Welcome to the Archive site of The Sonic Stadium (2008-2023)
Please note that this site is no longer being updated or maintained; as a result, there may be design issues, and links to images and other media may be broken. Links to posts may redirect you to the same article on the current Sonic Stadium website.
Just in time for Christmas, Sonic 3D Blast: Director’s Cut has been put onto the Steam Workshop for everyone to play.
While it may seem like it ought to be another run-of-the-mill mod, there’s one factor that makes this project stand out; this was done by Jon Burton, founder of Traveller’s Tales and programmer on the original Sonic 3D Blast itself way back in 1996!
Over the past year, Burton (via his Youtube channel Gamehut) has been revealing coding secrets and tricks on Sonic 3D Blast and other classic TT games many would recognise, and as part of that he took it on himself to do some tweaks to the game to make it an overall better experience. Here’s a list of some of the modifications that this contains;
Super Sonic implemented into regular gameplay.
A time attack mode.
A level editor.
A “new” enemy (actually one that was always in the code but left unused in the final game).
A save game password system.
An overworld map screen for getting level to level.
Improved controls.
Bug Fixes.
Other miscellaneous gameplay changes, including alterations to the Flicky indicators and the behaviour of the Flickies themselves.
This game is a patch for the mod-friendly SEGA Mega Drive and Genesis Classics, so make sure you own that before trying it out if you’re interested. The patch can be downloaded here on the Steam Workshop for free.
If you’ve ever been curious as to how a developer would improve their work in hindsight, or just fancy playing Sonic 3D Blast in a way you never have before, this is something you might want to try out for yourself!
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A series staple since Sonic the Hedgehog 2 over twenty-five years ago right up to the recent Sonic Mania, either earning the seven Chaos Emeralds or clearing the game’s story often yielded the highly coveted reward of Super transformation. From there, simply collect fifty rings mid-stage, transform, and blast off with ring-fueled invincibility and faster speeds.
While oddly absent from the game’s initial release over a month ago, Sonic Forces is finally bringing in this long loved franchise staple at long last as free downloadable content… unfortunately, with a catch that is already drawing community backlash.
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Sonic Forces has come and gone and the Sonic Talk crew of Jason, Alex, GX and special guest (and occasional header artist) Cory Holmes weigh in on the game. We go in and critique every detail of this new 3-D outing from Sonic Team. Is it as good as we’d hoped or as bad as we feared? Listen in to find out. Continue reading Sonic Talk 49: Unstoppable Forces vs. Immovable Objections
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For its fourth year running, our friends at RadioSEGA are holding their annual weekend-long WinterFest event, with fans all over the SEGA community coming together to celebrate good music, raise money for Special Effect, and walk away with some sweet prizes!
Just like last year, RadioSEGA hosts and guests from across the community will be hosting the festivities over the next three days, including yours truly. Read on after the jump for the complete schedule and on how to win a coveted limited edition pressing of the Sonic Mania soundtrack!
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In what could be argued as being the first big reveal for 2018. Tomy has updated their re-seller catalogue for 2018 which includes a lot of brand new Sonic toys covering action figures and plushies.
With regards to action figures we have a new a classic Amy pack which comes with a metal art plate and a Classic and Modern Eggman pack which also comes with an art plate.
But more interestingly, Zavok is finally getting a figure and Infinite is also getting the action figure treatment along with some Chao accessories.
More modern based figures, but the most interesting thing on show here is the comic book packs, you see… that doesn’t appear to be an Archie or IDW comic book, but something completely new!
Terror, excitement, confusion… all in one page. On the one hand with have the awesome looking classic Sonic figure, and the utterly stunning looking Super Sonic plush…. Only to find Amy and Vector who appears to be hitch hiking.
More plush toys planned, this time we see a new Classic Eggman and an Evil Chao figure join the line! Also is it just me or is Knuckles giving Shadow a bit of a look there?
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Pre-orders have just commenced for the limited edition versions of the soundtracks (each containing 2 x coloured 12″ vinyl records) which can be purchased individually at the cost of $40/40€, or $100/100€ for a box set containing both soundtracks totally 4 vinyl records and a certificate of authenticity signed by Sonic Team sound director and composer Jun Senoue. The box set is to be strictly limited to 300 copies worldwide.
Orders from Europe can be made through French music purveyors Bigwax as of publication of this article, with US, Canadian and Latin American sales going live at 12PM PST today through Fangamer (links below).
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After months of waiting, Sonic Runners Adventure is finally coming to Apple and Google’s official mobile storefronts. While Android users have been able to buy the game for the past several months through Gameloft and some other websites, the game’s arrival on the App Store will mark the first time iOS users will be able to play the game.
While the announcement trailer doesn’t have a firm date, the game will likely arrive on both storefronts within the next few days.
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With word from Xbox’s very own Larry Hryb, “Major Nelson” himself has revealed today that the Xbox Live Arcade version of Sonic Adventure 2 is at last Xbox One Backward Compatible. Those who previously owned the remastered HD edition of this classic on Xbox 360 can recover the digital download at no extra cost; those interested in picking it up can do so for $9.99/£6.75/9,49€.
The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.