We already know how big of a deal it is that Sonic Origins exists. We raved about it in our review, after all. Finally getting a Sonic 3 & Knuckles re-release after a decade in legal limbo (and a full-on Headcannon remaster at that)? Experiencing the Taxman and Stealth remasters of Sonic 1, 2 and CD on home console and PC? Some minor bugs aside, the overall quality and sheer importance of this release made it instantly worth buying by default.
But now, a year later, SEGA is offering an expansion in the form of Sonic Origins Plus. Will it similarly be worth your money? All signs point to ‘yes’ – with some caveats.
Continue reading TSS Review: Sonic Origins Plus
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They say that a work of art tends to be a reflection of the thoughts and feelings of the artist who made it. If that’s the case, then Sonic Team has been a studio seemingly crushed with anxiety for the last five years, because Sonic Frontiers is a game uncharacteristically drenched in melancholy, introspection and sadness.
From the wistful empty fields and abandoned temples of Kronos Island, to the hauntingly isolationist undertones of the soundtrack and even the narratives driving Sonic and his friends (no spoilers here, don’t worry), there’s something strangely unsettling about the vibe of Sonic Frontiers.
Continue reading TSS REVIEW: Sonic Frontiers
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You’d be forgiven for wondering if the success of the first Sonic the Hedgehog movie was a total fluke. After all, were it not for intense community feedback (and eventually the artistic talents of Tyson Hesse), the blue blur’s big-screen debut would have surely flopped. But with a car crash swiftly avoided, and the fanbase on-side as a result, it would have been easy for Paramount to rest on its laurels and phone it in for the sequel. Especially with the introduction of rival Knuckles the Echidna to automatically guarantee fan support.
Continue reading TSS Movie Review: Sonic the Hedgehog 2
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It’s crazy to think that one of the best Sonic the Hedgehog games has been sat in console purgatory for over ten years, locked to (and in way, limited by) Nintendo’s Wii hardware. As a result, Sonic Colours has been in a strange sphere of existence in the eyes of Sonic fans; a game that many haven’t played, most definitely want to play but at the same time is seen as some sort of aberration in the series – most likely because of its graphical performance compared to competing consoles PS3 and Xbox 360 at the time.
Continue reading TSS Review: Sonic Colours Ultimate
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