Fan game developer SimSonic has made a whole bunch of changes to the ambitious crossover ‘ShenSonic’. Alongside bug fixes to make the game run better, SimSonic has thrown in some new minigames and extra features that help improve the experience in other ways.
Continue reading ShenSonic v1.3 Adds New Minigames, Bug FixesTSSZ @ SAGE 5: Day 3 Coverage
Today’s SAGE 5 coverage focuses on demos! Many fan game developers started opening up their booths today to allow visitors to download pre-release versions of their projects. Sonic Move and Sonic Time Attacked are among those who launched demos, but one big fan game that was meant to release its final version has come a little unstuck…
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Completed Version of ShenSonic Will Release at SAGE 5
SimSonic’s Sonic and Shenmue crossover fan game, ShenSonic, is complete and will release to the world in mid-September – during the next Sonic Amateur Games Expo event.
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SAGE 2002 Preview: ShenSonic
One of the most ambitious titles on show at SAGE, this. Promising a 2D version world of Shenmue, but with Sonic at the forefront rather than Ryo Hazuki. It’s certainly an interesting project, and the Sonic Fan Club checks on its progress… Continue reading SAGE 2002 Preview: ShenSonic
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SAGE 4 Interview: ‘ShenSonic’ Developer SimSonic
SimSonic is a member of Magitek Software, but has his own solo project with ShenSonic – a Sonic ‘spin’ on Ryo Hazuki’s Dreamcast outing. He also contributed to our SAGE Compo prize. Nice chap. Continue reading SAGE 4 Interview: ‘ShenSonic’ Developer SimSonic