In a new preview just posted online, Pocket Gamer has shared the first details about the Nintendo 3DS version of Sonic & All-Stars Racing Transformed. As expected, while the PS Vita version will be much like the console versions, the 3DS version will be pretty different. One of the differences is a different engine “more optimised for that sort of platform,” according to Sumo Digital’s Gareth Wilson. With the game running a different engine, it will be missing some game modes present in its big brother.
Pocket Gamer reports that the game isn’t missing content just because of processing power, but to adapt the game to different audiences.
“We got some children to come in and play [a level in which] you had to blow a tank up and dodge missiles and they didn’t really get that,” says Wilson. “We also had a mode where you had to dodge between lots of traffic and they kept getting run over really badly.”
Modes like World Tour are said to be much the same across all formats and both PS Vita and 3DS versions support online multiplayer, but the 3DS version will have simpler game modes “like ‘beat people’s laptimes’ or ‘beat this particular character’.”
According to Pocket Gamer, the 3DS and PS Vita versions will be available in Europe November 16th 2012, the same date the PS3 and Xbox 360 versions are released.
For the full preview, head over to Pocket Gamer at the link below.
Source: Pocket Gamer