One of SAGE’s hottest showings this year was a little demo for a rather spooky game called Vertebreaker! It’s being developed by Head Cannon, one of the driving forces behind Sonic Mania, and now it’s come to Kickstarter to get a boost in funds to become a full-fledged indie title!
Continue reading Back Stealth’s Vertebreaker on Kickstarter With Money (and try out the Demo!)
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Happy Sonic 2sDay, everyone!
Following the tease two days ago, a new classic SEGA title is joining the company’s SEGA Forever initiative on the 25th anniversary of its genesis.
Continue reading Sonic the Hedgehog 2 Joins SEGA Forever Lineup on its 25th Anniversary
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In the preorder trailer that debuted two months ago, we caught a glimpse of another returning Zone to Sonic Mania in the familiar form of Stardust Speedway. The hallmark stage from Sonic CD where the Blue Blur finally confronts Metal Sonic became a fan-favourite for its differing yet memorable theme tunes between time zones and regional releases, courtesy of Naofumi Hataya and Spencer Nilsen.
Continue reading Turn it Up and Get Down to Stardust Speedway Act 1 from Sonic Mania
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Check out the Sonic Mania panel at 2017 to get all the details we couldn’t cover! Join host Aaron Webber with guests, Takashi Iizuka, Christian Whitehead, Tee Lopes, Tom Fry, and Simon Thomley as we get more details on what went into this game.Get the full scoop on the game, check out some wacky glitches and the fan Q&A it’s all here! Continue reading Sonic Mania: Behind the Scenes Panel from San Diego Comic Con
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San Diego Comic Con played host to the Sonic Mania Development team yesterday, in a panel that included Takashi Iizuka, programmers Christian Whitehead and Simon Thomley, alongside lead artist Tom Fry, composer Tee Lopes and SEGA community manager Aaron Webber. Our man in the field Jason Berry was at the panel, and captured the events as they happened via The Sonic Stadium Twitter. Continue reading SDCC Sonic Mania Panel Roundup & Special Stage Reveal
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In more than ten years of writing for The Sonic Stadium, this article has by far consumed the most time, and required the most revisions. I guess this is because sometimes it’s hard to really convey what you mean when you’re in love, and I can say without a doubt that I am already in love with Sonic Mania. Continue reading The Spin: Sonic Maniacs In The Making
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UPDATE Oct. 27: Additional commentary-free footage of Mirage Saloon, Tails, and Knuckles has been added to the original story, courtesy of Polygon and GameSpot.
At the 25th anniversary party, the debuting Sonic Mania trailer confirmed that Tails and Knuckles would be returning as playable characters for the retro celebration title. Today, we finally have footage of the pair, along with the reveal of a brand new desert-type Zone, seemingly inspired by the cut Desert Dazzle stage from the Sonic CD remaster. Continue reading UPDATE: New Sonic Mania Footage Reveals a Familiar Desert Zone, and Tails and Knuckles Playability
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The delayed Sonic 2 Remastered finally has a release date. It’s tomorrow, and it’s coming out on both Android and iOS devices. As with Sonic 1, if you own the original you can upgrade for free, although Android owners will have to pay since theres no pre-existing version of the game on the market place. Continue reading Sonic 2 Remastered Includes Hidden Palace Zone, Coming Tomorrow
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Well this came out of nowhere! Yesterday we told you how the 3DS version of Sonic 1 was released in Japan, in the last hour without any announcement, the ‘Stealth-Tax’ version of Sonic 1 for iOS has been released and it contains two big surprises! Continue reading Sonic 1 Out Now on iPhone: Tails & Knuckles Playable
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