A playable version of unreleased arcade puzzle game SEGASonic Bros has been spotted in the wild this past weekend, as a build was discovered at US classic gaming enthusiast show California Extreme. Continue reading See A Playable Build of Cancelled Arcade Puzzler SEGASonic Bros in Action
Sonic & Sega All Stars Brawl & Football Concepts Discovered
Remember how Sumo Digital kept dropping hints that they really wanted to do a fighting game? Looks like it was an idea which was seriously being considered if this discovery is anything to go by.
A design company by the name of Funsolve recently uploaded a bunch of concept art images for a number of Sega games, including the House of The Dead Overkill, Sonic & Sega All Stars Racing Transformed and more interestingly, two completely unknown All-Stars concepts, All Stars Brawl & All Stars Football.
The football concept is exactly what you would think, the Sega All Stars playing football with the trademark weapons being used during the game.
The brawl one however is the more interesting concept, with Super Sonic used to show the characters can fly around the stage as well as stand on platforms using power ups and throwing objects at opponents.
One annoying part of the concept art is that the brawl concept art was laid out like a comic book… only the second part of it is cut off and we really want to see how that fight was going to turn out.
Source: Funsolve.com
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Even More SegaSonic Bros Details Revealed
The details regarding the mysterious SegaSonic Bros continue to leak out like an old dripping tap. Thanks to more information provided by and some fine detective work by the Sonic community, we now have a lot more details regarding the game and how it plays. Continue reading Even More SegaSonic Bros Details Revealed
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Sonic X-Treme is Finally Playable
Everybody by now knows the story, the so near yet so far Sonic game which never was. Since November, a user by the name of JollyRodger managed to acquire a build of the game and since then has been trying to get it running on modern stand alone PC’s. The news came with a warning that this process may take months if not years to complete. Continue reading Sonic X-Treme is Finally Playable
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Sonic Riders Was Once Planned For GBA
The Sonic Stadium has discovered that a handheld version of 2006 racing game Sonic Riders was also being developed for Nintendo’s Game Boy Advance. Continue reading Sonic Riders Was Once Planned For GBA
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Chris Senn Puts an End to “Project S”
Chris Senn, one of the original members of the Sonic X-treme team, has cancelled “Project S,” a community created version of the cancelled Sega Saturn title. Senn has released a statement on his forum regarding the cessation of “Project S:” Continue reading Chris Senn Puts an End to “Project S”
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Confirmed: Sonic X-treme Character Chaz Found
SSMB member MarcelloF was checking out Sonic X-treme stuff on the Spriters Resource website and found a character called Chaz’s sprites there that were ripped from the game. If the character is an animal it has no obvious similarity to any species, it look’s like a cross between an armadillo and a badger if you ask me. Continue reading Confirmed: Sonic X-treme Character Chaz Found
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Sonic X-Treme Lead Designer Shares Long Lost Music Tracks
Ever wanted to know what long lost SEGA Saturn game Sonic X-Treme would have sounded like? Well, now you can, as former SEGA Technical Institute developer Chris Senn has shared a number of tracks from the game’s in-development soundtrack. Continue reading Sonic X-Treme Lead Designer Shares Long Lost Music Tracks
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Sonic X-Treme Originally Planned for 32X, Intended to Use the ‘NiGHTS’ Game Engine
More details about the cancelled game Sonic X-Treme has come to light thanks to a new interview with the Mike Wallis, the man in charge of the project at SEGA America. Not only was it originally planned for 32X before switching to SEGA Saturn, but a PC version was also in production – and the entire game was once planned to run on Sonic Team’s NiGHTS engine! Continue reading Sonic X-Treme Originally Planned for 32X, Intended to Use the ‘NiGHTS’ Game Engine
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Pulling ‘Sonic Crackers’
Sonic Crackers was announced for the Sega 32X soon after Sonic 1 and 2 was released on the Mega Drive. It’s initial WIP title was actually ‘Sonic Stadium’, believe it or not! Crackers featured much of the same action that you can now find in Knuckles Chaotix, which was released in 1995. It was assumed that Sonic Crackers was lost to the world, but a ROM of the prototype has surfaced and we can now tell you the odds and ends of this curious little game. Continue reading Pulling ‘Sonic Crackers’
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First Details on Sonic X-Treme, the Saturn Game That Never Was
This game, if released, would have done for the Sega Saturn what Sonic Adventure did for the Dreamcast. Considering a lot more people bought the Saturn, of course. This was a totally 3D game for Sonic, most of the details are below, but after development problems hit at Sega HQ the company decided to can it and let Sonic 3D Blast take its place. Continue reading First Details on Sonic X-Treme, the Saturn Game That Never Was
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Yuji Naka Reveals Work on Cancelled NiGHTS Sequel, Air NiGHTS
We often hear of how Sonic Team head Yuji Naka feels about a NiGHTS into Dreams sequel – largely that it will never happen because he thinks the Saturn original was just too perfect. But, in a recent interview the creative revealed that his studio was in fact working on a sequel to the action classic, and it even involved a unique new control method. Continue reading Yuji Naka Reveals Work on Cancelled NiGHTS Sequel, Air NiGHTS