Sonic Advance 2: We’ve Seen It In Action!

It’s almost here! Sonic Advance 2 is just about a week away in Japan, and The Sonic Stadium is here to let you in on yet MORE exclusive information on the game. After we stumbled across a video promoting the game for this year’s TGS a month or so ago, you’d wonder why we never covered it beforehand. Well, we could say that we were waiting for the right moment… erm? Either way, we’re the first to tell you about it! Watch the trailer in full after the jump!

Continue reading Sonic Advance 2: We’ve Seen It In Action!
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Chaos Control: A Fan Game That Promises High-Speed Tactical Military Action

Mj2 has revealed exclusively to us new details about his latest Fan Game, titled ‘Chaos Control’. The project’s director sent us some juicy information and awesome-looking screenshots earlier today, revealing all about this interesting Sonic-commando action adventure. Read on for more details!

Continue reading Chaos Control: A Fan Game That Promises High-Speed Tactical Military Action
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Sonic Advance 2 Preview: Cream the Rabbit’s Moveset, Trick Actions, Special Stages and More!

Sonic Team finally reveals to the world the Official Sonic Advance 2 Website. Packed with new information on the game, The Sonic Stadium’s Dreadknux set eyes on it the very moment it was released. We loosely translated the information on the website to give you a rough idea of what to expect in new sections of the game.

Continue reading Sonic Advance 2 Preview: Cream the Rabbit’s Moveset, Trick Actions, Special Stages and More!
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Sonic Advance 2 Preview: What We Know So Far

No sooner had Dimps accomplished the very nice Sonic Advance for the GBA, that Sonic Team announce that a sequel was in the works, and is nearly ready for release. This must have meant that Sonic Team has been working on this game for some considerable time if this’ll be released by Christmas, which is what the development company are indeed promising.

Continue reading Sonic Advance 2 Preview: What We Know So Far
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SAGE 2002 Preview: ShenSonic

One of the most ambitious titles on show at SAGE, this. Promising a 2D version world of Shenmue, but with Sonic at the forefront rather than Ryo Hazuki. It’s certainly an interesting project, and the Sonic Fan Club checks on its progress… Continue reading SAGE 2002 Preview: ShenSonic

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SAGE 2002 Preview: Beyond Sonic

SAGE 2002 saw the debut of a triple threat from Gameplay Studio – a development outfit formed by Matt the Yak. The first of the bunch, called Beyond Sonic, naturally does not include Sonic as a playable character in the demo. Makes total sense. Yep. Continue reading SAGE 2002 Preview: Beyond Sonic

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SAGE 2002 Preview: Badnik Hunt 2

A cool effort by Gamersmix – a game in which you are completely… small? Well, that’s saying something. … Actually, well… no I guess it’s not. This game featured in February 2002’s SAGExpo, and was nearly complete at the time, so we decided to give it a spin. Let’s take a look. Continue reading SAGE 2002 Preview: Badnik Hunt 2

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TSS REVIEW: Sonic Adventure 2 Battle

This game has been getting quite a reputation for itself in the States. Sure, it may only be an upped version of Sonic Adventure 2 on Dreamcast, but what really excited everyone was the fact that Sonic was appearing on a Nintendo home console… for the first time! Practically every Sonic fan in the universe has been desperate to play this title since then – even though it is just a DC port. Amazing, huh? But despite this, all the US video games mags (and even some UK Import mags), are ripping on it.

Continue reading TSS REVIEW: Sonic Adventure 2 Battle

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TSS REVIEW: Dr. Robotnik’s Mean Bean Machine (8-Bit)

In another unprecedented ‘Sonic’ port over to Game Gear and Master System from the Mega Drive, Dr Robotnik’s Mean Bean Machine pits you against 13 stages of puzzle-mania! Basically, beans drop endlessly from the top of your chamber. The aim of the game is to link up four or more of the same colour to make them disappear, and in doing so foil your opponent in achieving the same goal. You see, when you release beans, ‘Refugee Beans’ come dropping into the chamber of your rival, blocking his chamber up. The player who fills up their chamber first is the loser. Continue reading TSS REVIEW: Dr. Robotnik’s Mean Bean Machine (8-Bit)

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TSS REVIEW: Sonic Advance

Sonic makes his first appearance on the Game Boy Advance, and it’s about flippin’ time! Everybody’s been waiting… anticipating this release since Nintendo’s handheld launched. And now, I can finally tell you how it plays. People might think that a return to 2D platforming isn’t a great idea for Sonic – especially once you account for how good Sonic Adventure 2 is. Well, don’t even think about comparing the two, as they are meant to work together – on GBA and GameCube! Continue reading TSS REVIEW: Sonic Advance

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A Guide to Sonic Advance’s Tiny Chao Garden

The latest in the line of Chao Breeding come from the depths of the beautiful Sonic Advance. It comes in the form of ‘Tiny Chao Garden’, and is a much more sophisticated version of the Chao Adventure game found on the VMUs we all knew and loved (but wasn’t very good). Along with Sonic Adventure 2 Battle on the GameCube, Sonic Advance will take the place of the VMU, and rightly so. Prepare for the greatest Chao breeding in the palm of your hand… Continue reading A Guide to Sonic Advance’s Tiny Chao Garden

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Sonic the Hedgehog 2 BETA – Playing the Legend

Sonic 2 Beta. The image that sparked the biggest conspiracy in the Sonic community was a picture of a level select screen that no-one had seen before, found in the Official Sonic the Hedgehog 2 Guidebook. The booklet featured whole black and white maps to all the levels to the Mega Drive classic and included every cheat possible… Of course, there was one little thing that no-one could quite figure out. Continue reading Sonic the Hedgehog 2 BETA – Playing the Legend

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TSS REVIEW: Sonic Jam

Sega Saturn owners the world over were looking for a reason why they parted with their Mega Drives and Sonic games, and got a Saturn instead. Well, Sega listened to them, and gave them…. a compilation CD. But not just any CD. This gave the post-Mega Drive owners a chance to play their fave Sonic games again. That’s probably why Sonic Jam meant so much to Saturn owners during the big black box’s life. Continue reading TSS REVIEW: Sonic Jam

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TSS Review: Sonic Adventure 2

In SA2 you can choose to play as either the Dark Side to take over the world, or the Heroes trying to save it, in different perspectives of the same story. You can play as Eggman (YES!) to help the fat one and newcomers Rouge the Bat and Shadow the Hedgehog (who you can also play as) to destroy the world (yet again, Eggman never gives up). Continue reading TSS Review: Sonic Adventure 2

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Fan Game Review: Sonic Wars

Sonic Wars, released by Diablo on Sonic’s Birthday (that explains the familiar icons appearing at the title screen), is your average Sonic platforming adventure. But, although this seems good for a game that’s rushed (hey, it wasn’t me that said it, Diablo admitted it ^_^), there are a few flaws that stop this game from getting as good as it should have been. Continue reading Fan Game Review: Sonic Wars

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Pulling ‘Sonic Crackers’

Sonic Crackers was announced for the Sega 32X soon after Sonic 1 and 2 was released on the Mega Drive. It’s initial WIP title was actually ‘Sonic Stadium’, believe it or not! Crackers featured much of the same action that you can now find in Knuckles Chaotix, which was released in 1995. It was assumed that Sonic Crackers was lost to the world, but a ROM of the prototype has surfaced and we can now tell you the odds and ends of this curious little game. Continue reading Pulling ‘Sonic Crackers’

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Fan Game Preview: Sonic S-V2

The demo for Diablo’s upcoming fan game is now out in the wild, and I must say, it plays very well. Only Sonic is playable right now, but in the finished game you’ll be able to play as one of three other heroes too – Diablo, Blaze and Hez Hedgehog (with a secret fifth character hinted at by Diablo). All four characters have different jump and speed attributes, meaning that completing some levels may prove more difficult for some characters. Continue reading Fan Game Preview: Sonic S-V2

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TSS REVIEW: Sonic Pocket Adventure

This is one of the first Sonic titles officially developed for a non-Sega platform – namely the Neo Geo Pocket Color. This release was to accompany Sonic Adventure on the Dreamcast, but sadly the NGPC could never compare to the likes of Nintendo’s Game Boy Color no matter how much it tried, and therefore SPA didn’t get nearly enough attention. Shame that, because it is quite a good game to play. Continue reading TSS REVIEW: Sonic Pocket Adventure

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Fan Game Preview: Sonic Robo Blast 2

Sonic Robo Blast 2 is by far the most ambitious, graphically impressive Sonic the Hedgehog fan game to date, and shows a massive step up from Sonic Team Junior’s last title, Sonic Robo Blast. The story here centres on a ‘Black Rock’ floating through space, which Eggman decides to use as the perfect base with which to refocus his efforts to attack the planet. Continue reading Fan Game Preview: Sonic Robo Blast 2

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SA2 PREVIEW: Meet the Characters!

Oh my God! Just when you think Sonic Team can’t do any better, they spill more details on the biggest game of the year – Sonic Adventure 2! Get ready to wipe your chins, people, ‘cos you’re gonna be drooling for a long time! Continue reading SA2 PREVIEW: Meet the Characters!

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TSS REVIEW: Sonic Shuffle

Sonic Shuffle, originally titled Sonic Square, was created by members of the same team that helped Nintendo develop Mario Party (hence the similarity in the two games). The game sees Sonic, Amy, Tails and Knuckles warped to a mystical land called Maginaryworld, where people’s dreams come true… if you excuse the horrible cliche. Continue reading TSS REVIEW: Sonic Shuffle

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TSS Preview: Sonic Adventure 2 (Demo Version)

Mwahahahahahaaaaaa!!! All you Sonic fanatics prepare yourselves, because Dreadknux has played the SA2 DEMO! Right when Phantasy Star Online was released a week before official release (19th February instead of the 27th or something…) your favourite echidna has found the holy disc at the back of the box. This is the FIRST OFFICIAL UK Review (not including in the magazines, they got theirs early) of the sacred demo, and guess what? You’re all invited to see how it truly plays like!  Continue reading TSS Preview: Sonic Adventure 2 (Demo Version)

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Fan Game Review: Sonanoid

Sonanoid is based on the simple concept of Arkanoid. Wow. Use a ‘bat’ and ‘ball’ to hit blocks etc in the air. How… Fun… Zzzzzzzzz… I’m being a jerk obviously – actually Sonanoid is quite addictive, and H Hog has produced a rather fun game with a lovely Sonic twist. Gone are the usual blocks from other brick-busting games, and in come original Sonic items. Continue reading Fan Game Review: Sonanoid

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The Road to Sonic Adventure 2: What We Know So Far

Sonic Adventure 2, eh? Probably the most anticipated Sonic game to date. And you know why? If you don’t, you’ll find out right about now! Details on the story and the plot itself are rather scarce, but what we do know at the moment is exciting everyone, especially the old ‘Dreadknuxster’ here! Least of all because Sonic’s 10th Anniversary is drawing nigh, and Sonic Team are beavering away to ensure a worldwide release date and to make this the BEST Sonic game to date!!! Continue reading The Road to Sonic Adventure 2: What We Know So Far

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TSS REVIEW: Sonic Adventure

Well, Sonic Adventure sees Sonic and Tails once again journeying to defeat Eggman, only the plot is much more epic this time. Sonic is seen chilling out in Station Square when a commotion in the street invites him to face off against a strange enemy made of water. When the creature is defeated, Sonic runs into Tails, who discovered a Chaos Emerald on his travels. The duo go to the Mystic Ruins. On the way they meet Eggman, who introduces the two to ‘Chaos’, the water monster Sonic fought earlier. Continue reading TSS REVIEW: Sonic Adventure

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TSS REVIEW: Sonic R

Sonic R is exactly what it says on the tin – a racing game. Only… the ‘Racing’ is abbreviated with an ‘R’ and it’s not in a tin. It sees you take a whole cast of Sonic Team characters out on a racing revolution! A competition is being held on Sonic’s home grounds, and the blue blur just can’t help but notice it. Sonic can’t turn something like this down. Tails joins him in signing up for the competition, however it they soon find out that it was all just a ploy set out by Dr Robotnik to trap the blue hedgehog. The swine. Continue reading TSS REVIEW: Sonic R

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TSS REVIEW: Sonic Blast / G Sonic

This is the final Sonic game for the Game Gear, and boy did Sonic go out with a bang with this title! Everything has been enhanced and redesigned in order to make it a game similar in fashion to Sonic & Knuckles. The plot of the game is as you would expect from your average Sonic game – the exact details escape me. Continue reading TSS REVIEW: Sonic Blast / G Sonic

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TSS REVIEW: Sonic 3D Flickies’ Island

Here’s the final Sonic game released on the Mega Drive, before the blue blur moved on to the Sega Saturn. On a similar note, but on a different whistle, this game marks Sonic’s debut on Sega’s 32-bit powerhouse. A totally new ploy has been devised by Eggman, involving Flickies. These strange birds live in another dimension and can warp anywhere via large rings. Continue reading TSS REVIEW: Sonic 3D Flickies’ Island

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TSS REVIEW: Sonic Labyrinth

Another try at making Sonic more than just a platform game, this time for the Game Gear, and we must say that it is pretty addictive. And slow. The basic plot is that Sonic’s speed shoes have been stolen and replaced with super slow sneakers… essentially, some confusing tripe trying to convince us that Sonic needed to be put in a puzzle game. Continue reading TSS REVIEW: Sonic Labyrinth

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TSS REVIEW: Tails Adventure

A Sonic game, with only Tails in it. In fact, you could say this is a Tails game, because that’s who stars it. No Sonic. No Knuckles. Be proud, Tails fans! Yep, good ol’ Miles runs the show alright, and it all starts off in his home in the forest, where our two-tailed friend is having a kip in the woods. When suddenly, the forest is set on fire. Continue reading TSS REVIEW: Tails Adventure

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TSS REVIEW: Tails Sky Patrol

Another game that stars Tails and Tails alone, only this game really doesn’t have the same appeal as Tails Adventure. Don’t get me wrong, it’s an OK game, but there’s something about it that just… annoys me. Now, the story is… well, I don’t know really. I haven’t really had more of a pleasure than playing it, I never owned it. Continue reading TSS REVIEW: Tails Sky Patrol

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TSS REVIEW: Sonic Drift 2

Well, here’s the sequel to the popular Japanese Sonic Drift, released on Game Gear a year or two before this game. The difference is, it actually came out in the West! It seems the old Sonic Drift story is back – the Chaos Emeralds are under threat by Dr Eggman and his cronies, and the only way to grab the Emeralds before the lardmeister does is to take off in the Sonic Drift races and win them at the end of each Championship Race. Continue reading TSS REVIEW: Sonic Drift 2

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TSS REVIEW: Sonic Triple Trouble / Sonic & Tails 2

This was named Sonic & Tails 2 in Japan, just like Sonic Chaos was called Sonic & Tails there. The story involves yet another world domination plan by Eggman, only this time (like in Sonic 3), he has the help of Knuckles, that god-darn red fool! That ‘trusty’ echidna nabbed all the Chaos Emeralds and has legged it. Sonic, not too happy, chases after Knuckles, with Tails close behind. Continue reading TSS REVIEW: Sonic Triple Trouble / Sonic & Tails 2

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TSS REVIEW: Sonic Spinball (8-Bit)

Released some time after its Mega Drive counterpart, Sonic Spinball arrived on Master Systems and Game Gears during ’94 and ’95. Everything is in pretty much the same style as the 16-Bit console versions… but… hmmm… well. There are a few differences that make this game different from other versions of the game, and these are explained below, along with a verdict. Continue reading TSS REVIEW: Sonic Spinball (8-Bit)

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TSS REVIEW: Sonic Drift

Here’s the first Sonic Drift – a game that never made it out of Japan. Shame that, as it’s pretty darn good (although Sonic Drift 2’s better ^_^). Well, by the looks of things, it seems that the Chaos Emeralds are once again under threat by Dr. Robotnik. The only way to stop him is to win the Chaos Emeralds in… The Sonic Drift Racing Championship! Or something. Continue reading TSS REVIEW: Sonic Drift

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TSS REVIEW: Dr. Robotnik’s Mean Bean Machine

This is a rather unusual ‘Sonic’ game. Firstly because it’s actually Puyo Puyo in disguise, and secondly because although it features Sonic characters (Robotnik for example), the blue blur himself is nowhere to be seen. Our favourite belligerent scientist can no longer stand the happiness of Beanville, so he intends to use his new invention, the ‘Mean Bean Steaming Machine’ to transform the village’s bean-shaped inhabitants into slaves. Continue reading TSS REVIEW: Dr. Robotnik’s Mean Bean Machine

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