Community Interviews: LEGO Ideas Sonic Set Designer, ‘toastergrl’

Last month, the Sonic community was dazzled by an incredibly creative sight – a design pitch for an official Sonic Mania-themed LEGO set. The creation, by Sonic Robo Blast 2 Kart developer ‘toastergrl’, featured a Sonic Mini-Fig alongside some custom Badnik models and a huge Death Egg robot – and has been the talk of the town ever since. With a concerted push to drum up as much support as possible to make the design a reality, we spoke with ‘toastergrl’ herself to learn more about the project. Continue reading Community Interviews: LEGO Ideas Sonic Set Designer, ‘toastergrl’

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Community Interview: Andy Wolan of Emulation Zone

The Emulation Zone is one of the internet’s biggest and longest-running console networks. So of course we wanted to chat to the man behind it all. Andy Wolan is the former head of EmuZone – now ‘retired’ – but still runs the network’s Radio Station service, ‘ZRN. Check out our exclusive interview with Andy Wolan below. Continue reading Community Interview: Andy Wolan of Emulation Zone

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SAGE 4 Interview: ‘Big Adventure’ Developer MK Gamester

MK Gamester is leader of MK Games. Heading up ‘Big Adventure’ Fan Game, and also contributed to the SAGE 2002 Compo we held. Nice guy. Continue reading SAGE 4 Interview: ‘Big Adventure’ Developer MK Gamester

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SAGE 4 Interview: ‘Sonic: Eternal Rings’ Developer Myst Hedgehog

Myst Hedgehog is currently running his latest Fan Game project, Sonic: Eternal Rings at SAGE 2002. Also helped contribute to the SAGE 2002 compo we held, the nice chap. ^_^ We sit down with him to learn more about his game. Continue reading SAGE 4 Interview: ‘Sonic: Eternal Rings’ Developer Myst Hedgehog

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SAGE 4 Interview: ‘Sonic Adventure Neo’ Developer ShadowHermit

ShadowChaos & Hermit Dude are the heads behind ShadowHermit Production House. After a solo outing, these two joined forces and combined to form a joint fan game developer. Showcasing Sonic Adventure: Neo at SAGE 2002. Visit their site here. Continue reading SAGE 4 Interview: ‘Sonic Adventure Neo’ Developer ShadowHermit

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SAGE 4 Interview: ‘Sonic Robo Blast 2’ Developer Johnny ‘Sonikku’ Wallbank

Johnny Wallbank is better known online as ‘Sonikku’, and runs Sonic Team Junior, the guys responsible for bringing Sonic Robo Blast 2 to your PC screens. He was milling about at SAGE 2002 so we had a word. Visit the SRB2 Website here. Continue reading SAGE 4 Interview: ‘Sonic Robo Blast 2’ Developer Johnny ‘Sonikku’ Wallbank

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SAGE 4 Interview: ‘Toolz’s First C++ Platform Mover’ Developer TLS PRWR

TLS PRWR is at SAGE 2002 making “Toolz’s First C++ Platform Mover: Text Based” – the oddest sounding Fan Game in the world, possibly. Naturally, that piqued our curiosity, so we managed to find him, sit him down and ask him just what the hell it’s all about. Continue reading SAGE 4 Interview: ‘Toolz’s First C++ Platform Mover’ Developer TLS PRWR

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SAGE 4 Interview: ‘Retro Sonic’ Developer Taxman

Taxman is currently doing a fantastic job on Retro Sonic, possibly the finest 2D Fan Game in existence at this moment in time. We spoke to him at SAGE 2002. Continue reading SAGE 4 Interview: ‘Retro Sonic’ Developer Taxman

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SAGE 4 Interview: ‘SonKnuck Adventure’ Developer SonKnuck

SonKnuck is the top gun of SonKnuck Team. He currently has two projects on the go at once – S&K:Aftermath and SonKnuck Adventure 2. We sit down with him to learn more about both games. Continue reading SAGE 4 Interview: ‘SonKnuck Adventure’ Developer SonKnuck

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SAGE 4 Interview: ‘Shadow Returns’ Developer Ian Bennett

Ian Bennett, aka B’man, is head of Team Infinity, currently in the process of making the ‘Shadow Returns’ Fan Game. Gave us a ton of stuff up for grabs in our recent SAGE Compo too. Kudos to him. Continue reading SAGE 4 Interview: ‘Shadow Returns’ Developer Ian Bennett

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SAGE 4 Interview: ‘Sonic vs Mega Man’ Developer Twister

The main man of fangame developer ‘Flaming Cheese Productions’ (yum), Twister’s hard at work making Sonic Vs. MegaMan at the mo. We have a sit down with him during SAGE 2002 to find out more about the game and where it’s heading. Continue reading SAGE 4 Interview: ‘Sonic vs Mega Man’ Developer Twister

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SAGE 4 Interview: ‘Furry Exodus’ Developer Ryoku Faita

Ryoku Faita leads Team Exodus, and is heading a project Fan Game involving all the members of SFGHQ. Bizarre… Continue reading SAGE 4 Interview: ‘Furry Exodus’ Developer Ryoku Faita

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SAGE 4 Interview: ‘ShenSonic’ Developer SimSonic

SimSonic is a member of Magitek Software, but has his own solo project with ShenSonic – a Sonic ‘spin’ on Ryo Hazuki’s Dreamcast outing. He also contributed to our SAGE Compo prize. Nice chap. Continue reading SAGE 4 Interview: ‘ShenSonic’ Developer SimSonic

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SAGE 4 Interview: ‘When Tails Gets Bored’ Developer Matt the Yak

Matt the Yak seems to be the only member of his team, Gameplay. Has a wacky mind, and brings this out in his admirably senseless plots in his Fan Games. We catch up with him during SAGE 2002. Continue reading SAGE 4 Interview: ‘When Tails Gets Bored’ Developer Matt the Yak

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Community Interview: Archie Comics Artist J. Axer

J. Axer is one of the best Furry/Sonic artists around, and he recently was given a job at Archie working on the Sonic Comics. The Sonic Stadium managed to get an exclusive chat with the Archie artist about his job and his roles in the community. You can check out J’s stuff by going to his website, Axer Industries. Continue reading Community Interview: Archie Comics Artist J. Axer

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Community Interview: Fan Hoaxer Sonic Neo

It’s time to interview some of our own talented community members! Sonic Neo is well known at the Sonic Stadium Message Board, and usually helps out with people’s problems with Fan Games and the like. We have a chat about his activity on the forum, as well as his latest projects. Continue reading Community Interview: Fan Hoaxer Sonic Neo

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Community Interview: TeamARTAIL’s Artemis Prower

Artemis Prower – also known as Artie – is the webmaster of one of the biggest and longest standing furry/Sonic fan sites online today, teamARTAIL.  Continue reading Community Interview: TeamARTAIL’s Artemis Prower

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Community Interview: Shayne Thames

If you’re ever in need to know anything about the latest cartoon, Sonic Underground, then Shayne Thames is your gal. Webmaster of fansite SonicUnderground.net, Thames has a large database of information on characters, episodes and more. She’s also famous for having a rather amazing run-in with Sonic Team leader, Yuji Naka. Read on for the story on that… Continue reading Community Interview: Shayne Thames

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Community Interview: Fireball20XL Comic Author PsyGuy

Known as the ‘Mad Dog of Sprite Comics’ (well… to us, anyway), PsyGuy is the creator of the Fireball20XL website, a fan comic workshop that contains a number of strips including Dirty Power and That’s My Sonic. As one of the leading voices in the Sprite Comic arena, we had a chat with Psy to learn more about the cool things he’s doing. Continue reading Community Interview: Fireball20XL Comic Author PsyGuy

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Community Interview: GeNeratioN8

Generation8 has become a highly prominent and familiar face in the fan art community, and so we caught up with the promising artist to get her thoughts on the Sonic franchise as well as get pointers on how to be great at drawing. Fan fiction writer Nicholas D Wolfwood stars as guest interviewer for TSS; let’s go! Continue reading Community Interview: GeNeratioN8

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Community Interview: Archie Comics Artist Dawn Best

Dawn Best works on the Archie Sonic the Hedgehog comic series, but before that was a prominent artist in the Sonic fan community. She was the mysterious fan artist that ‘levelled up’ to Archie in our news article here. Dawn’s skills quickly helped her get formally recognised by Archie, and since making introductions she has been working alongside Ken Penders and co since Issue #101. It’s a real community success story, and we’re happy to chat with her today about her story. Find her personal website here. Continue reading Community Interview: Archie Comics Artist Dawn Best

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Community Interview: SoaH Webmaster Neon Chaos

For today’s Community Interview, we’ve put the spotlight on a fellow Sonic website administrator! Dennis Spielman, aka Neon Chaos, is the webmaster of a great fansite called Shadow of a Hedgehog, and has made a big name for himself in the Sonic community with an impressive downloads section. Warning: Sonic Adventure 2 Spoilers inside. Continue reading Community Interview: SoaH Webmaster Neon Chaos

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Community Interview: The Return of John Weeks

John Weeks is well-known in the Sonic community for his outstanding MIDI compositions, which show his growing talent with every project while remaining very faithful to the original music. Andrew previously interviewed John, which you can read here, and now Dreadknux has come back to ask him a few more questions about his awesome work. Read on… Continue reading Community Interview: The Return of John Weeks

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Community Interview: Fan Artist WB

WB is one of the best fan artists in the Sonic Internet Community today, and has a long history contributing artwork too. These days, WB even has a hand in Archie’s official Sonic the Hedgehog comic series – living the dream! Buckle up though, this is probably one of the craziest interviews we’ve done yet. Continue reading Community Interview: Fan Artist WB

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Community Interview: Archie Reviewer Dan Drazen

Dan Drazen is a seasoned figure in the Sonic community, having reviewed the Archie Sonic comic since Issue #29 and forming experienced opinions on the series and its future. He’s basically the Roger Ebert of Sonic comic reviews among the internet community, and having met Ken Penders he’s also well connected to the roots of the Archie team. Read on for our exclusive chat with him. Continue reading Community Interview: Archie Reviewer Dan Drazen

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Community Interview: MIDI Composer John Weeks

Time for another Community Interview, this time from amazing fan MIDI composer John Weeks! John is famous in the Sonic community for his sequencing of various tracks in the Sonic, NiGHTS and ChuChu Rocket games. We speak to him about his hobbies, what made him start making music and his thoughts on the NiGHTS Gamecube rumours. Continue reading Community Interview: MIDI Composer John Weeks

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Community Interview: ‘Sotsu’ Fan Fiction Writer Nicholas D. Wolfwood

Welcome to a new series of features on The Sonic Stadium called Community Interviews. Here, we pick some of the most active and talented people in the Sonic internet community and chat with them about what they do and their interest in the blue blur. First up is Nicholas D. Wolfwood, who is the creator of the long-running fan fiction series, Sotsu. It’s also the name of Dreadknux’s favourite character in Trigun.
Continue reading Community Interview: ‘Sotsu’ Fan Fiction Writer Nicholas D. Wolfwood

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