After nearly 10 months of work, Sonic Triple Trouble 16-bit has received its final update, as well as its long-awaited Android and Mac ports, marking the end of a fan project that began more than a half-decade ago. In a video on his Youtube channel, STT16 director and programmer Noah Copeland revealed everything that the final update would add, before revealing the it and the ports were all being shadowdropped today.
The final update makes some notable changes: it adds a new special stage, a new boss for Knuckles’ campaign, additional cutscene material for the Sonic campaign’s true ending, speed gates for speed runners, and various quality of life improvements.
- The new special stage was cut from the initial release, and has the player launching their character into the air in order to collect blue rings while bouncing off black spheres and avoiding the canons that will launch you out of the stage. Collecting 100 blue rings will net the player a life.
- Eggman and Metal Sonic become a part of Knuckles’ end game boss rush, with a boss battle specifically built around his climbing and gliding abilities.
- The “speed gates” are a new togglable feature that opens special hidden shortcuts in each Act 2. They were specifically added for speed runners, and need to be reached within a certain amount of time or else they’ll close.
- Quality of life improvements include the ability to shorten or skip the snowboard mini game, skip the credits and vs mode cutscenes, four checkpoints during Atomic Destroyer’s elevator ride, and an option for continuous play in the Free Play mode.
Copeland also confirmed that Android mobile players will have both touchscreen controls and external controls as options. It is not possible to move the placement of the touchscreen controls, but it’s at least possible to move the placement of the life counter.
Finally, the game’s stellar soundtrack has finally been given an official release! You can download it at the game’s website, which has also received a big update, here. You can download the final update and the ports from the game’s Game Jolt page here.
Copeland also alluded to his future plans: a brand new original game! Be sure to stay tuned to his Youtube channel and Twitter for more news on that project.
For a look at the update, check out Copeland’s announcement video embedded below: