[youtube]http://www.youtube.com/watch?v=hGFvYtRswJI[/youtube]
More fangame action flyin’ at ya!
We’ve covered Sonic Fusion (by Felik of SFGHQ) here at TSS before and it has been better with each demo. We haven’t played anything since the demo at SAGE 2009 in July, but this video is more than good enough. On display here is “Flooded Capital Zone,” a lost empire submerged underwater, complete with ancient Greek/Roman architecture.
The level design is incredibly well thought-out and creative. It bears a striking play-style to that of Marble Zone, except with a bit more bells and whistles. Have I mentioned the graphics yet? I haven’t? Oh, uh… well… they’re THE BEST. Rarely do you see custom graphics for an Advance-style fangame, so I’m thoroughly impressed.
Very nice. And Lost Impact is one of my favorite level themes, BTW.
I agree.
Exactly the sort of thing that there needs to be more of – original graphics, original ideas.
Wow. That’s epic.
This I should keep my eye on. They’ve already got me interested.
WTF, why a goal ring? and dont a classic end panel, besides that, the game looks cool.
Very interesting and beautiful stage. I enjoy how the locked door element is used in different ways. I’m sure future stages will continue this trend.
It’s…BEAUTIFUL! YES!!! I must have ze preciouses!
That is amazing. The level design reminds me of Pirate Island from SRA combined with Marble Zone. This NEEDS to be given more love.
Can I just say that demo/showcase level of Sonic Fusion is the nuts. Fockin’ epic that was. Refreshing and memory-lane trippin’ at the same time. I share my compliments and support to the team who made this. Well done. *thumbs up*
That’s just so awesome looking. The level design and graphics is so amazing. I hope the rest of the game-making community learn something from this. 😀
(YES THE OTHER GAME WAS OF SONIC TOO)
I’m not a fan of fan games… why?
They are always 2D Sonic games… :/
I think I might stab you, Hedgy.
Also, 3D takes a hell of a lot more work for someone making a game in their spare time.
Background’s taken from SNES Dracula X, and a lot of enemies from Mega Man Zero.
Looks cool, though.
This how the next main handheld Sonic DS game should look like