[youtube]http://www.youtube.com/watch?v=rEGpGDAwzK0&feature=player_embedded[/youtube]
[youtube]http://www.youtube.com/watch?v=-b0CJByiSLI&feature=player_embedded[/youtube]
Courtesy of shigamodo and VGPTGS we have some new gameplay footage of both Wii and DS versions of Sonic Colours. The DS video gives us a much clearer look than previous videos since the gameplay is being fed through a specially designed monitor (or monitors should we say?) and in the footage we can exactly how the Red Wisp’s fire abilities benefit Sonic by giving an air dash type of attack similar to that of Sonic 3’s, only now he can boost in any direction.
The Wii footage shows more of Sweet Mountain Zone where we see there are some simple puzzles in place to open sections of the act before you can continue and we also see the double jump we saw in previous footage, but now it’s use is more clearly revealed. Double jump hasn’t been seen in a 3D Sonic game since Sonic R, are you glad to see it’s return? Let us know in the comments.
Thanks to Dabnikz at the SSMB for the heads up on both videos!
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[youtube]http://www.youtube.com/watch?v=pHMHMupoSDE&feature=channel[/youtube]
Destructoid have uploaded a new video of their experience with Sonic Colours on Wii and it’s much longer than the extremely short gameplay video that hit the net earlier. In the video we see an whole act in action which contains plenty of things for Sonic to interact with including balloons, rails, trick rings and tight spaces for Sonic to slide under. Sonic’s techniques are taken straight from Sonic Unleashed such as homing attack, stomp and slide, movement control looks to also be similar to Unleashed.
Cyan and Yellow Wisp’s special abilities are also shown in this video though as cool as they look their powers are over within the blink of an eye so it appears they aren’t very interactive apart from aiming which may disappoint some fans. White Wisps appear to not aid Sonic with any powers and are instead collected then freed at the end of a stage.
We’ll keep an eye out for more media regarding Sonic Colours and post anything we find right here, meanwhile you can discuss this video in our comments section.
Thanks to EXshad at the SSMB for the heads up!
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1up.com have posted up 2 gameplay videos of the DS version of Sonic Colours, one showcases an act which as guessed from screenshots plays very much like Sonic Rush while the other video contains a boss battle where we see the red Wisp’s fire powers used in combat. Nothing much else is shown but we expect this is only the start of more media to come flooding in regarding Sonic Colours.
1up video 1
1up video 2
Thanks to PC the Hedgehog at the SSMB for the heads up!
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[youtube]http://www.youtube.com/watch?v=vEqfP2RVA5c&feature=player_embedded[/youtube]
A user called tmacvskb8 has posted up the first Sonic Colours Wii gameplay footage from E3, the clip is very short but gives us a look at Sonic’s movement and the lock-on homing attack aswell as Sonic’s ring loss animation. Not much else to see in this short teaser but if anything more significant hits the net from the show floor we’ll post it up.
Thanks to Azure Lakeara Zone at the SSMB for the heads up!
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![](http://www.sonicstadium.org/wp-content/uploads/2010/06/Sonic-Colours-Wii-E3-Screen-11-300x180.jpg)
After CVG revealed 5 new Wii screenshots SEGA have released more screens of both versions of Sonic Colours via their Flickr account aswell as some hi-res pieces of artwork. From the new Wii screens we learn that Wisps will be contained in capsules much like the ones we’ve seen items be held within in pretty much every game since Sonic Adventure. In the DS screenshots we can see how Sonic Rush inspired the game is with the boost returning and the bright 2D stages but with both Rush games so well received that can’t be a bad thing can it? Check out all of the screens and artwork at the bottom of this article.
Joystiq have posted up their impressions of the E3 demo of the Wii version which sounds pretty positive, here are some of their main points –
•Sonic doesn’t talk. There are no conversations or text screens — just Sonic running around a lot, very quickly. The game was described to me by a developer as, “Sonic Unleashed minus everything but the running,” and that seemed an apt description, as Sonic races over huge walkways, bounces off of springs, and homes in on enemies, combo-ing them them in groups if timed exactly right.
•The cast is kept to a minimum. Well, the “colors” could be counted as friends, I guess, but they’re really just power-ups, activated by waggling the Wiimote. In the part I played, Sonic hit a yellow color creature, and waving the remote turned him into a drill that had him digging in any direction across a 2D plane, seeking out secret stashes of rings in the giant environment. A green color creature creates a laser that will aim Sonic and then launch him back out into the level.
•It’s fast. Sonic Adventure fast. The levels I played were bright and colorful, one long sprint of dodging and jumping and Sonic doing what he does best.
•I was told that there wasn’t a hub world, but there was definitely a map screen, showing off a series of planets in space from which Sonic could visit and access levels. In fact, my first reaction to seeing the game was: “Sonic Galaxy.” That’s not a bad thing, right?
Full Joystiq preview
Thanks to Mr.S at the SSMB for the heads up on the preview!
SEGA’s Sonic Colours Flickr set
Wii screens:
![](http://www.sonicstadium.org/wp-content/uploads/2010/06/Sonic-Colours-Wii-E3-Screen-10-100x100.jpg)
DS screens:
![](http://www.sonicstadium.org/wp-content/uploads/2010/06/Sonic-Colours-DS-E3-Screen-9-100x100.jpg)
Artwork:
![](http://www.sonicstadium.org/wp-content/uploads/2010/06/Sonic-Colours-E3-Yellow-Wisp-render-100x100.jpg)
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![](http://www.sonicstadium.org/wp-content/uploads/2010/06/Sonic-Colours-Wii-E3-Screen-1-300x179.jpg)
![](http://www.sonicstadium.org/wp-content/uploads/2010/06/Sonic-Colours-Wii-E3-Screen-5-100x100.jpg)
CVG have just revealed the above batch of new screenshots of the Wii version of Sonic Colours that SEGA have released to the press for E3 which showcase the two areas Tropical Resort and Sweet Mountain that Nintendo Power readers will have exclusively seen previously but now you can see the levels in beautiful high resolution. If SEGA’s previous multi-format title media releases are anything to go by we will no doubt see a DS batch of screenshots soon enough which if come to light we’ll post here.
CVG have also posted up their preview of the E3 demo where they reveal the game will have Acts and Wii Remote controlled drifting will be used for sections of stages to maintain speed like in Unleashed. In their final summary CVG reiterate the difficulty level being aimed at younger gamers but they think older gamers will find plenty to do.
The general difficulty of Sonic Colours will suit younger fans; zones still fly by and you’ll wonder at times just how much control you actually have. But each level is crammed, throwing you from one experience to the next. Couple that with the vibrant, colourful new world though and hopefully older Sonic fans will have enough to go at too.
Source:
Full CVG Preview
CVG Screenshots
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![](http://www.sonicstadium.org/wp-content/uploads/2010/05/Sonic-Colours-EU-logo-300x104.jpg)
The Official Japanese Sonic Channel Blog has today confirmed in a new entry Sonic Colours will be present and playable at this years E3, an earlier entry posted 21st May confirms Sonic 4 will also be present and playable too. No other info is given as to what builds to expect or any new trailers or other assets so we’ll have to just wait and see. Be sure to check back with us during the show as we’ll be relaying all info and media that hits the net back to you here.
Thanks to HunterTSF at the SSMB for the heads up!
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![](http://www.sonicstadium.org/wp-content/uploads/2010/05/Sonic-Colours-EU-logo-300x104.jpg)
UPDATE: Photo’s of the issue of Nintendo Power from shadowthehedgehog are doing the rounds and they confirm the reports he gave earlier that we quoted. Looking at the screenshots the DS version appears to be very much like Rush 3 with the tension gauge(with added Wisp holder), Sonic’s model, the level designs and familiar enemies. The Wii version looks very much like Sonic Unleashed Wii/PS2 with it’s own gauge(that contains a Wisp holder) that and similar HUD but graphically looks better with prettier level designs. Two screens show Wisp powers in action on the Wii version and reveal their powers use the energy in your gauge.
Due to copyright we can’t post the scans here but the magazine will be out 8th June to buy though it can currently be picked up from some stores now according to reports. Thanks to shadowthehedgehog at Find The Computer Room Forums for providing the pics!
/UPDATE END
Long time member of Find The Computer Room Forum shadowthehedgehog claims to have an early subscription copy of Nintendo Power’s next issue due out 8th June which we reported to contain a huge 6 page Sonic Colours preview. shadowthehedgehog has posted up some details from the preview which you can read in the below quotes –
Thanks to my awesomeness I have read the issue of Nintendo Power featuring the game:
The game looks pretty nice, think of it as a prettier looking version of the Wii version of Unleashed, the two zones that were featured were Sweet Mountain zone, and Tropical Reservoir zone, and the former is a mountain of pastries, the said they wanted to include the crazy level designs from the old games, which is fine by me. It also said that in the 3D sections it will focus more on running from A-B akin to the Daytime stages of Unleashed, while the 2D sections will be more for platforming.
The DS version, can easily be called Sonic Rush 3, it looks exactly like those games, even the tension gauge is there, they said it would be similar to the Wii version.
Tails appears in the story but Sonic will be the only playable, they said the story is simple, light, and goofy, which is fine by me. Knuckles, and Shadow may also make an appearance in the game.
If someone has scans, please show them, because seeing it, is better than me explaining it.
Oh and Eggmanland makes a return, Yaaayyyy.
Last time I checked the storybook games didn’t have platforming, and there will be platforming.
Also there’s a level with giant Cheeseburgers.
I’m being serious, its really there, you also bounce off jello.
No scans or photo’s are provided so take this as rumour for now but if true it sure sounds like we’re getting a return of some of the wacky and fun levels we’ve come to expect from the 2D Sonic games, only this time they will be in part 3D for the Wii version at least. We’ll let you know when we see some confirmation of these details and more.
Thanks to spiny blue at the SSMB for the heads up!
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![](http://www.sonicstadium.org/wp-content/uploads/2010/05/Sonic-Colours-logo1-300x225.jpg)
With Sonic Colours announced comes the inevitable online retailer listings providing varied release date speculation. The official word from SEGA is Late 2010 which normally indicates a November-December launch but the below retailers disagree, here’s the list of dates and prices –
26th November 2010
HMV
Wii: £39.99
DS: £29.99
24th September 2010
Amazon
Wii: £30.99
DS: £25.99
29th October 2010
Play
Wii: £29.99
DS: £24.99
Zavvi
Wii: £39.99
DS: £29.99
TheHut
Wii: £39.99
DS: £29.99
ASDA
Wii: £39.99
DS: £29.99
WH Smith
Wii: £39.99
DS: £29.99
Woolworths
Wii: £39.99
DS: £29.99
Quite the difference between dates huh? All three retailers are now taking pre-orders if you’re interested but with more listings to come a cheaper deal might pop up and not to mention we’ve barely seen anything of the game yet. We’ll keep an eye out for more UK retailer listings and the eventual U.S. listings but for now take these dates with a pinch of salt until official word is divulged.
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Well colour us surprised! SEGA have announced Sonic Colours for Nintendo Wii and DS together with the above teaser trailer and a press release which you can check out after the jump! Continue reading Sonic Colours Announced For Wii & DS
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