Some new details regarding the Wii U and 3DS versions of Sonic & All-Stars Racing Transformed have surfaced thanks toΒ an article posted on EurogamerΒ – including a statement from Sumo Digital deeming the graphical prowess of Nintendo’s upcoming HD console to be the same as, if not “maybe even better”, than the likes of the PlayStation 3 and Xbox 360.
That’s good news for anyone worrying that the Wii U version wouldn’t quite be up to scratch, and if that’s not enough, you’ll be able to make use of the console’s GamePad either for Remote Play or as a rear view display to help you out during heated races. Alternatively it can take on the role of a “weapon-cam”, allowing you to guide items such as rockets around the race track and into your opponents!
The other big new piece of information here is that both the Wii U and 3DS versions will support Miis as playable characters, so if you’ve ever fancied taking on Sonic the Hedgehog or one of the many other SEGA All-Stars in a race as yourself, the option is there to make your dreams come true!
It’s sounding like the Nintendo exclusive versions of this game are turning out to be very unique, so be sure to stay tuned to TSS for all the latest details in the build-up to their release!
Source: Eurogamer
I need to get the Wii U. It definitly has me sold on launching title such as this!!
Sounds good! I want to see some 3DS screens and gameplay now.
Same. I’m already sold on the Wii U version, now I just need to know how the 3DS version will look. If it’s graphically good as MK7, I’m buying it! There’s only one downside to the 3DS version though, and that’s Sumo not working on it. A completely different team is working on the 3DS version. Which makes me sad, because if Sumo can make ASRT amazing on consoles, then that means they can make it just as good for the 3DS version.
Sumo Digital has multiple teams. I think they meant one of their other teams is working on the 3DS version, like what happened with the DS version of the last game.
That’s what I was wondering! :0 I had a feeling by “different team” that it was still Sumo, but just that a different team of Sumo was working on it. It just never came across my mind.
I just hope that the 3DS team isn’t full of average developers… To me, the DS version was good, and now I just hope the 3DS version will be even better. π
I’m pretty sure the Wii U graphics for this game will be the same as the PS360 versions, just without bright reflections or shiny effects a.k.a S4EP1. From the Wii U screens though, Sumo definitely needs to bump up the lighting a bit (at least for the daytime stages).
Miis in these versions were a given, just as how the 360 will most likely have avatars. All I need to hear now is that the Wii U version will be in the high 20’s of playable characters, and that some Nintendo character will be in it, and I’ll be set. π
They are. R700 isn’t much different from Xenos and RSX.
Man, I would sure love some good ol’ 3DS footage right about now!
Same here cause to tell the truth I’m excited to buy this game, but not as excited as for sasar, so between the 360 version and the 3ds version I want the 3ds one more, because well it’s cheaper; I hope it at least looks as good as the wii version of sasar did (in fact the wii version is identical to the 360 version in the graphics department, I seriously can’t tell the difference).
hmmm. if its a completely different game (like generations) then i may buy the 3ds version along with my 360 version.. bleh.
Lol I did that too.
Still on the fence.. comes down to the bonus characters. If Mario is included in either Nintendo versions – SOLD! If not, then hopefully Wreck-It-Ralph will be playable on the 360 version
Ralph is in all versions of the game.
Awesome! π Just what I needed to hear…
Wii U has its price point officially set. The Black model will come with one Gamepad, one 360 rip-off controller and no pack in game and will retail for $350.
The White Model will come with one Gamepad, 3 Wii motes and pack-in Nintendo Land for $400.
So rest assured, Wii U will not be $300.