Sonic 2 Speeding Onto iPhone Next Week, Preview Inside [Update: No Tails?!]

Apple App review site Appolicious is reporting that Sonic 2 will be hitting the app store sometime next week for $5.99.  They have a preview up on their website, discussing the games features, or lack thereof in a few cases.

What’s missing from the port of Sonic 2 that was in Sonic 1?  Well, the fullscreen option, as the preview only says that a windowed version is available:

The first thing you’ll notice is how strikingly similar Sonic 2 is to the original game; while the first iPhone game had two view options, a full-screen mode and a slightly smaller screen (which also offered sharper graphics), this version only has the smaller view.

While that’s a bit of a downgrade (some people don’t care for stretched graphics), the controls are apparently more responsive than the port of Sonic 1:

While the first game was quite successful and for the most part critically acclaimed, there was a common complaint about the buttons not being responsive enough. This doesn’t seem to be an issue with Sonic 2, though, as the game plays remarkably close to the original (though I do acknowledge it’s been a few years).

The reviewer also said that it was hard to preview the game due to the nostalgia washing over him.  Color me surprised that he hasn’t had the opportunity to play Sonic 2 on the millions of other devices that it has been ported to.  I hear it’s going to be on SkyNet in 2020 before it takes over the world.  At least it will be fun for a little bit.

Ports of the Genesis games have been widely reported to have instances of lag.  Will this port fix that issue?  With the track record of quick and easy SEGA ports, I doubt it.  Yet, it will sell thousands.

UPDATE: PocketGamer is reporting that Tails is axed from this release.  We all figured that 2-player mode wouldn’t make it due to the nature of the iPhone, but to have Tails not even be an option is puzzling, especially with the two-tailed fox on the cover.  PocketGamer has contacted SEGA for comment.

And I agree, commenters.  It’s nice to have something to talk about this week.  It has been a slow-go for Sonic anything the past two weeks.

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Sonic 2 Is XBLA Deal of the Week: Now Only 240 Points!

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I for one am certainly not an advocate of SEGA squeezing every last penny out of their old games by re-releasing them over and over again…hell I must own about five copies of this game on different formats now. However this week we cant really complain as the Megadrive / Genesis version of Sonic 2 is XBox Live Arcade’s deal of the week. Rather than having to fork out the full whack of 400 points, the offer is now open for a limited time to download the game at 60% of it’s initial price.

For those who have played this game to death and are looking for something new, this will be of no importance. For those of you “achievement whores” out there, this is a golden opportunity to beef up your Gamerscore at little cost; the achievements are really no challenge.

Having said that, you might want to call your friends for that last special stage as the AI really won’t help you. Stupid Tails.

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A Very “Special” Birthday Cake

Sonic_2_Birthday_Cake_by_MegWhiteIII

C.C. submits us something that is extraordinarily awesome.  It’s a Sonic 2 Special Stage cake!  Created by MegWhiteIII at DeviantArt, this cake was created for her brother’s 21st birthday.  She comments on how it was created:

Genoise sponge with raspberry jam and butter cream filling. Covered with a layer of orange coloured buttercream and decorated with fondant icing. It took a lot of food colouring to make it so blue!

Maaaaaaaan, I wish I got this cake on my 21st.  All I got was a hangover.

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How I Celebrated My “Sonic 2sday”

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I know that this blog post runs a little late, but right after my “Sonic 2sday” festivities, I boarded a plane and went home for Thanksgiving.  I was unable to get any of these pictures (or this story, for that matter) up due to turkey-induced funtime.  With that said, I hope that everybody had a fantastic and safe holiday weekend.

With it being another Sonic 2sday and all, I decided to call people over to celebrate.  What sucks was that most people had all left my little college town for Thanksgiving break, which started that day.  Despite only two people there to experience the retro-themed get-together, it was still a fun time.

Continue reading How I Celebrated My “Sonic 2sday”

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Happy 17th Birthday, Sonic 2!

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We have had a lot of Sonic 2 stories on TSS lately, what with it launching on new platforms and going on sale.  Yesterday, a TSS staffer reminded me that today was the 17th anniversary of the NA/EU release date of Sonic 2.  It all made sense then.  Let’s take a trip down memory lane again, eh?

With Sonic 1 establishing a rabid fanbase waiting for the next game in the series, the announcement of Sonic 2 made myself and the rest of the gaming world go bananas.  When November 24th, 1992 came around, my uncle was one of the first in line (he’s only 15 years older than I am and he owned the Genesis… it was like having a much cooler older brother).  Once we got back to his place, “Sonic 2sday” became one of the best days ever.

There was a new character in Miles “Tails” Prower, a new move, a plethora of new stages, new enemies, new bosses, and fantastic music.  There was also a 2 player mode that we could not stop playing!  We couldn’t ask for anything more.  We played it for about three days straight.

Years later, I’d stumble across this dank corner of the internet known as the Sonic community.  Prototypes uncovered lost levels and added to the mystique and grandeur of the game.  I was playing Sonic 2 all over again to experience what could have been.

In celebration of today, we ask you to check out our recently recovered Sonic 2 section.  Videos and screenshots await you.

I’ll leave it at the following video, the famous 3D version of the Sonic 2 ending that we’ve shown here a few times:

[youtube]http://www.youtube.com/watch?v=Yfm1TUCsqFA[/youtube]

Glorious.  The Sonic Stadium is interested in your memories of Sonic 2 and “Sonic 2sday.”  Please share them with us in the comments below.

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Sonic 2 40% Off on XBLA Starting November 30th

4117203937_ed6311e08aSEGA of America’s blog has announced that during the week of November 30th (the week after Thanksgiving), Sonic 2 will be Xbox Live Arcade’s “Deal of the Week.”  The classic title will be 240 points, 40% off from its normal pricing of 400 points.  Keep in mind that the “Deal of the Week” is available to Xbox Live Gold Members only.

In addition, SEGA of America will be having free giveaways during this week on their blog.  We will tell you what SoA will be giving away when the time comes.

Sonic 2 has had quite a week, eh?  First, it was released on Blackberry, then it was announced for DS, and now it’s 40% off?  Killer.

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Sonic 2 Released for Blackberry

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Blackberries have been all the rage lately.  Here in the U.S., Verizon Wireless had a sale back in September and now everybody here on campus has one.  Sonic fans can get in on this Blackberry craze now, because Sonic the Hedgehog 2 has been released for the mobile device.

RELIVE THE SEGA GENESIS NOSTALGIA ON YOUR MOBILE PHONE!

With Dr. Eggman’s return to take over the world and turn the animals into mindless drones, Sonic the Hedgehog teams up with Miles “Tails” Prower to foil his evil plans! With a new Spin Dash Attack, defy the forces of gravity, blaze through 10 unique levels, and dash through half-pipe courses. Race to find all 7 of the Chaos Emeralds before Dr. Eggman uses them to fuel his Death Egg warship!

The Bplay developed port is available for $6.99 (which is about four pounds for all of the UK readers).

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April Fools: Sonic 2 Beta Secret Reveals Super Tails

Ah, yes… the famous beta of Sonic 2.  It sparked an entire website and became one of the most talked about version of any game out there.  Well, we received a news tip from a fellow named “SonicLoof” a few hours ago and he attached the picture below and explained to us what it is. Continue reading April Fools: Sonic 2 Beta Secret Reveals Super Tails

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TSS REVIEW: Sonic the Hedgehog 2 Mobile (Dash/Crash)

Everywhere you look, classic Sonic games are on things that go beep.  With the success of Sonic 1 Mobile, with its sales exceeding 8 million units, SEGA thought it would be a swell idea to port Sonic the Hedgehog 2 to mobile phones as well.  Since Sonic 2 is so damn big, it was released in two parts, Dash and Crash.  My mobile provider recently put up Crash, so I gave it a spin in order to make my intended Dash/Crash, 2-in-1 review.  The verdict?  It’s Sonic 2 and good.  Big surprise.  I’ll keep it brief, kids. Continue reading TSS REVIEW: Sonic the Hedgehog 2 Mobile (Dash/Crash)

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Sonic Mega Collection + Rated for XBLM

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European ratings board PEGI have rated the Xbox Original title Sonic Mega Collection Plus for Xbox Live Arcade. We can only assume they mean the ‘Originals’ section of the Marketplace, and not the Live Arcade itself. For those who don’t know, SMC+ is an Xbox re-release of a Gamecube Sonic compilation, with added Game Gear titles as well as a few hidden non-Sonic titles.

PEGI have rated the game 7+, which is odd because they rated the original Xbox version 12+, so could we see some cuts in this port? Another thing that’s odd about this is that the original Xbox version is backwards compatible with the Xbox 360 anyway, the Mega Drive games will soon be released in SEGA’s newest compilation (SEGA Mega Drive Ultimate Collection) and two of those Mega Drive titles are already on the Xbox Live Arcade.

Oh well, if it’s going cheap and people can’t find the original Xbox game and want some added Game Gear action, this will be a good buy for them.

Source: PEGI

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Sonic + Bad Influence = Awesome

Are you from the UK? Do you remember an old gaming TV show on CITV called Bad Influence? No? Then you were either too young to remember or living under a huge rock. Bad Influence was the coolest TV show of the 90’s, you just couldn’t wait to get home from school and watch it. No-one had the internet to keep up with the latest videogame news, previews, reviews and gameplay video’s – sure, we had our magazines but to see games in action we needed our TV shows.

The show was presented by Andy Crane and Violet Berlin and contained news, previews, reviews(from actual gamers), reports on the latest technology, U.S. coverage, reports from the latest gaming events, cheats from Nam Rood and competitions. It was awesome!

Anyway, what has all this got to do with Sonic you ask? Well, the show covered the early console days back when Sega and Nintendo were rivals. Sonic features a number of times on the show and thanks to amazing James Osborne who has managed to get permission from Patrick Titley at Yorkshire Television(who own the show) the public now have access to a new website and a YouTube channel for the show and it’s episodes.

Sonic 2 proved to be very popular on the show, in Episode 4 their panel gave the game 2 5/5’s in their review. In the same episode Violet show’s a copy of the first Sonic character design sketches handed to her by creator Mr.Kanari. It’s the same sketches we’ve seen around the net for ages now but still cool to see an official copy.

Andy Crane got to visit the Future Entertainment Show where SEGA were in attendance allowing the public to get their hands on both the 16 Bit and 8 Bit versions of Sonic 2 for the first time ever in Episode 3 – Part 1(8:40, Future show begins) Part 2(0:04 Sonic 2 segment begins). You can also see a couple of the first official SEGA Sonic and Tails costumes, Tails suit has bushy eye brows for some reason.

In Episode 8 Violet visit’s SEGA Japan HQ to look at SEGA’s arcade machines and meet’s the head of the Sonic 2 project team who’s name couldn’t be revealed due to security reasons(anyone who recognises him, let me know by PM over at the SSMB). Violet is shown alot of Sonic 2’s design sketches for the Zone’s, 2 of which are shown up close in the episode. A cool Sonic statue/model can also be seen on the desk(Do want very muchly). The SEGA visit starts at 6:14 and the Sonic 2 bit starts at 6:42 just after the funny sleepy SEGA employee at 6:40.

Sonic Spinball got reviewed in Series 2: Episode 9 and given 2 5/5’s.

Sonic & Knuckles got reviewed too and given 2 4/5’s.

So, have any of you seen/remenber this show? Do any of you guys new to the show like it? What are your thoughts on Sonic 2 zone design sketches?
Let us know in the SSMB topic.

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Sonic 2’s Day Anniversary

Today is Monday. Unlucky for those of you who’ve just woken up thinking it was Sunday; you’ve just missed work. But 16 years ago, it was Tuesday. The most awesome Tuesday ever for a kid in Britain, or the United States. On November 24th 1992, the sequel to the hottest video game of the time was released – Sonic the Hedgehog 2 on Sega Mega Drive. Such a huge media circus this event was, that a special chartered ‘Sonic 2’ plane carrying nothing but crates of the game landed in London a few days ahead of the launch to masses of TV cameras and news reporters. Those were the days.

So here’s to Sonic the Hedgehog 2. A wonderful collaboration between East (Sonic Team, with Yuji Naka returning after leaving Sega briefly) and West (an enthusiastic American team called Sega Technical Institute that were heavily involved in the coding and designing). For a few moments, Sega wasn’t at each other’s throats internally and teamed up to produce what many fans consider the very best in the entire Sonic the Hedgehog franchise. Can’t exactly disagree. Celebrate by playing the game and seeing if you can nobble that final boss without dying (always keep falling through his nose onto his spiky hands, the f&%$%*). Or even by trying out Sonic Retro’s work in progress, Sonic 2 HD.

Sonic 2 Turns 16 today! – Sonic Retro

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BlueTube: Sonic 2 Ending in CG

It’s a very old video, yes we’ve seen it before, but did we have a cool regular feature to show it off with back then? No, we didn’t, and that’s why Chris Phyffer’s Sonic 2 CG Ending is in today’s edition of BlueTube. If you’ve seen it already, watch it again and remind yourself just why it’s so awesome – if you haven’t, watch it anyway because it’s… awesome. Captures a magic that hasn’t really been present in any 3D Sonic cutscene we can think of. Maybe it’s because Sonic doesn’t go into a goofy tirade about ‘smiling’ or ‘power of teamwork. Or generally because his flap doesn’t open at all. Good times.

Sonic 2 Ending – Youtube (thanks Maiku)

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Sega interviews Masato Nakamura

Sega of Japan conducted an interview with Masato Nakamura of the Japanese band: ‘Dreams Come True’. Dreams Come True has been a popular band in Japan for some time now, their second album: ‘The Swinging Star’ (released November 14, 1992) was the first to sell over 3 million copies in Japan.

But even before Dreams Come True’s success one company realised the bands potential, and that company was Sega. Sega employed Masato Nakamura to compose the music for ‘Sonic the Hedgehog’ and then again for ‘Sonic the Hedgehog 2’. In return SEGA offered sponsorship to Dreams Come True, and Sega began promoting Sonic through them.

Sega of America have translated that interview, and it gives an interesting insight to the development of the games soundtrack. It’s interesting to note that while Masato was composing music for both Sonic 1 and Sonic 2, he was also recording the Dreams Come True albums: ‘Million Kisses’ and ‘The swinging Star’, which would explain why certain songs from each album were inspired by themes from the game. For instance the song ‘Sweet Sweet Sweet’ from the album ‘The Swinging Star’ is a lyrical interpretation of the ending theme from Sonic 2.

The interview is as follows: Continue reading Sega interviews Masato Nakamura

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Yuji Naka talks about Hidden Palace

The focus of this articles is on the secretes revealed about Hidden Palace, if you wish to read the full interview then please use the links provided in the ‘media links’ section of Sonic News.

On September 30th 2005 Heidi Kemps of the games site ‘Gamespy’ conducted an interview with Yuji Naka.

The interview’s true purpose was to discuss the many Sonic games that Yuji Naka and Sonic Team were currently working on, and to give Yuji the chance to have his say on the next generation of videogames consoles. The interview, however, soon lost its original focus, the curiosity of Heidi lead to some interesting revelations on the subject of the original Sonic Mega drive games, particularly the Hidden Palace level of the Sonic 2 Beta. Continue reading Yuji Naka talks about Hidden Palace

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Sonic 2 Remix Album Released

The Sonic 2 Remix Project recently released their Sonic the Hedgehog 2 remix album, “Hedgehog Heaven”. The group, made up of members of remix site Overclocked ReMix, worked on the album for over a year and a half.

The final album comprises 21 tracks from 18 artists coming to just over 75 minutes. It contains remixes of every piece of music in Sonic 2. The album is available to download for free in MP3 format from the Sonic 2 Remix Project site, but they ask that you use BitTorrent instead to save OCReMix’s bandwidth.

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Movies, Music and… erm, Navigation Bars

Right, I did a few things today, let’s try to remember what the heck I added… New movies have been added to the Movies Zone – they are the Sonic & Tails and Sonic Ride movies from Sonic Jam and the entire Director’s Commentary from Sonic Adventure DX director Takashi Iizuka. Split into 4 parts, mind. The Music Zone has had a brush up, with previously submitted MIDIs and a slightly new format now added to Sonic 1, Sonic 2 on both Mega Drive and Master SystemSonic 3 and Sonic & Knuckles.

Also, the first step into listening to people’s suggestions as to improving this site navigation wise, I’m changing the navigation bar to it’s old format. This is the format where everything we had to offer on The Sonic Stadium would appear as a seperate link in a simple menu. Many people felt this was the best navigation bar and made the TSS design previous to this one the best ever made. So who am I to argue with that eh? Won’t be on every page for a while though, so just be patient. Also added three links just for the hell of it – the Donation page returns, as does the Banner Service, as mentioned in the last update. Finally, since it’s been ages since there’s been any word of it, and people are starting to ask the questions again, The Sonic Smash Cards information page returns.

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TSS Exclusive: New Sonic 2 Game Genie Discovery – The Key to Wood Zone?

The Sonic Stadium has uncovered an alternative version of Emerald Hill Zone without the use of ROM hacking tools – simply using a Game Genie and a retail copy of Sonic 2 plugged into a Mega Drive. This version is playable with Wood Zone-style graphics, leading some to believe that this could be the start of uncovering the truth behind one of Sonic 2’s long-lost levels.  Continue reading TSS Exclusive: New Sonic 2 Game Genie Discovery – The Key to Wood Zone?

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Here’s the Official Sonic Mega Collection Game List

Sonic Team has announced the official list of games that we can expect to find on Sonic Mega Collection. And if you were expecting a lot of Sega Mega Drive titles, well… you’d be right! Continue reading Here’s the Official Sonic Mega Collection Game List

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Exclusive: Possible Remnants of Sonic 2 Beta Found in Sonic 2 Cart Via Game Genie

We all know about the Sonic 2 Beta, the pre-release version of the 1992 classic that never saw public release, that contains a whole bunch of cancelled or prototype elements and stages. But what if there were some remnants of that prototype within the cartridge that ended up on store shelves? Well, we did some digging using Game Genie codes and found some interesting things… Continue reading Exclusive: Possible Remnants of Sonic 2 Beta Found in Sonic 2 Cart Via Game Genie

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Watch Sonic 2 Beta – Nick Arcade TV Clips Found

Who wants to know what Sonic 2 used to look like before it came out on store shelves? I know I certainly do! Well, one way is to read our review of the Sonic 2 Beta, but another way is by watching these cool videos from Nickelodeon TV in the 1990s, where kids were tasked with playing a beta version of Sonic 2 long before the game was finished. Continue reading Watch Sonic 2 Beta – Nick Arcade TV Clips Found

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Sonic the Hedgehog 2 BETA – Playing the Legend

Sonic 2 Beta. The image that sparked the biggest conspiracy in the Sonic community was a picture of a level select screen that no-one had seen before, found in the Official Sonic the Hedgehog 2 Guidebook. The booklet featured whole black and white maps to all the levels to the Mega Drive classic and included every cheat possible… Of course, there was one little thing that no-one could quite figure out. Continue reading Sonic the Hedgehog 2 BETA – Playing the Legend

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Games Update: Classic Cheat Codes for Your Mega Drive Games

Remember the good old days, when you could use a third party cheat cartridge to expand the limits of what you could do in your favourite Mega Drive games? We do! Which is why we’ve updated the Games Back Catalogue on The Sonic Stadium with a range of codes that you can use on Game Genie carts to play around with some classic Sonic titles.
Continue reading Games Update: Classic Cheat Codes for Your Mega Drive Games

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Sonic 2 Gets A Cheeky PC Port in Japan

Remember when Sega of America was producing a Mega Drive classics pack for the Dreamcast? Well, it seems like Sega Japan is also getting in on the compilation action – only on PC. Whereas a single Sega Smash Pack exists in the US right now, in Japan there are three such bundles for Windows computers, one of which includes Sonic the Hedgehog 2. Continue reading Sonic 2 Gets A Cheeky PC Port in Japan

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TSS REVIEW: Sonic the Hedgehog 2

Unlike most sequels, the Sonic the Hedgehog 2 is actually BETTER than its predecessor. Featuring a new character, Miles ‘Tails’ Prower, and a new two player mode, there’s a lot to keep you occupied. Robotnik starts terrorizing the planet again by capturing all of Sonic’s furry friends and turning them into robots. But now he also has something more sinister in mind. Continue reading TSS REVIEW: Sonic the Hedgehog 2

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TSS REVIEW: Sonic the Hedgehog 2 (8-Bit)

The Master System and Game Gear counterparts of Sonic 2 sees you play as Sonic and Sonic alone. You must rescue Miles ‘Tails’ Prower from the vile clutches of Burger Boy (ahem, I mean Dr. Robotnik ^_^) as he plans to rule all of the planet. Luckily for Sonic, ‘Eggman’ appears to have lost the Chaos Emeralds. Continue reading TSS REVIEW: Sonic the Hedgehog 2 (8-Bit)

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