TSS Review: Sonic Boom: Fire & Ice for 3DS

Title: Sonic Boom: Fire & Ice
Platform: Nintendo 3DS (played on 3DS XL model)
Developer:
 Sanzaru Games
Release Date: September 27th, 2016 (NA), September 30th, 2016 (EU), October 1st, 2016 (AUS), October 27th, 2016 (JP)

Review copy provided by Sega

Here we are at last. It’s been almost two years after the Sonic Boom branch of the series launched with the TV show and the accompanying Wii U and 3DS games. We now have the second main Sonic Boom game (depending if you view Rise of Lyric on Wii U and Shattered Crystal on 3DS as a sibling pair of games), and this time it’s only on 3DS. Like Shattered Chrystal before it, Fire & Ice is once again developed by Sanzaru Games, who is also known for the Sly Cooper HD trilogy remaster and the fourth Sly game a few years back on PS3 and Vita. While Big Red Button’s Rise of Lyric launched in a poor and buggy state on Wii U, Shattered Crystal on 3DS was considered to be at least decent, though it had issues of its own. The question is, how does Fire & Ice fare?

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Check Out the Launch Trailer for Sonic Boom: Fire & Ice

It’s been two years in the making, but Sanzaru Games’ Sonic Boom: Fire & Ice for the Nintendo 3DS is finally upon us. Having launched for the Americas just yesterday, the third installment of the spinoff series will be arriving in Europe this Friday while Japanese hopefuls will have to wait another month. Promises were made about the game shaping up to be better and faster-paced than the preceding Shattered Crystal, and according to most critics, Sanzaru certainly delivered.

You can check out the launch trailer above, as well as a review roundup below!

Continue reading Check Out the Launch Trailer for Sonic Boom: Fire & Ice

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.