Remember the SAGE 2002 Competition we held a while back? Well, the results are in! The winner of the competition is… Thomas Walker! Thomas, you were randomly picked from the list of entrants to win all the goods!
Continue reading TSS UPDATE: SAGE 2002 Competition Results!TSS UPDATE: SAGE Competition Closed, No Updates ‘Til September
First off, the SAGE Competition is at a close – thanks to everyone who took part. A winner out of the correct answers will be picked randomly from our… little-random-picker-contraption-thing, and you’ll all know who won it on the 10th of this month!
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SSNG UPDATE: SAGE Exclusives!
Yeah yeah, we were late _again_ with this SAGE 2002 wrap-up. But, overall our SAGE coverage is very special indeed. You can see our coverage from back in March and April already here. But, while we didn’t manage to get all the games individually covered, we got interviews with most of the developers, exclusive previews updated regularly, and a SPECIAL SAGE COMPETITION!, on top of the usual SAGE report. Enjoy! Continue reading SSNG UPDATE: SAGE Exclusives!
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SAGE 4 Interview: Sonic Adventurer from SonicVerse Team
The Sonic Stadium interviews Sonic Adventurer of SonicVerse Team about his new fan game, website, and future. The comics studio is dipping its toe into the fan gaming scene, and even though they didn’t show up to the most recent SAGE event, they’re still keen to talk about the project they would have shown! Read on for more… Continue reading SAGE 4 Interview: Sonic Adventurer from SonicVerse Team
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SAGE 4 Interview: ‘Mighty the Armadillo’ Developer Yuski
Yuski is a solo fangame developer, currently making a decent ROM Hack of Sonic 1, starring Mighty. It should be out soon, and because of this we spoke to him at SAGE 2002 about it. Continue reading SAGE 4 Interview: ‘Mighty the Armadillo’ Developer Yuski
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SAGE 4 Interview: ‘Big Adventure’ Developer MK Gamester
MK Gamester is leader of MK Games. Heading up ‘Big Adventure’ Fan Game, and also contributed to the SAGE 2002 Compo we held. Nice guy. Continue reading SAGE 4 Interview: ‘Big Adventure’ Developer MK Gamester
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SAGE 4 Interview: ‘Sonic: Eternal Rings’ Developer Myst Hedgehog
Myst Hedgehog is currently running his latest Fan Game project, Sonic: Eternal Rings at SAGE 2002. Also helped contribute to the SAGE 2002 compo we held, the nice chap. ^_^ We sit down with him to learn more about his game. Continue reading SAGE 4 Interview: ‘Sonic: Eternal Rings’ Developer Myst Hedgehog
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SAGE 4 Interview: ‘Sonic Adventure Neo’ Developer ShadowHermit
ShadowChaos & Hermit Dude are the heads behind ShadowHermit Production House. After a solo outing, these two joined forces and combined to form a joint fan game developer. Showcasing Sonic Adventure: Neo at SAGE 2002. Visit their site here. Continue reading SAGE 4 Interview: ‘Sonic Adventure Neo’ Developer ShadowHermit
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SAGE 4: Complete Coverage
The Sonic Amateur Games Expo has hit again, and the shows so big this year, it’s gonna need two parts to this massive News Special! Unfortunately, due to lack of time, the Sonic Stadium did not manage to get through the immense wave of games on show – perhaps a longer show period for September’s show, guys??? Continue reading SAGE 4: Complete Coverage
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SAGE 4 Interview: ‘Sonic Robo Blast 2’ Developer Johnny ‘Sonikku’ Wallbank
Johnny Wallbank is better known online as ‘Sonikku’, and runs Sonic Team Junior, the guys responsible for bringing Sonic Robo Blast 2 to your PC screens. He was milling about at SAGE 2002 so we had a word. Visit the SRB2 Website here. Continue reading SAGE 4 Interview: ‘Sonic Robo Blast 2’ Developer Johnny ‘Sonikku’ Wallbank
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SAGE 4 Interview: ‘Toolz’s First C++ Platform Mover’ Developer TLS PRWR
TLS PRWR is at SAGE 2002 making “Toolz’s First C++ Platform Mover: Text Based” – the oddest sounding Fan Game in the world, possibly. Naturally, that piqued our curiosity, so we managed to find him, sit him down and ask him just what the hell it’s all about. Continue reading SAGE 4 Interview: ‘Toolz’s First C++ Platform Mover’ Developer TLS PRWR
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SAGE 4 Interview: ‘Retro Sonic’ Developer Taxman
Taxman is currently doing a fantastic job on Retro Sonic, possibly the finest 2D Fan Game in existence at this moment in time. We spoke to him at SAGE 2002. Continue reading SAGE 4 Interview: ‘Retro Sonic’ Developer Taxman
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SAGE 4 Interview: ‘SonKnuck Adventure’ Developer SonKnuck
SonKnuck is the top gun of SonKnuck Team. He currently has two projects on the go at once – S&K:Aftermath and SonKnuck Adventure 2. We sit down with him to learn more about both games. Continue reading SAGE 4 Interview: ‘SonKnuck Adventure’ Developer SonKnuck
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SAGE 4 Interview: ‘Shadow Returns’ Developer Ian Bennett
Ian Bennett, aka B’man, is head of Team Infinity, currently in the process of making the ‘Shadow Returns’ Fan Game. Gave us a ton of stuff up for grabs in our recent SAGE Compo too. Kudos to him. Continue reading SAGE 4 Interview: ‘Shadow Returns’ Developer Ian Bennett
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SAGE 4 Interview: ‘Sonic vs Mega Man’ Developer Twister
The main man of fangame developer ‘Flaming Cheese Productions’ (yum), Twister’s hard at work making Sonic Vs. MegaMan at the mo. We have a sit down with him during SAGE 2002 to find out more about the game and where it’s heading. Continue reading SAGE 4 Interview: ‘Sonic vs Mega Man’ Developer Twister
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SAGE 4 Interview: ‘Furry Exodus’ Developer Ryoku Faita
Ryoku Faita leads Team Exodus, and is heading a project Fan Game involving all the members of SFGHQ. Bizarre… Continue reading SAGE 4 Interview: ‘Furry Exodus’ Developer Ryoku Faita
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SAGE 4 Interview: ‘ShenSonic’ Developer SimSonic
SimSonic is a member of Magitek Software, but has his own solo project with ShenSonic – a Sonic ‘spin’ on Ryo Hazuki’s Dreamcast outing. He also contributed to our SAGE Compo prize. Nice chap. Continue reading SAGE 4 Interview: ‘ShenSonic’ Developer SimSonic
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SAGE 4 Interview: ‘When Tails Gets Bored’ Developer Matt the Yak
Matt the Yak seems to be the only member of his team, Gameplay. Has a wacky mind, and brings this out in his admirably senseless plots in his Fan Games. We catch up with him during SAGE 2002. Continue reading SAGE 4 Interview: ‘When Tails Gets Bored’ Developer Matt the Yak
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Enter Our SAGE 2002 Season 1 Competition [Update: Winner Announced]
Yes, no sooner than SAGE 2002 has launched, The Sonic Stadium has set up its VERY FIRST competition for you to enter! If you’ve been looking about recently, then you’ll know about many of the games that are in development here, soon to be unleashed on your own PC. To celebrate SAGE 2002 Season 1, TSS has teamed up with some of the show’s exhibitors to share a bundle of special ‘playables’, for one lucky winner. Continue reading Enter Our SAGE 2002 Season 1 Competition [Update: Winner Announced]
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Sonic Amateur Games Expo 2002 Opens Its Doors
It’s that time again! The community’s global fan gaming festival, Sonic Amateur Games Expo (SAGE), has opened its doors once again for the first of two shows for 2002. There’s a lot of good projects on show this year, and we at The Sonic Stadium intend to cover the whole event like never before! We’ll have the best coverage of SAGE, so keep an eye on the site over the next week for the full low-down… and even a competition! Stay tuned – and in the meantime visit the SAGE website here.