Sonic Calls for Backup in IDW Sonic #58, Out Now

Surveillance turns to siege in the latest chapter.

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Takashi Iizuka Promoted With New Title in SEGA Sammy Executive Shake-Up

“I’ll have to give myself a Promotion!”

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English Version of SEGA Sonic Cosmo Fighter Arcade Game Dumped and Released Online

A rare English language version of the sit-in arcade game SEGA Sonic Cosmo Fighter has been dumped and released to the public. It’s not currently playable, but fans can download the ROM in anticipation of the game being operable on the MAME emulator when it is net updated.

The ROM dump was provided by Twitter user “IAMAMAZING100” (which is, actually, an amazing name), who has reportedly been in possession of a legitimate SEGA Sonic Cosmo Fighter arcade cabinet since June 2021.

While there is currently no way to play the ROM once downloaded, eager Sonic fans have taken to run the file through audio software regardless to see what happens… and surprisingly enough you can hear the voices of Sonic and Eggman as the game runs.

SEGA Sonic Cosmo Fighter was already an incredibly rare piece of Sonic (and arcade) history, due to its extremely limited Japan-only run in the early 90s, but the fact that a legitimate English language version exists has been something of a legendary find. The fact that we have a dump that may soon be playable will go a long way for arcade game preservation efforts.

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The Top Sonic GBA Games We Want To See on Nintendo Switch Online

Nintendo surprised everyone during its recent Nintendo Direct showcase, by announcing the launch of a Game Boy Advance suite of games for subscribers of its Nintendo Switch Online (Expansion Pack) service. Not only was the GBA a short-lived but stunning little system, but its game library available for it is packed with some of the most excellent portable experiences you could find.

Naturally, as soon as the GBA NSO app was revealed, gaming fans around the world began speculating about what kind of games could appear on the service. Well, at the Sonic Stadium we’re not above some entertaining wish-listing, and given that Nintendo’s purple little portable was home to several fantastic Sonic the Hedgehog games, we felt the time was right to hype up the best of those games and hope that SEGA offers us a chance to replay these on modern console/s.

So here it is; our breakdown of all the Sonic (and Sonic Team, for good measure) games on GBA that we most want to see on the Nintendo Switch Online service (or alternatively, on some kind of special compilation developed by SEGA). It’s quite hard to rank these games because almost all of them (well, all except one really) were very entertaining in their own right, and honestly speaking we’d ask to have all of the below games (well, all except one) re-introduced to Switch in some way or another.

10: Sonic the Hedgehog Genesis

Yeah, this is the exception we mentioned before. Sonic the Hedgehog: Genesis was an attempt at a 16-Bit Sonic the Hedgehog remake on Nintendo’s handheld console, and it absolutely stank. Only released in North America, and for good reason, a number of small quality of life improvements in a spin dash and save feature couldn’t offset the glitches, awful music reproduction and inexplicable sluggishness of its core gameplay. This was a 15th Anniversary celebration gone horribly wrong.

We’d probably only want to see it on NSO as a curiosity, and even then let’s make sure all the other games in this list have been added first.

9: Tiny Chao Garden

This is more of a micro-game than a full-blown boxed GBA release, but we think it counts! Tiny Chao Garden was included in most Sonic GBA titles (including all of the Sonic Advance games), but was also a standalone app that could be temporarily installed into your GBA’s memory (just don’t turn it off!). It was a means for players to transfer their A-Life Chao creatures from Sonic Adventure 2 Battle and Sonic Adventure DX on Nintendo Gamecube onto Game Boy Advance, so that they could raise and nurture their little racer/fighter on the go.

An obviously cut-down version of the overall Chao raising experience, it offered a couple of minigames you could play with your Chao for in-game currency, as well as the ability to purchase food and various items for your little buddy to interact with.

While we did really enjoy using the Tiny Chao Garden where it was available at the time, it’s really best used when transferring Chao from GBA to Gamecube for short periods. And given that transfer functionality is unlikely to be included in any NSO app re-release – on top of the fact that it’s already included as a side-game in the Sonic Advance games – we don’t really see much value in its separate inclusion.

8: Puyo Pop

Sonic Team was busy throughout the Game Boy Advance’s lifecycle. Not only were they working with Dimps on many of the Sonic Advance titles, but they also had a hand in developing the Puyo Puyo games, thanks to a studio re-organisation at SEGA at the time. Puyo Pop was the first such title under Sonic Team’s production, and one of the first unashamedly ‘Puyo’ games to reach the West.

If you’ve played Dr. Robotnik’s Mean Bean Machine, you’ll know what the score is here. Little coloured blobs drop down, Tetris-style, into your play window, and you must arrange them by matching at least four of the same colour to make them disappear (or send ‘junk’ blobs to your opponent’s play window). It’s a puzzle game that’s stood the test of time, and wholly addictive fun. We think there’d be value in letting a puzzle game like this run wild on NSO’s GBA app.

7: Puyo Pop Fever

Following the toe-dip in the water that was Puyo Pop, Sonic Team followed up with a full-on head dunk with Puyo Pop Fever. This was a hyper version of the blob-matching original, with a very vibrant presentation featuring anime characters doing battle at a weird Puyo magic school (or something), vying to be top of the class. Gameplay-wise this entry introduced new mechanics such as different Puyo shape combinations and a ‘Fever’ mode that allowed players a chance to build up some combo-clears that would send your opponents packing.

It’s a much more engaging sequel to play over the first Puyo Pop title, so if there was a choice between the two games to include on NSO, we’d plump for Amitie and crew here.

6: ChuChu Rocket!

ChuChu Rocket! was originally a surprise release from Sonic Team on the Dreamcast – a quick and furious party game of (space) cat and (space) mouse which was developed to highlight the SEGA home console’s innovative online gaming functionalities. For something that was essentially a hobby project for Yuji Naka and co, we thought it was a one-hit wonder at the time, until 2001 when a Game Boy Advance version was announced.

The core gameplay loop is extraordinary fun with three friends – each player has to lay down arrows to try and direct a stream of mice into their space rocket, while also directing cats (which eat the mice and wipe out your score if scuttled aboard your vessel) to your opponents’. There is also a slower-paced but cerebrally-challenging Puzzle mode which was so addictive it ensured the game stayed in your console.

On Game Boy Advance, much of the manic action is maintained – the main differences being that the polygonal graphics are replaced with sprites, and instead of the Dreamcast’s online play the multiplayer was limited to game link cables. With NSO’s GBA app allowing for online link-up play, we think there would be some weirdly poetic sense to offering this engaging game for a whole new generation.

5: Sonic Pinball Party

Now we’re getting to the real Sonic games on the system, and we’re starting with a decent pinball spinoff that not only features Sonic the Hedgehog, but Sonic Team favourites NiGHTS and Samba de Amigo as well. Sonic Pinball Party, unlike Sonic Spinball before it, takes a rather conventional approach to the flipper game, opting to have players running standard steel balls against themed tables.

It wasn’t really a game that held your interest for very long, as you could see everything on offer within a short few hours, but there was enough charm in the table environments and fun gimmicks to be worth several return plays. Just don’t go into the Story mode for anything really meaningful, it’s a load of old tripe. But you know, any excuse to see Sonic, NiGHTS and Amigo share the spotlight – probably the first and last time that will ever happen.

There will no doubt be other pinball-themed candidates that Nintendo will want to put on the GBA NSO service before Sonic Pinball Party, but if SEGA drags its heels over revisiting the core Sonic Advance series this would be a pretty easy get while we waited for the primo stuff.

4: Sonic Advance 2

We absolutely adored Sonic’s second handheld adventure on Game Boy Advance, when it was first released. Giving it full marks in our review at the time due to its super-fast action, original zone environments and stylish new moves that worked with the level design to make you feel like a boss as you air tricked to upper routes.

The game has lost a little bit of that shine over the years, with repeat plays revealing some frustrations with the rather straightforward stage maps and little opportunity for traditional Sonic-style exploration. Not to mention the frustrating approach to Chaos Emerald collection (even if the Special Stages themselves are pretty cool). But with a banging soundtrack, excellent presentation and some nice unlockable bonuses, this is still worth a play for the dedicated Sonic fan.

Because the Sonic Advance trilogy was originally published in the West by not-SEGA (THQ in the US, Infogrames in Europe), it’s difficult to know whether we will see these games appear on NSO’s GBA app due to the possible additional licensing involved. If SEGA is smart, they’d have found a way to regain sole publishing ownership of these games. But if not, there’s still a chance they could appear on the Japanese NSO service, given all three were previously released on Wii U’s GBA Virtual Console.

3: Sonic Advance 3

The third and final entry in the Sonic Advance series mixed things up a bit with a new ‘tag’ system that allowed players to use two characters at once and combine their abilities. It was extremely gimmicky, but paid off better than a similar execution in its home console spiritual cousin, Sonic Heroes.

With more sensible pacing, intricate level design and an interesting plot to boot, Sonic Advance 3 ends up becoming a little more engaging than its predecessor in the long term, and we’d love to get the chance to blast through Sunset Hill and Cyber Track once again.

2: Sonic Advance

We know the first Sonic Advance game is the slowest of all three in the series, but we feel that it has stood the test of time a lot better than its sequels. Although the animations on Sonic, Tails and friends are a little stuffy by today’s standards (we’re really not sure about the look of that run, Sonic), everything else about this game channels the very essence of the classic 16-bit Sonic adventures to the letter.

The multi-tiered stage design, the inertia and pacing, the music, the boss fights… everything here just feels correct in a way that Sonic Advance 2 and 3 couldn’t quite match (or in some cases, over-egged). And for the first Sonic outing on a Nintendo platform, this remains a perfect introduction. What we wouldn’t give to experience the atmosphere of Egg Rocket once again on a modern console. That soundtrack and sunset, man.

1: Sonic Battle

As much as we love the Sonic Advance series, there’s one Sonic the Hedgehog title that we would describe as ‘iconic’ on the Game Boy Advance, and that game would be Sonic Battle. A spinoff that is packed full of style, story and (literally) kick-ass gameplay, Battle was a portable fighting game that takes a lot of cues from the Super Smash Bros series while introducing a uniquely fresh ‘Sonic’ twist. And it was executed to perfection.

While the moveset for each character may seem limiting by today’s standards, at the time it was a great use of the GBA’s control system, allowing for special moves that really took advantage of each characters’ specific traits. What’s more, the Story mode had you befriend a robot called Emerl, who you could customise and upgrade skills for during fights.

Every pixel in this game just oozes ‘cool’, from the art direction to the creative 3D environments to the unusually-intense story mode, which contains a lot more canonical easter eggs than you’d expect. With the NSO GBA app offering the ability to replace link-cable multiplayer with online play, getting Sonic Battle on the Nintendo service would be a no-brainer and absolutely the first thing we’d ask SEGA and Nintendo for.

Honourable Mention – Sonic X: A Super Sonic Hero

There’s one other Sonic-related product that was released on the Game Boy Advance, and we would be remiss to not include it in this list in some fashion. The reason we can’t really rank it in the same way as the others is that it’s not strictly a game; as the name suggests, ‘Sonic X: A Super Sonic Hero’ was a GBA Video cartridge release that contained two episodes of the 2003 animated series (‘Chaos Control Freaks’ and ‘Sonic to the Rescue’).

It’s a strange product because SEGA wasn’t really involved. Majesco developed and produced the short-running GBA Video series, including this Sonic X release, using its proprietary video encoding techniques and software. There’s really no reason to want this on Nintendo’s subscription service as there are other means to watch the anime, and licensing right aplenty would mean that its inclusion would be pretty far-fetched anyway.

Still, it’s a nice little curio and worth getting for a collector’s piece.


Well, what do you think of our lineup? Do you agree with the order of this list? What would you change? Let us know in the comments section below! And let’s all cross our fingers for all (or at least, some) of these games to appear on Nintendo Switch Online’s GBA app (or even better, a modern console compilation release)!

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Unicorn Cream Comes to Sonic Dash/Dash+, Super Sonic Returns to SF Speed Battle

Who let her use the WHOLE bag of glitter… AGAIN?

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SEGA Financials: SEGA Sammy Foresees Bigger Budgets and Sets Higher Salaries

Sonic is business, and business is booming.

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Official Amy Rose Fortune-Teller Card Deck Revealed

Have you ever wanted to read someone’s fortune, much like Amy Rose in Sonic CD? Well, soon you will be able to do just that – with a canonically-accurate and fully-featured fortune card deck styled just like Amy’s!

The Official Sonic the Hedgehog: Amy Rose’s Fortune Card Deck product will feature a full-blown set of 78 cards, each with unique and custom artwork of major and minor arcana designed to suit Amy Rose’s own set seen in Sonic Origins. There will also be a 128-page booklet with exclusive Sonic artwork, explanations for each card, and instructions for different spreads so you can be on your way to become a fortune-telling maestro in no time at all.

You can see a selection of sample art for some of the cards below, via Barnes & Noble’s website listing. The card deck will be made available for purchase on 10th October for $24.99.

IDW Sonic author Ian Flynn revealed the existence of this new project this week, which is just one of the licensed Sonic products that he “Knowingly, Smilingly” has a hand in developing.

Here’s the full listing from Barnes & Noble, with more details on what’s to come.

Give your fortune-telling practice a supersonic boost with this official deck from the massively popular Sonic the Hedgehog video game series. Each card features original, never-before-seen artwork directly from Amy Rose’s Fortune Card Deck!

Featuring deluxe, custom artwork of Major Arcana from Amy Rose’s Fortune Card Deck directly from the Sonic the Hedgehog universe, this deck gives fans a new way to power up their love for the series. Containing both major and minor arcana, the set also comes with a comprehensive guidebook explaining each card’s meaning, as well as simple spreads for easy, speedy readings. With Sonic the Hedgehog: Amy Rose’s Fortune Card Deck, fans can foresee the future and read Fortune Cards just like Amy Rose.

Packed in a sturdy, decorative gift box, this one-of-a-kind Fortune Card deck is perfect for Sonic the Hedgehog fans and fortune-reading enthusiasts alike.

THEMED DECK: Immerse yourself into the world of the massively successful video game, Sonic the Hedgehog, with this collectible Fortune Card deck and guidebook featuring Major Arcana straight from Amy Rose’s Fortune Card Deck!

ORIGINAL ART: Features 78 cards and a 128-page booklet with custom Sonic the Hedgehog illustrations and never-before-seen artwork

GUIDEBOOK INCLUDED: This unique deck includes a guidebook to help fortune-reading practitioners of all skill levels perform fun and informed readings

OFFICIALLY LICENSED IN-WORLD DECK: Created in partnership with SEGA, this deck gets the Sonic seal of approval! This is the only officially licensed recreation of Amy Rose’s Fortune Card Deck.

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SF Speed Battle: Knight Rush Rapid Recap Event has Begun… Yesterday

They’re back… in knight form!

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Sonic X Complete Series (Japanese Sub) Dated April 25 by Amazon & RightStuf

S-O-N-I-C is GO.

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Frontiers Continues to Hit the NPDs, Ranked 12th in Jan. 2023

A bit down, but not out.

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Morio Kishimoto Appears to Confirm that Sonic Will Have more 2D Adventures in His Future

Morio Kishimoto, the director for Sonic Frontiers, has been pretty talkative on Twitter lately. In his latest surprise Twitter revelation, he appears to have confirmed that there will be more side-scrolling Sonic games at some point. Eventually. This came from a discussion between Kishimoto and Twitter user @RealJellyLord.

Many (including a few TSS staff members) took this to be a confirmation that a 2D Sonic game was in active development. But RealJellyLord quickly clarified this to not be the case. Of course, we already know that that more Sonic things are coming this year. Whether a 2D game will be among those things remains to be seen, but we’ll know soon enough.

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Sonic & Shadow ‘Super Situation Figure’ Showcased at WonderFes 2023, Pre-Orders Start Summer 2023

Japanese anime figure company S-FIRE has revealed an updated prototype of its upcoming Sonic Adventure 2-inspired Sonic and Shadow statue. First announced at the Wonder Festival Japan expo in 2022, the model manufacturer has showcased the latest version of the product at the same convention over the weekend. Pre-orders for the statue will start in Summer 2023.

As you can see from the high-res images S-FIRE posted today, the “Super Situation Figure: Sonic & Shadow” statue is looking much more vibrant and intense since we last saw it a year ago. Sonic franchise creative director, Kazuyuki Hoshino, revealed that some alterations were even made since the figure’s last appearance, based on fan feedback:

  • Shadow’s mouth has been moved to the front side
  • The rings now have a shiny effect on them
  • Sonic’s SOAP shoes have been completely redesigned, referring more closely to the shoes that feature in the Sonic Frontiers DLC last year

SEGA Japan’s official Sonic Twitter channel was present at the Wonder Festival Japan 2023 and shared some photos of the statue on display. You can check them out below, or by clicking the link to their Twitter post.

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Kishimoto: First Major Sonic Frontiers DLC is in Final Stages of Production

It doesn’t sound like we’ll have to wait much longer for some fresh Sonic Frontiers content – the game’s director, Morio Kishimoto, has revealed that development of the first wave of DLC is now in the final stages of production.

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Tails & Knuckles Nendoroid Figures Announced at WonHobby36

Time for Nendoroid Sonic to get some buddies.

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‘Sonic Origins Plus’ Rated in Korea

It looks like an updated version of classic compilation Sonic Origins is in the works, as the Game Rating and Administration Board of Korea has recently listed a product titled ‘Sonic Origins Plus’.

The listing, spotted by Gematsu, simply details the name of the product. No other information has been unveiled, but given the original compilation was released on a number of modern platforms (including Nintendo Switch, PS5, PS4, Xbox Series and PC), it wouldn’t be a stretch to assume this ‘Plus’ version would be destined for the same.

The listing suggests that SEGA is preparing an updated version of the Sonic Origins package with some new content – possibly new games?

The original Sonic Origins release contained a slew of classic Mega Drive Sonic titles – Sonic 1, Sonic 2, Sonic CD and Sonic 3 & Knuckles. However, references to Sonic Spinball, Sonic 3D Flickers’ Island and Knuckles Chaotix are included in the game’s menus and museum mode. Could we see these games represented in a ‘Plus’ revision? Or perhaps a selection of 8-Bit Sonic titles to fully represent the blue blur’s 1990s roots?

When more detail comes, we’ll be sure to let you know!

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SEGA Financials: Sonic Frontiers Nears 3m Units Sold, Annual Series Sales Tops 6.7m

Sonic Frontiers has proven to be a standout release for SEGA, as the company disclosed in its latest quarterly investor call that the free-roaming adventure sold over 2.9 million units worldwide by the end of December 2022.

Annual Sonic series sales has also exploded year on year, with 4.12m unit sales sold during this third fiscal quarter, adding to a current FY total of 6.75 million units – already surpassing the previous FY 2022 total of 5.8 million units.

SEGA Sammy has attributed a lot of its sales fortunes over the last quarter to the “strong” performance of its newly-released titles, such as Sonic Frontiers and Persona 5 The Royal (which sold 1.3 million units in the same timeframe).

However, it noted that “repeat sales” of older games “went weak”, which has led SEGA Sammy to revise its forecasted FY total game sales from 34.2m units by year’s end to 28.2m units. Still, while the YOY Q3 full game unit sales comparison is a downward trend (20.7m units sold in Q3 2023 compared to 21.9m units in Q3 2022), SEGA’s revenue from those sales have been stronger this past quarter (142.5 billion yen in Q3 2023 compared to 119.6 billion yen in Q3 2022).

SEGA’s strategy for the near-term, according to its reported forecast, is to launch several major IP titles (one of which we can assume involves Samba de Amigo which was recently announced for Nintendo Switch) as well as a “revaluation of asset quality of some titles.” Guess we’ll have to wait and see what that means.

Check out SEGA Sammy’s full Q3 2023 fiscal report right here.

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Dust off those maracas, Samba de Amigo: Party Central coming to Switch

A new Nintendo Direct is hitting in just a few hours, but we already have a leak from it, and it’s from a franchise longtime Sonic Team fans should be familiar with: Samba de Amigo! The series is back with a brand new game for Switch, Samba de Amigo: Party Central. The game will release for the Nintendo Switch on June 30 for $39.99 USD. It is unknown if the game will hit other platforms.

Continue reading Dust off those maracas, Samba de Amigo: Party Central coming to Switch
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Sonic 3K ROM Hack ‘Hellfire Saga’ Has Been Completed After Five Years

The long-in-development gothic Sonic hack, Hellfire Saga, has finally completed development! The hack, developed by Red Miso Studio, creates a brand new Sonic game by hacking Sonic 3 & Knuckles. It utilizes significantly reworked sprites from a variety of games including multiple Castlevania & Ghost n’ Goblins titles, Splatterhouse 2, and Demon’s Crest among others.

Continue reading Sonic 3K ROM Hack ‘Hellfire Saga’ Has Been Completed After Five Years
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Sonic Colors: Ultimate Is Now Available on Steam

We’re far enough away from Frontiers now, right?

Continue reading Sonic Colors: Ultimate Is Now Available on Steam
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Sonic 2 and Jim Carrey Nominated for Nickelodeon’s 2023 Kids’ Choice Awards

Is it easier or harder to slime a CG character?

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Netflix Holding Sonic Prime Event In Santa Monica, CA on Saturday

We where and when and who made the poster, but we couldn’t tell you what exactly it is.

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Kishimoto Interested In Making a Sonic Game Without Boost

Morio Kishimoto, director of the main-line Sonic series since Colors, was recently asked about the boost mechanic, and he is at least considering… well, not having it at some point.

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New Burger King Sonic Toy Promotion Suddenly Begins in Spain

Surprise! A new set of Sonic the Hedgehog kids meal toys have found their way to select Burger King restaurants in Spain, suggesting that a new global promotion with the fast food chain is imminent. According to reports, the Spanish promotion will run from January 24th and feature five separate toys to collect.

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Get Ready, More Sonic Prime Episodes Arrive Later This Year!

Sonic Prime got off to a very strong start last month, but it quickly became clear that Sonic’s multi-dimensional adventure was far from finished. If you’re looking forward to more episodes, have no fear! SEGA has confirmed that more are coming this year.

Continue reading Get Ready, More Sonic Prime Episodes Arrive Later This Year!
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Sonic & Tails Have Been Hiding in Fighting Vipers Since 1995

Some rediscovered techniques have rooted out hidden characters in the AM2 arcade fighter!

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NPD List Sonic Frontiers as 16th Best Selling Game of 2022

The open world has closed a lot of sales.

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Sonic 2 Movie Vinyl Goes On Sale With Exclusive Colour and Test Pressings

It only feels like last year that the Sonic the Hedgehog 2 movie graced our cinemas (editor’s note: it was last year!), but the long-awaited vinyl release of the Hollywood sequel’s soundtrack has finally gone on sale. And record label Enjoy the Ride has launched with several colourful pressings as well as a limited test pressing.

Continue reading Sonic 2 Movie Vinyl Goes On Sale With Exclusive Colour and Test Pressings
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First 4 Figures Gauges Interest in Line of Chao Statues

First 4 Figures announced on Twitter today that they are looking into doing a series of statues featuring Chao.

Continue reading First 4 Figures Gauges Interest in Line of Chao Statues
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Sonic Game Speedruns Are Making A Return To Awesome Games Done Quick

Every summer and winter, Games Done Quick holds a week-long event of video game speedruns, races and bidwars to raise money for a good cause. The winter version, Awesome Games Done Quick, has just begun today, and for Sonic fans, there’s some games scheduled later this week!

Continue reading Sonic Game Speedruns Are Making A Return To Awesome Games Done Quick
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Iizuka Confirms Second Wave of Sonic Content in 2023, Beyond Frontiers DLC

Every year, Famitsu published brief interviews with various video game developers on their hopes and plans for the coming year. This year, Sonic Team’s Takashi Iizuka was among the 141 devs interviewed, who hinted at what would be in store for Sonic in 2023:

“This past year was the biggest year in Sonic history, including the release of the movie sequel, new titles Sonic Origins and Sonic Frontiers, and the Netflix animation Sonic Prime. We are preparing a second wave to keep the fans happy and maintain that momentum going into 2023. We already announced additional content for Sonic Frontiers, but there is a lot more outside of that, so please look forward to it.”

So it sounds like there is a lot of unannounced Sonic stuff planned for 2023! We already know about a mobile Sonic game currently in development over at SEGA Hardlight. If anything else is coming this year, we’ll know soon enough.

Translation via Gematsu

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Sonic Stadium Reader Survey 2022/2023 – Help Shape The Future of the Site

Happy New Year to all our readers and everyone in our community! I hope your holiday season was full of joy and good times with family and friends. January is usually the time of year where we start looking to the near future and maybe start setting some personal goals to achieve.

The Sonic Stadium had an absolutely fantastic 2022, owing to the several-punch combo of Sonic the Hedgehog merch, games and media that released last year. The interest that you all showed in our content has been insane, and the discussion in the forums has been more active than ever! However you choose to spend your time on here, we really appreciate it and want to make sure you feel even more at home over the next year.

We definitely have a few things planned for the Sonic Stadium’s development over the course of 2023 that will hopefully excite and inspire the Sonic community. More to come on all of that soon enough. In the meantime, I want to take stock of the past year on the site, and listen to feedback on what you feel we’ve done right (and what we haven’t done quite so right) over the last 12 months.

Whether you’re a dedicated ‘Stadium user who visits and posts on the forums every day, a lurker that just pops in to check out the news and chat, or a casual Sonic fan who just likes to read the latest game information, I would really appreciate it if you could spend five minutes of your time completing our special Reader Survey. Your feedback is always valuable to me, and I take on board everything when deciding on how best to take the site forward.

https://forms.gle/rStFEXvsWLjBjRXB6

Click the link above to visit the Reader Survey. It’s a Google Forms document, and you’ll need to sign into a Google account in order to complete it (don’t worry, we do not record any personal details from this survey – just your answers to the survey questions). It covers a fair range of topics that our humble site is known for, so please let us know what you think of everything.

Thank you in advance! We really take to heart the continued support from our readers and fans – it’s the reason we have been able to keep going for over 22 years! With your feedback, we will be better informed on what we’re doing right and where we need to improve.

Over the course of the next few months, you may see some strange experiments/changes take place across the Sonic News side of the site and the forums. Some may be temporary, some may be testing the waters for a more permanent fixture. Do let us know what you think of any such changes as we go on this journey together!

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Sonic Year in Review 2022: A Banner Year for a New Generation of Sonic

The end of 2022 is now upon us. And boy, what a year it has been! After spending Sonic’s 30th Anniversary mostly waiting for trailers, watching online events and experiencing strange mobile crossovers, it finally feels like this year has been the big global celebration of the blue blur that the decades-long franchise fully deserved.

Continue reading Sonic Year in Review 2022: A Banner Year for a New Generation of Sonic
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RUMOR: New Sonic LEGO Sets in 2023?

2022 was rather quiet on the LEGO Sonic front after 2021’s LEGO Ideas set, but we may be seeing more LEGO Sonic on the horizon.

Continue reading RUMOR: New Sonic LEGO Sets in 2023?
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New ‘Sonic’ Job Listing Involves Unreal Engine, Online Game Experience

SEGA Japan has posted a new game job listing, seeking a developer with Unreal Engine 4 and network gaming experience to join their ranks. Interestingly, the posting suggests that the project of focus for the new recruit would be an upcoming game in the Sonic the Hedgehog series.

Continue reading New ‘Sonic’ Job Listing Involves Unreal Engine, Online Game Experience
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Happy Holidays from The Sonic Stadium

It’s that time of year once again, where we gather with our family and/or loved ones and exchange gifts and share treasured memories with one another (or, if that’s not your bag, buy presents and make new happy memories on your lonesome instead)! Where did all the time go?! From all of us at the Sonic Stadium we wish you a very Happy Holidays, a Merry Christmas and a Happy New Year for 2023.

And what a year it has been for us Sonic fans! From the very beginning it has been simply banger after banger – from the hugely successful Sonic the Hedgehog movie sequel (thank the Gods for Idris Elba), to finally getting the classic collection on console we deserve in Sonic Origins, all the way to Sonic Frontiers’ critically-acclaimed reception and Sonic Prime’s incredible Netflix debut.

That’s to say nothing of all the incredible specials and storylines that have run through Sonic’s comic universe, thanks to the tireless work of the IDW crew. No matter what your niche is, it has been a great 12 months for the blue blur!

We hope this winning streak continues throughout 2023, with Sonic Frontiers’ DLC roadmap slowly unfurling, initial news on the Sonic the Hedgehog 3 movie, as well as potential new projects coming from SEGA and Sonic Team.

Whatever happens, as always, you can trust us to be right there with you as the news breaks! We’ll also be slowly transforming the site over the next year to make things more exciting and help continue to make Sonic Stadium the true online home for the Sonic online community. We’ve taken some small steps over the last year or two, but there’s more yet to come.

Take care of yourselves, and we’ll continue running with you all through the rest of 2022 and beyond! Happy Holidays!

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Sonic Prime Premieres at #5 in Netflix Most Watched

If you tuned in to catch the first eight episodes of Sonic Prime, you’re in good company. In the show’s premiere week, it hit #5 in Netflix’ own English TV Top 10 rankings list.

Continue reading Sonic Prime Premieres at #5 in Netflix Most Watched
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