Welcome to the Archive site of The Sonic Stadium (2008-2023)
Please note that this site is no longer being updated or maintained; as a result, there may be design issues, and links to images and other media may be broken. Links to posts may redirect you to the same article on the current Sonic Stadium website.
Woolworths.co.uk have uploaded the reverse box-art covers of the Wii/PS2 versions of upcoming game Sonic Unleashed. While both versions apparently use the Criware and Havok engines to create the speedy new worlds Sonic will encounter, there is some extra information. The Wii version will support, as controllers, the Wii Remote and Nunchuk, or the Classic/Gamecube Controllers.
For anyone who can’t read the text on these back covers, it reads: “As the sun sets… A new adventure begins!”
Sonic at his fastest, super 2D to 3D high-speed action.
Explore exciting locations in a world wide race against time.
Transform after dark with all new powerful combat skills.
Wii owners should be pleased and can’t complain about controls with such a variety of control schemes available. Regarding the Xbox 360 and PS3 versions, Woolworths haven’t put those back covers up which adds further to the speculation that they will be released later than the Wii/PS2 versions. As soon as those back covers are put up, we’ll post them here for you guys. See how we look after ya?
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Live in Australia? Picking up the awesome looking game that is Sonic Unleashed? Need more Werehog for your cash? Well EB Games has got something for you, a Werehog figurine. He stares, he snares, he scares, tears into your soul while you sleep at night… ok he doesn’t do that, or does he? Personally, with the evil Tails Doll out there somewhere in the shadows I won’t be trusting the Werehog Figurine. *Oh dear, what have I started?*
The deal is available for all versions of the game, online and in-store and is exclusive to EB Games. As of now, EB Games is listing Xbox 360, Wii and PS2 versions to be released on the 27th November and the PS3 version as Dec 2008, but no release date has been officially announced by SEGA yet.
Thanks to Game Boy over at the SSMB for informing us of this!
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I was browsing around UK retailer websites, checking up on Sonic Unleashed’s supposed ’28th November’ release date, and came across this alternate box artwork at Argos. It may be an early box art, due to the ‘TBC’ PEGI logo. That, and SEGA have already revealed the final cover and it looks slightly different to this. If that’s the case, then in my opinion they really should have stuck with this design. It’s more interesting and gives a hint as to the game’s story, with the world crumbling behind Sonic (rather than the final render which just has some pretty colours).
Still, I guess it doesn’t matter as long as the game’s good right?
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Whilst the TSS crew were at Video Games Live last night watching things rock out, we were surprised that the set contained no Sonic the Hedgehog medley this year. We didn’t mind though, as someone on stage let slip that co-creator and presenter, Tommy Tallarico, is to be working on the music to Sonic and the Black Knight.
The reveal came during the evening show when the editor for the Guinness World Records Gamer’s Edition, Keith Pullin, took the stage to award Tommy with for his contribution to video game music (some 200-odd games he’s composed for, from Earthworm Jim to Disney’s Alladin to Metroid Prime). Pullin stated that Tallarico is working on a Sonic the Hedgehog game, whilst the presenter turned to the audience and shhh’d everyone down. Even ArchAngelUK, Sega Europe’s community manager, was surprised of the detail. Continue reading Tallarico, Jacques Working on Sonic and the Black Knight
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Is this the face of a man you can trust? We sure hope so. Yoshihisa Hashimoto, Game Director and Lead Designer on ‘Sonic Unleashed’ over at SEGA Towers in Japan assures us the upcoming title in the series will be nothing short of revolutionary. Previously updated by Patrick Riley, Hashimoto joins in on IGN’s ‘Sonic Unleashed Blog’ page with a lengthy post on how much awesome Unleashed contains along with a couple of brand new screen shots to top things off.
Hashimoto discusses how him and the team conjured up the concept for Sonic’s latest adventure and elaborates on why certain design choices were made over others. There’s some talk on the coming to be’s of the ‘Hedgehog Engine’ too explaining exactly what it can achieve and how it will allow future Sonic titles to benefit from it.
Click here for a direct link to the blog and thanks to Spyne for pointing out the update over on the forums earlier today.
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Wiiz.fr have got their hands on some China screenshots from the Wii version. The screens look a little grainy and you can see the jaggies in places but overall they look good because of how well the background and foreground are designed. Continue reading China is looking lovely on Wii
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What’s Sonic got to be happy about in that picture? The reason he looks so happy (yet malnourished) is that he’s topped a poll of the UK’s best loved computer game characters ever. Yes, he’s even beaten Super Mario. The blue hog commanded 24 per cent of the overall vote aimed at gamers in the country (or set of four countries, whatever). Mario had to settle for second with 21 per cent.
It’s not altogether surprising, considering Sega’s consoles always had such a great reception in Europe during the 1990s, and given that Sonic the Hedgehog titles tend to be some of the biggest selling games on the Nintendo Wii. PS3 and Xbox 360 not so much (Sonic 06? Chortle), but Sonic Unleashed may be the game to change the mascot’s fortunes on the high definition consoles.
In the interests of fairness, we’d let you know that Mario beat Sonic at the ‘Greatest Computer Game Ever’ with Super Mario Bros, but we’re so awash with retro feeling that that good old mascot fanboy rivalry’s seeping through again. So we’ll just stick our thumbs up at Nintendo fans instead, ignorant in the knowledge that the Mega Drive Sonic the Hedgehog title reached #5. If all else fails, blame Cornwall. Because it’s cool to do.
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Sega of America have updated their product page for Sonic Unleashed. The page now has 2 copies of the China trailer and states that the PS3 version is OUT NOW. So U.S. gamers, how is Unleashed? Any good?
On a serious note though, what a mistake to make. Does this mean we’ll be getting a release date soon or are Sega of America’s web site staff as bad at noticing errors as Sonic Team are at noticing bugs in their Sonic games?
In other news if you run your mouse cursor over their Egypt trailer it says ‘Petra trailer’, I haven’t seen that name anywhere on the official Sonic Unleashed site so could this be the official Egypt stage name?
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The people at GoNintendo have posted a new article to follow up on the comments from Akinori Nishiyama, the GM of Sonic Team, where it seems that he has changed his mind. Nishiyama’s translator said the following to an interviewer:
“Actually, he has been working on Sonic Advance and Sonic Rush and is very keen on keeping the 2D game. But, having said that, he also thinks 3D Sonic [is good]…And he has been thinking so hard to incorporate those good things from both 3D and 2D. And this is one of the reasons that in Sonic Unleashed we have both 3D and 2D mixed gameplay, kind of switched, going back and forth…Although he thinks that the original 2D game was really good, he doesn’t intend to publish kind of a remake of the original game.”
Hopes elated, then deflated. Oh, well. I knew it was not going to happen anyway. If you need a fresh, 16-bit fix, I know a place where you could get it. (lol plug)
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Be still my beating heart! Be still dammit! Kotaku went to the Tokyo Game Show recently and spoke to Akinori Nishiyama from Sonic Team. Asked if any of the classic games could be remade in HD – or if in fact, a new 2D Sonic title could be done on XBLA or PSN, the Sonic Unleashed producer said this;
There’s always the possibility. Whether it would be viable remains to be seen, but having a new game – or even a remake of the GBA games, which we now can’t use [thanks to the DSi] – would certainly be possible… One of our ideas has been that on older consoles, you may have had only 16 colours. One thing we could do is make a game like Mega Man 9; do a new Sonic, but in an old style.
Looks like someone’s been keeping an eye on TSS lately. One thing we would have to note though – a stipulation if you will – would be that such a project would really have to take on board all the classic mechanics of the Mega Drive originals (level design, physics based stages, epic-but-not-lame storylines, Sonic-Tails-Knuckles, Robotnik) to truly be something worth getting excited over. I mean, there was no point doing Mega Man 9 if it was just going to be Battle Network in NES graphics. If Sonic Team want to be serious about this, shit has to be taken back to the drawing board. Specifically, 1990’s drawing board.
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Finally! the mighty guitar skills of the legendary Jun Senoue, and the vocal tenacity of Axel Rudi Pell lead singer Johnny Gioeli have reunited to perform what can only be described as an electrifying medley of classic Crush 40 tracks at the Tokyo Game Show on the 12th of October. I had been talking to Jun about a month ago, and although he told me to keep it all very hush hush, he said there would be a little surprise for those in attendance; that being a live performance of the new title track for the upcoming Wii title Sonic and the Black Knight, “Knight of the Wind”.
Johnny and Jun crash onto stage with an extra long opening version of “I am…All of Me”, before burning rubber into their version of “His World” (which we all know rocks the hardest, sorry Zebrahead). Other performed tracks include the “Sonic Heroes Theme”, “What I’m Made of” and of course, the obligatory “Live and Learn” theme from SA2. Continue reading Crush 40 Rock Tokyo Game Show
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Joystiq’s PS3 blog PS3 Fanboy have updated their list of upcoming games that have PS3 Trophy support and among the list is Sonic Unleashed. No sign of a list of the Trophies yet or the Xbox 360 Achievements list yet but no doubt they will be the same like alot of other multi-platform games. Good news though for PS3 fans looking to get the game and get their moneys worth or owners of both consoles who might only opt for the Xbox 360 version over the PS3 version for Achievements. We’ll update with both lists as soon as they are available.
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Sega decided to show a trailer of Sonic and the Black Knight at the Tokyo Game Show this year, which is quite an unprecedented move given that we still have no firm release date for the next Wii adventure. It expands a little bit on the three-second teaser that was contained in the Wii showcase we posted a few days ago, and much like Secret Rings, involves Sonic going into storyland to beat an evil force. It’s his destiny, apparently. It still looks like Sonic-on-rails to me, so the jury’s still out here.
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The Sonic and the Black Knight Artwork contest has come to a close, and community art pieces from around the world have been judged by SEGA for inclusion in the upcoming Wii title. TSSZ has reported on several winners residing in Sonic Retro – and it turns out from the European side, some of our own SSMB Forum members have won too!
ArchAngelUK has been emailing the 20 European winners throughout the last day or so, but the full list has not been publically released, leaving us a waiting game to see who will pipe up in sheer joy and euphoria. Among the winners that have publically claimed WinRar is Violet who is a regular at our UK Sonic Meetups and was one of the main contributors to the Summer of Sonic convention this year. Word has it that TSS Merch Hog T-Bird has also won a place in the game. UK fans Mahzes, ENVY16, Sock-fox and Adamis from Belgium were also rocking winning pictures yesterday.
Other community members that voiced joy at the Sonic Retro forums was well-known community artist Purity; other namedrops include G. Silver, known best at the Green Hill Zone forums; Radrappy and DeviantArt member Aedelthryd.
The annoying thing? None of the winning entries are allowed to be shown until the game’s release next year. Bummer, I’m sure all the winners will want to show their piece to every man, woman and child right now. Congratulations to all the winners all over the world!
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Register Hardware is reporting that Sega are planning releasing a new portable media device next year under the name Sega Vision. Register Hardware do seem to have some proof to back up their report though with a promotional image and what seems to be an official trailer. The device is shown to be no bigger than a credit card, and has a list of features:
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The other day, Nintendo Japan held a conference and showed the world that they did care somewhat for their core gamers, announcing a heap of games for Wii and DS that are likely to satisfy a few people at least. What interested us however, was the inclusion of the first ever footage of upcoming game Sonic and the Black Knight. You can see the three-or-so second clip towards the end of the video, above, round about 3:45.
It basically looks exactly like Sonic and the Secret Rings, with a sword. And more grey. And an assumption of much more flailing about. There was an open green field though, so that will sort of make up for… something. Interesting reveal nonetheless. Thanks to Brent and Christian who pointed this out to us.
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In their latest Podcast SavyGamer have interviewed Dorian Kieken the Associate Producer for Sonic Chronicles. Dorian talks about designing the game, music and basic non-spoiler story info. The most interesting parts of the interview are the confirmation of future Bioware DS titles and that they are already writing the story for Sonic Chronicles 2. Dorian explains they already have alot of different scenarios for what will happen next and they have a good idea of where they want to go with the game.
If you want to listen to the interview its at 35:26. Click your choice of download here.
Do you want to see a sequel, does this game deserve a sequel, do you want to see the story progress? Discuss at the SSMB topic but don’t forget to use spoiler boxes for those not done yet.
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Who’s looking forward to the Tokyo Game Show this year? We certainly are now, because it looks like Johnny Giolei & Jun Senoue will be making live appearances at Sega’s booth for TGS. There are rumours of a possible performance due to the fact that both men are involved in the band Crush 40. For those who don’t know, Crush 40 have performed many different theme songs to Sonic the Hedgehog games since Sonic Adventure, but has recently been on hiatus while Jun and Johnny pursue other interests. Seeing them together again would be pretty awesome for fans of Open Your Heart and Live & Learn.
Apparently, the best of British will be present at the Tokyo Game Show too, as Sonic plushies from our British Isles are also said to be appearing. Here’s a translation from one of todays updates over at official Japanese Sonic site Sonic Channel:
<物販booth> COSPA: “The reversible T-shirt, Sonic Adventure World”, “Sonic” Goodies, TGS announced in advance! Three British trade: “Sonic stuffed toys” selling all five points!
Quite. I hope they give us some of those reversible t-shirts in exchange for our exclusive stuffed toys. Greedy buggers.
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The wait is finally over. After some interesting Bioware ‘Insider’ videos and a great pre-release hands on at the ‘Summer of Sonic’ event earlier this summer, ‘Sonic Chronicles: The Dark Brotherhood’ is now officially obtainable in Europe as of today!
American fans don’t fret, as the wait is nearly over for you too. You’ll be able to get yours hands on the game the 30th of this month and enjoy Sonic’s RPG adventures for yourselves.
We’re expecting stores to be packed with hungry RPG gaming Sonic fans, so shop at your own risk! For those still pessimistic about them game, don’t forget to look out for The Sonic Stadium’s very own review of the game coming soon on the main page.
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Samba De Amigo Wii has been released in Europe today and many retailers are already taking advantage of the game by releasing their own over-priced dull looking maracca shells. Anyone who’s been watching this game the past few months will remember an image that appeared on the internet of an official bundle of the game with a pair of official maracca shells. Sega have now confirmed to French gaming site Gamekyo that an official bundle of the game with maracca shells is indeed on the way and should be released in about one months time. Sega have even shown the maracca shells to Gamekyo staff.
You can check out pictures of the maraccas and bundle here.
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Gametrailers.com have put up a new trailer for Sonic Chronicles: The Dark Brotherhood out this Friday on Nintendo DS in Europe and the 30th in the U.S. This trailer focuses on the various enemies found in the game and their levels of difficulty. The video also features some awesome new CGI footage of Sonic, Tails, Knuckles and Amy battling an whole army of soldiers from the Brotherhood. New enemy character Shade also makes an appearance in CGI form at the end of the trailer. The trailer claims she ‘will push you to the limit’. BRING IT ON SISTER!
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Looks like loads of people are eager to play Sonic Chronicles after all. Following the news on SSMB that Australian game stores have broken the official street date for the title’s release, it was only a matter of time before the illegal ROM dump started appearing on the Interwebs. Thanks to some eagle eyed members on Sonic Retro and X-Cult, the dump didn’t seem to take that long to arrive at all.
Those with an R4 Nintendo DS cart (which are totally used for homebrew and nothing else, honest) have been having some problems getting the ROM to run properly on their handhelds, but some workarounds have done the trick – apparently the solution involves an ARM7 patch file.
The Sonic Stadium was able to play the game at length some months ago, and we have to agree that it is a pretty damn good game, with a good mixture of action and RPG fused with classic Sonic banter. Let’s just hope that any positive opinions gleaned from playing the ROM will translate into bona fide sales for SEGA. After all, it only makes sense to support the company when they finally get something right.
The game is on track for a European release this Friday. We’ve just received our copy for review, so you can expect us all to chime in and give the non-‘Knockoff Nigel’s a definitive assessment.
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I am sure lots of you are wondering what Yuji Naka has been working on these days. Ever since Yuji Naka left his position at SEGA to form the SEGA funded Prope Studio, we’ve been given very little in the way of details in regards to what he is doing. All that has been revealed so far is that his team is developing some sort of Wii games. Now, finally, it appears Prope is about ready to shed some light on it’s new project. They have updated their website with a teaser image, which you can view here.
The teaser appears to have a countdown. Originally, it appeared to be counting down to the first day of TGS, but it has since been pushed back a week. Whatever this project is, we should be finding out in about 16 days. Heres hoping that the fact that this will be the first game penguins can play is a good thing for the project.
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A hawk-eyed TSS reader has informed us about “Sonic’s Ultimate Genesis Collection” (highlighted), which is listed in Gamestop’s latest release schedule. Priced at $29.99 for the PS3 and Xbox 360 and due for release on the 10th February 2009, it appears SEGA haven’t yet given up on providing all of Sonic’s classics to current consumers. It makes sense – with half the community bitching about how much better the Mega Drive games were (which I can’t say doesn’t hold merit) it seems wise to let new gamers experience the hedgehog’s glory days. For fans, it opens up a whole new world of speculation — will SEGA provide loads of meaty bonus content ala Sonic Jam this time? Will players actually be able to play Chaotix without locating a 32X? What the heck does that mean for those that purchased Sonic 1 and 2 from Xbox Live Arcade?
Before we all go jumping the gun though, it’s important to note that SEGA haven’t officially announced such a title. Having said that, retailer’s secret schedules are regularly a source for getting to know of new projects ahead of time. Jot this down in your Sonic filofaxes as a ‘rumour’ for now. Many thanks to our anonymous tipster who sent this in – top stuff.
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Planete-Sonic have managed to get their hands on some awesome new Sonic Chronicles screens that confirm all of this Echidna speculation and references seen in past images. Echidnas are in the game, pyramids and all. An OAE(Old Age Echidna) is seen atop a pyramid with some members of the Brotherhood talking to Sonic.
One member of the Brotherhood standing next to the OAE is shown to have some light pink dreadlocks coming out the back of their head with part of their face showing too. Could the Brotherhood all be Echidna’s in disguise? Would explain the long part stretching out of the back of their heads which fans have speculated since the beginning.
In other news Adamis has managed to get his hands on the map for what looks to be Eggmans base. Hit the jump to see a scaled down image of it (you’ll want to right-click and hit ‘View Image’ to see it full size)… Continue reading Hot New Chronicles Screens – With added Echidna
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ArchangelUK of Sega Europe community staff has updated the Sonic City Blognik with an important update regarding the European side of the Sonic and the Black Knight art contest.
THIS IS FOR EURO ENTERIES ONLY AND IS VERY IMPORTANT.
(NOTE THE CAPS.)
IF YOU HAVE SUBMITTED ON THE EURO SITES PLEASE RESUBMIT IT AS DUE TO A FAULT QUITE A FEW WE BELIEVE HAVE NOT COME THROUGH AND I DON’T WANT ANY OF YOU GUYS TO POTENTIALLY MISS OUT!
SO PLEASE RESUBMIT YOUR ARTWORK IMMEDIATELY!!!
Now, due to the issues with this and also the looooong delay in the other language sites going online we’ve managed to get the the closing date for European/Australian entries ONLY put back til Friday September 26th.
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At a press briefing of Sega’s own, Sega have announced their Japanese line-up for 2008/9 and among them is Sonic Unleashed or Sonic World Adventure as it’s being named over there. The game will be released in Japan December 18th 2008. Here’s a Google translation of the Sonic Unleashed announcement –
Action on behalf of Sega games, Sonic’s latest film series. The album is Sonic the Hedgehog, Sonic UEAHOGGU The two types of character to operate the Games to proceed. PS3/Xbox 360 and Wii versions are slightly different, Wii version of Sonic the UEAHOGGU me to let my part, to wave attack when the Wii remote control features intuitive operation. But the attacks also NANDO is wielding a little bit tired (laughs). Features of the series is the same sense of speed with the fans of this series, if the contents of any problems with it? Release date is scheduled for Dec. 18, 2008. Priced at 7,140 yen (PS3/Xbox 360) and 6,090 yen (Wii).
A new screenshot from the Xbox 360/PS3 version was also shown
and an old Wii one
Reading the announcement it look’s like the Wii version Werehog will involve some waggle attacks among other things when using the Wii Remote. With the Japanese release date announced, hopefully the U.S. and Europe will get a date soon.
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At the CEDEC Conference Sonic Team showed off the latest build of their Hedgehog Engine to an engaged audience. Thanks to reader ‘Brent’, we were able to grab some clips from their presentation that showcases various aspects of the ins and outs of the code. If you’re a budding game engineer (and can read Japanese) then this will be of particular interest. For the rest of us, it’s still pretty nifty to see images of Sonic Unleashed in a debug state. Gallery after the jump. Continue reading See How The Hedgehog Engine Works
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Firstly, Sega Europe have captured ArchangelUK and dragged him back to Sega Europe’s London HQ and we at TSS welcome him back with open arms (and hands, where’s our presents? lol). Seriously though, welcome back to Mr.AAUK, we hope you enjoyed your trip.
To the headline in question, AAUK has updated the Sonic City Blognik with some updates regarding the Sonic and the Black Knight art competition.
Q: Can I enter? I live in (Country).
A: Because of the way the Terms & Conditions had to be it wasn’t really possible to have EVERY country listed and have individual terms for them. So please take whatever the terms and conditions for whatever language you can read and simply assume any instance of (country name) being your country.
So basically if you live in *deep breath* Austria, Belgium, Bulgaria, Cyprus, the Czech Republic, Denmark, Estonia, Finland, France, Germany, Greece, Hungary, Ireland, Italy, Latvia, Lithuania, Luxembourg, Malta, the Netherlands, Poland, Portugal, Romania, Slovakia, Slovenia, Spain, Sweden, the United Kingdom which are the formally recognised European Union members as well as Australia (which comes under SEGA Europe bizarrely), Iceland, Liechtenstein, Norway, Switzerland, Andorra, Liechtenstein, Monaco, San Marino, and should His Holiness wish to enter even Vatican City.
You will need to send your entry to the same place as everyone else! PLEASE check out the Sonic & The Black Knight page for details of this and the information you need to include as this is vital. The deadline is still September 19th at this time so you will need to hurry.
Q: Why does the US version of the site say you can include more characters?
A: I have absolutely no idea. I suspect it just wasn’t updated. For the record you can draw Sonic, Knuckles, Tails, Amy, Shadow, Blaze and other characters (or any combination of one or more of them together) in your favorite scene from your favorite Sonic game. They must be Sonic characters, no fan characters or other series – showing Sonic punching Master Chief in the face might be fun, but won’t get in the game.
So, with all queries, problems and issues laid to rest, get those pictures in, you have but 4 days European arteests.
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Will ‘Sonic Unleashed’ be the best Sonic game since the Dreamcast era? Sonic Teams producer and lead designer on Unleashed ‘Yoshihisa Hashimoto’ seems to think so!
.:Dark.Prowl:. of SSMB gave us the heads up earlier today regarding a recent interview published by Gamespot with the lead designer of Sonic Unleashed. The interview discusses the newly developed ‘Hedgehog Engine’, playable characters such as Tails in his Tornado plane for a ‘shooting game’, the main story involving the huge beast ‘Dark Gaia’ and the option of new maps available to download over the Xbox Live and PSN service if demand is high enough.
New information on the game has been a little scarce as of late despite a playable demo showing up at the Leipzig Games Convention a couple of weeks back. The interview discusses a good deal of new things and shows some promising features and compelling gameplay Sonic fans have so desperately wanted for some time now. Hang on… Haven’t we heard all of this somewhere before… though?
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What has Sonic enthusiast and budding superstar, Charles the Hamilton, been up to lately? Well, he recently released the first in a series of mixtapes, entitled “Death of a Mixtape Rapper.” These eight mixtape releases will lead up to his label debut in 2009. In light of this release, DJ Booth caught an interview with the 20-year old up-and-coming rapper where he discusses his musical inspirations, the fallout with his mother, and his continuing adoration of the blue blur. At the end of the interview, DJ Booth asks Hamilton to freestyle, which he promptly does with incredible flow.
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Martin the fat ninja over at Sega Europe blogs has updated with the latest part of the developer diary for Samba Wii. This entry explains how the controls were implemented for the Wii version and the challenge they faced with the Wii’s controllers functioning differently to the Dreamcast’s controllers. We are also told how the controls have been implemented for Hustle mode too since that requires a different style of gameplay.
The blog is a very interesting read for Samba fans who are worried sick about the Wii version. You can check it out here.
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PALGN have interviewed Bioware’s Sonic Chronices Associate Producer Dorian Kieken.
When PALGN asked Dorian “If Sonic Chronicles: The Dark Brotherhood is successful once released, will there potentially be a sequel?”
Dorian replied “I would be surprised to see Sega refusing a sequel opportunity if the game is indeed successful! In any case, our team is definitively ready to work on a sequel. We even have a precise idea on what to do next if this were to happen… And if you play the game, you might find some hints on what that idea is.”
Bioware already gave a hint at a sequel when the game was revealed with the title ‘Sonic Chronicles’: The Dark Brotherhood and now this. Bioware have obviously worked hard and must have alot of faith in their first DS outing. Let’s hope the game does well and Bioware are approved to work on the sequel they are so keen to start on.
What do you think Bioware are planning? Discuss over at the SSMB topic.
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Crispygamer have posted news that Sonic Chronicles: The Dark Brotherhood is now 100% complete and henceforth gone gold. This is contradictory to the new Bioware behind the scenes video that was released yesterday in which Bioware staff said the game is now being polished but they may have recorded that so many days back and the news does makes sense as the game is being released the 26th Sept in Europe and Sept 30th(28th at Nintendo World) in the U.S.
Now let’s hope Bioware have pulled off a great title for us all to enjoy.
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Clumsyorchild of the Sega of America blogs has uploaded a new video to YouTube that gives us a behind the scenes look at Sonic Chronicles: The Dark Brotherhood being developed at Bioware. In the video Bioware’s developers show us some more of their popular artwork and some awesome CGI animation from the game. Bioware also explain how the game came to be and reveal the game is just being polished right now so it’s up to Bioware standards before release, which is great to hear. Finally, a polished Sonic game, awesome….
Congrats to DarkShadow at the SSMB for just beating me to this news topic :p
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Sega Europe have finally posted up a release date for Samba De Amigo Wii on their site and it’s not the one shown in their earlier release schedules. The Gearbox developed rhythm game game is now going to be released alongside Sonic Chronicles: The Dark Brotherhood on the 26th September instead of the original date of the 19th September. No news yet on why the game’s been delayed but if we hear something we’ll let you know.
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