Preview: Sonic Universe #73

The danger in the digital world is all too real in this month’s issue of Sonic Universe!

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Comic Book Resources has the preview for Sonic Universe #73, and the truth hurts as much as physical pain as we see quite plainly here. Sally uncovers Nicole’s tragic origins, and her friendship with her brings her at loggerheads with Dr. Ellidy considering the pain it’s wrought on him. Meanwhile, Nicole herself is besieged on by the monster of megabytes, new villain Phage. What’s her place in all of this malarkey, and can Sally and Ellidy agree to something before Nicole can be deleted? Find out in “Spark of Life”: part 3.

It STARTS with a SPARK! “Spark of Life” Part Three: Shocking truths are exposed as Dr. Ellidy reveals the tragic origin of the beloved A.I., Nicole! Meanwhile, Phage erupts from the shadows of the Digital World to sew chaos on the island! Can our heroes rally to save Nicole and drive off this new threat? Night is falling, and terrible monsters are closing in! Don’t miss this exciting next chapter in the latest Sonic Universe epic, featuring all-new cover art from Sonic artist supreme Tracy Yardley, and a special new “EXTREME BFFs” variant cover from My Little Pony artist Agnes Garbowska!
STORY BY: Ian Flynn, Aleah Baker
ART BY: Tracy Yardley, Jim Amash
COLORS BY: Matt Herms
LETTERS BY: Jack Morelli
COVER BY: Tracy Yardley
PUBLISHER: Archie Comics
COVER PRICE: $3.99
RELEASE DATE: Feb 25th, 2015

Sonic Universe #73 is out now, so be sure to pick it up to discover the next part of the digital dilemma!

Source: Comic Book Resources

 

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Worlds Unite News Blast: Covers, Solicits and Teasers Abound

Covers and solicitations for May are in, but there’s more surprises in store for this crossover.

For the next three months, we’re on a Worlds Unite binge for the solicitations going from the end of spring to mid-summer, and we’re starting off big, folks! Archie has a slew of new covers and solicitations to start off the crossover, so let’s get right into it.

The 12 part story begins in Sonic Universe #76. Sigma, a deplorable villain from the Mega Man X universe, has managed to escape his space and reach the Lost Hex in Sonic’s World. Those Deadly Six have a history of backstabbing Dr Eggman, so what happens when they’re offered more power than the good doctor can give? Meanwhile, Sonic and Mega Man are too caught up in an ambush to be able to do anything! This is “Worlds Collide”: part 1.

SonicUniv76

SONIC UNIVERSE #76
THE SONIC/MEGA MAN CROSSOVER EVENT BEGINS HERE! It’s the epic first chapter of the biggest story in Sonic/Mega Man comic book history with “Worlds Unite” Part One! Get ready for cross-world treachery as the wicked Sigma escapes the world of Mega Man X and arrives in Dr. Eggman’s secret Lost Hex base! When Sigma promises new power to the Deadly Six, how long do you think they’ll stay loyal to Dr. Eggman? We’re not betting for long! And just where exactly are our heroes during all this? Looks like Sonic and Mega Man are right in the middle of an ambush! The sense-shattering sequel to “Worlds Collide” starts right now! Featuring cover art from the legendary Patrick “SPAZ” Spaziante, Rafa Knight, and part 1 of the epic 12-part connecting variant cover series by artist Ben Bates!
Script: Ian Flynn
Art: Dan Schoening, Jack Morelli and Luis Delgado
Cover: Patrick “SPAZ” Spaziante
CROSSOVER KICK-OFF Variant Cover: Rafa Knight
Epic Poster Variant (pt1 of 12): Ben Bates
On Sale Date: 5/27
32-page, full color comic
$3.99 U.S

Next, our focus turns to Sonic Boom #8, where Sticks is just enjoying a normal beating robots in the Sonic Boom universe before it’s a bit disrupted by X and the Maverick hunters! Even worse, back in the main universes, Sigma is forcing Dr Eggman and Dr Wily to do the worst thing you could imagine; making Sonic and Mega Man into his own minions! The stakes heat up in “Worlds Unite”: part 2.

SonicBoom8

SONIC BOOM #8
It slices! It dices! It joins line-wide crossover events: it’s SONIC BOOM! “Sonic/Mega Man: Worlds Unite” Part Two: It was just another day at the races—y’know, the ones with the giant spider-mechs? Things start to get weird, even for the lovable, paranoid Sticks, when X and the Maverick Hunters arrived! Meanwhile, the epic bromance of the century is rekindled as the captured Drs. Eggman and Wily are forced to turn their life-long nemeses—Sonic and Mega Man—into minions for the terrifying Sigma! After the history-making “WORLDS COLLIDE” crossover event, Sonic the Hedgehog and Mega Man unite once more—and this time Sonic Boom and Mega Man X are joining the fray! Featuring cover art from the legendary Patrick “SPAZ” Spaziante, a special “happy fun time crossover” variant by Ryan Jampole and part 2 of the epic 12-part connecting variant cover series by artist Ben Bates!
Script: Ian Flynn
Art: Dan Schoening, Tracy Yardley, Terry Austin, Jack Morelli and Luis Delgado
Cover: Patrick “SPAZ” Spaziante
“Happy fun-time crossover” Variant Cover: Ryan Jampole, Gary Martin and Steve Downer
Epic Poster Variant (pt2 of 12): Ben Bates
On Sale Date: 6/3
32-page, full color comic
$3.99 U.S

For the last new chapter in the crossover, Sonic the Hedgehog #273 sees M’egga Man pack his terrifyingly varied arsenal against the Freedom Fighters in Sonic’s universe, and Sonic Man gives the runaround to the Robot Masters in Mega Man’s universe. There must be something that can save them…and it may be something that you wouldn’t expect. This is “Worlds Unite”: part 3.

Sonic273

SONIC THE HEDGEHOG #273
The ALL-NEW Sonic/Mega Man Crossover sequel explodes onto the shelves with “Worlds Unite” Part Three: It’s a cascade of cross-dimensional chaos! On Sonic’s World, the Freedom Fighters are battling with the terrifying arsenal of M’egga Man! On Mega Man’s World, the Robot Masters can’t keep up with the super speedy Sonic Man! Who can possibly save our heroes? The answer is sure to surprise you! After the history-making “WORLDS COLLIDE” crossover event, Sonic the Hedgehog and Mega Man unite once more—and this time Sonic Boom and Mega Man X are joining the fray! Featuring cover art from the legendary Patrick “SPAZ” Spaziante, villain variant by T.Rex and part 3 of the epic 12-part connecting variant cover series by artist Ben Bates!
Script: Ian Flynn
Art: Dan Schoening, Tracy Yardley, Terry Austin, Jack Morelli and Luis Delgado
Cover: Patrick “SPAZ” Spaziante
Villain Variant Cover: T.Rex
Epic Poster Variant (pt3 of 12): Ben Bates
On Sale Date: 6/10
32-page, full color comic
$3.99 U.S

Continuing the Worlds Unite theme, Sonic Super Digest #12 has more reprints as usual, as well as a spotlight feature on Sonic and Mega Man looking back at Worlds Collide. In addition, there’s a new Sonic Comic Origins story focusing on Julian Snively!

SONICSuperDig12

SONIC SUPER DIGEST #12
Get ready for fun & adventure—it’s Sonic Super Digest! As the Sonic/Mega Man WORLDS UNITE crossover reaches a fever pitch, see how it all began with a look back at Worlds Collide, the story that started it all, in a special Sonic/Mega Man spotlight feature! Also in this issue is an ALL-NEW edition of SONIC COMIC ORIGINS spotlighting the insidious G.U.N scientist (and villain?!) SNIVELY! This new story fills in some crucial and never-before-revealed gaps in the new Sonic comic universe, and you can ONLY scope this exclusive new story in Sonic super Digest! But that’s not all! Don’t miss all the classic fun and adventure you love in stories from the comics’ 20+ year history! Plus new cover art from Sonic comic super-star Jamal Peppers!
Script: Ian Flynn & Various
Art: Adam Bryce Thomas, Rick Bryant, Jack Morelli, Matt Herms & Various
Cover: Jamal Peppers, Jim Amash and Matt Herms
On Sale Date: 6/10
128-page, full color comic
$4.99 U.S.

Sonic Super Special Magazine #15 also has a look back at Worlds Collide along with the normal range of articles and features. As part of a tie-in with the Upcoming graphic novel collection of Waves of Change, there’s also a Sonic Comic Origins story spotlighting Razor the Shark!

SONSS15_Cover

SONIC SUPER SPECIAL MAGAZINE #15
Sonic Comic Origins continues this month with an ALL-NEW story featuring Razor the Shark! This special tie-in to the Sonic the Hedgehog vol3 graphic novel showcases EXCLUSIVE back-story to the underwater side of the new Sonic Comic universe with one of the most popular new characters to debut in the series! The SONIC SUPER SPECIAL MAGAZINE gives you the world of Sonic the Hedgehog comics as you’ve never seen it before, with tons of comic stories, special features and exclusive articles on the latest and greatest in the world of everyone’s favorite blue hedgehog-hero! Along with the all-new Sonic Comic Origins mini-feature, this issue also features a special look back at the history-making Sonic/Mega Man crossover “WORLDS COLLIDE” storyline, as the sequel, WORLDS UNITE, heats up across the Archie Action Comics line! All this plus the extra features you love, an interview with Sonic/Mega Man Worlds Unite penciller Edwin Huang AND a super special cover featuring art by Sonic comic superstar Tyson Hesse!
Script: Ian Flynn & Various
Art: Adam Bryce Thomas, Rick Bryant, Jack Morelli and Matt Herms
Cover: Tyson Hesse
On Sale Date: 5/27
128-page, full color comic
$9.99 U.S.

To round out the solicitations, we have the more down to earth Sonic Boom graphic novel (Sonic Boom, down to earth, who’d have thought?). The first not-arc of the newest comic series in the Sonic the Hedgehog range is collected right here. Relive Sonic and co’s efforts to take down Eggman’s Big Boy, all while running into problems within the team along each step of the way.

SBOOM_VOL1_COVER

SONIC BOOM VOL 1: THE BIG BOOM (TR)
Here comes the BOOM! Sonic the Hedgehog and his friends are back and ready to do battle with the evil DR. EGGMAN and his mechanical minions and diabolical death-machines! This ground-breaking new chapter in the Sonic the Hedgehog franchise puts a different “spin” on all your favorite heroes and villains—plus brand new faces and hilarious stories chock-full of action. Written by bestselling Sonic comic scribe Ian Flynn, the comic series will reside in the same story universe as the TV series and games, featuring a different take on the Sonic the Hedgehog universe, with a new look and feel. Sonic and his friends Tails, Amy, Knuckles and new member Sticks, must come together as a team to explore a new world full of comedy and adventure. SONIC BOOM Vol. 1 collects Sonic Boom #1-4.
Script: Ian Flynn
Art: Evan Stanley, Ryan Jampole, Jennifer Hernandez, Rick Bryant, Jack Morelli and Matt Herms
Cover: Patrick “SPAZ” Spaziante
978-1-62738-983-9
$12.99/$14.99CAN
6 5/8 x 10 3/16”
TR
112 pp, Full Color
Direct Market On-Sale Date: 6/3

We’ll have more information on all of the comics closer to their release. In addition, for the duration of Worlds Unite, we’ll be covering the Mega Man solicits and previews too!

And finally, a mystery is on the horizon. IGN has announcements to make about even more SEGA and Capcom franchises making an appearance in Worlds Collide, and it’s looking to be a massive amount! Right now we have Alex Kidd, Billy Hatcher, Nina (Breath of Fire) and Viewtiful Joe confirmed, and there’s more to be confirmed over the coming days. See if you can try to guess who’s who from this initial teaser;

Check with IGN often to see if your favourite SEGA and Capcom franchises show up!

Sources: Archie Comics, IGN

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Preview: Sonic the Hedgehog #269

The fighters are assembled, so it’s time to get round one underway!

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Archie Comics themselves have a preview for Sonic the Hedgehog #269, and the fists sure are furious in this months issue! With the fighters all gathered, the tournament can commence and the blows can be dished out by the second! But who will triumph and progress to the second round, and who will crash out at the starting gate? Whatever the answer to that, the baddies working in the shadows won’t let it affect their game plan. This is “Champions”: part 2.

SONIC THE HEDGEHOG #269
The contestants are BRAWLIN’ and the SAGA continues in “Champions” Part Two! The fighting tournament for the Chaos Emerald is in full swing! Tails vs. Honey! Espio vs. Bean! Knuckles vs. Bark! But it’s a sure bet that if a competition’s going down, something’s fixed with thugs like Breezie and Nack involved. Sonic will need some inside info—and he finds it from some surprisingly familiar faces! Featuring new cover art from Jammin’ Jamal Peppers and a Wrestling Entertainment Variant cover by the indomitable T.REX!
Script: Ian Flynn
Art: Diana Skelly, Terry Austin, John Workman and Gabriel Cassata
Cover: Jamal Peppers, Terry Austin and Gabriel Cassata
Wrestling Entertainment Variant Cover: T.REX
On Sale Date: 2/11
32-page, full color comic
$3.99 U.S.

Sonic #269 is out today in stores and digitally. Now the time isn’t for talking, let’s get ready to rumble!

Source: Archie Comics

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Preview: Sonic Universe 72

The mystery runs deep as we continue to explore Isolated Island in this month’s Sonic Universe.

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Comic Book Resources brings us our second preview for the month, this time for Sonic Universe #72. Things are getting creepy over on Isolated Island; Dr Ellidy reveals his latest research to be the mysterious Red Star Rings, but equally mysterious is the spate of Badniks going offline for no discernable reason. While Sally and Big look into the Red Star Rings, Tails and Nicole look into the systems to try and get a fix on the Badnik situation. There’s more to be learned about the past, more looming danger within the digital world, and more Big shenanigans, in “Spark of Life”: part 2.

STORY BY: Ian Flynn, Aleah Baker
ART BY: Tracy Yardley, Jim Amash
COLORS BY: Matt Herms
LETTERS BY: Jack Morelli
COVER BY: Tracy Yardley, Jennifer Hernandez, Jim Amash, Matt Herms
PUBLISHER: Archie Comics
COVER PRICE: $3.99
RELEASE DATE: Wed, February 4th, 2015
What monsters lurk on the mysterious isolated island?? Find out for yourself in “Spark of Life” Part Two: Things are getting very creepy in the lab of Dr. Ellidy! His badnik defenses are going offline—which is bad news when there are Dark Gaia Monsters prowling the shores at night! Sally and Big investigate the mystery of the Red Star Rings as Tails and Nicole debug the system—where something, or someone—is waiting for Nicole! Featuring new cover art from Tracy Yardley and an interactive MATCHMAKER variant cover by rising Sonic star Jennifer Hernandez, where you can “ship it yourself”!

Sonic Universe #72 came out yesterday in stores and digitally. Make sure to pick up a copy yourself for the whole story…but watch out for monsters if you choose to go with the digital route!

Source: Comic Book Resources

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Preview: Sonic Boom #4

The first not-arc concludes in the latest issue of Sonic Boom.

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Comic Book Resources has a preview for Sonic Boom #4, and it’s the end of the beginning for our heroes. Eggman is back with his Big Boy, and this time it’s new, improved and more than capable of standing up to the old tactics of the last few fights. What can overcome the meaner threat? Sticks thinks she has the answer, but who knows what would happen when she puts her ideas to the table. Let’s hope they don’t lose their heads as we get to “Sticks and Stones”.

STORY BY: Ian Flynn
ART BY: Ryan Jampole, Jennifer Hernandez, Rick Bryant
COLORS BY: Matt Herms
LETTERS BY: Jack Morelli
COVER BY: Tracy Yardley, Rick Bryant, Matt Herms
PUBLISHER: Archie Comics
COVER PRICE: $3.99
RELEASE DATE Wed, January 28th, 2015
The NEW ONGOING SONIC COMIC BOOK SERIES from Archie Comics keeps on BOOMIN’ with Sonic Boom #4: Sticks and Stones! Dr. Eggman’s Big Boy mech has been refined into its final, deadly form. Sonic and his friends are on the ropes—but have no fear! Sticks has brought her secret weapon! It’s a… wait, seriously? This thinks THAT’s going to help?! Find out what her secret weapon is in the weird and wacky conclusion to the first story arc of the brand-new series SONIC BOOM! Featuring cover art from Sonic art guru Tracy Yardley and an all-new “Sticks-with-stones-being-chased-by-bones” variant cover from rising Sonic star Diana Skelly!

Sonic Boom #4 is already out in stores and on digital formats, so rock the boat and roll out to get a copy for yourself!

Source: Comic Book Resources

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Worlds Collide Available As Part of Humble Archie Comics Bundle

Sonic’s charity is on show once again, this time for the comic industry.

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For those who don’t know what Humble Bundle is, it’s an initiative where companies offer packages of digital content as a pay-what-you-want model for a limited time, often with the aim of supporting charities of their choosing. Archie Comics have thrown their hat into the ring with the Humble Archie Comics Bundle, which includes content from the Sonic the Hedgehog line of comics in the form of (presumably digital versions of) the Worlds Collide trade paperback graphic novels.

  • Pay anything you want and you’ll get Worlds Collide Volume 1 along with other Archie books in the bracket.
  • Pay over the average (which is $7.76 as of writing) and you’ll get Worlds Collide Volume 2 along with other Archie books in the bracket and the previous selection.
  • Pay $15 or over and you’ll get Worlds Collide Volume 3 along with other Archie books in the bracket and both previous selections (provided the average isn’t over $15, which is unlikely).
  • There’s more comics to come during the time the bundle is available too, there might be even more Sonic content up for grabs along the line.

Archie Comics are putting all proceedings towards two charities; the Comic Book Legal Defence Fund and Hero Initiative. As of writing, there are just under 12 days left to get involved and buy a bundle. So if you want to catch up on the crossover, want a way of reading it on the go, or just want to grab it to support the cause, now is a great opportunity to do so!

Source: Humble Bundle

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Preview: Sonic the Hedgehog #268

The die have been cast for an adventure in pandemodium!

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Comicbook.com has a preview of Sonic #268, and we’re starting a new arc at Casino Park! Breezie the Hedgehog; a woman with a sordid past and the Chaos Emerald that Sonic and the Freedom Fighters. As they put their most favourable forward to earn the emerald fairly at her Fighting Tournament, plenty of other factions are in on the fight as well for numerous reasons, both noble and nefarious. We can already tell that there’ll be adaptations of Adventures of Sonic the Hedgehog and Sonic the Fighters abound, including a first appearance that’s simply sweet as candy! This is “Champions”: part 1.

SONIC THE HEDGEHOG #268
TEST YOUR MIGHT with the first chapter in an all-new 4-part SAGA! “Champions” Part One: Sonic is in for the fight of his life! Casino Park is holding an epic fighting tournament, and the grand prize is a much sought-after Chaos Emerald! How many fighters will answer the call? Which champions will make the roster? The knock-down, drag-out battle for the world starts right here! Featuring new cover art from Sonic rising star Evan Stanley, plus all-new variant art introducing Breezie the Hedgehog by Sonic artist Jonathan H. Gray!
Script: Ian Flynn
Art: Diana Skelly, Terry Austin, John Workman and Gabriel Cassata
Cover: Evan Stanley, Terry Austin and Ben Hunzeker
Breezie Variant Cover: Jonathan H. Gray, Terry Austin, Jack Morelli and Gabriel Cassata
On Sale Date: 1/21
32-page, full color comic
$3.99 U.S.

Sonic the Hedgehog #268 came out today in stores and digital platforms, so don’t leave things to chance and make sure you check it out!

Source: Comicbook.com

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Solicitations for Sonic the Hedgehog #272, Sonic Universe #75, Sonic Boom #7 and Worlds Collide The Complete Epic Revealed

For Sonic Universe hitting another milestone, we get…a counting lesson?

IGN has an exclusive look at the latest solicitations, and it’s all building up for Worlds Unite! First off, in Sonic the Hedgehog #272, Sonic and Chip have made it to Apotos, and their port of call is checking out the Gaia Gate in the area. Meanwhile, Knuckles is hanging with the Freedom Fighters in a typical session of fighting off titanic threats that could potentially destroy them before Sonic can get any closer to his goal. This is “A Ray of Hope”.

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SONIC THE HEDGEHOG #272
Time is up—the WORLDS UNITE crossover event is almost upon us!
“A Ray of Hope”: As Sonic and the Freedom Fighters continue their journey to save the shattered planet, Sonic and Chip journey to Apotos to uncover the secrets of the Gaia Gate! Meanwhile, Knuckles and the Freedom Fighters take on a TITANIC challenge of their own! Does Sonic have a hope in saving the world? Will battle tear the freedom fighters apart first? Find out the answers to these and more exciting questions as our heroes journey to the much-awaited crossover event of the year—WORLDS UNITE! Featuring new cover art from Edwin Huang (Uncanny Skullkickers) and a crazy-new Metal Sonic game art variant provided by Sega!
Script: Ian Flynn
Art: Diana Skelly, Terry Austin, John Workman and Gabriel Cassata
Cover: Edwin Huang and John Workman
Metal Sonic Game Art Variant Cover provided by SEGA
On Sale Date: 5/13
32-page, full color comic
$3.99 U.S

In Sonic Universe #75, Sonic steps up to the plate again as Metal Sonic has a Chaos Emerald and chasing him down leads Sonic to a place that’ll test his heroics out. THere may possibly be some moonlight and madness involved as Sonic attempts to get that Chaos Emerald in “Fury”. And to celebrate 75 issues of Sonic Universe, it’s going to have seven and a half variants (how do you have half a variant?).

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SONIC UNIVERSE #75
Sonic Universe has reached 75 thrilling issues—and we’re celebrating in style!
“Fury”: The race is on as Sonic chases down Metal Sonic for one of the sought–after Chaos Emeralds! But when their chase takes them to a very unexpected place, Sonic’s worth as a hero may be put to the test! Can Sonic win the day, secure the emerald and retain his sense of self by the end? As our journey to WORLDS UNITE crashes to a close, join us in celebrating the longest-running Sonic the Hedgehog spin-off comic in history with 7.5 variant covers from your favorite Sonic artists! Featuring cover art from Patrick “SPAZ” Spaziante, Tracy Yardley, Ben Bates, Tyson Hesse, EGA Studios, Patrick Thomas Parnell, Lamar Wells, Evan Stanley and Jonathan H. Gray! To name a few!
Script: Ian Flynn
Art: Tracy Yardley, Jim Amash, Jack Morelli and Matt Herms
Cover: Patrick “SPAZ” Spaziante
Variant Cover 1: Tracy Yardley
Variant Cover 2: Ben Bates
Variant Cover 3: Tyson Hesse
Variant Cover 4: EGA Studios
Variant Cover 5: Patrick Thomas Parnell
Variant Cover 6: Lamar Wells, Gary Martin and Gabriel Cassata
Variant Cover 7: Evan Stanley, Jim Amash and Matt Herms
Variant Cover 7.5: Jonathan H. Gray, Gary Martin and Matt Herms
On Sale Date: 4/22
32-page, full color comic
$3.99 U.S

The crossover may be on the horizon for Sonic Boom #7, but that isn’t going to distract Sonic from resolving unfinished business! The friendly little race that Eggman is hosting turns out to be not so friendly and more like a lethal trap. Sonic wants to stick it to the Eggman by winning the rigged raced with his good ways, but he has to make it back to the track in one piece first in “Everybody’s Super Sonic Racing”: part 2.

SonicBoom7

SONIC BOOM #7
A multi-part story? In MY Sonic Boom comic?? You got that right!
It’s wacky-racin’ adventure in “Everybody’s Super Sonic Racing” Part Two: Dr. Eggman’s fun and “friendly” go-kart challenge has turned deadly! But, really, who didn’t see that “twist” coming? Can Sonic salvage the race and prove to the bad doctor he can win fair and square? More importantly—can Sonic survive long enough to return to the race course?! Discover the fate of life, limb and ego in this super-fast story with cover art from Sonic comic fav Jamal Peppers, and an all-new “insubordination” variant cover from painter Erik Ly! …And BOOM goes the dynamite!
Script: Ian Flynn
Art: Ryan Jampole, Jennifer Hernandez, Rick Bryant, Jack Morelli and Matt Herms
Cover: Jamal Peppers, Rick Bryant and Matt Herms
Insubordination Variant Cover: Erik Ly
On Sale Date: 4/29
32-page, full color comic
$3.99 U.S

And finally, with Worlds Unite right on the doorstep, one might want to catch up with the previous crossover to get up to speed with the shenanigans of the combined Blue Brunt. Well, Archie has you covered with a complete graphic novel, over 300 pages in length, with every comic of Worlds Collide as well as contextualising issues from before and after the crossover itself. You won’t need another resource for Worlds Collide again with this hefty thing!

WC-COMPLETE-EPIC

SONIC/MEGA MAN: WORLDS COLLIDE THE COMPLETE EPIC (TR)
It’s the crossover of a lifetime! The team-up you’ve been dreaming of! Two of videogame history’s most iconic heroes come together for the greatest action story ever told! SONIC THE HEDGEHOG and MEGA MAN unite in WHEN WORLDS COLLIDE! It all begins with a meeting of the minds–EVIL minds! Dr. Wily makes contact with Dr. Eggman, and the two malicious mechanics conspire in a plan that will reshape entire worlds! Using the power of the Chaos Emeralds, they build themselves an unstoppable army of Robot Masters and Roboticized Masters–Sonic’s corrupted friends! It’s pan-dimensional panic as Sonic and Mega Man race to uncover the doctors’ diabolical plot, save Sonic’s friends, and brave the nightmarish landscape of the Skull Egg Zone! Along the way they gain new allies, Mega Man gains all new powers, and the stakes keep getting higher until two universes hang in the balance! You CANNOT miss this critically acclaimed crossover! Celebrated by old and new fans alike, beloved by critics and casual readers, this is one big love letter to all things SONIC and MEGA MAN! WORLDS COLLIDE collects the entire crossover event, containing SONIC THE HEDGEHOG #247-251, SONIC UNIVERSE #51-54, MEGA MAN #23-27 and material from SONIC THE HEDGEHOG #252 and MEGA MAN #28.
Script: Ian Flynn
Art: Jamal Peppers, Tracy Yardley, Ben Bates, Ryan Jampole, Evan Stanley, Terry Austin, Gary Martin, Jim Amash, John Workman, Jack Morelli, Thomas Mason, Dustin Evans, Matt Herms and Steve Downer.
Cover: Patrick “SPAZ” Spaziante and Matt Herms
Previews-exclusive Variant Cover: Patrick “SPAZ” Spaziante and Matt Herms
978-1-62738-951-8
$29.99/$34.99CAN
6 5/8 x 10 3/16”
TR
336 pp, Full Color
Direct Market On-Sale Date: 5/6

We’ll have more on all of these comics prior to release. And next month, we’re diving into the next foray of Mega Man and Sonic joining forces!

Source: IGN.com

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TSS REVIEW: Sonic Boom Comic Issues 1 and 2

This panel has both a flying Knuckles and Sticks REALLY liking Tails hand. I think Evan is secretly trying to ship them.

This panel has both a flying Knuckles and Sticks REALLY liking Tails hand. I think Evan is secretly trying to ship them.

From a writing standpoint, the Sonic Boom series of games, comics and cartoons seems to be at odds with one another on how to exactly interpret the characters. In the games, Amy is a athletic, smart leader while in the cartoon in much more of a den mother of the group who is much more ladylike and loving. Sticks is over the top crazy in the 3DS game while a bit more subdued in the cartoons. Knuckles comes off as very dumb in all media, but shows more confidence in himself in the Wii U game while being more silly and fun loving in the cartoon. The thing is, both the game and the cartoon were being done almost simultaneously with each other, so while they had a game plan of how the characters would act, there were a lot of nuances that were still different from one another. Basically, they had an IDEA of how each character would be, but it was never exact so we didn’t get a perfect interpretation across the board.

This is a blatant lie!

This is a blatant lie!

This brings us to the first two Sonic Boom issues by Ian Flynn. It’s my belief that Ian Flynn may not have gotten enough material from both Big Red Button or OuiDo! studios to get a proper interpretation of the characters. That the only explanation I can think of as to how Ian managed to make the worst, most mean grammar Nazi version of Amy Rose ever. With that, let’s look at the first two issues of Sonic Boom “Getting a little Boulder” and “Knuckleduster” (BTW, why is the first issue “part one of one” when it ties directly into the next issue and ends on a cliffhanger?).

STORY SYNOPSIS

Issue one starts off Sonic and the gang fighting off one of Eggman’s giant mechs. With the exception of Sticks, each character gets a little indtroduction (along with an old-school logo name) and we get to see a sample of them in action. The mech is taken down and they head back to their village area where Sticks (who is also introduced via logo in a joke that gets old by the second issue) informs them that Tails house has been robbed. Not part of his house, the ENTIRE house as it was uprooted and picked up by a giant cyborg rock golem. The rest of the issue comprises of some jokes between the cast and basically Amy insulting Knuckles for no good reason other than he’s dumb and has trouble following directions.

 

Dang girl, that's just mean!

Dang girl, that’s just mean!

You see, Knuckles isn’t too bright. Something they are fully aware of, but instead of Amy treating him with kid gloves when he doesn’t understand something and asks a ton of questions, she insults and berates him. I know it’s done to provide character conflict to resolve in the next issue, but all it does is make Knuckles look like a HUGE idiot who can’t understand the most basic of things and worse, make Amy look like a horrible Sally Acorn wannabe with a total lack of patience. It’s the worst interpretation I’ve seen of her character and I really don’t care for it.

He didn't actually say that, but I'm sure he was thinking it.

He didn’t actually say that, but I’m sure he was thinking it.

Before I leave issue one though, I have one last note. What’s REALLY up with the Golem? Everyone assumes it was a giant Eggman robot, however….

A.) The Golem took Tails house at the same time everyone was fighting Eggman, so he wasn’t in control of the robot unless it was programmed to go off on it’s own.
and…
B.) When Sonic and company destroy the Golem, it breaks off into stone pieces with no mechanics shown.
Ergo, it’s my belief that this was not one of Eggman’s monstrosities, but something else entirely. Maybe something they’ll explore in a future issue, perhaps?

Knuckles just figured out how babies are made.

Knuckles just figured out how babies are made.

Issue two improves on the humor (although the logo jokes return again), but I’m still a little sour on Amy. It begins with Sonic and the gang (sans Knuckles) attacking the same giant robot they fought at the beginning of the first issue. They start to realize this when Eggman finally launches his secret weapon..Knuckles! Knuckles captures all the heroes in small cages with the exception of Sticks who, in a hilarious moment, captures herself in a cage she happened to have with her. With the heros captured aboard the giant robot, Eggman tries to decide weather to conquer or destroy the village as he has Pork Chops thawing back home.

I gotta admit, I laughed pretty hard at this.

I gotta admit, I laughed pretty hard at this.

Inside the robot, Sonic is freaking out from being in such a tiny cage “Gotta go Fast!” while Knuckle finally reveals it was all a trick. He fooled Eggman and them. Only Amy reminds him they are still captured so he technically is working for Eggman at this point. Knuckles finally realizes this and it sends him into a sad state of depression. Knowing they can’t get out of the cages and stop Eggman without his help, Amy and Tails cheer him up only for Knuckles to go out and stop Eggman himself, stupidly leaving the others still inside the cages.

Luckily for a very panicked Sonic, Sticks frees him and the others (she never said she was LOCKED in her cage)and Sonic bounces around n a gleeful frenzy. Meanhile, Knuckles finally reveals his “cunning ploy” to Eggman and proceeds to destroy his robot single-handedly. This includes a scene of him gliding which is something this version of Knuckles can’t do. Sonic and the others burst out of the robot as Eggman barely escapes again. Amy finally gives an apology to Knuckles (she does apologize earlier, but it doesn’t feel sincere) only to realize she’s lost in hammer in another cliffhanger ending.

Look guys, it was funny at first, but now it's just overkill.

Look guys, it was funny at first, but now it’s just overkill.

Nobody likes a grammar Nazi, Amy.

Nobody likes a grammar Nazi, Amy.

OVERALL REVIEW

As far as quality goes, I believe Sonic Boom will pick up greatly over time. The humor is definitely there (especially in the second issue) and it reminds me a bit of the old Mike Ghallager days of the original Sonic comic. Evan Stanley’s art was very expressive and fun to look at. However, as I said in the beginning of this review, it’s apparent that Ian Flynn was not given enough material from either the show or the game to get a firm grasp of the characters. His version of Boom Sonic is exactly the same as it is in the regular Sega Sonic comics rather than the straight man he is in the cartoon. Knuckles is INSULTINGLY dumb in this, even compared to the cartoon version who can’t read. He can barely bring a thought together. Not to mention the gliding. Something Boom Knuckles can’t do (looks like Ian pulled a Joe Edkin, who once had a panel of Amy flying in Sonic X). Tails and Sticks fared fairly well. Surprising with Sticks since she’s a brand new character who might be hard to nail down in terms of personality.

Then there’s Amy. I can’t exactly blame Ian for not getting this version of the character nailed down. In the cartoon, she’s level-headed and more of a peacemaker and denmother. In the games, she’s an independent adventurer, field leader and gymnast. Those are two drastically different versions of the same character. It seems Ian went with more of the game version with Amy being the field leader. However, in order to provide character conflict, they made her lack any patience and be insulting towards Knuckles who really didn’t do anything wrong outside of being dumb and confused. It makes her look mean-spirited and unlikable.

 

Evan Stanley's great at showing a wide range of emotions. Poor, sad Knuckles. Ya just wanna hug him.

Evan Stanley’s great at showing a wide range of emotions. Poor, sad Knuckles. Ya just wanna hug him.

Then there’s the logo jokes. It was definitely funny in the first issue, but than gets recycled in the second issue and it starts to become tiresome. If you want to have a humor comic book where the characters break the fourth wall, there’s other ways to do it than repeat the same joke over and over. Having Sonic mention Eggman almost smashing the credits was a nice touch, but I think a comic format is prime for some real fourth wall craziness. Have them climbing over panels! Have them burst through the cover only to have some of them hiding behind the back cover. Be crazy!

Okay, I’m starting to nit-pick here. Overall, Sonic Boom 1 and 2 had plenty of action and humor that really gave me some old-school vibes of the early days of the original Sonic comic. Evan Stanley’s art is also very expressive and humorous. I think once the writers get the hang of the characters, it will be a great book. Besides, I doubt they’ll be re-using the logo joke and making the characters act like jerks to each other again, right?

SonicBoom_03-6

SonicBoom_03-6CROP

Maybe I spoke too soon.

 

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Preview: Sonic Boom #3

Stop! We can’t do hammer time without the Hammer!

SonicBoom_03-0-406x630

For the final Sonic comic update for December – and the last comic update of 2014 – Arcade Sushi has a preview of the newest instalment of the newest comic series on the shelves. In Sonic Boom #3, after the fight with Eggman in the last issue, Amy has lost her trusty hammer, and the boys are put up to the task of locating and retrieving it for her. While this is going on, Stick decides to see if Amy could try out some new weapons to bring to the fray…but given Sticks’ ideas of weapons, this is bound to go a bit awry. This is “Hammer Spaced”.

SONIC BOOM #3
Script: Ian Flynn
Art: Ryan Jampole, Jennifer Hernandez, Rick Bryant, Jack Morelli and Matt Herms
Cover: Tracy Yardley, Rick Bryant and Matt Herms
Team Sonic Variant Cover: Art provided by SEGA
ARE YOU READY FOR THE BOOM?! The NEW ONGOING SONIC COMIC BOOK SERIES from Archie Comics continues its frantic fun with Sonic Boom #3: Hammer Spaced! Amy’s most precious possession, her piko hammer, has gone missing! And if she can’t find it, her hammer won’t be the only thing she’ll lose! While the boys are on a hammer-hunting quest, Sticks tries to show Amy a new arsenal—but will she survive the experience?! Don’t miss the exclusive tie-in comic to the new TV Show and Video Games from Sega, featuring cover art from Sonic comics legend Tracy Yardley and a special “TEAM SONIC” variant edition!
On Sale: 1/7
32-page, full color comic
$3.99 U.S.’

Despite how fitting Sonic Boom would be for a fireworks event, it actually isn’t out until next week, making it the first comic of the year. Regardless, the comic aspect of Sonic has gone pretty far in 2014. With Worlds Unite on the agenda for the future and other untold surprises, I hope you enjoyed this year’s offerings, and look forward to what 2015 has to bring. Happy new year, folks!
Source: Arcade Sushi

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My Favourite Fleetway: Knuckles Village of the Damned Part 1

knucklesvillage15

*dresses up as a vampire and emerges from behind the sofa with a scary put on deep voice*

MU-HAHAHAHAHAHA! Hello my children! It’s the time of year where the nights get colder, darker and things become just that little bit spooky!  And what better way to enjoy the season by sharing a horror story?

Come my children, gather close to your uncle Hogfather and let me tell you a tale which contains a mystery, crazed villagers, a conspiracy, sacrifice and a certain red echidna treasure hunter. It’s august 1996 and despite the early time of year Fleetway has released the newest issue of their highly successful Sonic the Comic, and within its pages contains a tale so scary, it wouldn’t be out of place at any Halloween camp-fire!

So my children, in the run up to Halloween, join me as we look back at one of Fleetway’s finest and scariest stories, submitted for your approval…

knucklesvillage1Knuckles: Village Of The Damned Part 1:

We begin our tale with Knuckles, after completing his quest to get ancient artefacts in a bid to restore power to the floating islands systems, he finds himself alone in a dark forest with night drawing in.

Fortunately he spots a small village and heads over to seek shelter from the night.

It’s here we see our first little homage to classic horror, and an indication of how the writers and artists were fans of classic British and American horror movies and their mythology.

First, you might notice the name of the pub is ‘The Green Man’ we see something which could be seen as a subtle reference to multiple British horror titles. Could it be reference to a classic British horror tale of the same name, which was also adapted into a TV Movie on the BBC back in the year 1990. A horror tale fresh on our artists mind is present here in this story

knucklesvillage4

Or more likely… The British Horror movie ‘The Wicker-Man.’ After Sargent Howie arrives on the island, he spends his time alone in the towns in… called ‘The Green Man.’ Later, we shall see why this is the most likely reference and homage… but not just yet my children.

But this would be one of many non-intrusive homages that would enforce the idea that all is not as it seems in this story. As Knuckles steps inside the pub, we see the next example of fine homages to classic horror.knucklesvillage3

You don’t see it my children? Well, take a good look at the pub that Knuckles enters; now take a good look at “The Slaughtered Lamb” from the movie ‘An American Werewolf in London.’

knucklesvillage5

Here we now see how clever the artists and writers were on this particular issue. The differences are many, but the similarities are there, the pub is full of subtle homages to the slaughtered lamb, the star on the wall which gets them kicked out.

knucklesvillage10

It’s right there, the fact that in every panel in this strip, someone is always watching Knuckles, he is an outsider, almost, foreign to this place.

knucklesvillage8

After an uneasy welcome, Knuckles is given a room for the night, unknown to him, the villagers were expecting him and begin to conspire against him.

Sometime later, when Knuckles is asleep, he is awaked by a terrible scream! He rushes to the window to see a horrific sight before him, the once friendly villagers are now wearing strange costumes, branding torches and have tied a young girl to a large stone who begs for someone to save her.

knucklesvillage12

This final panel once again shows how the artists and writers were careful and masterful in their craft, once again we see references to classic British Horror movies, the Green Man pub sign makes another appearance, but also, the full moon in the sky so much like an American Wereworlf in London, and the villagers themselves. Their costumes are so much like those found in the climax to the island of the original version of The WickerMan.

knucklesvillage11

And you want another subtle reference? The girl on being taken away is a sheep… you might say a ‘Slaughtered Lamb…’ I point you my children towards An American Werewolf In London… the pub which it all starts in is named ‘The Slaughtered Lamb.’

This comic is a fine example of how you reference and pay homage to another media the references never distract from the action, whilst the build up to the story isn’t original, it’s enough to keep you interested, and given his character at the time, Knuckles a physical character against a whole village of insane people alone at night is fitting for his character and abilities. He can’t simply run or fly out of there, he must fight his way through them.

The artwork is also very fitting to this comic and is extremely well done. If you were to take out all the dialogue, the artwork itself would tell a clear story which matches that of the writers intention. A clear harmony existed between the artist and writer in this particular strip.

The cliff hanger may not be to everyone’s tastes, but I for one enjoy it, whilst the reader catches on that something is not right in this village long before Knuckles, he is not kept in the dark for too long or to a point that he becomes naive, his realisation is a natural and realistic one that the villagers have a terrible secret and are not what they first appear to be.

knucklesvillage14

But that’s all for now my children, join me next week as we take a look at part 2 of this homage to classic horror featuring old red.

Goodnight Sonic fans… whatever you are…. MU-HAHAHAHAHAHAHAHAHA! *Vanishes into the darkness*

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Comic Previews: Sonic the Hedgehog #126 and New ‘Sonic Beginnings’ Paperback

New solicitations have come in for the next issue of Archie’s Sonic the Hedgehog, but surprisingly there’s also a fresh addition to the comic’s library. Alongside Issue #126, Archie is also preparing a paperback collection of classic stories titled Sonic the Hedgehog: The Beginnings.

Continue reading Comic Previews: Sonic the Hedgehog #126 and New ‘Sonic Beginnings’ Paperback
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Comic Preview: Sonic the Hedgehog #125 – The Anniversary Issue

Looks like Archie skipped ahead in its regular comic solicitations, as we’ve got news on Sonic #125 instead of #124. We’re still waiting for #124 details, but it probably won’t come as this next issue is more important – it marks Archie Sonic’s 10-year anniversary! Full details and cover art below.

Continue reading Comic Preview: Sonic the Hedgehog #125 – The Anniversary Issue
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Archie Sonic #119 Is Out Now – Go Buy It!

It’s that time again, folks – head down to your local (US-based) comic book store, because the latest issue of Archie’s Sonic the Hedgehog should be on the shelf ready for you to buy!

Continue reading Archie Sonic #119 Is Out Now – Go Buy It!
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Fans Could Win A Small Part in Ken Penders’ Sonic the Hedgehog Movie

There’s been no official confirmation of a SatAM/Archie-based Sonic movie as of yet, but comic writer Ken Penders is still planning ways to make the project interesting. The latest is fan participation, with competition winners potentially scoring a role in the film!

Continue reading Fans Could Win A Small Part in Ken Penders’ Sonic the Hedgehog Movie
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Comic Previews: Sonic the Hedgehog #122 and #123

Happy New Year! It’s a double-whammy with the Comic Previews today! We’re getting a heads up on Archie’s Sonic the Hedgehog Issue #122 and #123 in one big update. Both issues start and continue the ongoing dramas in Sonic and Knuckles’ respective worlds; the former is coming to a crossroads with his love triangle between Sally and Mina, while the latter continues to look towards his past. Find out more after the jump.

Continue reading Comic Previews: Sonic the Hedgehog #122 and #123
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Archie Sonic Movie: Some Characters Will Be Saved For Sequels, Says Penders

After spending an awful lot of time talking about his planned Archie Sonic animated movie series, writer Ken Penders has detailed more about his intentions for the project on his official website. Character inclusions, the pacing of the movie and not paying off Disney executives are all mentioned across two posts made on his message board.

Continue reading Archie Sonic Movie: Some Characters Will Be Saved For Sequels, Says Penders
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Archie Sonic #118 is Out Today

We know it’s still Christmas holidays and all, but in the US the comics industry never sleeps. Today marks the street date of the latest issue of Archie’s Sonic the Hedgehog book. Issue #118 is now available to buy from all good comic stores. Go out and get it!

Continue reading Archie Sonic #118 is Out Today
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Other-M Author Ian ‘Potto’ Flynn Applies For Position at Archie

Well-known fan comic creator Ian ‘Potto’ Flynn has signalled his intentions to work on the official Sonic the Hedgehog book, by revealing in a new community interview that he has applied to Archie.

Continue reading Other-M Author Ian ‘Potto’ Flynn Applies For Position at Archie
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Penders Reveals Sonic Animation Project is a CGI Movie Series, Competing With Pixar

Ken Penders has revealed some more details on the Archie/SatAM-inspired Sonic the Hedgehog animation project he is reportedly working on. While the possibility of it being a third season of the SatAM cartoon was ruled out, Penders did let slip that he intends it to be a CGI feature film – one of several in fact – that will compare in quality to Pixar’s Monsters Inc.

Continue reading Penders Reveals Sonic Animation Project is a CGI Movie Series, Competing With Pixar
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Ken Penders Launches Huge Sonic Comic Cover Auction

Every now and then, Archie comics writer and artist Ken Penders seems to find the odd bit of Sonic the Hedgehog book memorabilia to auction off. This time, he and a few fellow Archie authors are kicking off something of a super-auction in a bid to share a vast array of behind-the-scenes comic works. Just in time for Christmas!

Continue reading Ken Penders Launches Huge Sonic Comic Cover Auction
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Comic Preview: Sonic the Hedgehog #121

The relationship between Sonic and Mina looks set to continue in the next upcoming issue of Archie Sonic the Hedgehog, as the Mongoose gets her own strip in Issue #121. In the mainline story, the search for Prince Elias Acorn continues and it looks like the Freedom Fighters have found themselves a lead… Full solicitation below.

Continue reading Comic Preview: Sonic the Hedgehog #121
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Archie Sonic Comics Get a Price Hike With Issue #117’s Release

Sonic’s ‘hare’-raising adventure (geddit?) can now be fully read by American Sonic fans all over the country, as Issue #117 becomes the latest comic to hit store shelves. It seems that the price of the comic has had a small update as well…

Continue reading Archie Sonic Comics Get a Price Hike With Issue #117’s Release
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Comic Preview: Sonic the Hedgehog #120

Looks like there’s going to be some romantic trouble on the horizon in the Archie Sonic world, as the lead story in the upcoming Sonic Issue #120 focuses on love-struck Mina the Mongoose and her attempts to join the Freedom Fighters. She has a thing for Sonic, you see, so time will tell if this is just a phase she’s going through or if something more will happen from it. Full solicitation below.

Continue reading Comic Preview: Sonic the Hedgehog #120
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Archie Sonic #116 and Select Special Re-Issues Hit Store Shelves

Two Archie Sonic releases in one month? Say it ain’t so! Well it’s true! Your US-based comic book shop should have a copy of Sonic #116 from today, so head down there and grab yourself a copy. According to Sonic HQ, Archie has also re-released a number of specials from today too. See below for the list.

Continue reading Archie Sonic #116 and Select Special Re-Issues Hit Store Shelves
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Comic Preview: Sonic the Hedgehog #119

The solicitation for Archie Sonic issue #119 has been published, and sees Sonic and Tails working together to stop a monstrous-sized Cater Killer from terrorising Mobian Village. Bunnie Rabbot also gets some love in this issue, as does Rotor in a side-strip that explores the origins of Nicole.

Continue reading Comic Preview: Sonic the Hedgehog #119
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Archie Sonic Editor Clarifies Knuckles ‘Reset’ Comments

Last month, Archie writer Ken Penders revealed in a chat that his Knuckles storyline might be curtailed as he was told to take the echidna back to his “pre-series appearance” and canon. That seems to have ruffled a few feathers in the US Archie fanbase, so Sonic editor Justin Gabrie has taken a few minutes to respond to the feedback.

Continue reading Archie Sonic Editor Clarifies Knuckles ‘Reset’ Comments
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Archie Sonic #115 is Out Now, Go Buy It

It’s that time of the month again folks – that’s right, New Comic Day! The latest issue of Archie’s Sonic the Hedgehog, issue #115, is now available to purchase from all good comic book stores in the US.

Continue reading Archie Sonic #115 is Out Now, Go Buy It
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Penders Reveals Kragok’s Son, Sonic Dating Someone Else, Mario and Knuckles 20 Years Later

Archie Comics writer and artist Ken Penders has just wrapped up his latest chat with the fan community, and as usual has been rather candid about upcoming story arcs – as well as what-could-have-beens. Not only is Kragok’s son’s identity revealed, but Penders also talks about a rejected pitch to write a Sonic vs Mario satire, opines on what he would do with the Sonic storyline and opens up about the direction of Knuckles after issue #125.

Continue reading Penders Reveals Kragok’s Son, Sonic Dating Someone Else, Mario and Knuckles 20 Years Later
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Hit The Comic Stores, Sonic #114 is Out Today

Fancy seeing some mammoths? Well, with the latest edition of Archie’s Sonic the Hedgehog comic book, you totally can! Issue #114 hits store shelves today, and features three action-packed stories for your delectation – all with a cool Star Wars-inspired cover.

Continue reading Hit The Comic Stores, Sonic #114 is Out Today
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Ken Penders Selling Last Remaining Stock of Classic Archie Covers

Collectors of the US Archie Sonic comic – pay attention! Writer and artist Ken Penders has announced that he will be selling the remainder of older covers that he has in his inventory. But you had better be quick, as there are only a few copies left to grab from the first 100 issues.

Continue reading Ken Penders Selling Last Remaining Stock of Classic Archie Covers
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Comic Preview: Sonic the Hedgehog #118

Sonic gets to face-off against Eggman once again in Archie Comics issue #118! Following the dastardly doctor’s plot to download himself (and Snively) into new bodies, the two villains turn their attention on to the blue blur and his sidekick Tails. Two other stories feature in this issue, according to the solicitation, including the continuation of Knuckles’ story. Read on to learn more.

Continue reading Comic Preview: Sonic the Hedgehog #118
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Archie Sonic #113 is Out Now in Stores

A quick note to remind you all that the latest Archie Sonic comic – issue #113 – is out now in US shops. Collectors of the long-running blue blur book should rush out now to pick up a copy. If you get yours delivered, it’s probably already arrived by now!

Continue reading Archie Sonic #113 is Out Now in Stores
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Ken Penders to Attend San Diego Comic Con 2002

If you plan on hitting San Diego Comic Con this year, chances are you could run into Archie Sonic comic writer and artist Ken Penders! The author has announced that he will be running a table at the event along with Dawn Best, as well as potentially selling sketches and back issues while stocks last.

Continue reading Ken Penders to Attend San Diego Comic Con 2002
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Comic Preview: Sonic the Hedgehog #117

Sonic faces a blast from the past in Sonic the Hedgehog Issue #117, as a childhood friend returns to Knothole and ends up causing trouble. Robotnik and Snively also get their own side story, and Knuckles’ seemingly-endless ‘Ultimate Power’ arc continues as well. Check out the details, and cover, in the new solicitation below.

Continue reading Comic Preview: Sonic the Hedgehog #117

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Reminder: Sonic the Hedgehog #112 Is Out Now

We last talked about it back in March, but Archie Sonic Issue #112 is reportedly out now on US store shelves. You can pick it up at your local comic book store in person, or if you like getting these sorts of things by post, it’ll no doubt arrive today or sometime soon. Continue reading Reminder: Sonic the Hedgehog #112 Is Out Now

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