The Sonic Amateur Games Expo is officially open once again – but if you try to access the site today, you’ll be in for a bit of a surprise. The entirety of SAGE 5 – booths, activities, special downloads – is only accessible via its own 3MB-sized Fan Game application! Now, that’s meta!
Continue reading SAGE 5 Opens – The Whole Event is a Fan Game!SAGE 5 Opens Monday 16th September, Promises Huge Innovations
The next Sonic Amateur Games Expo – SAGE 5 – will kick off tomorrow at 9pm BST (UK Time), and organiser LuckettX has promised “one of the most innovative and entertaining online events yet”.
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Completed Version of ShenSonic Will Release at SAGE 5
SimSonic’s Sonic and Shenmue crossover fan game, ShenSonic, is complete and will release to the world in mid-September – during the next Sonic Amateur Games Expo event.
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Registrations for SAGE 5 Event Opens
That’s right, it’s that time again! It only feels like yesterday that SAGE 4 – the first of two Sonic Amateur Games Expos in 2002 – ended, but today show organiser LuckettX has announced open registrations for the next online event. The next show is due to launch on 16 September.
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Sonic Robo Blast 2 Version 4.5 Will Debut at Next Sonic Amateur Games Expo
It sounds like we won’t have to wait too long for the next version of Sonic Robo Blast 2, as Sonic Team Junior has revealed that the much-anticipated 4.5 update will debut at the next Sonic Amateur Games Expo later this year. Continue reading Sonic Robo Blast 2 Version 4.5 Will Debut at Next Sonic Amateur Games Expo
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SAGE 2002 Preview: Beyond Sonic
SAGE 2002 saw the debut of a triple threat from Gameplay Studio – a development outfit formed by Matt the Yak. The first of the bunch, called Beyond Sonic, naturally does not include Sonic as a playable character in the demo. Makes total sense. Yep. Continue reading SAGE 2002 Preview: Beyond Sonic
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SAGE 2002 Preview: Badnik Hunt 2
A cool effort by Gamersmix – a game in which you are completely… small? Well, that’s saying something. … Actually, well… no I guess it’s not. This game featured in February 2002’s SAGExpo, and was nearly complete at the time, so we decided to give it a spin. Let’s take a look. Continue reading SAGE 2002 Preview: Badnik Hunt 2
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New ‘Tails to the Rescue’ Fan Game Demo Introduces New Engine
A quick news blast to let you guys know that a new demo of foxy fan game ‘Tails to the Rescue’ has been released by developer Sonique (of Fans United for SatAM fame). The demo introduces the game’s brand new engine which will aim to make the experience much smoother than before. You can download it right here.
Via TSSZ
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Fan Game ‘Sonic Unity’ Gets A Beta Release
Time for some fangaming news! Developer Magicgrafx, who has been working on a project called ‘Sonic Unity’, has finished a Beta version of the game which you can download right now. Continue reading Fan Game ‘Sonic Unity’ Gets A Beta Release
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‘Sonic: The Fated Hour’ Fan Game To Drop RPG Elements
Fan gaming news has been a little thin on the ground lately, but we have some updates regarding SAGE regular BlazeHedgehog and his upcoming platform-RPG Sonic: The Fated Hour. Specifically, that it’s not actually an RPG anymore.
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SAGE 4 Interview: Sonic Adventurer from SonicVerse Team
The Sonic Stadium interviews Sonic Adventurer of SonicVerse Team about his new fan game, website, and future. The comics studio is dipping its toe into the fan gaming scene, and even though they didn’t show up to the most recent SAGE event, they’re still keen to talk about the project they would have shown! Read on for more… Continue reading SAGE 4 Interview: Sonic Adventurer from SonicVerse Team
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SAGE 4 Interview: ‘Mighty the Armadillo’ Developer Yuski
Yuski is a solo fangame developer, currently making a decent ROM Hack of Sonic 1, starring Mighty. It should be out soon, and because of this we spoke to him at SAGE 2002 about it. Continue reading SAGE 4 Interview: ‘Mighty the Armadillo’ Developer Yuski
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SAGE 4 Interview: ‘Big Adventure’ Developer MK Gamester
MK Gamester is leader of MK Games. Heading up ‘Big Adventure’ Fan Game, and also contributed to the SAGE 2002 Compo we held. Nice guy. Continue reading SAGE 4 Interview: ‘Big Adventure’ Developer MK Gamester
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SAGE 4 Interview: ‘Sonic: Eternal Rings’ Developer Myst Hedgehog
Myst Hedgehog is currently running his latest Fan Game project, Sonic: Eternal Rings at SAGE 2002. Also helped contribute to the SAGE 2002 compo we held, the nice chap. ^_^ We sit down with him to learn more about his game. Continue reading SAGE 4 Interview: ‘Sonic: Eternal Rings’ Developer Myst Hedgehog
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SAGE 4 Interview: ‘Sonic Adventure Neo’ Developer ShadowHermit
ShadowChaos & Hermit Dude are the heads behind ShadowHermit Production House. After a solo outing, these two joined forces and combined to form a joint fan game developer. Showcasing Sonic Adventure: Neo at SAGE 2002. Visit their site here. Continue reading SAGE 4 Interview: ‘Sonic Adventure Neo’ Developer ShadowHermit
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SAGE 4: Complete Coverage
The Sonic Amateur Games Expo has hit again, and the shows so big this year, it’s gonna need two parts to this massive News Special! Unfortunately, due to lack of time, the Sonic Stadium did not manage to get through the immense wave of games on show – perhaps a longer show period for September’s show, guys??? Continue reading SAGE 4: Complete Coverage
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SAGE 4 Interview: ‘Sonic Robo Blast 2’ Developer Johnny ‘Sonikku’ Wallbank
Johnny Wallbank is better known online as ‘Sonikku’, and runs Sonic Team Junior, the guys responsible for bringing Sonic Robo Blast 2 to your PC screens. He was milling about at SAGE 2002 so we had a word. Visit the SRB2 Website here. Continue reading SAGE 4 Interview: ‘Sonic Robo Blast 2’ Developer Johnny ‘Sonikku’ Wallbank
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SAGE 4 Interview: ‘Toolz’s First C++ Platform Mover’ Developer TLS PRWR
TLS PRWR is at SAGE 2002 making “Toolz’s First C++ Platform Mover: Text Based” – the oddest sounding Fan Game in the world, possibly. Naturally, that piqued our curiosity, so we managed to find him, sit him down and ask him just what the hell it’s all about. Continue reading SAGE 4 Interview: ‘Toolz’s First C++ Platform Mover’ Developer TLS PRWR
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SAGE 4 Interview: ‘Retro Sonic’ Developer Taxman
Taxman is currently doing a fantastic job on Retro Sonic, possibly the finest 2D Fan Game in existence at this moment in time. We spoke to him at SAGE 2002. Continue reading SAGE 4 Interview: ‘Retro Sonic’ Developer Taxman
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SAGE 4 Interview: ‘SonKnuck Adventure’ Developer SonKnuck
SonKnuck is the top gun of SonKnuck Team. He currently has two projects on the go at once – S&K:Aftermath and SonKnuck Adventure 2. We sit down with him to learn more about both games. Continue reading SAGE 4 Interview: ‘SonKnuck Adventure’ Developer SonKnuck
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SAGE 4 Interview: ‘Shadow Returns’ Developer Ian Bennett
Ian Bennett, aka B’man, is head of Team Infinity, currently in the process of making the ‘Shadow Returns’ Fan Game. Gave us a ton of stuff up for grabs in our recent SAGE Compo too. Kudos to him. Continue reading SAGE 4 Interview: ‘Shadow Returns’ Developer Ian Bennett
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SAGE 4 Interview: ‘Sonic vs Mega Man’ Developer Twister
The main man of fangame developer ‘Flaming Cheese Productions’ (yum), Twister’s hard at work making Sonic Vs. MegaMan at the mo. We have a sit down with him during SAGE 2002 to find out more about the game and where it’s heading. Continue reading SAGE 4 Interview: ‘Sonic vs Mega Man’ Developer Twister
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SAGE 4 Interview: ‘Furry Exodus’ Developer Ryoku Faita
Ryoku Faita leads Team Exodus, and is heading a project Fan Game involving all the members of SFGHQ. Bizarre… Continue reading SAGE 4 Interview: ‘Furry Exodus’ Developer Ryoku Faita
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SAGE 4 Interview: ‘ShenSonic’ Developer SimSonic
SimSonic is a member of Magitek Software, but has his own solo project with ShenSonic – a Sonic ‘spin’ on Ryo Hazuki’s Dreamcast outing. He also contributed to our SAGE Compo prize. Nice chap. Continue reading SAGE 4 Interview: ‘ShenSonic’ Developer SimSonic
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SAGE 4 Interview: ‘When Tails Gets Bored’ Developer Matt the Yak
Matt the Yak seems to be the only member of his team, Gameplay. Has a wacky mind, and brings this out in his admirably senseless plots in his Fan Games. We catch up with him during SAGE 2002. Continue reading SAGE 4 Interview: ‘When Tails Gets Bored’ Developer Matt the Yak
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Sonic Amateur Games Expo 2002 Opens Its Doors
It’s that time again! The community’s global fan gaming festival, Sonic Amateur Games Expo (SAGE), has opened its doors once again for the first of two shows for 2002. There’s a lot of good projects on show this year, and we at The Sonic Stadium intend to cover the whole event like never before! We’ll have the best coverage of SAGE, so keep an eye on the site over the next week for the full low-down… and even a competition! Stay tuned – and in the meantime visit the SAGE website here.
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Community Interview: Fan Hoaxer Sonic Neo
It’s time to interview some of our own talented community members! Sonic Neo is well known at the Sonic Stadium Message Board, and usually helps out with people’s problems with Fan Games and the like. We have a chat about his activity on the forum, as well as his latest projects. Continue reading Community Interview: Fan Hoaxer Sonic Neo
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‘Legends of Mobius’ Promises Authentic Sonic MMORPG Experience
If you’re itching for a fresh Sonic gaming experience, made by fans, then keep an eye on this upcoming project – a group called Maim Entertainment are reportedly hard at work on an MMORPG (Mass Multiplayer Online RPG) that focuses entirely on the blue blur’s world. Continue reading ‘Legends of Mobius’ Promises Authentic Sonic MMORPG Experience
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TSS UPDATE: Fan Club and Radio Updates
Sonic Fan Club NewsDesk has news of online comics and a fan game, The Games section has had a complete overhaul, The Mega Drive Sonic Games pages have been changed at the moment, go see them, they look awesome!
Cyber Sonic and Welsh Sonic has been added to the Sonic Hoaxers Club, and more links added to the Sonic Directory. Also, Sega Sonic Radio is now a member of The ‘Zone Radio Network!
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SFC News: Super Sonic Fan #1’s Game – New Details
EXCLUSIVE: Super Sonic Fan #1 has truly taken a shine to games developing, as his first and most ambitious Fan Game proves. Here’s the info from the e-mail straight from SSF#1… Continue reading SFC News: Super Sonic Fan #1’s Game – New Details
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SFC News: Super Sonic Fan #1’s Fan Game
EXCLUSIVE: BIG fan of the Sonic Stadium, SuperSonicFan #1 has released details of his new Sonic Fan Game. He has explained that it will be in 3D, much like Sonic Robo Blast 2, in development also (and for a very long time). Continue reading SFC News: Super Sonic Fan #1’s Fan Game
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SFC News: Roareye treats us to Secret Fan Game
Moogle Cavern regular (and webmaster of affiliate website SharkAttack Chaos) Roareye has let slip a few of his plans for his very own Fan Game. No actual details have been spilled yet about the game, but it is said that it is based around the characters that he has created: including himself; dragons called Karldes and Robtres; and other fictional characters. Continue reading SFC News: Roareye treats us to Secret Fan Game
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Sonic Amateur Games Expo Kicks off Second Show of 2001
The Sonic Amateur Games Expo has opened once again for a 2001 showing. This is the place where all kinds of Sonic the Hedgehog fan games come together and show the community what they’re made of. This is the third SAGE to ever take place; the first happened last year, which we missed, but we were able to report on SAGE 2 back in March – you can read that here. Check out the new show by going to the SAGE website.
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SFC News: Secret Fan Game Under Tenniru’s Knuckles
Regular member of the Moogle Cavern Message Board, Tenniru has exclusively revealed to the Sonic Fan Club news of a secret Fan Game that he is currently beavering away on. Continue reading SFC News: Secret Fan Game Under Tenniru’s Knuckles
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SFC News: Final Fantasy ROM Hack on the Way
Fellow webmaster and official affiliate H Hog, the brains behind the excellent Sonanoid and Hoax submitter, is in the process of making a ROM Hack for the popular NES game, Final Fantasy. Continue reading SFC News: Final Fantasy ROM Hack on the Way
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Fan Game Review: Sonic Wars
Sonic Wars, released by Diablo on Sonic’s Birthday (that explains the familiar icons appearing at the title screen), is your average Sonic platforming adventure. But, although this seems good for a game that’s rushed (hey, it wasn’t me that said it, Diablo admitted it ^_^), there are a few flaws that stop this game from getting as good as it should have been. Continue reading Fan Game Review: Sonic Wars