without its weaknesses, but with a neat narrative and some great visuals to carry the reader along, this first look into the new world is an interesting one that’s likely to keep you hooked for the ride.

Best issue: #254. This issue has the best blend of elements in my view, and makes a perfect snapshot of the tone that should be in future stories. Emotional moments that hit home whilst being short enough to fit into the narrative, some unexpected twists and good, fun action to boot. The fact that the art is great here isn’t to be snuffed at either.

Worst issue: #255. The art is by far the worst thing about it, but whether it’s enough to break the emotional core of the issue depends on the reader. Art isn’t the only thing that works against it, since the dialogue feels more jilted here as well. It’s best to get this for a complete arc narrative as opposed to what it offers as a standalone issue.

But even with Countdown to Chaos out of the way, it doesn’t mean that reintroducing the characters of old is done. Far from it; we’ve only just begun. And we all know who everyone wants to come back into the fray as soon as possible, right?

Who wouldn't love a face like this?
Who wouldn’t love a face like this?

Source: DeviantArt (for Countdown to Chaos full art)

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Covers and Solicitations for Sonic the Hedgehog #260 and Sonic Universe #63 Revealed

New stories are abound in April/May’s comic offering, and it’s sure to make a splash!

Thanks to Den of Geek!, we know that Sonic the Hedgehog #260 begins a new story which looks to be somewhat based on the events of Sonic Unleashed. As he deals with the now shattered planet, dark monsters have started to come out to play too! This starts off the search for the Chaos Emeralds anew, and it’s not going to be an easy one, especially when it requires a dive under the ocean and a scrap against Eggman’s latest scheme! This is “Waves of Change”: Part 1.

sonic260

Journey under the sea with Sonic the Hedgehog in the first chapter of an EPIC new SAGA! “Waves of Change”: Part One – What could be worse than a world shattered to pieces? How about dark monsters rising from the abyss?! While Sonic and the Freedom Fighters race to find the Chaos Emeralds and Gaia Temples, Sonic ends up discovering a whole new world of adventure deep beneath the waves! But will those he encounters prove to be friend or foe? Then, in “Light in the Dark: Part one”, Sally, Nicole, Tails and Antoine venture into the Eggman’s latest grab for power to retrieve a desperately-needed Chaos Emerald! Featuring all-new cover art from superstar Ben Bates and a special SONIC VERSUS variant cover from Sonic artist Evan Stanley!
SONIC THE HEDGEHOG #260
Script: Ian Flynn, Aleah Baker
Art: Evan Stanley, Jennifer Hernandez, Terry Austin, John Workman, and Matt Herms
Cover: Ben Bates
“SONIC VERSUS” Variant Cover: Evan Stanley and Jack Morelli
On Sale at Comic Specialty Shops: 5/14
32-page, full color comic
$2.99 US

Meanwhile, Flickering Myth has unveiled the next universe arc, and it looks to be chaos! Knuckles heeds forces telling him to fix the broken planet below, and wouldn’t you know it, Sally’s hired the Chaotix to hunt out the Chaos Emeralds at the same time. When their two paths meet, it only means a team up of quite the baddie-beating power, which can perhaps be used against any hooligans they happen to find alongside the Rexes and Nightmares coming out of the planet! This is “The Great Chaos [Trust me, it’s chaos] Caper”: Part 1.

SonicUniv#63

Fly high above the clouds with Knuckles and the Chaotix in The Great Chaos Caper: Part One!  Knuckles the Echidna has been tasked by a mysterious force to fix the shattered planet – but when the Dark Gaia monsters emerge from the word’s core, our hero finds himself in a fight for his very life! Luckily the ever-adventuring Chaotix are around to lend a hand, hired by Princess Sally to gather the all-important Chaos Emeralds. But wait, who’s that lurking in the dark?
Sonic Universe #63 which features some new characters and familiar faces arrives on April 23, 2014.

This giant Chaos Emerald hunt and monster bash looks unmissable! We’ll cover them more closer to the time of their releases.

Source: Den of Geek!, Flickering Myth

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Preview: Sonic Universe #59 Out Now

After saying farewell to nautical adventures in another dimension, it’s time see what’s happening closer to home…in space!

SU59_image_preview1

Sonic Universe #59 starts off our first look at team Dark in the new world. They can’t even get a moment’s rest as the impending invasion of the newly reformed Black Arms looms. What’s changed for our anti-heroes? How did the villains manage to recover from their last beat down? And what mysteries lie within the new Black Comet? Start the journey with a five page preview in anticipation of the release of “Shadow Fall”: Part 1.

BRAND NEW STORY ARC! Jump aboard the action as we begin the “Shadow Fall” saga! Team Dark is sent into the deep, dark depths of space to stop the approach of – the Black Comet?! It hasn’t even been fifty years! The Black Comet is home to an evil, violent race of aliens known as The Black Arms, but the Black Arms were defeated months ago—so who are these new alien invaders inhabiting the comet sent to consume the earth? And what sinister new villain awaits Shadow in its depths? You cannot miss this gritty, alien-blasting new storyline with art from Jamal Peppers, and cover art from Tracy Yardley! Plus a killer SHADOW variant cover from T. REX!
Script: Ian Flynn
Art: Jamal Peppers, Jim Amash, Jack Morelli and Matt Herms
Cover: Tracy Yardley! and Steve Downer
SHADOW Variant Cover: T.Rex
On Sale at Comic Specialty Shops: 12/18
32-page, full color comic
$2.99 US.

The comic was officially released physically and digitally December 18th, so you can get your copy of this first foray into the dark unknown from your local comic shop or through digital comic providers right now!

Source: Archie Comics

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Oxford and Flynn Team Up for Sonic Lost World First Play Charity Marathon

lostworldcharitypromo

David Oxford, writer for Nintendo Force magazine, and Ian Flynn, writer for Archie Comics’ Sonic the Hedgehog, Sonic Universe, and Mega Man series, are teaming up for a start-to-finish blind playthrough of SEGA’s upcoming Sonic Lost World to raise some money for charity!

Hosted by Nyteworks, the pair seek to raise $1000-1500 (but you know what they say: the more, the merrier!) over the course of 24 hours for the Sick Kids Foundation, the fundraising branch of the Toronto-based The Hospital for Sick Children. You can pester Flynn with various questions concerning the comics, participate in raffles to win prizes via known sponsors Nintendo Force and UDON Entertainment (publisher of The History of Sonic the Hedgehog), and even request games to be played should they finish their Lost Hex romp early!

HOWEVER! While the mission in itself is noble, they won’t be able to accomplish their goal without the proper equipment.

lostworldcharityequipmentfundraiser

The Sonic Lost World First Play Charity Marathon needs a bit of a boost of up to $750 for quality tools, so Oxford and Flynn are turning to crowdfunding via Indiegogo in order to make the charity event a reality. Perks of contributing include shout-outs and promotions of almost anything (so long as it is within reason), so for the charity and the equipment fundraiser of the charity…

Please think of the sick children.

That’s right, I’m guilt-tripping you. Is it working? Yes? Good!

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Free Sonic Lost World Comic This Halloween

SLWcomic

This Halloween, many comic shops across America will be participating in a second “Free Comic Book Day” event. While they’ve been doing this every year for a little while, this year we’re getting an all-new Sonic Comic Book! Well, slightly new as it will also be printed in Sonic Super Special #9, but it’s great for those who want a stand alone version. Head on over to the Halloween Comic Fest site for a free, six-page preview. Usually, these comics are what’s known as “ashcan” size (think just slightly bigger than digest). I’m not 100% sure it’s the same case this time around as the shape of the pages would suggest comic book size.

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

An Interview With Ian Flynn

[youtube]http://www.youtube.com/watch?v=muUTlZpNY-k[/youtube]

Last Sunday, I managed to catch popular Sonic the Hedgehog comic book writer Ian Flynn during the final hour of the Sand Diego Comic Con. Despite being dead tired from 4 days of signings, he generously shared his time with me and Nuckles87 on all things Sonic. From the redesigns to the future of the book and even his thoughts on Sonic Lost World. Sadly, during the interview we were attacked with a grenade! AAHH! Watch the interview to see what I’m talking about.

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

The Q&A For The Archie Sonic/Megaman at Comic Con 2013

[youtube]http://www.youtube.com/watch?v=DzwbYgCnddk[/youtube]

Get your headphones on boys and girls, cuz this one’s a bit hard to hear otherwise. Alex and I were in attendance at the Sonic/Megaman panel at the San Diego Comic Con Sunday and managed to get footage of the Q&A portion of the panel using Alex’s super nice HD video camera (somebody turn me into a sammich ‘cuz I’m jelly of that thing). There were tons of fans in attendance including some awesome cosplayers including an awesome Eggman and Sally. If anyone can hear this well enough to transcribe it, I’d gladly add it in later.

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Images from the Sonic/MegaMan panel

SAMSUNG CSC

The Sonic/Mega Man panel took place at the San Diego comic con today and it was one of the biggest and most interesting ones yet. We got a sneek peek at the future of the Sonic books, a Q & A with a Sally cosplayer having Ian free her bonds from both Eggman and Wily cosplayers (we may have video of that later in the week) and even Ken Penders was in attendance in the back of the audience (he did not say anything though and merely watched the panel). Those in attendance also got a goodie bag full of Sonic and Mega Man comics and the Sonic Super Special poster issue. While we only got a couple of pics, they are in good detail. Hit the comments section below to see the rest.

UPDATE: Bonus pics of the Sally and Eggman Cosplayers.

Continue reading Images from the Sonic/MegaMan panel

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Ian Flynn Interview with The Super Power Flower Hour

The Super Power Flower Hour, a Find the Computer Room podcast and an upcoming show for SEGASonic:Radio, has kicked off the first episode of its second season with a very special guest!

FTA and Smoovies are accompanied by Ian Flynn, the head writer for Archie Comics’ Sonic the Hedgehog and Mega Man franchises, and chat about the two series, some behind the scenes tidbits, as well as the ongoing crossover special, Worlds Collide!

It’s a whopping 1 hour and 45 minutes long, but it’s plenty fun and informative!

httpv://www.youtube.com/watch?v=Nh_g0IyVne0

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Sonic Comic Review: Sonic Universe #46-#49 “Chaotix Quest”

CQ01

Ian Flynn’s story arcs in Sonic Universe have always been very hit or miss. From fun epics like “The Tails Adventure” and “Team Treasure Tango” to mediocre or awful dreck (IMHO) like “The Silver Saga” and “30 Years Later”, the quality of the stories can vary greatly. Of course, part of this is subjective depending partially on whether it features a favorite character or not as that can affect your enjoyment of the book.

That said, “Chaotix Quest” has personally become my absolute favorite arc so far. Not just because it was a well told story featuring one of my favorite Sonic trios, but every element was done to perfection. It balances action, drama, humor and emotions in a way I haven’t seen a story do in a long time. Where any gripes I had were the just the slightest of nitpicks. Keep reading to find out why I loved this story so much.

Continue reading Sonic Comic Review: Sonic Universe #46-#49 “Chaotix Quest”

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Archie Sonic Comic Drama – A Rabbot Reunion!

httpv://www.youtube.com/watch?v=jT7q7CUZeXk

Remember our good ol’ pal Elson “Darkspeeds” Wong? How about that animated adaptation of Archie Comics’ Sonic UniverseThe Silver Saga he put together?

To those unfamiliar, the Sonic Comic Dramas aren’t mere scans of the actual comics themselves! Far from it, in fact: voice acting, sound effects, special effects, camera pans, original art, and music all contribute to the Dramas, and I’m not kidding when I say it’s high quality work right there! Reading the comics suddenly feels a whole lot more cinematic now!

All I’m missing is the popcorn, but that can easily be rectified.

So, whether or not you follow the Archie comics, get a load of the latest entry in the series! Adapting select scenes from issues #217 and #218, we take a look at some of Bunnie Rabbot’s backstory in A Rabbot Reunion! Featuring Kovabomb as Sonic and Evan Stanley as Bunnie!

In the meantime, why not check out the previous entries of Elson’s animated adaptations as well? Links are available after the jump!

Continue reading Archie Sonic Comic Drama – A Rabbot Reunion!

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

TSS Comic Review: Sonic the Hedgehog #239 “Heroes: Part One”

Once again, Team Fighters are hot on Eggman’s trail. Once again, they have to fight Mecha Sally in an effort to rescue her and once again, they fail but save the day for the town under attack. This is starting to get monotonous. However, that doesn’t mean this is a bad issue in any way. In fact, this may be one of the better issues out this year. Why? You’ll have to keep reading to find out.
Also, T-Pup kicks @#$!

Continue reading TSS Comic Review: Sonic the Hedgehog #239 “Heroes: Part One”

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

TSS Interviews: Archie Comics at San Diego Comic Con

[youtube]http://www.youtube.com/watch?v=28SKtOsxlmA&feature=plcp[/youtube]

While at Comic Con Alex and I got the chance to interview the recently promoted executive director of editorial Paul Kaminski, art director Jon “Dubs” Gray and artist Evan Stanley. We discuss all things Sonic and Megaman and even throw in the Mighty Crusaders for a little variety. It was pretty hard to get an interview schedule in as Archie booth was incredibly busy this year, so you’ll notice that the interview is in two parts. We have the second part of the interview in the comments page. I think the second part came out much better as it was more off the cuff and natural and my stomach isn’t as stuck out, making me look like I’m 9 months pregnant. Enjoy!

Continue reading TSS Interviews: Archie Comics at San Diego Comic Con

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

The Sonic/Mega Man Q&A Panel From San Diego Comic Con

[youtube]http://youtu.be/YswA1bKecTs[/youtube]

Here’s the Q&A session from the Sonic/Mega Man panel that took place just over a week ago at Comic Con International. Artists Jon Gray and Evan Stanley were there along with Editor Paul Kaminski and Archie president Mike Perrilto among others. Mike and Paul are still arguing on whether Rotor Sucks or not, but everyone shows their love for the freedom fighting clam, Bivalve. I’ll be showing photos from the panel in a later update and my interview with Archie Editor Paul Kaminski will also be up later this week. The audio kinda echos through the room, so I’d recommend some headphones so you can hear what they are saying. Enjoy!

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Comic Review: Sonic the Hedgehog #236 “Cry Freedom”

EDITOR’S NOTE: Sorry for not having reviews for the last few issues. My work schedule keeps changing and makes it a bit hard to have enough free time for a large article. That, and I’m fairly lazy at times XP. I will have a full review of the Eggman arc from Sonic Universe in two weeks. Anyway, onto the review.

Things are finally starting to turn around for Sonic. After losing both Sally to robotization and having Antoine in a coma due to Metal Sonic exploding on him, Sonic finally has managed to get back on his feet and create a new team. In the meantime, two other new teams are forming for different reasons. With 3 teams of Freedom Fighters instead of one, things are really getting interesting. But is it enough to turn the tide against Eggman?

Continue reading Comic Review: Sonic the Hedgehog #236 “Cry Freedom”

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.