The Crossfire: Guest Edition

Hey, dudes, The Crossfire is back!  I’m tied up with school and a few loose ends on the ooool’ fangame project, but SSMB member, Cake, is here to fill the void with a guest Crossfire!  Let’s see how this goes, shall we?

Everyone craves getting caught in The Crossfire so we can’t just stop, can we? What do we have for today’s topic? Each Sonic game seems to throw out the welcome mat for a new character, and the simple question is, are all these characters contributing to the series in a positive way, or are things getting crowded to the point that the blue blur has no room to run?

POINT: New characters take away from Sonic, while serving no purpose in the long stretch of things.

Why are we still calling these things Sonic games? The games barely even feature the blue blur anymore, he’s usually overshadowed (pun completely intended) by someone else, or his time is taken up by some other random character. Who is usually stronger then him too. I mean, Shadow is a seemingly darker version of Sonic, able to match our hero in speed and abilities. But, Shadow has a better grip on Chaos Control. And he knows his way around guns. Lots of guns. Continue reading The Crossfire: Guest Edition

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