While everyone else was getting bored watching Nintendo’s boring E3 conference, SEGA have stepped up and released a bunch of their content for upcoming Sonic games, including at last revealing how the Werewolf gameplay will be like. The trailer also shows some new elements to Sonic play, including advancing to upper regions of a stage by successful button presses and a new stage known as ‘China’, complete with looping dragon platforms. The track you’re hearing is called “Endless Possibility”, a theme song involving Jaret Reddick from Bowling for Soup. Ugh.
What is also quite jarring is the gameplay featuring the Werewolf itself, and it’s clear why SEGA kept it all a secret until just now. Quite a world apart from the speedy multiple-route gameplay we’ve all known so far, becoming Were-Sonic involves a slower, more powerful method of play. Imagine going as slow as Silver while beating hordes of enemies ala Shadow. This is pretty much the Werewolf gameplay summed up. Oh, and you have to pick up objects and put them in places to open doors too. Erm… hm.
We’re not sure we like it. We demand a playtest, SEGA. We also demand a high-res video, as we can’t see anything with this one. Stay tuned for the HQ version which we’ll put online soon.