It’s our final day of SAGE 5 coverage, and what have we learned? Well, thanks to our friends at TSSZ News, quite a lot actually. Today we focus on a whole heap of booths and spotlight their offerings, including updated demos, a full release of ShenSonic and even a new version of the SAGE 5 fan game application itself. Read on…
Continue reading TSSZ @ SAGE 5: Day 4 CoverageTSSZ @ SAGE 5: Day 3 Coverage
Today’s SAGE 5 coverage focuses on demos! Many fan game developers started opening up their booths today to allow visitors to download pre-release versions of their projects. Sonic Move and Sonic Time Attacked are among those who launched demos, but one big fan game that was meant to release its final version has come a little unstuck…
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TSSZ @ SAGE 5: Day 2 Coverage
Today’s news roundup for SAGE 5 includes a new demo from Blaze Hedgehog for Sonic: The Fated Hour, along with an interesting showing from newcomer Xoram Technologies for Sonic Parallatic Adventure. Also, a mystery canned project has appeared on Sonic Team Junior’s booth… what’s that all about?
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TSSZ @ SAGE 5: Day 1 Coverage
The first day of the unique Sonic Amateur Games Expo 5 has brought some interesting developments – some good and some not quite so good. While there has been a whole load of positive news from Gregorsoft and his multiple projects, for example, Sonic MAdventure 2 is a no-show and some other booths are delayed. We’ll keep an eye on things as the day progresses – stay tuned to our coverage!
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Sonic Advance 2 Preview: What We Know So Far
No sooner had Dimps accomplished the very nice Sonic Advance for the GBA, that Sonic Team announce that a sequel was in the works, and is nearly ready for release. This must have meant that Sonic Team has been working on this game for some considerable time if this’ll be released by Christmas, which is what the development company are indeed promising.
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Dreadknux’s Diaries: Picking Up The Pieces
I now realise this month the importance of having a News Broadcaster on my site. No-one seemed to care when the ‘Stadium had just started, but now that we’ve been offered Zifei’s hosting based on our ‘best site ever’ vision, a News section seems like a pretty integral thing. I needed only one man for the job – Sonic_Hedgehogs. He had quit the site, but I could invite him back.
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Sonic Site Awards 2002: PHASE II Voting Panel – Cast Your Votes Now!
This is PHASE II of The Sonic Site Awards 2002. The Ceremony in December is getting ever nearer, and you’ll hear more of the festivities that will occur as we near that date. Five Potential winners have been placed in each category from PHASE ONE – all you have to do now, is vote, Vote, VOTE.
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Community Interview: Andy Wolan of Emulation Zone
The Emulation Zone is one of the internet’s biggest and longest-running console networks. So of course we wanted to chat to the man behind it all. Andy Wolan is the former head of EmuZone – now ‘retired’ – but still runs the network’s Radio Station service, ‘ZRN. Check out our exclusive interview with Andy Wolan below. Continue reading Community Interview: Andy Wolan of Emulation Zone
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Dreadknux’s Diaries: A Fresh Start
Oh my god. Sonic_Hedgehogs has left me in the dwang to fend this website all by myself. Erm… cheers for that S_H. Yep, S_H quit the website for good it seems, and left it all to me. Which is nice. Why? Because of the lack of sleep he had when updating the SSNG website for the short period it had been open. Plus, the action in the last 2 months haven’t helped.
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Dreadknux’s Diaries: It… All Fell To Pieces
So much stuff has gone on in the two weeks since SSNG launched. And none of them have been good things. Controversy galore surrounds us now about what truly truly happened, so I’ve taken some time off to confide in you lot and tell you what the beef was…
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SAGE 2002 Preview: ShenSonic
One of the most ambitious titles on show at SAGE, this. Promising a 2D version world of Shenmue, but with Sonic at the forefront rather than Ryo Hazuki. It’s certainly an interesting project, and the Sonic Fan Club checks on its progress… Continue reading SAGE 2002 Preview: ShenSonic
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Dreadknux’s Diaries: It… Is Going Fantastic!
The 23rd of June, and our visitors love SSNG! We’re so proud of what we’ve achieved. And, after his recent interview with Zifei, founder of none other than Sonic HQ, Sonic_Hedgehogs and I were offered proper website hosting!
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SAGE 2002 Preview: Beyond Sonic
SAGE 2002 saw the debut of a triple threat from Gameplay Studio – a development outfit formed by Matt the Yak. The first of the bunch, called Beyond Sonic, naturally does not include Sonic as a playable character in the demo. Makes total sense. Yep. Continue reading SAGE 2002 Preview: Beyond Sonic
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SAGE 2002 Preview: Badnik Hunt 2
A cool effort by Gamersmix – a game in which you are completely… small? Well, that’s saying something. … Actually, well… no I guess it’s not. This game featured in February 2002’s SAGExpo, and was nearly complete at the time, so we decided to give it a spin. Let’s take a look. Continue reading SAGE 2002 Preview: Badnik Hunt 2
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TSS REVIEW: Sonic Adventure 2 Battle
This game has been getting quite a reputation for itself in the States. Sure, it may only be an upped version of Sonic Adventure 2 on Dreamcast, but what really excited everyone was the fact that Sonic was appearing on a Nintendo home console… for the first time! Practically every Sonic fan in the universe has been desperate to play this title since then – even though it is just a DC port. Amazing, huh? But despite this, all the US video games mags (and even some UK Import mags), are ripping on it.
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Dreadknux’s Diaries: It… May Just Work
My last entry in the Sonic Stadium logbook – I’ll be making notes in SSNG’s History Pages, with Sonic_Hedgehogs now. While making pages, a strange sensation suddenly came over me – I realised how cool this would turn out to be! I thought of all the advantages, and there weren’t many disadvantages: S_H was as cool to work with as… someone immensely cool.
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SAGE 4 Interview: Sonic Adventurer from SonicVerse Team
The Sonic Stadium interviews Sonic Adventurer of SonicVerse Team about his new fan game, website, and future. The comics studio is dipping its toe into the fan gaming scene, and even though they didn’t show up to the most recent SAGE event, they’re still keen to talk about the project they would have shown! Read on for more… Continue reading SAGE 4 Interview: Sonic Adventurer from SonicVerse Team
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Dreadknux’s Diaries: Sonic News & The Sonic Stadium? It’ll Never Work…
Woah, everything was going on this month. After trying to figure out a ‘new’ look to incorporate into The Sonic Stadium (once more…), I had been visiting my friend’s MB’s and websites, in particular Sonic News (No, I wasn’t nicking off with anything… that time ^_-). At least, I tried to get into Sonic News, but for the third month running Angelfire had managed to lock visitors out of the site.
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Unofficial SEGA Magazine: Issue #3
A Sonic Stadium Exclusive! SEGA has been a motivator in the games industry ever since the master system came out all those years ago. SEGA has always done what not other game company has. Since their recent decision to go multi-platform, news about them has been scarce and many fans have been disappointed. The purpose for this unofficial magazine is to help aid those lost SEGA lovers with a something new that can represent SEGA by the fans. This is SEGA Magazine: 100% Unofficial. 100% Free. Continue reading Unofficial SEGA Magazine: Issue #3
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SAGE 4 Interview: ‘Mighty the Armadillo’ Developer Yuski
Yuski is a solo fangame developer, currently making a decent ROM Hack of Sonic 1, starring Mighty. It should be out soon, and because of this we spoke to him at SAGE 2002 about it. Continue reading SAGE 4 Interview: ‘Mighty the Armadillo’ Developer Yuski
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SAGE 4 Interview: ‘Big Adventure’ Developer MK Gamester
MK Gamester is leader of MK Games. Heading up ‘Big Adventure’ Fan Game, and also contributed to the SAGE 2002 Compo we held. Nice guy. Continue reading SAGE 4 Interview: ‘Big Adventure’ Developer MK Gamester
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SAGE 4 Interview: ‘Sonic: Eternal Rings’ Developer Myst Hedgehog
Myst Hedgehog is currently running his latest Fan Game project, Sonic: Eternal Rings at SAGE 2002. Also helped contribute to the SAGE 2002 compo we held, the nice chap. ^_^ We sit down with him to learn more about his game. Continue reading SAGE 4 Interview: ‘Sonic: Eternal Rings’ Developer Myst Hedgehog
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SAGE 4 Interview: ‘Sonic Adventure Neo’ Developer ShadowHermit
ShadowChaos & Hermit Dude are the heads behind ShadowHermit Production House. After a solo outing, these two joined forces and combined to form a joint fan game developer. Showcasing Sonic Adventure: Neo at SAGE 2002. Visit their site here. Continue reading SAGE 4 Interview: ‘Sonic Adventure Neo’ Developer ShadowHermit
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SAGE 4: Complete Coverage
The Sonic Amateur Games Expo has hit again, and the shows so big this year, it’s gonna need two parts to this massive News Special! Unfortunately, due to lack of time, the Sonic Stadium did not manage to get through the immense wave of games on show – perhaps a longer show period for September’s show, guys??? Continue reading SAGE 4: Complete Coverage
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SAGE 4 Interview: ‘Sonic Robo Blast 2’ Developer Johnny ‘Sonikku’ Wallbank
Johnny Wallbank is better known online as ‘Sonikku’, and runs Sonic Team Junior, the guys responsible for bringing Sonic Robo Blast 2 to your PC screens. He was milling about at SAGE 2002 so we had a word. Visit the SRB2 Website here. Continue reading SAGE 4 Interview: ‘Sonic Robo Blast 2’ Developer Johnny ‘Sonikku’ Wallbank
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SAGE 4 Interview: ‘Toolz’s First C++ Platform Mover’ Developer TLS PRWR
TLS PRWR is at SAGE 2002 making “Toolz’s First C++ Platform Mover: Text Based” – the oddest sounding Fan Game in the world, possibly. Naturally, that piqued our curiosity, so we managed to find him, sit him down and ask him just what the hell it’s all about. Continue reading SAGE 4 Interview: ‘Toolz’s First C++ Platform Mover’ Developer TLS PRWR
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SAGE 4 Interview: ‘Retro Sonic’ Developer Taxman
Taxman is currently doing a fantastic job on Retro Sonic, possibly the finest 2D Fan Game in existence at this moment in time. We spoke to him at SAGE 2002. Continue reading SAGE 4 Interview: ‘Retro Sonic’ Developer Taxman
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SAGE 4 Interview: ‘SonKnuck Adventure’ Developer SonKnuck
SonKnuck is the top gun of SonKnuck Team. He currently has two projects on the go at once – S&K:Aftermath and SonKnuck Adventure 2. We sit down with him to learn more about both games. Continue reading SAGE 4 Interview: ‘SonKnuck Adventure’ Developer SonKnuck
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SAGE 4 Interview: ‘Shadow Returns’ Developer Ian Bennett
Ian Bennett, aka B’man, is head of Team Infinity, currently in the process of making the ‘Shadow Returns’ Fan Game. Gave us a ton of stuff up for grabs in our recent SAGE Compo too. Kudos to him. Continue reading SAGE 4 Interview: ‘Shadow Returns’ Developer Ian Bennett
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SAGE 4 Interview: ‘Sonic vs Mega Man’ Developer Twister
The main man of fangame developer ‘Flaming Cheese Productions’ (yum), Twister’s hard at work making Sonic Vs. MegaMan at the mo. We have a sit down with him during SAGE 2002 to find out more about the game and where it’s heading. Continue reading SAGE 4 Interview: ‘Sonic vs Mega Man’ Developer Twister
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SAGE 4 Interview: ‘Furry Exodus’ Developer Ryoku Faita
Ryoku Faita leads Team Exodus, and is heading a project Fan Game involving all the members of SFGHQ. Bizarre… Continue reading SAGE 4 Interview: ‘Furry Exodus’ Developer Ryoku Faita
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SAGE 4 Interview: ‘ShenSonic’ Developer SimSonic
SimSonic is a member of Magitek Software, but has his own solo project with ShenSonic – a Sonic ‘spin’ on Ryo Hazuki’s Dreamcast outing. He also contributed to our SAGE Compo prize. Nice chap. Continue reading SAGE 4 Interview: ‘ShenSonic’ Developer SimSonic
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SAGE 4 Interview: ‘When Tails Gets Bored’ Developer Matt the Yak
Matt the Yak seems to be the only member of his team, Gameplay. Has a wacky mind, and brings this out in his admirably senseless plots in his Fan Games. We catch up with him during SAGE 2002. Continue reading SAGE 4 Interview: ‘When Tails Gets Bored’ Developer Matt the Yak
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Enter Our SAGE 2002 Season 1 Competition [Update: Winner Announced]
Yes, no sooner than SAGE 2002 has launched, The Sonic Stadium has set up its VERY FIRST competition for you to enter! If you’ve been looking about recently, then you’ll know about many of the games that are in development here, soon to be unleashed on your own PC. To celebrate SAGE 2002 Season 1, TSS has teamed up with some of the show’s exhibitors to share a bundle of special ‘playables’, for one lucky winner. Continue reading Enter Our SAGE 2002 Season 1 Competition [Update: Winner Announced]
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Unofficial SEGA Magazine: Issue #2
A Sonic Stadium Exclusive! SEGA has been a motivator in the games industry ever since the master system came out all those years ago. SEGA has always done what not other game company has. Since their recent decision to go multi-platform, news about them has been scarce and many fans have been disappointed. The purpose for this unofficial magazine is to help aid those lost SEGA lovers with a something new that can represent SEGA by the fans. This is SEGA Magazine: 100% Unofficial. 100% Free. Continue reading Unofficial SEGA Magazine: Issue #2
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Community Interview: Archie Comics Artist J. Axer
J. Axer is one of the best Furry/Sonic artists around, and he recently was given a job at Archie working on the Sonic Comics. The Sonic Stadium managed to get an exclusive chat with the Archie artist about his job and his roles in the community. You can check out J’s stuff by going to his website, Axer Industries. Continue reading Community Interview: Archie Comics Artist J. Axer